Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.01 @ 19:07:04 Player: AlmondRoll Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (462) 2310 Value Destroyed (21112) 21112 Prototype IDs (103) 2060 Alien Tech Used (4) 800 Bonus (18687) 18687 TOTAL SCORE: 54669 Bonus ------- High Alert Combat Kills 1823 Follower Combat Kills 154 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -90 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Heavy Treads > --- UTILITY (12) ----- Centrium Heavy Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Network Warp Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Armor Integrity Analyzer Particle Accelerator Quantum Capacitor Medium Regenerative Plating Heavy Regenerative Plating Beam Splitter Improved Force Field > --- WEAPON ----------- Compact HERF Cannon Warp Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Coolant Network Experimental Energy Well Superbattery Layered Medium Armor Plating Layered Heavy Armor Plating Improved Force Field Transdimensional Reconstructor Warp Cannon Linear Accelerator [Rating: 228] Favorites ----------- Power Vortex Chain Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility System Shield Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Graviton Cannon Launcher Heavy Proton Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Utility 10 | . . . 1 . . . 2 2 2 . 1 . . . . . . . . . 1 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 461 | 2 8 9 28 . . 4 24 20 26 10 58 4 20 13 10 63 3 11 15 3 23 4 16 17 30 40 Power 33 | . . 2 1 . . 1 3 2 . 2 5 . 1 2 1 1 . 4 1 . . . 1 3 2 1 Engine 10 | . . 1 1 . . . 3 2 . 1 . . . 2 . . . . . . . . . . . . Core 6 | . . 1 . . . 1 . . . . 1 . . . 1 . . 2 . . . . . . . . Reactor 17 | . . . . . . . . . . 1 4 . 1 . . 1 . 2 1 . . . 1 3 2 1 Propulsion 54 | 2 4 2 9 . . 1 7 2 3 1 3 1 . . 1 1 . . 3 . 2 1 . . 3 8 Treads 40 | . . 1 9 . . 1 7 2 . . 1 1 . . 1 1 . . 2 . 2 1 . . 3 8 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 2 4 1 . . . . . . 3 1 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 172 | . 3 2 6 . . 1 6 8 11 5 29 1 5 6 . 17 . 4 7 3 10 1 8 10 9 20 Device 91 | . 2 1 4 . . 1 1 3 4 2 18 1 1 1 . 11 . 2 3 2 8 1 5 6 6 8 Storage 16 | . 1 . . . . . 1 . 1 . 3 . . . . 2 . 1 1 1 . . 1 . . 4 Processor 9 | . . . 1 . . . 1 . . . 1 . 1 3 . 1 . . . . . . . 1 . . Hackware 12 | . . . . . . . 1 1 2 . 2 . . . . 2 . . . . 1 . . 1 . 2 Protection 44 | . . 1 1 . . . 2 4 4 3 5 . 3 2 . 1 . 1 3 . 1 . 2 2 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 202 | . 1 3 12 . . 1 8 8 12 2 21 2 14 5 8 44 3 3 4 . 11 2 7 4 16 11 Energy Gun 69 | . . . 5 . . . 4 4 4 . 5 . 6 1 5 22 1 2 3 . 3 . 1 2 . 1 Energy Cannon 91 | . . . . . . . . . 8 2 13 1 5 2 1 18 2 1 1 . 7 2 6 1 16 5 Ballistic Gun 16 | . 1 2 7 . . 1 3 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 Launcher 16 | . . 1 . . . . . . . . 2 1 3 . 2 4 . . . . 1 . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 2 . . . 1 2 2 1 6 . . 5 1 2 . 1 4 . 2 1 4 7 1 10 Corrupted Parts 8 | . . . 1 . . . . . . . . . . 2 2 2 . . . . 1 . . . . . System Corruption 36 | . . . 4 . . . . . . . . . . 10 15 5 . . . . 2 . . . . . Parts Lost 71 | . . 3 7 . . . 1 . 1 2 7 1 6 6 3 3 . 3 . 1 . . . . 1 26 Power 5 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . 2 Propulsion 11 | . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 7 Utility 40 | . . 1 2 . . . 1 . . 1 5 1 5 4 2 2 . 2 . 1 . . . . 1 12 Weapon 15 | . . 1 3 . . . . . . 1 1 . . 2 . 1 . 1 . . . . . . . 5 Highest Loss Streak 25 | . . 2 3 . . . 1 . 1 1 3 1 2 5 3 1 . 1 . 1 . . . . 1 25 Average Slot Usage (%) 86 | . 99 99 86 100 100 100 97 98 95 91 93 92 91 88 66 86 89 87 74 79 84 84 47 79 75 71 Engine 3 | . 14 4 7 11 11 . 6 7 6 4 . . . 10 11 1 . . . . . . . . . . Core 1 | . . 9 . . . 10 2 . . . . . . . . 5 5 4 1 . . . . . . . Reactor 3 | . . . . . . . . . . 1 10 11 10 . . 3 5 4 5 5 4 4 1 5 8 7 Treads 8 | . . . 19 22 22 22 17 15 5 . . 2 5 5 5 10 10 10 10 10 9 9 9 8 12 11 Wheel 2 | . 28 27 1 . . . . . 3 6 4 2 . . . . . . . . . . . . . . Device 16 | . 13 3 9 22 22 22 14 7 10 15 20 26 24 12 . 17 26 25 24 18 22 22 5 18 18 19 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 8 11 11 11 11 9 10 5 5 5 4 4 1 4 4 4 Processor 3 | . . . 4 . . . 3 7 1 . . . . 12 11 5 5 5 5 5 4 4 4 4 4 3 Hackware 11 | . . . . . . . 8 14 23 23 21 17 11 5 5 12 10 10 10 10 13 14 14 13 6 2 Protection 6 | . . 10 2 . . . 8 13 15 12 5 1 5 13 2 2 . 3 4 7 4 4 4 5 6 7 Energy Gun 7 | . . . 11 . . . 17 21 17 . 3 11 5 1 6 6 9 9 4 10 8 4 1 4 . . Energy Cannon 6 | . . . . . . . . . 2 19 12 3 10 2 4 8 5 4 1 5 9 14 4 12 15 9 Ballistic Gun 3 | . 28 27 19 33 33 33 8 . . . . . . . . . . . . . . . . . . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 211 | 11 31 36 40 37 37 37 47 41 87 90 117 108 126 132 109 122 96 97 100 108 137 137 142 164 201 211 Greatest Support 250 | 26 32 32 40 40 40 40 49 40 40 28 80 80 80 80 80 160 160 160 160 150 150 155 155 155 225 250 Greatest Overweight (x) 4 | . 