Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 11:51:02 Player: Kay Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (424) 2120 Value Destroyed (19132) 19132 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (8942) 8942 TOTAL SCORE: 38254 Bonus ------- High Alert Combat Kills 1683 Follower Combat Kills 81 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 708 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -30 Cogmind --------- Core Integrity 0/1450 Matter 200/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Weapon Cycler System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter System Restoration Module Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Wheel Centrium Wheel Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Advanced Energy Well Advanced Targeting Computer Recoil Nullifier Advanced Weapon Cycler Centrium Medium Armor Plating Advanced Integration Mediator > --- WEAPON ----------- Improved Arc Projector Nova Cannon Linear Accelerator Advanced Remote Datajack > --- INVENTORY -------- Wheel System Restoration Module System Restoration Module Plasma Rifle Nova Cannon Nova Cannon Coil Gun Sigix Containment Pod [Rating: 158] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Centrium Wheel Treads Armored Heavy Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Utility System Shield Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Slots Evolved 16 | . . 2 2 2 . . 2 2 . . . . 2 2 . 2 Power 3 | . . . . 1 . . . . . . . . 1 . . 1 Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . Utility 9 | . . 2 2 . . . 2 . . . . . 1 1 . 1 Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Parts Attached 424 | 6 16 15 21 22 2 17 54 12 21 . 28 10 26 63 60 51 Power 65 | 1 1 3 1 3 . 5 12 2 4 . 5 2 3 6 8 9 Engine 32 | 1 1 3 1 3 . 5 12 . 2 . . . 1 . 2 1 Core 13 | . . . . . . . . 2 2 . 5 2 1 1 . . Reactor 20 | . . . . . . . . . . . . . 1 5 6 8 Propulsion 67 | 2 5 3 2 6 2 4 6 4 1 . 6 1 8 3 6 8 Treads 10 | . . . . . . . . 1 1 . 5 . . . . 3 Leg 13 | 2 3 . . . . . 3 1 . . 1 1 . . . 2 Wheel 42 | . 2 3 2 6 2 4 3 2 . . . . 6 3 6 3 Hover 1 | . . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . . 1 . . . Utility 174 | 1 4 5 10 5 . 5 21 4 12 . 10 3 9 34 29 22 Device 91 | . 2 2 3 3 . 1 11 . 8 . 4 . 9 17 17 14 Storage 21 | 1 1 . 1 . . . . 3 3 . 3 . . 7 2 . Processor 9 | . . . . . . . 2 . 1 . 1 3 . 2 . . Hackware 6 | . . . 2 . . . 2 . . . . . . . . 2 Protection 47 | . 1 3 4 2 . 4 6 1 . . 2 . . 8 10 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 118 | 2 6 4 8 8 . 3 15 2 4 . 7 4 6 20 17 12 Energy Gun 39 | 1 3 . 3 3 . 1 2 2 1 . 4 . 2 8 7 2 Energy Cannon 18 | . . . 1 3 . 1 3 . . . . 2 1 3 1 3 Ballistic Gun 28 | 1 2 2 3 2 . 1 2 . 2 . 1 . . 5 3 4 Ballistic Cannon 18 | . . . 1 . . . 6 . . . 2 1 1 4 3 . Launcher 6 | . . 2 . . . . . . . . . . 2 . . 2 Special Weapon 5 | . . . . . . . . . 1 . . . . . 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 2 . 1 . . . . 1 . . 8 1 1 Parts Lost 126 | . 1 . 3 1 . 1 20 4 21 3 6 . 4 10 15 37 Power 32 | . . . . . . 1 5 . 5 . . . 3 2 4 12 Propulsion 12 | . . . . . . . 3 . 2 . . . . . 1 6 Utility 44 | . . . 2 . . . 9 2 9 2 3 . 1 3 3 10 Weapon 38 | . 1 . 1 1 . . 3 2 5 1 3 . . 5 7 9 Highest Loss Streak 17 | . 1 . 1 1 . 1 9 2 11 3 6 . 3 5 3 17 Average Slot Usage (%) 89 | . 94 99 98 99 100 98 89 87 63 41 69 14 71 99 98 89 Engine 7 | . 14 11 9 15 15 14 12 3 4 . . . 4 2 . 1 Core 1 | . . . . . . . . 6 4 5 5 . 7 4 2 . Reactor 2 | . . . . . . . . . . . . . . 5 9 12 Leg 1 | . 13 . . . . . . 14 . . 3 . 1 . . 3 Wheel 14 | . 14 21 18 23 23 21 10 1 5 . . . 11 18 18 8 Device 18 | . 12 22 17 15 15 14 20 18 19 19 24 . 16 24 24 21 Storage 7 | . 14 11 8 7 7 7 5 9 13 5 8 . . 8 9 7 Processor 3 | . . . . . . . 8 5 3 5 4 3 10 7 7 3 Hackware 6 | . . . 18 15 15 15 10 5 . . . . . . . 5 Protection 4 | . . 11 8 7 7 6 5 4 . . 1 . . 5 3 3 Energy Gun 5 | . 10 2 6 8 7 6 1 3 . . 7 . 4 6 8 3 Energy Cannon 1 | . . . 1 2 . . 3 . . . . 8 . 4 . 1 Ballistic Gun 5 | . 9 11 8 3 7 7 4 . 4 1 4 . . 2 5 5 Ballistic Cannon 1 | . . . . . . . 