Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 20:49:34 Player: saltine Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2940) 2940 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 6183 Bonus ------- High Alert Combat Kills 233 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Treads Armored Treads Armored Treads Armored Treads Armored Wheel Armored Wheel Armored Wheel Improved Signal Interpreter High-powered Tractor Beam Lightning Gun Particle Gun [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Cooling System Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 . 2 . Weapon 1 | . . . 1 . . Parts Attached 71 | 6 11 12 12 26 4 Power 9 | 1 2 1 2 2 1 Engine 4 | 1 1 . . 2 . Core 5 | . 1 1 2 . 1 Reactor . | . . . . . . Propulsion 25 | 2 3 5 2 10 3 Treads 20 | 2 1 4 2 8 3 Leg . | . . . . . . Wheel 5 | . 2 1 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 1 5 3 6 . Device 4 | . 1 1 . 2 . Storage 2 | 1 . 1 . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 8 | . . 3 3 2 . Artifact . | . . . . . . Weapon 21 | 2 5 1 5 8 . Energy Gun 3 | 1 . . . 2 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 10 | 1 4 . 2 3 . Ballistic Cannon 4 | . 1 1 . 2 . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 34 | . 2 2 1 25 4 Power 2 | . . . . 1 1 Propulsion 14 | . 1 1 . 9 3 Utility 7 | . . 1 . 6 . Weapon 11 | . 1 . 1 9 . Highest Loss Streak 10 | . 2 2 1 10 4 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 93 | . 97 97 98 94 28 Engine 2 | . 12 . . 2 . Core 6 | . 1 10 9 3 6 Treads 27 | . 24 19 35 27 21 Wheel 3 | . 1 12 . . . Device 5 | . 13 4 . 6 . Storage 8 | . 14 11 9 6 . Processor 1 | . . . . 3 . Protection 14 | . . 15 18 18 . Energy Gun 2 | . 1 . . 4 . Energy Cannon 2 | . . . 1 4 . Ballistic Gun 10 | . 24 11 11 5 . Ballistic Cannon 5 | . 1 11 7 3 . Launcher 1 | . . . 5 1 . Naked Turns 10 | . . . . 8 2 Heaviest Build 73 | 14 18 48 55 73 6 Greatest Support 83 | 40 40 63 83 83 60 Greatest Overweight (x) 2 | 2 1 1 . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 Average Capacity 13 | 7 8 14 15 14 5 Most Carried 15 | 2 8 15 15 15 4 Average Carried 11 | 1 6 14 14 12 1 Final Capacity 15 | 8 8 15 15 5 5 Final Carried 15 | 2 8 15 15 5 1 Class Distribution -------------------- 51% | Mutant 39% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2186 | 241 272 315 512 846 . Remotely 132 | . . . . 132 . Salvage Created 2836 | . 421 351 773 1291 . Parts 169 | . 17 19 60 73 . Haulers Intercepted 6 | . . 2 3 1 . Recyclers Shooed 4 | . . 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 68 | . 10 9 20 29 . Guns 37 | . 9 5 5 18 . Cannons 18 | . 1 4 2 11 . AOE 13 | . . . 13 . . Classes Destroyed 12 | . 3 2 6 1 . Worker 4 | . . . 4 . . Builder 4 | . . . 3 1 . Tunneler 2 | . . . 2 . . Hauler 6 | . . 2 3 1 . Recycler 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 14 | . 3 4 3 4 . Grunt 34 | . 7 . 12 15 . Brawler 2 | . . . 1 1 . Sentry 12 | . . 5 3 4 . Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 12 | . 4 5 12 4 . Combat Bots Only 8 | . 4 4 8 4 . Max Kills in Single Turn 4 | . 2 1 4 2 . Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 808 | . 64 69 83 466 126 Missed 251 | . 16 23 20 151 41 Damage Taken 7622 | . 513 574 1085 4352 1098 Core 891 | . 62 37 87 395 310 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 45 | . . 45 . . . Core Remaining (%) 87 | 100 75 90 84 . . Volleys Fired 201 | . 36 35 39 91 . Largest 3 | . 2 2 3 3 . Hottest 159 | . 