Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 18:53:46 Player: Zish Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3126) 3126 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 9739 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Friendly Fire -114 Cogmind --------- Core Integrity 1150/1150 Matter 288/300 Energy 398/400 System Corruption 0% Temperature Cool (4) Movement Flying (27) Location -4/Warlord Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Enhanced Fission Core > --- PROPULSION (8) --- VTOL Module VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY (7) ------ Improved Cooling System ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Light Angular Momentum Engine Micro Fission Core VTOL Module Hacking Suite Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Enhanced Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Hacking Suite Mapping Drone Bay Flail [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Slots Evolved 12 | . . . . . 4 2 2 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 2 . 1 1 . . Utility 5 | . . . . . 1 . 2 1 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 84 | 6 7 . 3 2 25 21 6 12 1 1 . Power 18 | 1 2 . . . 8 3 1 3 . . . Engine 10 | 1 2 . . . 2 2 1 2 . . . Core 8 | . . . . . 6 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 1 . . 1 10 10 2 6 . . . Treads 15 | 2 1 . . 1 10 1 . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 17 | . . . . . . 9 2 6 . . . Utility 18 | 1 2 . . 1 4 4 3 2 1 . . Device 4 | . . . . . 1 2 . 1 . . . Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . . 1 2 . 1 . . . . Hackware 6 | . . . . . . 2 2 1 1 . . Protection 2 | . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 2 . 3 . 3 4 . 1 . 1 . Energy Gun 2 | . . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 2 2 . 2 . 1 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 32 | . 4 . . 1 11 5 3 4 . . 4 Power 11 | . 1 . . . 6 2 1 1 . . . Propulsion 16 | . 1 . . 1 4 3 2 2 . . 3 Utility 2 | . . . . . 1 . . 1 . . . Weapon 3 | . 2 . . . . . . . . . 1 Highest Loss Streak 5 | . 2 . . 1 5 3 2 2 . . 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | . 8 14 14 11 12 9 4 4 3 4 5 Power . | . 1 . . . . . . . 1 2 2 Propulsion 2 | . . 3 3 2 3 2 2 1 1 . 1 Utility 2 | . 2 3 3 3 3 3 1 1 1 1 2 Weapon 3 | . 3 7 6 5 4 2 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 20 | . . . 2 . 6 5 1 2 . . 4 Power 3 | . . . . . . 1 . . . . 2 Propulsion 3 | . . . . . 2 . 1 . . . . Utility 6 | . . . . . 2 1 . 1 . . 2 Weapon 7 | . . . 2 . 2 2 . 1 . . . Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 90 100 81 82 95 96 97 92 93 94 94 Engine 9 | . 13 14 14 14 8 4 5 4 5 5 5 Core 4 | . . . . . 8 9 5 4 5 5 5 Treads 21 | . 23 28 28 28 35 14 . . . . . Flight 11 | . . . . . . 28 39 34 36 36 36 Device 2 | . . . . . 1 4 3 10 10 10 10 Storage 8 | . 14 14 14 14 9 3 . . . . . Processor 4 | . . . . 11 11 . 3 . . . . Hackware 6 | . . . . . . 13 24 22 25 26 26 Protection 3 | . 10 14 2 . 4 . . . . . . Energy Gun 2 | . . . . . 10 2 . . . . . Ballistic Gun 11 | . 27 28 21 14 6 2 . . . . . Impact Weapon 1 | . . . . . . 3 6 4 5 4 . Peak Build Rating 71 | 6 9 9 22 24 43 45 46 63 66 71 71 Average Rating 31 | 4 6 9 14 23 34 40 43 61 65 67 70 On Entrance 32 | . 6 9 9 21 24 39 39 43 61 66 71 Avg Prop Armor Cover (%) 3 | . . . . . 5 3 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 14 34 28 33 33 46 46 23 35 35 37 37 Greatest Support 112 | 40 40 40 40 40 112 96 26 39 46 46 46 Greatest Overweight (x) 9 | . 9 . . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 6 13 15 15 15 15 9 5 5 5 5 5 Most Carried 15 | 1 14 14 15 13 15 15 5 5 4 5 5 Average Carried 9 | . 