Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 18:57:18 Player: TryingToLearn Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (1508) 1508 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (671) 671 TOTAL SCORE: 10059 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 822 Friendly Fire -170 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mining Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Matter Compressor Gravity Neutralizer Advanced Visual Processing Unit Enhanced Optical Array Advanced Transmission Jammer Advanced ECM Suite Hardened Heavy Armor Plating Antimissile System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Proton Missile Launcher > --- INVENTORY -------- Improved Fusion Compressor Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Energy Well [Rating: 153] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility System Shield Device Gravity Neutralizer Storage Improved Energy Well Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Enhanced Quantum Rifle Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . 1 Propulsion 6 | . . 2 . . . 1 1 . . . . . 1 . 1 Utility 9 | . . . . . . 1 1 1 2 1 . . 1 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 124 | 6 4 8 2 . 3 20 14 9 8 15 1 1 8 8 17 Power 23 | 1 1 . . . 1 2 3 1 1 2 . . 2 5 4 Engine 9 | 1 1 . . . 1 2 2 1 . 1 . . . . . Core 6 | . . . . . . . 1 . 1 1 . . 1 . 2 Reactor 8 | . . . . . . . . . . . . . 1 5 2 Propulsion 37 | 2 2 3 . . 2 6 6 3 3 1 . . 2 1 6 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . 3 3 3 1 . . 2 1 6 Flight 16 | . 2 3 . . 2 6 3 . . . . . . . . Utility 39 | 1 1 2 1 . . 6 3 3 4 7 . 1 3 2 5 Device 18 | . 1 . 1 . . 3 . 2 1 3 . 1 2 1 3 Storage 5 | 1 . . . . . 1 . . 1 1 . . . . 1 Processor 4 | . . . . . . 1 . . . . . . 1 1 1 Hackware 3 | . . . . . . . 2 . . 1 . . . . . Protection 9 | . . 2 . . . 1 1 1 2 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 . 3 1 . . 6 2 2 . 5 1 . 1 . 2 Energy Gun 3 | 1 . . . . . . . . . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 . 3 1 . . 6 2 2 . 3 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 . . Launcher 1 | . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 2 1 2 . . . . . Parts Lost 22 | . . 1 . . 2 1 2 1 . 2 . 1 . . 12 Power 4 | . . . . . 1 . . . . . . . . . 3 Propulsion 9 | . . 1 . . 1 1 2 . . . . 1 . . 3 Utility 7 | . . . . . . . . 1 . 2 . . . . 4 Weapon 2 | . . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . 1 . . 2 1 1 1 . 1 . 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 89 100 100 100 99 99 99 99 95 92 91 94 87 79 Engine 5 | . 13 11 11 11 11 9 4 1 4 5 5 5 . . . Core 2 | . . . . . . . 2 4 . 5 5 5 6 1 . Reactor 1 | . . . . . . . . . . . . . 2 6 10 Treads 1 | . 25 . . . . . . . . . . . . . . Hover 16 | . . . . . . . 1 28 34 30 31 28 33 27 24 Flight 19 | . 2 37 44 44 44 45 44 10 . . . . . . . Device 11 | . 8 3 11 11 11 13 7 5 10 11 10 11 18 21 20 Storage 3 | . 13 . . . . 3 1 . 3 5 10 10 9 8 5 Processor 3 | . . . . . . 6 7 6 1 . . . 2 5 7 Hackware 6 | . . . . . . . 11 13 11 10 10 8 1 . . Protection 5 | . . 17 11 11 11 4 1 6 10 8 5 5 4 4 2 Energy Gun 1 | . 13 . . . . . . . . . 3 5 4 4 5 Ballistic Gun 13 | . 14 19 22 22 22 17 15 20 17 10 5 5 1 . . Naked Turns 57 | . . . . . . . . . . . . . . . 57 Heaviest Build 100 | 13 14 15 15 14 14 21 24 35 40 71 69 67 78 94 100 Greatest Support 110 | 40 40 16 16 16 16 20 26 47 58 75 75 66 94 94 110 Greatest Overweight (x) 3 | 1 3 1 . . . 