Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 16:46:39 Player: maquinoide Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1410) 1410 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4146 Bonus ------- Follower Combat Kills 148 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 350/350 System Corruption 4% Temperature Hot (289) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (10) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Aluminum Leg Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Light Armor Plating Plasma Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 65 | 6 4 11 1 18 25 Power 17 | 1 1 1 . 7 7 Engine 12 | 1 1 1 . 5 4 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 23 | 2 1 5 1 5 9 Treads . | . . . . . . Leg 14 | . . . . 5 9 Wheel 9 | 2 1 5 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 . 2 4 Device 2 | . . 1 . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 2 | . . . . 1 1 Protection 4 | . 1 . . 1 2 Artifact . | . . . . . . Weapon 15 | 2 . 4 . 4 5 Energy Gun 6 | 2 . 2 . . 2 Energy Cannon 7 | . . . . 4 3 Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 5 | . . . 1 3 1 System Corruption 18 | . . . 3 13 2 Parts Lost 25 | . . 6 . 2 17 Power 4 | . . 1 . 1 2 Propulsion 10 | . . 4 . . 6 Utility 4 | . . . . . 4 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 8 | . . 4 . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 88 96 100 92 Engine 10 | . 14 10 11 14 8 Core 1 | . . . . 3 2 Leg 18 | . . . . 23 28 Wheel 9 | . 28 26 29 3 . Device 9 | . . 8 11 9 12 Storage 9 | . 14 11 11 9 7 Hackware 8 | . . . . 8 13 Protection 6 | . 13 11 11 9 1 Energy Gun 7 | . 28 16 11 1 1 Energy Cannon 8 | . . . . 14 12 Ballistic Gun 1 | . . 2 11 1 . Peak Build Rating 44 | 6 8 13 14 33 44 Average Rating 25 | 4 7 10 13 26 37 On Entrance 12 | . 6 8 13 14 33 Naked Turns . | . . . . . . Heaviest Build 51 | 14 20 23 23 48 51 Greatest Support 66 | 26 26 48 42 43 66 Greatest Overweight (x) 2 | 2 . 1 . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 10 10 10 10 9 Average Carried 7 | 1 6 7 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 9 10 10 4 Class Distribution -------------------- 43% | Scavenger-Mutant 43% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 884 | 212 75 108 48 187 254 Remotely . | . . . . . . Salvage Created 1757 | . 223 262 173 457 642 Parts 84 | . 11 11 5 24 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 33 | . 5 6 3 6 13 Guns 17 | . 4 5 3 1 4 Cannons 12 | . . . . 4 8 AOE 1 | . . 1 . . . Classes Destroyed 9 | . 1 1 2 2 3 Worker 1 | . . . . . 1 Builder 2 | . . . . 1 1 Tunneler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Swarmer 4 | . . . . . 4 Grunt 23 | . 5 5 2 5 6 Brawler 1 | . . . 1 . . Sentry 4 | . . 1 . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 2 3 3 3 5 Combat Bots Only 5 | . 2 3 3 3 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 311 | . 16 61 8 24 202 Missed 88 | . 4 18 3 13 50 Damage Taken 3758 | 1 167 560 71 303 2656 Core 909 | . 24 166 10 . 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 40 | . 5 33 2 . . Core Remaining (%) 86 | 100 90 . 56 100 . Volleys Fired 123 | . 14 26 7 28 48 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 100 100 68 160 160 Shots Fired 216 | . 28 46 14 47 81 Gun 112 | . 28 45 14 8 17 Cannon 103 | . . . . 39 64 Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 9 | . . . 7 2 . Thermal 156 | . 28 45 . 19 64 Explosive 1 | . . 1 . . . Electromagnetic 50 | . . . 7 26 17 Robot Hit Streak 19 | . 9 19 5 8 7 Robot Miss Streak 5 | . 2 3 2 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 146 | . 22 36 11 30 47 Core Hits 63 | . 11 12 7 11 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 3 . . 1 Burn 4 | . 1 3 . . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3029 | 3 252 443 197 859 1275 Guns 1134 | . 252 387 197 60 238 Cannons 1711 | . . . . 766 945 Explosions 108 | . . 32 . 33 43 Melee . | . . . . . . Ramming 76 | 3 . 24 . . 49 Kinetic 99 | . . . 89 10 . Thermal 1990 | . 252 387 . 363 988 Explosive 32 | . . 32 . . . Electromagnetic 832 | . . . 108 486 238 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . 1 4 13 4 Average Corruption 4 | . . 1 2 12 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 1 4 10 10 Message Errors 8 | . . 1 1 4 2 Matter Fused 6 | . . . 1 4 1 Heat Flow Errors 4 | . . . 1 1 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . 1 . 1 Misdirections 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 68 | . . . . 18 50 Projectiles 65 | . . . . 18 47 Explosions . | . . . . . . Melee 3 | . . . . . 3 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 62 | 1 . 30 . . 31 Shots 2 | . . 1 . . 1 Rammed 7 | 1 . 6 . . . Targets Rammed 13 | 1 . 6 . . 6 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 615 | . 357 300 225 471 615 Average Temperature 177 | . 151 122 114 162 206 Received Heat Transfer 1611 | . 90 258 24 135 1104 Effects 49 | . 1 . . 5 43 Shutdowns 13 | . 1 . . 2 10 Energy Bleed 3 | . . . . 