Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 20:01:33 Player: 4R-ZE3 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (320) 1600 Value Destroyed (15018) 15018 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (4542) 4542 TOTAL SCORE: 29880 Bonus ------- High Alert Combat Kills 2954 Follower Combat Kills 240 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1300 Matter 143/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Particle Charger Improved Weapon Cycler Advanced Point Defense System Ionic Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Enhanced Biometal Leg Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Makeshift Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Phase Gun Phase Gun Ionic Axe > --- INVENTORY -------- Impulse Thruster Array Advanced Cryofiber Web Experimental Coolant Injector Advanced Energy Well IFF Parser Improved Terrain Scanner Advanced Target Analyzer Advanced Particle Charger Improved Weapon Cycler Improved Propulsion Shielding Advanced Focal Shield Improved Thermal Shield Advanced Hardlight Generator Advanced Shield Generator Advanced Point Defense System System Shield Component Analysis Suite Phase Gun Phase Gun Phase Gun Phase Gun Quantum Rifle Linear Accelerator Linear Accelerator [Rating: 144] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Corruption Screen Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . 1 . . . . . 1 . . . . . . . . . 2 2 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 188 | 6 5 4 11 2 12 19 5 1 . 2 17 1 . 2 . 16 . 7 1 6 42 29 Power 19 | 1 1 1 1 . . 1 . . . . 1 . . . . 3 . . . 1 5 4 Engine 9 | 1 1 1 1 . . 1 . . . . 1 . . . . 1 . . . . . 2 Core 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 3 2 Propulsion 55 | 2 . 1 5 1 4 5 4 . . 1 7 . . . . 1 . 2 . 2 14 6 Treads 40 | 2 . 1 3 1 4 5 4 . . 1 7 . . . . 1 . 2 . 2 6 1 Leg 6 | . . . 2 . . . . . . . . . . . . . . . . . 3 1 Wheel 8 | . . . . . . . . . . . . . . . . . . . . . 4 4 Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 1 3 . 4 . 4 7 . . . 1 6 1 . 2 . 10 . 1 1 2 15 10 Device 32 | . . . . . 2 3 . . . 1 2 1 . 1 . 6 . . . 2 9 5 Storage 7 | 1 1 . 1 . 1 . . . . . . . . . . 1 . . . . . 2 Processor 9 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 Hackware 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . Protection 16 | . 2 . 3 . 1 2 . . . . 2 . . 1 . 1 . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 1 2 1 1 4 6 1 1 . . 3 . . . . 2 . 4 . 1 8 9 Energy Gun 27 | 1 . . . . 3 3 1 . . . 2 . . . . 1 . 4 . 1 5 6 Energy Cannon 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . Ballistic Gun 6 | 1 1 2 1 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 5 | . . . . . . 1 . 1 . . . . . . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 2 . . . . . . . . 1 . 1 . . 1 . . 2 Parts Lost 83 | . 2 3 2 . 3 1 2 . . . 4 . . . . . . 5 . 8 30 23 Power 13 | . 1 . . . . . . . . . . . . . . . . 1 . 1 5 5 Propulsion 27 | . . 1 1 . 1 . 2 . . . 2 . . . . . . 2 . 5 8 5 Utility 18 | . 1 . 1 . . . . . . . 1 . . . . . . 2 . 2 4 7 Weapon 25 | . . 2 . . 2 1 . . . . 1 . . . . . . . . . 13 6 Highest Loss Streak 17 | . 1 3 1 . 1 1 2 . . . 1 . . . . . . 4 . 5 5 17 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 20 | . 8 9 10 15 19 23 22 22 23 23 22 25 25 22 22 24 24 21 20 20 20 22 Power 1 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 1 . Propulsion 2 | . 1 . . 3 3 4 3 3 4 3 2 6 5 3 3 3 2 . . . 1 . Utility 9 | . . 1 1 4 5 9 9 10 10 10 11 11 11 10 10 11 11 13 14 11 12 14 Weapon 6 | . 5 6 7 7 8 7 7 7 7 7 6 6 6 6 7 8 9 7 5 7 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 4 1 2 1 3 13 . . . 1 9 . . 3 . 8 . 1 4 2 3 11 Power 9 | . . . 1 . . 1 . . . 1 2 . . 1 . 2 . . . . 1 . Propulsion 5 | . 2 . . . . . . . . . . . . 1 . 1 . . . . . 1 Utility 27 | . . . . . . 5 . . . . 3 . . 1 . 3 . 1 4 2 1 7 Weapon 25 | . 2 1 1 1 3 7 . . . . 4 . . . . 2 . . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 87 100 98 99 99 100 100 100 99 93 93 93 93 76 82 89 99 87 81 84 Engine 6 | . 13 14 11 11 9 7 7 7 7 7 5 6 6 6 6 6 5 4 5 1 . 1 Core 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 7 4 Treads 31 | . 