1 2 . . . . 5 2 2 1 Naked Turns 111 | . . . . . . . . . . . 11 100 . . . . Heaviest Build 141 | 12 26 38 44 49 46 53 70 59 58 21 86 43 69 135 128 141 Greatest Support 118 | 20 24 24 24 36 40 44 50 70 56 37 117 16 57 68 68 118 Greatest Overweight (x) 23 | 3 7 1 1 1 1 1 18 1 8 1 23 6 4 2 2 6 Average Overweight (x) 1 | 1 . 1 1 1 1 . 1 . . . . 2 1 1 1 1 Largest Inventory Capacity 12 | 6 10 10 10 10 10 10 10 8 8 4 4 4 4 12 12 12 Average Capacity 9 | 5 8 10 9 10 10 10 9 7 6 4 4 4 4 10 12 11 Most Carried 12 | 4 10 10 10 10 10 10 10 8 8 4 4 4 4 12 12 12 Average Carried 8 | 1 7 9 9 9 10 9 9 5 3 2 3 3 3 8 11 10 Final Capacity 12 | 6 10 10 10 10 10 10 4 8 4 4 4 4 4 12 12 4 Final Carried 12 | 2 10 10 10 10 10 10 3 7 2 4 2 1 4 12 11 4 Class Distribution -------------------- 33% | Hacker-Mutant 19% | Mutant 11% | Scavenger-Mutant 8% | Hacker-Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Tank | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Matter Collected 10661 | 233 335 631 761 362 40 433 1423 161 333 5 391 77 477 1905 2002 1092 Remotely 309 | . 205 90 . . . . . . . . . . . . . 14 Salvage Created 17467 | . 793 2048 1736 1244 . 929 2120 422 384 . 315 43 492 2628 2808 1505 Parts 888 | . 62 142 106 58 . 39 90 8 19 . 14 3 20 130 145 52 Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . 2 . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . . . 20 2 91 2 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Combat Hostiles Destroyed 324 | . 17 42 29 17 . 17 41 9 12 . 5 1 14 40 50 30 Guns 188 | . 17 26 21 15 . 12 13 6 11 . 3 . 1 21 29 13 Cannons 91 | . . . 8 2 . 4 24 . 1 . 2 1 10 18 12 9 AOE 39 | . . 16 . . . . 3 2 . . . . 3 . 7 8 Classes Destroyed 21 | . 6 5 . 1 . 2 3 . . . 1 . . . 1 2 Worker 24 | . 1 4 5 3 . . 1 2 . . . . . 5 2 1 Builder 13 | . 3 5 . . . . . . . . . . . 3 2 . Tunneler 3 | . . 1 1 1 . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . . . . Recycler 13 | . 3 1 2 2 . 1 1 . . . . . 1 1 . 1 Mechanic 3 | . . 1 . . . . 1 . . . . . . . 1 . Operator 12 | . . 6 2 . . . . . . . . . . 1 3 . Watcher 28 | . 3 5 4 4 . 1 3 . . . . . 2 1 2 3 Swarmer 81 | . 9 15 6 . . 3 6 3 10 . . . . . 14 15 Saboteur 1 | . . . . . . . 1 . . . . . . . . . Grunt 115 | . 8 20 17 10 . 2 18 4 1 . 4 . 7 9 15 . Brawler 7 | . . . . . . 1 3 . 1 . . . 1 . 1 . Duelist 4 | . . . . . . . 3 . . . . . . . 1 . Protector 2 | . . . . . . . 1 . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 30 | . . 7 6 3 . 4 2 2 . . . . 2 2 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . 2 Hunter 24 | . . . . . . 2 1 . . . . . . 10 7 4 Programmer 48 | . . . . 4 . 5 6 . . . . 1 4 19 7 2 Lightning 3 | . . . . . . . . . . . . . . . 3 . Striker 3 | . . . . . . . . . . . . . . . . 3 Executioner 4 | . . . . . . . . . . . 1 . . . . 3 Best Kill Streak 12 | . 5 11 12 5 . 4 12 5 6 . 5 1 6 6 12 6 Combat Bots Only 10 | . 3 8 9 5 . 4 7 3 6 . 5 1 5 5 10 6 Max Kills in Single Turn 6 | . 2 4 2 2 . 1 2 2 1 . 1 1 4 2 6 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 5 | . . 3 . . . . 2 2 . . . . 2 . 5 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Damage Taken 25949 | . 450 647 1253 1141 . 1233 3870 835 1553 410 1464 165 707 3315 3178 5728 Core 4235 | . 115 109 134 141 . 135 644 52 164 164 349 96 61 361 256 1454 Absorbed by Shields 1068 | . . . . . . . . . . . . . . 659 409 . Core Remaining (%) 60 | 100 54 72 75 . . 60 24 . . . . 17 94 . 47 . Volleys Fired 1091 | . 62 103 134 71 . 72 145 43 39 . 18 1 36 129 127 111 Largest 4 | . 2 2 2 2 . 2 2 2 2 . 3 2 3 4 4 4 Hottest 385 | . 60 60 83 144 . 108 128 144 144 . 153 185 215 349 319 385 Shots Fired 2340 | . 98 175 239 129 . 140 258 61 45 . 44 2 51 383 429 286 Gun 1653 | . 98 132 182 106 . 127 114 52 43 . 32 . 9 227 327 204 Cannon 621 | . . . 55 23 . 13 144 9 . . 12 2 36 156 102 69 Launcher 63 | . . 43 2 . . . . . . . . . 6 . . 12 Special 3 | . . . . . . . . . 2 . . . . . . 1 Kinetic 1298 | . 51 103 160 50 . 72 176 9 29 . 30 . 31 175 241 171 Thermal 724 | . 47 . 29 69 . 68 17 52 16 . 14 1 14 179 145 73 Explosive 18 | . . . . . . . . . . . . . 