Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.25 @ 17:22:00 Player: AnotherZach Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (554) 2770 Value Destroyed (24320) 24320 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (6302) 6302 TOTAL SCORE: 40932 Bonus ------- High Alert Combat Kills 4401 Follower Combat Kills 1037 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Friendly Fire -336 Cogmind --------- Core Integrity 0/1300 Matter 221/300 Energy 200/250 System Corruption 39% Temperature Cool (9) Movement Flying (34) Location -3/Armory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Cesium-ion Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Small Battery Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- Gatling Laser Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Xenon Bombardment Thruster Hypervelocity Gauss Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Layered Heavy Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Heavy Machine Gun Railgun > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Medium Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Field Propulsion Drive Advanced Heat Sink Medium Storage Unit Improved Matter Compressor Advanced Weight Redist. System Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Encrypted Comm Array Weapon Mount Advanced Hardlight Generator Hacking Suite Advanced System Shield Cooled Particle Cannon [Rating: 137] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Heavy Beamcaster Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . 2 2 2 . . 2 . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Utility 8 | . . 1 1 2 . . 1 . . . . . . . . 2 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 693 | 7 4 22 30 88 43 6 5 38 1 16 110 14 34 10 4 65 162 34 Power 80 | 1 1 4 5 5 4 1 . 4 . . 17 2 5 . . 5 22 4 Engine 28 | 1 1 4 3 3 3 . . 3 . . 7 . . . . . 2 1 Core 19 | . . . 2 2 1 1 . . . . 5 1 4 . . 1 2 . Reactor 33 | . . . . . . . . 1 . . 5 1 1 . . 4 18 3 Propulsion 146 | 2 . 7 6 15 15 . 1 11 . 6 17 2 5 1 . 13 38 7 Treads 32 | . . . . . 5 . 1 . . . 9 2 4 1 . 6 4 . Leg 46 | . . . . . 9 . . 11 . 6 3 . 1 . . 7 9 . Wheel 42 | 2 . 7 6 15 1 . . . . . 5 . . . . . 6 . Hover 10 | . . . . . . . . . . . . . . . . . 10 . Flight 16 | . . . . . . . . . . . . . . . . . 9 7 Utility 273 | 2 1 4 8 33 15 3 1 14 1 10 47 6 17 9 . 34 59 9 Device 166 | 1 . . 5 22 7 3 . 8 1 5 32 4 10 8 . 23 31 6 Storage 33 | 1 1 . 1 1 . . . 2 . 1 3 1 1 1 . 6 12 2 Processor 27 | . . 1 1 . 3 . 1 1 . . 2 . 3 . . 4 10 1 Hackware 10 | . . . 1 3 . . . . . 1 2 . . . . . 3 . Protection 37 | . . 3 . 7 5 . . 3 . 3 8 1 3 . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 194 | 2 2 7 11 35 9 2 3 9 . . 29 4 7 . 4 13 43 14 Energy Gun 51 | . . 2 8 12 3 . 1 . . . . . 3 . 1 7 11 3 Energy Cannon 59 | . . . 3 7 3 . 2 7 . . 12 2 3 . 2 3 13 2 Ballistic Gun 21 | 2 2 5 . 5 . . . . . . . . . . . . 7 . Ballistic Cannon 24 | . . . . 1 3 . . 1 . . 10 2 1 . . 1 4 1 Launcher 6 | . . . . . . 1 . . . . 3 . . . . 1 1 . Special Weapon 9 | . . . . . . . . . . . . . . . 1 . 2 6 Impact Weapon 19 | . . . . 10 . 1 . 1 . . 4 . . . . 1 2 . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 2 1 1 1 1 . . 1 . . . 1 6 3 . Parts Lost 127 | . . . 4 3 9 . . 2 . 1 10 . 8 1 . 7 80 2 Power 15 | . . . . . . . . . . . 2 . . . . 1 12 . Propulsion 33 | . . . 3 . 3 . . . . . 3 . 2 . . 1 20 1 Utility 45 | . . . 1 2 5 . . 1 . 1 4 . 3 1 . 3 23 1 Weapon 34 | . . . . 1 1 . . 1 . . 1 . 3 . . 2 25 . Highest Loss Streak 11 | . . . 2 1 8 . . 1 . 1 5 . 5 1 . 2 11 1 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . . 2 . Average Slot Usage (%) 92 | . 100 99 99 96 97 100 98 98 100 99 90 88 86 87 87 90 81 79 Engine 3 | . 14 11 5 2 6 4 . 4 . . 2 . . . . . . 3 Core 2 | . . . 3 4 . 2 6 . . . 4 10 7 5 5 2 1 . Reactor 2 | . . . . . . . . . 6 6 2 . 2 5 5 7 5 2 Treads 7 | . . . . . 10 23 24 2 . . 11 17 15 15 17 12 6 . Leg 6 | . . . . . 9 . . 22 26 26 6 . . . . 4 6 . Wheel 5 | . 28 21 26 20 2 . . . . . 1 . . . . . 1 . Device 18 | . 14 . 15 16 13 21 20 19 20 14 17 20 23 28 29 30 16 18 Storage 7 | . 14 11 11 7 7 7 6 6 6 8 5 9 7 5 5 6 8 5 Processor 8 | . . 11 1 7 15 8 13 13 20 13 5 . 5 5 5 9 11 18 Hackware 2 | . . . 5 9 . . . . . 2 5 . . . . . . 4 Protection 3 | . . 10 2 3 6 7 6 5 . 6 3 8 1 . . . 1 . Energy Gun 4 | . . 2 13 14 5 . . . . . . . 7 5 4 6 3 1 Energy Cannon 8 | . . . 7 1 8 11 9 19 20 20 10 12 7 11 10 8 4 3 Ballistic Gun 2 | . 28 30 5 2 . . