Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 14:08:47 Player: Clog Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (56) 280 Value Destroyed (1897) 1897 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1803) 1803 TOTAL SCORE: 10620 Bonus ------- Follower Combat Kills 52 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 200 Friendly Fire -49 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 98/100 System Corruption 11% Temperature Cool (4) Movement Flying (32) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved Cesium-ion Thruster > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- VTOL Module Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Cooled Impulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer Insulated Plating Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Vortex Rail Advanced Remote Datajack Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Improved VTOL Module Improved Cesium-ion Thruster Rocket Array Sapper Charge [Rating: 97] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 4 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . 1 . . . . . . . . . Utility 6 | . . . 3 . . . . . 1 . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 89 | 6 9 . 5 40 . 3 . . 6 2 . 3 1 3 . . 9 2 Power 8 | . 3 . . 5 . . . . . . . . . . . . . . Engine 4 | . 3 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . 4 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 21 | 2 2 . 1 13 . . . . . . . . . 1 . . 1 1 Treads 3 | 2 . . . 1 . . . . . . . . . . . . . . Leg 6 | . 2 . 1 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 9 . . . . . . . . . 1 . . 1 1 Utility 30 | 2 1 . 2 14 . . . . 3 . . 1 1 2 . . 4 . Device 14 | 1 . . 2 7 . . . . . . . 1 . 1 . . 2 . Storage 4 | 1 1 . . 2 . . . . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . . . . . . . 2 . Hackware 5 | . . . . 2 . . . . 2 . . . 1 . . . . . Protection 4 | . . . . 2 . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 3 . 2 8 . 3 . . 3 2 . 2 . . . . 4 1 Energy Gun 10 | 1 2 . . 4 . 1 . . . . . . . . . . 2 . Energy Cannon 2 | . . . 1 1 . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . 2 . . . . . . . . . Special Weapon 5 | . 1 . . . . 1 . . . 1 . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 15 | . . . . 5 . 1 . . 1 . . 2 . . . . 6 . Parts Lost 40 | . 4 3 8 6 . . . . 3 . . . . . . . . 16 Power 7 | . 1 1 1 2 . . . . . . . . . . . . . 2 Propulsion 11 | . 1 . 3 2 . . . . . . . . . . . . . 5 Utility 11 | . 1 . 2 1 . . . . 2 . . . . . . . . 5 Weapon 11 | . 1 2 2 1 . . . . 1 . . . . . . . . 4 Highest Loss Streak 7 | . 4 3 7 2 . . . . 3 . . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | 4 7 9 7 8 5 5 5 5 3 5 5 5 5 4 5 5 4 3 Power 1 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 2 3 3 2 1 2 2 2 2 2 1 2 1 1 1 2 2 1 1 Utility 1 | . 1 3 3 3 1 1 1 1 . 1 1 1 2 1 1 1 . . Weapon 1 | . 2 2 1 2 1 1 1 1 . 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . 6 . . . 1 . 1 . 1 . . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Utility 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Weapon 3 | . . . . 2 . . . 1 . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 81 53 70 92 95 92 92 81 89 93 96 100 85 82 82 90 51 Engine 5 | . 12 13 4 1 7 7 7 7 6 6 6 6 6 5 5 5 5 . Core 1 | . . . . 4 . . . . . . . . . . . . . . Treads 4 | . 21 . . . . . . . . . . . . . . . . . Leg 4 | . 5 28 21 8 . . . . . . . . . . . . . . Flight 15 | . . . . 8 30 30 30 30 25 31 33 33 33 26 23 23 23 14 Device 10 | . 10 . 7 16 15 15 15 15 8 6 6 6 6 5 5 5 5 3 Storage 4 | . 14 14 9 5 . . . . . . . . . . . . . . Processor 5 | . