Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 12:56:55 Player: Mathewnd Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1892) 1892 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 4601 Bonus ------- Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 4/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Machine Analyzer Improved Melee Analysis Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (20) --- Flight Unit Flight Unit Flight Unit Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Small Storage Unit Medium Storage Unit Machine Analyzer Sensor Array Experimental Sensor Array Improved Terrain Scanner ECM Suite Heavy Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Wheel Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Small Storage Unit Medium Storage Unit Machine Analyzer Sensor Array Experimental Sensor Array Improved Terrain Scanner ECM Suite Heavy Laser Heavy Assault Rifle High-powered Shotgun Grenade Launcher Powered Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 45 | 6 2 . 5 10 . 4 18 Power 3 | 1 . . . 1 . 1 . Engine 3 | 1 . . . 1 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 5 . 1 6 Treads 9 | 2 . . 2 1 . . 4 Leg 2 | . . . . 2 . . . Wheel 3 | . . . . 1 . 1 1 Hover 1 | . . . . 1 . . . Flight 1 | . . . . . . . 1 Utility 6 | 1 2 . 1 . . . 2 Device . | . . . . . . . . Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . . . . . 2 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 20 | 2 . . 2 4 . 2 10 Energy Gun 2 | . . . . . . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 . . 2 3 . . 5 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 1 . 1 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 25 | . . . 1 7 . 4 13 Power 3 | . . . 1 . . 1 1 Propulsion 12 | . . . . 4 . 2 6 Utility 2 | . . . . 1 . . 1 Weapon 8 | . . . . 2 . 1 5 Highest Loss Streak 11 | . . . 1 6 . 3 11 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 98 100 82 67 88 78 83 Engine 9 | . 14 14 5 . 11 7 8 Treads 22 | . 28 28 29 4 . . 26 Leg 3 | . . . . 13 22 17 . Wheel 2 | . . . . 8 11 10 1 Storage 11 | . 14 14 11 11 11 11 9 Processor 13 | . 12 14 11 11 11 11 19 Ballistic Gun 21 | . 28 28 22 14 22 17 14 Peak Build Rating 27 | 6 8 8 17 17 15 16 27 Average Rating 13 | 4 7 8 13 12 15 14 22 On Entrance 10 | . 6 8 8 17 15 15 16 Naked Turns . | . . . . . . . . Heaviest Build 57 | 14 49 49 56 56 49 57 57 Greatest Support 80 | 40 40 40 60 60 16 10 80 Greatest Overweight (x) 14 | . 1 1 1 3 3 5 14 Average Overweight (x) 1 | . . 1 . 1 3 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 6 15 20 20 20 20 20 20 Most Carried 20 | 6 10 11 20 20 15 19 20 Average Carried 14 | 4 8 10 17 17 15 16 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 10 11 20 15 15 18 16 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1533 | 241 351 . 249 290 . 182 220 Remotely . | . . . . . . . . Salvage Created 2401 | . 449 . 696 278 . 449 529 Parts 154 | . 35 . 50 15 . 15 39 Haulers Intercepted 6 | . . . 4 . . . 2 Recyclers Shooed 8 | . 2 . 1 2 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 63 | . 8 . 9 23 . 9 14 Melee 1 | . . . . . . . 1 Guns 34 | . 8 . 9 6 . 5 6 AOE 28 | . . . . 17 . 4 7 Classes Destroyed 12 | . 3 . 5 3 . 1 . Worker 5 | . 1 . 3 . . . 1 Builder 5 | . . . 1 1 . . 3 Hauler 6 | . . . 4 . . . 2 Recycler 2 | . . . . 1 . 1 . Watcher 6 | . 3 . 3 . . . . Swarmer 6 | . . . 2 . . . 4 Grunt 28 | . 8 . 4 1 . 8 7 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . 1 1 . . . Sentry 5 | . . . 2 . . . 3 Demolisher 2 | . . . . 2 . . . Assembled 19 | . . . . 19 . . . Best Kill Streak 22 | . 3 . 6 22 . 4 5 Combat Bots Only 19 | . 2 . 4 19 . 4 4 Max Kills in Single Turn 4 | . 1 . 2 4 . 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 4 . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 360 | . 53 . 32 37 . 57 181 Missed 105 | . 21 . 10 5 . 21 48 Damage Taken 4182 | . 415 10 345 799 . 608 2005 Core 894 | . 78 10 54 77 . 116 559 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 23 | . . . . 23 . . . Core Remaining (%) 67 | 100 . 64 . . . 38 . Volleys Fired 224 | . 52 . 41 37 . 30 64 Largest 2 | . 2 . 2 2 . 2 2 Hottest 94 | . 40 . 46 46 . 92 94 Shots Fired 381 | . 104 . 82 48 . 54 93 Gun 357 | . 104 . 82 41 . 49 81 Cannon . | . . . . . . . . Launcher 24 | . . . . 7 . 5 12 Special . | . . . . . . . . Kinetic 345 | . 104 . 82 41 . 47 71 Thermal 12 | . . . . . . 2 10 Explosive 24 | . . . . 7 . 5 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 12 . 34 19 . 10 11 Robot Miss Streak 5 | . 4 . 3 4 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 . 3 . . 1 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 Shots Hit Robots 258 | . 68 . 59 32 . 41 58 Core Hits 168 | . 25 . 28 51 . 23 41 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6255 | . 877 15 967 1543 . 1004 1849 Guns 3746 | . 847 . 967 463 . 566 903 Cannons . | . . . . . . . . Explosions 2414 | . . . . 1080 . 438 896 Melee 50 | . . . . . . . 50 Ramming 45 | . 30 15 . . . . . Kinetic 3609 | . 847 . 967 463 . 526 806 Thermal 137 | . . . . . . 40 97 Explosive 2414 | . . . . 1080 . 438 896 Electromagnetic . | . . . . . . . . Impact 50 | . . . . . . . 50 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 . Average Corruption 2 | . . . . 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . 2 1 3 . Message Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 2 | . . . . 1 . 1 . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . . 47 . . . Projectiles . | . . . . . . . . Explosions 47 | . . . . 47 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 73 | . . . . . . 15 58 Shots 4 | . . . . . . 1 3 Rammed 6 | . 4 2 . . . . . Targets Rammed 6 | . 4 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 253 | . 21 . 1 12 . 18 253 Average Temperature 53 | . 6 . 1 8 . 5 85 Received Heat Transfer 1591 | . 276 . 66 124 . 324 801 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 259 | . . . . . . 74 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 319 | . 215 2 319 132 . 208 260 Initial 80 | . . 2 . 69 . . 80 Average 103 | . 62 2 154 94 . 121 152 Maximum Alert Level 1 | . 1 . 1 . . 1 1 Low Security (%) 82 | 100 98 100 69 100 . 76 61 Level 1 17 | . 1 . 30 . . 23 38 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 13 . 21 24 . 9 25 Peak Tracking Total 20 | . 2 . 4 20 . 4 8 Tactical Retreats 2 | . 1 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . 2 2 . . 1 . 1 Terminals 4 | . 2 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 3 4 . . 1 . 2 Successful 6 | . 3 2 . . 1 . . Failed 4 | . . 2 . . . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 2 2 . . . . 2 Terminals 8 | . 3 3 . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 2 . . 1 . . Record 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3468 | 90 1020 227 523 262 183 268 895 Spaces Moved 1550 | 51 403 93 206 124 127 122 424 Core 8 | 6 . . . . . . 2 Treads 1083 | 45 403 93 206 8 . . 328 Legs . | . . . . . . . . Wheels 459 | . . . . 116 127 122 94 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 160 130 145 140 140 Average Speed 176 | 147 207 240 185 132 145 142 164 Slowest Speed 750 | 160 240 240 240 160 145 155 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 37 | 4 83 24 30 44 49 31 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 147 | . . . . 41 . 26 80 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 147 | . . . . 41 . 26 80 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1894 | 64 479 95 267 172 126 161 530 Wait 22 | . 10 . 1 1 . . 10 Move 1543 | 50 402 92 205 123 126 121 424 Hop . | . . . . . . . . Pick Up 38 | 8 6 1 11 1 . 5 6 Fast Attach 14 | 4 1 . 2 1 . 1 5 Attach 19 | 2 . . . 6 . 3 8 Detach 4 | . . . . . . 1 3 Swap 12 | . 1 . 3 3 . . 5 Drop 11 | . 3 . 4 . . . 4 Fire 224 | . 52 . 41 37 . 30 64 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 4 2 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 16) 365 | -10/Materials | Discovered new exit (range 13) 666 | -10/Materials | Discovered new exit (range 7) 678 | -10/Materials | Identified exit to Materials 1041 | -10/Materials | Identified exit to Mines 1075 | -10/Materials | Discovered new exit (range 7) 1111 | -10/Materials | Entered Mines 1160 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1224 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1231 | -10/Mines | Found Prototype Device 1261 | -10/Mines | Learned Materials stockpile data 1302 | -10/Mines | Discovered exit to Materials (range 6) 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -9/Materials | Discovered new exit (range 8) 1859 | -9/Materials | Identified exit to Mines 1861 | -9/Materials | Entered Mines 1862 | -9/Mines | Assembled infested the area 1908 | -9/Mines | Destroyed 19 combat bots 1926 | -9/Mines | Crushed by falling debris 1957 | -9/Mines | Lost 6 parts (4n1u1w) 2026 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2040 | -9/Mines | Identified exit to Zion 2117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2117 | -9/Mines | Discovered new exit (range 5) 2120 | -9/Mines | Identified exit to Exiles 2123 | -9/Mines | Entered Exiles 2158 | -9/Exiles | Met 8R-AWN 2183 | -9/Exiles | Met EX-HEX 2241 | -9/Exiles | Met EX-DEC 2250 | -9/Exiles | Learned location of Zion (-7) 2290 | -9/Exiles | Discovered new exit (range 14) 2305 | -9/Exiles | Identified exit to Mines 2306 | -9/Exiles | Entered Mines 2326 | -8/Mines | Core integrity fell below 50% 2490 | -8/Mines | Lost 3 parts (1p1n1w) 2563 | -8/Mines | Discovered new exit (range 7) 2572 | -8/Mines | Identified exit to Materials 2574 | -8/Mines | Entered Materials 2574 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2940 | -8/Materials | Discovered new exit (range 7) 3046 | -8/Materials | Build established: Scavenger-Mutant 3437 | -8/Materials | Core integrity fell below 50% 3458 | -8/Materials | Core integrity fell below 20% 3469 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03445_ Penetrated by Slug. 03446_ K-01 Serf collects debris. 03448_ Wheel destroyed. 03448_ Hvy. Laser destroyed. 03450_ K-01 Serf collects debris. 03454_ Penetrated by Slug. 03456_ U-05 Engineer lays Concrete. 03457_ K-01 Serf collects debris. 03457_ U-05 Engineer lays Concrete. 03458_ U-05 Engineer builds a Wall. 03460_ K-01 Serf collects debris. 03463_ U-05 Engineer lays Concrete. 03463_ Critical hit (Burn: +37). 03464_ K-01 Serf collects debris. 03464_ U-05 Engineer lays Concrete. 03465_ U-05 Engineer builds a Wall. 03466_ Penetrated by Slug. 03466_ G-50 Soldier destroyed. 03467_ K-01 Serf collects debris. 03469_ Penetrated by Slug. 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