1 1 1 . . . 1 1 3 3 4 3 1 1 1 . . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . 1 3 3 2 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 10 20 20 20 20 20 20 20 20 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 8 14 15 15 15 15 15 12 10 13 20 19 20 20 20 20 18 15 15 15 15 20 20 9 20 20 19 Most Carried 20 | 6 15 15 15 14 15 15 15 10 20 20 20 20 20 20 20 20 15 15 15 15 20 20 20 20 20 20 Average Carried 16 | 4 11 14 14 14 14 14 12 9 12 19 19 19 19 19 18 17 15 14 14 14 17 19 5 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 10 10 20 20 20 20 20 20 20 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 14 14 15 15 10 10 20 20 20 20 20 19 19 15 15 15 15 14 20 20 20 20 20 3 Class Distribution -------------------- 31% | Hacker-Tank 15% | Hacker-Mutant 9% | Generator-Mutant 8% | Hacker-Gunner 7% | Mutant 7% | Hacker-Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Extension Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Tank | -3/Armory Hacker-Mutant | -3/Lab Hacker-Tank | -2/Research Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 7590 | 232 328 313 614 . . 346 409 245 295 110 596 93 420 176 388 797 30 154 153 108 175 121 . 464 283 740 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28188 | 51 693 270 2068 . . 388 1038 512 1452 1011 1856 334 1055 . 629 3760 170 1494 395 455 1700 815 . 763 2926 4353 Parts 1017 | 4 36 12 126 . . 12 47 31 51 29 58 4 38 . 19 114 7 54 8 13 68 25 . 18 102 141 Haulers Intercepted 29 | . 1 . 4 . . . 4 . 4 . 5 . . . . 5 . . . . 2 . . 2 2 . Recyclers Shooed 18 | 1 4 . 5 . . 1 . . 3 . . . . . . 2 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 168 | . . . . . . . . . . . . . 8 116 2 . . 29 . 13 . . . . . . Prevented 119 | . . . . . . . . . . . . 8 32 35 10 . 7 25 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 341 | . 8 14 24 . . 6 18 7 13 17 23 6 17 . 11 34 2 24 . 8 25 10 . . 35 39 Guns 124 | . 8 6 24 . . 6 18 7 11 . 2 2 2 . 3 8 1 12 . 3 9 1 . . 1 . Cannons 99 | . . . . . . . . . 1 16 12 . 3 . . 6 1 6 . 3 11 5 . . 22 13 AOE 37 | . . 8 . . . . . . . . 2 4 3 . 7 9 . . . . . . . . . 4 Classes Destroyed 21 | 1 7 2 1 . . 1 . 2 . 2 . . 2 . . 1 . 1 . . . . . . . 1 Worker 20 | . 1 . 3 . . . 2 . . . 1 . . . . 1 . . . . 6 . . 3 2 1 Builder 9 | . . . 1 . . . . . 3 . . . . . . 1 . . . . 1 . . 1 2 . Tunneler 5 | . 2 . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Hauler 29 | . 1 . 4 . . . 4 . 4 . 5 . . . . 5 . . . . 2 . . 2 2 . Recycler 35 | 1 4 . 9 . . 1 1 1 2 1 1 . . . . 6 . . . . 1 . . 4 . 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 8 | . 1 . 1 . . . 2 2 1 . 1 . . . . . . . . . . . . . . . Watcher 24 | . 1 . 4 . . . 2 1 2 1 1 . . . . 3 . . . . 1 . . . 4 4 Swarmer 67 | . 3 . 6 . . . 8 . 3 5 5 . 3 . 4 5 . 8 . . 4 . . . 9 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 115 | . 5 2 11 . . 5 7 . 3 3 8 5 6 . 6 6 . 6 . 6 12 8 . . 11 5 Brawler 10 | . . . . . . . . . . 1 . . 1 . 1 . . 3 . 1 . . . . . 3 Duelist 10 | . . . . . . 1 . . 1 1 . . . . . 2 . 2 . 1 . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 32 | . . 2 7 . . . 3 3 2 3 . . 1 . . 4 . 2 . . . . . . 4 1 Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hunter 31 | . . . . . . . . 1 1 2 1 1 2 . . 8 2 2 . . 2 2 . . . 7 Programmer 51 | . . . . . . . . 3 3 . 9 . 1 . . 8 . . . . 7 . . . 8 12 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 5 9 9 . . 3 7 2 4 4 6 5 4 . 4 11 3 9 . 4 9 4 . 4 13 5 Combat Bots Only 12 | . 3 9 6 . . 3 7 1 3 4 6 5 4 . 4 8 3 9 . 4 6 4 . . 12 5 Max Kills in Single Turn 4 | 1 1 3 2 . . 1 2 1 2 1 2 2 2 . 2 4 1 1 . 1 2 1 . 2 2 4 Gunslinging 1 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . . . . . . 2 2 2 . 2 4 . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 25835 | . 188 510 1276 . . 284 574 446 622 1191 1339 344 910 1258 643 1493 157 1109 . 390 1028 109 . . 238 11726 Core 3020 | . 50 76 220 . . 25 18 89 62 112 111 27 36 105 48 155 18 110 . 49 99 2 . . . 1608 Absorbed by Shields 4561 | . . . . . . 106 17 . . . 156 128 332 155 . 222 55 409 . 149 771 127 . . 248 1686 Reduced by Siege Mode 1677 | . . . . . . . . . . . . 8 . . 51 187 36 252 . 53 162 15 . . 18 895 Core Remaining (%) 78 | 100 . 49 . . . 38 96 87 . 79 . . . . 67 . . . . 71 . . 100 100 . . Volleys Fired 1296 | 3 84 29 99 . . 17 44 30 73 56 69 13 35 10 21 96 5 98 17 22 81 16 48 9 116 205 Largest 4 | 2 2 2 3 . . 3 3 3 3 3 3 3 3 1 3 3 3 3 1 3 4 4 1 4 4 3 Hottest 452 | 40 40 40 146 . . 69 183 183 210 245 298 298 298 75 298 298 170 298 65 298 408 291 110 291 452 206 Shots Fired 2570 | 6 168 53 266 . . 50 130 78 177 114 162 28 71 10 32 215 13 174 17 49 217 58 47 33 177 225 Gun 1313 | 6 168 48 266 . . 50 130 71 149 . 18 18 27 . 12 99 7 78 17 29 92 14 . 8 6 . Cannon 1201 | . . . . . . . . 7 28 114 143 6 29 2 7 107 6 96 . 