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . 1 5 7 4 . . . 5 3 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 14 28 39 44 113 119 117 117 122 121 133 146 148 144 141 139 157 170 43 Greatest Support 175 | 20 20 26 30 38 60 60 80 80 80 80 168 168 163 168 168 175 161 38 Greatest Overweight (x) 9 | . 1 2 2 3 6 1 1 2 1 1 8 . . 1 . 1 9 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 11 15 15 20 25 25 25 25 25 25 24 25 25 25 25 25 20 5 Most Carried 25 | 4 15 15 15 25 25 25 24 25 25 25 25 25 25 25 25 25 25 5 Average Carried 21 | 1 9 14 14 19 24 24 23 24 25 24 24 23 24 24 24 24 16 4 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 15 15 15 24 25 25 24 25 25 25 25 25 25 25 25 22 5 4 Class Distribution -------------------- 27% | Scavenger-Gunner 20% | Scavenger-Skirmisher 12% | Scavenger-Tank 7% | Hacker-Skirmisher 5% | Scavenger-Mutant 4% | Gunner 3% | Hacker-Tank 3% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Hacker-Skirmisher | -5/Factory Tank | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Scout | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Matter Collected 12324 | 162 272 836 409 1437 962 8 . 520 . 251 2717 373 469 110 . 985 2200 613 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 28303 | 109 334 1125 1731 2497 2140 54 49 1498 . 460 5359 589 1979 316 . 3506 6376 181 Parts 1214 | 4 26 79 85 86 91 6 2 62 . 17 217 17 78 8 . 131 290 15 Haulers Intercepted 13 | . 2 1 5 2 . . . . . 1 1 . . . . 1 . . Recyclers Shooed 20 | . 2 1 . 1 . . . . . . 7 . 1 . . 1 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 6 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 366 | . 4 23 21 38 36 1 2 28 . 8 68 4 28 4 . 42 57 2 Melee 8 | . . . . 4 1 . . . . . 2 . . . . . 1 . Guns 106 | . 4 23 13 22 7 . . . . . . . 12 . . 11 14 . Cannons 206 | . . . 6 5 28 1 2 26 . 8 53 3 14 3 . 24 31 2 AOE 20 | . . . . . . . . . . . 12 . 1 . . 1 6 . Classes Destroyed 23 | 2 5 4 1 4 2 . . 2 . . 1 . . 1 . . 1 . Worker 41 | . 2 2 5 8 . . . . . . 5 . 6 . . 5 8 . Builder 40 | . . 3 3 8 . 1 . . . . 9 . 2 . . 5 9 . Tunneler 5 | 2 . . 2 1 . . . . . . . . . . . . . . Hauler 13 | . 2 1 5 2 . . . . . 1 1 . . . . 1 . . Recycler 49 | 1 1 2 1 5 . . . . . . 16 . 1 . . 4 18 . Mechanic 3 | . . 1 . 1 . . . . . . . . . . . . 1 . Operator 4 | . . 1 1 1 . . . . . . . . . . . . 1 . Watcher 32 | . 2 2 4 3 . . . . . . 5 . 2 . . 6 8 . Swarmer 61 | . 3 7 . 1 9 . 2 7 . 4 11 . . . . 9 8 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . Saboteur 2 | . . . . . 2 . . . . . . . . . . . . . Grunt 147 | . 1 11 14 16 16 . . 11 . 2 24 1 16 . . 15 20 . Brawler 12 | . . . . 3 1 . . . . . 1 . 4 . . 1 1 1 Duelist 5 | . . . . 2 . . . . . . 2 1 . . . . . . Protector 3 | . . . . . . . . . . . 1 1 1 . . . . . Sentry 28 | . . 5 5 3 4 . . 3 . . 2 1 . 1 . 2 2 . Specialist 7 | . . . . 4 2 . . . . 1 . . . . . . . . Hunter 40 | . . . 2 3 1 1 . . . 1 16 . 3 . . 5 8 . Programmer 55 | . . . . 6 . . . 3 . . 11 . 4 2 . 10 17 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . 1 . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 3 8 7 10 5 7 1 2 5 . 4 9 1 12 1 . 8 11 2 Combat Bots Only 8 | . 4 6 4 3 7 1 2 5 . 4 8 1 6 1 . 5 7 2 Max Kills in Single Turn 6 | 1 1 2 2 2 2 1 2 1 . 1 4 1 2 1 . 2 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 . 1 . . 1 2 . Melee 1 | . . . . 1 1 . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Hostile Shots Fired 3069 | . 17 98 113 207 223 16 4 176 . 49 549 12 181 22 . 316 1064 22 Missed 953 | . 5 33 22 69 80 4 3 61 . 11 143 2 38 8 . 102 359 13 Damage Taken 27834 | . 85 541 1066 1608 1349 151 12 1306 . 506 4912 160 2286 271 . 2148 11208 225 Core 2804 | . 8 62 215 284 150 25 . 106 . 33 367 . 73 . . 174 1258 49 Absorbed by Shields 2251 | . . . . . . . . . . . 516 . . . . 1014 649 72 Ignored by Resistances 9297 | . 26 165 306 476 404 44 3 379 . 141 1732 45 621 73 . 909 3897 76 Regen/Repaired (Parts) 850 | . . 74 . 139 . . . . . . 637 . . . . . . . Core Remaining (%) 74 | 100 96 84 60 . . 34 . . . 83 . . . . 56 84 . . Volleys Fired 1092 | 9 21 50 73 105 95 5 2 85 . 20 166 19 82 10 5 119 192 34 Largest 4 | 2 2 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 4 2 Hottest 307 | 40 40 106 206 220 260 223 200 260 . 260 260 237 269 269 269 269 307 193 Shots Fired 2952 | 18 42 150 212 283 261 14 5 248 . 60 483 57 241 30 15 349 443 41 Gun 1204 | 18 42 150 137 227 87 . . . . . . . 124 10 5 173 226 5 Cannon 1702 | . . . 