Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 03:42:15 Player: Cracklepappy Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (652) 3260 Value Destroyed (36789) 36789 Prototype IDs (295) 5900 Alien Tech Used (12) 2400 Bonus (51701) 51701 TOTAL SCORE: 111350 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17638 Follower Combat Kills 705 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -2042 Cogmind --------- Core Integrity 706/2100 Matter 157/300 Energy 545/600 System Corruption 0% Temperature Cool (0) Movement Hovering (16) Location 0b11 Command Parts ------- > --- POWER (3) -------- Improved Quantum Reactor > --- PROPULSION (7) --- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Improved Diametric Drive > --- UTILITY (10) ----- Advanced Cooling System Advanced Coolant Injector Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Centrium Heavy Armor Plating Experimental Powered Armor > --- WEAPON (5) ------- Experimental Remote Datajack Hvy. Kinetic Penetrator Construct/C Nanosword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex-Quantum Reactor > --- PROPULSION ------- Treaded HC-Biometal Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Hvy. Kinetic Penetrator Construct/C > --- INVENTORY -------- Advanced Cryofiber Web Advanced Cooling System Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Zionite Biocell Zionite Biocell Experimental Matter Compressor Experimental Targeting Computer Experimental Core Analyzer Precision Matter Filter Advanced Weapon Cycler Centrium Heavy Armor Plating Heavy Regenerative Plating Experimental EM Disruption Field Advanced Force Field Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Microwarp Drive Experimental Remote Datajack [Rating: 222] Favorites ----------- Power Constructs Engine Deuterium Engine Reactor Constructs Propulsion Constructs Treads Constructs Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved Diametric Drive Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Heavy Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Improved Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Thermoblaster Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Utility 8 | . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . 2 . . Weapon 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 416 | 7 12 7 24 29 2 9 6 5 9 35 11 6 5 13 5 6 12 4 . 3 4 12 3 5 3 2 7 28 21 7 7 6 49 52 Power 11 | 1 1 . 1 2 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Engine 5 | 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 27 | 2 3 1 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 14 | 1 2 1 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Flight 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 216 | 2 4 2 3 4 2 5 1 2 6 20 2 4 . 3 . 1 9 2 . 1 1 7 1 3 1 2 5 21 17 5 5 4 41 30 Device 139 | 1 1 2 2 . 1 1 1 1 4 14 2 1 . 3 . 1 5 1 . 1 1 5 1 2 1 2 5 14 10 2 1 1 29 23 Storage 13 | 1 2 . . 1 1 . . 1 . 3 . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . Processor 9 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . . 1 . . . 1 2 . Hackware 11 | . . . . 1 . . . . 1 . . 2 . . . . 2 . . . . 1 . . . . . . . 1 1 . 2 . Protection 29 | . . . 1 2 . 4 . . . 3 . . . . . . 1 . . . . . . . . . . 1 3 1 3 1 6 3 Artifact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . 1 1 4 Weapon 162 | 2 4 4 16 17 . 4 5 3 3 10 9 2 5 10 5 5 3 2 . 2 3 5 2 2 2 . 2 7 4 2 2 2 8 10 Energy Gun 15 | . . . . . . . . . . 4 4 . . . . 2 1 . . 1 1 1 . . . . . . . . 1 . . . Energy Cannon 21 | . . . 8 5 . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . 1 2 Ballistic Gun 32 | 2 3 2 7 9 . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 38 | . 1 2 1 2 . 2 3 1 1 . 3 . 3 1 1 1 1 1 . . . 3 1 1 1 . 1 . . . . 2 5 . Special Weapon 17 | . . . . . . 1 . . 1 4 . . . . . . . . . . 1 . . . . . . 2 2 . . . 1 5 Impact Weapon 5 | . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . 1 . . . . . 2 2 2 1 2 2 2 1 1 . 1 1 1 1 . 1 . 1 2 2 1 . . . 1 Piercing Weapon 4 | . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 1 . 2 . . . . 6 9 . . . . . . . . . . 1 1 . . 1 . . 2 5 1 3 . 2 . Parts Lost 50 | . 1 . 1 1 . . . . 2 3 . 1 . . 1 1 . . . . . 1 . . . . . 5 1 . . 1 9 22 Power 7 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 Utility 25 | . . . 1 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . 3 . . . 1 8 8 Weapon 10 | . . . . . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . 1 . . . . 1 4 Highest Loss Streak 12 | . 1 . 1 1 . . . . 2 3 . 1 . . 1 1 . . . . . 1 . . . . . 2 1 . . 1 3 12 To Critical Strikes 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Average Slot Usage (%) 57 | . 99 100 99 92 68 52 53 53 53 54 53 50 53 52 53 52 50 52 52 51 52 46 47 47 47 47 45 45 35 43 43 47 43 53 Engine 3 | . 13 14 11 10 10 1 7 7 7 . . . 2 2 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 9 7 3 . 3 6 6 5 5 5 5 5 3 . 5 5 5 4 4 4 4 4 4 4 4 Treads 8 | . 24 28 33 33 21 1 7 1 1 2 . 2 6 4 4 6 1 . . . 1 . 4 5 5 4 . . 2 1 3 4 3 3 Hover 1 | . . . . . 2 5 . . . 4 7 3 . . . . . 5 5 5 3 2 . . . . . 2 1 1 . . . 3 Device 12 | . 10 14 20 1 4 7 13 15 14 14 15 9 13 13 13 13 12 16 17 17 17 12 15 15 15 15 17 17 8 12 13 14 15 17 Storage 6 | . 14 14 11 15 11 7 7 7 7 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 2 | . 3 . . . . . . . . . . 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . . . 4 2 8 Protection 2 | . . . 1 6 . 6 1 . . . . . . . . . . . . . . . . . . . . . 3 6 7 7 6 4 Energy Cannon 2 | . . . 17 . 2 5 . . . 5 7 1 . . . 5 5 3 . . . . . . . 4 3 6 . 4 4 6 1 2 Ballistic Gun 4 | . 28 27 4 20 14 . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 6 7 7 1 . 4 6 6 6 . . 1 5 4 4 4 5 5 5 . . . 4 2 3 1 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 235 | 15 93 93 103 235 162 45 54 59 60 79 89 69 54 69 54 54 127 130 127 145 150 153 151 141 141 146 157 183 185 192 207 230 220 209 Greatest Support 454 | 20 40 40 60 69 69 41 85 88 88 125 121 208 218 218 165 165 165 97 97 97 162 201 201 201 201 201 101 108 337 337 214 207 454 454 Greatest Overweight (x) 9 | 1 9 2 1 3 2 1 1 . . . . . . . . . 1 1 1 2 1 . . . . 1 1 2 2 . 1 1 1 1 Average Overweight (x) . | . 3 2 1 1 . . . . . . . . . . . . . 1 1 1 . . . . . . 1 1 . . . . . . Largest Inventory Capacity 30 | 8 25 25 25 30 30 10 10 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 23 25 25 27 21 10 10 10 15 13 15 15 15 15 15 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 30 | 8 25 25 25 30 30 10 10 11 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 22 24 24 26 20 9 9 10 14 13 14 14 14 15 14 14 18 24 25 24 24 24 24 25 24 25 24 24 24 24 24 23 24 19 Final Capacity 30 | 8 25 25 25 30 10 10 10 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 30 | 8 25 25 25 30 10 9 10 11 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 . Scrap Engine Consumption 519 | . . . . . 54 24 7 3 4 51 2 26 12 14 4 10 22 6 . 31 6 21 8 11 2 10 8 33 37 33 10 9 61 . Constructs Created 5 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Constructs Modified 226 | . . . . . 