20 125 44 47 25 171 224 Launcher 48 | . . 5 . . . . . . . . 1 4 15 . 13 9 . . . . . . . . . 1 Special 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Kinetic 558 | 6 168 48 175 . . 50 57 11 . . . . . . . . . . . . . . . . . 43 Thermal 1447 | . . . 34 . . . 73 67 177 114 122 24 27 . 19 80 . 111 . 49 217 2 47 . 148 136 Explosive 8 | . . 5 . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Electromagnetic 549 | . . . 57 . . . . . . . 40 4 44 2 12 134 13 63 17 . . 56 . 33 29 45 Robot Hit Streak 74 | 3 8 12 17 . . 11 18 25 20 16 14 11 15 4 26 19 8 22 9 29 52 11 . 5 38 74 Robot Miss Streak 7 | 1 5 3 7 . . 4 3 4 2 4 3 3 3 1 2 4 2 3 1 3 7 1 . 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . . . 7 . . 3 8 . 3 . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . Capacitor 258 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 178 Shots Hit Robots 1547 | 4 94 34 187 . . 31 89 49 115 57 86 23 52 4 24 142 10 96 15 40 130 40 . 14 75 136 Core Hits 798 | 2 36 30 77 . . 17 45 24 45 25 40 15 25 . 29 74 5 51 10 32 86 15 . 10 43 62 Critical Kills 31 | . . . 1 . . 1 . . . . 3 . . . . 1 . . . 1 2 . . . 10 12 Critical Parts Destroyed 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 71 | . 1 . 4 . . 3 5 2 17 . 4 . 1 . . 6 1 . . 1 2 . . 1 11 12 Burn 25 | . . . 2 . . . 4 2 17 . . . . . . . . . . . . . . . . . Meltdown 29 | . . . . . . . . . . . 3 . . . . 1 . . . 1 2 . . . 10 12 Destroy 7 | . 1 . 2 . . 3 1 . . . . . . . . . . . . . . . . . . . Corrupt 10 | . . . . . . . . . . . 1 . 1 . . 5 1 . . . . . . 1 1 . Melee Attacks 11 | . . . . . . . 3 . . . . . . 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . 3 . . . . . . 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55177 | 56 958 770 2664 . . 551 1496 882 2485 2236 3833 1169 2211 . 1329 5850 299 2839 194 1307 4553 1500 . 764 6432 10799 Guns 19786 | 56 958 368 2662 . . 551 1481 862 2336 . 663 642 619 . 445 2253 122 1722 194 929 2418 262 . 63 180 . Cannons 30604 | . . . . . . . . 19 135 2236 3010 132 681 . 104 2218 177 1117 . 378 2135 1238 . 701 6118 10205 Explosions 4457 | . . 402 . . . . . . . . 160 395 911 . 780 1329 . . . . . . . . . 480 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 330 | . . . 2 . . . 15 1 14 . . . . . . 50 . . . . . . . . 134 114 Kinetic 5832 | 56 958 368 1680 . . 551 577 73 . . . . . . . . . . . . . . . . . 1569 Thermal 32765 | . . . 338 . . . 904 808 2471 2236 2560 880 790 . 654 1384 . 1489 . 1307 4553 . . . 5383 7008 Explosive 1206 | . . 402 . . . . . . . . . . . . . 324 . . . . . . . . . 480 Electromagnetic 15044 | . . . 644 . . . . . . . 1273 289 1421 . 675 4092 299 1350 194 . . 1500 . 764 915 1628 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 4 4 4 4 . 2 . 2 4 1 2 12 23 8 8 8 8 8 4 4 4 . 2 18 Average Corruption 3 | . . . 4 4 4 4 . 1 . 1 2 1 1 4 7 2 8 8 8 8 3 4 4 . 1 5 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Effects 364 | . . . 15 1 6 19 . 8 . 4 35 2 2 4 46 18 9 39 13 25 20 11 21 . 14 52 Message Errors 96 | . . . 4 . 3 9 . 3 . 3 11 . 1 1 13 4 4 13 3 5 3 3 3 . 1 9 Matter Fused 85 | . . . 4 . 1 4 . . . . 9 . . . 17 3 4 5 4 6 6 3 6 . . 13 Heat Flow Errors 41 | . . . 1 1 . 1 . . . . 3 . . 1 5 . . 3 1 4 2 4 4 . 4 7 Energy Discharges 52 | . . . . . . 3 . 1 . . 6 1 1 1 5 7 . 4 1 3 4 . 4 . 6 5 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 52 | . . . 4 . 2 1 . 4 . 1 5 1 . 1 4 2 . 4 2 4 3 1 3 . 2 8 Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 1 . 2 2 . . . . . . 1 Misfires 11 | . . . . . . . . . . . . . . . 1 . 1 4 . 1 . . . . . 4 Weapon Failures 19 | . . . 1 . . 1 . . . . 1 . . . . 1 . 4 . 2 2 . 1 . 1 5 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1585 | . . 16 . . . . . . . 21 98 15 8 . 15 216 . 26 . 29 33 . . 88 601 419 Projectiles 1438 | . . . . . . . . . . 21 98 10 . . . 197 . 26 . 29 33 . . 88 561 375 Explosions 68 | . . 16 . . . . . . . . . 5 8 . 15 19 . . . . . . . . . 5 Melee 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 39 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . 17 . . . . . . . . 65 18 117 . 52 32 . . . . . . . . . . Shots 13 | . . 1 . . . . . . . . 3 1 3 . 4 1 . . . . . . . . . . Rammed 22 | . . . 1 . . . 3 1 1 . . . . . . 4 . . . . . . . . 4 8 Targets Rammed 26 | . . . 2 . . . 5 1 1 . . . . . . 4 . . . . . . . . 5 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . Highest Temperature 1254 | . 12 32 318 126 . 146 246 423 96 168 363 196 240 158 1254 404 36 159 . 164 143 166 175 . 155 209 Average Temperature 90 | . 7 17 95 72 . 65 88 63 21 53 77 41 49 65 300 84 34 47 . 49 24 89 63 . 67 65 Received Heat Transfer 3726 | . 54 220 483 . . 144 207 60 174 141 159 91 129 87 147 97 . 127 . 174 224 48 . . 47 913 Effects 44 | . . . 3 . . . 2 . . . . . . . 38 1 . . . . . . . . . . Shutdowns 8 | . . . . . . . . . . . . . . . 7 1 . . . . . . . . . . Energy Bleed 6 | . