Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 16:58:46 Player: applejuice Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (194) 970 Value Destroyed (7735) 7735 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 15322 Bonus ------- High Alert Combat Kills 289 Follower Combat Kills 388 Cogmind --------- Core Integrity 0/1450 Matter 239/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Compact HERF Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Target Analyzer Advanced Transmission Jammer Improved Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Linear Accelerator Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Wheel Centrium Wheel Large Storage Unit Heavy Armor Plating Enhanced Quantum Rifle Compact HERF Cannon Linear Accelerator Enhanced Hardcell Cannon Heavy Shock Bomb Launcher Enhanced Force Lance [Rating: 153] Favorites ----------- Power Enhanced Fission Core Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Nova Cannon Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Slots Evolved 16 | . . . . 10 2 . . 2 2 Power 2 | . . . . 1 . . . 1 . Propulsion 2 | . . . . 2 . . . . . Utility 9 | . . . . 5 2 . . 1 1 Weapon 3 | . . . . 2 . . . . 1 Parts Attached 168 | 7 5 11 11 19 6 3 26 41 39 Power 23 | 1 . 3 2 2 . . 2 7 6 Engine 5 | 1 . 2 2 . . . . . . Core 4 | . . 1 . 2 . . . 1 . Reactor 14 | . . . . . . . 2 6 6 Propulsion 39 | 2 1 3 2 3 1 1 7 10 9 Treads 4 | . . . . . . 1 1 2 . Leg 1 | . . . . . . . . . 1 Wheel 30 | 2 1 3 2 3 1 . 6 8 4 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Utility 56 | 2 2 3 2 10 3 . 12 15 7 Device 24 | 1 . . . 4 2 . 5 8 4 Storage 3 | 1 1 . . . . . . . 1 Processor 11 | . 1 . . 3 1 . 1 4 1 Hackware 2 | . . . . . . . 1 . 1 Protection 16 | . . 3 2 3 . . 5 3 . Artifact . | . . . . . . . . . . Weapon 50 | 2 2 2 5 4 2 2 5 9 17 Energy Gun 16 | 1 . . 2 2 2 1 2 2 4 Energy Cannon 8 | . . . . 1 . 1 2 1 3 Ballistic Gun 6 | 1 . 1 1 . . . . 2 1 Ballistic Cannon 13 | . 1 . 1 1 . . 1 2 7 Launcher 4 | . 1 1 . . . . . 1 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 1 1 2 1 Parts Lost 94 | . . 11 5 7 2 2 15 19 33 Power 19 | . . 3 1 1 . . 1 5 8 Propulsion 27 | . . 3 1 1 1 1 5 4 11 Utility 27 | . . 2 1 2 1 1 6 7 7 Weapon 21 | . . 3 2 3 . . 3 3 7 Highest Loss Streak 13 | . . 4 3 5 1 2 5 7 13 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 8 12 14 8 9 9 13 13 11 Power 2 | . 1 1 1 . 1 1 2 3 2 Propulsion 1 | . 2 2 2 . . . 1 2 1 Utility 4 | . 2 5 7 6 6 5 3 1 2 Weapon 4 | . 2 2 2 1 2 3 5 5 5 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 3 . 5 . . . 5 7 2 Power 4 | . . . 1 . . . 1 1 1 Propulsion 3 | . 1 . . . . . . 2 . Utility 6 | . 1 . 3 . . . 1 1 . Weapon 9 | . 1 . 1 . . . 3 3 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 94 97 94 99 89 92 94 88 Engine 3 | . 14 10 11 5 . . . . . Core 2 | . . 2 . 3 10 10 6 2 . Reactor 4 | . . . . . . . 3 10 11 Treads 1 | . . . . . . . 2 2 1 Wheel 19 | . 28 25 27 22 20 18 16 14 11 Device 13 | . 4 . . 7 18 18 20 19 18 Storage 7 | . 14 14 14 5 5 5 5 4 3 Processor 8 | . 9 . . 13 11 10 5 12 13 Hackware 1 | . . . . . . . 4 . 3 Protection 8 | . . 12 13 10 10 6 9 7 1 Energy Gun 7 | . 1 2 14 8 12 13 4 8 5 Energy Cannon 3 | . . . . 1 5 3 8 . 3 Ballistic Gun 2 | . 13 11 . 2 2 . . 5 . Ballistic Cannon 6 | . 12 11 12 6 . . 3 1 8 Peak Build Rating 153 | 7 8 12 22 61 75 76 107 134 153 Average Rating 74 | 5 7 9 19 49 71 66 92 111 132 On Entrance 47 | . 7 8 11 21 61 73 69 93 133 Avg Prop Armor Cover (%) 5 | . . . 3 . . 15 8 4 3 Naked Turns 39 | . . . . . . . . . 39 Heaviest Build 149 | 15 30 33 44 82 84 80 116 149 123 Greatest Support 58 | 26 26 40 40 46 52 52 46 58 52 Greatest Overweight (x) 6 | . 