Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.09 @ 22:33:35 Player: soymachine Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (155) 775 Value Destroyed (6885) 6885 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 15364 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Energy Well Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Improved Armor Integrity Analyzer Cloaking Device Point Defense Array Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Matter Neutralizer Heavy Gauss Cannon Heavy Gauss Cannon Heavy Rocket Launcher Improved Remote Datajack [Rating: 161] Favorites ----------- Power Light Particle Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Utility Advanced Visual Processing Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 . 2 . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . 1 . . 2 . . . . 2 . Utility 11 | . . 2 1 . 1 . . . 1 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 183 | . 9 3 4 19 12 5 15 3 21 13 10 48 4 17 Power 20 | . . 1 . 2 1 . 1 . 2 2 2 5 . 4 Engine 3 | . . 1 . 1 1 . . . . . . . . . Core 5 | . . . . 1 . . 1 . 2 . . 1 . . Reactor 12 | . . . . . . . . . . 2 2 4 . 4 Propulsion 33 | . 2 . 2 5 1 . 4 . 3 1 1 10 1 3 Treads 15 | . 2 . 1 5 1 . . . 3 1 1 1 . . Leg 18 | . . . 1 . . . 4 . . . . 9 1 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 48 | . 2 2 1 3 3 . 3 1 9 6 5 9 2 2 Device 26 | . . 1 . 1 3 . 1 . 4 5 4 4 2 1 Storage 4 | . 1 . . . . . . . 1 . 1 1 . . Processor 14 | . 1 1 . 2 . . 2 1 3 1 . 3 . . Hackware 3 | . . . 1 . . . . . . . . 1 . 1 Protection 1 | . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 82 | . 5 . 1 9 7 5 7 2 7 4 2 24 1 8 Energy Gun 10 | . . . . 1 2 . . . . . . 5 1 1 Energy Cannon 21 | . 3 . . 4 1 1 3 . . 1 . 6 . 2 Ballistic Gun 6 | . . . . . . . . . . 2 . 4 . . Ballistic Cannon 15 | . . . . . 2 1 . 2 3 . 1 4 . 2 Launcher 13 | . 2 . . 2 . 2 2 . 1 1 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 14 | . . . 1 1 2 1 2 . 3 . . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 1 . . . . 1 1 9 . 1 Parts Lost 55 | . . . 1 2 1 3 6 . . . 1 17 . 24 Power 8 | . . . . . . 1 1 . . . . 3 . 3 Propulsion 15 | . . . 1 . 1 2 2 . . . . 4 . 5 Utility 17 | . . . . 1 . . 1 . . . 1 5 . 9 Weapon 15 | . . . . 1 . . 2 . . . . 5 . 7 Highest Loss Streak 15 | . . . 1 1 1 3 3 . . . 1 6 . 15 Average Slot Usage (%) 80 | . 96 94 91 93 83 46 46 44 72 82 84 81 89 76 Engine 2 | . 14 11 9 7 4 3 . . . . . . . . Core 1 | . . . . 1 2 . 3 . 5 5 . . 4 . Reactor 3 | . . . . . . . . . . 4 8 7 4 4 Treads 13 | . 25 22 19 26 23 9 . . 16 14 13 7 . . Leg 5 | . 2 . . . . . 9 13 . . . 9 27 21 Device 11 | . . 10 9 9 13 7 . . 6 13 22 14 9 11 Storage 5 | . 14 11 9 9 7 3 . . 1 5 4 4 8 7 Processor 20 | . 11 17 18 18 15 11 18 18 25 26 23 22 21 18 Hackware 1 | . . . 8 3 . . . . . . . 2 4 5 Energy Gun 1 | . . . . 3 5 . . . . . . 2 8 3 Energy Cannon 4 | . 11 22 14 9 . . 5 . . 3 4 2 . . Ballistic Cannon 2 | . . . . . 3 . . 10 7 2 2 . . 2 Slashing Weapon 1 | . . . 3 2 3 2 6 . 1 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 80 | 10 27 35 35 37 38 39 19 16 36 55 80 80 55 79 Greatest Support 215 | 20 40 40 60 63 83 63 30 28 210 215 215 215 195 195 Greatest Overweight (x) 3 | . 1 . . . . 3 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | . 12 10 10 10 10 10 4 4 8 8 10 10 10 10 Average Capacity 8 | . 9 10 10 10 10 6 4 4 5 8 9 10 10 9 Most Carried 10 | . 