Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.27 @ 15:15:58 Player: Blade Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (1124) 1124 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9244 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1600 Matter 13/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Advanced Gravity Neutralizer Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Improved Phase Shifter Hacking Suite > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Array Missile Launcher [Rating: 116] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Phasing Sabre Energy Gun Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . . . . 1 . . . . . Utility 14 | . . . 2 2 . . . . 2 1 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 82 | . 2 20 4 . 5 3 2 2 7 13 1 14 3 3 3 Power 19 | . . 4 . . 1 . . 1 2 5 . 4 . 1 1 Engine 10 | . . 4 . . 1 . . 1 . 3 . 1 . . . Core 4 | . . . . . . . . . 2 2 . . . . . Reactor 5 | . . . . . . . . . . . . 3 . 1 1 Propulsion 21 | . . 8 . . . . . . 2 5 . 4 . 1 1 Treads 2 | . . 2 . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 16 | . . 4 . . . . . . 2 5 . 4 . . 1 Utility 21 | . 1 . 2 . 2 . 1 . 2 3 1 5 2 1 1 Device 13 | . 1 . 2 . 2 . . . . 2 1 1 2 1 1 Storage 4 | . . . . . . . . . . 1 . 3 . . . Processor 3 | . . . . . . . 1 . 2 . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | . 1 8 2 . 2 3 1 1 1 . . 1 1 . . Energy Gun 2 | . . 2 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . Ballistic Gun 5 | . . 3 . . 1 1 . . . . . . . . . Ballistic Cannon 3 | . . 1 2 . . . . . . . . . . . . Launcher 8 | . 1 2 . . 1 1 . 1 1 . . 1 . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . 1 . . 2 1 1 1 1 . 1 Parts Lost 39 | . . 4 . 3 . . . 5 . . 1 16 1 . 9 Power 6 | . . 1 . . . . . 2 . . . 2 . . 1 Propulsion 13 | . . 2 . . . . . 2 . . . 7 . . 2 Utility 15 | . . . . 1 . . . 1 . . 1 5 1 . 6 Weapon 5 | . . 1 . 2 . . . . . . . 2 . . . Highest Loss Streak 9 | . . 4 . 2 . . . 3 . . 1 9 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 98 75 81 64 59 74 79 74 54 67 69 68 36 35 21 Engine 5 | . 14 10 9 7 7 7 7 5 . . . 1 . . . Core 1 | . . . . . . . . . 5 3 5 . . . . Leg 5 | . 28 17 . . . . . . . . . . . . . Flight 12 | . . . 27 23 23 23 23 19 9 20 22 17 4 4 2 Device 14 | . 12 11 18 14 14 23 23 19 13 17 21 8 7 7 4 Storage 6 | . 14 11 9 7 7 7 7 6 . . . 12 9 8 4 Processor 7 | . . . . . . . 3 7 19 17 15 14 9 8 4 Ballistic Gun 6 | . 24 16 . . 4 6 7 4 . . . . . . . Launcher 1 | . 3 3 9 3 1 6 5 1 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 7 6 5 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 33 | 11 13 21 18 18 20 20 20 19 10 28 28 33 10 7 7 Greatest Support 45 | 20 20 40 24 24 24 24 24 24 15 35 39 45 16 16 16 Greatest Overweight (x) 2 | . . 2 . . . . . 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 6 7 8 5 7 8 5 6 6 5 5 5 5 1 3 5 Average Carried 5 | 6 6 7 4 5 6 5 5 5 4 4 4 3 . 1 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 7 5 5 6 5 5 4 5 . 1 3 . Class Distribution -------------------- 70% | Mutant 16% | Sprinter 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Matter Collected 1103 | 200 . 296 24 . 146 57 36 14 . 234 30 66 . . . Remotely 202 | . . . . . 34 57 36 14 . 31 30 . . . . Salvage Created 1332 | . . 737 21 101 46 . . 13 . 214 30 170 . . . Parts 90 | . . 46 5 3 . . . 1 . 13 3 19 . . . Haulers Intercepted 5 | . . 5 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . . . . 6 . . . . . Retrieved Matter 16 | . . . . . . . . . . 16 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 28 | . . 14 2 4 1 . . 1 . . . 