6 . . 12 Electromagnetic 299 | . . 72 50 10 . . 65 . . . . 1 . 29 43 29 Robot Hit Streak 50 | . 21 28 34 35 . 31 50 21 13 . 24 4 19 27 26 25 Robot Miss Streak 4 | . 3 2 3 3 . 3 2 1 3 . 2 . 1 3 4 4 Penetration Max 2 | . . . . . . . . 1 . . 2 . . 2 2 1 Secondary Targets 7 | . . 1 1 . . . . . . . . . . 4 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . 1 1 . Shots Hit Robots 1837 | . 74 125 201 114 . 119 214 51 33 . 33 2 44 299 320 208 Core Hits 927 | . 39 83 111 68 . 52 143 22 23 . 14 2 37 99 149 85 Critical Hits 40 | . 1 1 2 1 . 1 6 3 . . 1 . 6 5 8 5 Critical Kills 19 | . 1 1 2 1 . . 1 . . . 1 . 5 3 3 1 Critical Parts Destroyed 18 | . . . . . . 1 3 3 . . . . . 2 5 4 Melee Attacks 7 | . 2 . . . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 51830 | . 862 3235 3330 2359 . 2340 5821 1392 537 . 874 124 3468 9986 10347 7155 Guns 27408 | . 862 1395 2146 1852 . 2072 1702 901 503 . 664 . 231 5299 6296 3485 Cannons 16074 | . . . 1108 456 . 268 3441 252 . . 207 54 1386 4682 2254 1966 Explosions 8247 | . . 1840 76 51 . . 619 239 . . . 70 1851 . 1797 1704 Melee 59 | . . . . . . . 59 . . . . . . . . . Ramming 18 | . . . . . . . . . 10 . 3 . . 5 . . Kinetic 24309 | . 461 1087 2085 858 . 1067 3530 252 271 . 639 . 1206 4368 5269 3216 Thermal 17149 | . 401 497 524 1321 . 1273 541 1140 256 . 232 117 1221 5118 2499 2009 Explosive 4653 | . . . . . . . 184 . . . . . 1041 . 1797 1631 Electromagnetic 5642 | . . 1651 721 180 . . 1507 . . . . 7 . 495 782 299 Impact . | . . . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . 59 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 . . 2 2 3 6 . 11 11 11 . . 15 9 2 Average Corruption 4 | . 1 . . 1 2 2 3 . 10 11 11 . . 7 4 1 Corruption Purged 36 | . . . . . . . . . . . . . . 19 15 2 Effects 272 | . 3 . . 12 2 27 36 . 45 10 2 . . 90 43 2 Message Errors 50 | . 2 . . 3 . 11 6 . 10 1 1 . . 6 9 1 Matter Fused 40 | . . . . . . 2 9 . 9 2 . . . 13 5 . Heat Flow Errors 23 | . . . . 1 . 3 3 . 6 . . . . 8 2 . Energy Discharges 30 | . . . . 6 1 3 4 . 5 1 . . . 8 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 28 | . 1 . . 2 1 5 3 . 5 2 . . . 6 2 1 Data Loss (major) 8 | . . . . . . . . . 1 2 1 . . 3 1 . Misfires 4 | . . . . . . . 1 . . . . . . 2 1 . Alerts 2 | . . . . . . . . . 1 . . . . 1 . . Misdirections 17 | . . . . . . . . . 7 2 . . . 8 . . Targeting Errors 64 | . . . . . . 3 10 . . . . . . 34 17 . Weapon Failures 5 | . . . . . . . . . 1 . . . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1328 | . . 56 1 4 . . 115 103 . . 13 . 250 336 267 183 Projectiles 711 | . . . 1 4 . . 35 2 . . 13 . 69 336 105 146 Explosions 609 | . . 56 . . . . 72 101 . . . . 181 . 162 37 Melee 8 | . . . . . . . 8 . . . . . . . . . Knockbacks 121 | . . . 23 . . . 27 2 . . 2 . 6 23 30 8 Impact . | . . . . . . . . . . . . . . . . . Kinetic 107 | . . . 20 . . . 23 2 . . 2 . 6 21 26 7 Secondary 14 | . . . 3 . . . 4 . . . . . . 2 4 1 Self-Inflicted Damage 758 | . . 24 10 32 . . 58 148 5 . 1 40 . 2 429 9 Shots 21 | . . 3 1 1 . . 4 3 . . . 1 . . 7 1 Rammed 4 | . . . . . . . . . 2 . 1 . . 1 . . Targets Rammed 4 | . . . . . . . . . 2 . 1 . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1641 | . 55 54 218 440 . 200 298 342 280 . 18 75 423 449 312 1641 Average Temperature 137 | . 26 14 74 47 . 43 83 109 92 . 11 49 165 139 93 376 Received Heat Transfer 4803 | . 183 204 720 558 . 312 1245 243 114 108 402 18 195 183 309 9 Effects 67 | . . . . 1 . . . 4 . . . . 6 8 . 48 Shutdowns 17 | . . . . 1 . . . 1 . . . . . 4 . 11 Energy Bleed 9 | . . . . . . . . 1 . . . . 1 3 . 4 Interference 13 | . . . . . . . . 1 . . . . 4 . . 8 Matter Decay 6 | . . . . . . . . 1 . . . . . . . 5 Short Circuit 4 | . . . . . . . . . . . . . . 1 . 3 Damage (minor) 3 | . . . . . . . . . . . . . 1 . . 2 Damage (major) 12 | . . . . . . . . . . . . . . . . 12 Damage (core) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . 2 . Parts Fried 29 | . . 6 5 1 . . 9 . . . . . . 2 6 . Impact Corruptions 2 | . . . . . . . . . . . . . . 1 1 . Robots Melted 3 | . . . . . . 