16 8 6 2 2 19 1 10 9 4 4 6 10 2 1 8 6 11 5 1 1 5 3 16 12 16 9 3 30 . Class Distribution -------------------- 54% | Construct 13% | Mutant 12% | Scavenger-Construct 5% | Hauler-Mutant 5% | Commander-Construct 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -3/Section 7 Construct | -2/Research Construct | -2/Testing Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 17090 | 336 605 284 399 991 312 122 113 82 83 439 110 285 182 284 201 236 135 82 43 58 168 495 346 826 203 514 97 1849 553 260 161 221 4162 1853 Remotely 4275 | . . . . . . . . . . . . . . . . . . . . . . . . 253 . . . 434 . . . . 2348 1240 Salvage Created 38515 | 130 577 238 893 1841 1560 562 467 176 . 801 153 413 766 709 412 945 916 270 57 . 706 1213 540 1128 203 391 142 2064 2729 1855 2017 3514 7657 2470 Parts 1681 | 8 37 28 43 107 52 40 20 6 . 59 3 28 43 31 15 39 49 8 4 . 30 59 23 28 2 19 6 87 125 55 84 140 223 180 Haulers Intercepted 19 | . 2 . 3 5 . 2 . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 1 2 . . Recyclers Shooed 19 | 1 . . 2 1 14 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 177 | . . . . . . . 10 8 . . 2 . 27 23 . 14 . 7 4 . 25 . 21 24 . 12 . . . . . . . . Prevented 34 | . . . . . . . 2 . . . . . . . . 24 . . . . 1 . . 3 . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 554 | . 13 13 12 32 . 7 11 3 . 17 1 9 13 12 4 20 13 4 1 . 11 18 10 18 . 10 1 26 37 27 27 44 116 24 Melee 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . Guns 54 | . 10 7 4 32 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 327 | . . . 6 . . 7 3 . . 14 . 9 9 8 4 9 9 . 1 . 11 11 6 16 . 3 1 26 33 26 26 32 33 24 AOE 157 | . 3 6 2 . . . 6 3 . 3 . . 3 3 . 10 1 4 . . . 7 3 1 . 7 . . . . . 12 83 . Classes Destroyed 32 | 2 5 1 2 3 . 2 3 . . 2 1 . 1 . . . . . . . . . . 1 . 1 . 1 1 3 2 . 1 . Worker 13 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 6 3 . Builder 8 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 4 . . Tunneler 8 | 3 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Hauler 19 | . 2 . 3 5 . 2 . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 1 2 . . Recycler 34 | 1 1 . 2 4 18 . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 1 3 . Carrier 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 12 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 9 . Operator 10 | . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . . . . Drone 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 19 | . 2 . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 3 4 . 3 . . Swarmer 100 | . 6 9 . 8 . . 7 3 . . . 3 7 3 . 2 . 4 . . . 9 4 1 . 7 . 1 5 9 3 5 4 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 . Grunt 211 | . 7 4 10 16 5 2 2 . . . . 1 2 8 . 14 5 . . . 4 . 5 8 . 2 . 9 10 5 10 23 59 . Brawler 12 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 3 2 . Duelist 17 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 1 9 . Protector 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 8 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 30 | . . . 1 6 . 1 . . . . . 1 1 . . 1 1 . . . 1 3 1 2 . 1 1 . 6 3 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Hunter 30 | . . . . . . . 1 . . . . 2 . . . 1 . . . . 4 4 . 1 . . . . 2 2 2 7 4 . Programmer 48 | . . . . . . 3 . . . . . 2 2 . . 1 5 . 1 . . 2 . . . . . 9 6 2 . 2 13 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 5 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . . . 1 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Tracker 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 1 . . . . Combat Programmer 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 5 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Technician 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 35 | 2 6 8 3 12 2 3 4 3 . 5 1 3 6 4 2 11 4 4 1 . 4 10 5 10 . 3 1 6 6 9 15 23 35 5 Combat Bots Only 30 | . 5 6 3 8 . 3 4 3 . 5 1 3 6 4 2 11 3 4 1 . 4 10 5 10 . 3 1 4 6 9 12 15 30 5 Max Kills in Single Turn 11 | 1 2 3 1 2 2 1 3 2 . 1 1 1 3 3 1 4 2 4 1 . 2 2 3 1 . 2 1 1 2 1 3 8 11 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . 2 2 1 . . . 3 2 . 1 . . 3 3 . 4 1 4 . . . 2 3 1 . 2 . . . . . 5 9 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 39157 | . 401 235 687 894 30 514 414 101 . 1703 20 1271 579 526 908 756 1993 111 . 102 454 1039 180 675 . 414 21 3163 4899 952 957 1406 3877 9875 Core 4155 | . 70 38 119 168 . 27 36 . . 50 . 147 58 50 . 97 188 12 . 8 30 53 . 54 . 43 . 482 629 96 14 49 397 1240 Absorbed by Shields 17625 | . 55 100 36 . . . . . . . . . . . . . . . . 70 36 12 168 707 . 384 23 2136 855 986 970 1444 3048 6595 Reduced by Siege Mode 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Redirected to Core 339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 . . . . . . Redirected to Shielding 115 | . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 16898 | . . . . . . 263 237 106 221 877 20 400 550 546 619 681 1293 23 . 138 146 604 220 269 45 520 57 897 1858 1938 143 78 4149 . Core Remaining (%) 64 | 100 . 56 . . 28 . . . . . 83 . . . . 58 . . . . 76 . . . . 86 . . 34 . 94 . . 33 Volleys Fired 1810 | 11 42 25 45 101 58 40 24 7 . 57 47 44 20 23 26 33 54 1 1 11 35 62 14 44 . 26 9 190 130 85 59 70 199 217 Largest 2 | 2 2 2 2 2 2 2 1 1 . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 2 1 2 1 2 2 1 2 1 Hottest 336 | 40 46 46 112 46 48 78 134 141 . 161 101 63 39 39 38 39 38 43 43 61 64 260 260 260 . 324 64 234 214 282 268 145 336 181 Shots Fired 2082 | 22 82 43 88 192 98 41 24 7 . 61 47 44 20 23 26 34 54 3 1 11 35 62 14 44 . 27 9 203 125 86 60 70 209 217 Gun 511 | 22 80 36 36 188 96 . . . . . 44 5 . . . 1 . 2 . . . . . . . . . . . . 1 . . . Cannon 1412 | . . . 50 . 2 40 21 5 . 50 3 39 19 21 26 26 54 . 1 11 35 56 11 42 . 17 9 190 125 86 59 65 152 197 Launcher 103 | . 2 7 2 4 . 1 3 2 . 7 . . 1 2 . 7 . 1 . . . 6 3 2 . 10 . . . . . 5 38 . Special 56 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 13 . . . . 19 20 Kinetic 1362 | 22 80 36 36 188 96 8 3 3 . 11 . 34 17 21 26 5 4 . 1 11 35 56 11 42 . . 5 37 125 38 49 13 152 197 Thermal 477 | . . . . . . 8 . . . 41 44 5 . . . . 50 2 . . . 6 3 2 . 27 4 165 . 39 10 52 19 . Explosive 82 | . 2 7 2 4 . 1 3 2 . 7 . . 1 2 . 7 . 1 . . . . . . . . . . . . . 5 38 . Electromagnetic 141 | . . . 50 . 2 24 18 2 . 2 3 5 2 . . 22 . . . . . . . . . . . 1 . 9 1 . . . Robot Hit Streak 40 | 7 11 8 12 15 14 5 5 3 . 4 2 10 15 9 17 16 16 . 11 . 4 16 5 16 . 5 6 40 11 13 18 9 28 18 Robot Miss Streak 7 | 2 4 2 2 3 4 2 5 2 . 4 3 4 3 6 2 3 3 . . 1 3 2 1 2 . 5 1 2 5 7 6 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1430 | 16 54 25 52 132 61 28 16 5 . 30 5 32 26 26 26 30 54 4 1 . 22 33 11 36 4 11 4 159 76 64 40 43 156 148 Core Hits 1052 | 5 28 18 23 71 35 14 14 4 . 28 2 15 29 38 32 59 27 3 1 . 12 22 12 14 2 13 2 55 38 33 32 58 260 53 Critical Kills 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Strikes 14 | 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 2 1 . . . 1 5 Destroy 8 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Melee Attacks 148 | . . . . 3 . 7 . 3 9 5 3 7 8 6 24 9 22 4 . 