Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.05 @ 02:49:54 Player: TheDishwasher Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (254) 1270 Value Destroyed (9876) 9876 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (499) 499 TOTAL SCORE: 18605 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 235 Met Zhirov 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 142/200 System Corruption 37% Temperature Critical (502) Movement Rolling (150) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Wheel Compact Wheel Antigrav System Combat Gravmag System > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON (5) ------- High-powered Shock Rifle Phase Gun Long-range Phase Cannon > --- INVENTORY (25) --- Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Target Analyzer Core Analyzer Quantum Capacitor Experimental ECM Suite Layered Heavy Armor Plating Shock Absorption System Point Defense System Advanced System Restoration Module Mini Drone Bay (3/3) Integrated Dissipator Phase Gun Phase Gun Long-range Phase Cannon Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Field Laser Field Laser Plasma Rifle Long-range Phase Cannon Long-range Phase Cannon > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Wheel Antigrav System Combat Gravmag System Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Terrain Scan Processor Improved Target Analyzer Core Analyzer Quantum Capacitor Experimental Core Shielding Layered Heavy Armor Plating Shock Absorption System Point Defense System Advanced System Restoration Module Mini Drone Bay Integrated Dissipator Long-range Phase Cannon Long-range Phase Cannon Coil Gun [Rating: 117] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Treads Improved Treads Leg Improved VSS Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Mass Driver Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . . . . 1 Utility 4 | . . . 1 1 . . . . . . 1 . . . . 1 Weapon 3 | . . . . 1 1 . . . . . 1 . . . . . Parts Attached 238 | 7 5 . 20 13 10 3 10 17 11 2 34 . 4 3 6 93 Power 39 | 1 1 . 6 1 2 . 1 3 1 . 6 . 1 1 1 14 Engine 19 | 1 1 . 6 1 1 . 1 3 . . 3 . . . . 2 Core 17 | . . . . . 1 . . . 1 . 3 . 1 1 1 9 Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 71 | 2 . . 5 5 2 1 1 4 4 1 10 . 2 . 2 32 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 36 | . . . . . . . . . . 1 8 . 2 . 2 23 Wheel 28 | 2 . . 5 5 1 1 1 4 4 . 2 . . . . 3 Hover 5 | . . . . . . . . . . . . . . . . 5 Flight 1 | . . . . . 1 . . . . . . . . . . . Utility 48 | 2 2 . 1 2 2 . 4 4 2 . 8 . . 2 2 17 Device 29 | 1 . . 1 2 1 . 3 2 2 . 5 . . 1 2 9 Storage 4 | 1 1 . . . 1 . . . . . 1 . . . . . Processor 11 | . 1 . . . . . 1 2 . . 1 . . . . 6 Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 3 | . . . . . . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 . 8 5 4 2 4 6 4 1 10 . 1 . 1 30 Energy Gun 43 | 1 1 . 7 2 3 1 2 4 1 1 3 . . . . 17 Energy Cannon 7 | . . . . 1 . . 1 . . . 1 . . . 1 3 Ballistic Gun 15 | 1 1 . 1 2 1 . 1 2 . . . . . . . 6 Ballistic Cannon 11 | . . . . . . . . . 3 . 5 . 1 . . 2 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . 1 . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . 4 . 3 . . . 1 . . 3 . 2 Parts Lost 98 | . 3 . 1 . 1 . . . 13 . 4 . 2 . 2 72 Power 14 | . 1 . . . . . . . 1 . 1 . 1 . . 10 Propulsion 37 | . . . 1 . 