8 14 14 11 13 9 4 4 3 4 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 14 | 1 14 14 12 13 14 5 4 5 4 5 5 Class Distribution -------------------- 53% | Mutant 26% | Hacker-Sprinter 14% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Matter Collected 2139 | 212 743 . . 46 468 285 . 352 33 . . Remotely . | . . . . . . . . . . . . Salvage Created 3880 | . 755 . . 254 1945 439 . 454 33 . . Parts 228 | . 53 . . 31 111 17 . 16 . . . Haulers Intercepted 5 | . 2 . . . 1 2 . . . . . Recyclers Shooed 7 | . 1 . . . 2 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Combat Hostiles Destroyed 67 | . 15 . . 12 33 4 . 3 . . . Melee 2 | . . . . . . 2 . . . . . Guns 62 | . 15 . . 12 33 2 . . . . . AOE 3 | . . . . . . . . 3 . . . Classes Destroyed 15 | . 6 . . 1 6 1 . 1 . . . Worker 5 | . . . . . 2 . . 3 . . . Builder 9 | . 2 . . . . 1 . 6 . . . Hauler 5 | . 2 . . . 1 2 . . . . . Recycler 7 | . 1 . . . 3 2 . 1 . . . Operator 9 | . 2 . . . 2 1 . 4 . . . Watcher 7 | . . . . . 3 . . 3 1 . . Swarmer 16 | . 3 . . 9 4 . . . . . . Cutter 1 | . . . . . . 1 . . . . . Grunt 34 | . 12 . . 2 17 3 . . . . . Brawler 2 | . . . . . 2 . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 5 | . . . . . 5 . . . . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 3 | . . . . . 3 . . . . . . Programmer 3 | . . . . . . . . 3 . . . Best Kill Streak 6 | . 3 . . 6 6 3 . 6 1 . . Combat Bots Only 6 | . 2 . . 6 5 2 . 2 . . . Max Kills in Single Turn 6 | . 1 . . 1 1 1 . 6 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Hostile Shots Fired 370 | . 84 . . 26 151 58 16 13 8 . 14 Missed 115 | . 23 . . 10 30 26 7 4 5 . 10 Hits 255 | . 61 . . 16 121 32 9 9 3 . 4 Melee 1 | . . . . . . . 1 . . . . Projectile 254 | . 61 . . 16 121 32 8 9 3 . 4 AOE 3 | . . . . . . 1 . 1 . . 1 Critical Strikes 11 | . 2 . . 1 4 3 . . 1 . . Damage Taken 4799 | . 702 . . 120 2442 804 188 338 67 . 138 Core 415 | . 31 . . 28 238 31 . 87 . . . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 76 | . . . . . . . . 76 . . . Core Remaining (%) 86 | 100 . . . 76 56 95 100 91 . . . Volleys Fired 187 | . 97 . . . 72 11 . 7 . . . Largest 2 | . 2 . . . 2 1 . 1 . . . Hottest 138 | . 40 . . . 138 25 . 40 . . . Shots Fired 451 | . 192 . . 19 221 12 . 7 . . . Gun 443 | . 192 . . 19 221 11 . . . . . Cannon 3 | . . . . . . 1 . 2 . . . Launcher 5 | . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . Kinetic 347 | . 192 . . 19 122 12 . 2 . . . Thermal 99 | . . . . . 99 . . . . . . Explosive 5 | . . . . . . . . 5 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . 12 . . 8 24 10 . 2 . . . Robot Miss Streak 8 | . 7 . . 2 5 5 . 8 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Autonomous 97 | . . . . 19 78 . . . . . . Shots Hit Robots 348 | . 114 . 1 14 177 23 . 16 2 . 1 Core Hits 150 | . 40 . . 12 74 12 . 12 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 1 . 2 . . . Critical Strikes 17 | . . . . . 14 1 . 2 . . . Burn 13 | . . . . . 13 . . . . . . Destroy 1 | . . . . . 1 . . . . . . Smash 3 | . . . . . . 1 . 2 . . . Melee Attacks 179 | . . . 1 . . 85 24 57 9 2 1 Impact 159 | . . . . . . 69 24 57 9 . . Slashing 19 | . . . . . . 16 . . . 2 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . . 7 . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8848 | . 1417 . . 412 4196 933 . 1696 80 . 114 Guns 6156 | . 1417 . . 412 4151 176 . . . . . Cannons . | . . . . . . . . . . . . Explosions 990 | . . . . . 45 . . 945 . . . Melee 1702 | . . . . . . 757 . 751 80 . 114 Ramming . | . . . . . . . . . . . . Kinetic 4595 | . 1417 . . 412 2590 176 . . . . . Thermal 2080 | . . . . . 1561 . . 