Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 13:48:04 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1959) 1959 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 4694 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 313 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 63/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (4) ---- Sensor Array Advanced Terrain Scanner Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Transport Network Coupler Salvage Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Sensor Array Improved Heavy Machine Gun Mini Grenade Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion None Utility Sensor Array Device Sensor Array Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 105 | 3 17 10 21 54 Power 9 | . . . 1 8 Engine 8 | . . . 1 7 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 51 | 2 11 6 6 26 Device 30 | 1 8 4 4 13 Storage . | . . . . . Processor 6 | 1 1 . 1 3 Hackware 1 | . . . . 1 Protection 14 | . 2 2 1 9 Artifact . | . . . . . Weapon 45 | 1 6 4 14 20 Energy Gun 13 | 1 . 4 4 4 Energy Cannon 3 | . . . 3 . Ballistic Gun 17 | . 3 . 1 13 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon 9 | . 2 . 4 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 15 | . 1 1 . 13 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 9 | . . 1 . 8 Weapon 4 | . 1 . . 3 Highest Loss Streak 10 | . 1 1 . 10 Average Slot Usage (%) 69 | . 50 55 75 74 Engine 4 | . . . 9 4 Core 1 | . . . . 3 Device 22 | . 12 28 31 20 Processor 17 | . 14 11 11 22 Hackware 1 | . . . . 3 Protection 1 | . . 2 1 2 Energy Gun 7 | . 13 8 15 . Ballistic Gun 7 | . 1 5 1 13 Special Weapon 2 | . 6 . 2 2 Naked Turns . | . . . . . Heaviest Build 19 | 3 6 11 18 19 Greatest Support 9 | 3 3 3 3 9 Greatest Overweight (x) 6 | . 1 3 5 6 Average Overweight (x) 2 | . . 1 3 2 Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 4 3 4 4 Class Distribution -------------------- 50% | Mutant 26% | Skirmisher 18% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 2067 | 230 221 107 264 1245 Remotely . | . . . . . Salvage Created 2838 | 106 325 60 670 1677 Parts 200 | 5 26 5 49 115 Haulers Intercepted 8 | . 1 . 1 6 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 48 | . 7 1 14 26 Guns 37 | . 5 1 5 26 Cannons 1 | . . . 1 . AOE 10 | . 2 . 8 . Classes Destroyed 14 | 2 6 1 3 2 Worker 3 | . . . . 3 Builder 3 | . 1 . 1 1 Tunneler 1 | 1 . . . . Hauler 8 | . 1 . 1 6 Recycler 2 | 1 . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 9 | . 3 . 2 4 Swarmer 11 | . 3 . . 8 Grunt 27 | . 4 . 11 12 Brawler 2 | . . . . 2 Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 6 | . . 1 1 4 Best Kill Streak 8 | 2 4 1 8 5 Combat Bots Only 6 | . 3 1 6 4 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2263 | . 126 65 226 1846 Core 627 | . 25 . 43 559 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 90 . 89 . Volleys Fired 241 | 9 52 21 37 122 Largest 2 | 1 2 2 2 2 Hottest 140 | 40 140 100 118 128 Shots Fired 367 | 9 61 27 56 214 Gun 317 | 9 45 27 35 201 Cannon 5 | . . . 5 . Launcher 9 | . 4 . 5 . Special 36 | . 12 . 11 13 Kinetic 216 | . 16 12 1 187 Thermal 42 | . 12 . 16 14 Explosive 9 | . 4 . 5 . Electromagnetic 100 | 9 29 15 34 13 Robot Hit Streak 14 | 3 10 8 7 14 Robot Miss Streak 16 | 1 4 6 4 16 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 224 | 7 31 11 23 152 Core Hits 173 | 3 18 4 30 118 Critical Hits 2 | . . 1 1 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4756 | 95 765 171 1270 2455 Guns 3437 | 95 419 171 375 2377 Cannons 41 | . . . 41 . Explosions 1176 | . 322 . 854 . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 2372 | . 116 28 24 2204 Thermal 265 | . 152 . 41 72 Explosive 1048 | . 194 . 