Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 12:48:49 Player: Tereza Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (4859) 4859 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3356) 3356 TOTAL SCORE: 11470 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1685 Follower Combat Kills 171 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Armored Exoskeleton Medium Storage Unit High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Layered Heavy Armor Plating System Shield Advanced System Shield > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Medium Armored Exoskeleton Improved Signal Interpreter Target Analyzer System Shield Heavy Laser High-powered Shotgun Remote Datajack [Rating: 55] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Smartbomb Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 73 | 5 3 16 7 2 . 3 24 13 Power 11 | . 1 3 . . . . 5 2 Engine 8 | . 1 3 . . . . 3 1 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 10 | 2 . 2 2 . . . 3 1 Treads 9 | 2 . 2 2 . . . 3 . Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 2 5 4 1 . 3 9 5 Device 8 | . 1 3 1 . . . 2 1 Storage 3 | 1 1 . 1 . . . . . Processor 3 | . . . 1 . . . 1 1 Hackware 4 | . . 1 . . . 1 1 1 Protection 12 | . . 1 1 1 . 2 5 2 Artifact . | . . . . . . . . . Weapon 22 | 2 . 6 1 1 . . 7 5 Energy Gun 5 | 2 . 2 . . . . . 1 Energy Cannon 5 | . . 1 . . . . 3 1 Ballistic Gun 8 | . . 2 1 1 . . 3 1 Ballistic Cannon 2 | . . 1 . . . . 1 . Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Corrupted Parts 1 | . 1 . . . . . . . System Corruption 3 | . 3 . . . . . . . Parts Lost 23 | . . . 5 . . . 7 11 Power 2 | . . . . . . . 1 1 Propulsion 7 | . . . 2 . . . 2 3 Utility 11 | . . . 2 . . . 4 5 Weapon 3 | . . . 1 . . . . 2 Highest Loss Streak 5 | . . . 5 . . . 3 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 88 99 99 85 88 87 84 90 Engine 8 | . 13 11 11 11 11 9 8 2 Treads 19 | . 28 22 21 22 22 18 17 14 Device 9 | . 3 11 10 11 11 9 9 8 Storage 9 | . 14 11 11 11 11 9 9 8 Processor 3 | . . . 6 1 . . 2 9 Hackware 10 | . . 10 11 11 11 17 12 . Protection 12 | . . 10 4 9 11 16 12 24 Energy Gun 2 | . 28 9 . . . . . 1 Energy Cannon 2 | . . 4 . . . . 2 7 Ballistic Gun 7 | . . 5 21 8 11 9 2 8 Ballistic Cannon 2 | . . 2 . . . . 6 . Peak Build Rating 55 | 5 8 23 23 30 31 37 55 47 Average Rating 34 | 3 6 20 20 22 30 36 46 39 On Entrance 21 | . 5 8 22 20 30 31 37 43 Naked Turns . | . . . . . . . . . Heaviest Build 64 | 9 18 34 33 35 35 37 64 44 Greatest Support 47 | 40 40 40 40 40 40 40 47 47 Greatest Overweight (x) 4 | . . . 1 . . . 2 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 9 9 10 10 10 Average Carried 9 | 5 8 9 7 8 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 8 8 9 10 10 5 Class Distribution -------------------- 51% | Mutant 36% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 2809 | 227 43 247 284 . 62 40 1225 681 Remotely . | . . . . . . . . . Salvage Created 4179 | . 74 852 170 . 59 170 1304 1550 Parts 237 | . 6 60 6 . 5 13 75 72 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 108 | . 1 25 9 . 4 3 37 29 Guns 61 | . 1 15 9 . 4 3 16 13 Cannons 39 | . . 10 . . . . 21 8 AOE 8 | . . . . . . . . 8 Classes Destroyed 15 | . 2 5 1 . . . 3 4 Worker 3 | . . . . . . . . 3 Builder 5 | . 1 . . . . 1 . 3 Hauler 1 | . . 1 . . . . . . Recycler 1 | . . . . . . . . 1 Operator 2 | . . . . . . . . 2 Watcher 8 | . . 3 . . . . 1 4 Swarmer 26 | . . 12 1 . 4 . 7 2 Grunt 47 | . 1 9 1 . . 1 11 24 Brawler 5 | . . 1 1 . . . 3 . Duelist 4 | . . . . . . . 4 . Protector 1 | . . . . . . . . 1 Sentry 12 | . . 3 . . . 2 5 2 Hunter 4 | . . . . . . . 4 . Programmer 3 | . . . . . . . 3 . Assembled 5 | . . . 5 . . . . . Best Kill Streak 9 | . 1 6 2 . 4 2 8 9 Combat Bots Only 8 | . 1 6 2 . 4 1 8 8 Max Kills in Single Turn 5 | . 1 2 1 . 1 2 2 5 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . . . . . . . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 587 | . 2 109 54 . 10 2 211 199 Missed 140 | . 1 24 11 . . 2 57 45 Damage Taken 6513 | . 45 839 774 . 95 . 2120 2640 Core 745 | . 11 105 75 . . . 160 394 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 184 | . . . . . . . 