Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 19:10:08 Player: GiggleBox Result: Destroyed by AG-70171 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (191) 955 Value Destroyed (6203) 6203 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1405) 1405 TOTAL SCORE: 13863 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 88 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1139 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 25/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Neutron Cannon Rocket Array > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Transmission Jammer Improved Medium Armor Plating Dynamic Insulation System Drone Bay Hacking Drone Bay Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Bore Cannon Rocket Array Tiamat Missile Launcher Great Maul CR-A16's Pointy Stick [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . 1 . . . . Utility 4 | . . . 1 . 1 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 139 | 10 6 . 29 3 20 6 5 9 25 6 3 2 5 10 Power 17 | 1 1 . 3 . 2 1 2 . 4 . 1 1 . 1 Engine 14 | 1 1 . 3 . 2 1 . . 4 . 1 1 . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 2 . . . . . . 1 Propulsion 43 | 4 . . 13 1 7 . 1 1 9 4 . . . 3 Treads 36 | 2 . . 13 1 7 . 1 1 5 4 . . . 2 Leg 7 | 2 . . . . . . . . 4 . . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 2 3 . 6 2 5 5 1 8 5 1 . . 3 5 Device 20 | 1 . . 3 1 1 1 1 4 2 . . . 3 3 Storage 5 | 1 1 . 1 . 1 . . . . . . . . 1 Processor 10 | . 1 . 1 1 1 3 . 1 . 1 . . . 1 Hackware 2 | . . . . . . . . 2 . . . . . . Protection 9 | . 1 . 1 . 2 1 . 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 3 2 . 7 . 6 . 1 . 7 1 2 1 2 1 Energy Gun 4 | 1 1 . . . 1 . . . 1 . . . . . Energy Cannon 8 | . . . . . 3 . . . 2 . 1 . 1 1 Ballistic Gun 7 | 2 . . 3 . 1 . . . . . 1 . . . Ballistic Cannon 5 | . . . 3 . . . . . 2 . . . . . Launcher 7 | . 1 . 1 . 1 . 1 . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 1 . 2 . 4 . . . 1 6 Parts Lost 38 | . 3 . 9 . . . . 1 12 . . 1 . 12 Power 8 | . 1 . . . . . . 1 3 . . 1 . 2 Propulsion 18 | . . . 5 . . . . . 6 . . . . 7 Utility 6 | . 1 . 2 . . . . . 2 . . . . 1 Weapon 6 | . 1 . 2 . . . . . 1 . . . . 2 Highest Loss Streak 7 | . 2 . 2 . . . . 1 6 . . 1 . 7 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 17 | 2 7 12 14 15 19 19 19 19 19 18 19 19 19 19 Power . | . . 1 1 1 1 . . . . 1 1 . . . Propulsion 1 | 1 2 3 2 1 2 3 1 1 1 1 1 1 1 . Utility 6 | . . 1 4 7 8 9 10 9 7 6 7 8 8 8 Weapon 8 | . 3 7 6 5 7 7 7 8 9 10 10 10 10 10 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . . . 10 . 9 2 1 1 5 . . . . 6 Power 2 | . . . 1 . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 11 | . . . . . 4 2 . 1 1 . . . . 3 Weapon 20 | . . . 9 . 4 . 1 . 3 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 98 96 100 99 96 92 97 100 98 87 Engine 10 | . 14 14 11 11 9 13 4 4 10 6 10 13 13 12 Reactor 1 | . . . . . . . 9 9 3 . . . . . Treads 27 | . 28 28 32 33 35 30 30 30 23 9 26 26 26 14 Leg 3 | . . . . . . . . . 4 22 6 6 6 6 Device 11 | . 5 . 6 11 9 10 15 12 10 17 20 19 20 12 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 6 6 5 Processor 11 | . 7 . 6 11 9 13 15 15 15 13 13 13 13 14 Protection 3 | . . 14 8 . 8 3 . . 4 1 . . . 4 Energy Gun 2 | . 14 14 . . 1 . . . . . . . . . Energy Cannon 8 | . . . . . 6 15 14 15 13 12 12 12 11 12 Ballistic Gun 3 | . 13 14 12 . . . . . . . . . . . Ballistic Cannon 3 | . . . 8 22 8 . . . 1 . . . . . Peak Build Rating 65 | 7 8 9 18 21 31 41 58 54 53 54 57 57 62 65 Average Rating 36 | 5 7 8 14 18 27 36 50 50 47 53 55 56 56 54 On Entrance 33 | . 