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . Interference 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . Matter Decay 4 | . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Damage (major) 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Siege Activations 63 | . . . . . . . . . . . . 1 . . 2 14 1 6 . 2 11 3 . . 10 13 Total Turns 1169 | . . . . . . . . . . . . 7 . . 72 160 19 187 . 40 272 47 . . 128 237 Longest Duration 102 | . . . . . . . . . . . . 7 . . 64 24 19 102 . 22 62 22 . . 34 91 Robots Corrupted 53 | . . . . . . . . . . . 4 . 8 . 1 15 . 4 1 . . 4 . 1 4 11 Combat Hostiles 45 | . . . . . . . . . . . 4 . 8 . 1 10 . 4 1 . . 4 . . 3 10 Parts Fried 170 | . . . 1 . . . . . . . 9 1 14 . 5 59 3 13 1 . . 18 . 6 15 25 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Robots Melted 41 | . . . . . . . . . 4 1 3 . 1 . . 1 . 2 . 2 5 . . . 10 12 Combat Hostiles 37 | . . . . . . . . . 1 1 3 . 1 . . 1 . 2 . 2 5 . . . 9 12 Parts Melted 148 | . . . . . . . 7 8 20 7 9 2 3 . 3 7 . 2 . 8 12 . . . 28 32 Heat Transferred 36922 | . . . 962 . . . 2183 1813 5835 2628 2594 1086 872 . 911 1532 . 2244 . 1957 5548 . . . 3848 2909 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 1 1 . 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 832 | 5 161 150 524 165 . 85 177 481 685 513 367 . . . . 715 . . . . 504 603 . 44 630 832 Initial 352 | . 3 60 . 165 . . . . 117 335 231 . . . . . . . . . 33 264 . . 8 352 Average 208 | 3 84 104 275 165 . 67 62 191 99 350 195 . . . . 181 . . . . 188 446 . 15 211 562 Maximum Alert Level 3 | . . . 2 . . . . 2 2 2 1 . . . . 3 . . . . 2 2 . . 2 3 Low Security (%) 56 | 100 100 100 30 100 . 100 100 48 80 . 46 . . . . 66 . . . . 73 . . 100 55 . Level 1 28 | . . . 51 . . . . 50 16 86 53 . . . . 11 . . . . 12 31 . . 34 10 Level 2 13 | . . . 18 . . . . 1 3 12 . . . . . 22 . . . . 14 68 . . 10 72 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 1 . 4 . . . 1 9 5 1 9 . . . . 11 . 1 . . 7 2 . 2 8 11 Investigation 14 | . . . 2 . . . . 2 . . 2 . . . . 1 . . . . . 1 . 1 1 4 Extermination 27 | . . . . . . . . 3 4 . 4 . . . . 4 . . . . 4 . . . 3 5 Reinforcement 25 | . 1 . 2 . . . 1 4 1 1 3 . . . . 5 . . . . 3 . . 1 3 . Assault 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 26 | . 2 . 4 . . . 1 1 . 1 1 . . 2 . 4 . . . . 3 2 . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . 19 16 39 . . 8 25 15 21 33 29 6 18 37 10 40 2 27 . 8 35 15 . . 24 53 Peak Tracking Total 13 | . 5 11 10 . . 3 7 2 5 7 5 5 4 13 4 6 2 13 . 4 5 5 . . 5 13 Tactical Retreats 23 | . 1 . 3 . . . . . 3 6 . 1 1 1 1 . . 1 . . 2 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 11 | . 1 . 2 . . . . . . 2 1 . . . . 4 . . . . . . . . 1 . Indirectly 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . 1 . . . 1 . 18 . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 24 | . . . . . . 1 1 . 2 2 3 . 1 1 2 2 . . . . 1 3 1 . 2 2 Max in Single Turn 2 | . . . . . . 1 1 . 1 1 2 . 1 1 2 1 . . . . 1 1 1 . 1 1 Garrison Access 7 | . . . . . . . 1 1 1 . 2 . . . . 1 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 97 | . 5 . 3 . 2 . 8 11 14 7 12 1 1 . . 5 . . 4 . 4 2 . 1 9 8 Terminals 55 | . 5 . 2 . . . 6 7 7 5 4 . . . . 2 . . . . 2 1 . 1 6 7 Fabricators 10 | . . . . . . . . 1 2 . 3 . . . . 1 . . . . 1 1 . . 1 . Repair Stations 6 | . . . . . . . 1 2 . 1 . . . . . 1 . . . . 1 . . . . . Recycling Units 10 | . . . 1 . . . . . 3 1 2 . . . . 1 . . . . . . . . 1 1 Scanalyzers 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . 1 . Total Hacks 394 | . 28 . 5 . 2 . 53 48 63 44 42 1 1 . . 23 . . 17 . 15 14 . 6 19 13 Successful 257 | . 17 . 3 . 2 . 38 27 53 30 22 1 1 . . 14 . . 17 . 11 9 . 3 8 1 Failed 135 | . 10 . 2 . . . 14 21 10 14 20 . . . . 9 . . . . 4 5 . 3 11 12 Catastrophic 17 | . 1 . . . . . 1 6 1 1 . . . . . 1 . . . . . . . . 1 5 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 171 | . 15 . 4 . 1 . 25 21 17 25 14 . 1 . . 16 . . . . 3 9 . 6 5 9 Terminals 229 | . 28 . 3 . . . 36 38 26 30 15 . . . . 7 . . . . 9 7 . 6 12 12 Fabricators 47 | . . . . . . . . 5 9 . 12 . . . . 9 . . . . 3 7 . . 2 . Repair Stations 33 | . . . . . . . 15 3 . 10 . . . . . 2 . . . . 3 . . . . . Recycling Units 30 | . . . 2 . . . . . 9 4 7 . . . . 5 . . . . . . . . 2 1 Scanalyzers 24 | . . . . . . . . . 18 . 6 . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 2 2 1 . 2 . . . . . . . . . . . . . 3 . Terminal Hacks 113 | . 10 . 1 . 2 . 18 16 13 11 5 1 1 . . 1 . . 17 . 6 3 . 2 5 1 Record 6 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 11 | . . . . . . . . 3 . 3 . . . . . . . . 4 . 1 . . . . . Robot Analysis 11 | . 1 . 1 . . . 5 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 15 | . 1 . . . . . 3 2 2 . 1 . . . . . . . 4 . 1 1 . . . . Open Door 7 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . 3 1 Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 . . Emergency Access Points 5 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . Terminal Index 7 | . . . . . . . 