28 27 19 33 35 37 37 38 38 38 39 40 40 40 40 35 35 34 35 22 10 4 Device 10 | . . . . . 10 9 7 7 7 7 13 13 13 13 12 10 11 7 6 18 19 16 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 Processor 2 | . . . . . . 4 7 7 7 7 9 . . . . . . . . . 3 9 Hackware 1 | . . . . . . . . . . . . . . . . . 5 5 11 1 5 . Protection 6 | . 13 14 19 22 16 6 7 7 7 7 2 6 6 6 6 5 5 5 3 1 . 3 Energy Gun 14 | . 1 . . . 15 20 23 22 23 22 19 20 19 20 20 5 5 14 23 21 13 14 Ballistic Gun 3 | . 26 27 22 22 2 . . . . . . . . . . . . . . . . . Peak Build Rating 144 | 6 8 10 17 17 31 43 46 43 43 45 74 74 74 83 75 100 102 102 91 90 131 144 Average Rating 64 | 4 7 8 12 16 26 39 43 43 43 44 50 74 74 74 74 94 100 89 90 83 107 119 On Entrance 52 | . 6 8 9 15 17 31 43 43 43 43 44 74 74 74 73 75 100 102 91 90 81 77 Avg Prop Armor Cover (%) 8 | . . . 11 . . . . . . . . . . . . 4 . . . . 10 7 Naked Turns 48 | . . . . . . . . . . . . . . . . . . . . . . 48 Heaviest Build 159 | 11 18 20 40 38 103 113 112 115 112 115 127 127 130 134 134 159 148 146 137 145 149 157 Greatest Support 191 | 40 40 40 60 60 80 108 116 108 108 108 180 180 180 180 180 180 177 177 158 158 191 86 Greatest Overweight (x) 7 | . . . 2 . 1 1 1 1 1 1 . . . . . 1 . . . 2 7 4 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 14 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 1 10 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 8 9 10 15 19 24 24 24 25 24 24 25 25 24 24 24 24 23 24 24 23 22 Final Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 10 7 15 15 25 25 24 25 25 25 25 25 25 25 25 24 25 25 25 25 18 5 Class Distribution -------------------- 35% | Scavenger-Tank 32% | Tank 14% | Mutant 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 5123 | 130 458 102 256 140 145 336 95 62 . 92 345 130 144 20 40 398 70 197 . 299 1189 475 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14729 | . 514 103 666 344 752 1204 494 299 . 254 551 . 176 . 48 1358 166 238 . 1520 4952 1090 Parts 520 | . 47 4 28 19 34 63 11 9 . 2 16 . 9 . . 57 4 6 . 53 114 44 Haulers Intercepted 10 | . 2 . 3 . 2 2 . . . . . . . . . . . . . . . 1 Recyclers Shooed 7 | . . . 1 . 1 2 . . . . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . 8 13 . 1 . 3 2 . . . 4 6 . 51 . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 276 | . 17 2 10 9 15 23 10 6 . 2 10 . 9 . 1 27 2 4 . 27 84 18 Guns 181 | . 17 2 10 9 13 19 10 3 . 2 5 . . . 1 26 2 4 . 22 29 7 Cannons 12 | . . . . . . . . . . . 1 . . . . . . . . . 11 . AOE 59 | . . . . . . 3 . 3 . . . . 8 . . . . . . 4 31 10 Classes Destroyed 21 | . 4 . 2 1 4 3 2 . . . 1 . . . . . . . . 1 3 . Worker 9 | . . . . . 1 . . . . . . . . . . 1 . . . . 3 4 Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 Hauler 10 | . 2 . 3 . 2 2 . . . . . . . . . . . . . . . 1 Recycler 12 | . . . 1 . 1 2 . . . . . . . . . . . . . . 7 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Operator 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . . Watcher 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Swarmer 61 | . 12 . 1 2 3 3 2 2 . . . . 5 . . 9 . . . 10 9 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 93 | . 5 2 6 6 5 5 2 3 . . . . 3 . . 5 . . . 9 37 5 Brawler 8 | . . . . . . . . . . 1 . . . . . 1 . 1 . 3 2 . Duelist 8 | . . . . . . . . 1 . . . . . . . . . 1 . 1 5 . Protector 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Sentry 28 | . . . 3 . 4 3 1 . . 1 3 . 1 . . 2 . 1 . 2 6 1 Specialist 7 | . . . . . 2 . . . . . . . . . . . . . . . 5 . Hunter 12 | . . . . . . 4 . . . . 2 . . . . . 2 . . . 2 2 Programmer 40 | . . . . . . 8 . . . . 4 . . . 1 9 . . . . 12 6 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Behemoth 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Savage 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 1 2 4 7 5 5 4 . 2 2 . 9 . 1 5 2 3 . 8 12 10 Combat Bots Only 10 | . 3 1 2 4 4 5 5 4 . 2 2 . 9 . 1 5 2 3 . 8 10 8 Max Kills in Single Turn 9 | . 2 1 1 1 2 3 2 1 . 1 1 . 4 . 1 2 1 1 . 2 9 3 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . Exploded 8 | . . . . . . 3 . 1 . . . . 4 . . . . . . 1 8 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1677 | . 84 28 60 23 56 130 19 3 . 39 120 . 25 . 2 100 21 44 . 112 538 273 Missed 515 | . 