Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 20:39:51 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (2907) 2907 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1145) 1145 TOTAL SCORE: 10227 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 309 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Improved Surge Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Gatling Laser Mass Driver Micro-nuke Launcher > --- INVENTORY -------- Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Hardened Medium Armor Plating Improved System Shield Plasma Cutter [Rating: 97] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Flail Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 . . . 6 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . 1 . . Utility 7 | . . 2 . . . 3 2 . . . . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 103 | 7 6 18 7 1 6 33 9 2 2 8 3 1 Power 10 | 1 1 1 . . 2 1 1 1 . 1 1 . Engine 5 | 1 1 1 . . 1 1 . . . . . . Core 4 | . . . . . 1 . 1 1 . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 37 | 2 1 4 2 . 3 14 4 . . 5 1 1 Treads 12 | 2 1 4 1 . 3 . . . . . . 1 Leg 1 | . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 1 . Flight 22 | . . . . . . 14 4 . . 4 . . Utility 30 | 2 2 4 2 1 1 12 3 1 . 1 1 . Device 7 | 1 1 2 1 . . 1 1 . . . . . Storage 5 | 1 1 . . . 1 2 . . . . . . Processor 5 | . . . . . . 4 1 . . . . . Hackware 10 | . . 1 . 1 . 5 . 1 . 1 1 . Protection 3 | . . 1 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 2 9 3 . . 6 1 . 2 1 . . Energy Gun 12 | . 1 6 3 . . 2 . . . . . . Energy Cannon 3 | . 1 1 . . . . 1 . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . Launcher 3 | . . . . . . 2 . . . 1 . . Special Weapon 2 | . . . . . . 1 . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . 3 1 . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . Parts Lost 55 | . . 7 10 . . 11 2 . . 21 2 2 Power 6 | . . 1 1 . . 1 . . . 3 . . Propulsion 27 | . . 3 3 . . 6 . . . 12 2 1 Utility 13 | . . 1 3 . . 3 1 . . 4 . 1 Weapon 9 | . . 2 3 . . 1 1 . . 2 . . Highest Loss Streak 13 | . . 3 4 . . 5 1 . . 13 2 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 11 | . 6 12 14 15 18 9 9 9 9 7 4 2 Power . | . . . . . . . . 1 1 . 1 . Propulsion 4 | . . 3 5 6 8 3 3 4 4 3 . 1 Utility 2 | . 1 2 4 4 3 1 1 2 2 2 1 . Weapon 3 | . 3 5 4 4 4 3 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 30 | . 1 11 1 . 1 6 . . . 2 6 2 Power 3 | . . . . . . . . . . . 3 . Propulsion 14 | . . 5 1 . 1 4 . . . 2 . 1 Utility 3 | . . 1 . . . . . . . . 2 . Weapon 8 | . 1 5 . . . 1 . . . . 1 . Tool/Special 2 | . . . . . . 1 . . . . . 1 Average Slot Usage (%) 88 | . 100 92 74 77 98 89 88 97 100 78 43 20 Engine 5 | . 14 10 . . 5 5 . . . . . . Core 1 | . . . . . 4 . 4 5 5 4 . . Treads 15 | . 28 21 12 22 22 . . . . . . . Flight 6 | . . . . . . 30 25 29 29 22 . . Device 10 | . 14 14 16 11 11 2 5 5 5 2 . . Storage 9 | . 14 11 11 11 11 6 5 5 5 5 5 . Processor 1 | . . . . . . 8 7 5 5 5 5 5 Hackware 11 | . . 4 6 . 11 24 29 32 35 28 20 14 Protection 4 | . . 7 3 11 11 . . . . . . . Energy Gun 8 | . 6 14 8 11 11 1 1 5 5 3 . . Energy Cannon 2 | . 6 4 3 . . . . . . . . . Ballistic Gun 2 | . 14 1 . . . . . . . . . . Impact Weapon 4 | . . . 7 11 11 2 . . . . . . Peak Build Rating 97 | 7 11 20 18 15 20 67 76 78 79 97 47 28 Average Rating 27 | 5 8 16 12 12 18 48 72 77 78 71 39 18 On Entrance 32 | . 7 11 18 12 15 19 65 75 78 78 23 17 Avg Prop Armor Cover (%) 2 | . . . . . . . 7 . . 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 13 35 40 40 29 56 28 28 28 29 40 26 . Greatest Support 43 | 40 40 40 40 40 43 30 31 29 29 40 28 3 Greatest Overweight (x) 8 | . . 