75 56 174 14 5 248 . 60 475 57 117 20 10 174 207 10 Launcher 19 | . . . . . . . . . . . 8 . . . . 2 9 . Special 27 | . . . . . . . . . . . . . . . . . 1 26 Kinetic 723 | 18 42 137 30 59 77 5 1 . . . 186 17 24 . . . 127 . Thermal 2035 | . . 11 182 224 184 9 4 248 . 60 289 40 217 30 15 347 161 14 Explosive 19 | . . . . . . . . . . . 8 . . . . 2 9 . Electromagnetic 148 | . . 2 . . . . . . . . . . . . . . 145 1 Robot Hit Streak 50 | 13 17 33 36 26 23 2 3 34 . 25 21 13 39 25 . 50 40 25 Robot Miss Streak 5 | 1 3 3 2 4 5 2 . 3 . 2 3 2 3 1 . 2 2 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . Secondary Targets 5 | . . 3 . 1 . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 2010 | 15 30 90 145 240 158 2 1 114 . 39 269 34 173 28 . 278 366 28 Core Hits 980 | 4 17 47 61 166 73 2 2 47 . 12 163 15 73 5 . 109 181 3 Critical Kills 15 | . . . 2 1 . . . 2 . . 1 2 2 1 . 2 2 . Critical Parts Destroyed 31 | . . . 1 8 . . . . . . 1 3 7 . . 7 4 . Critical Strikes 121 | . . 1 11 12 9 . . 2 . . 11 6 21 2 . 17 29 . Burn 39 | . . 1 8 1 7 . . . . . . . 11 1 . 8 2 . Meltdown 10 | . . . 1 1 . . . 2 . . 1 1 1 1 . 2 . . Destroy 29 | . . . 2 1 . . . . . . . 5 9 . . 7 5 . Blast 18 | . . . . 2 2 . . . . . 9 . . . . . 5 . Corrupt 15 | . . . . . . . . . . . . . . . . . 15 . Smash 9 | . . . . 7 . . . . . . 1 . . . . . 1 . Sever 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 89 | . . . . 46 . 1 1 2 . . 10 . . . . . 28 1 Thermal 6 | . . . . . . . . . . . . . . . . . 6 . Impact 62 | . . . . 46 . 1 1 2 . . 10 . . . . . 2 . Slashing 21 | . . . . . . . . . . . . . . . . . 20 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 10 . . . . . . 1 . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 66673 | 169 408 1649 2883 6359 5026 92 56 4218 . 1663 12633 929 5592 925 . 8990 14823 258 Guns 19543 | 169 408 1649 1976 3909 1013 . . . . . . . 2410 242 . 3832 3883 52 Cannons 38952 | . . . 907 854 4013 92 56 4218 . 1663 10592 929 2723 683 . 4641 7375 206 Explosions 5437 | . . . . . . . . . . . 1819 . 459 . . 517 2642 . Melee 2741 | . . . . 1596 . . . . . . 222 . . . . . 923 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 11760 | 169 408 1453 449 927 992 31 . . . . 3360 181 493 . . . 3297 . Thermal 44640 | . . 173 2434 3836 4034 61 56 4218 . 1663 7232 748 4788 925 . 8604 5610 258 Explosive 4842 | . . . . . . . . . . . 1819 . 311 . . 386 2326 . Electromagnetic 2690 | . . 23 . . . . . . . . . . . . . . 2667 . Impact 1937 | . . . . 1596 . . . . . . 222 . . . . . 119 . Slashing 804 | . . . . . . . . . . . . . . . . . 804 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . 2 4 4 . . . . 5 5 3 . . 1 37 39 Average Corruption 10 | . . . . 1 3 4 . . . . 2 2 2 . . 1 21 38 Corruption Purged 22 | . . . . 4 . . . . . . 5 5 3 . . 1 4 . Corruption Blocked 1 | . . . . . . . . 1 . . . . . . . . . . Effects 267 | . . . . 4 45 5 . . . . 36 3 2 . . 1 128 43 Message Errors 64 | . . . . . 16 2 . . . . 5 . . . . . 30 11 Matter Fused 52 | . . . . . 11 1 . . . . 11 1 1 . . . 20 7 Heat Flow Errors 20 | . . . . 1 4 . . . . . 2 1 . . . . 8 4 Energy Discharges 24 | . . . . 1 2 2 . . . . 5 1 . . . . 10 3 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . 2 Parts Fused 5 | . . . . . . . . . . . . . . . . . 4 1 Data Loss (minor) 28 | . . . . 2 6 . . . . . 6 . 1 . . . 10 3 Data Loss (major) 13 | . . . . . . . . . . . 2 . . . . . 8 3 Misfires 11 | . . . . . 5 . . . . . 1 . . . . . 3 2 Alerts 3 | . . . . . . . . . . . 1 . . . . . 1 1 Misdirections 20 | . . . . . . . . . . . . . . . . . 16 4 Weapon Failures 24 | . . . . . 1 . . . . . 2 . . . . 1 18 2 Overload Shots 311 | . . . . 8 65 5 1 32 . 19 109 . . . . . 72 . Effects 20 | . . . . . 7 . . 3 . 2 7 . . . . . 1 . Energy Bleed 5 | . . . . . 1 . . 2 . . 1 . . . . . 1 . Heat Surge 9 | . . . . . 3 . . 1 . 2 3 . . . . . . . Short Circuit 6 | . . . . . 3 . . . . . 3 . . . . . . . Overflow Damage 3235 | . . . 11 802 70 . . 134 . 29 890 . 156 77 . 108 958 . Projectiles 1733 | . . . 11 11 70 . . 134 . 29 621 . 82 77 . 108 590 . Explosions 358 | . . . . . . . . . . . 102 . 74 . . . 182 . Melee 1144 | . . . . 791 . . . . . . 167 . . . . . 186 . Knockbacks 52 | . . . . 6 2 . . . . . 38 1 1 . . . 4 . Impact 5 | . . . . 4 . . . . . . 1 . . . . . . . Kinetic 45 | . . . . 2 2 . . . . . 35 1 1 . . . 4 . Secondary 2 | . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 673 | . . . . . 64 . . 32 . . 175 . 51 . . 36 315 . Shots 14 | . . . . . 1 . . 