Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.14 @ 14:36:40 Player: corny Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (3122) 3122 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 10245 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 145 Met Data Miner 300 Friendly Fire -378 Cogmind --------- Core Integrity 854/1150 Matter 6/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Hovering (111) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Gravmag System Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Improved System Shield > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Gravmag System Advanced Sensor Array Layered Light Armor Plating Force Field Plasma Rifle Heavy Assault Rifle High-powered Shotgun Enhanced Gauss Cannon Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Airjet Improved Gravmag System Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Cooling System Large Storage Unit Structural Scanner Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer ECM Suite Improved Propulsion Shielding Improved System Shield > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Layered Light Armor Plating Makeshift Armor Plating Force Field Heavy Assault Rifle High-powered Shotgun Enhanced Gauss Cannon Mini Grenade Launcher Lance [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . 1 . . . . 1 . Utility 7 | . . 2 . . 2 . . . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 178 | . 14 12 . 59 30 6 2 1 11 1 1 10 7 3 21 Power 15 | . 2 2 . 4 1 . . . 4 . . . . . 2 Engine 12 | . 2 2 . 4 1 . . . 3 . . . . . . Core 2 | . . . . . . . . . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 42 | . 4 3 . 18 9 . . . 2 . . . . 1 5 Treads . | . . . . . . . . . . . . . . . . Leg 24 | . 4 3 . 16 1 . . . . . . . . . . Wheel 3 | . . . . 2 1 . . . . . . . . . . Hover 15 | . . . . . 7 . . . 2 . . . . 1 5 Flight . | . . . . . . . . . . . . . . . . Utility 70 | . 3 4 . 18 16 3 . . 5 . 1 9 3 2 6 Device 35 | . 1 2 . 11 9 2 . . 2 . . 2 2 1 3 Storage 2 | . 1 . . . 1 . . . . . . . . . . Processor 14 | . 1 1 . 3 . . . . 1 . 1 6 . . 1 Hackware 3 | . . . . . 1 . . . 1 . . 1 . . . Protection 16 | . . 1 . 4 5 1 . . 1 . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | . 5 3 . 19 4 3 2 1 . 1 . 1 4 . 8 Energy Gun 11 | . 2 . . 5 1 . . . . . . . 1 . 2 Energy Cannon 6 | . 1 . . 5 . . . . . . . . . . . Ballistic Gun 18 | . 2 2 . 7 2 1 2 . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . 2 . 2 . . . 1 . . 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . 1 . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 . . . . . . 6 . . . Corrupted Parts 5 | . . 1 . 4 . . . . . . . . . . . System Corruption 14 | . . 1 . 13 . . . . . . . . . . . Parts Lost 31 | . 1 2 . 14 . . . . . . . . . 4 10 Power 6 | . 1 . . 2 . . . . . . . . . 1 2 Propulsion 11 | . . 1 . 7 . . . . . . . . . . 3 Utility 10 | . . 1 . 3 . . . . . . . . . 1 5 Weapon 4 | . . . . 2 . . . . . . . . . 2 . Highest Loss Streak 9 | . 1 2 . 8 . . . . . . . . . 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 92 100 97 97 100 86 100 100 100 100 99 100 98 84 Engine 9 | . 14 11 11 8 7 7 7 7 7 13 13 13 13 11 3 Leg 14 | . 28 22 22 28 4 . . . . . . . . . . Wheel 1 | . . . . 5 1 . . . . . . . . . . Hover 13 | . . . . . 21 30 30 30 33 33 33 33 33 35 27 Device 9 | . 1 12 11 8 15 5 7 7 5 6 6 7 12 15 16 Storage 9 | . 17 11 11 9 7 7 7 7 6 6 6 6 6 5 5 Processor 9 | . 4 10 11 12 7 7 7 7 12 13 13 10 6 5 9 Hackware 3 | . . . . . 4 7 7 7 6 6 6 7 13 11 5 Protection 5 | . . 2 11 5 8 16 15 15 6 6 6 4 . . 