1 3 4 2 2 2 6 4 6 Average Overweight (x) 1 | . . . 1 1 1 1 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 14 11 11 15 15 15 Average Carried 12 | 1 8 12 14 8 9 10 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 9 15 12 9 11 11 15 3 Class Distribution -------------------- 42% | Scavenger-Tank 17% | Scavenger-Skirmisher 15% | Commander-Mutant 14% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Matter Collected 5793 | 300 472 180 542 467 117 . 1130 1346 1239 Remotely . | . . . . . . . . . . Salvage Created 8992 | 187 551 164 651 631 485 . 1787 2378 2158 Parts 429 | 10 40 13 20 26 18 . 81 115 106 Haulers Intercepted 7 | . 2 . . . 1 . 3 1 . Recyclers Shooed 12 | . 3 . 1 1 . . 1 3 3 Parts Field Recycled 5 | . . . . . . . . 5 . Retrieved Matter 44 | . . . . . . . . 44 . Parts Self-Destructed 12 | . . 12 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Combat Hostiles Destroyed 106 | . 10 8 3 8 4 . 21 27 25 Guns 39 | . 2 4 3 4 . . 1 21 4 Cannons 50 | . 2 2 . 2 1 . 19 5 19 AOE 12 | . 6 2 . 2 . . . . 2 Classes Destroyed 17 | 2 6 2 3 2 . . 1 1 . Worker 16 | . 3 . . . . . 4 2 7 Builder 22 | . . . 1 1 . . 6 6 8 Tunneler 5 | 4 . . . . . . . . 1 Hauler 7 | . 2 . . . 1 . 3 1 . Recycler 20 | 1 3 . 7 2 . . 3 2 2 Operator 4 | . 1 . . 1 . . 1 . 1 Turret 2 | . . 2 . . . . . . . Watcher 12 | . 3 . . . 3 . 2 3 1 Swarmer 19 | . 6 2 . . . . 5 6 . Grunt 22 | . 4 2 1 . 1 . . 5 9 Brawler 1 | . . . . 1 . . . . . Duelist 3 | . . . . . . . . 2 1 Sentry 12 | . . . 1 3 1 . 3 4 . Hunter 13 | . . . . 2 2 . 2 2 5 Programmer 31 | . . . 1 2 . . 10 8 10 Heavy 1 | . . . . . . . 1 . . Subdweller 4 | . . 4 . . . . . . . Best Kill Streak 10 | 5 4 3 3 3 3 . 4 6 10 Combat Bots Only 6 | . 3 3 2 2 2 . 3 3 6 Max Kills in Single Turn 3 | 1 3 2 1 2 1 . 2 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 2 . 1 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Hostile Shots Fired 1017 | . 32 116 62 56 30 3 175 216 327 Missed 322 | . 7 46 28 16 14 1 48 55 107 Hits 695 | . 25 70 34 40 16 2 127 161 220 Melee 12 | . . . . . . 2 . 10 . Projectile 683 | . 25 70 34 40 16 . 127 151 220 AOE 2 | . . . 1 . . . . 1 . Critical Strikes 31 | . . . . 1 3 2 5 13 7 Part Disruptions 4 | . . . . . . . 1 2 1 Damage Taken 13854 | 2 274 935 305 835 324 99 2566 3000 5514 Core 2522 | . 29 124 54 32 18 99 397 318 1451 Absorbed by Shields 636 | . . . . 46 . . . 590 . Redirected to Shielding 23 | . . . . . . . 23 . . Regen/Repaired (Parts) 200 | . . . . . . . 200 . . Core Remaining (%) 68 | 100 . . 17 96 . . 55 75 . Volleys Fired 501 | 10 60 33 68 23 18 6 94 111 78 Largest 5 | 2 2 2 2 4 4 3 4 4 5 Hottest 387 | 70 50 53 120 281 291 185 379 339 387 Shots Fired 1219 | 20 101 63 89 72 72 18 198 320 266 Gun 619 | 20 42 30 30 41 54 18 26 283 75 Cannon 563 | . 54 23 39 31 18 . 172 37 189 Launcher 17 | . 5 10 . . . . . . 2 Special 20 | . . . 20 . . . . . . Kinetic 595 | 10 96 53 39 39 10 . 69 158 121 Thermal 538 | 10 . . 30 25 46 . 129 161 137 Explosive 15 | . 5 10 . . . . . . . Electromagnetic 51 | . . . . 8 16 18 . 1 8 Robot Hit Streak 26 | 11 9 12 20 12 11 26 16 13 5 Robot Miss Streak 8 | 2 4 2 2 4 2 . 5 8 5 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 1 | . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 672 | 15 53 42 57 42 54 18 105 178 108 Core Hits 358 | 6 35 20 20 44 19 3 52 84 75 Critical Kills 5 | . 1 1 . . . . 1 2 . Critical Parts Destroyed 7 | . . . . 3 . . . 4 . Critical Strikes 46 | . 2 1 . 5 1 1 8 18 10 Burn 9 | . . . . 1 1 . . 7 . Meltdown 1 | . . . . . . . 1 . . Destroy 12 | . 1 1 . 3 . . . 7 . Blast 23 | . 1 . . 1 . . 7 4 10 Corrupt 1 | . . . . . . 1 . . . Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 22198 | 192 1205 1308 789 1397 1506 35 5014 5473 5279 Guns 8930 | 187 372 240 495 541 1009 35 545 4340 1166 Cannons 11284 | . 448 301 293 496 497 . 4455 1125 3669 Explosions 1937 | . 385 767 . 360 . . . . 425 Melee . | . . . . . . . . . . Ramming 47 | 5 . . 1 . . . 14 8 19 Kinetic 9278 | 84 820 541 293 494 89 . 2077 2649 2231 Thermal 10526 | 103 . . 495 514 1046 . 2923 2776 2669 Explosive 1376 | . 385 767 . 224 . . . . . Electromagnetic 971 | . . . . 165 371 35 . 40 360 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 1 1 . . 2 8 5 Average Corruption 2 | . . . 1 1 . . 1 4 4 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked 4 | . . . . . . . . . 4 Effects 60 | . . . 12 . . . 12 14 22 Message Errors 14 | . . . 4 . . . 1 4 5 Matter Fused 22 | . . . 5 . . . 5 7 5 Heat Flow Errors 5 | . . . . . . . 1 . 4 Energy Discharges 2 | . . . 1 . . . . 1 . Data Loss (minor) 9 | . . . 1 . . . 3 . 5 Data Loss (major) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . . 1 . Alerts 4 | . . . 1 . . . . 1 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 871 | . 41 23 13 28 25 . 518 82 141 Projectiles 803 | . 13 11 13 . 25 . 518 82 141 Explosions 68 | . 28 12 . 28 . . . . . Melee . | . . . . . . . . . . Knockbacks 44 | . 3 3 1 . . . 11 4 22 Impact 1 | . . . . . . . . . 1 Kinetic 39 | . 3 3 1 . . . 9 4 19 Secondary 4 | . . . . . . . 2 . 2 Self-Inflicted Damage 263 | 2 29 71 . 107 . . 7 4 43 Shots 7 | . 1 2 . 2 . . . . 2 Rammed 6 | 1 . . 1 . . . 1 1 2 Targets Rammed 6 | 1 . . 1 . . . 1 1 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 514 | 90 12 30 216 387 447 27 514 406 467 Average Temperature 101 | 45 4 17 58 139 180 12 65 109 126 Received Heat Transfer 1219 | . 93 417 66 18 9 . 63 382 171 Effects 15 | . . . . 3 2 . 2 4 4 Shutdowns 6 | . . . . 1 . . 1 3 1 Energy Bleed 1 | . . . . . 1 . . . . Interference 2 | . . . . 1 . . . . 1 Matter Decay 2 | . . . . 1 . . . 1 . Short Circuit 2 | . . . . . 1 . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . 1 . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 2 | . . . . . 1 . . . 1 Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted 3 | . . . . . 1 . 1 1 . Combat Hostiles 3 | . . . . . 1 . 1 1 . Parts Melted 31 | . . . 1 1 3 . 9 9 8 Heat Transferred 14083 | 296 . . 904 844 1598 . 3178 4497 2766 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Maximum Alert Level 2 | . 1 . . 1 . . 2 2 2 Low Security (%) 65 | 100 96 . 100 67 100 100 41 61 42 Level 1 23 | . 3 . . 32 . . 29 36 37 Level 2 11 | . . . . . . . 29 2 19 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 494 | 20 206 . 74 271 104 3 494 445 489 Initial 249 | . . . 14 . 102 3 . 249 248 Average 157 | 3 129 . 7 97 52 . 257 184 220 Influence Increases 5050 | 25 417 190 366 642 139 . 1084 987 1200 Destroy 0b10 Robot/C 2260 | . 200 120 180 220 80 . 420 540 500 Destroy 0b10 Robot/NC 435 | 25 60 . 45 20 20 . 95 70 100 Destroy Leader 508 | . 50 10 . 60 28 . 120 138 102 Allied During Kill 126 | . . . 103 23 . . . . . Successful Hack 74 | . 14 . . 5 5 . 36 2 12 Disable Machine 435 | . 15 . . 180 . . 165 30 45 Destroy Structure 687 | . 33 . 38 104 6 . 188 42 276 Partial Spotted 75 | . . . . 15 . . 15 15 30 Lose Combat Pursuer 450 | . 45 60 . 15 . . 45 150 135 Influence Decreases 4561 | 25 284 293 396 431 341 9 609 1020 1153 Entered New Map 616 | . . 65 16 . 109 6 . 226 194 Time Decay 2675 | 25 284 138 267 236 170 3 469 604 479 Lost Part 848 | . . 90 30 48 20 . 140 190 330 Lost Ally 183 | . . . 83 100 . . . . . Purge Threat 239 | . . . . 47 42 . . . 150 Squads Dispatched 27 | . 1 . . 3 3 . 