1 1 1 1 1 . . . . . . . . . 1 . . . 1 . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Unreport Threat 10 | . 3 . . . . . 3 1 1 . 2 . . . . . . . . . . . . . . . Locate Traps 12 | . 1 . . . . . 2 3 2 2 . . . . . . . . . . 1 . . . 1 . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . 5 . 3 . . . . 2 . . . . 2 3 . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Build 9 | . . . . . . . . . 4 . 2 . . . . . . . . . 1 2 . . . . Repair Station Hacks 28 | . . . . . . . 14 2 . 10 . . . . . . . . . . 2 . . . . . Scan Component 14 | . . . . . . . 7 1 . 5 . . . . . . . . . . 1 . . . . . Repair 14 | . . . . . . . 7 1 . 5 . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 9 | . . . 1 . . . . . 3 1 2 . . . . 1 . . . . . . . . 1 . Retrieve Components 9 | . . . 1 . . . . . 3 1 2 . . . . 1 . . . . . . . . 1 . Scanalyzer 21 | . . . . . . . . . 18 . 3 . . . . . . . . . . . . . . . Insert Component 10 | . . . . . . . . . 8 . 2 . . . . . . . . . . . . . . . Analyze 11 | . . . . . . . . . 10 . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . 1 . Seal Access 6 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . 1 . Unauthorized Hacks 65 | . 7 . 1 . . . 5 8 13 8 7 . . . . 10 . . . . 1 3 . 1 1 . Terminals 38 | . 7 . 1 . . . 5 6 5 5 3 . . . . 2 . . . . 1 1 . 1 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . 1 2 1 1 . . . . . . . . . . . . . . . . Botnet 25 | . 4 . 1 . . . 3 3 3 3 2 . . . . 2 . . . . 1 1 . 1 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 1 . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . 2 3 . 3 . . . . 4 . . . . . 2 . . . . Report 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Prioritize 4 | . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . Siphon 4 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . Haulers 3 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . . . 5 3 1 . . . . 4 . . . . . . . . . . Monitor 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Reject 6 | . . . . . . . . . 3 1 1 . . . . 1 . . . . . . . . . . Recyclers 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 5 . 3 . . . 6 11 11 6 10 . . . . 3 . . . . 4 2 . 1 8 8 Full Trace Events 10 | . . . 1 . . . . 2 . . 1 . . . . . . . . . . 1 . 1 1 3 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . 3 8 3 1 . . . . . . . 4 . 1 . . . . . Parts Built 11 | . . . . . . . . . 5 . 4 . . . . . . . . . 1 1 . . . . Matter 1876 | . . . . . . . . . 759 . 416 . . . . . . . . . 417 284 . . . . Time 464 | . . . . . . . . . 204 . 92 . . . . . . . . . 74 94 . . . . Total Part Build Rating 85 | . . . . . . . . . 35 . 36 . . . . . . . . . 9 5 . . . . Parts Repaired 14 | . . . . . . . 7 1 . 5 . . . . . . . . . . 1 . . . . . Time 545 | . . . . . . . 231 38 . 252 . . . . . . . . . . 24 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 54 | . . . 10 . . . . . 18 3 11 . . . . 10 . . . . . . . . 2 . Parts Scanalyzed 10 | . . . . . . . . . 8 . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robots Rewired 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 14 | . . . . . . . 1 1 1 11 . . . . . . . . . . . . . . . . Largest Group 5 | . . . . . . . 1 1 1 5 . . . . . . . . . . . . . . . . Highest-Rated Group 144 | . . . . . . . 10 10 10 144 . . . . . . . . . . . . . . . . Highest-Rated Ally 37 | . . . . . . . 10 10 10 37 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . . 48 . . . . . . . . . . . . . . . . Total Damage 774 | . . . . . . . . . . 774 . . . . . . . . . . . . . . . . Kills 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 11 | . 1 . 1 . . . 5 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . 1 . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 29761 | 26 725 514 840 77 352 877 1464 2298 2301 1365 3141 620 990 1219 1266 1907 406 1122 465 664 1562 452 1142 445 1619 1902 Spaces Moved 13696 | 14 451 331 296 49 220 466 603 1180 1197 577 1380 284 314 422 421 873 237 479 248 365 563 200 648 220 755 903 Core 463 | . . . . . . . . . . . . . . . . . . . . . . . 447 . . 16 Treads 9490 | . . . 265 49 220 466 603 1180 386 . 10 126 314 422 421 873 237 479 248 365 563 200 201 220 755 887 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3743 | 14 451 331 31 . . . . . 811 577 1370 158 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 90 90 100 115 160 160 160 160 160 115 145 145 145 270 270 270 160 160 160 160 160 160 152 50 152 145 50 Average Speed 161 | 90 100 106 155 160 160 160 162 168 153 145 150 200 270 270 270 160 160 160 160 160 179 157 81 172 154 143 Slowest Speed 270 | 90 115 115 160 160 160 160 260 260 260 145 270 270 270 270 270 160 160 160 160 160 270 160 152 257 158 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 44 | 2 63 66 28 26 61 85 38 29 34 62 29 51 60 59 58 24 50 65 60 58 16 13 99 6 26 35 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 9 | . . . 