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 14 10 Hackware 8 | . . . . . 15 15 15 15 19 20 20 20 20 17 17 17 17 9 Protection 2 | . . . . 2 . . . . 3 6 6 6 6 10 11 11 6 . Energy Gun 8 | . 17 25 . 11 7 5 . . . . . . . . . . 3 . Ballistic Gun 2 | . 10 . . . . 1 . . . . . 2 . . . . . . Special Weapon 1 | . . . 3 . . 3 7 7 . 2 6 6 13 5 5 5 5 . Slashing Weapon 1 | . . . . . 7 7 7 7 5 . . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . 6 6 6 6 5 5 5 4 1 Peak Build Rating 97 | 6 7 7 13 48 45 59 59 60 63 57 57 72 68 72 71 67 97 93 Average Rating 37 | 4 6 6 7 31 45 51 59 59 48 54 57 59 67 65 67 67 88 45 On Entrance 46 | . 6 6 4 2 45 45 59 59 60 49 57 57 65 68 67 67 67 93 Avg Prop Armor Cover (%) 3 | . . . . 2 . . . . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 9 20 19 30 43 19 22 21 21 23 21 21 29 29 29 24 24 32 30 Greatest Support 40 | 40 40 20 30 38 24 24 24 24 24 29 29 29 29 30 30 30 32 35 Greatest Overweight (x) 4 | 1 . . 3 3 . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 9 10 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 7 9 7 8 4 5 5 5 3 4 5 4 5 4 4 5 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 9 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 35% | Mutant 28% | Hacker-Sprinter 15% | Hacker-Scout 11% | Skirmisher 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 1773 | 271 176 . 50 475 177 30 . 16 . 139 21 36 30 29 79 12 120 112 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2150 | 82 531 . 113 962 26 . . . . 133 . . . 29 59 110 87 18 Parts 97 | 4 21 . 2 46 . . . . . 3 . . . 2 9 1 4 5 Haulers Intercepted 3 | . . . . 3 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 2 . . . . 2 . . 2 . 7 5 . 8 Prevented 3 | . . . . . . . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 41 | . 12 . 2 15 . . . . . 1 . . . . 5 . 2 4 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Guns 27 | . 12 . . 12 . . . . . . . . . . . . . 3 Cannons 5 | . . . 2 3 . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . . . 5 . 2 1 Classes Destroyed 10 | 2 2 . 1 5 . . . . . . . . . . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 6 | . 1 . . 4 . . . . . . . . . 1 . . . . Swarmer 12 | . . . . 4 . . . . . . . . . . 5 . . 3 Grunt 22 | . 12 . 2 6 . . . . . . . . . . . . 2 . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . Programmer 6 | . . . . 4 . . . . . 1 . . . . . . . 1 Best Kill Streak 6 | 2 3 . 2 6 . . . . . 1 . . . 1 5 . 2 4 Combat Bots Only 5 | . 3 . 2 5 . . . . . 1 . . . . 5 . 2 4 Max Kills in Single Turn 5 | 1 1 . 1 2 . . . . . 1 . . . 1 5 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 5 . 2 1 Melee 1 | . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 576 | . 61 13 61 103 20 . . 12 . 4 4 . 4 28 10 2 19 235 Missed 232 | . 11 5 13 27 10 . . 3 . 2 3 . 1 15 5 . 12 125 Hits 344 | . 50 8 48 76 10 . . 9 . 2 1 . 3 13 5 2 7 110 Projectile 344 | . 50 8 48 76 10 . . 9 . 2 1 . 3 13 5 2 7 110 Critical Strikes 16 | . 1 . 7 4 . . . . . 2 . . . . . . 1 1 Part Disruptions 2 | . . . . 1 . . . . . . . . . . . . . 1 Damage Taken 5677 | . 714 180 783 1176 90 . . 167 175 32 21 . 60 179 97 43 139 1821 Core 1686 | . 87 72 242 216 44 . . . . . . . 20 35 12 20 20 918 Absorbed by Shields 24 | . . . 24 . . . . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . . . . . . . . . . . 4 6 Regen/Repaired (Parts) 223 | . . . . . . . . . 20 . . 188 . . . . 15 . Core Remaining (%) 70 | 100 . 36 56 . . . . 62 . . . . 97 . . . . . Volleys Fired 176 | 7 58 . 20 67 3 . . 2 . . . . . . 1 . 1 17 Largest 3 | 2 2 . 1 3 1 . . 1 . . . . . . 