6 1 2 2 1 4 . 3 4 11 . . . . 4 Impact 19 | . . . . . . 7 . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . . 3 . . . . . 5 3 7 4 5 24 9 22 4 . 6 1 2 2 . 4 . 3 4 11 . . . . 4 Piercing 6 | . . . . . . . . . . . . . 4 1 . . . . . . . . . 1 . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . 5 . . 4 5 1 . 1 . . . . . 1 . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 165557 | 200 931 938 1312 2046 1098 1107 1098 459 . 2200 341 1388 1302 1647 1580 2493 3084 628 85 . 2261 3655 1745 5184 406 1772 552 12673 12904 8193 6526 17517 53318 14914 Guns 4796 | 200 711 402 405 1994 1028 . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . Cannons 120838 | . . . 561 . 70 1061 725 172 . 1261 . 1388 629 922 1472 1189 1804 . 85 . 2145 3108 1282 4971 . 1273 552 12426 12296 8193 6526 14277 27536 14914 Explosions 35206 | . 201 520 339 36 . 46 373 287 . 395 . . 260 247 . 1304 422 313 . . . 547 320 213 . 499 . . 125 . . 3237 25522 . Melee 4324 | . . . . . . . . . . 522 285 . 413 478 108 . 858 315 . . 116 . 143 . 406 . . 199 481 . . . . . Ramming 65 | . 19 16 7 16 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 . Kinetic 92485 | 200 711 402 405 1994 1028 297 56 113 . 371 . 1239 531 922 1472 340 259 . 85 . 2145 3108 1282 4971 . . 210 3702 12296 4172 4440 3284 27536 14914 Thermal 31940 | . . . 87 . . 250 . . . 858 56 . . . . 48 1967 . . . . 547 320 213 . 1772 342 8574 . 3569 2086 10993 258 . Explosive 33070 | . 201 520 252 36 . 46 373 287 . 395 . . 260 247 . 1256 . 313 . . . . . . . . . . 125 . . 3237 25522 . Electromagnetic 3673 | . . . 561 . 70 514 669 59 . 54 . 149 98 . . 849 . . . . . . . . . . . 198 . 452 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4255 | . . . . . . . . . . 522 285 . 344 478 108 . 858 315 . . 116 . 143 . 406 . . 199 481 . . . . . Piercing 69 | . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 . . . . . . . . . 1 5 5 5 5 . . . . . . 1 10 11 . . . . . Average Corruption 5 | . . . . . . 1 . . . . . . . . . 1 2 5 5 5 . . . . . . 1 7 10 . . . . . Corruption Purged 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . Effects 180 | . . . . . . 1 . . . . . . . . . 13 14 32 19 3 . . . . . . 1 44 53 . . . . . Message Errors 40 | . . . . . . . . . . . . . . . . 3 5 7 7 1 . . . . . . . 8 9 . . . . . Matter Fused 41 | . . . . . . . . . . . . . . . . 3 3 6 5 1 . . . . . . . 11 12 . . . . . Heat Flow Errors 17 | . . . . . . . . . . . . . . . . 2 . 2 2 . . . . . . . . 4 7 . . . . . Energy Discharges 28 | . . . . . . . . . . . . . . . . 2 2 7 1 1 . . . . . . 1 8 6 . . . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 23 | . . . . . . 1 . . . . . . . . . 2 2 6 4 . . . . . . . . 1 7 . . . . . Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 3 . . . . . Misfires 5 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 21572 | . 7 58 16 . . 69 65 46 . 288 175 22 14 120 51 26 188 226 . . 169 544 264 861 213 382 135 3183 1959 960 344 4252 6512 423 Projectiles 18643 | . . . 16 . . 69 65 29 . 84 . 22 . . 3 13 51 . . . 169 474 191 849 . 378 135 3059 1856 960 344 4122 5331 423 Explosions 1661 | . 7 58 . . . . . 17 . . . . 2 14 . 13 96 18 . . . 70 9 12 . 4 . . 30 . . 130 1181 . Melee 1268 | . . . . . . . . . . 204 175 . 12 106 48 . 41 208 . . . . 64 . 213 . . 124 73 . . . . . Knockbacks 255 | . . . . . . 1 . . . 1 . 17 1 17 4 . 1 . . . 5 5 3 8 . . . 10 17 26 21 3 36 79 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 239 | . . . . . . 1 . . . 1 . 16 1 15 3 . 1 . . . 5 5 2 7 . . . 10 14 24 20 3 34 77 Secondary 16 | . . . . . . . . . . . . 1 . 2 1 . . . . . . . 1 1 . . . . 3 2 1 . 2 2 Self-Inflicted Damage 851 | . 42 35 63 . . . . . . 35 . . 9 . . . 161 . . . . . . . . . 17 . 229 . . . 260 . Shots 14 | . 1 1 2 . . . . . . 1 . . 1 . . . 2 . . . . . . . . . 1 . 2 . . . 3 . Rammed 10 | . 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Targets Rammed 11 | . 1 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 707 | . 28 28 222 98 8 178 309 123 . 520 385 123 . 18 . 126 29 218 242 11 12 438 340 296 . 420 . 254 405 364 128 14 707 222 Average Temperature 83 | . 7 8 93 20 5 50 79 50 . 132 79 45 . 11 . 46 9 105 125 11 6 81 96 35 . 179 . 98 121 89 55 14 117 68 Received Heat Transfer 4115 | . 111 38 353 357 9 186 81 . . 459 . 387 75 210 . 207 301 . . 8 38 13 66 125 . 50 4 246 214 52 64 137 248 76 Effects 17 | . . . . . . . 1 . . 5 1 . . . . . . . . . . 2 . . . 1 . . 3 1 . . 3 . Shutdowns 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . 1 . . . . . Energy Bleed 7 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . 2 . Interference 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Total Turns 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Robots Corrupted 6 | . . . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 38 | . . . 2 . . 6 8 . . . . 2 1 . . 8 . . . . . . 1 . . 1 . 1 . 8 . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 2 . . 4 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 15 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . 3 . 1 4 3 . . Heat Transferred 11828 | . . . 150 . . 250 . . . 666 74 . . . . 50 200 . . . . 740 720 400 . 1170 111 3128 . 1295 900 1308 666 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 5294 | 20 313 271 169 381 194 411 . . . . . 1050 . . . . 338 . . . . 1416 . . . . 149 392 1754 2063 2001 2994 5294 . Initial 1916 | . 13 . 57 37 78 250 . . . . . 902 . . . . 300 . . . . 1057 . . . . 27 26 150 972 1160 1200 1916 . Average 416 | 9 75 117 84 196 21 265 . . . . . 901 . . . . 228 . . . . 1081 . . . . 67 208 691 1374 1521 1978 3489 . Maximum Alert Level 5 | . 1 1 . 1 . 2 . . . . . 3 . . . . 1 . . . . 4 . . . . . 1 5 5 5 5 5 . Low Security (%) 40 | 100 87 87 100 43 100 19 . . . . . . . . . . 42 . . . . . . . . . 100 47 18 . . . . . Level 1 15 | . 12 12 . 56 . 77 . . . . . . . . . . 57 . . . . . . . . . . 52 19 . . . . . Level 2 1 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . Level 3 3 | . . . . . . . . . . . . 100 . . . . . . . . . 60 . . . . . . 9 8 . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . 12 74 68 35 . . Level 5 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 10 31 17 94 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 46 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 97 | . 3 . . 4 . 5 . . . . . 8 . . . 1 6 . . . . 3 . 1 . . 1 7 11 3 6 13 25 . Investigation 10 | . 1 . . 1 . 1 . . . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . . 1 . Extermination 12 | . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . . 4 3 . . . . . Reinforcement 15 | . 2 . . 1 . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . 3 1 2 . Assault 42 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 12 22 . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 7 3 . . . . Searches Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 38 | . 1 . . 3 . . . . . . . 1 . . . . . . . 4 . 1 . . . . . . 2 1 . 2 23 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Times Spotted 802 | . 25 20 22 47 4 13 11 3 . 17 10 23 14 12 4 22 17 7 . 29 14 20 7 26 . 