519 . . . Explosive 396 | . . . . . 45 . . 351 . . . Electromagnetic 75 | . . . . . . . . 75 . . . Impact 1071 | . . . . . . 240 . 751 80 . . Slashing 631 | . . . . . . 517 . . . . 114 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 11 . . . . . Average Corruption 1 | . . . . . 1 11 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . 6 5 . . . . . Message Errors 1 | . . . . . 1 . . . . . . Matter Fused 3 | . . . . . 2 1 . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 2 | . . . . . 1 1 . . . . . Misdirections 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 745 | . . . . . . 226 . 493 26 . . Projectiles . | . . . . . . . . . . . . Explosions 129 | . . . . . . . . 129 . . . Melee 616 | . . . . . . 226 . 364 26 . . Knockbacks 4 | . . . . . . . . 4 . . . Impact 4 | . . . . . . . . 4 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . 138 . . . Shots 3 | . . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 737 | . 20 . . . 737 320 258 . . . . Average Temperature 154 | . 4 . . . 172 137 115 . . . . Received Heat Transfer 1460 | . 354 . . . 738 294 45 9 . . 20 Effects 24 | . . . . . 23 1 . . . . . Shutdowns 9 | . . . . . 9 . . . . . . Energy Bleed 2 | . . . . . 1 1 . . . . . Interference 3 | . . . . . 3 . . . . . . Matter Decay 4 | . . . . . 4 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . 2 . 7 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 22 | . . . . . 1 3 . 17 1 . . Impact Corruptions 21 | . . . . . . 6 . 14 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . . . . . 7 . . . . . . Heat Transferred 4148 | . . . . . 3848 . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Maximum Alert Level 2 | . . . . . 2 . . 1 . . . Low Security (%) 74 | 100 100 100 . 100 8 100 100 86 100 . . Level 1 24 | . . . . . 88 . . 13 . . . Level 2 . | . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 437 | . 94 12 . 136 437 197 146 288 101 . . Initial 197 | . . 12 . . . 197 61 66 50 . . Average 113 | . 22 7 . 30 308 104 40 54 82 . . Influence Increases 3379 | . 508 . . 319 1157 569 258 497 71 . . Destroy 0b10 Robot/C 1340 | . 300 . . 240 660 80 . 60 . . . Destroy 0b10 Robot/NC 210 | . 35 . . . 55 30 . 85 5 . . Destroy Leader 324 | . 74 . . 40 158 24 . 26 2 . . Successful Hack 72 | . 22 . . . 10 . 12 4 24 . . Select Force Hacks 30 | . . . . . . 30 . . . . . Disable Machine 270 | . 15 . . 30 105 30 . 90 . . . Destroy Structure 353 | . 2 . . 9 64 45 21 202 10 . . Partial Spotted 165 | . 15 . . . 15 15 60 30 30 . . Lose Combat Pursuer 615 | . 45 . . . 90 315 165 . . . . Influence Decreases 3379 | . 475 31 2 319 722 878 248 529 94 71 10 Entered New Map 491 | . . 21 2 . . 238 65 70 54 31 10 Time Decay 2282 | . 445 10 . 309 612 440 153 233 40 40 . Lost Part 255 | . 30 . . 10 110 50 30 25 . . . Purge Threat 351 | . . . . . . 150 . 201 . . . Squads Dispatched 38 | . 3 . . . 6 10 5 12 2 . . Investigation 23 | . . . . . 2 7 4 8 2 . . Extermination 5 | . . . . . . 2 1 2 . . . Reinforcement 10 | . 3 . . . 4 1 . 2 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Distress Signals 11 | . 3 . . . 4 1 1 1 1 . . Communications Jammed 4 | . . . . . 4 . . . . . . Distress Signals 4 | . . . . . 4 . . . . . . Times Spotted 178 | . 39 . . 10 54 28 15 18 6 . 8 Peak Tracking Total 15 | . 4 . . 6 4 7 8 7 5 . 15 Tactical Retreats 26 | . 2 . . . 5 9 4 4 2 . . ECM-based Alert Blocks 14 | . . . . . . . . 9 5 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Traps Triggered 9 | . 3 . . . 1 . 1 3 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . Reused 1 | . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Machines Disabled 18 | . 1 . . 2 7 2 . 6 . . . Max in Single Turn 5 | . 