Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 13:48:09 Player: CogEmotions! Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (158) 790 Value Destroyed (5811) 5811 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1762) 1762 TOTAL SCORE: 11063 Bonus ------- High Alert Combat Kills 1900 Follower Combat Kills 472 Friendly Fire -610 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 88/100 System Corruption 24% Temperature Warm (149) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Weight Redist. System System Shield Gauss Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Battery Advanced Targeting Computer Kinecellerator Hardlight Generator > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Medium Treads Advanced Weight Redist. System Advanced Targeting Computer Hardened Medium Armor Plating Precision Shock Rifle Heavy Particle Gun Minigun Minigun Minigun Improved Datajack [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 145 | 6 8 17 28 33 53 Power 15 | 1 . 4 3 5 2 Engine 11 | 1 . 4 3 1 2 Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 30 | 2 . 4 8 7 9 Treads 4 | . . . . . 4 Leg 25 | 2 . 4 7 7 5 Wheel . | . . . . . . Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 41 | 1 4 5 9 9 13 Device 12 | . . 1 2 5 4 Storage 7 | 1 3 . 1 1 1 Processor 5 | . . 1 2 . 2 Hackware 1 | . . . 1 . . Protection 16 | . 1 3 3 3 6 Artifact . | . . . . . . Weapon 59 | 2 4 4 8 12 29 Energy Gun 13 | 1 2 . 1 6 3 Energy Cannon 7 | . . . 1 6 . Ballistic Gun 25 | 1 2 3 4 . 15 Ballistic Cannon 6 | . . 1 . . 5 Launcher 5 | . . . 1 . 4 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 10 | . 1 1 2 3 3 Parts Lost 56 | . . 10 8 7 31 Power 7 | . . 2 1 2 2 Propulsion 13 | . . 3 3 1 6 Utility 24 | . . 3 4 4 13 Weapon 12 | . . 2 . . 10 Highest Loss Streak 10 | . . 3 2 2 10 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 89 | . 92 75 94 94 87 Engine 5 | . 14 9 8 1 2 Core 2 | . . . . 7 3 Treads 2 | . . . . . 6 Leg 18 | . 28 18 24 26 11 Device 11 | . . . 8 15 16 Storage 10 | . 14 11 9 9 10 Processor 6 | . . 4 12 2 5 Hackware 2 | . . . 5 6 . Protection 6 | . 7 8 6 7 6 Energy Gun 3 | . 16 8 1 4 . Energy Cannon 2 | . . . 2 13 . Ballistic Gun 11 | . 11 11 9 . 16 Ballistic Cannon 1 | . . 2 1 . 2 Naked Turns . | . . . . . . Heaviest Build 56 | 12 22 29 46 50 56 Greatest Support 84 | 20 20 29 42 45 84 Greatest Overweight (x) 16 | . 1 2 1 13 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 Average Capacity 14 | 7 9 10 14 15 14 Most Carried 15 | 5 6 10 15 15 15 Average Carried 11 | 1 3 8 11 12 11 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 1 6 7 15 9 5 Class Distribution -------------------- 53% | Mutant 17% | Gunner 9% | Tank 7% | Scavenger-Mutant 5% | Commander-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 3705 | 217 47 804 794 230 1613 Remotely . | . . . . . . Salvage Created 6287 | . 94 1001 886 2077 2229 Parts 329 | . 5 52 56 109 107 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 5 | . . . 1 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 136 | . 2 25 24 38 47 Melee 6 | . . . 3 . 3 Guns 60 | . 2 19 9 8 22 Cannons 49 | . . 6 9 27 7 AOE 17 | . . . 2 . 15 Classes Destroyed 15 | . 1 6 2 3 3 Worker 8 | . . 2 . 1 5 Builder 4 | . . . . . 4 Tunneler 2 | . . 1 . . 1 Hauler 3 | . . 2 1 . . Recycler 4 | . . . . . 4 Mechanic 2 | . . . . 1 1 Watcher 2 | . . . 1 1 . Swarmer 17 | . . 9 7 . 1 Grunt 64 | . 2 10 8 14 30 Brawler 8 | . . 1 . 5 2 Duelist 6 | . . . . 3 3 Protector 4 | . . . . 3 1 Sentry 28 | . . 5 7 13 3 Hunter 4 | . . . 2 . 2 Programmer 7 | . . . . . 7 Best Kill Streak 10 | . 2 5 4 6 10 Combat Bots Only 6 | . 2 5 4 5 6 Max Kills in Single Turn 3 | . 1 2 1 2 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 916 | . 7 178 179 141 411 Missed 275 | . 2 50 61 33 129 Damage Taken 9807 | . 72 1379 1638 1818 4900 Core 1439 | . 15 234 234 241 715 Absorbed by Shields 44 | . . . . 8 36 Redirected to Shielding 85 | . . . 85 . . Core Remaining (%) 62 | 100 94 41 . 13 . Volleys Fired 368 | . 5 78 81 99 105 Largest 3 | . 2 2 2 2 3 Hottest 178 | . 70 112 136 136 178 Shots Fired 804 | . 10 157 154 198 285 Gun 530 | . 10 137 104 61 218 Cannon 247 | . . 20 47 137 43 Launcher 27 | . . . 3 . 