9 10 10 10 10 10 4 4 8 8 10 10 10 10 Average Carried 7 | . 6 9 9 9 9 6 3 3 5 7 7 8 9 6 Final Capacity 10 | 6 10 10 10 10 10 4 4 4 8 8 10 10 10 4 Final Carried 10 | 6 9 10 8 9 10 3 4 4 8 8 9 10 10 1 Class Distribution -------------------- 24% | Skirmisher 16% | Mutant 14% | Scavenger-Assassin 13% | Scavenger-Skirmisher 9% | Hacker-Skirmisher 9% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Scavenger-Assassin | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -4/Factory Skirmisher | -3/Research Hacker-Mutant | -3/Testing Scavenger-Mutant | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Matter Collected 3733 | 200 110 30 35 255 110 162 196 33 492 467 225 1085 10 323 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6426 | . 167 260 448 1143 309 162 355 33 554 552 275 1609 50 509 Parts 332 | . 12 20 21 50 18 . 12 3 37 19 17 107 . 16 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 112 | . 5 5 8 20 4 1 8 1 12 7 9 20 . 12 Melee 16 | . . . 3 4 . . 5 . 3 . . 1 . . Guns 16 | . . . . 2 . . . . . . . 12 . 2 Cannons 57 | . 3 3 5 8 4 1 1 1 5 5 7 6 . 8 AOE 20 | . 2 2 . 4 . . 2 . 4 2 2 . . 2 Classes Destroyed 14 | . 4 2 1 4 1 1 . . . . . 1 . . Worker 9 | . . . . 1 . . 2 . 2 . 2 2 . . Builder 12 | . . . . 1 . . . . 5 2 1 3 . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Recycler 7 | . . . . 2 1 . . . 1 2 . 1 . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 11 | . 1 1 1 2 2 . 1 . 1 1 . . 1 . Swarmer 15 | . 3 . . 2 . . . . 5 . 5 . . . Grunt 43 | . 2 2 3 11 2 . 5 . 3 2 . 7 . 6 Duelist 4 | . . 1 2 . . . . . . . . . . 1 Sentry 19 | . . 2 2 6 1 . 1 . 3 1 2 . . 1 Hunter 8 | . . . 1 1 . . 2 . 1 . . 3 . . Programmer 22 | . . . . . 1 . . 1 . 4 2 10 . 4 Compactor 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 6 2 4 10 4 1 4 1 8 3 8 3 1 7 Combat Bots Only 7 | . 5 2 4 5 2 1 3 1 6 2 5 3 . 7 Max Kills in Single Turn 4 | . 2 1 1 4 2 1 1 1 4 2 4 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 2 . . 1 . 4 1 2 . . 2 Melee 1 | . . . 1 1 . . 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Damage Taken 12659 | . 25 213 365 904 131 59 950 23 906 375 494 4017 . 4197 Core 2896 | . 9 46 92 115 20 32 216 . 30 73 16 636 . 1611 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 96 88 . 62 . . 61 100 97 93 . 49 100 . Volleys Fired 324 | . 7 12 14 36 11 6 21 1 31 26 15 88 4 52 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 199 | . 112 112 112 119 128 113 138 92 114 162 166 199 169 169 Shots Fired 552 | . 11 21 26 65 22 12 22 2 44 52 30 153 8 84 Gun 161 | . . . . 16 11 . . . . 14 . 91 8 21 Cannon 346 | . 9 21 26 44 11 8 9 1 39 34 26 61 . 57 Launcher 42 | . 2 . . 5 . 4 13 1 5 4 4 1 . 3 Special 3 | . . . . . . . . . . . . . . 3 Kinetic 195 | . . . . . 11 4 . 1 39 22 11 65 . 42 Thermal 144 | . . . . 16 11 4 . . . 26 15 35 4 33 Explosive 41 | . 2 . . 5 . 4 13 1 5 4 4 . . 3 Electromagnetic 172 | . 9 21 26 44 . . 9 . . . . 53 4 6 Robot Hit Streak 55 | . 9 9 21 49 55 12 17 23 29 36 20 30 5 27 Robot Miss Streak 3 | . . 1 1 1 1 . 1 1 2 2 1 3 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . Capacitor 3 | . . . . . . . . . . . . 3 . . Shots Hit Robots 501 | . 9 15 35 76 19 12 35 2 53 37 22 114 6 66 Core Hits 293 | . 10 9 15 42 11 3 18 3 37 25 22 60 1 37 Critical Hits 43 | . . . . . 2 . . . 8 3 2 20 . 8 Critical Kills 15 | . . . . . 2 . . . 2 1 . 8 . 2 Critical Parts Destroyed 26 | . . . . . . . . . 