11 5 32 59 37 35 65 139 52 Peak Tracking Total 16 | . 7 4 5 8 2 3 4 3 . 5 3 7 6 4 2 9 5 4 . 10 4 7 5 11 . 3 2 4 9 8 9 15 16 14 Tactical Retreats 29 | . 1 1 1 1 . . . . . . 1 1 1 . . . 1 . . . . 1 . 6 . 3 . . 4 2 1 2 1 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 23 | . 1 . . 4 . 1 . . . . . 2 . . . . . . . . . 1 . . . . 4 4 2 . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . 4 . 6 . . . 6 2 . . 3 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 102 | . . 1 1 2 . 1 . . . 1 . 1 . . . 3 1 . . 1 . 7 . . . . 5 9 38 3 10 5 6 7 Max in Single Turn 22 | . . 1 1 1 . 1 . . . 1 . 1 . . . 1 1 . . . . 3 . . . . 2 1 22 1 2 1 1 1 Garrison Access 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 101 | . 5 1 8 10 10 5 . . . . . 6 1 . 3 2 4 1 . 1 1 7 . 1 7 . 3 8 8 3 1 2 3 . Terminals 57 | . 4 . 5 8 6 3 . . . . . 2 . . . 1 . . . . 1 5 . . . . 3 6 7 2 1 . 3 . Fabricators 6 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 1 4 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Garrison Access 7 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 2 . . Total Hacks 261 | . 10 1 17 19 30 8 . . . . . 18 1 . 25 4 11 1 . 6 1 14 . 1 42 . 4 15 12 8 2 2 9 . Successful 158 | . 4 1 6 10 13 3 . . . . . 5 1 . 25 4 6 1 . 6 1 8 . 1 42 . 1 8 6 2 1 . 3 . Failed 103 | . 6 . 11 9 17 5 . . . . . 13 . . . . 5 . . . . 6 . . . . 3 7 6 6 1 2 6 . Catastrophic 28 | . . . 5 . 4 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 4 2 1 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 87 | . 7 . 9 13 23 1 . . . . . 7 . . . . 6 . . 1 . 5 . . . . . 4 3 4 . . 4 . Terminals 120 | . 8 . 11 16 15 6 . . . . . 7 . . . 3 . . . . 1 10 . . . . 4 13 10 5 2 . 9 . Fabricators 16 | . . . . . . . . . . . . 7 . . . . 7 . . . . 2 . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . 2 . 3 2 15 1 . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Garrison Access 11 | . . . . 1 . 1 . . . . . 2 . . . . . . . . . 2 . . . . . . . 3 . 2 . . Terminal Hacks 116 | . 2 1 3 7 1 2 . . . . . 2 1 . 25 4 . 1 . 6 1 6 . 1 42 . 1 4 2 1 1 . 2 . Record 52 | . . . . . . . . . . . . . . . 11 4 . . . . 1 . . . 34 . . 1 . . . . 1 . Part Schematic 18 | . 1 . . . . . . . . . . 1 . . 11 . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 15 | . 1 . . . . . . . . . . . . . 3 . . . . 6 . . . . 4 . . . . . . . 1 . Open Door 10 | . . 1 . 4 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unreport Threat 11 | . . . 1 3 1 . . . . . . . . . . . . . . . . 3 . . . . . 2 . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 2 . . . . 4 . . . . 2 . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 1 1 4 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 1 1 4 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . . 1 8 . . . . . . . . . . . 1 . . . . . . . . . . 3 2 1 . . 1 . Terminals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . 1 . Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 4 . 7 4 7 4 . . . . . 5 . . . 1 3 . . . . 7 . . . . 3 7 5 3 1 2 3 . Full Trace Events 6 | . . . . . 1 . . . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . 1 . . . . . . . . 1 . . 11 . . . . . . 1 . . 4 . . . . . 3 . . . Parts Built 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 199 | . . . . . . . . . . . . 95 . . . . 51 . . . . 53 . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 5 . . . . 1 . . . . 12 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 55 | . 10 . 10 10 14 10 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 1 . . 5 . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 26 | . . 4 . 12 . . . . 2 . . . . . . . 1 . . 5 . . . 2 . . . . . . . . . . Largest Group 10 | . . 3 . 10 10 . . . 2 2 . . . . . . 1 . . 5 . . . 2 1 1 . . . . . . . . Highest-Rated Group 244 | . . 47 . 88 88 . . . 51 51 . . . . . . 49 . . 244 . . . 96 49 49 . . . . . . . . Highest-Rated Ally 65 | . . 31 . 31 16 . . . 31 31 . . . . . . 49 . . 65 . . . 49 49 49 . . . . . . . . Total Orders 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 180 | . . 37 . 17 24 . . . . 21 . . . . . . . . . 52 . . . 24 . 5 . . . . . . . . Total Damage 3695 | . . 440 . 262 225 . . . . 179 . . . . . . . . . 1779 . . . 748 . 62 . . . . . . . . Kills 28 | . . 10 . 4 4 . . . . 1 . . . . . . . . . 6 . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 131 | . . . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . . . . 3 1 . . 3 . 1 1 . 2 . 2 2 . 2 . 1 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 60122 | 140 2289 2652 1287 3258 5265 1311 1233 579 1361 3246 890 674 1254 977 502 2344 1432 919 633 1816 372 690 986 1219 388 3711 514 2000 1268 784 391 534 12489 714 Spaces Moved 30645 | 96 766 780 444 957 2307 1169 616 623 1538 2359 1010 625 714 705 267 924 468 365 342 714 399 445 558 518 168 1199 181 640 1064 1057 379 166 5397 685 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17561 | 1 502 780 444 957 1116 121 616 109 268 774 . 215 714 547 218 924 187 . . . 83 . 470 518 168 944 . . 551 496 251 156 5303 128 Legs 1028 | . . . . . . . . . . . . . . 158 49 . . . . . . 102 . . . 255 181 186 . 44 . . 53 . Wheels 637 | 93 264 . . . . . . . . . . . . . . . 280 . . . . . . . . . . . . . . . . . Hover 8900 | . . . . . 1181 1048 . . . 1585 1010 410 . . . . 1 365 342 714 316 146 88 . . . . 454 353 517 . . . 370 Flight 2119 | . . . . . 10 . . 514 1270 . . . . . . . . . . . . 197 . . . . . . . . 128 . . . Fastest Speed 13 | 50 95 320 240 240 88 88 134 78 78 61 61 74 82 121 121 219 127 185 185 135 58 58 145 200 219 219 264 181 48 42 31 117 117 13 Average Speed 157 | 92 267 320 240 294 167 88 189 87 83 97 62 76 146 124 134 238 199 185 185 195 65 95 168 210 219 304 264 227 89 48 61 242 162 53 Slowest Speed 400 | 160 320 320 240 400 320 213 268 134 108 137 74 82 147 147 219 250 250 185 185 243 158 145 200 219 219 333 264 312 295 84 262 253 280 161 Overloaded Moves 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 Propulsion Burnouts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Hopped 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 1 2 22 Exploration Rate (%) 59 | 5 97 99 48 91 99 27 66 63 87 79 85 17 82 66 81 90 11 56 50 85 63 16 70 68 62 93 11 68 58 26 39 7 77 37 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 40 | . 1 1 . . 4 . . . 2 . 1 . . . 25 . . 1 2 . . . . . 3 . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 . . . . . 1 . . . 1 1 . . 1 1 1 . . . . . . 1 . . . . . Unknown Exits Taken 25 | 1 1 1 . 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 35 | . . 3 . . . . 2 1 3 . 2 . 3 1 . 2 . 2 1 . 4 . 4 2 . 5 . . . . . . . . Spaces Dug 428 | . . . . 30 . 5 23 5 2 16 34 15 19 25 1 20 13 14 . 17 . 23 . . . 1 4 17 25 7 16 69 17 10 Terrain Destroyed 1448 | . 19 67 18 40 . 18 25 10 2 49 36 26 19 25 1 57 51 14 . 24 30 62 9 12 . 17 5 30 103 87 75 98 296 123 Melee 43 | . . . . . . 5 . 2 2 . . 7 . . 1 8 4 . . 6 . 2 . . . . 3 2 1 . . . . . Projectile 632 | . . . . . . 3 2 4 . 13 36 19 . . . . 13 . . 18 30 26 3 6 . 7 2 28 72 87 75 19 46 123 AOE 773 | . 19 67 18 40 . 10 23 4 . 36 . . 19 25 . 49 34 14 . . . 34 6 6 . 10 . . 30 . . 