19 5 18 3 24 43 5 2 . 17 42 . 10 . 1 30 6 8 . 29 166 87 Hits 1162 | . 65 23 42 20 32 87 14 1 . 22 78 . 15 . 1 70 15 36 . 83 372 186 Melee 13 | . . . . 3 . . . . . . . . . . . 1 . 4 . 3 2 . Projectile 1149 | . 65 23 42 17 32 87 14 1 . 22 78 . 15 . 1 69 15 32 . 80 370 186 Critical Strikes 50 | . . . 2 . 2 1 2 . . . 2 . 3 . . 2 . 2 . 2 21 11 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . . . 14 11 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Damage Taken 19066 | . 586 329 566 255 578 1048 280 30 . 204 740 . 335 . 22 1436 236 960 . 1569 5785 4107 Core 2541 | . 119 41 77 45 25 89 25 13 . 21 34 . . . . 94 . 111 . 15 516 1316 Absorbed by Shields 1556 | . . . . . . . . . . . 112 . . . . 20 44 60 . . 1320 . Reduced by Siege Mode 214 | . . . . . . . . . . . . . . . . . . . . . 214 . Redirected to Shielding 35 | . 8 . 18 3 6 . . . . . . . . . . . . . . . . . Ignored by Resistances 729 | . . . . . . . . . . . 73 . 10 . . . . . . 139 435 72 Regen/Repaired (Parts) 252 | . . . 126 . . . . . . . 126 . . . . . . . . . . . Core Remaining (%) 75 | 100 . 36 . 69 95 . . . . 78 . . . . 96 . . . . 78 55 . Volleys Fired 619 | . 55 18 48 20 27 45 16 10 . 9 29 . 9 . 1 43 6 15 . 39 183 46 Largest 4 | . 2 2 2 2 2 3 3 3 . 3 3 . 3 . 3 1 1 4 . 4 4 4 Hottest 352 | . 60 40 43 46 160 229 240 240 . 240 250 . 240 . 240 250 250 320 . 322 318 352 Shots Fired 1429 | . 110 35 96 40 53 127 46 24 . 21 74 . 15 . 3 44 6 26 . 128 457 124 Gun 1250 | . 110 35 96 40 53 123 46 21 . 18 68 . 9 . 3 44 6 23 . 123 321 111 Cannon 121 | . . . . . . 3 . . . . 6 . . . . . . . . . 107 5 Launcher 58 | . . . . . . 1 . 3 . 3 . . 6 . . . . 3 . 5 29 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 280 | . 104 35 96 40 . . . . . . . . . . . . . . . . . 5 Thermal 1080 | . 6 . . . 53 126 46 21 . 18 74 . 9 . 3 44 6 23 . 123 417 111 Explosive 58 | . . . . . . 1 . 3 . 3 . . 6 . . . . 3 . 5 29 8 Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . 11 . Robot Hit Streak 51 | . 11 9 12 13 20 26 23 10 . 50 51 . 15 . 16 11 5 10 . 26 36 11 Robot Miss Streak 16 | . 4 3 3 3 2 3 2 2 . . 3 . 1 . . 16 10 5 . 3 7 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 33 | . 6 1 . 1 . . 1 . . 1 . . . . . . . 2 . 11 8 2 Max Gunslinging Chain 2 | . 1 1 . 1 . . 1 . . 1 . . . . . . . 1 . 2 1 1 Shots Hit Robots 1043 | . 65 22 71 30 46 95 38 14 . 15 60 . 10 . 3 43 6 19 . 92 335 79 Core Hits 824 | . 27 7 29 13 42 71 30 18 . 15 45 . 21 . 4 65 8 16 . 79 289 45 Critical Kills 7 | . . . . . . . . . . . . . . . . . . 1 . 5 1 . Critical Parts Destroyed 14 | . 1 . 1 . . . . . . . . . . . . . . 2 . 8 2 . Critical Strikes 42 | . 1 . 1 . . 4 . . . . . . . . . . . 3 . 14 12 7 Burn 20 | . . . . . . 4 . . . . . . . . . . . . . . 9 7 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 21 | . 1 . 1 . . . . . . . . . . . . . . 3 . 14 2 . Melee Attacks 24 | . . . . . . 4 . . . . 1 . . . . 2 . . . . 4 13 Impact 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . 2 . . . . 4 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41588 | . 888 231 763 477 1343 2415 909 588 . 641 1750 . 1114 . 109 3237 336 1262 . 3437 17943 4145 Guns 25008 | . 888 231 763 477 1172 2220 909 323 . 421 1685 . 156 . 109 3237 336 865 . 2615 6460 2141 Cannons 2432 | . . . . . . 46 . . . . 65 . . . . . . . . . 2321 . Explosions 13872 | . . . . . 171 141 . 265 . 220 . . 958 . . . . 397 . 822 9162 1736 Melee 268 | . . . . . . . . . . . . . . . . . . . . . . 268 Ramming 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Kinetic 2313 | . 842 231 763 477 . . . . . . . . . . . . . . . . . . Thermal 26008 | . 46 . . . 1343 2266 909 323 . 421 1750 . 156 . 109 3237 336 865 . 2615 9491 2141 Explosive 12899 | . . . . . . 141 . 265 . 220 . . 958 . . . . 397 . 822 8360 1736 Electromagnetic 92 | . . . . . . . . . . . . . . . . . . . . . 92 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 268 | . . . . . . . . . . . . . . . . . . . . . . 268 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . . . . . 3 . . . . 13 9 Average Corruption 4 | . . . . . . . . . . . . . . . . 2 . . . . 4 6 Corruption Purged 16 | . . . . . . . . . . . . . . . . 6 . . . . 