1 1 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 10 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 6 6 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 5 5 5 5 10 10 5 5 5 5 5 5 5 5 Average Carried 5 | 3 6 4 4 5 4 6 5 4 4 4 4 5 4 4 3 Final Capacity 10 | 8 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 5 5 5 5 5 8 5 5 5 4 5 5 5 5 1 Class Distribution -------------------- 33% | Scavenger-Sprinter 18% | Scavenger-Tank 11% | Hacker-Tank 8% | Mutant 7% | Infiltrator-Tank 7% | Infiltrator-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/Waste Hacker-Tank | -4/Factory Infiltrator-Tank | -3/Research Infiltrator-Mutant | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 2687 | 165 112 135 . 37 98 347 403 203 129 136 565 26 12 196 123 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1528 | . 205 104 . . 50 347 251 153 93 153 . . 72 . 100 Parts 113 | . 19 12 . . 10 18 16 8 9 8 . . 3 . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . 5 . . . . . Retrieved Matter 54 | . . . . . . . . . . 54 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 33 | . 7 5 . . 4 2 5 3 2 3 . . 1 . 1 Guns 30 | . 7 5 . . 4 2 5 2 2 2 . . . . 1 Cannons 1 | . . . . . . . . . . . . . 1 . . AOE 2 | . . . . . . . . 1 . 1 . . . . . Classes Destroyed 11 | . 3 . . . . 4 3 . . . . . . . 1 Worker 2 | . . . . . . 1 . . . . . . . . 1 Builder 3 | . . . . . . 3 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . . . . Swarmer 13 | . 5 4 . . 4 . . . . . . . . . . Grunt 8 | . 2 1 . . . . 2 2 . . . . . . 1 Sentry 3 | . . . . . . 2 . . . 1 . . . . . Hunter 2 | . . . . . . . 1 . . . . . 1 . . Programmer 7 | . . . . . . . 2 1 2 2 . . . . . Best Kill Streak 5 | . 5 2 . . 3 4 2 2 2 1 . . 1 . 2 Combat Bots Only 4 | . 4 2 . . 3 1 2 2 2 1 . . 1 . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 412 | . 27 18 . . 24 14 36 8 4 99 . 8 2 6 166 Missed 146 | . 2 4 . . 8 8 13 2 1 36 . 1 1 1 69 Damage Taken 6201 | . 226 139 . . 124 91 365 216 60 1400 110 169 16 293 2992 Core 2065 | . 38 34 . . 38 . 98 32 . 218 . . . . 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . . . 53 . . . . . Regen/Repaired (Parts) 502 | . . . . . . . 25 . . 39 293 145 . . . Core Remaining (%) 92 | 100 84 . . . 82 100 86 96 100 . . 81 100 100 . Volleys Fired 159 | . 13 12 . . 13 41 23 5 4 23 1 4 1 6 13 Largest 3 | . 2 2 . . 2 2 2 3 3 3 1 1 2 1 2 Hottest 165 | . 60 46 . . 56 58 56 88 88 122 65 65 130 65 165 Shots Fired 327 | . 26 23 . . 26 81 46 15 12 66 1 4 2 6 19 Gun 313 | . 26 23 . . 26 81 46 15 12 57 1 1 1 6 18 Cannon 10 | . . . . . . . . . . 9 . . 1 . . Launcher 3 | . . . . . . . . . . . . 3 . . . Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 283 | . 13 23 . . 26 81 46 15 12 66 . . 1 . . Thermal 28 | . . . . . . . . . . . 1 1 1 6 19 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 16 | . 13 . . . . . . . . . . 3 . . . Robot Hit Streak 12 | . 10 7 . . 4 8 12 2 3 7 . 2 4 . 5 Robot Miss Streak 9 | . 2 2 . . 9 1 3 5 2 9 1 . . . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 144 | . 17 12 . . 9 28 29 7 6 21 . 2 2 . 11 Core Hits 76 | . 10 6 . . 4 12 13 5 4 5 . 9 1 1 6 Critical Kills 1 | . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . . . 2 . . . . . Destroy 2 | . . . . . 1 . . . . 1 . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3462 | . 206 111 . . 175 499 564 361 196 685 . 208 57 22 378 Guns 2651 | . 206 111 . . 175 499 564 184 196 351 . 31 30 . 304 Cannons 133 | . . . . . . . . . . 106 . . 27 . . Explosions 468 | . . . . . . . . 177 . 114 . 