79 250 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 41062 | 121 931 896 586 1231 3637 1403 654 641 1599 3245 1213 768 895 771 360 1023 896 606 342 1128 483 665 593 617 184 1239 207 1017 1279 1267 485 247 8988 845 Wait 7554 | . 67 69 32 78 1216 152 8 . 31 712 141 78 136 23 34 39 310 225 . 335 41 131 7 . 4 9 2 90 150 103 23 6 3276 26 Move 30247 | 95 765 779 443 956 2306 1168 615 622 1535 2358 1009 624 713 704 266 923 467 364 341 713 398 442 557 517 167 1198 180 639 917 1056 378 156 5357 519 Hop 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 311 | 8 31 6 20 28 14 13 1 2 6 29 1 5 7 . 3 1 15 2 . 11 2 8 5 2 2 1 4 18 16 7 8 4 25 6 Fast Attach 123 | 7 . 1 2 9 1 2 . . 6 20 . . . 2 . 2 6 2 . . . 2 . . 2 2 4 4 13 2 2 1 15 16 Attach 99 | . 1 . 2 2 1 3 . . . 2 . 3 1 . 1 . 1 2 . 1 . 1 . . . . 1 5 13 4 1 5 25 24 Detach 47 | . . . . . 1 . . . . . . 2 . . . . 2 2 . . . . . . . . . 3 5 1 1 1 16 13 Swap 206 | . 11 6 20 18 . 4 6 5 5 13 11 3 4 11 4 4 5 . . 2 4 9 3 5 2 . 2 19 1 1 4 . 10 14 Drop 339 | . 13 7 21 34 40 14 . 2 6 49 1 2 6 2 2 2 10 4 . 11 2 7 5 2 3 3 2 19 21 8 9 2 24 6 Fire 1810 | 11 42 25 45 101 58 40 24 7 . 57 47 44 20 23 26 33 54 1 1 11 35 62 14 44 . 26 9 190 130 85 59 70 199 217 Melee 148 | . . . . 3 . 7 . 3 9 5 3 7 8 6 24 9 22 4 . 6 1 2 2 1 4 . 3 4 11 . . . . 4 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Escape Stasis 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 1 . . . 4 . Rewire 134 | . . . . . . . . . . . . . . . . 10 4 . . 38 . . . 46 . . . . . . . . 36 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 141 | -11/Junkyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 12) 709 | -10/Materials | Discovered new exit (range 16) 1825 | -10/Materials | Discovered new exit (range 15) 2071 | -10/Materials | Discovered new exit (range 13) 2430 | -10/Materials | Entered Mines 2582 | -10/Mines | Found the Drone Emporium 2594 | -10/Mines | Found Prototype Device 2594 | -10/Mines | Identified Thief Drone Bay 2707 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2781 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3238 | -10/Mines | Discovered new exit (range 8) 3242 | -10/Mines | Escorted by a lone wolf Derelict 4006 | -10/Mines | Learned location of Zion (-7) 4390 | -10/Mines | Discovered new exit (range 5) 5082 | -10/Mines | Entered Materials 5082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5087 | -9/Materials | Discovered new exit (range 8) 5376 | -9/Materials | Identified exit to Mines 5376 | -9/Materials | Identified exit to Storage 6369 | -9/Materials | Entered Storage 6476 | -9/Storage | Met a pair of Derelict thieves 6753 | -9/Storage | Destroyed 8 combat bots 7333 | -9/Storage | Used back door to open Recycling access 7333 | -9/Storage | Discovered new exit (range 5) 7580 | -9/Storage | Core integrity fell below 50% 8478 | -9/Storage | Build established: Hauler-Mutant 9116 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9186 | -9/Storage | Discovered new exit (range 12) 9424 | -9/Storage | Build established: Commander-Mutant 9627 | -9/Storage | Entered Recycling 9627 | -9/Recycling | Accompanied by 10 allies 10564 | -9/Recycling | Build established: Hauler-Mutant 11633 | -9/Recycling | Discovered new exit (range 16) 12657 | -9/Recycling | Found Scrap Engine 13085 | -9/Recycling | Build established: Commander-Construct 14892 | -9/Recycling | Entered Factory 14892 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 15134 | -7/Factory | Identified exit to Lower Caves 15210 | -7/Factory | Build established: Construct 15725 | -7/Factory | Discovered new exit (range 10) 16203 | -7/Factory | Entered Lower Caves 16376 | -7/Lower Caves | Learned 8 Factory zone layouts 16639 | -7/Lower Caves | Discovered new exit (range 12) 16699 | -7/Lower Caves | Learned Factory stockpile data 16769 | -7/Lower Caves | Learned Factory garrison access intel 16890 | -7/Lower Caves | Encountered a Warlord checkpoint 17436 | -7/Lower Caves | Entered another Lower Caves area 17475 | -7/Lower Caves | Discovered new exit (range 15) 17689 | -7/Lower Caves | Encountered a Warlord checkpoint 17697 | -7/Lower Caves | Discovered new exit (range 13) 17925 | -7/Lower Caves | Learned 8 Factory zone layouts 18015 | -7/Lower Caves | Entered Zion 18111 | -7/Zion | Given the Hacking Drone Bay 18111 | -7/Zion | Found Prototype Device 18133 | -7/Zion | Gained Derelict followers 18150 | -7/Zion | Discovered new exit (range 11) 18256 | -7/Zion | Learned location of Data Miner (-6) 18265 | -7/Zion | Found Prototype Device 18266 | -7/Zion | Identified Phasing AFG 18267 | -7/Zion | Identified Hacking Drone Bay 18341 | -7/Zion | Learned location of Warlord (-5) 18423 | -7/Zion | Discovered new exit (range 5) 18424 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18499 | -7/Zion | Found CR-A16's Pointy Stick 18852 | -7/Zion | Found Prototype Processor 18852 | -7/Zion | Identified Exp. Core Analyzer 18856 | -7/Zion | Found Prototype Processor 18856 | -7/Zion | Identified Exp. Armor Integrity Analyzer 18859 | -7/Zion | Found Prototype Hackware 18859 | -7/Zion | Identified Exp. Hacking Suite 19376 | -7/Zion | Entered Deep Caves 19376 | -7/Deep Caves | Accompanied by 2 allies 19524 | -7/Deep Caves | Attacked by Z-Imprinter 19572 | -7/Deep Caves | Destroyed Z-Imprinter 19596 | -7/Deep Caves | Lost 3 parts (2p1w) 19701 | -7/Deep Caves | Found Prototype Protection 19701 | -7/Deep Caves | Identified Zio. Weapon Casing 21833 | -7/Deep Caves | Discovered new exit (range 15) 22101 | -7/Deep Caves | Found Prototype Slashing Weapon 22354 | -7/Deep Caves | Identified Longsword +1 22622 | -7/Deep Caves | Entered Proximity Caves 22624 | -6/Proximity Caves | Spotter reported a threat 22624 | -6/Proximity Caves | Spotter reported a threat 22903 | -6/Proximity Caves | Spotter reported a threat 22911 | -6/Proximity Caves | Spotter reported a threat 22914 | -6/Proximity Caves | Spotted B-75 Beast 22956 | -6/Proximity Caves | Spotter reported a threat 23100 | -6/Proximity Caves | Spotter reported a threat 23153 | -6/Proximity Caves | Spotter reported a threat 23171 | -6/Proximity Caves | Learned Factory terminal intel 23206 | -6/Proximity Caves | Spotter reported a threat 23222 | -6/Proximity Caves | Spotter reported a threat 23289 | -6/Proximity Caves | Spotter reported a threat 23349 | -6/Proximity Caves | Discovered new exit (range 7) 23439 | -6/Proximity Caves | Spotter reported a threat 23465 | -6/Proximity Caves | Learned Factory emergency access door positions 23512 | -6/Proximity Caves | Entered Factory 23512 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23513 | -6/Factory | Identified exit to Factory 23516 | -6/Factory | Loaded intel: 26 terminal locations 23517 | -6/Factory | Loaded intel: 4 garrison access locations 23659 | -6/Factory | Identified exit to Lower Caves 23862 | -6/Factory | Search patrols dispatched 23941 | -6/Factory | Fabricated Imp. Cryofiber Web? 23947 | -6/Factory | Build established: Hacker-Construct 24186 | -6/Factory | Entered Lower Caves 24281 | -6/Lower Caves | Build established: Construct 24358 | -6/Lower Caves | Encountered a Warlord checkpoint 24901 | -6/Lower Caves | Spotted B-75 Beast 24946 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 24949 | -6/Lower Caves | Destroyed B-75 Beast 25211 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25379 | -6/Lower Caves | Discovered new exit (range 5) 25440 | -6/Lower Caves | Entered another Lower Caves area 25596 | -6/Lower Caves | Discovered exit to Factory (range 8) 25769 | -6/Lower Caves | Spotted B-75 Beast 25778 | -6/Lower Caves | Destroyed B-75 Beast 26152 | -6/Lower Caves | Discovered new exit (range 16) 26172 | -6/Lower Caves | Encountered a Warlord checkpoint 26417 | -6/Lower Caves | Entered Data Miner 26417 | -6/Data Miner | Discovered new exit (range 6) 26440 | -6/Data Miner | Met Data Miner 26463 | -6/Data Miner | Learned location of Section 7 (-3) 26463 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26485 | -6/Data Miner | Received God Mode back door access code from Data Miner 26496 | -6/Data Miner | Destroyed Data Miner 26498 | -6/Data Miner | Interfaced with the Data Conduit 26850 | -6/Data Miner | Found Prototype Hackware 26854 | -6/Data Miner | Found Prototype Hackware 26857 | -6/Data Miner | Found Prototype Hackware 26919 | -6/Data Miner | Entered Proximity Caves 26921 | -5/Proximity Caves | Spotter reported a threat 26921 | -5/Proximity Caves | Spotter reported a threat 26972 | -5/Proximity Caves | Found Alien Artifact 27003 | -5/Proximity Caves | Spotted B-75 Beast 27094 | -5/Proximity Caves | Attracted the attention of an 0b10 base 27139 | -5/Proximity Caves | Destroyed 11 combat bots 27172 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 29251 | -5/Proximity Caves | Learned Factory stockpile data 29263 | -5/Proximity Caves | Entered Factory 29263 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 29264 | -5/Factory | Identified exit to Factory 29264 | -5/Factory | Identified exit to Upper Caves 29264 | -5/Factory | Identified exit to Extension 29266 | -5/Factory | Loaded intel: 219 machine locations 29957 | -5/Factory | Fabricated Huge Storage Unit (x1) 30036 | -5/Factory | Discovered exit to Upper Caves (range 3) 30407 | -5/Factory | Intercept squad dispatched 30435 | -5/Factory | Spotted Tracker 30457 | -5/Factory | Destroyed Tracker 30457 | -5/Factory | Spotted Combat Programmer 30479 | -5/Factory | Destroyed Combat Programmer 30494 | -5/Factory | Found Prototype Special Weapon 30695 | -5/Factory | Entered Upper Caves 30945 | -5/Upper Caves | Learned Factory terminal intel 31431 | -5/Upper Caves | Discovered new exit (range 8) 31610 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31614 | -5/Upper Caves | Entered another Upper Caves area 31635 | -5/Upper Caves | Discovered exit to Factory (range 6) 31916 | -5/Upper Caves | Spotted B-75 Beast 32025 | -5/Upper Caves | Discovered new exit (range 5) 32247 | -5/Upper Caves | Entered Warlord 32248 | -5/Warlord | Identified exit to Proximity Caves 32309 | -5/Warlord | System corruption cleaned by Quarantine Array 32916 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 32952 | -5/Warlord | Build established: Commander-Construct 33284 | -5/Warlord | Warlord's base attacked by MAIN.C 33310 | -5/Warlord | Met Warlord 33341 | -5/Warlord | Opened Warlord's prototype stash 33634 | -5/Warlord | Warlord forces counterattacked 33635 | -5/Warlord | Spotted Striker 33640 | -5/Warlord | Spotted B-75 Beast 33834 | -5/Warlord | Spotted Striker 33838 | -5/Warlord | Spotted Executioner 33919 | -5/Warlord | Build established: Construct 33927 | -5/Warlord | Spotted B-86 Titan 33959 | -5/Warlord | Warlord base infiltrated, sounded retreat 33967 | -5/Warlord | Spotted B-75 Beast 34063 | -5/Warlord | Entered Proximity Caves 34065 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34088 | -4/Proximity Caves | Learned Research stockpile data 34139 | -4/Proximity Caves | Learned 4 Research zone layouts 34148 | -4/Proximity Caves | Spotter reported a threat 34198 | -4/Proximity Caves | Identified Exp. Remote Datajack 34201 | -4/Proximity Caves | Spotter reported a threat 34279 | -4/Proximity Caves | Spotter reported a threat 34292 | -4/Proximity Caves | Spotted B-86 Titan 34339 | -4/Proximity Caves | Destroyed B-86 Titan 34347 | -4/Proximity Caves | Spotter reported a threat 34422 | -4/Proximity Caves | Spotter reported a threat 34423 | -4/Proximity Caves | Spotter reported a threat 34435 | -4/Proximity Caves | Entered Factory 34435 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 34436 | -4/Factory | Loaded intel: 333 machine locations 34437 | -4/Factory | Loaded intel: 26 terminal locations 34603 | -4/Factory | Destroyed 10 combat bots 34608 | -4/Factory | Identified System Mapper 34652 | -4/Factory | Identified exit to Upper Caves 34685 | -4/Factory | Search patrols dispatched 34913 | -4/Factory | Build established: Hacker-Construct 34935 | -4/Factory | Search patrols dispatched 34957 | -4/Factory | Fabricated Hvy. Treads? 35125 | -4/Factory | Entered Upper Caves 35300 | -4/Upper Caves | Build established: Construct 35525 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35776 | -4/Upper Caves | Discovered new exit (range 10) 35780 | -4/Upper Caves | Learned 4 Research zone layouts 36111 | -4/Upper Caves | Entered another Upper Caves area 36123 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36207 | -4/Upper Caves | Destroyed 10 combat bots 36597 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36700 | -4/Upper Caves | Learned location of 1 exit from Research 36731 | -4/Upper Caves | Spotted B-86 Titan 36740 | -4/Upper Caves | Destroyed B-86 Titan 37052 | -4/Upper Caves | Discovered new exit (range 11) 37330 | -4/Upper Caves | Entered Zhirov 37330 | -4/Zhirov | Accompanied by 1 ally 37330 | -4/Zhirov | Discovered new exit (range 3) 37370 | -4/Zhirov | Met Zhirov 37458 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37493 | -4/Zhirov | Found Alien Artifact 37493 | -4/Zhirov | Identified Integrated Dissipator 37493 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37523 | -4/Zhirov | Found Alien Artifact 37718 | -4/Zhirov | Entered Proximity Caves 37718 | -3/Proximity Caves | Accompanied by 1 ally 39332 | -3/Proximity Caves | Discovered new exit (range 16) 40690 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41429 | -3/Proximity Caves | Entered Research 41429 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 41430 | -3/Research | Identified exit to Armory 41431 | -3/Research | Identified exit to Research 41434 | -3/Research | Loaded intel: 111 machine locations 41922 | -3/Research | Discovered new exit (range 9) 41943 | -3/Research | Entered Quarantine 41944 | -3/Quarantine | Loaded intel: 67 machine locations 42058 | -3/Quarantine | Found Alien Energy Cannon 42297 | -3/Quarantine | Found Alien Artifact 42297 | -3/Quarantine | Identified Phase Redirector 42338 | -3/Quarantine | Found Alien Artifact 42612 | -3/Quarantine | Identified Core Reset Matrix 42767 | -3/Quarantine | Cryocooling Duct disabled 42782 | -3/Quarantine | Ambient heat levels rising (+20) 42782 | -3/Quarantine | Non-combat units ordered to evacuate 42888 | -3/Quarantine | Intercept squad dispatched 42896 | -3/Quarantine | Spotted Tracker 42897 | -3/Quarantine | Spotted Tracker 42904 | -3/Quarantine | Destroyed Tracker 42906 | -3/Quarantine | Destroyed Tracker 42912 | -3/Quarantine | Spotted Combat Programmer 42913 | -3/Quarantine | Spotted Combat Programmer 42917 | -3/Quarantine | Destroyed Combat Programmer 42925 | -3/Quarantine | Destroyed Combat Programmer 42939 | -3/Quarantine | Found Exp. Phase Shifter 43050 | -3/Quarantine | Found Alien Artifact 43269 | -3/Quarantine | Found Alien Artifact 43524 | -3/Quarantine | Spotted Fortress 43705 | -3/Quarantine | Identified Phase Armor 43726 | -3/Quarantine | Destroyed Fortress 43732 | -3/Quarantine | Found Exp. Force Field 43761 | -3/Quarantine | Found Exp. EM Disruption Field 43764 | -3/Quarantine | Found Centrium Heavy Armor Plating 43890 | -3/Quarantine | System corruption reached 10% 43928 | -3/Quarantine | Discovered new exit (range 6) 43943 | -3/Quarantine | Entered Section 7 43944 | -3/Section 7 | Loaded intel: 169 machine locations 44047 | -3/Section 7 | Spotted S7 Guard 44056 | -3/Section 7 | Destroyed S7 Guard 44102 | -3/Section 7 | Found Alien Artifact 44181 | -3/Section 7 | Found Alien Artifact 44269 | -3/Section 7 | Found Alien Artifact 44269 | -3/Section 7 | Identified Integrity Redistributor 44269 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-69) 44295 | -3/Section 7 | Spotted B-86 Titan 44339 | -3/Section 7 | Destroyed B-86 Titan 44509 | -3/Section 7 | Identified Navigation Efficiency Matrix 44527 | -3/Section 7 | Spotted S7 Guard 44531 | -3/Section 7 | Found Alien Artifact 44542 | -3/Section 7 | Identified Core Membrane 44543 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 44570 | -3/Section 7 | Crushed by falling debris 44580 | -3/Section 7 | Spotted Executioner 44580 | -3/Section 7 | Spotted Executioner 44622 | -3/Section 7 | Identified Microwarp Drive 44626 | -3/Section 7 | Spotted B-99 Colossus 44670 | -3/Section 7 | Identified Subatomic Replicator 44670 | -3/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 44671 | -3/Section 7 | Found Alien Artifact 44671 | -3/Section 7 | Identified LRC Armor 44671 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 44673 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 44675 | -3/Section 7 | Found Alien Artifact 44675 | -3/Section 7 | Identified LRC Energy Well 44675 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 44732 | -3/Section 7 | Intercept squad dispatched 44752 | -3/Section 7 | Spotted Tracker 44752 | -3/Section 7 | Spotted Tracker 44756 | -3/Section 7 | Destroyed Tracker 44761 | -3/Section 7 | Destroyed Tracker 44798 | -3/Section 7 | Spotted Combat Programmer 44799 | -3/Section 7 | Spotted Combat Programmer 44816 | -3/Section 7 | Destroyed Combat Programmer 44837 | -3/Section 7 | Destroyed Combat Programmer 44943 | -3/Section 7 | First assault squad dispatched 45035 | -3/Section 7 | Destroyed Executioner 45038 | -3/Section 7 | Core integrity fell below 50% 45042 | -3/Section 7 | Destroyed Executioner 45053 | -3/Section 7 | Found Exp. Core Analyzer 45146 | -3/Section 7 | Found Imp. Powered Armor 45172 | -3/Section 7 | Intercept squad dispatched 45173 | -3/Section 7 | Spotted Tracker 45188 | -3/Section 7 | Spotted Tracker 45190 | -3/Section 7 | Spotted Combat Programmer 45190 | -3/Section 7 | Spotted Tracker 45191 | -3/Section 7 | Spotted Combat Programmer 45197 | -3/Section 7 | Spotted Combat Programmer 45209 | -3/Section 7 | Discovered exit to Research (range 5) 45211 | -3/Section 7 | Entered Research 45211 | -2/Research | Warlord forces began assault on 0b10 45211 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 45212 | -2/Research | Loaded intel: 109 machine locations 45235 | -2/Research | Identified Ghost Barrier 45321 | -2/Research | Research machine network offline 45391 | -2/Research | Met up with Warlord 45399 | -2/Research | Found Vibroblade 45431 | -2/Research | Discovered new exit (range 12) 45483 | -2/Research | Discovered new exit (range 10) 45551 | -2/Research | Build established: Hacker-Construct 45587 | -2/Research | Found Imp. Powered Armor 45625 | -2/Research | Borebot progress halted 45638 | -2/Research | Spotted Striker 45738 | -2/Research | Spotted Executioner 45764 | -2/Research | Borebot progress halted 45806 | -2/Research | Spotted Striker 45812 | -2/Research | Spotted Executioner 45815 | -2/Research | Destroyed Striker 45829 | -2/Research | Destroyed Executioner 45831 | -2/Research | Spotted Striker 45842 | -2/Research | Spotted Tracker 45847 | -2/Research | Spotted Executioner 45858 | -2/Research | Destroyed Striker 45860 | -2/Research | Destroyed Tracker 45873 | -2/Research | Build established: Construct 45886 | -2/Research | Borebot progress halted 45893 | -2/Research | Destroyed Executioner 45943 | -2/Research | High security lockdown imminent 45995 | -2/Research | Entered Testing 45996 | -2/Testing | Loaded intel: 57 machine locations 46014 | -2/Testing | Found Ghost Barrier 46023 | -2/Testing | Destroyed 10 combat bots 46043 | -2/Testing | Found Prototype Energy Cannon 46043 | -2/Testing | Identified Null Cannon 46094 | -2/Testing | Found Prototype Energy Gun 46094 | -2/Testing | Identified Tachyon Dispersion Ray 46161 | -2/Testing | Discovered new exit (range 15) 46245 | -2/Testing | First assault squad dispatched 46253 | -2/Testing | Scanned by Researcher 46353 | -2/Testing | Found Ragnarok Missile Launcher 46355 | -2/Testing | Found Faulty Ragnarok Missile Launcher 46360 | -2/Testing | Found Ragnarok Missile Launcher 46369 | -2/Testing | Destroyed 12 combat bots 46386 | -2/Testing | Entered Access 46386 | -1/Access | Evolved 2 slots: Utility x2 46387 | -1/Access | Loaded intel: 122 machine locations 46636 | -1/Access | First assault squad dispatched 46672 | -1/Access | High security lockdown imminent 46692 | -1/Access | Build established: Scavenger-Construct 46743 | -1/Access | Destroyed 15 combat bots 46752 | -1/Access | High security lockdown engaged 46904 | -1/Access | Spotted B-99 Colossus 46916 | -1/Access | Discovered new exit (range 3) 46920 | -1/Access | Entered Command 46921 | -1/Command | Loaded intel: 60 machine locations 46921 | -1/Command | Destroyed 15 combat bots 46943 | -1/Command | Identified Deep Network Scanner 47078 | -1/Command | High security lockdown imminent 47155 | -1/Command | Destroyed 8 combat bots 47158 | -1/Command | High security lockdown engaged 47239 | -1/Command | Build established: Hacker-Construct 47240 | -1/Command | Destroyed 26 combat bots 47342 | -1/Command | Spotted Investigator 47344 | -1/Command | Destroyed Investigator 47373 | -1/Command | Destroyed 18 combat bots 47416 | -1/Command | Spotted M Guard 47423 | -1/Command | Spotted Combat Programmer 47423 | -1/Command | Spotted Combat Programmer 47434 | -1/Command | Destroyed Combat