4 2 2 12 . 6 Melee Attacks 115 | . . . 16 19 4 11 14 . 18 1 . 32 . . Impact 2 | . . . . 2 . . . . . . . . . . Slashing 113 | . . . 16 17 4 11 14 . 18 1 . 32 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 1 . 2 . 1 . 1 1 . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . . . . Damage Inflicted 18128 | . 352 466 964 2447 604 629 1400 63 2189 1840 1181 3290 205 2498 Guns 2809 | . . . . 271 180 . . . . 231 . 1486 205 436 Cannons 8419 | . 248 369 423 905 228 217 228 10 1130 948 806 1266 . 1641 Explosions 4132 | . 104 97 35 677 . 412 667 53 638 577 375 80 . 417 Melee 2762 | . . . 506 592 196 . 505 . 421 84 . 458 . . Ramming 6 | . . . . 2 . . . . . . . . . 4 Kinetic 4205 | . . . . . 228 108 . 10 1130 409 311 704 . 1305 Thermal 3991 | . . 97 35 330 180 109 17 . . 770 495 1132 115 711 Explosive 3768 | . 104 . . 618 . 412 650 53 585 554 375 . . 417 Electromagnetic 3396 | . 248 369 423 905 . . 228 . 53 23 . 996 90 61 Impact 64 | . . . . 64 . . . . . . . . . . Slashing 2698 | . . . 506 528 196 . 505 . 421 84 . 458 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . . 1 . 23 . 9 Average Corruption 9 | . . . . . . . . . . 1 . 13 . 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 124 | . . . . . . . . . . 4 . 106 . 14 Message Errors 19 | . . . . . . . . . . 3 . 14 . 2 Matter Fused 17 | . . . . . . . . . . . . 15 . 2 Heat Flow Errors 13 | . . . . . . . . . . . . 11 . 2 Energy Discharges 7 | . . . . . . . . . . 1 . 6 . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . . . . . . 8 . 2 Data Loss (major) 5 | . . . . . . . . . . . . 5 . . Misfires 2 | . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . 2 . . Misdirections 10 | . . . . . . . . . . . . 10 . . Targeting Errors 33 | . . . . . . . . . . . . 30 . 3 Weapon Failures 4 | . . . . . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 660 | . 10 6 71 93 131 . 13 . 127 102 50 34 . 23 Projectiles 138 | . 10 6 . 29 . . . . 11 54 . 18 . 10 Explosions 220 | . . . . 24 . . 13 . 72 48 50 . . 13 Melee 302 | . . . 71 40 131 . . . 44 . . 16 . . Knockbacks 40 | . . . . . . . . . 9 . . 1 . 30 Impact . | . . . . . . . . . . . . . . . Kinetic 30 | . . . . . . . . . 9 . . 1 . 20 Secondary 10 | . . . . . . . . . . . . . . 10 Self-Inflicted Damage 284 | . 6 . . . . . 164 23 . . 9 8 . 74 Shots 12 | . 1 . . . . . 5 1 . . 1 1 . 3 Rammed 2 | . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 378 | . 102 63 189 237 165 120 133 . 336 72 27 248 . 378 Average Temperature 82 | . 43 26 74 80 63 61 60 . 114 29 10 81 . 186 Received Heat Transfer 2097 | . 6 96 153 486 48 . 357 . 249 60 36 300 . 306 Effects 7 | . . . . . . . . . 3 . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . 3 . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . . . . . 1 1 . Combat Hostiles 3 | . . . . 2 . . . . . . . 1 . . Parts Fried 21 | . 1 2 2 9 . . 1 . 1 . . 3 2 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 4745 | . . 150 50 642 412 148 50 . . 740 481 1110 148 814 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Peak Influence 605 | . 177 305 349 605 215 55 262 152 419 207 251 199 75 260 Initial 195 | . . 63 37 125 195 40 33 110 63 98 82 . 53 39 Average 129 | . 34 199 173 359 102 41 81 145 178 96 121 64 67 94 Maximum Alert Level 2 | . . 1 1 2 1 . 1 . 2 1 1 . . 1 Low Security (%) 80 | . 100 46 57 23 95 100 87 100 69 90 71 100 100 94 Level 1 14 | . . 53 42 25 4 . 12 . 