1 . . 4 . 1 . . 2 5 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . . 301 336 235 545 319 433 206 . 269 378 111 378 303 162 342 347 160 Average Temperature 80 | . . 47 104 67 82 121 159 71 . 79 99 71 61 93 75 64 85 67 Received Heat Transfer 5966 | . 12 204 675 393 561 . . 282 . 18 716 36 939 60 . 296 1765 9 Effects 21 | . . . . . 2 3 1 . . . 4 . 2 . . 3 6 . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . . . . 2 1 . Interference 12 | . . . . . . 3 . . . . 3 . 2 . . 1 3 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 5 . Parts Fried 42 | . . . . 14 . . . . . . 6 . . . . . 22 . Impact Corruptions 29 | . . . . 22 . . . . . . 6 . . . . . 1 . Robots Melted 19 | . . . 2 3 1 . . 2 . . 1 1 1 1 . 6 . 1 Combat Hostiles 17 | . . . 2 3 . . . 2 . . 1 1 1 1 . 6 . . Parts Melted 145 | . . 1 13 14 7 . . 11 . . 10 4 18 7 . 46 14 . Heat Transferred 57591 | . . 444 5254 7088 5889 50 74 4140 . 1651 7032 795 6307 1227 . 12150 5261 229 Parts Sabotaged 8 | . . . . . 7 . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 1 3 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Peak Influence 2106 | 15 179 459 557 373 1878 912 427 2106 958 777 764 230 799 . . 674 1319 734 Initial 958 | . 8 64 142 168 216 854 384 270 958 590 348 146 70 . . . 297 554 Average 553 | 4 123 183 344 221 972 862 390 1157 958 671 463 137 407 . . 281 759 582 Maximum Alert Level 5 | . . 2 2 1 5 3 2 5 3 3 3 1 3 . . 2 4 3 Low Security (%) 18 | 100 100 61 4 41 . . . . . . 2 93 12 . . 50 . . Level 1 26 | . . 32 69 58 10 . 85 9 . . 33 6 35 . . 14 15 . Level 2 28 | . . 6 26 . 18 . 14 16 . 74 60 . 43 . . 35 14 91 Level 3 17 | . . . . . 42 100 . 22 100 25 3 . 8 . . . 62 8 Level 4 5 | . . . . . 15 . . 24 . . . . . . . . 7 . Level 5 4 | . . . . . 12 . . 26 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 101 | . 1 8 5 22 . 1 . . . 2 22 . 5 . . 15 19 1 Investigation 35 | . 1 5 4 9 . 1 . . . . 8 . . . . 5 2 . Extermination 23 | . . . . 4 . . . . . . 6 . 2 . . 4 6 1 Reinforcement 27 | . . 3 1 5 . . . . . 2 3 . 1 . . 5 7 . Assault 9 | . . . . 1 . . . . . . 1 . 2 . . 1 4 . Garrison 7 | . . . . 3 . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . 1 . . . . . . 2 . 1 . . 3 2 . Haulers Reinforced 4 | . . . . 2 . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Distress Signals 9 | . . 1 . . . . . . . . 1 . . . . 2 5 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . . . . . . . . . 1 1 Times Spotted 546 | . 7 35 29 56 38 2 2 33 . 12 79 9 34 4 . 63 130 13 Peak Tracking Total 14 | . 4 9 4 5 7 2 2 4 . 4 9 1 6 1 . 7 14 6 Tactical Retreats 35 | . . 2 2 2 2 . . 1 . . . 2 2 . . 3 18 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Traps Triggered 26 | . . 1 . 4 7 . . 5 . 2 2 . . . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Machines Disabled 57 | . . 1 3 4 7 . . 12 . . 14 . 6 . . 5 4 1 Max in Single Turn 2 | . . 1 1 1 2 . . 2 . . 2 . 2 . . 1 1 1 Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Relay 10 | . . . . . 5 . . 5 . . . . . . . . . . Phase Generator 2 | . . . . . 1 . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Machines Accessed 78 | . 5 11 8 18 2 1 1 1 1 . 16 . . . . 8 5 1 Terminals 37 | . 4 8 5 4 2 1 . 1 1 . 6 . . . . 2 2 1 Fabricators 12 | . . . . 4 . . . . . . 3 . . . . 3 2 . Repair Stations 7 | . . 1 . 3 . . . . . . 2 . . . . 1 . . Recycling Units 9 | . 1 . 2 2 . . . . . . 2 . . . . 1 1 . Scanalyzers 9 | . . 2 1 3 . . . . . . 2 . . . . 1 . . Garrison Access 4 | . . . . 2 . . 1 . . . 1 . . . . . . . Total Hacks 285 | . 19 46 39 60 5 2 2 3 1 . 73 . . . . 23 11 1 Successful 180 | . 10 30 27 46 2 . 1 1 1 . 45 . . . . 15 2 . Failed 103 | . 9 15 11 14 3 2 1 2 . . 28 . . . . 8 9 1 Catastrophic 15 | . 1 1 . 1 1 . . 1 . . 5 . . . . 1 3 1 Database Lockouts 2 | . . 1 1 . . . . . . . . . . . . . . . Manual 134 | . 19 24 26 19 3 . . . . . 29 . . . 1 5 7 1 Terminals 137 | . 17 28 28 14 5 2 . 3 1 . 25 . . . . 6 7 1 Fabricators 33 | . . . . 7 . . . . . . 14 . . . . 9 3 . Repair Stations 37 | . . 7 . 12 . . . . . . 16 . . . . 2 . . Recycling Units 22 | . 2 . 7 4 . . . . . . 6 . . . . 2 1 . Scanalyzers 50 | . . 11 4 21 . . . . . . 10 . . . . 4 . . Garrison Access 6 | . . . . 2 . . 2 . . . 2 . . . . . . . Terminal Hacks 41 | . 6 7 13 3 2 . . 1 1 . 7 . . . . 1 . . Record 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Robot Analysis 9 | . 3 1 2 1 . . . . . . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . . . . . . Unreport Threat 4 | . . 