1 . . . 7 . 1 . . . 2 25 Utility 13 | . 1 . . . . . . . . . 1 . . . . 11 Weapon 34 | . 1 . . . . . . . 5 . 1 . 1 . . 26 Highest Loss Streak 7 | . 3 . 1 . 1 . . . 5 . 1 . 1 . 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 97 99 91 92 91 86 84 73 96 100 98 97 99 89 Engine 4 | . 13 14 10 9 3 . 5 13 7 6 4 5 2 . . 1 Core 5 | . . . . . 3 7 1 . 5 6 5 5 8 10 11 5 Leg 14 | . . . . . . . . . . . 23 29 28 29 28 23 Wheel 9 | . 28 28 31 26 23 23 23 20 18 6 2 . . . . . Device 7 | . 2 . 11 18 15 15 14 9 6 6 4 5 5 3 4 8 Storage 6 | . 14 14 11 9 7 7 7 6 6 6 5 5 5 5 5 5 Processor 11 | . 10 14 11 9 7 7 6 9 13 13 11 11 11 11 11 12 Hackware 2 | . . . . . . . . . . . 5 5 5 5 5 1 Energy Gun 10 | . 4 14 17 14 28 23 25 12 11 12 9 5 . . . 8 Energy Cannon 3 | . . . . 8 1 . 2 . . . 3 5 5 5 10 5 Ballistic Gun 3 | . 22 14 3 4 . . 1 12 5 . . . . . . 3 Ballistic Cannon 8 | . . . . . . . . . 7 13 13 17 21 23 17 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 144 | 15 48 47 53 60 64 61 66 85 84 79 140 137 141 137 144 142 Greatest Support 155 | 20 20 20 30 38 56 56 52 68 66 12 117 83 83 83 83 155 Greatest Overweight (x) 7 | . 2 2 2 5 1 1 1 2 6 6 7 1 2 1 2 6 Average Overweight (x) 1 | . 1 2 1 1 . 1 1 1 1 6 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 14 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 8 17 19 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 21 | 4 10 17 19 19 19 19 19 19 18 18 22 24 24 24 22 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 7 17 19 20 20 20 20 20 20 16 20 24 25 25 25 25 20 Class Distribution -------------------- 34% | Gunner 30% | Hacker-Gunner 15% | Scavenger-Gunner 8% | Mutant 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Matter Collected 6498 | 291 127 19 182 168 155 . 224 446 205 93 923 204 241 173 607 2440 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12589 | 140 338 45 520 651 561 . 1043 1218 404 92 887 322 317 173 422 5456 Parts 508 | 5 18 1 29 39 20 . 49 31 8 1 32 13 8 3 18 233 Haulers Intercepted 15 | . 1 . 3 4 1 . 1 2 . . 1 . . . . 2 Recyclers Shooed 6 | . 1 . 1 . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 17 8 . 11 7 2 16 . Prevented 3 | . . . . . . . . . . 1 . 1 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 172 | . 7 1 10 8 7 . 15 4 7 2 15 8 4 . 10 74 Guns 79 | . 7 . 9 5 4 . 12 4 6 . 1 . . . . 31 Cannons 74 | . . . . 3 2 . 2 . . 1 14 7 4 . 10 31 AOE 6 | . . . . . . . . . . . . . . . . 6 Classes Destroyed 16 | 2 4 . 3 . 1 . 3 . 1 1 . . . . . 1 Worker 22 | . . . 1 2 2 . 3 2 . . 1 . . . . 11 Builder 10 | . . . . . . . 1 . . . . . . . . 9 Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 3 4 1 . 1 2 . . 1 . . . . 2 Recycler 16 | 1 . . . . 1 . 1 5 . . 1 . . . . 7 Minesweeper 2 | . . . . . . . . . . 1 . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 16 | . 1 . 2 4 1 . 3 2 . . 1 . . . . 2 Swarmer 36 | . 3 . 3 3 . . 4 . 1 . 1 4 . . 8 9 Grunt 51 | . 4 1 5 2 6 . 3 . 2 1 5 3 1 . . 18 Brawler 4 | . . . 1 . . . 1 . . . . 1 . . . 1 Duelist 3 | . . . . . . . . . 2 . 1 . . . . . Sentry 19 | . . . 1 3 . . 4 2 2 . 3 . 1 . . 3 Specialist 3 | . . . . . . . . . . . . . . . . 3 Hunter 24 | . . . . . . . 1 . . 1 2 . 2 . 2 16 Programmer 33 | . . . . . 1 . 2 2 . . 4 . . . . 24 Best Kill Streak 9 | 3 3 1 4 7 4 . 6 2 4 1 5 4 2 . 4 9 Combat Bots Only 7 | . 3 1 3 3 3 . 4 1 4 1 4 4 2 . 