10 . Corruption Blocked 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Effects 100 | . . . . . . . . . . . . . . . . 19 . . . . 52 29 Message Errors 23 | . . . . . . . . . . . . . . . . 6 . . . . 12 5 Matter Fused 29 | . . . . . . . . . . . . . . . . 5 . . . . 13 11 Heat Flow Errors 9 | . . . . . . . . . . . . . . . . 2 . . . . 4 3 Energy Discharges 8 | . . . . . . . . . . . . . . . . 1 . . . . 6 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . 1 . . . . 7 1 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 3 Misfires 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Overload Shots 32 | . . . . . . . . . . . 4 . . . . . . . . . 28 . Effects 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Heat Surge 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 472 | . . . . . 8 . . . . . . . 2 . . . . 13 . . 315 134 Projectiles 45 | . . . . . . . . . . . . . . . . . . . . . 45 . Explosions 317 | . . . . . 8 . . . . . . . 2 . . . . 13 . . 270 24 Melee 110 | . . . . . . . . . . . . . . . . . . . . . . 110 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . . 76 . . . . 63 . . . . . . . 24 . . 65 73 Shots 11 | . . . . . 1 . . . . 1 . . . . . . . 1 . . 6 2 Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 39 34 25 . 210 358 301 230 . 236 174 . 160 . 114 270 240 270 . 334 294 520 Average Temperature 90 | . 12 16 8 . 57 93 120 95 . 100 62 . 75 . 61 103 96 110 . 83 60 180 Received Heat Transfer 2689 | . 126 192 258 84 90 159 72 9 . 24 80 . 39 . . 143 . 117 . 274 719 303 Effects 14 | . . . . . . 4 . . . . . . . . . . . 3 . 1 . 6 Shutdowns 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . . . . . 3 . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Total Turns 124 | . . . . . . . . . . . . . . . . . . . . . 124 . Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . 54 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . . . 2 1 . . . . 4 . 1 . . 1 . . . 1 13 1 Combat Hostiles 24 | . . . . . 2 1 . . . . 4 . 1 . . 1 . . . 1 13 1 Parts Melted 166 | . . . . . 7 16 6 1 . 1 20 . . . 3 13 1 1 . 17 67 13 Heat Transferred 47058 | . 100 . . . 2725 4880 2034 725 . 950 3675 . 350 . 200 4375 500 1321 . 4708 17502 3013 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 5 4 Low Security (%) 74 | 100 100 100 100 100 85 80 . . . . 100 . . . . 71 . . . . 50 . Level 1 12 | . . . . . 14 19 . . . . . . . . . 28 . . . . 16 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . 15 82 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 9 17 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2027 | . 102 30 99 96 242 334 . . . . 40 . . . . 331 . . . . 2027 1186 Initial 1053 | . . 21 7 28 . 88 . . . . . . . . . . . . . . 85 1053 Average 226 | . 46 3 47 26 88 86 . . . . 11 . . . . 128 . . . . 541 992 Influence Increases 8651 | . 543 50 461 287 488 777 100 171 . 45 331 . 195 . 32 731 55 90 . 678 2818 799 Destroy 0b10 Robot/C 5620 | . 340 40 320 260 300 460 100 140 . 40 200 . 180 . 20 540 40 80 . 580 1620 360 Destroy 0b10 Robot/NC 270 | . 15 . 20 5 25 25 . 5 . 5 15 . 5 . . 15 5 . . 5 90 35 Destroy Leader 1170 | . 64 10 86 20 84 186 . 20 . . 92 . 10 . 10 112 10 10 . 60 324 72 Allied During Kill 42 | . . . 14 2 . . . 6 . . . . . . 2 . . . . 18 . . Successful Hack 126 | . 18 . 6 . . 50 . . . . 20 . . . . 26 . . . . . 6 Disable Machine 255 | . . . . . 30 15 . . . . . . . . . 15 . . . . 150 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 748 | . 1 . . . 34 11 . . . . 4 . . . . 8 . . . . 454 236 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 255 | . 105 . 15 . 15 30 . . . . . . . . . 15 . . . 15 30 30 Influence Decreases 7531 | . 487 86 406 362 294 653 418 171 . 45 316 15 153 42 32 422 364 90 . 542 947 1686 Entered New Map 1488 | . . 35 13 47 . 106 119 . . . . 6 . 42 . . 115 . . . 51 954 Time Decay 5204 | . 467 41 353 291 264 537 279 151 . 45 291 9 153 . 32 422 249 90 . 422 606 502 Lost Part 735 | . 20 10 20 . 30 10 20 . . . 25 . . . . . . . . 80 290 230 Lost Ally 104 | . . . 20 24 . . . 20 . . . . . . . . . . . 40 . . Squads Dispatched 71 | . 3 . . . 3 15 . . . . 5 . 1 . . 7 . . . 1 27 9 Investigation 4 | . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Extermination 25 | . . . . . . 9 . . . . 3 . . . . 5 . . . . 