1 . . 1 2 1 . 5 . . . Garrison Access 3 | . . . . . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Machines Accessed 42 | . 2 . 3 . 5 10 4 15 3 . . Terminals 18 | . 2 . . . 3 4 . 7 2 . . Fabricators 10 | . . . . . . 3 4 3 . . . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 4 | . . . . . 1 1 . 1 1 . . Garrison Access 4 | . . . . . . 2 . 2 . . . Total Hacks 123 | . 3 . 33 . 11 22 11 35 8 . . Successful 86 | . 2 . 33 . 6 10 8 23 4 . . Failed 36 | . 1 . . . 5 12 3 12 3 . . Catastrophic 5 | . . . . . 1 2 . 1 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . Manual 41 | . 3 . 1 . 6 9 . 17 5 . . Terminals 40 | . 3 . . . 6 9 . 17 5 . . Fabricators 24 | . . . . . . 7 11 6 . . . Repair Stations 3 | . . . . . 1 . . 2 . . . Recycling Units 3 | . . . . . . . . 3 . . . Scanalyzers 12 | . . . . . 4 2 . 3 3 . . Garrison Access 8 | . . . . . . 4 . 4 . . . Terminal Hacks 43 | . . . 33 . 1 2 . 5 2 . . Record 32 | . . . 32 . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . 1 . 2 . . . Reprogram Traps 2 | . . . . . 1 . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 20 | . . . . . . 6 8 6 . . . Load Schematic 10 | . . . . . . 3 4 3 . . . Build 10 | . . . . . . 3 4 3 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Scanalyzer 9 | . . . . . 4 . . 3 2 . . Insert Component 3 | . . . . . 2 . . 1 . . . Analyze 2 | . . . . . 2 . . . . . . Retrieve Study 4 | . . . . . . . . 2 2 . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . Seal Access 3 | . . . . . . 1 . 2 . . . Unauthorized Hacks 6 | . 2 . . . 1 1 . 2 . . . Terminals 5 | . 2 . . . 1 . . 2 . . . Assimilate 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . 1 . . . Operators 3 | . 2 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Extract 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 . 3 . . . Used 2 | . . . . . . 1 . 1 . . . Hacking Detections 29 | . 1 . . . 3 7 4 12 2 . . Full Trace Events 22 | . . . . . 2 6 4 8 2 . . Feedback Events 1 | . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 2 . . . . . Parts Built 16 | . . . . . . 5 6 5 . . . Authchips . | . . . . . . . . . . . . Time 497 | . . . . . . 135 165 197 . . . Total Part Build Rating 36 | . . . . . . 11 14 11 . . . Part Studies Acquired 4 | . . . . . . . . 2 2 . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 16 | . . . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Active Infowar (turns) 1924 | . . . . . 349 117 . 999 87 80 292 Jamming 466 | . . . . . 349 117 . . . . . ECM 1458 | . . . . . . . . 999 87 80 292 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Turns Passed 9296 | 85 2188 36 404 1353 2217 1093 412 1049 87 80 292 Spaces Moved 8782 | 52 1010 23 246 791 925 1758 940 2237 314 387 99 Core 8 | 6 2 . . . . . . . . . . Treads 3289 | 46 1008 23 246 791 925 250 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5485 | . . . . . . 1508 940 2237 314 387 99 Fastest Speed 17 | 50 160 160 160 160 160 20 20 20 17 17 17 Average Speed 74 | 147 180 160 160 160 161 40 20 20 17 17 17 Slowest Speed 500 | 160 500 160 160 160 167 167 23 101 17 17 27 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Potential Cave-ins 8 | . . . . . . 8 . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 43 | 4 89 6 60 98 64 36 22 38 12 65 26 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . 1 . Scrap Searched 5 | . . . . 2 . . . . . 3 . Spaces Dug 112 | . . . . . . 52 21 32 5 2 . Terrain Destroyed 275 | . . . . 12 64 52 21 119 5 2 . Melee 111 | . . . . . . 51 21 32 5 2 . Projectile 48 | . . . . 12 35 1 . . . . . AOE 116 | . . . . . 29 . . 87 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp War Total 10880 | 58 1174 22 260 878 1514 2001 1127 2743 333 398 372 Wait 1461 | . 