4 7 Max Kills in Single Turn 7 | 1 2 1 1 2 2 . 2 1 1 1 2 2 1 . 2 7 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Damage Taken 14895 | . 358 102 291 108 270 . 376 343 1584 133 1024 425 341 . 600 8940 Core 2320 | . 71 16 54 11 50 . 4 50 223 33 275 214 31 . 102 1186 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 163 | . . . . . . . . . . . . . . . . 163 Regen/Repaired (Parts) 26 | . . . 26 . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 65 86 98 . . 92 . . 64 . . . . 33 . Volleys Fired 559 | 7 30 9 52 25 19 7 34 37 20 5 41 9 11 10 17 226 Largest 5 | 2 2 2 2 3 4 3 4 4 4 4 5 5 4 4 5 5 Hottest 411 | 70 70 60 105 182 243 183 210 226 236 256 341 334 277 269 359 411 Shots Fired 1755 | 14 53 18 103 74 73 20 125 142 68 20 166 39 42 22 54 722 Gun 1185 | 14 53 18 103 49 68 19 111 137 64 10 53 9 1 . . 476 Cannon 561 | . . . . 25 5 . 14 5 4 10 112 30 41 22 54 239 Launcher 6 | . . . . . . . . . . . . . . . . 6 Special 3 | . . . . . . 1 . . . . 1 . . . . 1 Kinetic 666 | 7 42 9 14 16 . . . 69 35 10 88 22 29 12 27 286 Thermal 974 | 7 11 9 89 58 73 19 125 73 33 10 54 8 12 10 27 356 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 112 | . . . . . . . . . . . 23 9 1 . . 79 Robot Hit Streak 51 | 4 23 23 37 18 21 22 36 45 20 10 22 15 13 19 10 51 Robot Miss Streak 5 | 2 3 . 2 2 2 1 2 3 2 1 3 4 2 . 2 5 Penetration Max 2 | . . . . . . . . 1 1 . 1 . . . . 2 Secondary Targets 9 | . 3 . 1 . . . . . 2 . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . . . . . 1 Shots Hit Robots 1233 | 8 42 18 91 53 56 19 86 74 49 15 116 19 25 6 24 532 Core Hits 483 | 4 16 3 23 24 18 2 43 32 13 6 42 12 13 1 14 217 Critical Kills 7 | . . . . . . . . 2 . . . 1 . . . 4 Critical Parts Destroyed 7 | . . . . . . . . 1 . . . . . . . 6 Critical Strikes 84 | . 1 . 2 3 3 1 11 8 2 2 6 1 2 . . 42 Burn 51 | . 1 . 2 3 3 1 11 5 2 2 1 . . . . 20 Meltdown 4 | . . . . . . . . . . . . 1 . . . 3 Destroy 10 | . . . . . . . . 3 . . . . . . . 7 Blast 17 | . . . . . . . . . . . 5 . 2 . . 10 Corrupt 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29683 | 106 486 172 1088 1021 1199 380 1819 1502 916 311 3159 556 698 170 917 15183 Guns 16403 | 106 486 172 1088 578 1129 380 1592 1421 846 166 718 72 13 . . 7636 Cannons 11451 | . . . . 443 70 . 227 81 70 145 2441 484 685 170 917 5718 Explosions 1823 | . . . . . . . . . . . . . . . . 1823 Melee . | . . . . . . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . . . . . . 6 Kinetic 10816 | 56 361 74 84 139 . . . 699 502 145 1932 279 423 . 262 5860 Thermal 16626 | 50 125 98 1004 882 1199 380 1819 803 414 166 966 205 262 170 655 7428 Explosive 419 | . . . . . . . . . . . . . . . . 419 Electromagnetic 1816 | . . . . . . . . . . . 261 72 13 . . 1470 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . 5 5 6 . . . 2 2 2 2 2 37 Average Corruption 6 | . . . . . 3 5 5 . . . 1 2 2 2 2 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 215 | . . . . . 9 7 29 . . . 8 5 9 5 19 124 Message Errors 41 | . . . . . 1 4 4 . . . . . 3 3 5 21 Matter Fused 53 | . . . . . 2 . 12 . . . 4 . 2 . 8 25 Heat Flow Errors 21 | . . . . . 1 . 2 . . . . 2 3 . 1 12 Energy Discharges 21 | . . . . . 1 2 2 . . . 1 2 . 1 1 11 Parts Rejected 5 | . . . . . . . . . . . . . . . . 5 Data Loss (minor) 17 | . . . . . 4 . 3 . . . 1 . . 1 2 6 Data Loss (major) 11 | . . . . . . . 