5 3 Reinforcement 20 | . 2 . . . 3 2 . . . . 1 . . . . 2 . . . . 6 4 Assault 14 | . . . . . . . . . . . . . 1 . . . . . . 1 10 2 Garrison 8 | . . . . . . 3 . . . . . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . . . . . . 3 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 28 | . 2 . 5 . 1 4 . . . . 1 . . . . 2 . . . . 8 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 35 3 24 9 17 38 10 6 . 3 15 . 8 . 1 39 2 4 . 31 127 47 Peak Tracking Total 17 | . 4 3 5 3 5 4 5 4 . 3 2 . 8 . 1 7 2 3 . 7 11 17 Tactical Retreats 16 | . 7 . 1 . 1 1 . . . . . . . . . 1 . . . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 12 | . 1 . . . . 2 . . . . . . . . . 7 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 20 | . . . . . 2 1 . . . . . . 1 . . 1 . . . 1 11 3 Max in Single Turn 8 | . . . . . 2 1 . . . . . . 1 . . 1 . . . 1 8 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 65 | . 5 . 5 . 5 8 . . 4 . 8 . . . . 12 . . 6 . 8 4 Terminals 33 | . 3 . 4 . 3 4 . . . . 3 . . . . 10 . . . . 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Recycling Units 13 | . 2 . . . 1 3 . . . . 2 . . . . 2 . . . . 2 1 Scanalyzers 5 | . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 177 | . 11 . 12 . 16 12 . . 30 . 14 . . . . 23 . . 35 . 16 8 Successful 107 | . 8 . 4 . 5 6 . . 30 . 8 . . . . 5 . . 35 . 4 2 Failed 69 | . 3 . 8 . 11 6 . . . . 6 . . . . 18 . . . . 11 6 Catastrophic 16 | . 1 . . . 4 1 . . . . 1 . . . . 4 . . . . 3 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Manual 63 | . 8 . 6 . 10 5 . . . . 6 . . . . 16 . . . . 10 2 Terminals 72 | . 9 . 8 . 11 6 . . . . 6 . . . . 19 . . . . 10 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 4 . . . . . . . 2 . . . . . . . . . . 3 Recycling Units 20 | . 2 . . . 2 4 . . . . 3 . . . . 4 . . . . 3 2 Scanalyzers 10 | . . . . . 3 2 . . . . 3 . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 73 | . 4 . 1 . 1 2 . . 30 . . . . . . . . . 35 . . . Record 46 | . . . . . . . . . 11 . . . . . . . . . 35 . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 3 . . . . . . . 2 . . . . . . . . . . 1 Scan Component 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 9 | . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . 1 1 Retrieve Components 9 | . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . 1 1 Scanalyzer 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Retrieve Study 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 14 | . 3 . . . 3 2 . . . . 2 . . . . 3 . . . . 1 . Terminals 14 | . 3 . . . 3 2 . . . . 2 . . . . 3 . . . . 1 . Botnet 14 | . 3 . . . 3 2 . . . . 2 . . . . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 2 . 4 7 . . . . 6 . . . . 11 . . . . 6 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 11 . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Time 62 | . . . 36 . . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 1 . . . 1 2 . . . . 2 . . . . 4 . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 1 . . . . . 1 . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 8 | . . 1 . 3 . . 1 . . . . . 1 . . . . . . 2 . . Largest Group 3 | . . 1 1 3 . . 1 1 . . . . 1 1 1 1 . . . 2 . . Highest-Rated Group 94 | . . 31 31 40 . . 30 30 . . . . 30 30 30 30 . . . 94 . . Highest-Rated Ally 47 | . . 31 31 16 . . 30 30 . . . . 30 30 30 30 . . . 47 . . Total Orders 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . 21 13 . . . 1 . . . . . . . 1 . . . 12 . . Total Damage 796 | . . . 277 101 . . . 32 . . . . . . . 31 . . . 355 . . Kills 15 | . . . 6 5 . . . 1 . . . . . . . . . . . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 9123 | . . . . . . 96 . . . 793 1352 1032 657 1635 844 1141 742 171 . . . 660 Sensors 660 | . . . . . . . . . . . . . . . . . . . . . . 660 IFF 5942 | . . . . . . . . . . 793 38 1032 657 1635 844 30 742 171 . . . . Terrain 2559 | . . . . . . 96 . . . . 1352 . . . . 1111 . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 3 . 3 . . 1 1 . 2 . 2 1 . 2 . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 30030 | 65 1310 358 1075 1337 749 3613 1305 1224 250 1515 1671 1033 717 1641 858 2717 836 1567 358 1351 3132 1348 Spaces Moved 14248 | 36 668 173 470 708 264 1344 554 495 105 613 842 641 420 1021 531 1426 472 920 176 535 1057 777 Core 96 | 1 . . . . . . . . . . . . . . . . . . . . . 