Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:19:16

Player: MasterLemons

Result: Destroyed by Autobeam Turret with Autobeam

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (18)      90
Value Destroyed (359)      359
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (-91)                -91
              TOTAL SCORE: 818

 Bonus
-------
Follower Combat Kills      81
Friendly Fire              -172

 Cogmind 
---------
Core Integrity             0/250
Matter                     264/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (700) Ox13
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                V3-11A's Pendant
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
     Subdweller Power Source
                Terrain Scanner
                Tractor Beam
                Tractor Beam
                Tractor Beam
                Assault Rifle
                Assault Rifle

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
         Spiked Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                V3-11A's Pendant
>               --- WEAPON -----------
                Battle Rifle
                Grenade Launcher
>               --- INVENTORY --------
     Subdweller Power Source
                Terrain Scanner
                Tractor Beam
                Tractor Beam
                Tractor Beam
                Assault Rifle
                Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    High-capacity Storage Unit
  Device                   Tractor Beam
  Storage                  High-capacity Storage Unit
  Processor                Visual Processing Unit
Weapon                     Grenade Launcher
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 6   9   4   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   1   1   
    Treads                 4    | 2   1   1   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   3   1   
    Device                 2    | .   1   1   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   4   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   3   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   1   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 8    | .   2   6   
  Power                    2    | .   .   2   
  Propulsion               3    | .   1   2   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     89   | .   95  85  
  Engine                   13   | .   14  13  
  Treads                   19   | .   24  15  
  Device                   13   | .   12  14  
  Storage                  14   | .   14  14  
  Ballistic Gun            16   | .   21  13  
  Launcher                 10   | .   6   13  
Naked Turns                .    | .   .   .   
Heaviest Build             51   | 12  51  51  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  13   | 1   2   13  
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         18   | 7   17  20  
  Most Carried             8    | 6   7   8   
  Average Carried          6    | 1   5   6   
  Final Capacity           20   | 8   20  20  
  Final Carried            7    | 1   6   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           726  | 230 408 88  
  Remotely                 348  | .   302 46  
Salvage Created            490  | .   396 94  
  Parts                    43   | .   36  7   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      8    | .   .   8   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  11   | .   9   2   
  Guns                     8    | .   7   1   
  AOE                      3    | .   2   1   
Classes Destroyed          7    | .   6   1   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  4    | .   3   1   
  Grunt                    6    | .   6   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           4    | .   4   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        219  | .   76  143 
  Missed                   86   | .   25  61  
Damage Taken               1149 | .   613 536 
  Core                     253  | .   117 136 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              56   | .   47  9   
  Largest                  2    | .   2   2   
  Hottest                  55   | .   50  55  
Shots Fired                109  | .   92  17  
  Gun                      96   | .   88  8   
  Cannon                   .    | .   .   .   
  Launcher                 13   | .   4   9   
  Special                  .    | .   .   .   
  Kinetic                  96   | .   88  8   
  Thermal                  .    | .   .   .   
  Explosive                13   | .   4   9   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         9    | .   9   6   
  Robot Miss Streak        6    | .   6   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           50   | .   45  5   
  Core Hits                26   | .   21  5   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1061 | .   771 290 
  Guns                     543  | .   508 35  
  Cannons                  .    | .   .   .   
  Explosions               505  | .   250 255 
  Melee                    .    | .   .   .   
  Ramming                  13   | .   13  .   
  Kinetic                  543  | .   508 35  
  Thermal                  .    | .   .   .   
  Explosive                505  | .   250 255 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            13   | .   13  .   
  Projectiles              .    | .   .   .   
  Explosions               13   | .   13  .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      35   | .   35  .   
  Shots                    1    | .   1   .   
  Rammed                   2    | .   2   .   
Targets Rammed             3    | .   3   .   
  Kicked                   .    | .   .   .   
  Crushed                  1    | .   1   .   