2 1 . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . Dispatch Records 4 | . . 1 2 . . . . . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . 6 . . . . . . 9 . . . . 5 1 . Network Status 5 | . . . . 2 . . . . . . 2 . . . . 1 . . Load Schematic 8 | . . . . 1 . . . . . . 4 . . . . 3 . . Build 8 | . . . . 3 . . . . . . 3 . . . . 1 1 . Repair Station Hacks 30 | . . 6 . 10 . . . . . . 14 . . . . . . . Scan Component 16 | . . 3 . 5 . . . . . . 8 . . . . . . . Repair 14 | . . 3 . 5 . . . . . . 6 . . . . . . . Recycling Unit Hacks 7 | . . . 4 1 . . . . . . 1 . . . . 1 . . Process 1 | . . . 1 . . . . . . . . . . . . . . . Report Inventory 5 | . . . 2 1 . . . . . . 1 . . . . 1 . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 39 | . . 9 2 18 . . . . . . 6 . . . . 4 . . Insert Component 20 | . . 5 1 8 . . . . . . 4 . . . . 2 . . Analyze 19 | . . 4 1 10 . . . . . . 2 . . . . 2 . . Garrison Access Hacks 3 | . . . . 2 . . 1 . . . . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 4 8 8 6 . . . . . . 8 . . . . 4 1 . Terminals 24 | . 3 6 5 1 . . . . . . 6 . . . . 2 1 . Track 1 | . . . 1 . . . . . . . . . . . . . . . Botnet 23 | . 3 6 4 1 . . . . . . 6 . . . . 2 1 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 2 . . . . . . 1 . . . . 1 . . Reject 7 | . 1 . 2 2 . . . . . . 1 . . . . 1 . . Scanalyzers 7 | . . 2 1 3 . . . . . . 1 . . . . . . . Extract 7 | . . 2 1 3 . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 4 11 8 16 2 1 1 1 . . 16 . . . . 7 5 1 Full Trace Events 30 | . 3 3 3 5 . 1 . 1 . . 7 . . . . 5 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . Robots Built 14 | . . . . 6 . . . . . . 6 . . . . 2 . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . Time 716 | . . . . 184 . . . . . . 380 . . . . 152 . . Total Robot Build Rating 64 | . . . . 24 . . . . . . 30 . . . . 10 . . Part Schematics Acquired 35 | . . 10 2 17 . . . . . . 5 . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . 9 . Parts Repaired 14 | . . 3 . 5 . . . . . . 6 . . . . . . . Time 541 | . . 90 . 124 . . . . . . 327 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 140 | . . . 140 . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 18 | . . 4 1 8 . . . . . . 3 . . . . 2 . . Part Schematics Acquired 15 | . . 3 1 8 . . . . . . 2 . . . . 1 . . Parts Damaged 2 | . . . . 1 . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 44 | . . . . 1 22 . . 21 . . . . . . . . . . Machine Destruction 40 | . . . . 1 22 . . 17 . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . 11 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Total Allies 27 | . . . . 6 . . . 2 . . 6 . . . . 2 . 11 Largest Group 11 | . . . . 6 . . . 2 2 2 2 . . . . 2 . 11 Highest-Rated Group 635 | . . . . 150 . . . 124 124 124 82 . . . . 82 . 635 Highest-Rated Ally 68 | . . . . 30 . . . 62 62 62 41 . . . . 41 . 68 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 127 | . . . . 38 . . . 13 . 10 29 . . . . 14 . 23 Total Damage 4977 | . . . . 800 . . . 489 . 431 1079 . . . . 550 . 1628 Kills 32 | . . . . 8 . . . 6 . 1 6 . . . . 3 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Robot Analysis Total 9 | . 3 1 2 1 . . . . . . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Turns Passed 25023 | 78 379 854 956 3175 2514 361 229 2465 44 368 4667 582 907 1560 427 2315 2469 673 Spaces Moved 12807 | 46 320 534 584 2131 835 136 82 1005 23 120 2048 232 352 932 250 983 1384 810 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 5165 | . . . . . 417 136 82 80 . . 1582 232 352 932 250 812 290 . Legs 2050 | . . . . . 275 . . 925 23 120 320 . . . . 171 216 . Wheels 4008 | 44 320 534 584 2131 143 . . . . . 146 . . . . . 106 . Hover 215 | . . . . . . . . . . . . . . . . . 215 . Flight 1367 | . . . . . . . . . . . . . . . . . 557 810 Fastest Speed 29 | 50 80 95 95 95 131 240 240 192 192 187 111 160 160 160 160 120 34 29 Average Speed 140 | 78 87 98 95 108 247 240 240 200 192 188 164 160 160 161 160 158 98 35 Slowest Speed 560 | 80 95 130 110 131 560 240 240 320 192 190 330 160 160 240 160 240 470 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . 9 3 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 3 54 42 45 46 94 5 3 98 1 84 43 92 10 93 24 26 40 25 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 2 . . . . Known Exits Taken 10 | . 1 . 1 1 . 1 1 . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . 1 . . . . Scrap Searched 4 | . . . . . . . . . . . . . . 