3 Energy Gun 3 | . 13 . . 3 7 . . . . . . . 1 . 2 Energy Cannon 2 | . 3 1 . 7 . . . . . . . . . . . Ballistic Gun 8 | . 11 20 22 6 6 14 2 12 6 5 . . . . 3 Slashing Weapon 1 | . . . . . . . . 2 6 6 6 6 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 34 40 40 44 43 43 37 37 49 49 47 54 59 50 51 Greatest Support 69 | 20 20 20 20 45 46 46 46 46 56 56 56 56 56 65 69 Greatest Overweight (x) 4 | . 1 1 1 4 1 . . . . . . . 1 . 1 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Average Carried 13 | . 9 12 15 14 14 14 15 15 14 15 15 15 15 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 14 15 15 15 15 15 15 15 15 15 14 9 Class Distribution -------------------- 45% | Mutant 21% | Scavenger-Mutant 15% | Scout 7% | Hacker-Mutant 4% | Infiltrator-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Ninja | -5/Factory Infiltrator-Scout | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Matter Collected 2712 | 200 263 388 55 818 336 76 . 27 21 66 136 50 221 51 4 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4056 | . 517 624 45 1815 290 79 . . 21 . 23 . 337 244 61 Parts 224 | . 35 44 4 71 28 2 . . 3 . . . 18 16 3 Haulers Intercepted 5 | . 2 1 . 2 . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 1 . 4 . . . . 17 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 78 | . 13 14 . 28 4 5 . . . . . . 10 . 4 Guns 40 | . 13 11 . 9 4 2 . . . . . . 1 . . Cannons 19 | . . . . 19 . . . . . . . . . . . AOE 19 | . . 3 . . . 3 . . . . . . 9 . 4 Classes Destroyed 13 | . 5 3 . 4 1 . . . . . . . . . . Worker 12 | . 1 6 2 1 . . . . . . . . . 2 . Builder 4 | . . . . 2 . . . . 1 . . . . 1 . Tunneler 3 | . . 1 . . 2 . . . . . . . . . . Hauler 5 | . 2 1 . 2 . . . . . . . . . . . Recycler 3 | . . . . 1 1 . . . . . . . . 1 . Mechanic 2 | . . . . 2 . . . . . . . . . . . Watcher 6 | . 1 1 . 3 . . . . . . . . . 1 . Swarmer 27 | . 6 5 . 4 . 3 . . . . . . 5 . 4 Grunt 32 | . 7 6 . 14 . 1 . . . . . . 4 . . Duelist 3 | . . 1 . 2 . . . . . . . . . . . Sentry 11 | . . 2 . 7 . 1 . . . . . . 1 . . Hunter 2 | . . . . 1 1 . . . . . . . . . . Programmer 3 | . . . . . 3 . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 8 1 11 2 4 . . 1 . . . 7 4 4 Combat Bots Only 8 | . 3 6 . 8 1 4 . . . . . . 7 . 4 Max Kills in Single Turn 3 | . 2 3 1 2 1 1 . . 1 . 1 . 2 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 1 . . . . . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Damage Taken 5815 | . 563 588 . 2110 426 98 . 33 95 . . . 148 427 1327 Core 1122 | . 93 95 . 451 67 42 . . 21 . . . 25 32 296 Absorbed by Shields 321 | . . . . 12 136 38 . . . . . . 135 . . Redirected to Shielding 140 | . . . . . 25 3 . 10 13 . . . . . 89 Core Remaining (%) 75 | 100 62 . 76 18 . . . 84 . . . . 94 96 . Volleys Fired 307 | . 54 41 5 137 28 9 . 1 . . . . 11 . 21 Largest 2 | . 2 2 2 2 2 2 . 1 . . . . 2 . 2 Hottest 126 | . 90 43 43 120 126 51 . 23 . . . . 103 . 103 Shots Fired 583 | . 110 80 11 264 56 14 . 1 . . . . 14 . 33 Gun 422 | . 108 78 11 129 56 9 . 1 . . . . 6 . 24 Cannon 135 | . 2 . . 133 . . . . . . . . . . . Launcher 26 | . . 2 . 2 . 5 . . . . . . 8 . 9 Special . | . . . . . . . . . . . . . . . . Kinetic 251 | . 45 78 11 74 18 9 . 1 . . . . 3 . 12 Thermal 205 | . 55 . . 97 38 . . . . . . . 3 . 12 Explosive 26 | . . 2 . 2 . 5 . . . . . . 8 . 9 Electromagnetic 101 | . 10 . . 91 . . . . . . . . . . . Robot Hit Streak 21 | . 10 8 7 21 16 4 . 2 . . . . 11 . 12 Robot Miss Streak 6 | . 4 3 1 5 6 5 . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 383 | . 68 56 8 175 33 6 . 