1 . 1 . . . . . 1 . . Combat Hostiles 3 | . . . . . . 1 . 1 . . . . . 1 . . Parts Melted 35 | . . 1 . 6 . 5 . 6 1 . . . . 11 3 2 Heat Transferred 23994 | . 925 600 999 2076 . 2056 664 2105 557 . 388 75 968 5545 4840 2196 Parts Sabotaged 14 | . . . . . . . 5 . . . 9 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 24 | . . 16 1 1 . . 4 . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Peak Influence 1097 | . 367 660 395 330 . 184 737 356 . . . . 404 376 1097 790 Initial 536 | . . 78 145 51 . . . 203 . . . . . 161 163 536 Average 225 | . 73 328 165 78 . 63 280 168 . . . . 161 196 382 600 Maximum Alert Level 3 | . 1 2 1 1 . . 3 1 . . . . 2 1 3 3 Low Security (%) 60 | 100 88 31 67 95 100 100 54 57 . . . . 60 58 34 . Level 1 19 | . 11 26 32 4 . . . 42 . . . . 38 41 43 2 Level 2 16 | . . 41 . . . . 38 . . . . . 1 . . 86 Level 3 3 | . . . . . . . 6 . . . . . . . 20 10 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 10 3 4 . 8 12 1 . . . . 4 11 9 1 Investigation 9 | . 2 4 1 1 . . 1 . . . . . . . . . Extermination 24 | . . . . 2 . 4 5 . . . . . 3 7 3 . Reinforcement 22 | . . 6 2 1 . 1 1 1 . . . . 1 4 4 1 Assault 6 | . . . . . . . 5 . . . . . . . 1 . Garrison 4 | . . . . . . 3 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . 1 . . . . . . 1 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Distress Signals 28 | . 2 2 6 2 . . 1 1 . . 1 . 2 1 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 516 | . 26 63 49 26 . 21 63 17 17 10 25 4 19 54 66 56 Peak Tracking Total 11 | . 4 5 8 7 . 4 10 5 7 7 11 3 5 7 11 7 Tactical Retreats 40 | . 1 1 4 1 . . 4 3 3 4 4 3 . 4 3 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Traps Triggered 16 | . 3 2 1 3 . 2 2 1 . . . . . 1 1 . Indirectly 2 | . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . 1 . 20 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Machines Disabled 70 | . 1 9 1 1 . 2 10 16 . . . . 3 3 20 4 Max in Single Turn 16 | . 1 2 1 1 . 1 3 16 . . . . 3 1 6 1 Garrison Access 3 | . . . . 1 . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Machines Accessed 92 | . 9 7 7 7 . 14 12 7 1 . . . 5 9 14 . Terminals 50 | . 7 4 4 1 . 8 5 4 . . . . 2 4 11 . Fabricators 8 | . . . . . . 2 2 2 . . . . 1 1 . . Repair Stations 13 | . . 1 2 3 . 1 1 . . . . . 2 2 1 . Recycling Units 9 | . 2 1 . . . 2 3 . . . . . . 1 . . Scanalyzers 8 | . . 1 1 1 . 1 . 1 . . . . . 1 2 . Garrison Access 3 | . . . . 2 . . 1 . . . . . . . . . Total Hacks 346 | . 33 25 69 29 . 69 38 14 1 . . . 14 26 28 . Successful 207 | . 16 16 47 21 . 39 21 8 1 . . . 7 13 18 . Failed 135 | . 16 9 21 8 . 29 17 6 . . . . 7 13 9 . Catastrophic 31 | . 1 2 3 1 . 8 6 1 . . . . . 5 4 . Database Lockouts 4 | . 1 . 1 . . 1 . . . . . . . . 1 . Manual 96 | . 16 11 22 . . 16 12 6 . . . . 2 3 8 . Terminals 172 | . 28 11 29 9 . 37 14 9 . . . . 4 12 19 . Fabricators 26 | . . . . . . 6 10 4 . . . . 4 2 . . Repair Stations 77 | . . 5 24 14 . 11 8 . . . . . 6 6 3 . Recycling Units 20 | . 5 3 . . . 5 5 . . . . . . 2 . . Scanalyzers 46 | . . 6 16 3 . 10 . 1 . . . . . 4 6 . Garrison Access 4 | . . . . 3 . . 1 . . . . . . . . . Terminal Hacks 81 | . 13 4 12 7 . 15 4 6 1 . . . 2 5 12 . Record 27 | . . . 2 5 . 5 1 1 . . . . 1 4 8 . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 5 | . 1 . . . . 1 1 1 . . . . . . 1 . Terminal Index 4 | . . . 1 . . 1 1 . . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 13 | . 2 . 3 1 . 3 1 2 . . . . . . 1 . Unreport Threat 9 | . 1 4 1 1 . . . 1 . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . . 1 . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 6 6 2 . . . . 2 1 . . Load Schematic 7 | . . . . . . 3 2 1 . . . . 1 . . . Build 10 | . . . . . . 3 4 1 . . . . 1 1 . . Repair Station Hacks 58 | . . 4 19 11 . 8 7 . . . . . 3 4 2 . Scan Component 30 | . . 2 10 6 . 4 4 . . . . . 1 2 1 . Repair 27 | . . 2 9 5 . 4 3 . . . . . 1 2 1 . Refit 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . 1 1 . . . 2 3 . . . . . . 1 . . Retrieve Components 8 | . 1 1 . . . 2 3 . . . . . . 1 . . Scanalyzer 38 | . . 