1 8 . 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 10 10 10 10 5 Average Capacity 14 | 7 12 15 15 15 19 10 10 10 10 10 9 5 Most Carried 20 | 1 11 15 15 15 20 20 10 10 10 10 10 5 Average Carried 12 | . 6 12 14 14 18 9 9 10 10 7 5 4 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 10 5 5 Final Carried 20 | 1 10 13 15 14 20 8 10 10 10 4 5 3 Class Distribution -------------------- 47% | Mutant 16% | Hacker-Sprinter 12% | Derelict-Mutant 11% | Scavenger-Mutant 5% | Wizard-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Matter Collected 2335 | 258 357 302 126 . 70 241 317 208 40 381 35 . Remotely . | . . . . . . . . . . . . . Salvage Created 3287 | 145 533 1149 446 60 . 474 185 . . 295 . . Parts 188 | 12 30 76 14 1 . 25 5 . . 25 . . Haulers Intercepted 6 | . 2 4 . . . . . . . . . . Recyclers Shooed 6 | . 1 1 3 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 65 | . 13 22 8 . . 7 2 . . 13 . . Melee 2 | . . . 2 . . . . . . . . . Guns 35 | . 10 18 1 . . 1 . . . 5 . . Cannons 7 | . 2 3 1 . . 1 . . . . . . AOE 16 | . . 1 . . . 5 2 . . 8 . . Classes Destroyed 13 | 2 5 3 . . . 1 . . . 2 . . Worker 5 | . . 1 1 . . 1 1 . . 1 . . Builder 5 | . . 1 . . . 3 . . . 1 . . Tunneler 6 | 4 . 1 . . . 1 . . . . . . Hauler 6 | . 2 4 . . . . . . . . . . Recycler 7 | 1 . . 2 1 . 2 1 . . . . . Operator 5 | . 1 2 1 . . 1 . . . . . . Watcher 4 | . 1 2 . . . 1 . . . . . . Swarmer 19 | . 6 6 . . . 4 . . . 3 . . Cutter 6 | . . . . . . . . . . 6 . . Grunt 24 | . 7 10 4 . . 2 . . . 1 . . Sentry 10 | . . 6 4 . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . Programmer 4 | . . . . . . 1 2 . . 1 . . Best Kill Streak 7 | 3 6 7 3 1 . 6 3 . . 5 . . Combat Bots Only 6 | . 6 4 2 . . 4 2 . . 4 . . Max Kills in Single Turn 4 | 1 1 2 1 1 . 3 3 . . 4 . . Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . 1 . . . 3 2 . . 4 . . Melee 1 | . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Hostile Shots Fired 663 | . 55 132 99 . . 112 36 . . 173 2 54 Missed 235 | . 12 31 25 . . 54 15 . . 79 . 19 Hits 428 | . 43 101 74 . . 58 21 . . 94 2 35 Melee 26 | . . . . . . 2 . . . 22 2 . Projectile 402 | . 43 101 74 . . 56 21 . . 72 . 35 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 25 | . 1 4 3 . . 2 . . . 14 1 . Part Disruptions 2 | . . . . . . . 1 . . 1 . . Damage Taken 6786 | . 461 1070 1034 . . 957 498 . . 2122 67 577 Core 1985 | . 75 124 182 . . 297 154 . . 679 67 407 Absorbed by Shields 70 | . . . . . . 70 . . . . . . Core Remaining (%) 68 | 100 70 . . . 23 65 . . 84 . . . Volleys Fired 262 | 7 55 102 22 . . 27 13 . . 36 . . Largest 3 | 2 2 2 2 . . 1 1 . . 3 . . Hottest 176 | 40 101 124 133 . . 56 33 . . 176 . . Shots Fired 427 | 14 106 172 35 . . 28 13 . . 59 . . Gun 292 | 14 99 121 20 . . 3 . . . 35 . . Cannon 113 | . 7 51 15 . . 15 13 . . 12 . . Launcher 21 | . . . . . . 9 . . . 12 . . Special 1 | . . . . . . 1 . . . . . . Kinetic 152 | 14 90 8 . . . 15 13 . . 12 . . Thermal 172 | . . 99 35 . . 3 . . . 35 . . Explosive 21 | . . . . . . 9 . . . 12 . . Electromagnetic 81 | . 16 65 . . . . . . . . . . Robot Hit Streak 15 | 9 7 15 7 . . 3 1 . . 11 . . Robot Miss Streak 9 | 1 3 5 4 . . 4 2 . . 9 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 296 | 9 63 116 53 1 . 17 3 . . 34 . . Core Hits 157 | 5 27 50 13 . . 22 4 . . 35 . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 4 . . . . . . . . . Critical Strikes 10 | . . 3 5 . . . 1 . . 1 . . Burn 2 | . . 2 . . . . . . . . . . Blast 2 | . . . . . . . 1 . . 1 . . Corrupt 1 | . . 1 . . . . . . . . . . Smash 5 | . . . 5 . . . . . . . . . Melee Attacks 59 | . . 2 40 4 . 13 . . . . . . Impact 59 | . . 2 40 4 . 