Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 12:14:00 Player: kway_side Result: Destroyed by J4-L5D(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (487) 487 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1007 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- Subdweller Machine Gun Light Cannon > --- INVENTORY (20) --- Ion Engine Subdweller Power Source Subdweller Power Source Light Treads Light Treads Armored Wheel Subdweller Monowheel Heat Sink Machine Analyzer Subdweller Optics Scrap Shield Subdweller Laser Subdweller Laser Battle Rifle Subdweller Shrapnel Launcher Dirty Datajack (20) Mining Claw Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Armored Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Light Treads Light Treads Light Treads Armored Wheel Machine Analyzer Subdweller Optics Scrap Shield Light Cannon Dirty Datajack Mining Laser Mining Claw Scrap Shield Fragment [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Improved Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 1 15 7 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | . 4 3 Treads 3 | . 2 1 Leg . | . . . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 4 | 1 2 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | . 6 2 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 6 | . 4 2 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon 3 | . . 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 10 | 6 7 13 Power 1 | 1 . 2 Propulsion 3 | 4 3 3 Utility 1 | . . 2 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 23 | . 9 14 Power 3 | . . 3 Propulsion 3 | . 3 . Utility 7 | . 3 4 Weapon 9 | . 3 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 98 96 Engine 13 | . 14 13 Treads 16 | . 24 3 Wheel 11 | . 3 24 Device 12 | . 12 11 Storage 14 | . 14 14 Energy Cannon 2 | . 3 . Ballistic Gun 22 | . 20 24 Ballistic Cannon 3 | . 3 3 Peak Build Rating 17 | 7 14 17 Average Rating 10 | 6 8 15 On Entrance 9 | 6 7 14 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 54 | 12 50 54 Greatest Support 40 | 20 40 32 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 8 9 20 Most Carried 20 | 7 8 20 Average Carried 10 | 6 7 15 Final Capacity 20 | 8 20 20 Final Carried 19 | 7 8 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 786 | 200 280 306 Remotely . | . . . Salvage Created 700 | 24 275 401 Parts 42 | 3 14 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 8 9 Guns 16 | . 7 9 Cannons 1 | . 1 . Classes Destroyed 6 | 1 3 2 Tunneler 1 | 1 . . Hauler 2 | . 2 . Swarmer 7 | . 6 1 Grunt 2 | . 2 . Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 139 | . 64 75 Missed 33 | . 16 17 Hits 106 | . 48 58 Projectile 106 | . 48 58 Critical Strikes 5 | . 2 3 Damage Taken 1608 | . 517 1091 Core 256 | . 97 159 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 3 38 46 Largest 2 | 2 2 2 Hottest 83 | 40 83 60 Shots Fired 172 | 6 76 90 Gun 152 | 6 61 85 Cannon 20 | . 15 5 Launcher . | . . . Special . | . . . Kinetic 162 | 6 66 90 Thermal 10 | . 10 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | 4 6 24 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 122 | 4 47 71 Core Hits 35 | 1 16 18 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1750 | 43 632 1075 Guns 1503 | 43 469 991 Cannons 244 | . 160 84 Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 1658 | 43 540 1075 Thermal 89 | . 89 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 162 2 Average Temperature 53 | . 54 2 Received Heat Transfer 297 | . 123 174 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 62 | 5 62 . Initial . | . . . Average 10 | 1 10 . Influence Increases 281 | 5 236 40 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 34 | . 34 . Successful Hack 32 | . 32 . Influence Decreases 281 | 5 236 40 Time Decay 261 | 5 226 30 Lost Part 20 | . 10 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 11 11 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 12 | . 12 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 18 | . 18 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 3 | . 