7 8 9 17 21 29 41 54 52 45 53 57 56 56 Avg Prop Armor Cover (%) 4 | . . . . 7 . . . . 12 6 4 3 3 4 Naked Turns 7 | . . . . . . . . . . . . . . 7 Heaviest Build 95 | 12 30 30 40 40 72 80 89 90 95 73 72 77 76 79 Greatest Support 84 | 40 40 40 60 60 82 80 84 84 84 80 80 80 80 80 Greatest Overweight (x) 4 | . . . . . . . 1 1 4 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 12 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 7 12 14 14 19 19 19 19 19 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 11 14 15 15 20 20 20 19 20 19 20 19 20 4 Class Distribution -------------------- 78% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Matter Collected 5014 | 318 212 71 1194 438 705 321 50 120 854 134 150 182 49 216 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8210 | 93 572 . 1668 198 942 399 595 179 2011 380 178 194 . 801 Parts 371 | 6 22 . 120 23 45 16 2 15 88 19 2 5 . 8 Haulers Intercepted 13 | . 2 . 4 . 3 . . 1 3 . . . . . Recyclers Shooed 11 | 1 . . 3 1 . 1 . 1 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 2 2 . . Prevented 3 | . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 189 | . 10 . 41 19 23 5 . 3 34 3 3 5 . 43 Melee 1 | . . . . . . . . . 1 . . . . . Guns 32 | . 10 . 18 . 4 . . . . . . . . . Cannons 90 | . . . 21 19 9 5 . 3 23 2 2 2 . 4 AOE 60 | . . . 2 . 9 . . . 8 . . 3 . 38 Classes Destroyed 18 | 2 6 . 4 2 . 1 . . 1 . 1 . . 1 Worker 10 | . 1 . . 2 4 . . . 1 2 . . . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . Hauler 13 | . 2 . 4 . 3 . . 1 3 . . . . . Recycler 11 | 1 . . 2 1 . 2 . . 4 1 . . . . Operator 2 | . . . 2 . . . . . . . . . . . Watcher 12 | . 3 . 3 . 2 1 . . 2 1 . . . . Swarmer 25 | . 3 . 11 4 7 . . . . . . . . . Grunt 55 | . 7 . 18 4 10 . . . 12 . 1 3 . . Brawler 6 | . . . 2 . 2 . . . 2 . . . . . Duelist 4 | . . . . 1 . . . . 2 . . 1 . . Protector 3 | . . . 1 . . . . . 2 . . . . . Sentry 25 | . . . 9 . 4 1 . . 9 1 . 1 . . Hunter 4 | . . . . . . . . . 3 1 . . . . Programmer 13 | . . . . . . 4 . 3 4 1 1 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Z-Technician 4 | . . . . . . . . . . . . . . 4 Decomposer 1 | . . . . . . . . . . . . 1 . . Assembled 51 | . . . . 10 . . . . . . . . . 41 Golem 2 | . . . . . . . . . . . . . . 2 Savage 2 | . . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 40 | 2 4 . 6 5 8 1 . 1 10 2 1 4 . 40 Combat Bots Only 40 | . 3 . 5 5 6 1 . 1 10 1 1 4 . 40 Max Kills in Single Turn 11 | 1 1 . 2 2 2 1 . 1 3 1 1 2 . 11 Gunslinging . | . . . . . . . . . . . . . . . Exploded 11 | . . . 2 . 2 . . . 3 . . 2 . 11 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Hostile Shots Fired 1029 | . 56 1 186 61 76 34 . 6 429 17 27 39 . 97 Missed 324 | . 8 1 54 16 24 12 . 3 151 2 13 16 . 24 Hits 705 | . 48 . 132 45 52 22 . 3 278 15 14 23 . 73 Melee 23 | . . . . 1 . . . . 14 . . 1 . 7 Projectile 682 | . 48 . 132 44 52 22 . 3 264 15 14 22 . 66 Critical Strikes 24 | . 1 . 7 . 3 2 . . 9 . 1 . . 1 Part Disruptions 3 | . . . . 1 . . . . . 1 . . . 1 Damage Taken 9731 | . 634 30 1517 558 712 248 . 164 3134 239 118 271 . 2106 Core 1882 | . 176 10 118 87 36 . . . 583 47 . 35 . 790 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 179 | . . . . . 105 . . 74 . . . . . . Core Remaining (%) 56 | 100 . 25 . 48 93 . . . 16 . . . . . Volleys Fired 504 | 6 53 . 131 34 67 21 14 6 99 12 12 10 3 36 Largest 2 | 2 2 . 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 160 | 60 70 . 74 74 160 160 160 160 160 99 60 90 90 120 Shots Fired 955 | 12 103 . 