13 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . 6 1 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8921 | 123 999 2174 1538 85 . 1359 800 . . 1830 . 13 Guns 3176 | 123 809 1467 215 . . 60 . . . 502 . . Cannons 1392 | . 96 548 225 . . 206 165 . . 152 . . Explosions 2927 | . 48 134 . . . 934 635 . . 1176 . . Melee 1336 | . . . 1097 85 . 154 . . . . . . Ramming 90 | . 46 25 1 . . 5 . . . . . 13 Kinetic 1370 | 123 666 58 . . . 206 165 . . 152 . . Thermal 3015 | . 48 1199 440 . . 60 635 . . 633 . . Explosive 1884 | . . . . . . 839 . . . 1045 . . Electromagnetic 1226 | . 239 892 . . . 95 . . . . . . Impact 1336 | . . . 1097 85 . 154 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . 3 . 7 6 6 6 . . . Average Corruption 5 | . . . . 3 . 6 4 6 6 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . . . . . . 16 14 3 1 . . . Message Errors 7 | . . . . . . 5 2 . . . . . Matter Fused 11 | . . . . . . 5 4 2 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 5 | . . . . . . 2 3 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . 2 1 . 1 . . . Data Loss (major) 3 | . . . . . . 1 2 . . . . . Misfires 1 | . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 902 | . . 4 309 55 . 83 254 . . 197 . . Projectiles 38 | . . 4 . . . . . . . 34 . . Explosions 428 | . . . . . . 11 254 . . 163 . . Melee 436 | . . . 309 55 . 72 . . . . . . Knockbacks 12 | . . . 2 1 . 4 . . . 5 . . Impact 5 | . . . 2 1 . 2 . . . . . . Kinetic 6 | . . . . . . 2 . . . 4 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 112 | . . . . . . 41 . . . 68 . 3 Shots 2 | . . . . . . 1 . . . 1 . . Rammed 29 | . 8 9 . . . 3 . . . . . 9 Targets Rammed 30 | . 8 9 1 . . 3 . . . . . 9 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 463 | 6 170 463 433 . . 35 100 . . 299 . . Average Temperature 112 | 6 59 123 143 . . 11 51 . . 107 . . Received Heat Transfer 1465 | . 192 288 423 . . 222 9 . . 292 . 39 Effects 10 | . . 6 1 . . . . . . 3 . . Shutdowns 2 | . . 2 . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . Matter Decay 2 | . . 1 1 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 11 | . 1 . 6 1 . 3 . . . . . . Combat Hostiles 5 | . 1 . 4 . . . . . . . . . Parts Fried 16 | . 1 6 5 1 . 3 . . . . . . Impact Corruptions 19 | . . . 13 2 . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 2 2 . . . . . . 2 . . Heat Transferred 4895 | . 50 2494 740 . . 111 300 . . 1200 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Maximum Alert Level 2 | . . 1 . . . 2 1 . . 2 1 . Low Security (%) 72 | 100 100 68 100 100 . 49 24 . . 32 80 100 Level 1 19 | . . 31 . . . 14 75 . . 29 19 . Level 2 8 | . . . . . . 36 . . . 38 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 648 | 10 145 306 111 21 . 552 322 . . 648 223 75 Initial 223 | . 3 . 106 21 . . 211 . . 45 223 37 Average 131 | 2 38 115 57 1 . 249 258 . . 315 149 31 Influence Increases 4034 | 25 356 708 308 22 . 939 311 . . 1275 . 90 Destroy 0b10 Robot/C 1440 | . 260 440 160 . . 140 40 . . 360 . 40 Destroy 0b10 Robot/NC 200 | 25 20 55 20 5 . 45 10 . . 20 . . Destroy Leader 350 | . 56 122 50 . . 32 10 . . 80 . . Allied During Kill 33 | . . . . . . . . . . 13 . 20 Trap Triggered on 0b10 30 | . . . . . . . . . . 30 . . Successful Hack 54 | . 17 7 . 14 . . 6 . . 10 . . Disable Machine 435 | . . 45 15 . . 150 60 . . 150 . 15 Destroy Structure 352 | . 3 9 3 3 . 62 50 . . 222 . . Partial Spotted 180 | . . . 15 . . 60 30 . . 60 . 15 Lose Combat Pursuer 960 | . . 30 45 . . 450 105 . . 330 . . Influence Decreases 3959 | 20 361 455 505 78 . 507 455 148 67 710 585 68 Entered New Map 999 | . 2 . 147 35 . . 221 108 27 28 415 16 Time Decay 2024 | 20 253 395 278 43 . 