177 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 186 | . . . . . . . . . . 114 . . . 22 50 Kinetic 2258 | . 45 111 . . 175 499 564 184 196 457 . . 27 . . Thermal 503 | . . . . . . . . . . 114 . 31 30 . 328 Explosive 177 | . . . . . . . . 177 . . . . . . . Electromagnetic 338 | . 161 . . . . . . . . . . 177 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 7 7 7 . . . Average Corruption 5 | . . . . . . . . . 1 5 7 7 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . 5 Effects 24 | . . . . . . . . . . 16 6 2 . . . Message Errors 9 | . . . . . . . . . . 4 4 1 . . . Matter Fused 5 | . . . . . . . . . . 4 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . Energy Discharges 2 | . . . . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . 2 1 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 31 | . . . . . . . . . . 19 . 12 . . . Projectiles 19 | . . . . . . . . . . 19 . . . . . Explosions 12 | . . . . . . . . . . . . 12 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . . . . 96 . 130 . 35 . 10 25 Shots 4 | . . . . . . . . 1 . 1 . 2 . . . Rammed 11 | . . . . . . . . . . 5 . . . 2 4 Targets Rammed 11 | . . . . . . . . . . 5 . . . 2 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 428 | . 53 47 . . 64 53 90 54 30 428 145 56 119 8 225 Average Temperature 85 | . 28 7 . . 35 12 26 22 14 187 61 26 36 3 75 Received Heat Transfer 417 | . 33 39 . . . 36 144 . . 36 . 30 . . 99 Effects 20 | . . . . . . . . . . 18 . . . . 2 Shutdowns 6 | . . . . . . . . . . 6 . . . . . Energy Bleed 5 | . . . . . . . . . . 5 . . . . . Interference 7 | . . . . . . . . . . 5 . . . . 2 Matter Decay 2 | . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 . . Heat Transferred 544 | . . . . . . . . . . 50 . 37 37 . 420 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 532 | . 192 270 105 . 72 167 135 150 85 387 127 532 471 373 288 Initial 279 | . . 80 105 . . 27 51 65 73 41 95 88 279 264 223 Average 131 | . 98 153 105 . 48 95 56 68 72 211 110 219 355 308 191 Maximum Alert Level 2 | . . 1 . . . . . . . 1 . 2 2 1 1 Low Security (%) 72 | 100 100 81 100 . 100 100 100 100 100 23 100 61 . . 27 Level 1 25 | . . 18 . . . . . . . 76 . 11 69 100 72 Level 2 1 | . . . . . . . . . . . . 27 30 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . . 3 4 4 1 5 . 2 1 1 6 Investigation 6 | . . . . . . 1 1 2 . . . 1 . . 1 Extermination 7 | . . . . . . . 2 2 1 1 . . . . 1 Reinforcement 10 | . . . . . . 2 1 . . 1 . . 1 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 6 | . . 2 . . . 1 . . . 1 . 2 . . . Communications Jammed 11 | . . . . . . . . . . 3 . 2 . . 6 Distress Signals 9 | . . . . . . . . . . 3 . 2 . . 4 Times Spotted 143 | . 9 15 . . 4 8 14 5 2 25 5 11 2 6 37 Peak Tracking Total 13 | . 6 8 . . 4 3 4 4 2 8 4 7 1 5 13 Tactical Retreats 24 | . 1 3 . . . 1 1 . . 7 . 1 . . 10 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 8 | . . . . . . 1 2 2 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 13 | . . . . . . 1 2 2 . 7 . 1 . . . Max in Single Turn 4 | . . . . . . 1 1 1 . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 31 | . 1 1 . 4 . 2 6 7 1 6 . 3 . . . Terminals 13 | . 1 1 . . . 1 5 2 . 2 . 1 . . . Fabricators 4 | . . . . . . . . 2 1 . . 1 . . . Repair Stations 4 | . . . . . . . 1 . . 3 . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 65 | . 2 1 . 4 . 7 13 16 3 13 . 6 . . . Successful 38 | . 1 1 . 4 . 4 7 10 2 6 . 3 . . . Failed 27 | . 1 . . . . 3 6 6 1 7 . 3 . . . Catastrophic 5 | . . . . . . . 