5 5 10 Investigation . | . . . . . . . . . . Extermination 15 | . . . . 2 1 . 5 3 4 Reinforcement 12 | . 1 . . 1 2 . . 2 6 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 3 Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Distress Signals 6 | . 1 . . . 1 . . . 4 Communications Jammed 98 | . . . . . . . 4 17 77 Distress Signals 91 | . . . . . . . 1 14 76 Times Spotted 200 | . 20 16 8 16 8 6 27 42 57 Peak Tracking Total 11 | . 6 4 3 4 2 6 3 3 11 Tactical Retreats 24 | . 3 2 . 1 . 1 3 9 5 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Traps Triggered 8 | . . . . 2 1 . 3 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Machines Disabled 32 | . 1 3 . 12 . . 11 2 3 Max in Single Turn 4 | . 1 2 . 4 . . 2 1 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Machines Accessed 26 | . 3 . 2 3 2 . 12 3 1 Terminals 21 | . 3 . 2 3 2 . 8 2 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 57 | . 6 . 2 6 4 . 31 6 2 Successful 24 | . 2 . . 4 2 . 11 3 2 Failed 32 | . 4 . 2 2 2 . 20 2 . Catastrophic 12 | . 2 . 1 1 1 . 7 . . Database Lockouts 1 | . . . . . . . . 1 . Manual 39 | . 6 . 2 6 4 . 19 1 1 Terminals 43 | . 6 . 2 6 4 . 21 2 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access 4 | . . . . . . . 4 . . Terminal Hacks 6 | . . . . 1 1 . 3 . 1 Open Door 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Unreport Threat 4 | . . . . 1 1 . 1 . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . Retrieve Study 3 | . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . . 3 1 . 4 . 1 Terminals 11 | . 2 . . 3 1 . 4 . 1 Botnet 11 | . 2 . . 3 1 . 4 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 . 1 Used . | . . . . . . . . . . Hacking Detections 23 | . 3 . 2 3 2 . 9 3 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . Parts Repaired 1 | . . . . . . . 1 . . Time 78 | . . . . . . . 78 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . 1 . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . parse_system 1 | . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 21 | . . . 21 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Total Allies 21 | . . . 21 . . . . . . Largest Group 18 | . . . 18 11 . . . . . Highest-Rated Group 368 | . . . 368 242 . . . . . Highest-Rated Ally 40 | . . . 40 40 . . . . . Total Orders 2 | . . . 2 . . . . . . ROAM 2 | . . . 2 . . . . . . Ally Attacks 55 | . . . 31 24 . . . . . Total Damage 1855 | . . . 718 1137 . . . . . Kills 13 | . . . 8 5 . . . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Active Infowar (turns) 7483 | 12 252 . . 721 351 157 2761 1954 1275 Optics 2673 | . . . . . . . . 1398 1275 Sensors 3935 | . . . . 264 350 157 2744 420 . Terrain 2047 | . . . . . . . . 846 1201 Seismic 264 | 12 252 . . . . . . . . Machine Analysis 837 | . . . . 719 118 . . . . Jamming 5602 | . . . . 229 . . 2274 1954 1145 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Turns Passed 10366 | 105 776 324 1814 726 351 157 2761 1954 1398 Spaces Moved 6475 | 67 562 163 1295 564 216 127 1478 1054 949 Core 78 | 1 . . . . . . . . 77 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 6254 | 66 562 163 1295 564 216 127 1478 1054 729 Hover 143 | . . . . . . . . . 143 Flight . | . . . . . . . . . . Fastest Speed 48 | 50 90 95 107 95 100 101 100 97 48 Average Speed 109 | 89 97 107 110 98 104 104 122 113 104 Slowest Speed 190 | 100 105 125 140 110 116 120 190 150 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 83 11 91 18 7 87 28 25 34 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 90 | . . . 15 . . . 67 1 7 Terrain Destroyed 403 | . 32 62 32 33 3 . 122 30 89 Melee 1 | . . . . . . . . 1 . Projectile 230 | . . . 