110 74 Core Remaining (%) 83 | 100 95 . . . 55 . . . Volleys Fired 306 | . 4 59 30 . . . 125 88 Largest 2 | . 2 2 2 . . . 2 2 Hottest 130 | . 80 124 46 . . . 130 94 Shots Fired 604 | . 8 110 61 . 16 18 222 169 Gun 362 | . 8 62 61 . 16 18 103 94 Cannon 238 | . . 48 . . . . 119 71 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 393 | . . 21 61 . 16 18 196 81 Thermal 196 | . . 86 . . . . 26 84 Explosive 4 | . . . . . . . . 4 Electromagnetic 11 | . 8 3 . . . . . . Robot Hit Streak 18 | . 5 10 10 . 8 6 18 9 Robot Miss Streak 7 | . 1 4 2 . 3 5 7 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 6 | . . 2 2 . . . 1 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 Autonomous 100 | . . . . . 16 18 66 . Shots Hit Robots 365 | . 6 69 43 . 10 10 122 105 Core Hits 174 | . 3 34 18 . 4 5 43 67 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 3 | . . . 1 . . . 1 1 Critical Strikes 15 | . . 3 1 . . . 5 6 Burn 3 | . . 2 . . . . . 1 Meltdown 1 | . . . . . . . . 1 Destroy 6 | . . . 1 . . . 1 4 Blast 5 | . . 1 . . . . 4 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11480 | . 115 1247 633 . 291 328 4686 4180 Guns 4975 | . 78 705 633 . 291 328 1620 1320 Cannons 5035 | . . 542 . . . . 3060 1433 Explosions 1458 | . 37 . . . . . . 1421 Melee . | . . . . . . . . . Ramming 12 | . . . . . . . 6 6 Kinetic 7086 | . . 256 633 . 291 328 4391 1187 Thermal 3537 | . 37 979 . . . . 289 2232 Explosive 755 | . . . . . . . . 755 Electromagnetic 90 | . 78 12 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 3 . 5 5 5 . 4 4 Average Corruption 4 | . 3 . 5 5 5 . 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . 1 . 27 10 9 . 28 17 Message Errors 23 | . . . 6 3 2 . 5 7 Matter Fused 31 | . 1 . 10 4 2 . 8 6 Heat Flow Errors 10 | . . . 3 . 2 . 5 . Energy Discharges 14 | . . . 3 1 1 . 7 2 Parts Fused 3 | . . . 3 . . . . . Data Loss (minor) 6 | . . . 1 2 1 . 2 . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . Alerts 2 | . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 399 | . . . . . . . 155 244 Projectiles 182 | . . . . . . . 155 27 Explosions 217 | . . . . . . . . 217 Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . . 9 . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . 8 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 271 | . . . . . . . . 271 Shots 5 | . . . . . . . . 5 Rammed 2 | . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . 1 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 344 | . 42 321 197 . 132 . 300 344 Average Temperature 85 | . 21 95 56 . 70 . 65 104 Received Heat Transfer 2268 | . 6 234 228 . . . 423 1377 Effects 6 | . . 1 . . . . 1 4 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . 1 1 Interference 3 | . . 1 . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . . 6 . . . . 3 4 Heat Transferred 5578 | . 50 2294 . . . . 518 2716 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Peak Influence 2572 | . 83 585 226 . 107 99 2572 1764 Initial 1253 | . . 34 186 . . . 64 1253 Average 777 | . 32 321 96 . 83 65 1186 1408 Maximum Alert Level 5 | . . 2 1 . . . 5 5 Low Security (%) 30 | 100 100 28 69 . 100 100 3 . Level 1 10 | . . 23 30 . . . 6 . Level 2 16 | . . 47 . . . . 23 . Level 3 7 | . . . . . . . 16 . Level 4 20 | . . . . . . . 19 90 Level 5 13 | . . . . . . . 29 2 High Security . | . . . . . . . . 7 Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 1 . . . . . 9 Investigation 2 | . . 1 . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . . . . 6 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . . 2 . . . 1 . 6 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | . 3 37 14 . 4 6 48 54 Peak Tracking Total 9 | . 1 7 4 . 3 4 9 7 Tactical Retreats 17 | . . 2 3 . . . 6 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 16 | . 2 1 . . . . 12 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 17 | . 1 . 2 . . 4 5 5 Max in Single Turn 3 | . 1 . 1 . . 2 1 3 Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 13 | . . 4 . 2 . 3 2 2 Terminals 10 | . . 4 . . . 2 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 39 | . . 10 . 13 . 5 4 7 Successful 27 | . . 