6 16 2 . 8 . . . . . . . 2 4 . Insert Component 19 | . . 3 8 1 . 4 . . . . . . . 1 2 . Analyze 19 | . . 3 8 1 . 4 . . . . . . . 1 2 . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 77 | . 8 7 6 5 . 11 8 7 . . . . 5 8 12 . Full Trace Events 3 | . 1 . 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 8 1 . 4 . . . . . . . . 1 . Parts Built 12 | . . . . . . 6 2 2 . . . . 1 1 . . Matter 1337 | . . . . . . 438 168 168 . . . . 146 417 . . Time 418 | . . . . . . 182 84 42 . . . . 36 74 . . Total Part Build Rating 46 | . . . . . . 18 8 8 . . . . 3 9 . . Parts Repaired 26 | . . 2 9 4 . 4 3 . . . . . 1 2 1 . Time 1125 | . . 64 339 124 . 214 176 . . . . . 62 92 54 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 1 . . . . 4 4 . . . . . . 10 . . Parts Scanalyzed 18 | . . 3 8 1 . 4 . . . . . . . 1 1 . Part Schematics Acquired 16 | . . 3 8 1 . 3 . . . . . . . . 1 . Parts Damaged 3 | . . . 2 . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 1 . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . 1 . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . 1 . . . . . . . . . . . . . . 1 parse_system 2 | . 1 . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . . . . 1 3 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . 3 Robots Rewired 2 | . . . 1 . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Total Allies 29 | . . . 1 . 20 . . . . . . . . . . 8 Largest Group 20 | . . . 1 . 20 5 . . . . . . . . . 4 Highest-Rated Group 547 | . . . 6 . 547 89 . . . . . . . . . 69 Highest-Rated Ally 69 | . . . 6 . 35 33 . . . . . . . . . 69 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . 16 . . . . . . . . . 2 Total Damage 222 | . . . . . . 210 . . . . . . . . . 12 Kills 2 | . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 . . . . Drone Launches 16 | . . . . . . . . . . . 16 . . . . . Drone Recoveries 6 | . . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Turns Passed 23439 | 82 1042 1513 1992 2021 409 2440 2926 703 1137 214 1207 615 1104 2382 1923 1729 Spaces Moved 15125 | 50 698 956 1029 1472 402 1682 1726 378 774 265 688 348 619 1607 1325 1106 Core 913 | 26 1 . . . . . 5 . 39 210 237 325 . . . 70 Treads 564 | . . . . . . . . 131 290 55 56 . . . . 32 Legs 1515 | 24 312 . . . . . 84 208 . . 395 23 149 . . 320 Wheels 12115 | . 385 956 1029 1472 402 1682 1637 39 445 . . . 452 1607 1325 684 Hover 18 | . . . . . . . . . . . . . 18 . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 95 105 100 100 50 50 50 90 100 100 50 Average Speed 109 | 137 109 100 100 100 100 100 110 132 129 79 124 170 127 100 100 121 Slowest Speed 1200 | 200 400 100 100 100 100 105 950 160 450 160 1200 350 210 110 110 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 5 99 65 70 33 93 37 31 10 88 44 61 58 15 33 93 19 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . 2 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 . 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . . . 3 1 . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 568 | . . 59 6 3 . . 52 42 1 . 2 5 92 39 145 122 Melee . | . . . . . . . . . . . . . . . . . Projectile 133 | . . . . . . . 2 . 1 . 2 . 4 39 65 20 AOE 435 | . . 59 6 3 . . 50 42 . . . 5 88 . 80 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Total 20289 | 63 878 1339 1770 1906 409 2290 2469 520 864 267 1004 369 879 2182 1723 1357 Wait 3086 | . 66 235 536 314 5 485 486 68 10 . 232 4 171 305 152 17 Move 15110 | 49 697 955 1028 1472 401 1681 1725 377 773 264 687 347 618 1606 1324 1106 Hop . | . . . . . . . . . . . . . . . . . Pick Up 317 | 8 20 16 29 14 . 11 38 13 15 1 17 4 16 44 32 39 Fast Attach 71 | . 3 2 6 4 . 6 6 . 2 . 6 5 12 6 11 2 Attach 161 | 6 4 2 6 4 . 4 28 7 19 . 12 5 6 13 18 27 Detach 2 | . . . . . . . . . . 1 1 . . . . . Swap 195 | . 9 11 9 14 2 7 20 5 . . 10 . 8 44 34 22 Drop 221 | . 15 15 15 13 1 16 16 7 4 1 20 3 12 34 25 24 Fire 1091 | . 62 103 134 71 . 72 145 43 39 . 18 1 36 129 127 111 Melee 7 | . 2 . . . . . 5 . . . . . . . . . Ram 4 | . . . . . . . . . 2 . 1 . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . Rewire 16 | . . . 7 . . . . . . . . . . . . 9 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 11) 810 | -10/Materials | Discovered new exit (range 7) 858 | -10/Materials | Central database locked down 960 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Entered another Materials area 1125 | -9/Materials | Evolved 2 slots: Utility x2 1437 | -9/Materials | Destroyed 7 combat bots 1688 | -9/Materials | Discovered new exit (range 16) 2121 | -9/Materials | Repaired Arm. Wheel 2155 | -9/Materials | Repaired EMP Blaster 2205 | -9/Materials | Discovered new exit (range 3) 2382 | -9/Materials | Destroyed 8 combat bots 2459 | -9/Materials | Discovered new exit (range 16) 2638 | -9/Materials | Entered another Materials area 2638 | -8/Materials | Evolved 2 slots: Utility x2 2959 | -8/Materials | Build established: Hacker-Mutant 3048 | -8/Materials | Destroyed 9 combat bots 3398 | -8/Materials | Repaired Arm. Wheel 3431 | -8/Materials | Repaired Arm. Wheel 3483 | -8/Materials | Repaired Hvy. Ion Engine 3555 | -8/Materials | Discovered new exit (range 16) 4085 | -8/Materials | Repaired EM Shotgun 4118 | -8/Materials | Repaired Med. Armor Plating 4152 | -8/Materials | Repaired Cooling System 4179 | -8/Materials | Repaired Structural Scanner 4207 | -8/Materials | Repaired Lrg. Storage Unit 4303 | -8/Materials | Repaired Broken Enh. Autogun 4348 | -8/Materials | Central database locked down 4534 | -8/Materials | Discovered new exit (range 8) 4630 | -8/Materials | Entered Factory 4630 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5356 | -7/Factory | Repaired Arm. Wheel 5375 | -7/Factory | Repaired Cooling System 5393 | -7/Factory | Repaired Arm. Wheel 5437 | -7/Factory | Discovered new exit (range 14) 5511 | -7/Factory | Repaired Arm. Wheel 6651 | -7/Factory | Sucked down chute 6651 | -7/Factory | Entered Waste 6652 | -7/Waste | Joined by Warlord forces that had cleared the area 6749 | -7/Waste | Discovered new exit (range 15) 7060 | -7/Waste | Entered Factory 7060 | -7/Factory | Accompanied by 5 allies 7462 | -7/Factory | Identified exit to Factory 7733 | -7/Factory | Fabricated Arm. Wheel (x2) 7823 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 7975 | -7/Factory | Repaired Centrium Wheel 8014 | -7/Factory | Repaired Imp. Light Armor Plating 8059 | -7/Factory | Repaired Imp. Cooling System 8131 | -7/Factory | Repaired Imp. Spread Laser 8319 | -7/Factory | Discovered new exit (range 9) 8582 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 8991 | -7/Factory | Garrison activated, responded to threat 9179 | -7/Factory | Identified exit to Lower Caves 9179 | -7/Factory | Central database locked down 9500 | -7/Factory | Entered another Factory area 9500 | -6/Factory | Evolved 2 slots: Utility x2 9795 | -6/Factory | Build established: Hacker-Skirmisher 10359 | -6/Factory | Repaired Prc. Assault Rifle 10422 | -6/Factory | Repaired Centrium Wheel 10468 | -6/Factory | Repaired Arm. Huge Wheel 10543 | -6/Factory | Identified exit to Lower Caves 10543 | -6/Factory | Identified exit to Extension 10590 | -6/Factory | Discovered new exit (range 9) 11122 | -6/Factory | Local fabrication network quarantined 11200 | -6/Factory | Fabricated Imp. Deuterium Engine (x2) 11250 | -6/Factory | First assault squad dispatched 11703 | -6/Factory | Destroyed 7 combat bots 11708 | -6/Factory | Lost 5 parts (1n2u2w) 11964 | -6/Factory | Build established: Hacker-Mutant 12164 | -6/Factory | Core integrity fell below 50% 12243 | -6/Factory | Lost 9 parts (3p2n3u1w) 12426 | -6/Factory | Entered another Factory area 12426 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12573 | -5/Factory | Build established: Scavenger-Mutant 12857 | -5/Factory | Identified exit to Upper Caves 13051 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 13129 | -5/Factory | Entered Upper Caves 13131 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13199 | -5/Upper Caves | System corruption reached 10% 13259 | -5/Upper Caves | Lost 11 parts (2p6u3w) 