6 . . . Melee 2 | . . . . . . . . . . . . 2 . . . Guns 11 | . . 10 . . 1 . . . . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . . . . AOE 14 | . . 4 2 3 . . . 1 . . . 4 . . . Classes Destroyed 11 | . . 6 . . . . . . . 4 1 . . . . Worker 4 | . . 1 . . . . . . . 1 . 2 . . . Builder 2 | . . . . . . . . . . 1 . 1 . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 5 | . . 5 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . 1 . 1 . . . Swarmer 13 | . . 4 2 . . . . 1 . . . 6 . . . Grunt 12 | . . 7 . 4 1 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 7 | . . 6 2 4 1 . . 1 . 1 1 7 . . . Combat Bots Only 6 | . . 6 2 4 1 . . 1 . . . 4 . . . Max Kills in Single Turn 5 | . . 2 2 2 1 . . 1 . 1 1 5 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 2 . . . 1 . . . 4 . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 909 | . . 119 7 136 . 5 . 44 . 1 2 212 30 4 349 Missed 371 | . . 42 5 81 . 3 . 20 . 1 1 117 11 2 88 Damage Taken 5931 | . . 781 18 505 . 24 . 352 . . 58 1645 301 34 2213 Core 2804 | . . 227 . 134 . . . 118 . . . 555 137 24 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 1788 | . . 238 5 156 . 7 . 96 . . 15 459 88 17 707 Core Remaining (%) 85 | 100 100 43 100 . . . . 64 100 100 100 . 46 98 . Volleys Fired 85 | . 5 63 1 7 4 1 . 2 . . . 2 . . . Largest 2 | . 1 2 2 2 1 1 . 1 . . . 1 . . . Hottest 79 | . 30 79 78 78 36 23 . 36 . . . 49 . . . Shots Fired 144 | . 5 116 2 12 4 1 . 2 . . . 2 . . . Gun 111 | . . 108 . . 2 1 . . . . . . . . . Cannon 9 | . . 1 1 7 . . . . . . . . . . . Launcher 24 | . 5 7 1 5 2 . . 2 . . . 2 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 102 | . . 91 1 7 2 1 . . . . . . . . . Thermal 18 | . . 18 . . . . . . . . . . . . . Explosive 24 | . 5 7 1 5 2 . . 2 . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 14 1 10 1 . . 1 . . . 1 . . . Robot Miss Streak 2 | . . 2 1 . 1 . . 1 . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 114 | . . 86 1 9 1 . . 1 . 6 1 9 . . . Core Hits 72 | . . 40 2 11 1 . . 2 . 2 1 13 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 33 | . . . . . . . . 2 . 7 5 19 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . 2 . 7 5 19 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3664 | . . 1169 65 496 13 . . 49 . 484 58 1330 . . . Guns 875 | . . 862 . . 13 . . . . . . . . . . Cannons 168 | . . . . 168 . . . . . . . . . . . Explosions 1728 | . . 301 65 328 . . . 49 . . . 985 . . . Melee 887 | . . . . . . . . . . 484 58 345 . . . Ramming 6 | . . 6 . . . . . . . . . . . . . Kinetic 854 | . . 673 . 168 13 . . . . . . . . . . Thermal 189 | . . 189 . . . . . . . . . . . . . Explosive 1728 | . . 301 65 328 . . . 49 . . . 985 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 887 | . . . . . . . . . . 484 58 345 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 4 6 . 7 Average Corruption 3 | . . . . . . . . . . . . 2 4 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . 2 2 . 1 Message Errors 2 | . . . . . . . . . . . . . 2 . . Matter Fused 1 | . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 351 | . . 1 . . . . . . . 190 . 160 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 111 | . . 1 . . . . . . . . . 110 . . . Melee 240 | . . . . . . . . . . 190 . 50 . . . Knockbacks 2 | . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 62 | . . 23 . 5 . . . . . . . 34 . . . Shots 3 | . . 1 . 1 . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 5 . . . . . . . . . . . . . Kicked 5 | . . 5 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 37 | . . 36 12 37 . 6 . 9 . . . 17 5 . . Average Temperature 11 | . . 