1 . . . . 1 1 . 1 . . . 1 1 . . . . 1 . 1 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 . . 1 . 1 1 1 . . 1 1 1 1 . 1 . . 1 . Scrap Searched 11 | . . 1 . . . 1 . . . . . 1 3 . 1 . . 3 . 1 . . . . . . Spaces Dug 187 | . . . . . . . 3 4 19 13 29 . . . 1 21 . 5 . 4 31 1 40 . 8 8 Terrain Destroyed 519 | . . 26 . . . . 3 4 23 42 83 2 6 . 24 48 . 53 . 8 83 1 40 . 29 44 Melee 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Projectile 366 | . . . . . . . . 4 23 42 53 1 3 . 3 35 . 53 . 8 56 1 40 . 29 15 AOE 150 | . . 26 . . . . . . . . 30 1 3 . 21 13 . . . . 27 . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 19595 | 22 571 441 477 48 220 560 988 1431 1525 1011 2312 308 386 477 519 1237 255 732 311 400 948 304 1227 270 1142 1473 Wait 3399 | . 15 62 15 . . 68 268 179 171 328 724 5 10 2 56 140 11 129 . 11 242 60 436 2 195 270 Move 13670 | 13 450 330 295 48 219 465 602 1179 1196 576 1379 283 313 421 420 872 236 478 247 364 562 199 647 219 754 903 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 304 | 2 10 6 16 . 1 2 16 7 25 3 35 2 5 6 7 33 . 9 10 . 22 12 41 4 16 14 Fast Attach 159 | . 5 2 10 . . 1 15 7 10 5 20 . 4 8 . 13 . . 11 . 5 2 9 10 11 11 Attach 126 | 2 . 4 8 . . . 1 1 7 4 14 2 2 4 7 11 . 9 4 2 5 1 9 5 4 20 Detach 25 | . . . . . . . . 1 1 1 2 . . 1 3 2 . 1 . . . . 4 4 . 5 Swap 181 | . 3 3 10 . . 3 8 12 10 1 24 2 14 1 3 39 3 2 1 1 13 2 . 2 15 9 Drop 362 | 2 4 5 22 . . 4 26 14 31 1 45 1 3 16 2 27 . 6 21 . 18 12 33 15 26 28 Fire 1296 | 3 84 29 99 . . 17 44 30 73 56 69 13 35 10 21 96 5 98 17 22 81 16 48 9 116 205 Melee 11 | . . . . . . . 3 . . . . . . 8 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . . 2 . . . 5 1 1 . . . . . . 4 . . . . . . . . 5 8 Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 27 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Central database locked down 284 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 14) 752 | -10/Materials | Entered Mines 782 | -10/Mines | Learned location of 1 exit from Materials 795 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | Learned location of Zion (-7) 874 | -10/Mines | Core integrity fell below 50% 952 | -10/Mines | Assembled infested the area 957 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1016 | -10/Mines | Destroyed 9 combat bots 1258 | -10/Mines | Discovered new exit (range 6) 1266 | -10/Mines | Entered Materials 1266 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1267 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Lost 3 parts (1n1u1w) 1398 | -9/Materials | Lost 3 parts (1u2w) 2003 | -9/Materials | Core integrity fell below 50% 2106 | -9/Materials | Entered Mines 2175 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2177 | -9/Mines | Discovered new exit (range 5) 2183 | -9/Mines | Entered Exiles 2222 | -9/Exiles | Met 8R-AWN 2251 | -9/Exiles | Met EX-HEX 2294 | -9/Exiles | Met EX-BIN 2311 | -9/Exiles | Aligned with FarCom system 2313 | -9/Exiles | Given EX-Vault access code 2350 | -9/Exiles | Opened EX-Vault 2361 | -9/Exiles | Found Superbattery 2373 | -9/Exiles | Build established: Scavenger-Tank 2397 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2416 | -9/Exiles | Exiles lab attacked by MAIN.C 2519 | -9/Exiles | Discovered new exit (range 11) 2535 | -9/Exiles | Left Exiles lab with Superbattery 2535 | -9/Exiles | Entered Mines 2827 | -8/Mines | Build established: Scavenger-Skirmisher 3396 | -8/Mines | Discovered new exit (range 10) 3412 | -8/Mines | Entered Materials 3412 | -8/Materials | Evolved 2 slots: Utility x2 3563 | -8/Materials | Repaired Grenade Launcher 3615 | -8/Materials | Repaired Imp. Assault Rifle 3649 | -8/Materials | Repaired Hvy. Assault Rifle 3682 | -8/Materials | Repaired Hvy. Assault Rifle 3710 | -8/Materials | Repaired Lgt. Treads 3737 | -8/Materials | Repaired Lgt. Treads 3812 | -8/Materials | Repaired Hrd. Medium Armor Plating 4184 | -8/Materials | Discovered new exit (range 7) 4200 | -8/Materials | Central database locked down 4532 | -8/Materials | Build established: Skirmisher 4643 | -8/Materials | Destroyed 7 combat bots 4876 | -8/Materials | Entered Factory 4876 | -7/Factory | Evolved 2 slots: Utility x2 5246 | -7/Factory | Build established: Hacker-Skirmisher 5645 | -7/Factory | Cargo convoy interrupted 5660 | -7/Factory | Build established: Hacker-Tank 5856 | -7/Factory | Repaired Hrd. Medium Armor Plating 6283 | -7/Factory | Identified exit to Factory 7174 | -7/Factory | Entered another Factory area 7174 | -6/Factory | Accompanied by 1 ally 7174 | -6/Factory | Evolved 2 slots: Utility x2 8487 | -6/Factory | Spotted B-75 Beast 8744 | -6/Factory | Identified exit to Lower Caves 8744 | -6/Factory | Identified exit to Extension 9190 | -6/Factory | Fabricated HERF Cannon (x1) 9220 | -6/Factory | Fabricated HERF Cannon (x1) 9250 | -6/Factory | Fabricated HERF Cannon (x1) 9400 | -6/Factory | Local fabrication network quarantined 9440 | -6/Factory | Fabricated Adv. Particle Charger (x2) 9475 | -6/Factory | Entered Extension 9475 | -6/Extension | Accompanied by 1 ally 9641 | -6/Extension | Repaired Imp. Utility Shielding 9699 | -6/Extension | Repaired Adv. Cooling System 9744 | -6/Extension | Repaired Imp. Medium Armor Plating 9816 | -6/Extension | Repaired Cld. Deuterium Engine 9861 | -6/Extension | Repaired Arm. Huge Wheel 9896 | -6/Extension | Energy Cycler disabled 9896 | -6/Extension | Rescued a captive Derelict 9901 | -6/Extension | Rescued a captive Derelict 9910 | -6/Extension | Rescued a captive Derelict 10310 | -6/Extension | Spotted B-75 Beast 10530 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 10827 | -6/Extension | Discovered new exit (range 10) 10828 | -6/Extension | Discovered new exit (range 6) 10840 | -6/Extension | Entered Factory 10840 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11214 | -5/Factory | Discovered new exit (range 7) 11538 | -5/Factory | Identified exit to Factory 11610 | -5/Factory | Discovered exit to Factory (range 4) 11889 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x2) 11944 | -5/Factory | Fabricated Adv. Heavy Siege Treads? 12242 | -5/Factory | Lost 3 parts (3u) 12495 | -5/Factory | Build established: Hacker-Skirmisher 12711 | -5/Factory | Identified exit to Upper Caves 13981 | -5/Factory | Entered Upper Caves 14177 | -5/Upper Caves | Learned Factory emergency access door positions 14451 | -5/Upper Caves | Encountered a Warlord checkpoint 14529 | -5/Upper Caves | Build established: Hacker-Gunner 14553 | -5/Upper Caves | Discovered new exit (range 11) 14601 | -5/Upper Caves | Entered another Upper Caves area 14602 | -5/Upper Caves | Encountered a Warlord checkpoint 14818 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14841 | -5/Upper Caves | Found Prototype Special Weapon 14959 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 15187 | -5/Upper Caves | Spotted B-75 Beast 15204 | -5/Upper Caves | Destroyed B-75 Beast 15250 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15543 | -5/Upper Caves | Build established: Scavenger-Tank 15559 | -5/Upper Caves | Discovered new exit (range 11) 15591 | -5/Upper Caves | Entered Warlord 15674 | -5/Warlord | System corruption reached 10% 15688 | -5/Warlord | System corruption cleaned by Quarantine Array 15862 | -5/Warlord | Met Warlord 15887 | -5/Warlord | Warlord's base attacked by MAIN.C 15980 | -5/Warlord | Identified Molecular Deconstructor 16018 | -5/Warlord | Found Prototype Reactor 16025 | -5/Warlord | Found Prototype Processor 16025 | -5/Warlord | Identified Exp. Targeting Computer 16038 | -5/Warlord | Found Prototype Processor 16038 | -5/Warlord | Identified Exp. Target Analyzer 16193 | -5/Warlord | Build established: Scavenger-Mutant 16237 | -5/Warlord | Warlord forces counterattacked 16562 | -5/Warlord | Warlord base infiltrated, sounded retreat 16648 | -5/Warlord | Spotted B-86 Titan 16657 | -5/Warlord | Found Prototype Launcher 16666 | -5/Warlord | Spotted Striker 16771 | -5/Warlord | Discovered new exit (range 14) 16788 | -5/Warlord | Spotted Executioner 16788 | -5/Warlord | Spotted Executioner 16810 | -5/Warlord | Entered Proximity Caves 16824 | -4/Proximity Caves | Learned 4 Research zone layouts 16839 | -4/Proximity Caves | Lost 5 parts (3u2w) 16934 | -4/Proximity Caves | Identified Chain Missile Launcher 16964 | -4/Proximity Caves | Found Alien Artifact 17192 | -4/Proximity Caves | Lost 3 parts (1n2u) 17304 | -4/Proximity Caves | Learned 4 Research zone layouts 17451 | -4/Proximity Caves | Build established: Mutant 18032 | -4/Proximity Caves | Discovered exit to Factory (range 16) 18076 | -4/Proximity Caves | Entered Factory 18076 | -4/Factory | Evolved 2 slots: Propulsion x2 18714 | -4/Factory | Build established: Hacker-Gunner 19229 | -4/Factory | Identified exit to Upper Caves 19365 | -4/Factory | Destroyed 8 combat bots 19983 | -4/Factory | Entered Upper Caves 20355 | -4/Upper Caves | Encountered a Warlord checkpoint 20363 | -4/Upper Caves | Discovered new exit (range 15) 20389 | -4/Upper Caves | Entered another Upper Caves area 20472 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20529 | -4/Upper Caves | Destroyed 9 combat bots 20697 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20774 | -4/Upper Caves | Spotted B-86 Titan 20940 | -4/Upper Caves | Build established: Hacker-Tank 21282 | -4/Upper Caves | Build established: Hacker-Mutant 21298 | -4/Upper Caves | Destroyed B-86 Titan 21302 | -4/Upper Caves | Identified Vortex Chain Reactor 21492 | -4/Upper Caves | Discovered new exit (range 15) 21511 | -4/Upper Caves | Entered Zhirov 21513 | -4/Zhirov | Discovered new exit (range 4) 21587 | -4/Zhirov | Found Alien Artifact 21587 | -4/Zhirov | Identified Integrated Reactor 21587 