2 . . . 1 . . . 1 7 Misfires 10 | . . . . . . 1 1 . . . . . 1 . 1 6 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 32 | . . . . . . . 3 . . . 1 1 . . . 27 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 874 | . . . . 19 . . . . . . 30 . 47 67 44 667 Projectiles 353 | . . . . 19 . . . . . . 30 . 47 67 44 146 Explosions 521 | . . . . . . . . . . . . . . . . 521 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 57 | . . . . . . . . . . 4 8 3 3 . 3 36 Impact . | . . . . . . . . . . . . . . . . . Kinetic 51 | . . . . . . . . . . 4 7 3 3 . 3 31 Secondary 6 | . . . . . . . . . . . 1 . . . . 5 Self-Inflicted Damage 388 | . . . . . . . . . . . . . . . . 388 Shots 9 | . . . . . . . . . . . . . . . . 9 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 711 | 18 183 88 360 108 362 108 404 333 228 285 711 604 211 270 582 676 Average Temperature 148 | 7 80 39 125 33 71 46 55 113 102 109 249 220 72 74 194 172 Received Heat Transfer 2276 | . 222 75 150 45 108 . 45 48 264 9 168 126 75 . . 941 Effects 113 | . . . 5 . . . . 1 2 . 37 9 . . 3 56 Shutdowns 33 | . . . . . . . . . . . 10 4 . . 2 17 Energy Bleed 11 | . . . . . . . . . 1 . 2 1 . . . 7 Interference 32 | . . . 4 . . . . . 1 . 11 1 . . . 15 Matter Decay 4 | . . . . . . . . . . . . 1 . . . 3 Short Circuit 8 | . . . 1 . . . . . . . 4 1 . . . 2 Damage (minor) 10 | . . . . . . . . 1 . . 1 . . . 1 7 Damage (major) 11 | . . . . . . . . . . . 8 . . . . 3 Damage (core) 4 | . . . . . . . . . . . 1 1 . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . 1 . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 14 | . . 1 1 . 1 . 1 . 1 1 . 1 . . . 7 Combat Hostiles 12 | . . 1 1 . 1 . 1 . 1 1 . 1 . . . 5 Parts Melted 83 | . 1 1 5 4 7 . 6 8 3 3 3 1 . . 2 39 Heat Transferred 33032 | 148 444 225 2507 1887 2331 777 4107 2292 1250 600 1950 300 400 300 1000 12514 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Peak Influence 569 | 20 187 105 243 305 144 2 221 283 . . 176 . . . . 569 Initial 86 | . 11 61 34 20 6 2 . 86 . . . . . . . 49 Average 131 | 8 119 62 87 133 68 . 127 114 . . 37 . . . . 225 Maximum Alert Level 2 | . . . 1 1 . . 1 1 . . . . . . . 2 Low Security (%) 76 | 100 100 100 94 80 100 100 87 80 . . 100 . . . . 44 Level 1 19 | . . . 5 19 . . 12 19 . . . . . . . 43 Level 2 3 | . . . . . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . . 1 . 4 . 2 2 . . 6 . . . . 17 Investigation 7 | . . . 1 . 3 . . . . . 1 . . . . 2 Extermination 16 | . . . . . 1 . 2 1 . . 2 . . . . 10 Reinforcement 7 | . . . . . . . . 1 . . 1 . . . . 5 Assault 1 | . . . . . . . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Distress Signals 4 | . . . 1 1 . . 1 . . . . . . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . 5 Times Spotted 236 | . 9 2 18 14 8 6 19 8 14 3 27 8 6 . 10 84 Peak Tracking Total 7 | . 4 2 3 5 3 6 4 2 7 1 7 4 2 . 4 7 Tactical Retreats 16 | . . . . . . . . 1 4 1 7 . . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . . . 1 . 4 . . . . . 2 . . . . 4 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . . . . Triggered 4 | . . . . . . . . . 1 2 1 . . . . . Most Traps Carried 3 | . . . . . . . . . . 3 3 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Disabled 19 | . . 1 . . . . . 2 . . . . . . . 16 Max in Single Turn 4 | . . . . . . . . 1 . . . . . . . 