2 2 . 1 . 9 9 14 Core Hits 198 | . 29 31 2 73 12 12 . . 1 . . . 24 5 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . Critical Strikes 11 | . 6 1 . . 1 . . . . . . . 1 1 1 Burn 8 | . 5 . . . 1 . . . . . . . 1 . 1 Destroy 2 | . 1 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 48 | . . . . . 4 . . 7 6 1 10 . 2 17 1 Impact . | . . . . . . . . . . . . . . . . Slashing 47 | . . . . . 4 . . 7 6 1 10 . 2 17 . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 7 | . . . . . . . . . 2 . 1 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8990 | . 876 1232 114 3242 593 453 . 49 167 . 82 . 1110 544 528 Guns 3995 | . 876 875 114 1044 593 59 . 15 . . . . 112 . 307 Cannons 2009 | . . . . 2009 . . . . . . . . . . . Explosions 2159 | . . 357 . 189 . 394 . . . . . . 998 . 221 Melee 815 | . . . . . . . . 34 167 . 82 . . 532 . Ramming 12 | . . . . . . . . . . . . . . 12 . Kinetic 2305 | . 295 875 114 609 135 59 . 15 . . . . 46 . 157 Thermal 2452 | . 510 . . 1268 458 . . . . . . . 66 . 150 Explosive 1970 | . . 357 . . . 394 . . . . . . 998 . 221 Electromagnetic 1436 | . 71 . . 1365 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 815 | . . . . . . . . 34 167 . 82 . . 532 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . 3 2 2 13 4 4 4 4 . . . 4 . 1 2 Average Corruption 2 | . 1 1 2 5 2 4 4 4 . . . 4 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 74 | . 12 6 10 19 11 4 2 7 . . . 1 . 1 1 Message Errors 13 | . . 2 . 5 3 . . 3 . . . . . . . Matter Fused 24 | . 5 2 5 7 2 1 1 1 . . . . . . . Heat Flow Errors 7 | . . . . 3 2 . . 1 . . . . . . 1 Energy Discharges 9 | . . . 3 1 2 . . 1 . . . 1 . 1 . Parts Rejected 2 | . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 12 | . 4 2 1 2 1 1 . 1 . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . Misfires 4 | . 2 . 1 . . 1 . . . . . . . . . Alerts 2 | . 1 . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 210 | . . 2 . 25 . 28 . 4 52 . 64 . 13 12 10 Projectiles 9 | . . . . 9 . . . . . . . . . . . Explosions 69 | . . 2 . 16 . 28 . . . . . . 13 . 10 Melee 132 | . . . . . . . . 4 52 . 64 . . 12 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . . . 84 . . . . . . . . 37 5 89 Shots 8 | . . . . 4 . . . . . . . . 1 . 3 Rammed 2 | . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 368 | . 177 3 . 234 291 5 . 212 27 . . 368 215 12 197 Average Temperature 70 | . 50 3 . 68 82 3 . 113 18 . . 172 100 6 31 Received Heat Transfer 1469 | . 189 204 . 915 12 16 . . 30 . . . 37 66 . Effects 3 | . . . . 3 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 8 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . 7 . . 3 . . . . . . . . . . . Heat Transferred 5993 | . 1850 . . 2494 999 . . . . . . . 250 . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 5 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Peak Influence 831 | . 227 370 96 421 238 . . . 831 . . . . 317 440 Initial 751 | . . 7 91 1 191 . . . 751 . . . . 102 140 Average 179 | . 115 161 60 200 107 . . . 773 . . . . 198 254 Maximum Alert Level 3 | . 1 1 . 2 1 . . . 3 . . . . 1 2 Low Security (%) 61 | . 77 58 100 53 74 . . . . . . . . 43 22 Level 1 30 | . 22 41 . 38 25 . . . . . . . . 56 69 Level 2 2 | . . . . 7 . . . . . . . . . . 7 Level 3 4 | . . . . . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 1 2 7 . . . 3 . . . . 3 2 Investigation 10 | . 1 2 1 . 3 . . . 2 . . . . 1 . Extermination 4 | . . . . . 3 . . . . . . . . . 1 Reinforcement 5 | . . . . 2 1 . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 2 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Distress Signals 11 | . 