Highest Temperature        20   | .   20  11  
  Average Temperature      7    | .   6   9   
  Received Heat Transfer   663  | .   261 402 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             137  | .   137 .   
  Initial                  .    | .   .   .   
  Average                  29   | .   30  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              82   | .   16  66  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        8    | .   2   6   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          3    | .   .   3   
  Max in Single Turn       2    | .   .   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          8    | .   7   1   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                23   | .   22  1   
  Successful               11   | .   10  1   
  Failed                   12   | .   12  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             10   | .   9   1   
  Record                   2    | .   1   1   
  Robot Analysis           3    | .   3   .   
  Prototype ID Bank        1    | .   1   .   
  Unreport Threat          2    | .   2   .   
  Transport Status         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               4    | .   .   4   
  Largest Group            4    | .   .   4   
  Highest-Rated Group      76   | .   .   76  
  Highest-Rated Ally       19   | .   .   19  
Total Orders               .    | .   .   .   
Ally Attacks               16   | .   .   16  
  Total Damage             316  | .   .   316 
  Kills                    5    | .   .   5   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               4258 | 62   1842 2354 
Spaces Moved               1440 | 44   727  669  
  Core                     20   | 19   .    1    
  Treads                   1420 | 25   727  668  
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  250  
  Average Speed            280  | 115  228  346  
  Slowest Speed            700  | 160  320  700  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       48   | 3    97   44   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             13   | .    .    13   
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          58   | .    19   39   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      58   | .    19   39   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1558 | 55  815 688 
  Wait                     11   | .   11  .   
  Move                     1438 | 43  726 669 
  Hop                      .    | .   .   .   
  Pick Up                  24   | 6   14  4   
  Fast Attach              1    | 1   .   .   
  Attach                   14   | 5   6   3   
  Detach                   2    | .   1   1   
  Swap                     4    | .   3   1   
  Drop                     5    | .   4   1   
  Fire                     56   | .   47  9   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    3    | .   3   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
   63 | -11/Scrapyard | Entered Materials
  246 | -10/Materials | Discovered new exit (range 4)
  313 | -10/Materials | Build established: Mutant
  346 | -10/Materials | Discovered new exit (range 10)
  394 | -10/Materials | Discovered new exit (range 7)
  471 | -10/Materials | Discovered new exit (range 14)
 1013 | -10/Materials | Discovered new exit (range 15)
 1307 | -10/Materials | Discovered new exit (range 9)
 1905 | -10/Materials | Entered Subcaves
 2410 | -10/Subcaves  | Visited triangular shrine
 2431 | -10/Subcaves  | Found Prototype Device
 2433 | -10/Subcaves  | Identified V3-11A's Pendant
 2438 | -10/Subcaves  | Befriended Subdweller
 2538 | -10/Subcaves  | Discovered new exit (range 8)
 2593 | -10/Subcaves  | Befriended Subdweller
 2593 | -10/Subcaves  | Befriended Subdweller
 2597 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 2600 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 2758 | -10/Subcaves  | Disturbed a concealed Subdweller
 2758 | -10/Subcaves  | Befriended Subdweller
 4158 | -10/Subcaves  | Core integrity fell below 50%
 4160 | -10/Subcaves  | Discovered new exit (range 13)
 4215 | -10/Subcaves  | Core integrity fell below 20%
 4224 | -10/Subcaves  | Visited Clippyterm
 4243 | -10/Subcaves  | Lost 3 parts (1p2w)
 4259 | -10/Subcaves  | Destroyed by Autobeam Turret with Autobeam

 Last Messages 
---------------
S-10 Pest destroyed.
NH-QK2(R) destroyed.
EXIT=FOUND
Lgt. Assault Rifle fries itself beyond repair. <x2>
Machine disabled.
Acquired 6 matter.
Machine disabled. <x2>
Battle Rifle destroyed.
Grenade Launcher destroyed.
Lgt. Ion Engine destroyed.
The door opens automatically.
Connecting with Clippyterm...
Current location identified: Subcaves
>>Record "Clippyterm"
Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient
  AI. I give up. There must be something fundamentally wrong with the
  algorithm, because no matter how much data I collect to feed it, half the
  time it still manages to suggest unhelpful sample queries and responses.
  --DD-NU8
Spk. Treads destroyed.

 Map 
-----
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| ???????????????????????????  ????????????????????? |
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| ???????????????????????????  ????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Armchair Analyst
Everything Is Under Control
Party Time

 Challenges 
------------
None

 Game 
------
Seed              TrackerPrecisionCapacitor
  Manual?         0
Play Time         00:18:39
  Cumulative      1.9 hours
  Start           2024.03.31 @ 19:00:57
  End             2024.03.31 @ 19:19:16
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           5
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          4
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7e6c6d33-6de9-4924-906c-bc63bf210968