2 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 1 . . 4 . 5 6 3 . 4 . 1 . . . Terminals 28 | . 2 1 . . . 4 11 5 . 4 . 1 . . . Fabricators 13 | . . . . . . . . 6 3 . . 4 . . . Repair Stations 8 | . . . . . . . 2 . . 6 . . . . . Recycling Units 4 | . . . . . . 3 . 1 . . . . . . . Scanalyzers 5 | . . . . . . . . 4 . . . 1 . . . Garrison Access 3 | . . . . . . . . . . 3 . . . . . Terminal Hacks 15 | . 1 1 . 4 . 1 5 2 . 1 . . . . . Record 7 | . . . . 4 . . 2 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 3 2 . . 3 . . . Network Status 2 | . . . . . . . . . 1 . . 1 . . . Load Schematic 4 | . . . . . . . . 2 1 . . 1 . . . Build 2 | . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 7 | . . . . . . . 2 . . 5 . . . . . Scan Component 4 | . . . . . . . 1 . . 3 . . . . . Repair 3 | . . . . . . . 1 . . 2 . . . . . Recycling Unit Hacks 4 | . . . . . . 3 . 1 . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . 1 . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . . 2 3 3 1 5 . 2 . . . Full Trace Events 5 | . . . . . . 2 . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . 67 . . . 134 . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . . . . . Time 89 | . . . . . . . 26 . . 63 . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . Recycled Matter 209 | . . . . . . 209 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 23 | . . . . . . . . 3 . . 20 . . . . Largest Group 19 | . . . . . . . . 3 2 . 19 18 11 7 . Highest-Rated Group 702 | . . . . . . . . 93 62 . 702 677 460 281 . Highest-Rated Ally 50 | . . . . . . . . 31 31 . 50 50 50 50 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 256 | . . . . . . . . 30 4 . 97 56 35 34 . Total Damage 7044 | . . . . . . . . 415 27 . 2880 2089 918 715 . Kills 23 | . . . . . . . . 2 . . 7 9 3 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 5582 | 93 239 249 231 209 144 521 937 585 307 856 211 109 205 137 549 Spaces Moved 7494 | 53 136 369 492 672 299 610 1042 668 170 1243 286 125 257 183 889 Core 116 | 5 . . . . . . . . . . . . . . 111 Treads 156 | 48 108 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3764 | . . . . . . . 54 668 170 1243 286 125 257 183 778 Flight 3458 | . 28 369 492 672 299 610 988 . . . . . . . . Fastest Speed 21 | 50 37 31 31 31 31 24 21 45 42 46 46 51 49 49 45 Average Speed 43 | 150 136 33 31 31 31 26 23 70 51 48 47 72 49 50 46 Slowest Speed 280 | 160 280 114 31 31 34 107 120 108 59 53 51 121 49 113 115 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 25 30 67 92 77 24 20 16 3 31 76 5 8 6 22 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 . . . 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . . . Spaces Dug 25 | . . . . . . 6 . . . 17 . . . 2 . Terrain Destroyed 101 | . . . . . 3 7 1 19 1 68 . . . 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 36 | . . . . . 3 7 1 . 1 22 . . . 2 . AOE 62 | . . . . . . . . 19 . 43 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 9538 | 64 167 475 570 671 325 903 1696 769 382 1453 360 138 335 226 1004 Wait 1549 | . 3 72 74 . 4 199 588 70 184 143 67 8 59 11 67 Move 7478 | 52 135 366 491 671 298 609 1041 667 169 1243 285 124 256 182 889 Hop 1 | . . 1 . . . . . . . . . . . . . Pick Up 80 | 6 5 7 1 . 3 12 9 7 7 8 3 . 3 4 5 Fast Attach 65 | 5 3 6 1 . 2 7 9 5 4 7 . 1 4 4 7 Attach 45 | 1 1 2 1 . . 5 3 3 4 7 1 . 4 4 9 Detach 25 | . . 1 . . . 2 2 1 2 4 1 1 5 4 2 Swap 14 | . . . . . 1 8 2 1 . 1 . . . . 1 Drop 105 | . 7 8 2 . 4 20 13 10 8 12 2 . 3 9 7 Fire 159 | . 13 12 . . 13 41 23 5 4 23 1 4 1 6 13 Melee . | . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . 5 . . . 2 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . 6 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x2 346 | -9/Materials | Build established: Mutant 579 | -9/Materials | Discovered new exit (range 9) 582 | -9/Materials | Entered Mines 628 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 812 | -9/Mines | Discovered new exit (range 5) 813 | -9/Mines | Entered Exiles 813 | -9/Exiles | Found Exiles lab abandoned 859 | -9/Exiles | Build established: Scavenger-Sprinter 960 | -9/Exiles | Discovered new exit (range 14) 1022 | -9/Exiles | Entered Mines 1121 | -8/Mines | Discovered new exit (range 6) 1166 | -8/Mines | Entered Materials 1166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1687 | -8/Materials | Discovered new exit (range 4) 1687 | -8/Materials | Identified exit to Factory 1687 | -8/Materials | Entered Factory 1687 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -7/Factory | Repaired Lgt. Ion Engine 2544 | -7/Factory | Discovered new exit (range 15) 2622 | -7/Factory | Identified exit to Factory 2624 | -7/Factory | Entered another Factory area 2624 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2922 | -6/Factory | Build established: Scavenger-Skirmisher 2976 | -6/Factory | Discovered new exit (range 15) 2984 | -6/Factory | Identified exit to Lower Caves 3058 | -6/Factory | Allied Derelicts emerged from ambush trap array 3122 | -6/Factory | Discovered new exit (range 9) 3140 | -6/Factory | Identified exit to Factory 3188 | -6/Factory | Fabricated Cld. Airjet (x1) 3209 | -6/Factory | Entered another Factory area 3209 | -5/Factory | Accompanied by 2 allies 3209 | -5/Factory | Evolved 2 slots: Utility x2 3252 | -5/Factory | Build established: Scavenger-Tank 3447 | -5/Factory | Discovered new exit (range 13) 3516 | -5/Factory | Entered another Factory area 3516 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3597 | -4/Factory | Spotted B-86 Titan 3841 | -4/Factory | Garrison activated, responded to threat 3936 | -4/Factory | Found Prototype Hackware 3936 | -4/Factory | Identified Exp. Hacking Suite 4065 | -4/Factory | Repaired Gravmag System 4226 | -4/Factory | Build established: Hacker-Tank 4237 | -4/Factory | Spotted B-86 Titan 4300 | -4/Factory | Identified exit to Research 4372 | -4/Factory | Sucked down chute 4372 | -4/Factory | Entered Waste 4373 | -4/Waste | Met a frightened Derelict 4380 | -4/Waste | Spotted C-40 Crusher 4401 | -4/Waste | Warlord forces began an assault 4437 | -4/Waste | Spotted C-40 Crusher 4445 | -4/Waste | Spotted C-40 Crusher 4449 | -4/Waste | Spotted C-40 Crusher 4450 | -4/Waste | Allies destroyed C-40 Crusher 4452 | -4/Waste | Spotted C-40 Crusher 4452 | -4/Waste | Allies destroyed C-40 Crusher 4455 | -4/Waste | Allies destroyed C-40 Crusher 4458 | -4/Waste | Allies destroyed C-40 Crusher 4461 | -4/Waste | Allies destroyed C-40 Crusher 4512 | -4/Waste | Spotted C-40 Crusher 4515 | -4/Waste | Allies destroyed C-40 Crusher 4534 | -4/Waste | Discovered new exit (range 16) 4583 | -4/Waste | Entered Factory 4583 | -4/Factory | Accompanied by 18 allies 4632 | -4/Factory | Garrison activated, responded to threat 4668 | -4/Factory | Discovered exit to Research (range 12) 4692 | -4/Factory | Entered Research 4692 | -3/Research | Accompanied by 11 allies 4692 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4705 | -3/Research | Lost 7 allies 4809 | -3/Research | Discovered