13327 | -5/Upper Caves | Learned Factory security intel 13718 | -5/Upper Caves | Lost 8 parts (2p2n2u2w) 14060 | -5/Upper Caves | Encountered a Warlord checkpoint 14103 | -5/Upper Caves | Spotted B-75 Beast 14245 | -5/Upper Caves | Discovered new exit (range 14) 14266 | -5/Upper Caves | Entered another Upper Caves area 14337 | -5/Upper Caves | Attracted the attention of an 0b10 base 14391 | -5/Upper Caves | Lost 3 parts (2u1w) 14475 | -5/Upper Caves | Discovered new exit (range 7) 14480 | -5/Upper Caves | Entered Warlord 14525 | -5/Warlord | System corruption cleaned by Quarantine Array 14648 | -5/Warlord | Build established: Mutant 14757 | -5/Warlord | Found Prototype Device 14759 | -5/Warlord | Identified Minesniffer Drone Bay 14961 | -5/Warlord | Met Warlord 14986 | -5/Warlord | Warlord's base attacked by MAIN.C 15155 | -5/Warlord | Build established: Derelict-Tank 15336 | -5/Warlord | Warlord forces counterattacked 15373 | -5/Warlord | Found Minesniffer Drone Bay 15567 | -5/Warlord | Spotted Executioner 15582 | -5/Warlord | Destroyed Executioner 15633 | -5/Warlord | Spotted Striker 15667 | -5/Warlord | Core integrity fell below 50% 15682 | -5/Warlord | Discovered new exit (range 12) 15687 | -5/Warlord | Entered Proximity Caves 15703 | -4/Proximity Caves | Lost 6 parts (3u3w) 15857 | -4/Proximity Caves | Learned Research terminal intel 15979 | -4/Proximity Caves | Build established: Mutant 16157 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16161 | -4/Proximity Caves | Core integrity fell below 20% 16283 | -4/Proximity Caves | Discovered new exit (range 4) 16302 | -4/Proximity Caves | Entered Factory 16302 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16813 | -4/Factory | Fabricated Adv. Sensor Array (x1) 17057 | -4/Factory | Lost 3 parts (3p) 17275 | -4/Factory | Repaired Micro-nuke Launcher 17339 | -4/Factory | Discovered new exit (range 10) 17392 | -4/Factory | Found Prototype Processor 17406 | -4/Factory | Entered Research 17406 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17406 | -3/Research | Identified Exp. Melee Analysis Suite 17407 | -3/Research | Identified exit to Armory 17408 | -3/Research | Loaded intel: 19 terminal locations 17648 | -3/Research | Build established: Scavenger-Gunner 18301 | -3/Research | System corruption reached 10% 18744 | -3/Research | Repaired Adv. Sensor Array 18843 | -3/Research | Lost 5 parts (2p1u2w) 19082 | -3/Research | Repaired Hdn. Centrium Wheel 19464 | -3/Research | Fabricated Exp. Gyrokinetic Inverter? 19782 | -3/Research | Discovered new exit (range 8) 19787 | -3/Research | Identified exit to Quarantine 19788 | -3/Research | Entered Quarantine 20067 | -3/Quarantine | Found Alien Artifact 20068 | -3/Quarantine | Identified Core Reset Matrix 20068 | -3/Quarantine | Used Core Reset Matrix 20072 | -3/Quarantine | Detected hypermatrix surge 20072 | -3/Quarantine | Sensed 12 artifacts in vicinity 20156 | -3/Quarantine | Met incapacitated Sigix Warrior 20156 | -3/Quarantine | Lockdown squad dispatched 20162 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 20164 | -3/Quarantine | Unlocked Sigix quarantine chamber 20191 | -3/Quarantine | Spotted Lightning 20214 | -3/Quarantine | Spotted Lightning 20398 | -3/Quarantine | Spotted Lightning 20430 | -3/Quarantine | Destroyed Lightning 20450 | -3/Quarantine | Destroyed Lightning 20455 | -3/Quarantine | Destroyed Lightning 20652 | -3/Quarantine | Central database locked down 20950 | -3/Quarantine | Destroyed 8 combat bots 21141 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 21142 | -3/Quarantine | Warped through subspace 21321 | -3/Quarantine | Scanned by Researcher 21327 | -3/Quarantine | Destroyed 10 combat bots 21337 | -3/Quarantine | Lost 3 parts (2p1u) 21393 | -3/Quarantine | Lost 3 parts (1p1u1w) 21456 | -3/Quarantine | Core integrity fell below 50% 21589 | -3/Quarantine | Repaired Centrium Medium Armor Plating 21681 | -3/Quarantine | Discovered new exit (range 15) 21711 | -3/Quarantine | Entered Research 21711 | -2/Research | Warlord forces began assault on 0b10 21711 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21821 | -2/Research | Research machine network offline 22075 | -2/Research | Borebot progress halted 22212 | -2/Research | Borebot progress halted 22451 | -2/Research | Spotted Striker 22485 | -2/Research | Destroyed Striker 22598 | -2/Research | Lost 17 parts (5p4n3u5w) 22720 | -2/Research | Spotted Striker 22723 | -2/Research | Destroyed Striker 22754 | -2/Research | Lost 3 parts (1p1n1u) 22944 | -2/Research | Build established: Scavenger-Tank 23126 | -2/Research | Warlord destroyed during the assault 23207 | -2/Research | Spotted Executioner 23209 | -2/Research | Spotted Executioner 23221 | -2/Research | Destroyed Executioner 23242 | -2/Research | Destroyed Executioner 23254 | -2/Research | Lost 3 parts (2p1u) 23293 | -2/Research | Found Unknown Launcher 23324 | -2/Research | Spotted Striker 23330 | -2/Research | Spotted Executioner 23334 | -2/Research | Identified Fusion Bomb Launcher 23338 | -2/Research | Destroyed Striker 23351 | -2/Research | Destroyed Executioner 23362 | -2/Research | Spotted Striker 23370 | -2/Research | Core integrity fell below 50% 23383 | -2/Research | Emitted hypermatrix ping 23388 | -2/Research | Assembled emerged from beneath the floor 23406 | -2/Research | Core integrity fell below 20% 23436 | -2/Research | Lost 13 parts (4p1n4u4w) 23440 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- as-39046 destroyed. as-36612 destroyed. KE Penetrator destroyed. Adv. Cryofiber Web destroyed. Adv. Integration Mediator destroyed. Dropped Hcp. Storage Unit. The unstable cave ceiling collapses. Dropped Med. Treads. Dropped Broken Adv. Medium Treads. Particle Reactor destroyed. Dropped Broken Arm. Heavy Treads. Dropped Nova Cannon. Dropped Imp. Component Analysis Suite. Discarded Adv. Targeting Computer. System Shield destroyed. Dropped Adv. Energy Well. Door malfunctions. The unstable cave ceiling collapses. Striker destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ######################## ## | | | | ! " | | " """ """ % "%" | | " """ """ " | | " """ """ ##############""""""####### # # | | #????????????########??# | | ########???????????????# | | #???????????????# " " | | #???????????????# """ | | #???????????????#/ """ | | s #???????????????# | | ####+#################s #???????????????# ] | | ?? ??????????????# #???????????????# [ | | ????????????#s #???????????????# | | #???????????# #???????????????######## | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????###?????????????? | | #???????????# #????] #?????????????? | | #???????????# #?? ??????????????? | | ##########???????????# # """ ??????????????? | | ?????????????????????+ + """ ??????????????? | | ?????????????????????# # """ ??????????????? | | ?????????????????????# #??""" ???????????????? | | ?????????????????????+ @#????" ???????????????? | | ?????????????????????#### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 73 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 50 Resistance: TH 45 Resistance: EX 70 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Point Defense Rating 160 Reclamation Efficiency 15 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Centrium Medium Armor Plating | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Imp. Deuterium Engine | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Imp. Deuterium Engine | x2 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Adv. Sensor Array | x1 | -4/Factory Exp. Gyrokinetic Inverter | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- 30k Club A Powerful Ally? Alien Roots Alien Tech Charge!!! False Reunion Production Line Quick And Dirty Release The Drones! Rockin' Loadout Subspace Traveler We Are Legion Challenges ------------ None Game ------ Seed SmartbombForceBlade Manual? 0 Play Time 05:33:02 Cumulative 51.5 hours Start 2020.10.23 @ 00:12:25 End 2020.10.24 @ 11:51:02 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee8e5962-4776-4bed-8519-a3a4273f90e4