95 Treads 13181 | 35 668 173 439 708 264 1344 554 495 105 613 842 641 420 1021 531 1426 472 920 176 535 768 31 Legs 150 | . . . 31 . . . . . . . . . . . . . . . . . 118 1 Wheels 821 | . . . . . . . . . . . . . . . . . . . . . 171 650 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 240 240 160 160 160 160 160 160 161 161 161 161 114 50 Average Speed 182 | 156 160 160 180 160 223 241 221 240 240 240 160 160 160 160 160 163 161 161 161 214 206 128 Slowest Speed 480 | 160 160 160 260 160 242 242 240 240 240 240 160 160 160 160 160 240 161 161 161 340 340 480 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 93 43 39 96 32 38 77 64 68 80 29 70 56 84 73 32 65 95 62 73 25 23 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 13 | . . 1 . 3 . . 1 . 1 . . . . 2 . . 1 1 3 . . . Known Exits Taken 6 | . . . . . . 1 . . . . 1 1 . . 1 . . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 . 1 1 1 1 . . . Scrap Searched 28 | . . 1 . 2 . . 3 3 . 2 . 2 . 3 5 . 2 5 . . . . Spaces Dug 38 | . . . . . . 4 . . . . 4 . . . . 1 . . . . 15 14 Terrain Destroyed 631 | . . . . . 51 11 . 44 . 42 4 . 20 . . 1 . 24 . 33 282 119 Melee 19 | . . . . . . 4 . . . . 1 . . . . 1 . . . . 4 9 Projectile 40 | . . . . . . . . . . . 3 . . . . . . . . . 30 7 AOE 572 | . . . . . 51 7 . 44 . 42 . . 20 . . . . 24 . 33 248 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 16832 | 42 801 227 614 875 359 1600 591 507 104 636 1088 648 447 1030 536 1690 528 975 253 642 1631 1008 Wait 1201 | . 54 30 64 141 25 121 1 . . 3 131 5 . . . 132 43 2 57 26 270 96 Move 14226 | 35 667 172 469 707 263 1343 553 494 104 612 841 640 419 1020 530 1425 471 919 175 534 1056 777 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 1 14 1 12 2 19 22 2 1 . 2 20 . 1 1 1 20 1 11 8 7 31 17 Fast Attach 79 | 6 3 . 9 . 3 3 1 . . . 2 . . 2 . 8 . 2 2 3 17 18 Attach 92 | . . 3 . . 6 5 3 . . . 8 . . . . 9 . 14 . 4 28 12 Detach 7 | . . . . . . . . . . . . . . . . 3 . 1 . . 2 1 Swap 175 | . 2 1 3 2 7 27 3 2 . 7 36 2 5 1 3 21 5 1 2 11 19 15 Drop 178 | . 6 2 9 3 9 28 3 . . 3 20 . 1 6 1 27 . 10 9 7 21 13 Fire 619 | . 55 18 48 20 27 45 16 10 . 9 29 . 9 . 1 43 6 15 . 39 183 46 Melee 24 | . . . . . . 4 . . . . 1 . . . . 2 . . . . 4 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . 9 . . . . 1 12 . . . 2 . . 11 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 857 | -10/Materials | Discovered new exit (range 11) 998 | -10/Materials | Discovered new exit (range 9) 1081 | -10/Materials | Discovered new exit (range 16) 1376 | -10/Materials | Entered Mines 1386 | -10/Mines | Learned Materials emergency access door positions 1445 | -10/Mines | Learned Materials non-interactive machine intel 1457 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1479 | -10/Mines | Assembled infested the area 1657 | -10/Mines | Discovered new exit (range 11) 1684 | -10/Mines | Core integrity fell below 50% 1710 | -10/Mines | Lost 3 parts (1n2w) 1724 | -10/Mines | Escorted by a lone wolf Derelict 1734 | -10/Mines | Entered Materials 1734 | -9/Materials | Accompanied by 1 ally 1734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1736 | -9/Materials | Loaded intel: 46 non-interactive machine locations 1793 | -9/Materials | Discovered new exit (range 5) 1854 | -9/Materials | Discovered new exit (range 16) 2082 | -9/Materials | Repaired Broken Lgt. Treads 2225 | -9/Materials | Discovered new exit (range 16) 2809 | -9/Materials | Entered Mines 2947 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3022 | -9/Mines | Learned location of Zion (-6) 3136 | -9/Mines | Discovered new exit (range 12) 3586 | -9/Mines | Excavation squad dispatched 3586 | -9/Mines | A large section of the Mines collapsed 3971 | -9/Mines | Discovered new exit (range 7) 4146 | -9/Mines | Entered Materials 4146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4450 | -8/Materials | Build established: Scavenger-Mutant 4805 | -8/Materials | Discovered new exit (range 15) 4895 | -8/Materials | Entered Factory 4895 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5249 | -7/Factory | Build established: Scavenger-Tank 7784 | -7/Factory | Garrison activated, responded to threat 7906 | -7/Factory | Identified exit to Lower Caves 8019 | -7/Factory | Discovered new exit (range 12) 8421 | -7/Factory | Build established: Scavenger-Mutant 8508 | -7/Factory | Entered Lower Caves 8751 | -7/Lower Caves | Build established: Scavenger-Tank 8803 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9698 | -7/Lower Caves | Discovered new exit (range 14) 9813 | -7/Lower Caves | Entered another Lower Caves area 9813 | -7/Lower Caves | Accompanied by 1 ally 10090 | -7/Lower Caves | Learned Factory terminal intel 10635 | -7/Lower Caves | Encountered a Warlord checkpoint 11001 | -7/Lower Caves | Discovered new exit (range 15) 11037 | -7/Lower Caves | Entered Data Miner 11037 | -7/Data Miner | Discovered new exit (range 6) 11083 | -7/Data Miner | Met Data Miner 11124 | -7/Data Miner | Learned location of Section 7 (-2) 11124 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11162 | -7/Data Miner | Received God Mode back door access code from Data Miner 11287 | -7/Data Miner | Entered Proximity Caves 11565 | -6/Proximity Caves | Learned Factory trap positions 11797 | -6/Proximity Caves | Learned 4 Factory zone layouts 11969 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12541 | -6/Proximity Caves | Discovered new exit (range 12) 12802 | -6/Proximity Caves | Entered Factory 12802 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12804 | -6/Factory | Loaded intel: 78 trap records 12805 | -6/Factory | Loaded intel: 26 terminal locations 13390 | -6/Factory | Repaired Lgt. Treads 13399 | -6/Factory | Discovered new exit (range 4) 13407 | -6/Factory | Identified exit to Factory 13718 | -6/Factory | Build established: Scavenger-Skirmisher 13824 | -6/Factory | Incoming investigation squad redirected 14219 | -6/Factory | Discovered new exit (range 3) 14222 | -6/Factory | Identified exit to Lower Caves 14316 | -6/Factory | Spotted B-75 Beast 14327 | -6/Factory | Destroyed B-75 Beast 14473 | -6/Factory | Entered Lower Caves 14779 | -6/Lower Caves | Build established: Tank 14958 | -6/Lower Caves | Identified exit to Lower Caves 15408 | -6/Lower Caves | Encountered a Warlord checkpoint 15506 | -6/Lower Caves | Entered another Lower Caves area 15614 | -6/Lower Caves | Discovered exit to Factory (range 9) 15766 | -6/Lower Caves | Learned Factory terminal intel 15870 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15895 | -6/Lower Caves | Destroyed 9 combat bots 16210 | -6/Lower Caves | Discovered new exit (range 9) 16219 | -6/Lower Caves | Spotted B-75 Beast 16223 | -6/Lower Caves | Entered Zion 16223 | -6/Zion | Accompanied by 1 ally 16358 | -6/Zion | Discovered new exit (range 13) 16556 | -6/Zion | Learned location of Quarantine (-3) 16675 | -6/Zion | Found Prototype Energy Gun 16733 | -6/Zion | Found Prototype Device 16733 | -6/Zion | Identified Phasing AFG 16861 | -6/Zion | Learned location of Warlord (-4) 16874 | -6/Zion | Given the Hacking Drone Bay 17568 | -6/Zion | Met Imprinter 17864 | -6/Zion | Entered Proximity Caves 17864 | -5/Proximity Caves | Accompanied by 1 ally 18061 | -5/Proximity Caves | Learned Factory terminal intel 18330 | -5/Proximity Caves | Spotted B-75 Beast 18452 | -5/Proximity Caves | Discovered exit to Factory (range 16) 18562 | -5/Proximity Caves | Learned Factory garrison access intel 18722 | -5/Proximity Caves | Entered Factory 18722 | -5/Factory | Accompanied by 1 ally 18722 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 18723 | -5/Factory | Loaded intel: 27 terminal locations 18724 | -5/Factory | Loaded intel: 4 garrison access locations 18739 | -5/Factory | Identified Storm Laser 19813 | -5/Factory | Discovered new exit (range 16) 20284 | -5/Factory | Identified exit to Factory 20938 | -5/Factory | Allied Derelicts emerged from ambush trap array 21194 | -5/Factory | Spotted B-75 Beast 21204 | -5/Factory | Destroyed B-75 Beast 21300 | -5/Factory | Discovered exit to Factory (range 11) 21405 | -5/Factory | Discovered new exit (range 6) 21439 | -5/Factory | Entered Upper Caves 21440 | -5/Upper Caves | Encountered a Warlord checkpoint 