3 2 . 5 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 184 | . 27 29 . 38 18 5 . 7 9 . . . 13 22 16 Peak Tracking Total 10 | . 5 7 . 8 2 5 . 5 3 . . . 7 8 10 Tactical Retreats 14 | . 2 1 . . 2 2 . . 1 . . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Traps Triggered 14 | . 6 . . 2 4 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Disabled 9 | . . 1 . 4 . . . . . . . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Accessed 49 | . 8 3 1 5 12 . 4 . 7 . . . 1 5 3 Terminals 33 | . 6 3 1 4 7 . . . 4 . . . 1 5 2 Fabricators 5 | . . . . . 3 . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 1 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . Total Hacks 149 | . 21 6 2 14 32 . 29 . 18 . . . 5 11 11 Successful 72 | . 11 3 . 6 11 . 29 . 5 . . . 5 2 . Failed 76 | . 9 3 2 8 21 . . . 13 . . . . 9 11 Catastrophic 13 | . 1 1 . 1 4 . . . 3 . . . . 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 60 | . 14 3 . 9 14 . . . 6 . . . . 5 9 Terminals 91 | . 18 6 2 12 22 . . . 9 . . . 5 11 6 Fabricators 14 | . . . . . 6 . . . 3 . . . . . 5 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . . 2 2 . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . 3 . . . . . . Terminal Hacks 55 | . 5 2 . 3 6 . 29 . 3 . . . 5 2 . Record 16 | . . . . . . . 11 . . . . . 5 . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . Robot Analysis 3 | . 1 . . 1 1 . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 1 . 3 . . . . . . . . Open DSF 3 | . . . . . 1 . . . 1 . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . . Locate Traps 3 | . . . . . 2 . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . 1 . . . . . . Retrieve Components 4 | . 2 . . . 1 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 3 1 . 3 2 . . . 1 . . . . . . Terminals 8 | . 3 1 . 3 1 . . . . . . . . . . Track 4 | . 1 1 . 1 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . 1 . . . . . . Fabnet 2 | . . . . . 1 . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 3 1 4 9 . . . 6 . . . . 5 3 Full Trace Events 7 | . . 1 1 . 2 . . . 2 . . . . 1 . Feedback Events 2 | . . 1 . . . . . . . . . . . 1 . Corruption 2 | . . 1 . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 6 . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 9 . . . . 14 . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 14 . . . 1 . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 1 . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 1 1 . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . 3 3 3 3 3 4 4 1 Autooverrided 3 | . . . . . . . . 1 1 . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Total Allies 9 | . 1 . . . . . . 2 1 . . 4 . 1 . Largest Group 4 | . 1 1 . . . . . 1 1 . . 4 4 . . Highest-Rated Group 118 | . 10 10 . . . . . 96 12 . . 118 118 . . Highest-Rated Ally 96 | . 10 10 . . . . . 96 12 . . 31 31 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . . 14 . . . . 38 1 . Total Damage 1211 | . . . . . . . . 584 . . . . 580 47 . Kills 8 | . . . . . . . . 2 . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Robot Analysis Total 3 | . 1 . . 1 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . 1 . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Turns Passed 9135 | . 1244 849 625 1956 1467 137 57 304 330 250 255 535 487 202 437 Spaces Moved 8502 | 1 603 365 315 955 1605 187 95 383 564 478 448 934 650 310 609 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 2061 | 1 603 365 315 765 12 . . . . . . . . . . Wheels 446 | . . . . 