4 . 13 . 4 2 4 Failed 12 | . . 6 . . . 1 2 3 Catastrophic 2 | . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 22 | . . 7 . 1 . 6 1 7 Terminals 25 | . . 10 . . . 4 4 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 21 | . . 2 . 13 . 2 2 2 Record 13 | . . . . 13 . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 2 | . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . 1 . 1 Unreport Threat 1 | . . . . . . . . 1 Transport Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 5 | . . 2 . . . 1 . 2 Terminals 5 | . . 2 . . . 1 . 2 Assimilate 1 | . . . . . . . . 1 Botnet 4 | . . 2 . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . 2 . . . 1 1 2 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 19 | . . . . . . . 19 . Machine Destruction 16 | . . . . . . . 16 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . 3 . . . 3 . Largest Group 3 | . . . 3 3 3 1 3 . Highest-Rated Group 87 | . . . 40 40 40 16 87 . Highest-Rated Ally 31 | . . . 16 16 16 16 31 . Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . 8 . 9 5 18 . Total Damage 535 | . . . 48 . 75 62 350 . Kills 7 | . . . 2 . 1 . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 8266 | 96 249 986 1148 367 422 433 3567 998 Spaces Moved 3629 | 53 135 453 599 221 247 106 1353 462 Core 115 | 3 . . . . . . . 112 Treads 3472 | 50 135 453 599 221 247 106 1353 308 Legs . | . . . . . . . . . Wheels 42 | . . . . . . . . 42 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 165 165 165 165 165 50 Average Speed 186 | 153 160 169 165 165 165 165 229 141 Slowest Speed 330 | 160 160 170 250 165 165 165 330 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 31 34 94 61 57 13 93 42 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 4 | . . . . . . . 4 . Terrain Destroyed 179 | . 3 . . . 13 4 36 123 Melee . | . . . . . . . . . Projectile 73 | . . . . . 13 4 36 20 AOE 106 | . 3 . . . . . . 103 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 4612 | 66 161 572 694 225 262 365 1627 640 Wait 416 | . 12 10 59 . 15 251 4 65 Move 3620 | 52 134 452 598 220 246 105 1351 462 Hop . | . . . . . . . . . Pick Up 46 | 9 5 11 . . 1 4 14 2 Fast Attach 30 | 3 2 7 2 1 . . 12 3 Attach 23 | 2 1 . 3 1 . 2 8 6 Detach 12 | . 1 . . 3 . . 4 4 Swap 20 | . . 9 2 . . 1 4 4 Drop 56 | . 2 24 . . . 2 23 5 Fire 306 | . 4 59 30 . . . 125 88 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . . 1 1 Escape Stasis 22 | . . . . . . . 22 . Rewire 59 | . . . . . . . 59 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 11) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x2 546 | -9/Materials | Discovered new exit (range 3) 1077 | -9/Materials | Identified exit to Mines 1332 | -9/Materials | Entered Mines 1333 | -9/Mines | Assembled infested the area 1408 | -9/Mines | Lost 5 parts (2n2u1w) 1654 | -9/Mines | Destroyed YI-UF0 1704 | -9/Mines | Learned 4 Materials zone layouts 1760 | -9/Mines | Discovered new exit (range 3) 1769 | -9/Mines | Identified exit to Materials 1949 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2209 | -9/Mines | Discovered exit to Materials (range 11) 2472 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2472 | -9/Mines | Discovered new exit (range 5) 2477 | -9/Mines | Identified exit to Exiles 2480 | -9/Mines | Entered Exiles 2480 | -9/Exiles | Accompanied by 3 allies 2522 | -9/Exiles | Met 8R-AWN 2556 | -9/Exiles | Met EX-HEX 2605 | -9/Exiles | Met EX-BIN 2625 | -9/Exiles | Aligned with FarCom system 2627 | -9/Exiles | Given EX-Vault access code 2681 | -9/Exiles | Opened EX-Vault 2686 | -9/Exiles | Found Prototype Ballistic Gun 2686 | -9/Exiles | Identified AWS/Gauss 2717 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2765 | -9/Exiles | Met EX-DEC 2778 | -9/Exiles | Learned location of Zion (-6) 2824 | -9/Exiles | Discovered new exit (range 14) 2847 | -9/Exiles | Left Exiles lab with AWS/Gauss 2847 | -9/Exiles | Entered Mines 2847 | -8/Mines | Accompanied by 3 allies 3263 | -8/Mines | Discovered exit to Materials (range 6) 3269 | -8/Mines | Entered Materials 3269 | -8/Materials | Accompanied by 1 ally 3269 | -8/Materials | Evolved 2 slots: Utility