3 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1676 | 10 1091 575 Optics 166 | . . 166 Structural 318 | . 318 . Seismic 1192 | 10 773 409 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1922 | 28 1184 710 Spaces Moved 992 | 15 586 391 Core . | . . . Treads 506 | . 506 . Legs 25 | 15 10 . Wheels 461 | . 70 391 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 112 Average Speed 138 | 120 153 117 Slowest Speed 160 | 120 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 87 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1378 | 19 807 552 Wait 224 | . 136 88 Move 990 | 14 585 391 Hop . | . . . Pick Up 27 | 1 12 14 Fast Attach 9 | 1 7 1 Attach 5 | . 1 4 Detach . | . . . Swap 12 | . 7 5 Drop 23 | . 20 3 Fire 87 | 3 38 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Discovered new exit (range 12) 711 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Discovered new exit (range 8) 1213 | -10/Materials | Entered Subcaves 1214 | -10/Subcaves | Approached by a straggling Scientist 1379 | -10/Subcaves | Learned 8 Materials zone layouts 1405 | -10/Subcaves | Core integrity fell below 50% 1620 | -10/Subcaves | Core integrity fell below 20% 1923 | -10/Subcaves | Destroyed by J4-L5D(R) with Subdweller Machine Gun Last Messages --------------- 01625_ Acquired 55 matter. 01628_ Acquired Heat Sink. 01742_ 71-TDK(R) destroyed. 01746_ Imp. Assault Rifle destroyed. 01748_ RY-5SS(R) destroyed. 01754_ Acquired Sub. Laser. 01757_ Acquired Sub. Optics. 01760_ Acquired Sub. Machine Gun. 01761_ Subatomizers dissect the Sub. Monowheel. 01762_ Acquired 33 matter. 01765_ Dropped Sub. Power Source. 01766_ Acquired Battle Rifle. 01768_ Dropped Arm. Wheel. 01811_ Dropped Mining Laser. 01812_ Acquired Sub. Shrapnel Launcher. 01845_ Subatomizers dissect the Sub. Monowheel. 01883_ DM-KLB(O) collects matter. 01888_ Sub. Power Source shoots sparks and powers down. 01910_ Imp. Assault Rifle destroyed. 01913_ J4-L5D(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????? ??? ????????????????????????? | | ???????????????????? ?? ????????????????????????? | | ???????????????????? ?? ######??????????????????? | | ???????????????????? ?? #??#???????????????? | | ??????????????????## #?? #?? ##?????????????? | | ?????????????????## #?? ??? ?????????????? | | ?????????????????# #?? ??? ?????????????? | | ????????????????## ?? ???? #?????????????? | | ????????????????? ?? ????? ??????????????? | | ????????????????? ??? #????# ??????????????? | | ?????????????????# ???# #???? #?????????????? | | ?????????????????# ??## #??## ##????????????? | | ?????????????????# ?## #### #????????????? | | ?????????????????# #?# ## #?????????????? | | ?????????????##### ### ## #?##???????????? | | ?????????????# # # ## ##??????????? | | ????????????## ##R ##?????????? | | ???????????## #R #?????????? | | ?????????### #@ # #?????????? | | ????????## ###### #?????????? | | ??????# | ## ### ##%#?????????? | | #?????### ### ## ##????????????? | | #???????# #### ### #?????????????? | | ##??????##### ####### # ####?????????????? | | ?????????#### ##???### ##???????????????? | | ?????##### ### #???## #???????????????? | | ??????# ## #???# ##???????????????? | | ##??????# ## ###?# ##????????????????? | | #???????# #?### ##?????????????????? | | ##?????????# #??## #?????????????????? | | #?????##### ## #??# #####?????????????? | | ######## & ###### #??## ### #?????????????? | | ## #????# #??## & # #?????????????? | | ## #????## ##?#= *= ##?????????????? | | #######?????## #### * ##??????????????? | | # ##????????????# ##!& & #???????????????? | | # ##???????????## ##???????????????? | | ####????????# ##????????????????? | | # #???????# #### #?????????????????? | | #### #???????## ##??## #?????????????????? | | ???#### ##????????##?????#####?????????????????? | | ???????####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageChipBasin Manual? 0 Play Time 01:02:58 Cumulative 173.9 hours Start 2026.09.01 @ 00:05:03 End 2026.09.01 @ 12:14:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a541fead-781b-42c7-ace4-3333cc72d80d