29 9 28 . . 5 Level 2 5 | . . . . 50 . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . 3 4 . 2 . 1 5 2 8 1 6 Investigation 3 | . . . . 1 1 . . . . . 1 . . . Extermination 14 | . . . . . 2 . . . . 3 1 5 1 2 Reinforcement 12 | . . . . 2 1 . 2 . 1 2 . 3 . 1 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Distress Signals 10 | . 1 . 2 2 . . . . . . 1 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 7 9 14 31 11 6 14 . 20 11 10 36 1 42 Peak Tracking Total 15 | . 4 4 6 4 3 5 4 . 5 3 6 7 1 15 Tactical Retreats 26 | . . 1 2 6 1 . 1 . 4 1 1 6 . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 8 | . . . . 3 2 . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 19 | . . . 1 4 . . 4 . 4 1 2 3 . . Max in Single Turn 4 | . . . 1 2 . . 4 . 4 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 15 | . . . . 2 1 . 1 1 1 1 . 5 . 3 Terminals 9 | . . . . 2 . . . 1 . . . 4 . 2 Fabricators 6 | . . . . . 1 . 1 . 1 1 . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 27 | . . . . 3 2 . 2 1 1 1 . 11 . 6 Successful 11 | . . . . 2 . . . 1 1 1 . 5 . 1 Failed 16 | . . . . 1 2 . 2 . . . . 6 . 5 Catastrophic 5 | . . . . . . . 1 . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 17 | . . . . 3 . . . 1 . . . 10 . 3 Fabricators 10 | . . . . . 2 . 2 . 1 1 . 1 . 3 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . 2 . . . 1 . . . 4 . 1 Part Schematic 1 | . . . . . . . . . . . . 1 . . Open Door 3 | . . . . 2 . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . 1 . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . 1 1 . 1 . . Network Status 1 | . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 9 | . . . . . 1 . 1 . . . . 4 . 3 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . 351 . . . . Time 187 | . . . . . . . . . . 187 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . . 1 . . Matter 278 | . . . . . . . . . . . . 278 . . Time 139 | . . . . . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Turns Passed 10195 | . 295 548 369 984 1198 151 663 192 809 1076 819 1912 310 869 Spaces Moved 5067 | 1 154 308 139 451 559 107 333 109 329 511 400 969 235 462 Core 212 | . . . . . . 81 29 . . . . . . 102 Treads 3283 | . 128 308 139 451 559 26 . . 294 511 400 467 . . Legs 1572 | 1 26 . . . . . 304 109 35 . . 502 235 360 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 50 50 120 120 160 155 100 110 50 Average Speed 140 | 120 154 160 160 160 160 86 119 120 155 160 159 129 110 98 Slowest Speed 200 | 120 160 160 160 160 160 200 130 120 160 160 160 155 111 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 29 | 2 41 34 22 75 20 77 10 4 13 21 12 85 7 18 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 62 | . . . . . 2 11 . . 6 4 3 35 . 1 Terrain Destroyed 314 | . 12 4 6 30 3 27 65 13 18 41 16 43 . 36 Melee 33 | . . . . . 2 11 . . 6 . . 14 . . Projectile 55 | . . . . . 1 . . . 5 12 4 29 . 4 AOE 226 | . 12 4 6 30 . 16 65 13 7 29 12 . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Was Fac Fac Fac Fac Res Tes Res Acc Total 7397 | . 201 343 235 625 833 136 552 168 551 717 551 1419 277 789 Wait 1506 | . 17 13 62 76 231 2 157 51 138 148 112 229 26 244 Move 5053 | . 153 307 138 450 559 106 332 108 328 510 399 967 234 462 Hop . | . . . . . . . . . . . . . . . Pick Up 112 | . 9 5 . 11 8 1 11 2 8 7 9 32 4 5 Fast Attach 42 | . 1 1 1 2 4 . 2 2 10 7 . 9 3 . Attach 75 | . 3 1 2 7 2 1 9 . 1 2 7 26 . 