x2 3270 | -8/Materials | Identified exit to Factory 3591 | -8/Materials | Build established: Hacker-Mutant 3700 | -8/Materials | Identified exit to Garrison 3702 | -8/Materials | Entered Garrison 3814 | -8/Garrison | Triggered checkpoint 4030 | -8/Garrison | Triggered checkpoint 4055 | -8/Garrison | AWS/Gauss suddenly broke down 4100 | -8/Garrison | Destroyed 8 combat bots 4253 | -8/Garrison | Lost 3 parts (1p2n) 4429 | -8/Garrison | Discovered new exit (range 10) 4540 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Garrison Relay disabled 5214 | -8/Garrison | Triggered checkpoint 5245 | -8/Garrison | Garrison Relay disabled 5363 | -8/Garrison | Discovered new exit (range 15) 5988 | -8/Garrison | Triggered checkpoint 6047 | -8/Garrison | Garrison Relay disabled 6206 | -8/Garrison | Triggered checkpoint 6256 | -8/Garrison | Triggered checkpoint 6373 | -8/Garrison | Discovered new exit (range 5) 6461 | -8/Garrison | Triggered checkpoint 6502 | -8/Garrison | Garrison Relay disabled 6527 | -8/Garrison | Installed Relay Interface Framework 6559 | -8/Garrison | Build established: Mutant 7269 | -8/Garrison | Entered Materials 7485 | -8/Materials | Build established: Scavenger-Mutant 7669 | -8/Materials | First assault squad dispatched 8033 | -8/Materials | Core integrity fell below 50% 8081 | -8/Materials | Lost 4 parts (1p1n1u1w) 8083 | -8/Materials | Destroyed 8 combat bots 8193 | -8/Materials | Core integrity fell below 20% 8193 | -8/Materials | High security lockdown imminent 8224 | -8/Materials | Lost 5 parts (1n3u1w) 8267 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf destroyed. Destroyed Com. Wheel. I-25 Savior destroyed. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Fusion Modulator explodes. Lyr. Light Armor Plating destroyed. Destroyed Lyr. Light Armor Plating. Destroyed Lgt. Armor Plating. The unstable cave ceiling collapses. Critical hit (Burn: +37). Acquired 12 matter. System corrupted: Energy discharge (-8). The unstable cave ceiling collapses. Dropped Med. Storage Unit. Acquired Imp. Signal Interpreter. Acquired 33 matter. Acquired Med. Storage Unit. ALERT: Machine network offline. ALERT: Performing unscheduled system reset. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????? ????????????? | | ????????????????????????????# #????? ????????????? | | ????????????????????????????# #????? ????????????? | | ????????????????????????????# #????# #???????????? | | ????????????????????????????# #????# #???????????? | | ????????????????????????????# #????# #???????????? | | ????????????????????????????# #????# #???????????? | | ????????????????????????????# #????# #???????????? | | ????????????????????????????# #????# #???????????? | | ????????????????????????#####+####?# #???????????? | | ????????????????????????# ### ###?????????? | | ????????????????????????#""" # ]#?????????? | | ????????????????????????#""" # T ##### # | | ????????????????????????#""" * + "" # | | ????????????????????????# # ##### # | | ????????????????????????# # #?????????? | | ????????????????????????# ## ##?????????? | | ????????????????????????########### #??????????? | | ????????????????????????? """ # #??????????? | | ????????????????????????# "T" + +??????????? | | ????????????????????????# # #??????????? | | ?????????????#??????????# # #??????????? | | ?????????????# #################; #??????????? | | ?????????????# #??????????? | | ?????????????+ s #??????????? | | ?????????????# @ s #??????????? | | ?????????????????+################# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# H #??????????? | | ??????????????????????????????????# g#??????????? | | ?????????????Y???????????????????? ??????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? ! ????????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????? ####??????? | | ??????????????????????????????????######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactGravityChainsaw Manual? 0 Play Time 00:48:56 Cumulative 74.1 hours Start 2024.10.15 @ 15:57:49 End 2024.10.16 @ 12:48:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fefffc5-4543-4245-875d-9e4a08154b28