1 . 1 1 Hottest 186 | 60 100 . 100 186 80 . . . . . . . . . 45 . 45 45 Shots Fired 275 | 14 107 . 19 109 4 1 . 2 . . . . . . 1 . 1 17 Gun 236 | 14 104 . . 98 4 1 . . . . . . . . . . . 15 Cannon 25 | . . . 14 11 . . . . . . . . . . . . . . Launcher 7 | . . . 3 . . . . . . . . . . . 1 . 1 2 Special 7 | . 3 . 2 . . . . 2 . . . . . . . . . . Kinetic 47 | 7 29 . . 11 . . . . . . . . . . . . . . Thermal 204 | 7 78 . 16 98 4 1 . . . . . . . . . . . . Explosive 7 | . . . 3 . . . . . . . . . . . 1 . 1 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 15 | 4 15 . 10 13 7 . . 1 . . . . . . . . 2 3 Robot Miss Streak 9 | 3 4 . 2 9 2 . . 1 . . . . . . . . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 197 | 9 72 . 13 79 5 . . 1 . 3 . . . 1 . 3 1 10 Core Hits 143 | 3 28 . 10 60 4 . . . . 3 . . . 1 7 . 15 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Critical Strikes 5 | . 3 . . . . . . . . . . . . . . 1 . 1 Burn 3 | . 3 . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 86 | . . . . 15 9 1 . . 19 5 . . 6 16 2 6 . 7 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . 15 9 1 . . 19 . . . . . . . . 7 Piercing 35 | . . . . . . . . . . 5 . . 6 16 2 6 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5578 | 96 912 . 481 1801 165 . . . . 186 . . . 48 416 177 498 798 Guns 2858 | 96 901 . . 1475 88 . . . . . . . . . . . . 298 Cannons 525 | . . . 302 223 . . . . . . . . . . . . . . Explosions 1427 | . . . 179 . . . . . . . . . . . 416 . 497 335 Melee 740 | . . . . 87 77 . . . . 186 . . . 48 . 177 . 165 Ramming 28 | . 11 . . 16 . . . . . . . . . . . . 1 . Kinetic 556 | 54 279 . . 223 . . . . . . . . . . . . . . Thermal 2591 | 42 622 . 302 1475 88 . . . . . . . . . . . . 62 Explosive 1365 | . . . 179 . . . . . . . . . . . 416 . 497 273 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 329 | . . . . 87 77 . . . . . . . . . . . . 165 Piercing 411 | . . . . . . . . . . 186 . . . 48 . 177 . . Entropic 298 | . . . . . . . . . . . . . . . . . . 298 Highest Corruption 11 | . . . . 7 7 7 7 7 8 9 9 9 . . . . . 11 Average Corruption 6 | . . . . 5 7 7 7 7 8 8 9 9 . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . 45 23 3 1 5 9 8 2 . . . . . . 9 Message Errors 25 | . . . . 14 4 . 1 2 2 2 . . . . . . . . Matter Fused 27 | . . . . 9 7 . . 1 2 3 1 . . . . . . 4 Heat Flow Errors 12 | . . . . 3 1 2 . 1 2 1 . . . . . . . 2 Energy Discharges 12 | . . . . 9 2 . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . 7 7 . . . 2 2 . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . 1 . . . . . . . Misfires 4 | . . . . 2 1 1 . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 159 | . . . 3 . . . . . . . . . . . . 122 . 34 Projectiles 3 | . . . 3 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 156 | . . . . . . . . . . . . . . . . 122 . 34 Knockbacks 3 | . . . . 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . 44 . . . . . . . . . . . 24 . . . Shots 3 | . . . 2 . . . . . . . . . . . 1 . . . Rammed 3 | . . . . 2 . . . . . . . . . . . . 1 . Targets Rammed 7 | . 2 . . 4 . . . . . . . . . . . . 1 . Kicked 4 | . 2 . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 249 . 75 318 115 186 . 173 268 267 6 2 9 10 . . 9 200 Average Temperature 69 | . 72 . 28 97 39 84 . 89 130 60 2 2 2 6 . . 9 91 Received Heat Transfer 1323 | . 375 9 495 243 9 . . 72 . . 9 . 30 18 . 9 36 18 Effects 3 | . 1 . . . . . . . 2 . . . . . . . . . Interference 3 | . 1 . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 8 . 1 6 . . . . . . . . . . . . . . Heat Transferred 5883 | 100 2072 . 