190 256 . . . . . . . . . . Hover 5995 | . . . . . 1337 187 95 383 564 478 448 934 650 310 609 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 46 | 120 120 190 190 95 56 56 56 56 51 51 51 51 51 46 46 Average Speed 82 | 120 165 190 190 135 65 56 56 56 51 51 51 51 51 46 54 Slowest Speed 330 | 120 190 190 190 330 120 56 56 56 51 51 51 51 113 46 111 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 1 89 38 67 60 37 31 69 63 27 62 56 82 67 15 20 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . 1 . . . . 1 . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 17 | . . . 1 . . 1 . . . 3 6 4 2 . . Spaces Dug 36 | . . . . 9 4 . . 5 3 1 9 . 1 4 . Terrain Destroyed 236 | . . 16 . 49 4 13 . 5 3 1 9 . 33 4 99 Melee 27 | . . . . . 4 . . 5 3 1 9 . 1 4 . Projectile 3 | . . . . . . 2 . . . . . . . . 1 AOE 206 | . . 16 . 49 . 11 . . . . . . 32 . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Total 9926 | . 743 443 332 1349 1955 203 98 460 603 485 459 992 783 343 678 Wait 726 | . 54 8 13 166 228 1 . 69 3 . . 37 114 11 22 Move 8488 | . 602 364 314 954 1604 186 94 382 563 477 447 933 649 310 609 Hop . | . . . . . . . . . . . . . . . . Pick Up 56 | . 8 7 . 14 14 1 . . 7 3 . 1 . 1 . Fast Attach 48 | . 4 5 . 17 4 . 2 . 2 . 1 10 . . 3 Attach 30 | . 1 1 . 10 4 1 . . 2 . . . . 2 9 Detach 23 | . 3 1 . 3 3 . . . 2 . 1 7 . . 3 Swap 100 | . 9 6 . 32 22 5 . 1 7 1 . . 7 1 9 Drop 75 | . 8 10 . 16 20 . 2 . 11 3 . 4 . . 1 Fire 307 | . 54 41 5 137 28 9 . 1 . . . . 11 . 21 Melee 48 | . . . . . 4 . . 7 6 1 10 . 2 17 1 Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Central database locked down 684 | -10/Materials | Discovered new exit (range 10) 851 | -10/Materials | Discovered new exit (range 12) 1179 | -10/Materials | Discovered new exit (range 12) 1245 | -10/Materials | Entered another Materials area 1245 | -9/Materials | Accompanied by 1 ally 1245 | -9/Materials | Evolved 2 slots: Utility x2 1346 | -9/Materials | Discovered new exit (range 9) 1371 | -9/Materials | Identified exit to Mines 1598 | -9/Materials | Discovered new exit (range 6) 1606 | -9/Materials | Identified exit to Storage 1947 | -9/Materials | Discovered exit to Mines (range 15) 2094 | -9/Materials | Entered Mines 2144 | -9/Mines | Met a Derelict bent on vengeance 2286 | -9/Mines | Discovered new exit (range 12) 2367 | -9/Mines | Learned location of Zion (-6) 2528 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2540 | -9/Mines | Learned 8 Materials zone layouts 2672 | -9/Mines | Discovered new exit (range 6) 2681 | -9/Mines | Identified exit to Materials 2719 | -9/Mines | Entered Materials 2719 | -8/Materials | Evolved 2 slots: Propulsion x2 2720 | -8/Materials | Identified exit to Factory 3028 | -8/Materials | Build established: Scavenger-Mutant 3332 | -8/Materials | Discovered exit to Factory (range 6) 3615 | -8/Materials | Destroyed 8 combat bots 3624 | -8/Materials | Lost 8 parts (1p4n1u2w) 3958 | -8/Materials | Core integrity fell below 50% 4091 | -8/Materials | Discovered exit to Factory (range 11) 4500 | -8/Materials | System corruption reached 10% 4603 | -8/Materials | Core integrity fell below 20% 4629 | -8/Materials | Lost 3 parts (1p1n1u) 4675 | -8/Materials | Entered Factory 4675 | -7/Factory | Evolved 2 slots: Utility x2 4678 | -7/Factory | Identified exit to DSF 4940 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 5021 | -7/Factory | Build established: Skirmisher 5711 | -7/Factory | Build established: Mutant 5897 | -7/Factory | Identified exit