854 . Electromagnetic 1065 | 95 303 143 351 173 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . 1 17 Average Corruption 2 | . . . 1 11 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 35 | . 22 . 13 . Projectiles . | . . . . . Explosions 35 | . 22 . 13 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 85 | . 28 23 36 85 Average Temperature 18 | . 12 13 12 22 Received Heat Transfer 873 | . 42 18 102 711 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 424 | . 200 . 74 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 541 | 10 215 122 524 541 Initial 191 | . 6 12 51 191 Average 194 | 3 75 61 309 198 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 59 | 100 93 100 37 50 Level 1 26 | . 6 . 18 41 Level 2 14 | . . . 43 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 . 7 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault 3 | . . . 2 1 Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 16 8 28 51 Peak Tracking Total 9 | . 3 3 9 6 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 7 | . 3 . 4 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 24 | . 7 2 3 12 Terminals 15 | . 4 2 2 7 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 5 | . 2 . 1 2 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 71 | . 17 6 7 41 Successful 43 | . 9 3 2 29 Failed 27 | . 8 3 5 11 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . . . 1 Manual 40 | . 12 6 4 18 Terminals 49 | . 12 6 4 27 Fabricators . | . . . . . Repair Stations 7 | . 2 . . 5 Recycling Units 9 | . 3 . 3 3 Scanalyzers 4 | . . . . 4 Garrison Access 2 | . . . . 2 Terminal Hacks 8 | . 1 . . 7 Part Schematic 1 | . . . . 1 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 1 | . . . . 1 Terminal Index 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 . . 3 Scan Component 3 | . 1 . . 2 Repair 2 | . 1 . . 1 Recycling Unit Hacks 6 | . 2 . 1 3 Report Inventory 5 | . 2 . 1 2 Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 19 | . 4 3 1 11 Terminals 19 | . 4 3 1 11 Track 6 | . 1 1 . 4 Assimilate 2 | . . . . 2 Botnet 8 | . 2 1 1 4 Operators 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 2 3 8 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 42 | . 16 . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 3 | . . . 2 1 Largest Group 2 | . . . 2 1 Highest-Rated Group 62 | . . . 62 10 Highest-Rated Ally 31 | . . . 31 10 Total Orders 2 | . . . . 2 STAY 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks 68 | . . . 68 . Total Damage 1052 | . . . 1052 . Kills 11 | . . . 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 5044 | 40 890 363 1296 2455 Spaces Moved 2217 | 29 581 213 406 988 Core 2217 | 29 581 213 406 988 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 150 50 Average Speed 155 | 50 66 100 239 188 Slowest Speed 350 | 50 100 200 300 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 85 15 51 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 12 | . 6 . 1 5 Terrain Destroyed 101 | . 45 . 47 9 Melee . | . . . . . Projectile 20 | . 9 . 2 9 AOE 81 | . 36 . 45 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 3398 | 43 1000 339 652 1364 Wait 769 | . 337 88 175 169 Move 2213 | 28 580 212 405 988 Hop . | . . . . . Pick Up 18 | 3 7 2 4 2 Fast Attach 39 | 3 2 5 5 24 Attach 8 | . 1 3 . 4 Detach 6 | . . 2 1 3 Swap 58 | . 14 2 16 26 Drop 45 | . 