407 3104 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . . . 1 . . . . 1 . . . . 2 . . . . Low Security (%) 87 | 100 100 . 100 97 . . . . . . . . . . . . . . Level 1 8 | . . . . 2 . . . . 100 . . . . . . . . . Level 2 4 | . . . . . . . . . . . . . . 100 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 487 | 10 81 . 47 206 . . . . 385 . . . . 487 . . . . Initial 481 | . . . . . . . . . 344 . . . . 481 . . . . Average 78 | . 19 . 13 64 . . . . 309 . . . . 460 . . . . Influence Increases 3195 | 10 309 . 98 764 270 . . 90 387 40 30 . 120 517 215 20 95 230 Destroy 0b10 Robot/C 840 | . 240 . 40 300 . . . . . 20 . . . . 100 . 60 80 Destroy 0b10 Robot/NC 90 | 10 5 . 5 50 . . . . . 10 . . . 5 . 5 . . Destroy Leader 168 | . 52 . 10 84 . . . . . 10 . . . 2 10 . . . Allied During Kill 5 | . . . . . . . . . . . . . . . . . 5 . Successful Hack 87 | . 8 . . 20 . . . . 53 . . . . 6 . . . . Disable Machine 45 | . . . 30 15 . . . . . . . . . . . . . . Destroy Structure 70 | . 4 . 13 10 . . . . 19 . . . . 24 . . . . Advance Influence 750 | . . . . . . . . . 300 . . . . 450 . . . . Partial Spotted 30 | . . . . 15 . . . . 15 . . . . . . . . . Lose Combat Pursuer 1110 | . . . . 270 270 . . 90 . . 30 . 120 30 105 15 30 150 Influence Decreases 3135 | 10 245 64 98 620 326 67 21 20 216 210 45 56 70 109 240 153 325 240 Entered New Map 953 | . . 32 . . 54 17 21 . 26 90 15 56 . 19 170 83 300 70 Time Decay 1852 | 10 205 32 58 470 262 50 . 20 160 120 30 . 70 90 70 70 25 110 Search Patrol Dispatched 100 | . . . . 100 . . . . . . . . . . . . . . Lost Part 220 | . 40 . 40 50 . . . . 30 . . . . . . . . 60 Lost Ally 10 | . . . . . 10 . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 2 7 . . . . 1 . . . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Extermination 6 | . . . . 5 . . . . 1 . . . . . . . . . Reinforcement 5 | . 1 . 2 2 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 6 | . 1 . 1 4 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 218 | . 24 3 16 44 23 . . 12 1 1 3 . 11 9 12 1 32 26 Peak Tracking Total 22 | . 4 3 11 10 8 . . 9 2 1 4 . 7 6 6 1 22 19 Tactical Retreats 36 | . . . . 8 9 . . 1 . . 2 . 4 1 3 1 1 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 7 | . 2 . . 3 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 3 | . . . 2 1 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 45 | . 6 . 1 14 . . 4 . 10 . 1 . . 3 . 1 5 . Terminals 25 | . 5 . 1 10 . . . . 7 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 111 | . 10 . 1 22 . . 32 . 27 . 1 . . 8 . 1 9 . Successful 63 | . 5 . . 3 . . 32 . 9 . 1 . . 3 . 1 9 . Failed 47 | . 5 . 1 18 . . . . 18 . . . . 5 . . . . Catastrophic 17 | . 1 . 1 9 . . . . 4 . . . . 2 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . Manual 52 | . 9 . 1 15 . 1 . . 17 . . 1 . 7 . . 1 . Terminals 51 | . 9 . 1 15 . . . . 19 . . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . 2 . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . 2 . . . . 1 . . . . Garrison Access 6 | . . . . 2 . . . . 4 . . . . . . . . . Terminal Hacks 52 | . . . . 2 . . 32 . 5 . 1 . . 2 . 1 9 . Record 18 | . . . . . . . 11 . . . . . . . . . 7 . Part Schematic 17 | . . . . 1 . . 13 . 2 . . . . 1 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . 1 2 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . 1 . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 1 . . . . 1 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . 5 . . 1 . . . . . . . . . . . . . . Terminals 6 | . 5 . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 1 13 . . . . 7 . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . 13 . 2 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . Time 14 | . . . . . . . . . 14 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 6 | . . . . 1 . . . . . . . . . . . . 5 . Largest Group 5 | . . . . 1 1 . . . . . . . . . . . 5 . Highest-Rated Group 276 | . . . . 10 10 . . . . . . . . . . . 276 . Highest-Rated Ally 64 | . . . . 10 10 . . . . . . . . . . . 64 . Total Orders 13 | . . . . . . . . . . . . . . . . . 13 . STAY 7 | . . . . . . . . . . . . . . . . . 7 . FOLLOW 6 | . . . . . . . . . . . . . . . . . 6 . Ally Attacks 3 | . . . . . . . . . . . . . . . . . 3 . Total Damage 131 | . . . . . . . . . . . . . . . . . 131 . Kills 1 | . . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 6547 | 29 1169 . . 1957 694 101 22 120 330 241 64 348 207 189 149 150 555 222 Sensors 5349 | . . . . 1957 694 101 22 120 330 241 64 348 207 189 149 150 555 222 Structural 2575 | . . . . 1513 694 101 22 120 125 . . . . . . . . . Seismic 1643 | 29 1169 . . 445 . . . . . . . . . . . . . . ECM 1 | . . . . 1 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . 2 . . 2 . 2 2 2 . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 7644 | 208 1558 136 162 2080 694 101 22 120 330 241 64 348 207 189 149 150 555 330 Spaces Moved 11500 | 115 625 113 83 2232 1053 342 81 404 632 796 267 1039 695 390 400 370 1193 670 Core 74 | 22 . . 8 36 . . . . . . . . . . . . . 8 Treads 547 | 93 422 . . 32 . . . . . . . . . . . . . . Legs 1028 | . 203 113 75 637 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9851 | . . . . 1527 1053 342 81 404 632 796 267 1039 695 390 400 370 1193 662 Fastest Speed 24 | 50 120 120 120 26 27 27 27 27 27 24 24 24 24 24 27 27 27 24 Average Speed 45 | 147 147 120 129 74 27 27 27 27 27 24 24 24 24 24 27 27 27 35 Slowest Speed 260 | 160 160 120 200 260 27 27 27 27 27 27 24 24 24 27 27 27 27 250 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 13 . . . 3 1 . 1 . . . . . 4 3 Potential Cave-ins 3 | . . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 55 | 4 80 11 16 53 96 54 69 60 17 85 50 84 71 11 63 60 93 78 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 11 | . 2 . . . 1 . 1 1 . 2 1 1 . . 1 1 . . Known Exits Taken 15 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 32 | . . . . . 2 7 . 4 . 4 2 3 3 . 2 3 . 2 Spaces Dug 60 | . 3 . . 10 8 1 . . 19 . . . 2 12 2 3 . . Terrain Destroyed 201 | . 3 . 13 10 8 1 . . 19 . . . 2 12 26 3 24 80 Melee 57 | . . . . 10 8 1 . . 19 . . . 2 12 2 3 . . Projectile 33 | . 3 . 2 . . . . . . . . . . . . . . 28 AOE 111 | . . . 11 . . . . . . . . . . . 24 . 24 52 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total 13435 | 139 1150 113 115 2487 1444 348 80 407 760 829 265 1136 721 453 434 406 1418 730 Wait 1381 | . 442 . 1 45 375 . . 3 91 20 . 87 20 29 30 30 182 26 Move 11439 | 114 624 112 82 2207 1052 341 80 399 629 795 264 1038 694 389 399 369 1186 665 Hop 19 | . . . . 11 . . . 1 1 . 1 . . . . . 3 2 Pick Up 74 | 12 10 1 3 32 1 . . 1 5 2 . 1 . 1 . . 2 3 Fast Attach 45 | . . . . 13 1 3 . . 5 2 . 5 . 2 . . 12 2 Attach 58 | 6 5 . 7 21 . . . . 6 1 . . . 6 1 . . 5 Detach 17 | . 1 . 1 5 . . . . 2 . . . . 6 1 . . 1 Swap 22 | . 5 . . 15 . . . . . . . . 1 . . . 1 . Drop 66 | . 3 . 1 32 1 3 . 1 2 2 . 5 . 4 . . 11 1 Fire 176 | 7 58 . 20 67 3 . . 2 . . . . . . 1 . 1 17 Melee 86 | . . . . 15 9 1 . . 19 5 . . 6 16 2 6 . 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . 2 . . 2 . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . Escape Stasis 20 | . . . . 20 . . . . . . . . . . . . . . Rewire 25 | . . . . . 2 . . . . 2 . . . . . 