260 68 107 42 28 12 193 24 23 19 3 61 Gun 294 | 12 99 . 159 . 24 . . . . . . . . . Cannon 632 | . . . 99 68 74 42 28 12 188 24 23 16 3 55 Launcher 29 | . 4 . 2 . 9 . . . 5 . . 3 . 6 Special . | . . . . . . . . . . . . . . . Kinetic 465 | 6 50 . 257 68 53 . . . 31 . . . . . Thermal 438 | 6 49 . 1 . 24 42 28 12 157 22 23 16 3 55 Explosive 29 | . 4 . 2 . 9 . . . 5 . . 3 . 6 Electromagnetic 23 | . . . . . 21 . . . . 2 . . . . Robot Hit Streak 27 | 5 17 . 16 7 12 7 11 9 27 5 5 16 . 9 Robot Miss Streak 14 | 1 2 . 14 10 6 3 1 . 4 2 1 2 . 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 664 | 7 68 . 175 63 86 26 24 9 134 12 9 15 . 36 Core Hits 507 | 3 28 . 96 65 61 7 3 4 77 7 4 19 . 133 Critical Kills 8 | . . . . . . . 1 . 4 1 1 . . 1 Critical Parts Destroyed 6 | . . . . . . . . . 6 . . . . . Critical Strikes 17 | . 2 . . . . . 1 . 11 1 1 . . 1 Burn 2 | . 2 . . . . . . . . . . . . . Meltdown 4 | . . . . . . . 1 . . 1 1 . . 1 Destroy 11 | . . . . . . . . . 11 . . . . . Melee Attacks 2 | . . . . . . . . . . 1 1 . . . Impact 2 | . . . . . . . . . . 1 1 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23138 | 82 890 . 3216 1112 2533 855 646 286 5232 392 254 775 . 6865 Guns 2912 | 82 864 . 1631 . 335 . . . . . . . . . Cannons 10798 | . . . 1362 994 1236 791 646 258 3537 347 254 323 . 1050 Explosions 8966 | . 23 . 195 . 900 . . . 1609 . . 439 . 5800 Melee . | . . . . . . . . . . . . . . . Ramming 462 | . 3 . 28 118 62 64 . 28 86 45 . 13 . 15 Kinetic 5591 | 27 431 . 2980 994 644 . . . 515 . . . . . Thermal 9922 | 55 433 . 13 . 393 791 646 258 3022 284 254 323 . 3450 Explosive 6566 | . 23 . 195 . 900 . . . 1609 . . 439 . 3400 Electromagnetic 597 | . . . . . 534 . . . . 63 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 5 5 4 4 4 4 . Average Corruption 3 | . . . . . . 1 1 3 5 3 4 4 4 . Corruption Purged 1 | . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 123 | . . . . . . 1 3 17 42 8 26 24 2 . Message Errors 29 | . . . . . . . . 7 10 2 3 6 1 . Matter Fused 30 | . . . . . . . . 4 12 3 7 4 . . Heat Flow Errors 14 | . . . . . . . . 4 1 2 7 . . . Energy Discharges 19 | . . . . . . 1 . . 7 1 2 8 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . . . 3 1 5 . 3 3 . . Data Loss (major) 7 | . . . . . . . . . 2 . 2 2 1 . Misfires 3 | . . . . . . . . . 2 . 1 . . . Alerts 2 | . . . . . . . . 1 . . 1 . . . Weapon Failures 3 | . . . . . . . . . 2 . . 1 . . Overload Shots 3 | . . . . . . . . . . . . . 3 . Effects 1 | . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Overflow Damage 911 | . . . . . 155 34 . . 72 6 19 35 . 590 Projectiles 270 | . . . . . 20 34 . . 54 . 19 15 . 128 Explosions 632 | . . . . . 135 . . . 15 . . 20 . 462 Melee 9 | . . . . . . . . . 3 6 . . . . Knockbacks 96 | . . . 19 51 24 . . . 2 . . . . . Impact 2 | . . . 1 1 . . . . . . . . . . Kinetic 84 | . . . 15 46 21 . . . 2 . . . . . Secondary 10 | . . . 3 4 3 . . . . . . . . . Self-Inflicted Damage 699 | . . . . . . . . 121 118 . . 77 . 383 Shots 10 | . . . . . . . . 2 2 . . 4 . 2 Rammed 50 | . 2 . 6 17 8 5 . 2 8 . . 1 . 1 Targets Rammed 64 | . 2 . 6 20 8 7 . 2 11 5 . 2 . 1 Kicked 4 | . . . . . . . . . . 4 . . . . Crushed 10 | . . . . 3 . 2 . . 3 1 . 1 . . Highest Temperature 432 | . 108 . 29 12 108 162 216 212 432 147 206 30 54 199 Average Temperature 73 | . 31 . 7 6 31 54 91 66 114 55 76 19 30 71 Received Heat Transfer 2726 | . 309 . 678 140 342 36 . . 828 . 54 48 . 291 Effects 3 | . . . . . . . . . 3 . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . . 4 . . . 3 1 . . . . Impact Corruptions 3 | . . . . . . . . . 1 1 . 1 . . Robots Melted 6 | . . . . . . . 1 . 2 1 1 . . 1 Combat Hostiles 6 | . . . . . . . 1 . 2 1 1 . . 1 Parts Melted 27 | . 1 . . . 2 3 . 2 14 2 . 2 . 1 Heat Transferred 12001 | 125 1206 . 37 . 744 1350 1250 450 5102 370 333 444 . 590 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 . 1 . . . 2 . . . . . Low Security (%) 81 | 100 100 100 29 100 81 100 100 100 53 100 . . . . Level 1 12 | . . . 37 . 18 . . . 32 . . . . . Level 2 6 | . . . 32 . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 621 | 10 116 10 621 184 354 104 28 37 442 198 . . . . Initial 198 | . . 3 1 179 19 104 28 . 9 198 . . . . Average 96 | 1 30 . 284 63 102 26 1 4 185 58 . . . . Influence Increases 4711 | 10 436 10 1273 299 718 319 . 167 1101 168 100 110 . . Destroy 0b10 Robot/C 2720 | . 200 . 800 220 460 100 . 60 640 60 80 100 . . Destroy 0b10 Robot/NC 270 | 10 35 . 60 20 45 15 . 5 60 20 . . . . Destroy Leader 750 | . 50 . 214 50 80 52 . 32 210 32 20 10 . . Allied During Kill 9 | . . . . 9 . . . . . . . . . . Trap Triggered on 0b10 20 | . . 10 10 . . . . . . . . . . . Successful Hack 225 | . 40 . 5 . 19 92 . 30 19 20 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 210 | . 15 . 30 . 15 30 . 30 75 15 . . . . Destroy Structure 222 | . 36 . 19 . 69 . . 10 82 6 . . . . Partial Spotted 30 | . . . . . 15 15 . . . . . . . . Lose Combat Pursuer 195 | . . . 135 . 15 15 . . 15 15 . . . . Influence Decreases 4711 | 10 426 16 816 709 539 467 82 147 685 604 100 110 . . Entered New Map 753 | . . 7 3 282 32 126 54 . 11 238 . . . . Time Decay 3333 | 10 396 9 573 427 352 341 28 137 514 366 80 100 . . Lost Part 260 | . 30 . 90 . . . . 10 120 . . 10 . . Lost Ally 65 | . . . . . 5 . . . 40 . 20 . . . Purge Threat 300 | . . . 150 . 150 . . . . . . . . . Squads Dispatched 32 | . 2 . 7 2 3 4 . 3 10 1 . . . . Investigation 5 | . 2 . 2 1 . . . . . . . . . . Extermination 10 | . . . . . . 3 . 3 3 1 . . . . Reinforcement 11 | . . . 3 1 2 1 . . 4 . . . . . Assault 4 | . . . 2 . . . . . 2 . . . . . Garrison 2 | . . . . . 1 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Distress Signals 9 | . 1 . 1 . 5 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 263 | . 17 2 63 22 39 10 . 3 44 4 3 5 . 51 Peak Tracking Total 29 | . 5 2 6 6 7 2 . 1 9 2 1 4 . 29 Tactical Retreats 11 | . . . 6 1 1 1 . . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Traps Triggered 7 | . 1 . 2 . . 1 . 3 . . . . . . Indirectly 1 | . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . 1 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . 2 1 . . . . . . . . . . . Triggered 2 | . . 1 1 . . . . . . . . . . . Most Traps Carried 2 | . . 2 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Machines Disabled 21 | . 1 . 2 . 1 2 . 2 5 1 . . 3 4 Max in Single Turn 2 | . 1 . 1 . 1 1 . 1 1 1 . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Machines Accessed 59 | . 10 1 8 2 12 8 . 5 6 5 1 1 . . Terminals 40 | . 7 . 7 1 8 4 . 3 6 4 . . . . Fabricators 3 | . . . . . . 2 . . . 1 . . . . Repair Stations 4 | . 1 . . . 1 . . 2 . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . Scanalyzers 4 | . . . 1 . 2 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 170 | . 32 1 28 2 37 23 . 12 18 15 1 1 . . Successful 81 | . 16 1 11 1 20 8 . 7 10 5 1 1 . . Failed 86 | . 15 . 16 1 16 15 . 5 8 10 . . . . Catastrophic 11 | . 2 . 1 1 3 2 . 1 . 1 . . . . Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . Manual 102 | . 20 . 26 1 14 15 . 4 11 10 . . 