4 . . . . Spaces Dug 126 | . . . . 21 7 6 3 1 . 2 62 . 1 . 11 2 8 2 Terrain Destroyed 875 | . . . . 28 93 8 3 75 . 10 244 24 145 1 11 54 173 6 Melee 31 | . . . . 18 . 1 1 1 . . 6 . . . . . 4 . Projectile 321 | . . . . 10 15 7 2 5 . 10 145 24 32 1 11 28 25 6 AOE 522 | . . . . . 78 . . 69 . . 93 . 112 . . 26 144 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Gar Fac DSF Fac Was Fac Upp Upp Fac Res Arm Total 17435 | 71 380 758 834 2655 1094 159 108 1268 23 228 2967 405 512 965 268 1478 2073 1189 Wait 1577 | . 12 98 76 164 22 7 14 72 . 4 433 109 7 1 . 215 106 237 Move 12771 | 45 319 533 583 2131 834 135 82 1003 22 119 2048 231 351 931 249 982 1368 805 Hop 8 | . . . . . . . . . . . . . . . . . 6 2 Pick Up 666 | 10 18 30 39 74 47 3 2 33 . 30 118 15 24 7 5 53 133 25 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 439 | 7 3 20 22 37 29 1 3 15 . 9 59 8 18 2 3 34 140 29 Detach 36 | . . . . . . . . . . . 2 2 . . . 3 17 12 Swap 254 | . 1 2 8 51 14 5 2 23 1 7 51 6 16 8 1 31 22 5 Drop 441 | . 6 25 33 47 30 2 2 28 . 29 80 14 14 6 5 41 58 21 Fire 1092 | 9 21 50 73 105 95 5 2 85 . 20 166 19 82 10 5 119 192 34 Melee 89 | . . . . 46 . 1 1 2 . . 10 . . . . . 28 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . 23 . . 7 . 10 . . . . . . 3 18 Rewire 1 | . . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Identified exit to Materials 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 653 | -9/Materials | Central database locked down 1018 | -9/Materials | Repaired Wheel 1052 | -9/Materials | Repaired Wheel 1091 | -9/Materials | Repaired Imp. Light Armor Plating 1124 | -9/Materials | Discovered new exit (range 15) 1312 | -9/Materials | Entered another Materials area 1312 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -8/Materials | Central database locked down 2218 | -8/Materials | Discovered new exit (range 16) 2236 | -8/Materials | Identified exit to Factory 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Utility x2 2568 | -7/Factory | Build established: Scavenger-Skirmisher 2666 | -7/Factory | Fabricated B-48 Gladiator? 2715 | -7/Factory | Fabricated L-41 Fighter (x3) 2729 | -7/Factory | Discovered new exit (range 5) 2763 | -7/Factory | Identified exit to Factory 3458 | -7/Factory | Repaired Cooling System 3472 | -7/Factory | Cargo convoy interrupted 3544 | -7/Factory | Discovered new exit (range 7) 3572 | -7/Factory | Garrison activated, responded to threat 3828 | -7/Factory | Repaired Imp. Sensor Array 3850 | -7/Factory | Repaired Great Maul 4278 | -7/Factory | Build established: Hacker-Tank 5139 | -7/Factory | Repaired Structural Scanner 5192 | -7/Factory | Repaired Imp. Cooling System? 5332 | -7/Factory | Build established: Scavenger-Skirmisher 5443 | -7/Factory | Identified exit to Garrison 5443 | -7/Factory | Entered Garrison 5497 | -7/Garrison | Triggered checkpoint 5517 | -7/Garrison | Garrison Relay disabled 5728 | -7/Garrison | Destroyed 7 combat bots 5738 | -7/Garrison | Lost 8 parts (3n4u1w) 5781 | -7/Garrison | Triggered checkpoint 5831 | -7/Garrison | Triggered checkpoint 5836 | -7/Garrison | Core integrity fell below 50% 5836 | -7/Garrison | Triggered checkpoint 5957 | -7/Garrison | Phase Generator disabled 5968 | -7/Garrison | Spotted B-75 Beast 5998 | -7/Garrison | Build established: Scavenger-Gunner 6165 | -7/Garrison | Triggered checkpoint 6232 | -7/Garrison | Garrison Relay disabled 6514 | -7/Garrison | Discovered new exit (range 8) 6560 | -7/Garrison | Identified exit to Factory 6813 | -7/Garrison | Triggered checkpoint 6941 | -7/Garrison | Garrison Relay disabled 6975 | -7/Garrison | Discovered exit to Factory (range 11) 7228 | -7/Garrison | Destroyed B-75 Beast 7362 | -7/Garrison | Discovered exit to Factory (range 12) 7389 | -7/Garrison | Triggered checkpoint 7431 | -7/Garrison | Garrison Relay disabled 7623 | -7/Garrison | Garrison Relay disabled 7957 | -7/Garrison | Entered Factory 8281 | -7/Factory | Discovered exit to Factory (range 4) 8318 | -7/Factory | Entered another Factory area 8318 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8473 | -6/Factory | Build established: Scavenger-Assassin 8547 | -6/Factory | Identified exit to Garrison 8547 | -6/Factory | Entered Garrison 8587 | -6/Garrison | Triggered checkpoint 8644 | -6/Garrison | Garrison Relay disabled 8762 | -6/Garrison | Spotted Striker 8764 | -6/Garrison | Spotted Striker 8769 | -6/Garrison | Destroyed Striker 