62 62 97 159 . Shots Fired 448 | . 70 70 93 215 . Gun 273 | . 66 35 42 130 . Cannon 160 | . 4 35 36 85 . Launcher 15 | . . . 15 . . Special . | . . . . . . Kinetic 334 | . 70 70 72 122 . Thermal 53 | . . . 6 47 . Explosive 15 | . . . 15 . . Electromagnetic 46 | . . . . 46 . Robot Hit Streak 15 | . 15 12 6 9 . Robot Miss Streak 5 | . 5 3 4 5 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 276 | . 43 45 55 133 . Core Hits 165 | . 15 17 60 72 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 10 | . 1 1 1 7 . Destroy 4 | . 1 . . 3 . Blast 6 | . . 1 1 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7584 | . 721 843 2582 3434 4 Guns 3514 | . 641 392 555 1926 . Cannons 2125 | . 71 447 394 1213 . Explosions 1902 | . . . 1625 277 . Melee . | . . . . . . Ramming 43 | . 9 4 8 18 4 Kinetic 4425 | . 712 839 902 1972 . Thermal 827 | . . . 47 780 . Explosive 1902 | . . . 1625 277 . Electromagnetic 387 | . . . . 387 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 1 . . 14 14 Average Corruption 2 | . 1 . . 1 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . . . 16 6 Message Errors 5 | . . . . 4 1 Matter Fused 7 | . . . . 4 3 Heat Flow Errors 2 | . . . . 2 . Energy Discharges 4 | . . . . 3 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 121 | . . 4 40 77 . Projectiles 23 | . . 4 19 . . Explosions 98 | . . . 21 77 . Melee . | . . . . . . Knockbacks 7 | . . 2 3 2 . Impact . | . . . . . . Kinetic 7 | . . 2 3 2 . Secondary . | . . . . . . Self-Inflicted Damage 606 | . . 2 43 561 . Shots 8 | . . . 2 6 . Rammed 17 | . 2 1 4 3 7 Targets Rammed 17 | . 2 1 4 3 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 409 | . 36 198 409 354 . Average Temperature 88 | . 9 72 98 99 . Received Heat Transfer 2343 | . 222 216 423 1275 207 Effects 6 | . . . 2 4 . Shutdowns 3 | . . . 1 2 . Energy Bleed 2 | . . . 1 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1110 | . . . 74 1036 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 607 | . 200 314 605 607 283 Initial 248 | . . 50 5 206 248 Average 267 | . 89 171 323 361 259 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 38 | 100 95 56 39 10 . Level 1 30 | . 4 43 7 38 100 Level 2 30 | . . . 52 50 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 1 1 9 1 Investigation 2 | . 1 . . 1 . Extermination 3 | . . . . 3 . Reinforcement 8 | . 2 1 1 3 1 Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . 3 4 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 16 21 31 53 16 Peak Tracking Total 15 | . 5 4 10 8 15 Tactical Retreats 6 | . 1 1 . 4 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 3 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 12 | . 1 1 3 7 . Max in Single Turn 4 | . 1 1 1 4 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 32 | . 3 10 6 11 2 Terminals 25 | . 3 8 5 7 2 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . 1 . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 75 | . 7 29 16 21 2 Successful 32 | . 1 17 8 6 . Failed 43 | . 6 12 8 15 2 Catastrophic 17 | . 2 6 2 5 2 Database Lockouts . | . . . . . . Manual 43 | . 3 20 9 10 1 Terminals 62 | . 7 25 13 15 2 Fabricators 2 | . . . . 2 . Repair Stations 4 | . . 2 . 2 . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 3 2 . Terminal Hacks 17 | . 1 10 5 1 . Prototype ID Bank 2 | . . 1 1 . . Level Access Points 3 | . . 1 2 . . Terminal Index 3 | . . 1 1 1 . Unreport Threat 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Transport Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 3 | . 