1 . Terminals 132 | . 28 . 26 1 25 16 . 5 18 13 . . . . Fabricators 6 | . . . . . . 4 . . . 2 . . . . Repair Stations 10 | . 1 . . . 2 . . 7 . . . . . . Recycling Units 7 | . 3 . . . 3 1 . . . . . . . . Scanalyzers 11 | . . . 2 . 7 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 28 | . 6 1 2 1 6 1 . 1 5 3 1 1 . . Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . Prototype ID Bank 7 | . 3 . . . 1 . . . 1 2 . . . . Open Door 6 | . . 1 . 1 . . . . 2 . 1 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 3 | . . . 1 . 1 . . . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . 1 . . . . . . Recall Reinforcements 2 | . 1 . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . . 5 . . . . . . Scan Component 4 | . . . . . 1 . . 3 . . . . . . Repair 3 | . . . . . 1 . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . 1 . 3 2 . . . . . . . . Retrieve Study 6 | . . . 1 . 3 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 10 . 8 . 8 5 . 1 5 2 . . . . Terminals 34 | . 8 . 8 . 8 2 . 1 5 2 . . . . Botnet 13 | . 2 . 3 . 2 2 . 1 2 1 . . . . Operators 3 | . 1 . . . 1 . . . . 1 . . . . Skim 18 | . 5 . 5 . 5 . . . 3 . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . 7 1 12 8 . 5 6 5 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . 2 2 . . . . . . . . Parts Repaired 3 | . . . . . 1 . . 2 . . . . . . Time 206 | . . . . . 26 . . 180 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 6 Autooverrided 2 | . . . . . . . . . . . 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Total Allies 13 | . . . . 3 . . . . 2 . 2 . 6 . Largest Group 6 | . . . . 3 2 . . . 2 . 2 . 6 6 Highest-Rated Group 296 | . . . . 40 24 . . . 62 . 32 . 296 296 Highest-Rated Ally 96 | . . . . 16 16 . . . 31 . 20 . 96 96 Total Orders 2 | . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . 1 . Ally Attacks 115 | . . . . 12 4 . . . 13 . 13 . . 73 Total Damage 2314 | . . . . 80 36 . . . 190 . 198 . . 1810 Kills 21 | . . . . 3 . . . . . . 1 . . 17 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Active Infowar (turns) 8865 | 18 678 . 1 . . 934 647 967 200 951 1214 946 1443 866 Optics 293 | . . . . . . 293 . . . . . . . . Sensors 7818 | . . . 1 . . 641 647 958 200 951 1202 909 1443 866 Seismic 696 | 18 678 . . . . . . . . . . . . . Jamming 3136 | . . . . . . 82 . 9 . 650 1214 946 235 . Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 1 . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Turns Passed 18850 | 130 1594 878 2107 1370 1751 1467 647 1206 1757 962 1214 946 1443 1378 Spaces Moved 9574 | 68 772 545 957 745 881 831 317 564 678 488 723 501 870 634 Core 14 | 1 . . . . . . . . . . . . . 13 Treads 9028 | 28 772 545 957 745 881 831 317 564 564 111 723 501 870 619 Legs 532 | 39 . . . . . . . . 114 377 . . . 2 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 160 152 152 152 160 160 160 160 50 Average Speed 166 | 135 160 160 160 160 159 160 182 171 192 183 160 160 160 189 Slowest Speed 410 | 160 160 160 160 160 160 160 212 212 410 200 160 160 160 280 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 97 61 77 97 71 21 95 17 78 12 59 59 89 76 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . 3 1 1 . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . 2 . 3 . . . . . . 3 1 1 . Spaces Dug 29 | . 16 . . . . . . . 4 3 3 1 . 2 Terrain Destroyed 331 | . 35 . 13 . 70 . . 7 90 5 6 90 . 15 Melee 2 | . . . . . . . . . . 1 1 . . . Projectile 53 | . . . . . . . . . 39 4 5 1 . 4 AOE 276 | . 35 . 13 . 70 . . 7 51 . . 89 . 