8779 | -6/Garrison | Destroyed Striker 8863 | -6/Garrison | Build established: Scavenger-Tank 8919 | -6/Garrison | Triggered checkpoint 9148 | -6/Garrison | Discovered new exit (range 12) 9232 | -6/Garrison | Identified exit to Factory 9283 | -6/Garrison | Triggered checkpoint 9373 | -6/Garrison | Garrison Relay disabled 9711 | -6/Garrison | Found embedded Infiltrators 9717 | -6/Garrison | Triggered checkpoint 9755 | -6/Garrison | Garrison Relay disabled 9780 | -6/Garrison | Garrison Relay disabled 9894 | -6/Garrison | Discovered exit to Factory (range 13) 9993 | -6/Garrison | Triggered checkpoint 10095 | -6/Garrison | Triggered checkpoint 10155 | -6/Garrison | Triggered checkpoint 10183 | -6/Garrison | Garrison Relay disabled 10320 | -6/Garrison | Discovered exit to Factory (range 15) 10357 | -6/Garrison | Phase Generator disabled 10831 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10945 | -6/Garrison | Build established: Scavenger-Gunner 11012 | -6/Garrison | Entered Factory 11012 | -6/Factory | Accompanied by 2 allies 11032 | -6/Factory | Identified exit to DSF 11056 | -6/Factory | Entered DSF 11056 | -6/DSF | Accompanied by 2 allies 11112 | -6/DSF | Additional patrols routed to DSF 11378 | -6/DSF | Discovered new exit (range 15) 11416 | -6/DSF | Sterilization system engaged 11422 | -6/DSF | Identified exit to Factory 11424 | -6/DSF | Entered Factory 11424 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11512 | -5/Factory | Repaired Huge Storage Unit 11669 | -5/Factory | Repaired Phase Cannon 11710 | -5/Factory | Build established: Hacker-Skirmisher 11720 | -5/Factory | Repaired Phase Cannon 11795 | -5/Factory | Repaired Lgt. Quantum Reactor 11884 | -5/Factory | Repaired Broken Cld. Particle Cannon 12235 | -5/Factory | Fabricated H-66 Slayer? 12422 | -5/Factory | Lost 5 parts (1p2n2u) 12435 | -5/Factory | Fabricated H-66 Slayer? 12624 | -5/Factory | First assault squad dispatched 12904 | -5/Factory | Lost 3 parts (1p1n1w) 13159 | -5/Factory | Build established: Scavenger-Tank 13498 | -5/Factory | Build established: Scavenger-Skirmisher 13648 | -5/Factory | Discovered new exit (range 12) 13720 | -5/Factory | Identified exit to Upper Caves 13855 | -5/Factory | Destroyed 8 combat bots 14063 | -5/Factory | Discovered new exit (range 5) 14128 | -5/Factory | Identified exit to Factory 14517 | -5/Factory | Discovered exit to Factory (range 7) 14851 | -5/Factory | Repaired Broken Hvy. Treads 15282 | -5/Factory | Fabricated H-66 Slayer? 15316 | -5/Factory | Build established: Hacker-Skirmisher 15734 | -5/Factory | Garrison activated, responded to threat 15848 | -5/Factory | Crushed by falling debris 15947 | -5/Factory | Garrison activated, responded to threat 16091 | -5/Factory | Sucked down chute 16091 | -5/Factory | Entered Waste 16091 | -5/Waste | The area was eerily silent 16496 | -5/Waste | Build established: Tank 16611 | -5/Waste | Discovered new exit (range 12) 16673 | -5/Waste | Entered Factory 17273 | -5/Factory | First assault squad dispatched 17465 | -5/Factory | Lost 5 parts (2n3w) 17543 | -5/Factory | Discovered exit to Upper Caves (range 17) 17580 | -5/Factory | Entered Upper Caves 17586 | -5/Upper Caves | Met a Warlord Commander 17587 | -5/Upper Caves | Learned location of Warlord (-4) 17588 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17596 | -5/Upper Caves | Found Encrypted Comm Array 17704 | -5/Upper Caves | Learned Factory security intel 17971 | -5/Upper Caves | Build established: Scavenger-Gunner 18092 | -5/Upper Caves | Spotted B-75 Beast 18108 | -5/Upper Caves | Destroyed B-75 Beast 18244 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18304 | -5/Upper Caves | Learned Factory stockpile data 19127 | -5/Upper Caves | Discovered new exit (range 9) 19140 | -5/Upper Caves | Entered another Upper Caves area 19278 | -5/Upper Caves | Discovered exit to Factory (range 15) 19419 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19432 | -5/Upper Caves | Found Prototype Special Weapon 19433 | -5/Upper Caves | Identified Molecular Deconstructor 19567 | -5/Upper Caves | Entered Factory 19567 | -4/Factory | Evolved 2 slots: Utility x2 19738 | -4/Factory | Discovered new exit (range 5) 19744 | -4/Factory | Identified exit to Upper Caves 19866 | -4/Factory | Build established: Scavenger-Skirmisher 20375 | -4/Factory | Build established: Skirmisher 20753 | -4/Factory | Fabricated H-66 Slayer (x2) 