to Lower Caves 6142 | -7/Factory | Entered Lower Caves 6144 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6201 | -7/Lower Caves | Learned Factory terminal intel 6276 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6279 | -7/Lower Caves | Identified exit to Data Miner 6279 | -7/Lower Caves | Entered Data Miner 6280 | -7/Data Miner | Discovered new exit (range 6) 6291 | -7/Data Miner | Met Data Miner 6301 | -7/Data Miner | Learned location of Section 7 (-2) 6301 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6311 | -7/Data Miner | Received God Mode back door access code from Data Miner 6336 | -7/Data Miner | Identified exit to Proximity Caves 6336 | -7/Data Miner | Entered Proximity Caves 6338 | -6/Proximity Caves | Spotter reported a threat 6339 | -6/Proximity Caves | Spotter reported a threat 6344 | -6/Proximity Caves | Escorted by Enhanced Grunt 6442 | -6/Proximity Caves | Spotter reported a threat 6557 | -6/Proximity Caves | Spotter reported a threat 6578 | -6/Proximity Caves | Spotted B-75 Beast 6610 | -6/Proximity Caves | Spotter reported a threat 6637 | -6/Proximity Caves | Discovered new exit (range 6) 6640 | -6/Proximity Caves | Identified exit to Factory 6640 | -6/Proximity Caves | Entered Factory 6640 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6641 | -6/Factory | Loaded intel: 28 terminal locations 6707 | -6/Factory | Spotted B-75 Beast 6747 | -6/Factory | Incoming investigation squad redirected 6751 | -6/Factory | Identified exit to Lower Caves 6751 | -6/Factory | Identified exit to Extension 6773 | -6/Factory | Identified exit to DSF 6893 | -6/Factory | Incoming investigation squad redirected 6958 | -6/Factory | Build established: Scout 6970 | -6/Factory | Entered Lower Caves 7076 | -6/Lower Caves | Encountered a Warlord checkpoint 7099 | -6/Lower Caves | Discovered new exit (range 5) 7102 | -6/Lower Caves | Identified exit to Lower Caves 7220 | -6/Lower Caves | Entered another Lower Caves area 7380 | -6/Lower Caves | Discovered new exit (range 9) 7387 | -6/Lower Caves | Identified exit to Zion 7403 | -6/Lower Caves | Learned 4 Factory zone layouts 7424 | -6/Lower Caves | Learned Factory emergency access door positions 7475 | -6/Lower Caves | Entered Zion 7528 | -6/Zion | Given the Hacking Drone Bay 7552 | -6/Zion | Learned location of Armory (-3) 7573 | -6/Zion | Given A8's code to call for help 7692 | -6/Zion | Gained Derelict followers 7891 | -6/Zion | Found Prototype Hackware 7891 | -6/Zion | Identified Exp. Hacking Suite 7894 | -6/Zion | Found Prototype Processor 7894 | -6/Zion | Identified Spectral Analyzer 7919 | -6/Zion | Found Prototype Processor 7919 | -6/Zion | Identified Exp. Melee Analysis Suite 7922 | -6/Zion | Found Prototype Processor 7922 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7924 | -6/Zion | Found Prototype Processor 7924 | -6/Zion | Identified Exp. Terrain Scan Processor 7927 | -6/Zion | Found Prototype Processor 7927 | -6/Zion | Identified Exp. Target Analyzer 7959 | -6/Zion | System corruption cleaned by Quarantine Array 7984 | -6/Zion | Discovered new exit (range 15) 7991 | -6/Zion | Identified exit to Proximity Caves 8010 | -6/Zion | Entered Proximity Caves 8010 | -5/Proximity Caves | Accompanied by 4 allies 8086 | -5/Proximity Caves | Spotted B-75 Beast 8186 | -5/Proximity Caves | Build established: Hacker-Mutant 8239 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8284 | -5/Proximity Caves | Learned location of 1 exit from Factory 8284 | -5/Proximity Caves | Learned