1 2 . . . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 3 | . . 2 . 1 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 8 | . . 4 2 2 . Terminals 7 | . . 4 2 1 . Assimilate 1 | . . 1 . . . Botnet 6 | . . 3 2 1 . Fabricators 1 | . . . . 1 . Download 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 2 6 6 9 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4298 | 69 610 868 829 1766 156 Spaces Moved 2218 | 39 301 508 414 869 87 Core 25 | 5 . . . 17 3 Treads 1856 | 34 272 279 414 773 84 Legs . | . . . . . . Wheels 337 | . 29 229 . 79 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 96 160 50 50 Average Speed 152 | 151 154 131 160 160 162 Slowest Speed 250 | 160 160 160 160 250 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 55 55 52 22 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 173 | . . 2 110 61 . Melee . | . . . . . . Projectile 12 | . . 2 5 5 . AOE 161 | . . . 105 56 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2716 | 46 375 636 501 1060 98 Wait 133 | . 9 59 15 50 . Move 2213 | 38 300 507 413 868 87 Hop . | . . . . . . Pick Up 42 | 2 10 13 6 11 . Fast Attach 32 | 6 7 7 6 6 . Attach 28 | . 3 1 2 18 4 Detach 5 | . 1 . . 4 . Swap 11 | . 1 4 4 2 . Drop 34 | . 6 9 12 7 . Fire 201 | . 36 35 39 91 . Melee . | . . . . . . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush 15 | . 2 . 4 3 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 549 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 761 | -9/Materials | Identified exit to Materials 870 | -9/Materials | Discovered new exit (range 12) 1127 | -9/Materials | Repaired Lgt. Nuclear Core 1548 | -9/Materials | Entered another Materials area 1548 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1781 | -8/Materials | Identified exit to Factory 1922 | -8/Materials | Destroyed 8 combat bots 2199 | -8/Materials | Build established: Scavenger-Tank 2377 | -8/Materials | Entered Factory 2377 | -7/Factory | Evolved 2 slots: Utility x2 2513 | -7/Factory | Build established: Tank 2790 | -7/Factory | Lost 3 parts (2n1w) 3799 | -7/Factory | Lost 4 parts (1p1n1u1w) 3977 | -7/Factory | First assault squad dispatched 4045 | -7/Factory | Discovered new exit (range 5) 4054 | -7/Factory | Identified exit to Storage 4131 | -7/Factory | System corruption reached 10% 4135 | -7/Factory | Released all parts (3) 4136 | -7/Factory | Core integrity fell below 50% 4143 | -7/Factory | Entered Storage 4166 | -7/Storage | Lost 10 parts (4n3u3w) 4167 | -7/Storage | Build established: Mutant 4285 | -7/Storage | Core integrity fell below 20% 4299 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04271_ Lgt. Treads destroyed. 04272_ K-01 Serf collects debris. 04272_ C-30 ARC bursts open, deploying its payload. 04272_ G-50 Soldier unfolds itself. 04272_ G-47 Trooper unfolds itself. 04277_ K-01 Serf cleans the Component Storage. 04281_ Mic. Nuclear Core destroyed. 04281_ K-01 Serf collects debris. 04281_ Component Storage disabled. 04282_ Slammed into S-27 Virus. 04286_ K-01 Serf cleans the Component Storage. 04291_ Slammed into Y-54 Guardian. 04295_ System corrupted: Matter fused (-6). 04295_ Arm. Treads destroyed. 04296_ Slammed into Y-54 Guardian. 04296_ K-01 Serf cleans the Component Storage. 04297_ Arm. Treads destroyed. 04297_ S-27 Virus destroyed. 04299_ Slammed into K-01 Serf. 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