8 9 21 . 6 . 9 . . . 13 5 . . Received Heat Transfer 986 | . . 438 9 54 . 18 . 156 . . . 211 91 9 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 448 | . . 448 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Peak Influence 560 | . 25 331 165 361 . . . . 403 59 43 560 238 126 156 Initial 391 | . . 9 118 64 . . . . 391 . 7 14 187 111 66 Average 98 | . 12 89 157 186 . . . . 184 14 22 161 215 112 96 Maximum Alert Level 2 | . . 1 . 1 . . . . 2 . . 2 1 . . Low Security (%) 82 | 100 100 83 100 69 . . . . 63 100 100 69 . 100 100 Level 1 14 | . . 16 . 30 . . . . 26 . . 20 99 . . Level 2 2 | . . . . . . . . . 10 . . 9 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 2 . 1 . 1 . 3 . 2 2 . 1 Investigation 3 | . . . 1 . . . . . . 1 . 1 . . . Extermination 1 | . . . . . . . . . . 1 . . . . . Reinforcement 7 | . . . . 2 . . . . . 1 . 1 2 . 1 Assault 2 | . . . . . . 1 . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Distress Signals 3 | . . . . 2 . . . . . . . 1 . . . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . . 8 Times Spotted 157 | . . 21 5 28 1 6 . 19 . 2 7 49 10 1 8 Peak Tracking Total 23 | . . 6 3 14 1 7 . 14 . 2 2 23 8 1 7 Tactical Retreats 15 | . . . . 3 . . . 5 . . . 7 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Traps Triggered 6 | . . 2 . . . . . . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Machines Disabled 4 | . . 3 . . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Machines Accessed 33 | . 2 3 3 1 . . . . 5 8 3 4 2 . 2 Terminals 24 | . 2 3 1 . . . . . 4 5 3 3 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . 1 Recycling Units 3 | . . . 1 . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . . 1 . 1 . . . Total Hacks 65 | . 3 12 5 2 . . . . 10 13 7 7 2 . 4 Successful 26 | . 2 7 1 1 . . . . 5 5 1 2 2 . . Failed 39 | . 1 5 4 1 . . . . 5 8 6 5 . . 4 Catastrophic 9 | . . . 2 . . . . . 1 3 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 3 2 1 . . 1 . . 3 8 5 2 . . . Terminals 49 | . 3 12 1 . . . . . 7 9 7 6 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 3 . . . . . 2 Recycling Units 6 | . . . 3 . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 2 . . . . . 1 . 1 . . . Terminal Hacks 16 | . 2 7 . . . . . . 3 . 1 1 2 . . Record 2 | . . 1 . . . . . . 1 . . . . . . Level Access Points 4 | . 1 1 . . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . 1 . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . 1 . 1 . . . Seal Access 4 | . . . 1 1 . . . . . 1 . 1 . . . Unauthorized Hacks 4 | . . . . . . . . . 2 2 . . . . . Terminals 4 | . . . . . . . . . 2 2 . . . . . Botnet 4 | . . . . . . . . . 2 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 3 2 . . . . . 5 7 3 2 1 . 2 Full Trace Events 2 | . . . 1 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Total Allies 3 | . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 . . . . . Total Damage 65 | . . . . . . . . . . 65 . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . 10 11 3 7 . . . Traps 19 | . . . . . . . . . 3 10 1 5 . . . Emergency Access 10 | . . . . . . . . . 6 . 2 2 . . . Exits 2 | . . . . . . . . . 1 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Turns Passed 4750 | 2 181 1173 102 171 276 106 376 291 404 727 163 452 109 51 166 Spaces Moved 7772 | 2 140 530 215 441 769 287 1094 592 593 1470 270 820 226 100 223 Core 35 | . . 13 . . . . . . . . . . . . 22 Treads 87 | . . 87 . . . . . . . . . . . . . Legs 569 | 2 140 427 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7081 | . . 