297 214 40 40 262 150 32 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . Lost Part 520 | . . 60 80 . . 110 20 . . 210 20 20 Lost Ally 60 | . . . . . . . . . . 60 . . Purge Threat 256 | . 106 . . . . . . . . 150 . . Squads Dispatched 48 | . 2 3 2 . . 18 9 . . 12 . 2 Investigation 26 | . 1 1 . . . 11 7 . . 4 . 2 Extermination 8 | . . . . . . 3 2 . . 3 . . Reinforcement 14 | . 1 2 2 . . 4 . . . 5 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Distress Signals 11 | . 2 1 1 . . 3 1 . . 3 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 24 36 12 . . 49 13 . . 47 1 6 Peak Tracking Total 13 | . 4 5 3 . . 13 8 . . 8 1 6 Tactical Retreats 27 | . . 1 3 . . 10 4 . . 9 . . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Traps Triggered 16 | . 1 1 . . . 11 1 . . 2 . . Indirectly 3 | . . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . . Reused 3 | . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Machines Disabled 29 | . . 3 1 . . 10 4 . . 10 . 1 Max in Single Turn 4 | . . 1 1 . . 2 2 . . 4 . . Garrison Access 5 | . . . . . . 3 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Machines Accessed 69 | . 4 7 2 7 2 19 14 . . 12 . 2 Terminals 33 | . 4 4 2 3 . 7 7 . . 6 . . Fabricators 2 | . . . . . . 1 . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 22 | . . 1 . 4 . 7 5 . . 3 . 2 Scanalyzers 4 | . . 2 . . . . . . . 2 . . Garrison Access 5 | . . . . . . 3 2 . . . . . Total Hacks 150 | . 16 18 3 16 6 35 26 . . 26 . 4 Successful 84 | . 7 7 3 6 6 22 12 . . 19 . 2 Failed 65 | . 9 10 . 10 . 13 14 . . 7 . 2 Catastrophic 8 | . . 3 . 1 . 2 1 . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 66 | . . 11 2 2 . 20 16 . . 11 . 4 Terminals 86 | . 16 12 3 6 . 16 17 . . 16 . . Fabricators 4 | . . . . . . 2 . . . 2 . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 37 | . . 1 . 10 . 12 7 . . 3 . 4 Scanalyzers 10 | . . 5 . . . . . . . 5 . . Garrison Access 5 | . . . . . . 3 2 . . . . . Terminal Hacks 41 | . 7 2 3 2 6 6 5 . . 10 . . Record 5 | . . . . . 5 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . Branch Access Points 3 | . . 1 1 . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . . . 1 . . Disarm Traps 1 | . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . Investigation Status 2 | . 2 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . 1 . . Recall Investigation 12 | . 1 . . . . 4 4 . . 3 . . Recall Extermination 3 | . . . . . . 1 1 . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . 2 . . Load Schematic 2 | . . . . . . 1 . . . 1 . . Build 2 | . . . . . . 1 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . 1 . 4 . 4 . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . Process 1 | . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . Retrieve Components 5 | . . 1 . 4 . . . . . . . . Scanalyzer 8 | . . 4 . . . . . . . 4 . . Insert Component 2 | . . 1 . . . . . . . 1 . . Analyze 1 | . . 1 . . . . . . . . . . Retrieve Study 5 | . . 2 . . . . . . . 3 . . Garrison Access Hacks 5 | . . . . . . 3 2 . . . . . Seal Access 5 | . . . . . . 3 2 . . . . . Unauthorized Hacks 17 | . . . . . . 7 5 . . 3 . 2 Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 17 | . . . . . . 7 5 . . 3 . 2 Fedlink 14 | . . . . . . 7 5 . . 1 . 1 Scrapoids 2 | . . . . . . . . . . 1 . 1 Scraphulk 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 3 4 2 5 . 11 6 . . 8 . 1 Full Trace Events 9 | . 1 1 . . . 4 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . . Parts Built 3 | . . . . . . 1 . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 78 | . . . . . . 36 . . . 42 . . Total Part Build Rating 11 | . . . . . . 3 . . . 