1 20 . Trap 1 | . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / DSF) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 10) 751 | -10/Materials | Identified exit to Materials 828 | -10/Materials | Identified exit to Mines 893 | -10/Materials | Learned location of 2 exits from Mines 948 | -10/Materials | Learned Storage terminal intel 995 | -10/Materials | Learned 2 Mines zone layouts 1033 | -10/Materials | Learned location of Subcaves (-10) 1134 | -10/Materials | Learned location of 2 exits from Subcaves 1229 | -10/Materials | Discovered exit to Materials (range 13) 1424 | -10/Materials | Lost 4 parts (1p1n1u1w) 1757 | -10/Materials | Discovered new exit (range 9) 1767 | -10/Materials | Entered Subcaves 1768 | -10/Subcaves | Identified exit to Materials 1783 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1836 | -10/Subcaves | Learned Materials emergency access door positions 1878 | -10/Subcaves | Disturbed a concealed Subdweller 1898 | -10/Subcaves | Core integrity fell below 50% 1903 | -10/Subcaves | Entered Materials 1903 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1926 | -8/Materials | Lost 3 parts (1p2w) 2053 | -8/Materials | Discovered new exit (range 6) 2065 | -8/Materials | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2084 | -7/Factory | Lost 7 parts (1p3n2u1w) 2901 | -7/Factory | Build established: Skirmisher 3825 | -7/Factory | Build established: Scout 3970 | -7/Factory | Discovered new exit (range 8) 3972 | -7/Factory | Identified exit to Factory 4063 | -7/Factory | Central database locked down 4065 | -7/Factory | Search patrols dispatched 4096 | -7/Factory | Discovered exit to Factory (range 10) 4123 | -7/Factory | Identified exit to Lower Caves 4145 | -7/Factory | Entered Lower Caves 4145 | -7/Lower Caves | Accompanied by 1 ally 4153 | -7/Lower Caves | Learned location of Zion (-6) 4306 | -7/Lower Caves | Learned Factory machine intel 4316 | -7/Lower Caves | Build established: Hacker-Scout 4388 | -7/Lower Caves | Spotted B-75 Beast 4768 | -7/Lower Caves | Ambushed by wild Derelicts 4837 | -7/Lower Caves | Discovered new exit (range 6) 4838 | -7/Lower Caves | Identified exit to Lower Caves 4839 | -7/Lower Caves | Entered another Lower Caves area 4863 | -7/Lower Caves | Discovered exit to Factory (range 4) 4889 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4895 | -7/Lower Caves | Found Prototype Special Weapon 4895 | -7/Lower Caves | Identified Molecular Deconstructor 4926 | -7/Lower Caves | Discovered new exit (range 10) 4928 | -7/Lower Caves | Identified exit to Data Miner 4940 | -7/Lower Caves | Entered Data Miner 4940 | -7/Data Miner | Discovered new exit (range 6) 4946 | -7/Data Miner | Met Data Miner 4951 | -7/Data Miner | Learned location of Section 7 (-2) 4951 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4955 | -7/Data Miner | Received God Mode back door access code from Data Miner 4962 | -7/Data Miner | Identified exit to Proximity Caves 4962 | -7/Data Miner | Entered Proximity Caves 5044 | -6/Proximity Caves | Spotter reported a threat 5048 | -6/Proximity Caves | Spotter reported a threat 5082 | -6/Proximity Caves | Entered Factory 5082 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5083 | -6/Factory | Loaded intel: 227 machine locations 5120 | -6/Factory | Repaired Xenon Bombardment Thruster 5207 | -6/Factory | Crushed by falling debris 5238 | -6/Factory | Lost 3 parts (2u1w) 5298 | -6/Factory | Identified exit to Lower Caves 5385 | -6/Factory | Identified exit to DSF 5405 | -6/Factory | Found Prototype Launcher 5406 | -6/Factory | Identified Rocket Array 5412 | -6/Factory | Entered Lower Caves 5508 | -6/Lower Caves | Build established: Hacker-Sprinter 5647 | -6/Lower Caves | Discovered new exit (range 10) 5648 | -6/Lower Caves | Encountered a Warlord checkpoint 5650 | -6/Lower Caves | Identified exit to Lower Caves 5653 | -6/Lower Caves | Entered another Lower Caves area 5667 | -6/Lower Caves | Discovered new exit (range 6) 5670 | -6/Lower Caves | Encountered a Warlord checkpoint 5671 | -6/Lower Caves | Identified exit to Factory 5689 | -6/Lower Caves | Identified exit to Zion 5717 | -6/Lower Caves | Entered Zion 5730 | -6/Zion | System corruption cleaned by Quarantine Array 5737 | -6/Zion | Discovered new exit (range 11) 5782 | -6/Zion | Learned Factory security intel 5786 | -6/Zion | Learned Factory repair station intel 5874 | -6/Zion | Learned Factory stockpile data 5913 | -6/Zion | Visited the Megawrench Repair Shop 5913 | -6/Zion | Megawrench repaired 6 parts 5970 | -6/Zion | Received a hallucinogenic algorithm 5970 | -6/Zion | Ran a hallucination algorithm 5984 | -6/Zion | Met Imprinter 6005 | -6/Zion | Found Prototype Device 6005 | -6/Zion | Identified Phasing AFG 6046 | -6/Zion | Identified exit to Proximity Caves 6054 | -6/Zion | Found Prototype Special Weapon 6054 | -6/Zion | Identified RU-N14's Throwing Claymores 6065 | -6/Zion | Entered Proximity Caves 6067 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 6126 | -5/Proximity Caves | Spotter reported a threat 6180 | -5/Proximity Caves | Spotter reported a threat 6244 | -5/Proximity Caves | Spotter reported a threat 6266 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6272 | -5/Proximity Caves | Entered Factory 6272 | -5/Factory | Evolved 2 slots: Utility x2 6275 | -5/Factory | Loaded intel: 6 repair station locations 6290 | -5/Factory | Identified exit to Upper Caves 6461 | -5/Factory | Entered Upper Caves 6518 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6558 | -5/Upper Caves | Learned location of Armory (-3) 6567 | -5/Upper Caves | Identified exit to Upper Caves 6610 | -5/Upper Caves | Entered another Upper Caves area 6620 | -5/Upper Caves | Discovered new exit (range 10) 6623 | -5/Upper Caves | Identified exit to Factory 6695 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6708 | -5/Upper Caves | Entered a destroyed Warlord outpost 6732 | -5/Upper Caves | Learned Factory terminal intel 6759 | -5/Upper Caves | Discovered new exit (range 5) 6760 | -5/Upper Caves | Identified exit to Warlord 6760 | -5/Upper Caves | Entered Warlord 6859 | -5/Warlord | Opened Warlord's prototype stash 6866 | -5/Warlord | Found Prototype Processor 6866 | -5/Warlord | Identified Exp. Targeting Computer 6875 | -5/Warlord | Found Prototype Device 6875 | -5/Warlord | Identified Thermal Barrier 6877 | -5/Warlord | Found Prototype Processor 6877 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6889 | -5/Warlord | Met Warlord 6912 | -5/Warlord | Visited the Vortex Lab 6914 | -5/Warlord | Warlord's base attacked by MAIN.C 6914 | -5/Warlord | Found Prototype Energy Gun 6914 | -5/Warlord | Identified Vortex Rail 6917 | -5/Warlord | Found Prototype Energy Gun 6917 | -5/Warlord | Identified Vortex Shotgun 7167 | -5/Warlord | Lost 3 allies 7264 | -5/Warlord | Warlord forces counterattacked 7281 | -5/Warlord | Opened side exit 7307 | -5/Warlord | Discovered new exit (range 9) 7309 | -5/Warlord | Identified exit to Proximity Caves 7314 | -5/Warlord | Spotted Striker 7315 | -5/Warlord | Entered Proximity Caves 7317 | -4/Proximity Caves | Spotted B-86 Titan 7328 | -4/Proximity Caves | Ambushed by research squad 7406 | -4/Proximity Caves | Lost 6 parts (2p2u2w) 7465 | -4/Proximity Caves | Learned Research terminal intel 7519 | -4/Proximity Caves | Core integrity fell below 50% 7569 | -4/Proximity Caves | System corruption reached 10% 7573 | -4/Proximity Caves | Core integrity fell below 20% 7594 | -4/Proximity Caves | Lost 7 parts (3n3u1w) 7643 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7645 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07605_ System corrupted: Heat flow error (+240). 07605_ Drone sends a signal. 07606_ Acquired VTOL Module. 07607_ Vortex penetrates Wall. 07609_ Vortex penetrates H-77 Assassin. 07610_ Slug penetrates Wall. 07610_ Penetrated by Slug. 07614_ Slug penetrates Wall. 07614_ Slug penetrates H-77 Assassin. 07615_ Slug penetrates Wall. 07617_ Penetrated by Slug. 07617_ Vortex Rail destroyed. 07619_ Slug penetrates Wall. 07643_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07643_ G-67 Veteran springs to life. 07643_ Dropped Sapper Charge. 07644_ Started Sapper Charge timer (8). 07645_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?# ##????? ## ### #???????????????????? | | ?# #??????## ### #???????????????????? | | ## #???????# ## ##???????????????????? | | # ####???## ##????????????????????? | | # #???# ## ##?????????????????????? | | # #???# #### ##??????????????????????? | | # ##??# ##??# #???????????????????????? | | # ##?#%#???# ##??????????????????????? | | ### ##### #??????????????????????? | | % #??????????????????????? | | # ## ####### #??????????????????????? | | #### #### ###???### ##??????????????????????? | | ???## ##????####???????????????????????? | | ????# ##???????????????#??????????????? | | ###?# ###### ##????????????? #??????????????? | | #### #????# ##???????????? #??????????????? | | ### ##???## ####???????? #???? ?????????? | | ## #????# #????????g #??? ?????????? | | #???# ### #??????? #?#g ##????????? | | #??# ##?# #??????# # g ?????????? | | ##?# ##??# ####### s s ????????? | | #?# #???# ## Y ??????????? | | #?# ???# ## #?????????????? | | ### #?# ### ## s #?????????????? | | #?## ### #?????????????? | | #??## ### @ ## $ ???????? | | #????# #?#########;#### &#??????? ???????? | | #?????###??????????????####????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #?????####???????????????????????????????????????? | | ###???# ##??????????????????????????????????????? | | ##??# ######?????????????????????????????????? | | #?## ##????????????????????????????????? | | #?# ##???????????????????????????????? | | ###### #???????????????????????????????? | | ##?## #????????????????????????????????? | | ### #????????????????????????????????? | | ##???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ## ##???????????????????????????????? | | #?###????????????????????????????????? | | ## ##???????????????????????????????????? | | ### ##??????????????????????????????????? | | #?## ###????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 65 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Force Lance | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 33% | -6/Factory Studied --------- Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Charge!!! Reappropriation Challenges ------------ None Game ------ Seed AutogunChainWyrmscale Manual? 0 Play Time 02:13:19 Cumulative 44.4 hours Start 2026.09.03 @ 11:45:25 End 2026.09.03 @ 14:08:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 47 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d189e1e4-e4ba-4eb9-9189-08e82688f872