21317 | -4/Factory | First assault squad dispatched 21724 | -4/Factory | Discovered new exit (range 12) 21802 | -4/Factory | Build established: Scavenger-Skirmisher 21821 | -4/Factory | Identified exit to Research 21882 | -4/Factory | Entered Research 21882 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22027 | -3/Research | Fabricated Biometal Heavy Treads (x1) 22528 | -3/Research | Lost 3 parts (1p1n1w) 22598 | -3/Research | System corruption reached 10% 22629 | -3/Research | Lost 5 parts (3u2w) 22637 | -3/Research | Destroyed 7 combat bots 22716 | -3/Research | Found Prototype Device 22717 | -3/Research | Identified Active Sensor Suite 22776 | -3/Research | Lost 8 parts (1p4n2u1w) 22835 | -3/Research | Lost 3 parts (1u2w) 23034 | -3/Research | Lost 9 parts (1p4n4w) 23132 | -3/Research | First assault squad dispatched 23221 | -3/Research | Spotted B-86 Titan 23675 | -3/Research | System corruption reached 30% 23736 | -3/Research | Lost 11 parts (4p4n1u2w) 23745 | -3/Research | Core integrity fell below 50% 23788 | -3/Research | Lost 11 parts (2n6u3w) 23903 | -3/Research | Lost 6 parts (1p3n2u) 24052 | -3/Research | Core integrity fell below 20% 24060 | -3/Research | Spotted B-86 Titan 24156 | -3/Research | Lost 8 parts (1p5u2w) 24350 | -3/Research | Discovered new exit (range 3) 24351 | -3/Research | Identified exit to Armory 24351 | -3/Research | Entered Armory 24972 | -3/Armory | Lost 5 allies 25024 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 25005_ Slug penetrates Archangel 8a. 25005_ Archangel 8a destroyed. 25006_ Field strength at 35. 25007_ Field strength at 30. 25008_ Field strength at 25. 25009_ Slug penetrates Archangel 8b. 25009_ Slug penetrates Wall. 25009_ Field strength at 20. 25009_ Slug penetrates Archangel 8b. 25009_ Archangel 8b destroyed. 25009_ Slug penetrates Wall. 25010_ Field strength at 15. 25011_ Field strength at 10. 25012_ Field strength at 5. 25013_ Stasis field depleted. 25013_ Slug penetrates Wall. 25013_ Adv. Reaction Control System destroyed. 25016_ System corrupted: Matter fused (-7). 25016_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##########+############ | | ???????????????????????????# ## | | ???????????????????????????# + | | ???????????????????????????# ## | | ??????????????????######???# ## | | ??????????????????# #######+#### | | ?????? ### | | ??????? w # | | ??????????" ""##### # | | ??????????????????# ##Y###################+### | | ??????????????????####??# #??????# | | ??????????????????????### !!!!!! #??????# !!!!!! | | ??????????????????????# ;@ !!!!!! #??????# !!!!!! | | ??????????????????????### #??????# | | ????????????????????????###########??????######### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 80 Energy Generation 45 Energy Capacity 1300 Matter Stores 540 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 12 Corruption Block 8 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 76 Targeting Accuracy 20 Target Analysis 12 Recoil Reduction 5 Particle Charging 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Beam Rifle | -9/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Extracted Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Extracted System Restoration Module | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Extracted Power Maul | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Imp. Trap Extractor | -7/Factory | Extracted Cld. Particle Cannon | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Great Maul | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Hcp. Battery | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Extracted Datajack | -7/Factory | Extracted Powered Hammer | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Extracted Insulated Plating | -7/Factory | Extracted Hvy. Treads | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Extracted Flexi-carbon Leg | -5/Factory | Extracted Enh. Optical Array | -5/Factory | Extracted Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded H-66 Slayer | x2 | -5/Factory | Authchip H-66 Slayer | x2 | -5/Factory H-66 Slayer | x2 | -5/Factory H-66 Slayer | x2 | -4/Factory Biometal Heavy Treads | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSensorBattery Manual? 0 Play Time 06:08:34 Cumulative 198.7 hours Start 2024.04.25 @ 11:10:01 End 2024.04.25 @ 17:22:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c21fd87e-9012-4d86-82f2-902075cb262d