4 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Accessed 47 | . 5 . 3 6 4 . 2 6 . . 6 . . 9 1 5 Terminals 28 | . 4 . 2 5 4 . 1 4 . . 3 . . . 1 4 Fabricators 5 | . . . . . . . 1 1 . . 2 . . . . 1 Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 156 | . 10 . 10 26 12 . 8 14 . . 13 . . 48 2 13 Successful 118 | . 6 . 7 22 6 . 6 7 . . 6 . . 48 2 8 Failed 38 | . 4 . 3 4 6 . 2 7 . . 7 . . . . 5 Catastrophic 4 | . . . . . . . 1 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 76 | . 9 . 8 15 12 . 4 9 . . 6 . . . 2 11 Fabricators 13 | . . . . . . . 4 3 . . 4 . . . . 2 Repair Stations 4 | . . . 2 . . . . 2 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . 11 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . . . . Terminal Hacks 94 | . 5 . 5 11 6 . 4 4 . . 3 . . 48 2 6 Record 51 | . 1 . 2 2 2 . 1 . . . 2 . . 36 2 3 Part Schematic 7 | . . . . . 1 . 1 . . . . . . 4 . 1 Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . 4 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Emergency Access Points 4 | . 1 . . 1 . . 1 1 . . . . . . . . Alert Level 4 | . 2 . 1 1 . . . . . . . . . . . . Unreport Threat 6 | . . . 1 1 1 . . 1 . . 1 . . . . 1 Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . Zone Layout 7 | . . . 1 2 1 . . 2 . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . 2 2 . . 3 . . . . 2 Load Schematic 4 | . . . . . . . 1 1 . . 1 . . . . 1 Build 5 | . . . . . . . 1 1 . . 2 . . . . 1 Repair Station Hacks 3 | . . . 2 . . . . 1 . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 11 . . . . . . . . . . . . Insert Component 4 | . . . . 4 . . . . . . . . . . . . Analyze 7 | . . . . 7 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 2 5 4 . 2 6 . . 6 . . . . 5 Full Trace Events 9 | . 2 . . 1 3 . . . . . 1 . . . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Robots Built 5 | . . . . . . . . 4 . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 215 | . . . . . . . . 134 . . 81 . . . . . Total Robot Build Rating 17 | . . . . . . . . 16 . . 1 . . . . . Part Schematics Acquired 11 | . . . . 4 1 . 1 . . . . . . 4 . 1 Parts Built 3 | . . . . . . . 1 . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 285 | . . . . . . . 93 . . . 53 . . . . 139 Total Part Build Rating 19 | . . . . . . . 7 . . . 12 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total Allies 12 | . . 5 . . . 1 . 4 . . 2 . . . . . Largest Group 5 | . . 5 4 . . 1 . 4 4 . 1 . . . . . Highest-Rated Group 86 | . . 86 70 . . 31 . 48 48 . 49 . . . . . Highest-Rated Ally 49 | . . 31 31 . . 31 . 12 12 . 49 . . . . . Total Orders 5 | . . 1 1 . . . . . 1 . 2 . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . GUARD 3 | . . 1 1 . . . . . 1 . . . . . . . COLLECT 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 97 | . . 15 31 . . 11 . . 40 . . . . . . . Total Damage 1164 | . . 156 408 . . 170 . . 430 . . . . . . . Kills 11 | . . 1 5 . . . . . 5 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . . . . . . 3 1 . . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Turns Passed 15512 | 115 337 368 465 624 676 217 1109 866 1172 1155 1487 678 1022 565 1567 3089 Spaces Moved 8581 | 93 239 281 252 467 515 176 778 575 892 620 655 343 518 272 805 1100 Core 10 | 10 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 3613 | . . . . . . . . . . . 