37 . . 84 437 91 150 389 . 1 272 Move 8769 | 51 1009 22 245 790 924 1757 939 2234 313 386 99 Hop 1 | . . . . . . . . 1 . . . Pick Up 73 | 1 16 . 1 2 27 9 3 10 1 3 . Fast Attach 50 | 6 10 . 2 1 10 9 2 9 . 1 . Attach 51 | . 4 . 1 1 19 13 5 5 2 1 . Detach 23 | . 1 . 3 . 7 7 3 1 . 1 . Swap 4 | . . . . . . . . 4 . . . Drop 59 | . . . 7 . 18 19 1 11 . 3 . Fire 187 | . 97 . . . 72 11 . 7 . . . Melee 179 | . . . 1 . . 85 24 57 9 2 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 15 8 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / [*Ext x2]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 3) 738 | -10/Materials | Discovered new exit (range 15) 923 | -10/Materials | Discovered new exit (range 15) 1981 | -10/Materials | Discovered new exit (range 12) 2274 | -10/Materials | Entered Mines 2300 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2302 | -10/Mines | Discovered new exit (range 5) 2310 | -10/Mines | Entered Exiles 2349 | -10/Exiles | Met 8R-AWN 2393 | -10/Exiles | Met EX-HEX 2442 | -10/Exiles | Met EX-BIN 2468 | -10/Exiles | Aligned with FarCom system 2469 | -10/Exiles | Given EX-Vault access code 2506 | -10/Exiles | Opened EX-Vault 2545 | -10/Exiles | Found AWS/Gauss 2580 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2634 | -10/Exiles | Met EX-DEC 2648 | -10/Exiles | Learned location of Zion (-6) 2700 | -10/Exiles | Discovered new exit (range 10) 2714 | -10/Exiles | Left Exiles lab with AWS/Gauss 2714 | -10/Exiles | Entered Mines 2748 | -9/Mines | Met a Derelict bent on vengeance 2752 | -9/Mines | Learned location of 1 exit from Materials 2855 | -9/Mines | Discovered new exit (range 14) 2888 | -9/Mines | Learned Materials stockpile data 2935 | -9/Mines | Discovered new exit (range 5) 3447 | -9/Mines | Found a hidden stash of uninstalled traps 3732 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4067 | -9/Mines | Entered Materials 4067 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4068 | -8/Materials | Identified exit to Factory 4348 | -8/Materials | AWS/Gauss suddenly broke down 4384 | -8/Materials | Lost 5 parts (2p3n) 4626 | -8/Materials | Build established: Scavenger-Mutant 5345 | -8/Materials | Discovered exit to Factory (range 15) 5803 | -8/Materials | Discovered exit to Factory (range 3) 6207 | -8/Materials | Build established: Mutant 6284 | -8/Materials | Entered Factory 6284 | -7/Factory | Evolved 2 slots: Propulsion x2 6480 | -7/Factory | Fabricated Hacking Suite? 6695 | -7/Factory | Build established: Hacker-Mutant 7086 | -7/Factory | Fabricated VTOL Module (x2) 7123 | -7/Factory | Build established: Hacker-Sprinter 7161 | -7/Factory | Fabricated VTOL Module? 7289 | -7/Factory | Crushed by falling debris 7289 | -7/Factory | System corruption reached 10% 7320 | -7/Factory | Lost 3 parts (1p2n) 7357 | -7/Factory | Discovered new exit (range 5) 7377 | -7/Factory | Entered another Factory area 7377 | -6/Factory | Evolved 2 slots: Utility x2 7453 | -6/Factory | Fabricated VTOL Module? 7639 | -6/Factory | Fabricated Hacking Suite (x1) 7726 | -6/Factory | Fabricated Hacking Suite? 7730 | -6/Factory | Fabricated VTOL Module? 7783 | -6/Factory | Discovered new exit (range 14) 7789 | -6/Factory | Entered another Factory area 7789 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7847 | -5/Factory | Hacking Suite fried by hacking feedback 7921 | -5/Factory | Repaired Flail 8041 | -5/Factory | Fabricated Hacking Suite? 8403 | -5/Factory | Discovered new exit (range 15) 8550 | -5/Factory | Fabricated VTOL Module? 