Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 09:19:32 Player: Chaotick Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (892) 892 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2912 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 188/300 Energy 173/800 System Corruption 3% Temperature Critical (580) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (4) --- VSS Leg > --- UTILITY (4) ------ Target Analyzer Target Analyzer Reflective Plating > --- WEAPON (2) ------- Pulse Rifle Minigun > --- INVENTORY (5) ---- Large Storage Unit Target Analyzer Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- VSS Leg > --- UTILITY ---------- Target Analyzer Target Analyzer Reflective Plating > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Large Storage Unit Target Analyzer [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Target Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Reflective Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 47 | 6 3 17 21 Power 8 | 1 . 3 4 Engine 8 | 1 . 3 4 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 2 8 5 Treads 3 | . . 1 2 Leg 8 | 2 . 3 3 Wheel . | . . . . Hover 4 | . 2 2 . Flight 2 | . . 2 . Utility 8 | 1 . 3 4 Device 1 | . . 1 . Storage 3 | 1 . 2 . Processor 3 | . . . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 1 3 8 Energy Gun 10 | 2 1 2 5 Energy Cannon . | . . . . Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . . 13 13 Power 4 | . . 3 1 Propulsion 12 | . . 6 6 Utility 2 | . . 1 1 Weapon 8 | . . 3 5 Highest Loss Streak 11 | . . 7 11 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 73 | . 85 76 67 Engine 8 | . 14 9 6 Treads 6 | . . 8 6 Leg 12 | . 14 11 13 Hover 7 | . 14 14 . Flight 1 | . . 3 . Device 1 | . . 3 . Storage 7 | . 14 8 5 Processor 10 | . . . 21 Energy Gun 13 | . 28 15 6 Ballistic Gun 3 | . . 1 5 Peak Build Rating 22 | 6 10 14 22 Average Rating 12 | 4 7 10 15 On Entrance 6 | . 6 10 9 Naked Turns . | . . . . Heaviest Build 25 | 12 13 20 25 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 6 8 10 10 Average Carried 6 | 4 6 5 7 Final Capacity 10 | 8 8 10 5 Final Carried 10 | 6 8 10 2 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 674 | 223 . 179 272 Remotely . | . . . . Salvage Created 1123 | . . 422 701 Parts 60 | . . 30 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . . 14 12 Guns 22 | . . 14 8 AOE 4 | . . . 4 Classes Destroyed 10 | . . 3 7 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Swarmer 7 | . . 7 . Grunt 12 | . . 6 6 Brawler 3 | . . 1 2 Duelist 2 | . . . 2 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 10 | . . 5 10 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 5 | . . 1 5 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . . 111 160 Missed 79 | . . 34 45 Damage Taken 2841 | . . 868 1973 Core 694 | . . 109 585 Absorbed by Shields . | . . . . Ignored by Resistances 42 | . . . 42 Regen/Repaired (Parts) 142 | . . . 142 Core Remaining (%) 90 | 100 100 72 . Volleys Fired 90 | . . 44 46 Largest 2 | . . 2 2 Hottest 112 | . . 112 98 Shots Fired 156 | . . 69 87 Gun 153 | . . 69 84 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 50 | . . 12 38 Thermal 98 | . . 52 46 Explosive 3 | . . . 3 Electromagnetic 5 | . . 5 . Robot Hit Streak 13 | . . 13 13 Robot Miss Streak 4 | . . 4 4 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | . . 45 64 Core Hits 59 | . . 18 41 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 7 | . . 1 6 Burn 5 | . . 1 4 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2222 | . . 595 1627 Guns 1531 | . . 595 936 Cannons . | . . . . Explosions 691 | . . . 691 Melee . | . . . . Ramming . | . . . . Kinetic 502 | . . 68 434 Thermal 996 | . . 494 502 Explosive 691 | . . . 691 Electromagnetic 33 | . . 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 20 | . . 20 3 Average Corruption 7 | . . 13 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 7 7 Message Errors 4 | . . 3 1 Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . . 2 Data Loss (major) 2 | . . 2 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . . . 81 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 580 | . . 435 580 Average Temperature 144 | . . 187 91 Received Heat Transfer 861 | . . 195 666 Effects 4 | . . 3 1 Shutdowns 2 | . . 2 . Interference 1 | . . 1 . Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 2814 | . . 1320 1494 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 361 | . 21 270 361 Initial 107 | . . 8 107 Average 152 | . 9 192 188 Maximum Alert Level 1 | . . 1 1 Low Security (%) 62 | 100 100 44 57 Level 1 37 | . . 55 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 3 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . . 22 27 Peak Tracking Total 9 | . . 8 9 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 3 3 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 10 8 11 Successful 17 | . 5 4 8 Failed 12 | . 5 4 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 9 8 2 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 6 | . 1 . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 4 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 1 . Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 4 | . 1 . 3 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Matter 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 58 | . . . 58 Parts Recycled . | . . . . Recycled Matter 2 | . . . 2 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 953 | 56 139 307 451 Spaces Moved 566 | 38 160 156 212 Core 120 | 6 . . 114 Treads 24 | . . 13 11 Legs 250 | 32 52 79 87 Wheels . | . . . . Hover 167 | . 108 59 . Flight 5 | . . 5 . Fastest Speed 50 | 50 56 52 50 Average Speed 91 | 108 77 101 90 Slowest Speed 250 | 120 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 33 21 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 17 | . . . 17 Melee . | . . . . Projectile . | . . . . AOE 17 | . . . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 843 | 50 179 233 381 Wait 96 | . . 7 89 Move 563 | 37 159 155 212 Hop . | . . . . Pick Up 29 | 7 8 9 5 Fast Attach 26 | 5 2 9 10 Attach 18 | 1 . 7 10 Detach 1 | . . . 1 Swap 3 | . 1 1 1 Drop 16 | . 9 1 6 Fire 90 | . . 44 46 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x2 202 | -9/Materials | Identified exit to Materials 325 | -9/Materials | Build established: Mutant 347 | -9/Materials | Lost 7 parts (2p3n2w) 378 | -9/Materials | System corruption reached 10% 408 | -9/Materials | Lost 5 parts (1p3n1w) 503 | -9/Materials | Entered another Materials area 503 | -8/Materials | Evolved 2 slots: Utility x2 626 | -8/Materials | Repaired Lgt. Treads 659 | -8/Materials | Repaired Beam Rifle 682 | -8/Materials | Garrison activated, responded to threat 810 | -8/Materials | Core integrity fell below 50% 854 | -8/Materials | Lost 11 parts (1p4n1u5w) 888 | -8/Materials | Core integrity fell below 20% 955 | -8/Materials | Core destroyed Last Messages --------------- 00918_ G-47 Trooper destroyed. 00929_ System corrupted: Component data lost. 00930_ Y-45 Defender destroyed. 00938_ G-47 Trooper suffers critical hit (Burn). 00941_ G-47 Trooper overheating. 00944_ B-36 Bruiser destroyed. 00946_ G-47 Trooper suffers critical hit (Burn). 00946_ G-47 Trooper suffers critical hit (Destroy). 00946_ Destroyed Aluminum Leg. 00947_ G-47 Trooper heat damages core (-9). 00948_ G-47 Trooper overheating. 00949_ Destroyed Particle Gun. 00949_ Destroyed Lgt. Nuclear Core. 00950_ G-47 Trooper overheating. 00951_ Critical hit (Burn: +37). 00951_ G-47 Trooper overheating. 00954_ System corrupted: Heat flow error (+172). 00955_ Overheating: Core damaged (-66). 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