8 . . Part Studies Acquired 5 | . . 2 . . . . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . Recycled Matter 70 | . . . . . . 70 . . . . . . Retrieved Matter 70 | . . . . . . 70 . . . . . . Retrieved Components 16 | . . 10 . 6 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Total Allies 11 | . . . . . . . . . . 6 . 5 Largest Group 5 | . . . . . . . . . . 5 . 5 Highest-Rated Group 238 | . . . . . . . . . . 238 . 235 Highest-Rated Ally 123 | . . . . . . . . . . 123 . 47 Initial UFD Resources 75 | . . . . . . 23 50 70 70 73 75 75 Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . 47 . 8 Total Damage 1718 | . . . . . . . . . . 1480 . 238 Kills 11 | . . . . . . . . . . 9 . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Active Infowar (turns) 7072 | 39 1089 1170 714 507 1790 858 441 85 89 290 . . Optics 883 | . . . . . . 604 279 . . . . . Sensors 4399 | . . 212 714 507 1790 271 441 85 89 290 . . Seismic 2086 | 39 1089 958 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Turns Passed 8271 | 119 1089 1617 714 507 1790 858 441 85 89 566 310 86 Spaces Moved 7920 | 58 511 679 217 311 751 1859 1134 298 312 1235 416 139 Core 154 | 5 . . 4 . . . . . . . 6 139 Treads 2464 | 53 511 679 159 311 751 . . . . . . . Legs 54 | . . . 54 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 416 | . . . . . . . . . . 6 410 . Flight 4832 | . . . . . . 1859 1134 298 312 1229 . . Fastest Speed 21 | 50 160 160 160 160 160 25 26 27 27 21 50 50 Average Speed 80 | 150 160 160 189 160 236 27 28 27 27 28 70 50 Slowest Speed 450 | 160 160 240 450 160 240 106 107 27 27 70 80 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . 29 16 . . 12 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 87 55 30 60 58 55 34 61 39 35 86 6 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 5 | . . 1 1 . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . . . . Scrap Searched 10 | . . . . . 4 . . 3 3 . . . Spaces Dug 24 | . . 1 3 3 . 11 3 . . 3 . . Terrain Destroyed 211 | . 2 8 3 3 . 73 25 . . 97 . . Melee 15 | . . 1 3 3 . 8 . . . . . . Projectile 18 | . . . . . . 7 6 . . 5 . . AOE 178 | . 2 7 . . . 58 19 . . 92 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Total 9211 | 72 670 1028 422 315 764 2137 1226 302 315 1377 432 151 Wait 643 | . 74 178 124 . . 124 68 . . 74 . 1 Move 7801 | 57 510 678 216 310 750 1805 1102 297 311 1211 415 139 Hop 51 | . . . . . . 24 15 . . 12 . . Pick Up 85 | 1 10 21 7 . 5 15 5 1 . 11 9 . Fast Attach 47 | 7 2 3 4 . 1 9 5 1 . 11 3 1 Attach 42 | . . 6 4 1 . 16 4 . . 10 1 . Detach 7 | . . . . . . 4 3 . . . . . Swap 55 | . 6 14 2 . 5 17 4 2 3 2 . . Drop 63 | . 5 15 2 . 3 16 7 1 1 9 3 1 Fire 262 | 7 55 102 22 . . 27 13 . . 36 . . Melee 59 | . . 2 40 4 . 13 . . . . . . Ram 5 | . . . . . . 3 . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 25 | . 8 9 1 . . . . . . . . 7 Escape Stasis 64 | . . . . . . 64 . . . . . . Rewire 2 | . . . . . . . . . . 1 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x2] / Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / [*Ext]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Discovered new exit (range 4) 969 | -10/Materials | Discovered new exit (range 5) 1105 | -10/Materials | Discovered new exit (range 8) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Utility x2 1483 | -9/Materials | Central database locked down 1652 | -9/Materials | Discovered new exit (range 16) 2154 | -9/Materials | Discovered new exit (range 12) 2489 | -9/Materials | Discovered new exit (range 11) 2502 | -9/Materials | Identified exit to Mines 2502 | -9/Materials | Identified exit to Storage 2565 | -9/Materials | Lost 3 parts (1n1u1w) 2826 | -9/Materials | Entered Storage 2841 | -9/Storage | Identified exit to Recycling 3046 | -9/Storage | Core integrity fell below 50% 3073 | -9/Storage | Lost 4 parts (2n2w) 3533 | -9/Storage | Used back door to open Recycling access 3540 | -9/Storage | Entered Recycling 4008 | -9/Recycling | Scanned before Scraplab entrance 4030 | -9/Recycling | Entered Scraplab 4043 | -9/Recycling | Discovered new exit (range 2) 4047 | -9/Recycling | Entered Scraptown 4047 | -9/Scraptown | System corruption cleaned by C-Scrubber 4334 | -9/Scraptown | Visited UFD Registry 4334 | -9/Scraptown | Registered with UFD as "Wiresourcer" 4350 | -9/Scraptown | Build established: Scavenger-Mutant 4384 | -9/Scraptown | Visited Spacefarers 4418 | -9/Scraptown | Visited Cave Peace 4437 | -9/Scraptown | Visited SPCMW 4488 | -9/Scraptown | Visited Fellowship of the Rings 4569 | -9/Scraptown | Visited Cyclists 4586 | -9/Scraptown | Entered Cyclist Reading Room 4723 | -9/Scraptown | Visited Scrapoid Pod Storage 4778 | -9/Scraptown | Visited Junk Cannon Lab 4814 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4836 | -9/Scraptown | Found DCF Scrap (28 items) 4929 | -9/Scraptown | Visited Science Guys 5004 | -9/Scraptown | Visited Scrap Suit Storage 5037 | -9/Scraptown | Visited Research Penetration Think Tank 5085 | -9/Scraptown | Visited Modified Component R&D 5153 | -9/Scraptown | Build established: Derelict-Mutant 5174 | -9/Scraptown | Visited Abandonware Association 5198 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 5198 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5294 | -9/Scraptown | Visited Chapter 10 5702 | -9/Scraptown | Met Optimus 5702 | -9/Scraptown | Accepted into 0bPrime 5825 | -9/Scraptown | Discovered new exit (range 3) 5837 | -9/Scraptown | Entered Factory 5837 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5900 | -6/Factory | Fabricated Hacking Suite? 5981 | -6/Factory | Loaded intel: 8 recycling unit locations 6015 | -6/Factory | Learned location of Protoforge (-3) 6123 | -6/Factory | Discovered new exit (range 17) 6148 | -6/Factory | Lost 4 parts (1p1n2u) 6201 | -6/Factory | Discovered new exit (range 15) 6235 | -6/Factory | Lost 5 parts (3n1u1w) 6271 | -6/Factory | Build established: Hacker-Sprinter 6382 | -6/Factory | Attached CPS modules to O-16 Technician 6445 | -6/Factory | Discovered new exit (range 3) 6537 | -6/Factory | Search patrols dispatched 6662 | -6/Factory | Discovered new exit (range 11) 6695 | -6/Factory | Entered another Factory area 6695 | -5/Factory | Evolved 2 slots: Utility x2 6762 | -5/Factory | Loaded intel: 8 recycling unit locations 7053 | -5/Factory | Discovered new exit (range 4) 7054 | -5/Factory | Identified exit to Upper Caves 7136 | -5/Factory | Entered Upper Caves 7162 | -5/Upper Caves | Found DCF Scrap (14 items) 7202 | -5/Upper Caves | Identified exit to Upper Caves 7221 | -5/Upper Caves | Entered another Upper Caves area 7308 | -5/Upper Caves | Discovered new exit (range 5) 7309 | -5/Upper Caves | Identified exit to Factory 7310 | -5/Upper Caves | Entered Factory 7310 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7392 | -4/Factory | Identified exit to Research 7392 | -4/Factory | Identified exit to Upper Caves 7392 | -4/Factory | Identified exit to Armory 7412 | -4/Factory | Scrapoids reinforcements arrived? 7437 | -4/Factory | Spotted B-86 Titan 7467 | -4/Factory | Build established: Wizard-Sprinter 7721 | -4/Factory | Lost 13 parts (2p7n2u2w) 7759 | -4/Factory | Loaded intel: 7 recycling unit locations 7776 | -4/Factory | Spotted B-86 Titan 7830 | -4/Factory | Fabricated Xenon Bombardment Thruster? 