Research security intel 8284 | -5/Proximity Caves | Learned Extension terminal intel 8286 | -5/Proximity Caves | Destroyed 7 combat bots 8494 | -5/Proximity Caves | Discovered new exit (range 7) 8496 | -5/Proximity Caves | Identified exit to Factory 8497 | -5/Proximity Caves | Entered Factory 8497 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8498 | -5/Factory | Identified exit to Factory 8499 | -5/Factory | Identified exit to DSF 8621 | -5/Factory | Spotted B-75 Beast 8674 | -5/Factory | Discovered exit to Factory (range 8) 8695 | -5/Factory | Garrison activated, responded to threat 8699 | -5/Factory | Entered another Factory area 8699 | -4/Factory | Evolved 2 slots: Utility x2 8728 | -4/Factory | Lost 4 parts (1p1u2w) 8784 | -4/Factory | Spotted B-86 Titan 8841 | -4/Factory | Garrison activated, responded to threat 8994 | -4/Factory | Build established: Infiltrator-Scout 9090 | -4/Factory | Lost 9 parts (2p2n5u) 9136 | -4/Factory | Self-destructed Last Messages --------------- 09047_ Gravmag System severed. 09048_ Triggered Blade Trap. 09048_ Massive razor-sharp blades shoot up from within the floor. 09048_ Gauss Rifle severed. 09048_ Mic. Fission Core destroyed. 09053_ S-27 Virus destroyed. 09053_ Antigrav System destroyed. 09053_ Destroyed Antigrav System. 09059_ ECM Suite destroyed. 09060_ Connecting with Terminal... 09067_ Terminal disabled. 09069_ S-27 Virus destroyed. 09072_ System corrupted: Heat flow error (+233). 09074_ Slug penetrates Wall. 09075_ Penetrated by Slug. 09076_ Slug penetrates H-77 Assassin. 09078_ Slug penetrates Wall. 09100_ Penetrated by Slug. 09103_ Imp. Gravmag System destroyed. 09126_ Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ###### ""S"" # ###### # | | """" ##??## """" # ##??## """ """ """ # | | "F " ##??## # ##??## """ """ """ # | | ##??############### ##??## """ """ """ # | | ##??############### ##??## # | | / ##???????########## ##??## ] # | | #######???????########## ###?############+### | | #######???????## ## ###?####### # | | ??????????????## # ##??????##""" # | | ??????????????## + ##??????##""" # | | ??????????????## # ##??????##""" # | | ??????????????## ######??????## + | | ??????????????## ######??????## ! # | | ??????????????##########??????????## # | | ??????????????##########??????????## "T" # | | ??????????????????????????????????## # | | ??????????????????????????????????########### | | ??????????????????????????????????########### | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????####### | | ????????????????????###########????????????####### | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ##################### @ #??????????????????? | | + #???????????????? | | ##################### #???????????????? | | ????????????????????#[ #??????????????? | | ????????????????????# #?????????????? | | ????????????????????####### #????????????? | | ???????????????????????????# #????????????? | | ????????????????????????????# ##????????????? | | ????????????????????????????? #?????????????? | | ?????????????????????????????? ##?????????????? | | ??????????????????????????????#####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Arc Thrower | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumEfficiencyArray Manual? 0 Play Time 02:29:35 Cumulative 194.6 hours Start 2023.08.13 @ 23:58:38 End 2023.08.14 @ 14:36:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 179 Adventurer 19 Explorer 4 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: f70f794e-0547-44ce-8bd3-e178af88ac3c