11 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Dee Total 11451 | 89 1024 552 1288 844 1121 921 360 784 923 523 754 617 919 732 Wait 848 | 2 174 1 92 38 87 40 8 184 67 . 6 98 30 21 Move 9561 | 67 771 544 956 744 880 831 316 563 677 487 722 500 869 634 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 4 11 4 32 2 21 7 4 6 17 3 3 . 3 3 Fast Attach 31 | 7 1 . 1 . 4 . 1 2 7 . 1 . 1 6 Attach 36 | . 2 . 12 1 . 2 . 1 9 2 1 1 1 4 Detach 8 | . . . 1 . 1 . 1 1 2 . . . 1 1 Swap 171 | 3 8 . 23 2 29 10 9 15 22 11 6 6 7 20 Drop 103 | . 2 1 33 3 24 3 7 4 12 2 2 . 4 6 Fire 504 | 6 53 . 131 34 67 21 14 6 99 12 12 10 3 36 Melee 2 | . . . . . . . . . . 1 1 . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 4 | . . . . . . . . . . 4 . . . . Crush 59 | . 2 . 6 20 8 7 . 2 11 1 . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . 2 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 3) 546 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Identified exit to Materials 676 | -10/Materials | Learned Storage security intel 721 | -10/Materials | Core integrity fell below 50% 753 | -10/Materials | Learned 4 Recycling zone layouts 778 | -10/Materials | Loaded intel: 7 trap records 781 | -10/Materials | Discovered new exit (range 12) 790 | -10/Materials | Central database locked down 811 | -10/Materials | Learned Storage terminal intel 853 | -10/Materials | Learned location of Mines (-9) 873 | -10/Materials | Discovered new exit (range 12) 904 | -10/Materials | Learned Storage trap positions 929 | -10/Materials | Discovered exit to Materials (range 13) 1725 | -10/Materials | Entered Mines 1726 | -10/Mines | Identified exit to Subcaves 1754 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1888 | -10/Mines | Learned location of Storage (-7) 2039 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2042 | -10/Mines | Found Prototype Device 2422 | -10/Mines | Found a hidden stash of uninstalled traps 2439 | -10/Mines | Learned Materials terminal intel 2564 | -10/Mines | Discovered exit to Materials (range 8) 2603 | -10/Mines | Entered Materials 2603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2604 | -9/Materials | Loaded intel: 12 terminal locations 2606 | -9/Materials | Identified Exp. Sensor Array 2770 | -9/Materials | Central database locked down 3029 | -9/Materials | Build established: Scavenger-Mutant 3745 | -9/Materials | Discovered new exit (range 15) 4081 | -9/Materials | Discovered new exit (range 7) 4162 | -9/Materials | Learned location of Zion (-6) 4202 | -9/Materials | Learned Storage trap positions 4203 | -9/Materials | First assault squad dispatched 4234 | -9/Materials | Loaded intel: 17 trap records 4255 | -9/Materials | Identified exit to Materials 4255 | -9/Materials | Identified exit to Mines 4267 | -9/Materials | Learned Materials trap positions 4301 | -9/Materials | Learned location of 1 exit from Storage 4335 | -9/Materials | Learned 4 Recycling zone layouts 4710 | -9/Materials | Entered Mines 4711 | -9/Mines | Assembled infested the area 4795 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5055 | -9/Mines | Core integrity fell below 50% 5279 | -9/Mines | Discovered exit to Materials (range 12) 5299 | -9/Mines | Met a Derelict shopkeep closing up shop 5453 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5508 | -9/Mines | Discovered exit to Materials (range 11) 5536 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5691 | -9/Mines | Learned location of 1 exit from Lower Caves 6080 | -9/Mines | Entered Materials 6080 | -8/Materials | Accompanied