7839 | -4/Factory | Scraphulk reinforcements arrived? 7871 | -4/Factory | Core integrity fell below 50% 7876 | -4/Factory | Sucked down chute 7876 | -4/Factory | Entered Waste 7876 | -4/Waste | The area was eerily silent 7905 | -4/Waste | Lost 6 parts (1p3n2u) 7976 | -4/Waste | Discovered new exit (range 16) 8078 | -4/Waste | Identified exit to Factory 8144 | -4/Waste | Build established: Hacker-Mutant 8176 | -4/Waste | A Compactor rumbled back to life 8176 | -4/Waste | Spotted C-40 Crusher 8178 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8182 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8186 | -4/Waste | Entered Factory 8191 | -4/Factory | Loaded intel: 8 recycling unit locations 8205 | -4/Factory | Discovered exit to Upper Caves (range 8) 8262 | -4/Factory | Core integrity fell below 20% 8270 | -4/Factory | Scrapoids reinforcements arrived? 8272 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08247_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 08250_ Dropped Hvy. Treads. 08251_ Acquired Hvy. Treads. 08252_ Slammed into S-27 Virus. 08254_ S-27 Virus destroyed. 08255_ Slammed into S-27 Virus. 08260_ Construction Platform disabled. 08262_ Slammed into S-27 Virus. 08262_ S-27 Virus destroyed. 08262_ Hvy. Treads destroyed. 08263_ Slammed into S-27 Virus. 08263_ R-10 Processor collects VTOL Module. 08264_ Hacking Suite destroyed. 08265_ Slammed into S-27 Virus. 08268_ R-10 Processor collects VTOL Module. 08270_ >> RECYCLER: Scrapoids arrived? 08271_ G-67 Veteran destroyed. 08272_ R-10 Processor collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######################?????????? | | ??????????????????# # ??????????? | | ??????????????????# # ???????????? | | ??????????????????# # ?? ???????? | | ??????????????????# # ???????? | | ??????????????????# = # "??????? | | ??????????????????# # """"""? | | ??????????????????# # ! """"""" | | ??????????????????# @#% % [%! | | ??????????????????#! s/[ * *= " ??" | | ??????????????????# s#%%R """"""" | | ??????????????????# # % """"" !! | | ??????????????????# # s """""" !! | | ??????????????????# #""s % !! | | ??????????????????# #"" """"""" | | ??????????????????# #"Y """"""" | | ??????????????????#! #"" """"""" | | ??????????????????# #"" """"""" | | ??????????????????######### | | ??????????????????????????# | | ??????????????????????????# ########## ##### | | ??????????????????????????# #????????# #???? | | ???????????????????????? ######???# #???? | | ????????????????????? # ???# #???? | | ???????????????????? # ??# #???? | | ???????????????????? # """"## #???? | | ???????????????????? # """"## #???? | | ????????????????????###+######### """"## #???? | | ????????????????????????????????# """"## ##### | | ????????????????????????????????# """"# | | ????????????????????????????????# """"# | | ????????????????????????????????# + | | ????????????????????????????????# """"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 58 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Reactive Plating | -9/Recycling | Hacked Xenon Bombardment Thruster | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Xenon Bombardment Thruster | x2 | -4/Factory Repaired ---------- Nothing Studied --------- EM Shotgun | -9/Materials | Hacked Autogun | -9/Materials | Hacked Nuclear Pulse Array | -4/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionDrainedCanceller Manual? 0 Play Time 01:13:29 Cumulative 235.4 hours Start 2026.09.10 @ 19:16:46 End 2026.09.10 @ 20:39:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 346 Rogue 346 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b7c17d-ba69-4587-afe3-51cecdbddb49