7 4 9 25 Fire 241 | 9 52 21 37 122 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Repaired Imp. Terrain Scanner 230 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 7) 877 | -10/Materials | Discovered new exit (range 3) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Utility x2 991 | -9/Materials | Discovered new exit (range 13) 1294 | -9/Materials | Entered Storage 1700 | -9/Storage | Met a pair of Derelict thieves 1734 | -9/Storage | Garrison activated, responded to threat 1745 | -9/Storage | Build established: Scavenger-Mutant 2507 | -9/Storage | Discovered new exit (range 12) 2587 | -9/Storage | Identified exit to Materials 2590 | -9/Storage | Entered Materials 2590 | -8/Materials | Evolved 2 slots: Utility x2 2978 | -8/Materials | Central database locked down 3046 | -8/Materials | Repaired Mining Laser 3219 | -8/Materials | Build established: Mutant 4189 | -8/Materials | Discovered new exit (range 15) 4244 | -8/Materials | Build established: Skirmisher 4286 | -8/Materials | Identified exit to Factory 4902 | -8/Materials | Core integrity fell below 50% 4990 | -8/Materials | First assault squad dispatched 5025 | -8/Materials | System corruption reached 10% 5036 | -8/Materials | Core integrity fell below 20% 5045 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05014_ Imp. EM Shotgun destroyed. 05014_ System corrupted by crushing effect (+5). 05014_ Knocked back. 05017_ System corrupted: Heat flow error (+106). 05018_ Acquired Beam Rifle. 05018_ Lgt. Ion Engine destroyed. 05024_ Weight Redist. System destroyed. 05024_ Beam Rifle destroyed. 05024_ System corrupted by crushing effect (+3). 05024_ System corrupted by crushing effect (+1). 05027_ Acquired Hpw. Shotgun. 05028_ System corrupted: Hpw. Shotgun jammed. 05034_ Imp. Signal Interpreter destroyed. 05034_ System corrupted by crushing effect (+1). 05036_ System corrupted: Hpw. Shotgun rejected. 05036_ Acquired Hpw. Shotgun. 05039_ Transport Network Coupler destroyed. 05039_ System corrupted by crushing effect (+3). 05040_ B-36 Bruiser destroyed. 05043_ System Shield destroyed. Map ----- +----------------------------------------------------+ | # """ # # #???????????# #?????????? | | + """ #[ # #############! #?????????? | | ### """ k###### + T #?????????? | | ### + # #### ######## #?????????? | | % # # #??# #??????# #?????????? | | = """ # # = #??# #??????## ##?????????? | | """ # # #??# #???????# #??????????? | | ### """ # #######?# #???????# #??????????? | | ### "" # #??#?#??# #???????# #??????????? | | *# """ # ##??????# #???????# #??????????? | | " # # #??#?#??# #???????? #??????????? | | " + + #??###?## #???????? #??????????? | | " #% ##+########??#?#??# #???????? #??????????? | | !# # #???#?#???## #???????? #??????????? | | # #"" || ###???#????# #???????? #??????????? | | ### #"T[|| #?????????# ########? #??????????? | | ### #"" | ##?#???????#[#**!!]]#? #??????????? | | " # % # ! #?#????????# #**!!]]#???????????????? | | " # # ^ #???????####[# #??? #??????????? | | " # %#####"##???#??###?#%#! ## #??????????? | | !# #???# #?#?#???# #[[= #??????????? | | = + #####+####?#?#?# *!=[* " +??????????? | | %# # """ #???????## # =%=%" #??????????? | | ### # "Y" #????#???#?###+####### #??????????? | | # #??????????# !%!!#??????#??????????? | | # #??????????#@ mg%=#?????????????????? | | *** + [ #???#??????# % g!!#?????????????????? | | *** # ! #??????????# !!!##????????????????? | | ** ########??????????# !!! #????????????????? | | #????????????# ##????????????????? | | #????????????########?????????????????? | | ! #?????????????????????????????????????? | | ##+#####+#####??????????????????????????????????? | | # o #?????????????????????????????????? | | ## """ """"" #?????????????????????????????????? | | ?# """ ""T"" #?????????????????????????????????? | | ?# """ #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?###############?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Imp. Heavy Machine Gun | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileMiniConverter Manual? 0 Play Time 01:06:57 Cumulative 130.9 hours Start 2020.12.16 @ 11:54:31 End 2020.12.16 @ 13:48:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee94273-412d-4c8e-8c8b-6c36e14ce381