3 215 441 769 287 1094 592 593 1470 270 820 226 100 201 Fastest Speed 15 | 120 120 34 34 34 34 34 34 34 30 15 28 30 45 45 45 Average Speed 44 | 120 120 126 34 34 34 34 34 35 60 29 29 36 45 45 45 Slowest Speed 160 | 120 120 160 34 34 34 34 34 110 110 100 37 45 45 45 50 Overloaded Moves 1 | . . . . . . . . . . 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . 3 9 . . . . 2 4 3 17 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 21 47 19 14 52 39 79 62 11 24 7 28 32 4 7 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 . 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . 1 2 1 2 . . . . . . . Spaces Dug 62 | . 23 . . 4 22 . . . . 1 4 8 . . . Terrain Destroyed 173 | . 29 44 6 11 22 . . 13 . 1 4 43 . . . Melee 13 | . . . . . . . . . . 1 4 8 . . . Projectile . | . . . . . . . . . . . . . . . . AOE 160 | . 29 44 6 11 22 . . 13 . . . 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Res Tes Res Acc Total 8846 | 1 147 924 238 440 777 293 1096 666 633 1748 342 921 226 105 289 Wait 835 | . . 288 16 . . . . 67 14 247 66 77 1 . 59 Move 7673 | 1 139 529 208 423 768 286 1093 591 588 1461 263 785 216 99 223 Hop 41 | . . . 3 8 . . . . 2 4 3 17 4 . . Pick Up 30 | . 1 8 3 2 . . 1 . 1 7 1 2 1 1 2 Fast Attach 40 | . 1 5 2 . 1 3 1 . 7 7 1 7 3 2 . Attach 27 | . . 8 2 . 3 . . 1 . 4 . 5 . 1 3 Detach 3 | . . 1 . . . . . 1 . . . . . 1 . Swap 15 | . 1 7 . . 1 . 1 1 . 2 . 2 . . . Drop 41 | . . 10 3 . . 3 . 1 3 9 3 5 1 1 2 Fire 85 | . 5 63 1 7 4 1 . 2 . . . 2 . . . Melee 33 | . . . . . . . . 2 . 7 5 19 . . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . 5 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Identified exit to Materials 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 878 | -9/Materials | Identified exit to Materials 1149 | -9/Materials | Lost 4 parts (1p2n1w) 1149 | -9/Materials | Core integrity fell below 50% 1357 | -9/Materials | Entered another Materials area 1357 | -8/Materials | Evolved 2 slots: Utility x2 1415 | -8/Materials | Discovered new exit (range 5) 1459 | -8/Materials | Entered Factory 1459 | -7/Factory | Evolved 2 slots: Utility x2 1627 | -7/Factory | Discovered new exit (range 7) 1630 | -7/Factory | Entered Lower Caves 1698 | -7/Lower Caves | Encountered a Warlord checkpoint 1795 | -7/Lower Caves | Identified exit to Lower Caves 1906 | -7/Lower Caves | Entered another Lower Caves area 1913 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1918 | -7/Lower Caves | Found Prototype Special Weapon 1918 | -7/Lower Caves | Identified Molecular Deconstructor 2007 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2010 | -7/Lower Caves | Discovered new exit (range 5) 2012 | -7/Lower Caves | Entered Zion 2054 | -7/Zion | Discovered new exit (range 12) 2212 | -7/Zion | Learned location of Warlord (-4) 2388 | -7/Zion | Entered Proximity Caves 2463 | -6/Proximity Caves | Spotter reported a threat 2571 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2573 | -6/Proximity Caves | Spotter reported a threat 2618 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 2677 | -6/Proximity Caves | Discovered new exit (range 7) 2679 | -6/Proximity Caves | Entered Factory 2679 | -6/Factory | Evolved 2 slots: Utility x2 2991 | -6/Factory | Identified exit to Factory 3038 | -6/Factory | Found Prototype Launcher 3038 | -6/Factory | Identified Scatter Rocket Array 3083 | -6/Factory | Entered another Factory area 3083 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3352 | -5/Factory | Allied Derelicts emerged from ambush trap array 3671 | -5/Factory | Build established: Sprinter 3806 | -5/Factory | Identified exit to Factory 3810 | -5/Factory | Entered another Factory area 3810 | -4/Factory | Evolved 2 slots: Utility x2 3880 | -4/Factory | Identified exit to Research 3973 | -4/Factory | Entered Research 3973 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4264 | -3/Research | Spotted B-86 Titan 4268 | -3/Research | Identified exit to Testing 4275 | -3/Research | Lost 3 parts (1n2u) 4375 | -3/Research | Lost 9 parts (2p5n1u1w) 4425 | -3/Research | Entered Testing 4445 | -3/Testing | Found Prototype Device 4445 | -3/Testing | Identified Exp. Focal Shield 4452 | -3/Testing | Lost 4 parts (1n2u1w) 4476 | -3/Testing | Identified exit to Research 4532 | -3/Testing | Core integrity fell below 50% 4534 | -3/Testing | Entered Research 4534 | -2/Research | Evolved 2 slots: Utility x2 4578 | -2/Research | Discovered new exit (range 14) 4581 | -2/Research | Build established: Hacker-Mutant 4585 | -2/Research | Identified exit to Access 4585 | -2/Research | Entered Access 4585 | -1/Access | Evolved 2 slots: Utility x2 4677 | -1/Access | Spotted B-99 Colossus 4678 | -1/Access | Spotted B-99 Colossus 4679 | -1/Access | Spotted B-99 Colossus 4692 | -1/Access | Core integrity fell below 50% 4732 | -1/Access | Core integrity fell below 20% 4751 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04717_ Slug penetrates P-80 Master. 04720_ Slug penetrates Sealed Heavy Doors. 04720_ Penetrated by Slug. 04720_ Slug penetrates Sealed Heavy Doors. 04727_ Slug penetrates P-80 Master. 04727_ Slug penetrates Sealed Heavy Doors. 04727_ Penetrated by Slug. 04727_ Q-thruster destroyed. 04727_ Slug penetrates Sealed Heavy Doors. 04727_ Penetrated by Slug. 04727_ Slug penetrates Sealed Heavy Doors. 04731_ System corrupted: Matter fused (-10). 04731_ Slug penetrates Sealed Heavy Doors. 04731_ Penetrated by Slug. 04733_ H-88 Terminator knocked back. 04733_ Slug penetrates Sealed Heavy Doors. 04736_ Coolant Network destroyed. 04739_ Slug penetrates Sealed Heavy Doors. 04741_ B-99 Colossus activates siege mode. 04743_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????# ]] """""" # #? | | ?????????????????? ] """""" # #? | | ???????????????????# """""" # #? | | ???????????????????# """""" # #? | | ???????????????????# # ?? | | ???????????????????# # ?? | | ???????????????????# % ##+##+### | | ??????????????????????????# % | | ??????????????????###????## !### ###### | | ????????????????? ?? # #?# #????? | | ????????????????? # #?# #????? | | ???????????????? # ###+#####/## #????? | | ????????????????! # # ## #????? | | ???????????????? + %# * ## #????? | | ??????????????????? # # ## #????? | | ???????????????????? = # % # = ## #????? | | ???????????????????????###" ###########? #????? | | ???????????????????????# #???????? #????? | | ???????????????????????# #???????? #????? | | ???????????????????????# BB #???????? #????? | | ???????????????????????# % BB #???????? ?????? | | ???????????????????????# %% #???????? ?????? | | ???????????????????????# %B #???????? ?????? | | ???????????????????????# % % #??????????????? | | ???????????????????????#""p"""""""#??????????????? | | ????????????????????????"@""?????????????????????? | | ????????????????????????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 35 Energy Capacity 2155 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed GhostWeaponsMagmablaster Manual? 0 Play Time 01:24:57 Cumulative 58.8 hours Start 2024.05.27 @ 13:34:41 End 2024.05.27 @ 15:15:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 71 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0bfa53a-bca4-41d1-a199-523638b0201b