new exit (range 20) 4897 | -3/Research | Entered another Research area 4897 | -2/Research | Accompanied by 7 allies 4897 | -2/Research | Evolved 2 slots: Utility x2 4903 | -2/Research | Lost 4 allies 5031 | -2/Research | Discovered new exit (range 4) 5034 | -2/Research | Entered Access 5034 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5191 | -1/Access | Spotted B-99 Colossus 5381 | -1/Access | Lost 5 parts (3n1u1w) 5526 | -1/Access | Released all parts (17) 5545 | -1/Access | Core integrity fell below 50% 5556 | -1/Access | Lost 6 parts (3p3u) 5569 | -1/Access | Core integrity fell below 20% 5583 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05526_ Released Adv. ECM Suite. 05526_ Released Antimissile System. 05526_ Released Gravmag Array. 05526_ Released Imp. Gyrokinetic Inverter. 05526_ Released Imp. Energy Well. 05526_ Released Cmb. Linear Gravjet. 05526_ Released Imp. Fusion Compressor. 05526_ Released Cmb. Gravmag System. 05534_ ALERT: Rogue bot located, Programmers report to Access Zone 2T. 05536_ Triggered Alarm Trap. 05536_ An alarm sounds. 05536_ ALERT: Alarm triggered, dispatching investigation squad. 05542_ Penetrated by Slug. 05542_ Slug penetrates Wall. 05552_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05554_ Slammed into C-57 Dissector. 05558_ O-32 Director uses terminal to summon reinforcements. 05558_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 05558_ O-32 Director locks terminal. 05571_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# # !! #????????? #???????????????????????? | | ?# # ! ####+###? #???????????????????????? | | ?# # ## ## #???????????????????????? | | ?# # ## #???????????????????????? | | ?# + / #???????????????????????? | | ?# # ! ## #???????????????????????? | | ?# ######### ] ### ##???????????????????????? | | ?# #???????### ###????????????????????????????? | | ?# #?????????# #??????????????????????????????? | | ?# #?????????# #??????????????????????????????? | | ?/ #?????????# #??????????????????????????????? | | # ####?????????# #??????????????????????????????? | | # ?????????????# #####??????????????????????????? | | ?# ?????????????# +??????????????????????????? | | ?# ?????????????# #??????????????????????????? | | ?# ???#####+##### #??????????????????????????? | | ? ? R +??????????????????????????? | | ??????????## #####+##+#????????????????????? | | ???????????# ##### #????????????????????? | | ???????????# c #????????????????????? | | ???????????+ c #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????####### c #????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????## #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ??????????????????? | | ??????????????????+ ?????????????????? | | ??????????????????# #########????????????????? | | ??????????????????# #????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 77 Energy Capacity 815 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Corruption Block 15 Armor Coverage 600 Propulsion Shielding 33 Point Defense Rating 240 Evasion (%) 73 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Cld. Airjet | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Denied? More Power To You Respectable Loadout Rockin' Loadout Challenges ------------ None Game ------ Seed FlightPoweredRedirector Manual? 0 Play Time 02:42:50 Cumulative 17.7 hours Start 2024.06.19 @ 21:05:14 End 2024.06.23 @ 18:57:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea6bd891-ab2c-4dcd-8806-5334dec5ecd2