by 2 allies 6080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6081 | -8/Materials | Loaded intel: 13 trap records 6291 | -8/Materials | Lost 3 allies 6943 | -8/Materials | Central database locked down 7252 | -8/Materials | Garrison activated, responded to threat 7258 | -8/Materials | Discovered new exit (range 8) 7454 | -8/Materials | Repaired Lgt. Treads+ 7525 | -8/Materials | Learned 2 Storage zone layouts 7545 | -8/Materials | Identified exit to Factory 7556 | -8/Materials | Learned 2 Storage zone layouts 7567 | -8/Materials | Learned Factory stockpile data 7587 | -8/Materials | Learned Storage non-interactive machine intel 7831 | -8/Materials | Entered Factory 7831 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9298 | -7/Factory | Sucked down chute 9298 | -7/Factory | Entered Waste 9298 | -7/Waste | The area was eerily silent 9690 | -7/Waste | Discovered new exit (range 12) 9943 | -7/Waste | Identified exit to Factory 9945 | -7/Waste | Entered Factory 10517 | -7/Factory | Repaired Broken Tiamat Missile Launcher 10845 | -7/Factory | Repaired Broken Exp. Sensor Array 11096 | -7/Factory | Discovered new exit (range 10) 11114 | -7/Factory | Identified exit to Storage 11151 | -7/Factory | Entered Storage 11152 | -7/Storage | Identified exit to Recycling 11154 | -7/Storage | Loaded intel: 16 trap records 11156 | -7/Storage | Loaded intel: 32 non-interactive machine locations 11157 | -7/Storage | Loaded intel: 12 terminal locations 11259 | -7/Storage | Found Prototype Launcher 11259 | -7/Storage | Identified Rocket Array 11316 | -7/Storage | Found Rocket Array 11597 | -7/Storage | Used back door to open Recycling access 11901 | -7/Storage | Garrison activated, responded to threat 11972 | -7/Storage | Lost 4 parts (1p2n1w) 12442 | -7/Storage | Discovered new exit (range 5) 12535 | -7/Storage | Build established: Mutant 12568 | -7/Storage | Met a pair of Derelict thieves 12621 | -7/Storage | Core integrity fell below 50% 12662 | -7/Storage | Destroyed 10 combat bots 12668 | -7/Storage | Lost 6 parts (2p2n2u) 12717 | -7/Storage | Core integrity fell below 20% 12903 | -7/Storage | Build established: Scavenger-Mutant 12906 | -7/Storage | Identified exit to Factory 12908 | -7/Storage | Entered Factory 12908 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13730 | -6/Factory | Identified exit to Lower Caves 13870 | -6/Factory | Entered Lower Caves 13871 | -6/Lower Caves | Identified exit to Lower Caves 14632 | -6/Lower Caves | Encountered a Warlord checkpoint 14700 | -6/Lower Caves | Spotted B-75 Beast 14753 | -6/Lower Caves | Destroyed B-75 Beast 15084 | -6/Lower Caves | Entered another Lower Caves area 15767 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15793 | -6/Lower Caves | Learned Factory terminal intel 15865 | -6/Lower Caves | Discovered new exit (range 10) 15953 | -6/Lower Caves | Identified exit to Zion 16030 | -6/Lower Caves | Entered Zion 16086 | -6/Zion | Discovered new exit (range 14) 16119 | -6/Zion | System corruption cleaned by Quarantine Array 16210 | -6/Zion | Given the Hacking Drone Bay 16210 | -6/Zion | Found Prototype Device 16265 | -6/Zion | Identified Hacking Drone Bay 16555 | -6/Zion | Gained Derelict followers 16715 | -6/Zion | Learned Factory garrison access intel 16798 | -6/Zion | Found Unknown Piercing Weapon 16798 | -6/Zion | Identified CR-A16's Pointy Stick 16874 | -6/Zion | Given A8's code to call for help 17277 | -6/Zion | Met Imprinter 17401 | -6/Zion | Discovered new exit (range 3) 17401 