588 343 518 272 805 1087 Wheels 4951 | 83 239 281 252 467 515 176 778 575 892 620 67 . . . . 6 Hover 7 | . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 95 95 96 108 108 96 107 180 120 186 186 186 186 110 Average Speed 146 | 76 97 110 95 102 109 108 108 113 118 180 179 186 187 186 186 188 Slowest Speed 540 | 80 110 110 110 155 111 111 108 125 180 180 265 186 265 186 266 540 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 46 | 5 50 38 32 37 14 99 20 15 89 70 18 54 68 62 88 24 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 7 | . . . . . . . . . 1 . . . 2 3 1 . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . . . . . . 2 2 . . 3 . 3 . Spaces Dug 18 | . . . . . . . . . . . . . . 18 . . Terrain Destroyed 260 | . . . . 4 . . . 2 1 2 31 15 19 18 31 137 Melee . | . . . . . . . . . . . . . . . . . Projectile 208 | . . . . 4 . . . 1 1 2 31 15 19 18 31 86 AOE 51 | . . . . . . . . . . . . . . . . 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total 10282 | 122 293 323 378 567 588 187 967 701 962 646 879 360 545 316 836 1612 Wait 541 | . 2 32 25 19 16 . 124 48 35 15 81 6 7 22 2 107 Move 8566 | 92 238 280 251 466 515 175 777 574 891 619 654 342 517 271 804 1100 Hop . | . . . . . . . . . . . . . . . . . Pick Up 212 | 15 15 2 11 17 12 1 6 9 5 5 33 2 3 4 5 67 Fast Attach 76 | . . . 12 7 7 . 10 9 . 1 10 . 1 1 . 18 Attach 136 | 7 4 . 6 3 3 . . 7 9 1 20 . 2 1 4 69 Detach 3 | . . . . . . . . . . . 1 . . . . 2 Swap 27 | . 1 . 2 3 . 3 . 1 2 . 4 . 1 2 2 6 Drop 158 | 1 3 . 19 27 16 1 16 16 . . 32 1 3 5 2 16 Fire 559 | 7 30 9 52 25 19 7 34 37 20 5 41 9 11 10 17 226 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Lost 3 parts (1p1u1w) 244 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 10) 453 | -10/Materials | Entered Mines 456 | -10/Mines | Met a Derelict bent on vengeance 737 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 776 | -10/Mines | Discovered new exit (range 7) 821 | -10/Mines | Entered Materials 821 | -9/Materials | Accompanied by 4 allies 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 993 | -9/Materials | Discovered new exit (range 13) 1193 | -9/Materials | Repaired Wheel 1242 | -9/Materials | Discovered new exit (range 8) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1596 | -8/Materials | Build established: Gunner 1668 | -8/Materials | Discovered new exit (range 14) 1910 | -8/Materials | Entered Factory 1910 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2048 | -7/Factory | Discovered new exit (range 6) 2586 | -7/Factory | Sucked down chute 2586 | -7/Factory | Entered Waste 2587 | -7/Waste | Met a frightened Derelict 2638 | -7/Waste | Spotted C-40 Crusher 2654 | -7/Waste | Spotted C-40 Crusher 2654 | -7/Waste | Spotted C-40 Crusher 2686 | -7/Waste | Spotted C-40 Crusher 2708 | -7/Waste | Spotted C-40 Crusher 2723 | -7/Waste | Spotted C-40 Crusher 2788 | -7/Waste | Discovered new exit (range 12) 2803 | -7/Waste | Entered Factory 3128 | -7/Factory | Identified exit to Storage 3128 | -7/Factory | Identified exit to Lower Caves 3736 | -7/Factory | Discovered new exit (range 7) 3869 | -7/Factory | Fabricated Exp. Hacking Suite (x1) 3912 | -7/Factory | Entered another Factory area 3912 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4100 | -6/Factory | Spotted B-75 Beast 4392 | -6/Factory | Discovered new exit (range 20) 4392 | -6/Factory | Discovered new exit (range 13) 4737 | -6/Factory | Fabricated S-27 Virus (x4) 4778 | -6/Factory | Entered Lower Caves 4778 | -6/Lower Caves | Accompanied by 4 allies 4862 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4926 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4977 | -6/Lower Caves | Lost 5 parts (1p3n1w) 5008 | -6/Lower Caves | Learned Factory stockpile data 5054 | -6/Lower Caves | Learned Factory security intel 5303 | -6/Lower Caves | Spotted B-75 Beast 5726 | -6/Lower Caves | Discovered new exit (range 15) 5768 | -6/Lower Caves | Lost 3 parts (3w) 5950 | -6/Lower Caves | Entered another Lower Caves area 5951 | -6/Lower Caves | Encountered a Warlord checkpoint 6301 | -6/Lower Caves | Learned Factory emergency access door positions 7085 | -6/Lower Caves | Discovered new exit (range 11) 7105 | -6/Lower Caves | Entered Factory 7105 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7395 | -5/Factory | Build established: Hacker-Gunner 7436 | -5/Factory | Fabricated Cmb. Gravmag System? 8147 | -5/Factory | Garrison activated, responded to threat 8170 | -5/Factory | Discovered new exit (range 14) 8196 | -5/Factory | Fabricated A-02 Transporter? 8592 | -5/Factory | Entered Upper Caves 9247 | -5/Upper Caves | Discovered new exit (range 13) 9270 | -5/Upper Caves | Entered another Upper Caves area 9272 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9674 | -5/Upper Caves | Core integrity fell below 50% 9758 | -5/Upper Caves | Encountered a Warlord checkpoint 10067 | -5/Upper Caves | Discovered new exit (range 13) 10292 | -5/Upper Caves | Entered Zhirov 10292 | -5/Zhirov | Discovered new exit (range 3) 10405 | -5/Zhirov | Met Zhirov 10439 | -5/Zhirov | Learned location of Quarantine (-3) 10439 | -5/Zhirov | Learned location of Testing (-2) 10439 | -5/Zhirov | Learned location of Command (-1) 10494 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10700 | -5/Zhirov | Build established: Hacker-Mutant 10700 | -5/Zhirov | Found Alien Artifact 10701 | -5/Zhirov | Identified Transdimensional Reconstructor 10701 | -5/Zhirov | Warped through subspace 10781 | -5/Zhirov | Found Alien Artifact 10857 | -5/Zhirov | Entered Proximity Caves 11287 | -4/Proximity Caves | Build established: Hacker-Gunner 12067 | -4/Proximity Caves | Learned Research emergency access door positions 12379 | -4/Proximity Caves | Discovered new exit (range 8) 12424 | -4/Proximity Caves | Entered Factory 12424 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12456 | -4/Factory | Discovered new exit (range 11) 12502 | -4/Factory | Identified exit to Upper Caves 12710 | -4/Factory | Build established: Scavenger-Gunner 13181 | -4/Factory | Lost 3 parts (2n1w) 13271 | -4/Factory | Lost 5 parts (1p2n2w) 13296 | -4/Factory | Cargo convoy interrupted 13384 | -4/Factory | Lost 5 parts (1p2n1u1w) 13533 | -4/Factory | Crushed by falling debris 13533 | -4/Factory | System corruption reached 10% 13570 | -4/Factory | Lost 4 parts (1n1u2w) 13759 | -4/Factory | Found Quantum Capacitor 13764 | -4/Factory | Lost 7 parts (2p1n4w) 13871 | -4/Factory | Core integrity fell below 50% 13908 | -4/Factory | Lost 7 parts (2n3u2w) 13910 | -4/Factory | Destroyed 7 combat bots 14068 | -4/Factory | Lost 4 parts (2n2w) 14109 | -4/Factory | Lost 3 parts (2u1w) 14423 | -4/Factory | Lost 3 parts (1n1u1w) 14531 | -4/Factory | Lost 6 parts (2p2n1u1w) 14732 | -4/Factory | Found Corrupted Prototype Device 14987 | -4/Factory | Lost 3 parts (1p2n) 15224 | -4/Factory | System corruption reached 30% 15317 | -4/Factory | Core integrity fell below 20% 15440 | -4/Factory | Lost 3 parts (1p1u1w) 15514 | -4/Factory | Core destroyed Last Messages --------------- R-10 Processor collects Mic. Fission Core. K-01 Serf destroyed. Power failure, Mic. Fission Core shutdown. Acquired 24 matter. K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. System corrupted: Matter fused (-6). R-10 Processor collects Imp. Remote Datajack. P-70 Sage destroyed. K-01 Serf collects debris. R-10 Processor collects Mic. Fission Core. Power failure, Mic. Fission Core shutdown. K-01 Serf collects debris. Overheating: Energy bleed (-25). Destroyed Com. Wheel. K-01 Serf collects debris. Power failure, Mic. Fission Core shutdown. Overheating: Adv. Transmission Jammer damaged (-1). Overheating: Core damaged (-218). Exp. Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######+#+#####??????????????? | | ?????????????????????# k ###????????????? | | ?????????????????????# + ?????????????? | | ????????????????????## R ! #??????????????? | | ?????????????????????+ u #??????????????? | | ???????? ???????????# #??????????????? | | ??????? ??????????# #??????????????? | | ??????# #?????????# #??????????????? | | ??????# "###????### =! #??????????????? | | ?????## ####????# #[!%@ ! #??????????????? | | ???? #######!%k #??????????????? | | ???? !R +% [ #??????????????? | | ???? %% %%# % #??????????????? | | ???? % [##############??????????????? | | ???? % *%[! ?????????????? | | ?????+########% =% ?????????????? | | ?????????????# % ?????????????? | | ?????????????# ?????????????? | | ?????????????# ??????????????? | | ?????????????# ??????????????? | | ?????????????# ??????????????? | | ?????????????# ?????????????? | | ?????????????# ?????????????? | | ?????????????# ^ ?????????????? | | ??????????####+#### #####"###????????????????? | | ??????????# ! # #???? ??????????????????? | | ??????????# % #??????"?????????????????? | | ??????????# "" " # #????????????????????????? | | ??????????# ""S" #% #????????????????????????? | | ??????????# """" %+ #????????????????????????? | | ##################"#### #????????????????????????? | | #?#[ #?# #????????????????????????? | | #?### ## #????????????????????????? | | #????### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 26 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Leg | -4/Factory | Hacked Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Exp. Hacking Suite | x1 | -7/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded Cmb. Gravmag System | x2 | -5/Factory | Preloaded A-02 Transporter | x1 | -5/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Alien Tech Armchair Analyst Just What I Needed Leap Before You Look My Command Is Your Wish Omniscient Cartographer Oops Respectable Loadout Safety First Subspace Traveler The Science Guy Unlikely Earthworm Challenges ------------ None Game ------ Seed SwarmMicrowarpSuite Manual? 0 Play Time 03:41:30 Cumulative 67.2 hours Start 2022.12.04 @ 22:57:41 End 2022.12.05 @ 02:49:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4907efd8-4d51-4980-a0db-36299f787e0c