22049 | -5/Upper Caves | Discovered new exit (range 11) 22150 | -5/Upper Caves | Learned Factory non-interactive machine intel 22275 | -5/Upper Caves | Entered another Upper Caves area 22372 | -5/Upper Caves | Learned location of Armory (-4) 22382 | -5/Upper Caves | Discovered exit to Factory (range 8) 22433 | -5/Upper Caves | Spotted B-75 Beast 22474 | -5/Upper Caves | Destroyed B-75 Beast 22505 | -5/Upper Caves | Lost 4 parts (1p2n1u) 22742 | -5/Upper Caves | Build established: Scavenger-Tank 23009 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23573 | -5/Upper Caves | Discovered new exit (range 6) 23842 | -5/Upper Caves | Entered Zhirov 23842 | -5/Zhirov | Discovered new exit (range 3) 23873 | -5/Zhirov | Met Zhirov 23925 | -5/Zhirov | Learned location of Testing (-2) 23925 | -5/Zhirov | Learned location of Command (-1) 23947 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23959 | -5/Zhirov | Build established: Hacker-Tank 23978 | -5/Zhirov | Found Alien Artifact 23978 | -5/Zhirov | Identified Integrated Reactor 23978 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24200 | -5/Zhirov | Entered Proximity Caves 24281 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24603 | -4/Proximity Caves | Spotted B-86 Titan 24619 | -4/Proximity Caves | Destroyed B-86 Titan 24623 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24673 | -4/Proximity Caves | Destroyed 8 combat bots 24755 | -4/Proximity Caves | Lost 5 parts (1p2n2u) 24904 | -4/Proximity Caves | Learned 8 Research zone layouts 25049 | -4/Proximity Caves | Build established: Scavenger-Tank 25087 | -4/Proximity Caves | Discovered exit to Factory (range 16) 25551 | -4/Proximity Caves | Entered Factory 25551 | -4/Factory | Evolved 2 slots: Utility x2 25552 | -4/Factory | Loaded intel: 207 non-interactive machine locations 25553 | -4/Factory | Loaded intel: 25 terminal locations 26071 | -4/Factory | Garrison activated, responded to threat 26370 | -4/Factory | Central database locked down 26401 | -4/Factory | Build established: Hacker-Tank 26446 | -4/Factory | Discovered new exit (range 16) 26615 | -4/Factory | Identified exit to Research 26920 | -4/Factory | Spotted B-86 Titan 26926 | -4/Factory | Destroyed B-86 Titan 27019 | -4/Factory | Build established: Tank 27169 | -4/Factory | Lost 5 parts (2n1u2w) 27437 | -4/Factory | Garrison activated, responded to threat 27678 | -4/Factory | Destroyed 10 combat bots 27737 | -4/Factory | Destroyed 7 combat bots 27801 | -4/Factory | First assault squad dispatched 28158 | -4/Factory | Destroyed 10 combat bots 28272 | -4/Factory | System corruption reached 10% 28305 | -4/Factory | Lost 5 parts (1p1n1u2w) 28321 | -4/Factory | Incoming assault squad redirected 28323 | -4/Factory | Incoming assault squad redirected 28465 | -4/Factory | Discovered exit to Research (range 16) 28571 | -4/Factory | Incoming assault squad redirected 28683 | -4/Factory | Entered Research 28683 | -3/Research | Evolved 2 slots: Utility x2 28711 | -3/Research | Lost 3 parts (2p1w) 28901 | -3/Research | Build established: Scavenger-Tank 29040 | -3/Research | Lost 3 parts (1p2u) 29433 | -3/Research | First assault squad dispatched 29483 | -3/Research | Found Fusion Bomb Launcher 29494 | -3/Research | Unchained authorized (6S-H0T) 29571 | -3/Research | Build established: Scavenger-Skirmisher 29766 | -3/Research | Spotted 6S-H0T 29930 | -3/Research | Destroyed 8 combat bots 29961 | -3/Research | Incoming assault squad redirected 29973 | -3/Research | Cargo convoy interrupted 29983 | -3/Research | Released all parts (12) 29988 | -3/Research | Core integrity fell below 50% 30014 | -3/Research | Lost 17 parts (4p4n5u4w) 30017 | -3/Research | Core integrity fell below 20% 30031 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 29994_ K-01 Serf collects debris. 29996_ System corrupted: Matter fused (-9). 29996_ U-05 Engineer lays Concrete. 29997_ K-01 Serf collects debris. 29998_ U-05 Engineer builds a Door. 30001_ K-01 Serf collects debris. 30001_ K-01 Serf cleans the Antiparticle Reservoir. 30002_ U-05 Engineer lays Concrete. 30004_ K-01 Serf cleans the Antiparticle Reservoir. 30016_ I NCRJT =SNKNLXB=VBTW