Programmer 47437 | -1/Command | Spotted M Guard 47440 | -1/Command | Destroyed M Guard 47460 | -1/Command | Destroyed M Guard 47484 | -1/Command | Spotted Executioner 47497 | -1/Command | Destroyed Executioner 47510 | -1/Command | Spotted Executioner 47510 | -1/Command | Spotted Striker 47510 | -1/Command | Spotted Executioner 47511 | -1/Command | Destroyed Combat Programmer 47511 | -1/Command | All MAIN.C guards destroyed 47515 | -1/Command | Destroyed Striker 47515 | -1/Command | Destroyed Executioner 47525 | -1/Command | Destroyed Executioner 47551 | -1/Command | Destroyed 23 combat bots 47564 | -1/Command | Found Adv. Micro-nuke Launcher 47569 | -1/Command | Found Prototype Protection 47569 | -1/Command | Identified Hvy. Regenerative Plating 47688 | -1/Command | Spotted Executioner 47688 | -1/Command | Spotted Executioner 47689 | -1/Command | Destroyed Executioner 47689 | -1/Command | Destroyed Executioner 47718 | -1/Command | Spotted Striker 47722 | -1/Command | Spotted Striker 47727 | -1/Command | Destroyed Striker 47729 | -1/Command | Destroyed Striker 47750 | -1/Command | Destroyed 30 combat bots 47807 | -1/Command | Met MAIN.C 47814 | -1/Command | Build established: Scavenger-Construct 47820 | -1/Command | Destroyed MAIN.C Shell 47820 | -1/Command | 0b10 Conduit disabled 47821 | -1/Command | MAIN.C activated Command garrisons 47852 | -1/Command | Destroyed MAIN.C 47876 | -1/Command | Lost 3 parts (3u) 47877 | -1/Command | Found Centrium Heavy Armor Plating 47881 | -1/Command | Found Centrium Heavy Armor Plating 47903 | -1/Command | Discovered new exit (range 34) 47903 | -1/Command | Discovered new exit (range 100) 47903 | -1/Command | Identified Transdimensional Reconstructor 47903 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 50159 | -1/Command | Found Multirail 51383 | -1/Command | Found Exp. Force Field 52744 | -1/Command | Build established: Construct 52935 | -1/Command | Found Exp. Targeting Computer 55357 | -1/Command | Found Adv. Kinecellerator 55360 | -1/Command | Found Exp. Core Analyzer 55364 | -1/Command | Found Exp. Core Analyzer 55371 | -1/Command | Found Exp. Targeting Computer 55660 | -1/Command | Build established: Scavenger-Construct 57767 | -1/Command | Build established: Scavenger-Gunner 59401 | -1/Command | Warped through subspace to slip node 59401 | -1/Command | Discovered new exit (range 5) 59403 | -1/Command | Found Exp. Targeting Computer 59409 | -1/Command | Entered Access_0 59410 | -1/Access_0 | Loaded intel: 48 machine locations 59411 | -1/Access_0 | Met Architect 59417 | -1/Access_0 | Destroyed A8 with code downloaded from Data Conduit 59421 | -1/Access_0 | Architect warped through subspace 59458 | -1/Access_0 | Architect warped through subspace 59517 | -1/Access_0 | Architect warped through subspace 59524 | -1/Access_0 | Subspace Access Node disabled 59550 | -1/Access_0 | Architect warped through subspace 59584 | -1/Access_0 | Architect warped through subspace 59611 | -1/Access_0 | Architect warped through subspace 59634 | -1/Access_0 | Architect warped through subspace 59662 | -1/Access_0 | Architect warped through subspace 59679 | -1/Access_0 | A6 warped into view 59681 | -1/Access_0 | Destroyed A6 with code downloaded from Data Conduit 59692 | -1/Access_0 | Spotted Enhanced Programmer 59703 | -1/Access_0 | Destroyed Enhanced Programmer 59716 | -1/Access_0 | Spotted Enhanced Programmer 59727 | -1/Access_0 | Architect warped through subspace 59733 | -1/Access_0 | Destroyed Enhanced Programmer 59741 | -1/Access_0 | Spotted Enhanced Programmer 59760 | -1/Access_0 | Destroyed Enhanced Programmer 59799 | -1/Access_0 | Spotted Enhanced Programmer 59815 | -1/Access_0 | Destroyed Enhanced Programmer 59819 | -1/Access_0 | Architect warped through subspace 59842 | -1/Access_0 | Lost 3 parts (2u1w) 59857 | -1/Access_0 | Architect warped through subspace 59868 | -1/Access_0 | Core integrity fell below 50% 59874 | -1/Access_0 | Subspace Access Node disabled 59914 | -1/Access_0 | Spotted Enhanced Programmer 59921 | -1/Access_0 | Destroyed A2 with code downloaded from Data Conduit 59959 | -1/Access_0 | Lost 3 parts (1p1u1w) 59969 | -1/Access_0 | Destroyed Enhanced Programmer 60010 | -1/Access_0 | Found Exp. Powered Armor 60011 | -1/Access_0 | Found Exp. Powered Armor 60023 | -1/Access_0 | Core integrity fell below 20% 60028 | -1/Access_0 | Spotted Enhanced Programmer 60028 | -1/Access_0 | Spotted Enhanced Programmer 60029 | -1/Access_0 | A5 warped into view 60029 | -1/Access_0 | Spotted Enhanced Programmer 60033 | -1/Access_0 | Spotted Enhanced Programmer 60051 | -1/Access_0 | Subspace Access Node disabled 60058 | -1/Access_0 | Found Nanosword 60090 | -1/Access_0 | Found Core Regenerator 60090 | -1/Access_0 | Used Core Regenerator, restored core integrity (+525) 60112 | -1/Access_0 | Destroyed A5 with code downloaded from Data Conduit 60121 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 60121 | -1/Access_0 | Warped through subspace to slip node 60121 | -1/Access_0 | Discovered new exit (range 8) 60123 | -1/Access_0 | Lost 12 parts (2p5n4u1w) 60123 | *** | Establishing 0b11! Last Messages --------------- 60112_ Penetrated by HV Slug. 60112_ Knocked back. 60112_ Penetrated by HV Slug. 60112_ Jacked A5... 60112_ Command string: \\J43P 60112_ System: "Sequence initiated. Goodbye friend." 60113_ HV Slug penetrates Earth. 60113_ Penetrated by HV Slug. 60113_ Critical hit (Destroy). 60113_ HV Slug penetrates Earth. 60118_ Workstation disabled. 60121_ Acquired Hpw. Transdimensional Reconstructor. 60121_ Warped through subspace, drawn to slip node. 60121_ EXIT=FOUND 60121_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 60123_ Cld. Linear Gravjet destroyed. 60123_ Cld. Linear Gravjet burned out. [Achievement: I Was Wrong!] [Achievement: Rambo] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 120 Energy Generation 133 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1400 Resistance: EM 75 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 7 Matter Filtering 50 Particle Charging 20 Kinecelleration 50 Offensive Hacking 25 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -9/Materials | Scanalyzed Imp. Cryofiber Web | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Matter Compressor | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -6/Factory Huge Storage Unit | x1 | -5/Factory | Authchip Hvy. Treads | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Phase Armor Integrity Redistributor Core Membrane Microwarp Drive Subatomic Replicator LRC Armor LRC Energy Well Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- All-out Warlord Giant Slayer I Was Wrong! Rambo Whoosh! Challenges ------------ None Game ------ Seed HeatSmallSteel Manual? 0 Play Time 11:23:41 Cumulative 427.5 hours Start 2023.03.07 @ 20:40:22 End 2023.03.10 @ 03:42:15 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type 1 Total 8 Types 5/2/0/0/0/0/1/0/0 Lore% 75 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aeca01b1-9f54-4a0e-a6b3-6a649be4a47d