1 2 Interference 6 | . . . . 2 4 Matter Decay 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 14 | . . . . . 14 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . 1 . Parts Fried 5 | . . . . 4 1 Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Melted 12 | . 3 4 . . 5 Heat Transferred 4588 | . 814 1274 . 700 1800 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 388 | . 150 208 156 388 208 Initial 100 | . . 63 81 60 100 Average 122 | . 44 142 147 215 94 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 87 | 100 100 94 100 47 99 Level 1 12 | . . 5 . 52 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . 1 5 Investigation 3 | . . . . . 3 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 6 11 3 15 26 Peak Tracking Total 6 | . 3 3 3 5 6 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 1 1 . 2 6 Terminals 4 | . 1 1 . 2 . Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Total Hacks 23 | . 1 1 . 5 16 Successful 17 | . 1 1 . 4 11 Failed 6 | . . . . 1 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 1 . 5 . Fabricators 8 | . . . . . 8 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access 4 | . . . . . 4 Terminal Hacks 6 | . 1 1 . 4 . Record 1 | . . 1 . . . Alert Level 2 | . . . . 2 . Dispatch Records 2 | . 1 . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 5 | . . . . . 5 Network Status 1 | . . . . . 1 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used 1 | . . . . 1 . Hacking Detections 6 | . . 1 . 1 4 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 84 | . . . . . 84 Total Part Build Rating 16 | . . . . . 16 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 2 Highest-Rated Group 40 | . . . 40 40 32 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 44 | . . . . 42 2 Total Damage 460 | . . . . 460 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2346 | 64 230 331 158 500 1063 Spaces Moved 1592 | 59 185 223 140 322 663 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 947 | . . . . 284 663 Wheels 631 | 45 185 223 140 38 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 93 93 93 120 Average Speed 110 | 85 90 99 94 118 122 Slowest Speed 270 | 150 90 115 100 260 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 44 28 37 27 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 4 . 14 5 Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 17 | . . 4 . 8 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1947 | 69 222 284 151 394 827 Wait 107 | . 7 14 3 6 77 Move 1587 | 58 184 222 139 321 663 Hop . | . . . . . . Pick Up 35 | 4 8 5 1 11 6 Fast Attach 13 | 6 1 1 1 . 4 Attach 25 | . . 7 . 4 14 Detach 1 | . . . . . 1 Swap 27 | . 3 3 . 14 7 Drop 16 | . 5 . . 10 1 Fire 123 | . 14 26 7 28 48 Melee . | . . . . . . Ram 7 | 1 . 6 . . . Kick 6 | . . . . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 532 | -9/Materials | Lost 4 parts (1p2n1w) 620 | -9/Materials | Discovered new exit (range 7) 626 | -9/Materials | Entered Mines 749 | -9/Mines | Discovered new exit (range 16) 770 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 784 | -9/Mines | Entered Materials 784 | -8/Materials | Accompanied by 3 allies 784 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1064 | -8/Materials | System corruption reached 10% 1255 | -8/Materials | Discovered new exit (range 16) 1284 | -8/Materials | Entered Factory 1284 | -7/Factory | Accompanied by 2 allies 1284 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -7/Factory | Build established: Scavenger-Mutant 1465 | -7/Factory | Lost 3 parts (1p1u1w) 1886 | -7/Factory | Fabricated Lightning Gun (x2) 2038 | -7/Factory | Fabricated Rnf. Deuterium Engine? 2301 | -7/Factory | Core integrity fell below 50% 2304 | -7/Factory | Core integrity fell below 20% 2341 | -7/Factory | Discovered new exit (range 8) 2347 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Hacking Suite damaged (-5). Power failure, Lgt. Angular Momentum Engine shutdown. Kicked G-47 Trooper out of the way. Overheating: Plasma Cannon damaged (-30). Overheating: Imp. Aluminum Leg damaged (-26). Overheating: Lgt. Angular Momentum Engine damaged (-18). Acquired Carbon-fiber Leg. Overheating: Matter decay (-24). Lgt. Angular Momentum Engine destroyed. Overheating: Imp. Light Armor Plating damaged (-85). Overheating: Plasma Cannon damaged (-14). Overheating: Hacking Suite damaged (-4). Overheating: Hacking Suite damaged (-2). Plasma Cannon destroyed. Critical hit (Burn: +37). EXIT=FOUND Overheating: Matter decay (-15). 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Deuterium Engine | -7/Factory | Scanalyzed Hvy. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lightning Gun | x2 | -7/Factory | Preloaded Rnf. Deuterium Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed SuperchargedMeleeLog Manual? 0 Play Time 00:27:07 Cumulative 13.9 hours Start 2025.04.20 @ 16:24:08 End 2025.04.20 @ 16:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27759f2a-823b-4c0b-a55a-db7b676bb8d6