32 3 3 . 77 29 86 AOE 172 | . 32 62 . 30 . . 45 . 3 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Total 8732 | 88 692 248 1604 682 297 137 2239 1560 1185 Wait 1217 | . 34 32 107 56 52 . 573 283 80 Move 6468 | 67 561 162 1294 563 216 126 1477 1053 949 Hop . | . . . . . . . . . . Pick Up 111 | 4 20 6 16 6 1 . 24 27 7 Fast Attach 84 | 7 . . 3 6 1 2 15 29 21 Attach 86 | . 1 11 5 14 5 . 20 15 15 Detach 28 | . . . 2 3 2 2 7 7 5 Swap 39 | . 7 4 4 3 2 1 4 7 7 Drop 81 | . 9 . 9 . . . 16 26 21 Fire 501 | 10 60 33 68 23 18 6 94 111 78 Melee 1 | . . . . . . . . 1 . Ram 5 | . . . 1 . . . 1 1 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . 8 . . 8 . . Rewire 95 | . . . 95 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves -7/Recycling -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 8) 353 | -10/Materials | Discovered new exit (range 5) 360 | -10/Materials | Identified exit to Materials 582 | -10/Materials | Discovered new exit (range 13) 600 | -10/Materials | Identified exit to Subcaves 782 | -10/Materials | Discovered exit to Materials (range 12) 882 | -10/Materials | Entered Subcaves 883 | -10/Subcaves | Approached by a straggling Scientist 964 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1003 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1036 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1098 | -10/Subcaves | Learned 2 Materials zone layouts 1107 | -10/Subcaves | Discovered new exit (range 14) 1109 | -10/Subcaves | Core integrity fell below 50% 1145 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1206 | -10/Subcaves | Entered Recycling 1561 | -7/Recycling | Core integrity fell below 20% 1597 | -7/Recycling | Lost 3 parts (1n1u1w) 1691 | -7/Recycling | Build established: Commander-Mutant 1903 | -7/Recycling | Lost 4 allies 2140 | -7/Recycling | Discovered new exit (range 15) 3020 | -7/Recycling | Entered Factory 3020 | -5/Factory | Accompanied by 11 allies 3020 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 3147 | -5/Factory | Lost 9 allies 3393 | -5/Factory | Build established: Scavenger-Gunner 3512 | -5/Factory | Lost 5 parts (1p1n1u2w) 3676 | -5/Factory | Spotted B-75 Beast 3722 | -5/Factory | Discovered new exit (range 12) 3746 | -5/Factory | Entered another Factory area 3746 | -4/Factory | Evolved 2 slots: Utility x2 3768 | -4/Factory | Build established: Scavenger-Tank 4097 | -4/Factory | Sucked down chute 4097 | -4/Factory | Entered Waste 4113 | -4/Waste | Spotted C-40 Crusher 4126 | -4/Waste | Spotted C-40 Crusher 4128 | -4/Waste | Spotted C-40 Crusher 4174 | -4/Waste | Spotted C-40 Crusher 4177 | -4/Waste | Spotted C-40 Crusher 4192 | -4/Waste | Spotted C-40 Crusher 4197 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4201 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4234 | -4/Waste | Discovered new exit (range 10) 4254 | -4/Waste | Entered Factory 4685 | -4/Factory | Spotted B-86 Titan 5344 | -4/Factory | Discovered new exit (range 6) 5348 | -4/Factory | Identified exit to Extension 6297 | -4/Factory | Repaired Broken Hvy. Mass Driver 6600 | -4/Factory | Build established: Scavenger-Skirmisher 6711 | -4/Factory | Found Imp. Powered Armor 6750 | -4/Factory | Lost 5 parts (2n2u1w) 6824 | -4/Factory | Lost 3 parts (1n1u1w) 6927 | -4/Factory | Discovered new exit (range 14) 6986 | -4/Factory | Build established: Scavenger-Tank 7012 | -4/Factory | Identified exit to Research 7015 | -4/Factory | Entered Research 7015 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7299 | -3/Research | Lost 3 parts (2u1w) 7466 | -3/Research | Lost 3 parts (1p2u) 7512 | -3/Research | Central database