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17420 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17443 | -6/Zion | Enhanced Grunt warped into view, answering call for help 17456 | -6/Zion | Identified exit to Deep Caves 17473 | -6/Zion | Entered Deep Caves 17473 | -6/Deep Caves | Accompanied by 6 allies 17675 | -6/Deep Caves | Z-Facility disabled 17780 | -6/Deep Caves | Attacked by Z-Imprinter 17794 | -6/Deep Caves | Allies destroyed Z-Imprinter 17894 | -6/Deep Caves | Found Prototype Device 17894 | -6/Deep Caves | Identified Zio. Metafield Generator 18535 | -6/Deep Caves | Discovered new exit (range 6) 18615 | -6/Deep Caves | Spotted AG-32898 18622 | -6/Deep Caves | Destroyed AG-32898 18746 | -6/Deep Caves | Exposed GOLEM chamber 18747 | -6/Deep Caves | Triggered Deep Caves wall 18789 | -6/Deep Caves | Spotted AS-94750 18810 | -6/Deep Caves | Allies destroyed AS-94750 18818 | -6/Deep Caves | Spotted AS-08264 18821 | -6/Deep Caves | Destroyed 40 combat bots 18826 | -6/Deep Caves | Spotted AG-70171 18843 | -6/Deep Caves | Core integrity fell below 50% 18843 | -6/Deep Caves | Released all parts (8) 18849 | -6/Deep Caves | Core integrity fell below 20% 18851 | -6/Deep Caves | Destroyed by AG-70171 with Assembled Focal Cannon Last Messages --------------- 18836_ Penetrated by Slug. 18838_ Slug penetrates as-66395. 18838_ as-66395 destroyed. 18840_ Penetrated by Slug. 18841_ Coolant Injector melts away. 18841_ Cld. Particle Cannon destroyed. 18841_ Carbon-fiber Leg destroyed. 18841_ Imp. Medium Armor Plating destroyed. 18843_ Released Lgt. Treads+. 18843_ Released Neutron Cannon. 18843_ Released Enh. Flexi-carbon Leg. 18843_ Released Adv. Targeting Computer. 18843_ Released Hcp. Storage Unit. 18843_ Released Imp. Signal Interpreter. 18843_ Released Core Analyzer. 18843_ Released Cld. Particle Cannon. 18844_ Penetrated by Slug. 18846_ Slammed into AG-91401. 18846_ Penetrated by Slug. 18851_ Rocket Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????## | | ???????????????????????????????### | | ??????????????????????????????## | | ??????????????????????????????# | | ?????????? ???????? ????????## | | ?????????? ???? ?????????#### | | ?????????? ????????????? | | ?????????? ???##???????? | | ????????"" #?? #????###? | | ??????### G ### #????# # | | ??""""" / # ????# | | ??" ##????# | | ??" ###????# | | ??" ! ?????# | | ??" * #??????? | | ??" ##?????? | | ??" #?????? | | ???? a ! = #?????? | | ??????" #?????? | | ???????## * #?????? | | ???????" G !] = #?????# | | ???????""" ! ]]* #????## | | ????????"" /==]] #???## | | ????????"G@ !]!!! ##### | | ????????" !*! * ## | | ????????# ! " | | ????????" b # | | ????????" ## | | ????????" ! * !% | | ????????""" | | ????????" | | ????????"" ### # | | ????????" #?#### | | ????????"" ##????? | | ????????" # # #?????? | | ????????" #### ## ## ##?????? | | ????????""" ###??# ## ####??????? | | ?????????" ????#### #?????????? | | ?????????####??????????#??????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Corruption Block 8 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -8/Materials Tiamat Missile Launcher | 60% | -7/Factory | Broken Exp. Sensor Array | 62% | -7/Factory | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed ExoskeletonArchitectBlade Manual? 0 Play Time 02:01:06 Cumulative 191.5 hours Start 2025.10.26 @ 17:09:39 End 2025.10.26 @ 19:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 65 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1de85f2d-6ec8-4e12-9d28-5012b829ec11