24 Special . | . . . . . . Kinetic 491 | . 5 112 128 . 246 Thermal 281 | . 5 45 23 198 10 Explosive 27 | . . . 3 . 24 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 15 | . 5 11 9 15 10 Robot Miss Streak 8 | . 1 6 7 4 8 Penetration Max . | . . . . . . Secondary Targets 10 | . . 2 1 . 7 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 539 | . 8 94 100 126 211 Core Hits 349 | . 5 40 37 60 207 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 4 | . . . 3 . 1 Critical Strikes 24 | . . 3 9 5 7 Burn 9 | . . 2 2 3 2 Meltdown 2 | . . . . 2 . Destroy 3 | . . . 1 . 2 Blast 8 | . . 1 4 . 3 Smash 2 | . . . 2 . . Melee Attacks 22 | . . . 16 . 6 Impact 16 | . . . 16 . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13956 | . 100 1654 2362 2762 7078 Guns 6717 | . 100 1328 1089 909 3291 Cannons 3616 | . . 315 614 1833 854 Explosions 2917 | . . . 168 . 2749 Melee 541 | . . . 466 . 75 Ramming 165 | . . 11 25 20 109 Kinetic 6580 | . 62 1285 1303 . 3930 Thermal 3680 | . 38 358 400 2742 142 Explosive 2917 | . . . 168 . 2749 Electromagnetic 73 | . . . . . 73 Impact 466 | . . . 466 . . Slashing 75 | . . . . . 75 Piercing . | . . . . . . Highest Corruption 24 | . 1 4 . 1 24 Average Corruption 6 | . 1 3 . 1 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 102 | . 2 10 . 13 77 Message Errors 20 | . . 3 . 4 13 Matter Fused 22 | . 1 4 . . 17 Heat Flow Errors 16 | . 1 . . 3 12 Energy Discharges 10 | . . . . 4 6 Parts Rejected 4 | . . 1 . . 3 Parts Fused 2 | . . . . . 2 Data Loss (minor) 14 | . . . . . 14 Data Loss (major) 4 | . . . . . 4 Misfires 4 | . . 2 . . 2 Alerts 4 | . . . . 2 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 335 | . . . 209 . 126 Projectiles 67 | . . . 21 . 46 Explosions 80 | . . . . . 80 Melee 188 | . . . 188 . . Knockbacks 15 | . . 1 7 . 7 Impact 5 | . . . 4 . 1 Kinetic 10 | . . 1 3 . 6 Secondary . | . . . . . . Self-Inflicted Damage 315 | . . . . . 315 Shots 5 | . . . . . 5 Rammed 13 | . . . . . 13 Targets Rammed 36 | . . 3 2 2 29 Kicked 20 | . . 3 2 2 13 Crushed 3 | . . . . . 3 Highest Temperature 414 | . 132 322 304 414 338 Average Temperature 88 | . 68 96 99 64 98 Received Heat Transfer 3067 | . 42 369 468 726 1462 Effects 5 | . . 1 . 2 2 Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . 1 . . 2 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions 6 | . . . 6 . . Robots Melted 3 | . . . . 3 . Combat Hostiles 3 | . . . . 3 . Parts Melted 22 | . . 2 2 15 3 Heat Transferred 7276 | . 111 925 814 4982 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 1531 | . 65 475 493 976 1531 Initial 431 | . . 27 145 181 431 Average 596 | . 35 224 271 584 956 Maximum Alert Level 4 | . . 2 2 3 4 Low Security (%) 16 | 100 100 50 18 6 . Level 1 27 | . . 41 72 29 . Level 2 15 | . . 7 9 25 19 Level 3 24 | . . . . 38 42 Level 4 15 | . . . . . 37 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 35 | . 1 4 3 6 21 Investigation 11 | . 1 3 2 2 3 Extermination 8 | . . . . . 8 Reinforcement 7 | . . 1 1 . 5 Assault 7 | . . . . 3 4 Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . 1 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 220 | . 6 38 47 43 86 Peak Tracking Total 9 | . 4 8 7 6 9 Tactical Retreats 7 | . . 1 6 . . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 15 | . 2 1 2 2 8 Indirectly 5 | . . . . . 5 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 17 | . . 1 . 5 11 Max in Single Turn 4 | . . 1 . 1 4 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 24 | . 1 3 5 8 7 Terminals 23 | . 1 3 4 8 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 57 | . 2 8 8 22 17 Successful 20 | . . 1 2 11 6 Failed 36 | . 2 7 6 10 11 Catastrophic 10 | . . 3 2 1 4 Database Lockouts 1 | . . . . 1 . Manual 17 | . 1 4 5 5 2 Terminals 56 | . 2 8 7 22 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 19 | . . 1 1 11 6 Record 13 | . . 1 1 6 5 Open Door 2 | . . . . 2 . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 1 3 4 4 6 Full Trace Events 7 | . . 2 1 1 3 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 2 | . . . . . 2 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 12 | . . . . 12 . Largest Group 10 | . . . . 10 10 Highest-Rated Group 173 | . . . . 173 173 Highest-Rated Ally 31 | . . . . 