locked down 7608 | -3/Research | Discovered new exit (range 20) 7849 | -3/Research | Spotted B-86 Titan 8587 | -3/Research | Lost 7 parts (2p1n3u1w) 8638 | -3/Research | Lost 3 parts (1p1n1w) 8751 | -3/Research | Found Adv. Powered Armor 8858 | -3/Research | Discovered new exit (range 17) 8898 | -3/Research | Build established: Scavenger-Gunner 8967 | -3/Research | Identified exit to Research 8969 | -3/Research | Entered another Research area 8969 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9237 | -2/Research | Build established: Scavenger-Skirmisher 9652 | -2/Research | Lost 3 parts (1n1u1w) 9771 | -2/Research | Spotted B-90 Cyclops 10155 | -2/Research | Lost 13 parts (4p2n3u4w) 10244 | -2/Research | Released all parts (8) 10263 | -2/Research | Core integrity fell below 50% 10271 | -2/Research | Lost 12 parts (3p4n3u2w) 10336 | -2/Research | Spotted B-90 Cyclops 10341 | -2/Research | Released all parts (3) 10363 | -2/Research | Core integrity fell below 20% 10367 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10284_ Identified Reaction Control System. 10292_ Triggered Hellfire Trap. 10292_ An explosion rips through the floor. 10292_ Imp. Antigrav System destroyed. 10297_ U-05 Engineer builds a Wall. 10319_ K-01 Serf destroyed. 10321_ System corrupted: Matter fused (-6). 10325_ K-01 Serf collects debris. 10328_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 10330_ Imp. Antigrav System destroyed. 10331_ Slammed into R-10 Processor. 10331_ R-10 Processor knocked back. 10336_ System corrupted: Heat flow error (+240). 10340_ Imp. Antigrav System destroyed. 10341_ Released Reaction Control System. 10341_ Released Imp. Antigrav System. 10341_ Released HERF Cannon. 10364_ S-43 Plague destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????##################??????????????? | | ????????????????? #??????????????? | | ?????????????????? = #??????????????? | | ??????????????????? #??????????????? | | ????????????????? """ """ """ !#??????????????? | | ????????????????? """ """ """ #???????######## | | ???????????????# """ """ """ ######? # | | ???????????????# @ # #? # | | ???????????????# !ssss # # ! # | | ???????????????###############/#### # # | | #+########????####### + # | | ?????? [ # """"" # | | # #??????????## =% # """""??? | | # #???????????# = #? """"???? | | # ==] #???????????# ######/########?#####???? | | ==] #???????????# #? #?????????????? | | =] #???????????# #? ##????????????? | | # = +???????????# # #????????????? | | # #??########## # #?????????????? | | # ""## # + !! #?????????????? | | + =!] / # # !! #?????????????? | | #+###"###### # # !! #?????????????? | | # ! ?????# # # [#?????????????? | | # ??????# # ###########?????????????? | | # ??????# / #???????????????????????? | | # ???????# # #???????????????????????? | | # ??????# # #???????????????????????? | | #####??????# # #???????????????????????? | | ???????????########## #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????+ ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 55 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 925 Resistance: EM 15 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Mass Driver | 25% | -4/Factory | Broken Studied --------- Wheel | -3/Research | Hacked Com. Wheel | -3/Research | Hacked Phase Gun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More We Love MA Challenges ------------ None Game ------ Seed AssemblySwordObliterator Manual? 0 Play Time 01:51:21 Cumulative 42.9 hours Start 2026.01.29 @ 15:07:47 End 2026.01.29 @ 16:58:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27b21758-3bd7-4aa0-abde-baac001c6b3b