14 Detach 1 | . . . . . . . . . . . . 1 . . Swap 67 | . 5 1 1 10 6 4 4 1 10 4 3 14 1 3 Drop 101 | . 6 3 1 15 8 5 2 3 7 12 6 20 5 8 Fire 324 | . 7 12 14 36 11 6 21 1 31 26 15 88 4 52 Melee 113 | . . . 16 17 4 11 14 . 18 1 . 32 . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 3) 287 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 782 | -9/Materials | Discovered new exit (range 5) 819 | -9/Materials | Build established: Skirmisher 843 | -9/Materials | Identified exit to Materials 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1192 | -8/Materials | Discovered new exit (range 8) 1203 | -8/Materials | Identified exit to Storage 1213 | -8/Materials | Entered Storage 1944 | -8/Storage | Learned location of Armory (-3) 2097 | -8/Storage | Discovered new exit (range 19) 2181 | -8/Storage | Identified exit to Factory 2197 | -8/Storage | Entered Factory 2197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2257 | -7/Factory | Build established: Scavenger-Assassin 3395 | -7/Factory | Sucked down chute 3395 | -7/Factory | Entered Waste 3437 | -7/Waste | Build established: Skirmisher 3441 | -7/Waste | Spotted C-40 Crusher 3457 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3459 | -7/Waste | Destroyed C-40 Crusher 3464 | -7/Waste | Spotted C-40 Crusher 3464 | -7/Waste | Spotted C-40 Crusher 3472 | -7/Waste | Spotted C-40 Crusher 3476 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3496 | -7/Waste | Spotted C-40 Crusher 3507 | -7/Waste | Lost 3 parts (1p2n) 3518 | -7/Waste | Spotted C-40 Crusher 3536 | -7/Waste | Discovered new exit (range 11) 3546 | -7/Waste | Entered Factory 3755 | -7/Factory | Build established: Mutant 4061 | -7/Factory | Lost 3 parts (1n1u1w) 4176 | -7/Factory | Discovered new exit (range 12) 4209 | -7/Factory | Entered another Factory area 4209 | -6/Factory | Evolved 2 slots: Propulsion x2 4397 | -6/Factory | Discovered new exit (range 4) 4401 | -6/Factory | Entered another Factory area 4401 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4761 | -5/Factory | Discovered new exit (range 3) 4783 | -5/Factory | Identified exit to Upper Caves 5124 | -5/Factory | Spotted B-75 Beast 5186 | -5/Factory | Discovered new exit (range 7) 5209 | -5/Factory | Identified exit to Factory 5210 | -5/Factory | Entered another Factory area 5210 | -4/Factory | Evolved 2 slots: Utility x2 5439 | -4/Factory | Build established: Scavenger-Assassin 6072 | -4/Factory | Build established: Scavenger-Skirmisher 6205 | -4/Factory | Discovered new exit (range 13) 6230 | -4/Factory | Identified exit to Research 6286 | -4/Factory | Entered Research 6286 | -3/Research | Evolved 2 slots: Utility x2 6553 | -3/Research | Build established: Skirmisher 6988 | -3/Research | Discovered new exit (range 4) 7016 | -3/Research | Identified exit to Testing 7073 | -3/Research | Found Antimissile System 7105 | -3/Research | Entered Testing 7544 | -3/Testing | Crushed by falling debris 7569 | -3/Testing | Found Prototype Ballistic Cannon 7571 | -3/Testing | Identified Perforator 7689 | -3/Testing | Found Gamma Bomb Array 7743 | -3/Testing | Found Prototype Device 7743 | -3/Testing | Identified AEGIS Remote Shield 7982 | -3/Testing | Found Prototype Processor 7982 | -3/Testing | Identified Exp. Signal Interpreter 8027 | -3/Testing | System corruption reached 10% 8103 | -3/Testing | Lost 6 parts (2n3u1w) 8313 | -3/Testing | Found Quantum Capacitor 8342 | -3/Testing | Build established: Hacker-Mutant 8381 | -3/Testing | Discovered new exit (range 9) 8451 | -3/Testing | Identified exit to Research 8585 | -3/Testing | Fabricated Centrium Leg? 8599 | -3/Testing | Lost 5 parts (2p1n2w) 8906 | -3/Testing | Core integrity fell below 50% 8926 | -3/Testing | Build established: Scavenger-Mutant 9017 | -3/Testing | Entered Research 9017 | -2/Research | Evolved 2 slots: Propulsion x2 9212 | -2/Research | Discovered new exit (range 15) 9227 | -2/Research | Identified exit to Access 9290 | -2/Research | Found Prototype Hackware 9327 | -2/Research | Entered Access 9327 | -1/Access | Evolved 2 slots: Utility x2 9403 | -1/Access | Identified Exp. Hacking Suite 9689 | -1/Access | Build established: Hacker-Skirmisher 9907 | -1/Access | Garrison activated, responded to threat 9941 | -1/Access | Lost 15 parts (2p5n4u4w) 9954 | -1/Access | Destroyed 7 combat bots 10134 | -1/Access | Lost 4 parts (1p1u2w) 10153 | -1/Access | Core integrity fell below 50% 10180 | -1/Access | Core integrity fell below 20% 10196 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10102_ Dropped Adv. Energy Well. 10103_ Dropped Myomer Leg. 10103_ Point Defense Array destroyed. 10103_ Dropped Quantum Reactor. 10104_ Dropped Myomer Leg. 10104_ Dropped Biometal Leg. 10105_ Dropped Centrium Leg. 10119_ S-43 Plague destroyed. 10122_ System corrupted: Matter fused (-5). 10143_ O-24 Administrator distress signal alerts nearby ally. 10143_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10148_ Imp. System Shield destroyed. 10150_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 10151_ System corrupted: Heat flow error (+108). 10153_ Imp. Armor Integrity Analyzer destroyed. 10155_ Slammed into K-01 Serf. 10162_ Plasma Cutter destroyed. 10166_ System corrupted: Component data lost. 10172_ Imp. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##########??????????????###??????????????????????? | | # #????????????# ??????????????????????? | | ??]] #??????????? ? ??????????????????????? | | ???? #?????????? ?? "??????????????????????? | | ?????? #????????? ??? ??????????????????????? | | #??????#+#????????? ???? ??????????????????????? | | #??????# #??????##+##??? ??????????????????????? | | #??????# #??????# #???#+#??????????????????????? | | ######## ######## #???# #??????????????????????? | | #???# #??????????????????????? | | ####### #???#s#??????????????????????? | | ??????# #???#@#??????????????????????? | | ??????# #####s#??????????????????????? | | ??????# s #??????????????????????? | | ??????# #######??????????????????????? | | ??????# ###########????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ? #??????????????????????????????????????? | | ??????????????????????????????????????? | | ????? #??????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 43 Energy Capacity 1230 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Melee Accuracy 6 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 12 Stasis Canceling 1 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualBombDrive Manual? 0 Play Time 01:53:38 Cumulative 299.9 hours Start 2021.06.07 @ 20:54:54 End 2021.06.09 @ 22:33:35 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 231 Rogue 195 Adventurer 36 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 428e1a64-d56c-4f31-a658-6a7d11886c48