31 29 Total Orders . | . . . . . . Ally Attacks 102 | . . . . 23 79 Total Damage 1450 | . . . . 396 1054 Kills 14 | . . . . 3 11 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 8019 | 68 314 857 2038 1368 3374 Spaces Moved 3734 | 56 203 354 1083 601 1437 Core 47 | 15 . . . 1 31 Treads 577 | . . . . . 577 Legs 3110 | 41 203 354 1083 600 829 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 123 120 160 Average Speed 168 | 101 137 164 149 152 197 Slowest Speed 850 | 120 190 260 195 700 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 43 47 80 90 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 235 | . . . 34 6 195 Melee . | . . . . . . Projectile 20 | . . . 6 6 8 AOE 215 | . . . 28 . 187 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 4720 | 66 228 489 1341 856 1740 Wait 225 | . 1 18 78 81 47 Move 3729 | 55 202 353 1082 600 1437 Hop . | . . . . . . Pick Up 128 | 5 9 15 36 21 42 Fast Attach 11 | 2 . 3 1 1 4 Attach 81 | 4 3 10 17 18 29 Detach . | . . . . . . Swap 53 | . 5 4 10 14 20 Drop 62 | . 3 5 18 20 16 Fire 368 | . 5 78 81 99 105 Melee 22 | . . . 16 . 6 Ram . | . . . . . . Kick 20 | . . 3 2 2 13 Crush 16 | . . . . . 16 Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Lost 3 parts (1p1n1u) 853 | -9/Materials | Lost 3 parts (1p1u1w) 1093 | -9/Materials | Discovered new exit (range 16) 1099 | -9/Materials | Core integrity fell below 50% 1240 | -9/Materials | Entered another Materials area 1240 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1930 | -8/Materials | Build established: Scavenger-Mutant 2266 | -8/Materials | Build established: Mutant 2341 | -8/Materials | Discovered new exit (range 3) 2768 | -8/Materials | Discovered new exit (range 13) 3066 | -8/Materials | Discovered new exit (range 4) 3278 | -8/Materials | Entered Storage 3302 | -8/Storage | Met a pair of Derelict thieves 3418 | -8/Storage | Core integrity fell below 50% 3879 | -8/Storage | Garrison activated, responded to threat 4424 | -8/Storage | Central database locked down 4461 | -8/Storage | Core integrity fell below 20% 4557 | -8/Storage | Discovered new exit (range 15) 4636 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4646 | -8/Storage | Entered Factory 4646 | -7/Factory | Accompanied by 10 allies 4646 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5204 | -7/Factory | Build established: Commander-Gunner 5446 | -7/Factory | First assault squad dispatched 5683 | -7/Factory | Build established: Gunner 5896 | -7/Factory | Garrison activated, responded to threat 6374 | -7/Factory | System corruption reached 10% 6416 | -7/Factory | Lost 7 parts (1p4u2w) 6889 | -7/Factory | Core integrity fell below 50% 7230 | -7/Factory | Build established: Tank 7551 | -7/Factory | Lost 5 parts (1p1n1u2w) 7990 | -7/Factory | Core integrity fell below 20% 8020 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08005_ G-47 Trooper destroyed. 08005_ Carbon-fiber Leg destroyed. 08005_ System corrupted by crushing effect (+5). 08005_ Knocked back. 08006_ Minigun destroyed. 08007_ Seismic Detector destroyed. 08008_ Kicked B-48 Gladiator. 08010_ Imp. Light Armor Plating destroyed. 08010_ Kicked B-48 Gladiator. 08013_ The unstable cave ceiling collapses. 08013_ Lrg. Storage Unit destroyed. 08013_ System corrupted by crushing effect (+2). 08014_ System corrupted: Heat flow error (+298). 08015_ Carbon-fiber Leg destroyed. 08015_ Minigun destroyed. 08016_ Overheating: Energy bleed (-14). 08016_ The unstable cave ceiling collapses. 08018_ Mni. Grenade Launcher destroyed. 08019_ Chainsword destroyed. 08019_ System corrupted by crushing effect (+1). 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[? ??????????? | | ????????????????????# #???? ????????????? | | ???????????????????? #????? ???????????? | | ???????????????????] #?????? !!???????????? | | ??????????????????? #????????????????????? | | ??????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 360 Matter Stores 418 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed GreatCryofiberMagmablaster Manual? 0 Play Time 01:51:53 Cumulative 23.2 hours Start 2024.07.02 @ 21:29:23 End 2024.07.03 @ 13:48:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58e35cb1-4233-423d-a0df-7529782d5aa1