8655 | -5/Factory | Discovered new exit (range 16) 8761 | -5/Factory | Fabricated VTOL Module (x2) 8777 | -5/Factory | Identified exit to Factory 8838 | -5/Factory | Entered another Factory area 8838 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8847 | -4/Factory | Identified exit to Upper Caves 8847 | -4/Factory | Identified exit to Armory 8892 | -4/Factory | Central database locked down 8925 | -4/Factory | Entered Upper Caves 8950 | -4/Upper Caves | Encountered a Warlord checkpoint 9000 | -4/Upper Caves | Learned location of Testing (-3) 9004 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9005 | -4/Upper Caves | Entered Warlord 9290 | -4/Warlord | Attacked by Warlord forces 9291 | -4/Warlord | Spotted KD-JLB(B) 9291 | -4/Warlord | Spotted QV-RGD(B) 9297 | -4/Warlord | Self-destructed Last Messages --------------- 09000_ Acquired derelict log, extracted data. World map updated: -3/Testing. 09002_ A derelict emerges from the shadows: "Hey, you look like you can put up a good fight. Warlord is recruiting!" 09004_ VF-1GJ(g): "I can show you a secret path to reach the base if you like." VF-1GJ(g) disappears into a concealed tunnel. LOCATION=UNKNOWN GOAL=ESCAPE 09011_ System quarantine in progress... 09011_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 09289_ Sneak attack on YE-20Z(g). 09290_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 09291_ Hvy. Missile Launcher+ destroyed. 09293_ Slug penetrates Wall. 09296_ VTOL Module+ destroyed. 09296_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????????? +????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????## #######??????????? | | ??????????????????????????# #??????????? | | ??????????????????????###### ##?????????? | | ??????????????????????# # #???#+##### | | ??????????????????????# # ###### | | ??????????????????????# # #?? | | ??????????????????????# + #?? | | ??????????????????????# % # #?? | | ??????????????????????# @ # #"########"# #?? | | ??????????????????????# + # # #?? | | ??????????????????????# #### ## + #?? | | ??????????????????????# #??# ## # #?? | | ??????????????????????######??# ## # #?? | | ??????????????????????????????# ## # #?? | | ??????????????????????????????# ## # #?? | | ??????????????????????????????? ## # +?? | | ??????????????????????????????? ## + #?? | | ???????????????????????????????+############ "?? | | ???????????????????????????????????????????# ### | | ????????????????????????????????????????#### | | ????????????????????????????????????????+ | | ????????????????????????????????????????#### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# #"## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ????????????????????????????????????????# ## # | | ????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????#+####### | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 66 Targeting Accuracy 13 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 50 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Extracted Hvy. Armor Plating | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory VTOL Module | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory VTOL Module | x2 | -6/Factory Hacking Suite | x1 | -5/Factory VTOL Module | x2 | -5/Factory VTOL Module | x2 | -5/Factory Repaired ---------- Flail | 36% | -5/Factory Studied --------- Hvy. Missile Launcher | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Production Line Challenges ------------ None Game ------ Seed LightImprovedSuite Manual? 0 Play Time 01:45:40 Cumulative 34.3 hours Start 2026.07.06 @ 13:26:05 End 2026.07.07 @ 18:53:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20b87fcf-1789-4614-8e6b-a611bfbef70d