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21610 | -4/Zhirov | Found Alien Artifact 21714 | -4/Zhirov | Found Hvy. Reflective Plating 21924 | -4/Zhirov | Learned location of Quarantine (-2) 21924 | -4/Zhirov | Learned location of Testing (-3) 21924 | -4/Zhirov | Learned location of Command (-1) 21976 | -4/Zhirov | Entered Proximity Caves 22142 | -3/Proximity Caves | Build established: Hacker-Tank 22423 | -3/Proximity Caves | Spotted B-86 Titan 22617 | -3/Proximity Caves | Discovered new exit (range 11) 22640 | -3/Proximity Caves | Entered Research 22640 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22641 | -3/Research | Identified exit to Testing 22641 | -3/Research | Identified exit to Research 22689 | -3/Research | Identified exit to Armory 23572 | -3/Research | Repaired Adv. Heavy Siege Treads 23717 | -3/Research | Fabricated Beam Splitter (x1) 24202 | -3/Research | Entered Armory 24441 | -3/Armory | Fabricated Lyr. Medium Armor Plating (x1) 24452 | -3/Armory | First assault squad dispatched 24509 | -3/Armory | Identified Transdimensional Reconstructor 24509 | -3/Armory | Warped through subspace to slip node 24509 | -3/Armory | Discovered new exit (range 1) 24654 | -3/Armory | Entered Lab 24654 | -3/Lab | Discovered exit to Research (range 9) 24671 | -3/Lab | Hidden lab's door opened automatically 24671 | -3/Lab | Sensor layout match revealed 24672 | -3/Lab | Gained access to the hidden lab's interior 24845 | -3/Lab | Build established: Hacker-Mutant 25074 | -3/Lab | Found Alien Artifact 25082 | -3/Lab | Found Transdimensional Reconstructor 25100 | -3/Lab | Found Alien Artifact 25100 | -3/Lab | Identified Integrated Dissipator 25100 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25164 | -3/Lab | Found Alien Artifact 25164 | -3/Lab | Identified Core Regenerator 25164 | -3/Lab | Used Core Regenerator, restored core integrity (+176) 25207 | -3/Lab | Found Prototype Special Weapon 25494 | -3/Lab | Found Prototype Energy Cannon 25496 | -3/Lab | Found Prototype Protection 25498 | -3/Lab | Found Prototype Hackware 25502 | -3/Lab | Found Prototype Energy Cannon 25523 | -3/Lab | Identified Med. Regenerative Plating 25525 | -3/Lab | Identified Warp Cannon (x2) 25796 | -3/Lab | Entered Research 25796 | -2/Research | Warlord forces began assault on 0b10 25796 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25824 | -2/Research | Identified exit to Quarantine 25824 | -2/Research | Identified exit to Access 25906 | -2/Research | Research machine network offline 25974 | -2/Research | Build established: Hacker-Tank 26061 | -2/Research | Met up with Warlord 26071 | -2/Research | Identified Deep Network Scanner 26112 | -2/Research | Found Prototype Launcher 26112 | -2/Research | Identified Gui. Micro-nuke Launcher 26171 | -2/Research | Found Prototype Processor 26171 | -2/Research | Identified Exp. Signal Interpreter 26241 | -2/Research | Entered Access 26241 | -1/Access | Evolved 2 slots: Propulsion x2 26400 | -1/Access | Found Prototype Device 26400 | -1/Access | Identified Exp. Thermal Shield 26689 | -1/Access | Found Unknown Device 26689 | -1/Access | Identified Quantum Capacitor 27062 | -1/Access | Build established: Generator-Mutant 27114 | -1/Access | Found Gamma Bomb Array 27236 | -1/Access | Discovered new exit (range 6) 27741 | -1/Access | First assault squad dispatched 27742 | -1/Access | Destroyed 12 combat bots 27830 | -1/Access | Door terminal overloaded 27850 | -1/Access | Discovered new exit (range 8) 27860 | -1/Access | Entered Command 28473 | -1/Command | Spotted Combat Programmer 28478 | -1/Command | Destroyed Combat Programmer 28482 | -1/Command | Spotted Combat Programmer 28487 | -1/Command | Destroyed Combat Programmer 28490 | -1/Command | Destroyed M Guard 28493 | -1/Command | Spotted M Guard 28494 | -1/Command | Destroyed M Guard 28494 | -1/Command | All MAIN.C guards destroyed 28552 | -1/Command | Found Prototype Protection 28561 | -1/Command | Found Prototype Device 28561 | -1/Command | Identified Thermal Barrier 28579 | -1/Command | Found Prototype Reactor 28579 | -1/Command | Identified Zero-point Reactor 28774 | -1/Command | Hacking Suite fried by hacking feedback 29388 | -1/Command | First assault squad dispatched 29464 | -1/Command | Identified Hvy. Regenerative Plating 29591 | -1/Command | Met MAIN.C 29621 | -1/Command | System corruption reached 10% 29640 | -1/Command | Destroyed MAIN.C Shell 29641 | -1/Command | MAIN.C activated Command garrisons 29645 | -1/Command | 0b10 Conduit disabled 29740 | -1/Command | Core integrity fell below 50% 29746 | -1/Command | Core integrity fell below 20% 29751 | -1/Command | Found Centrium Heavy Armor Plating 29762 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 29745_ Knocked back. 29746_ Acquired Prototype Treads. 29746_ Identified Hdn. Centrium Heavy Treads. 29747_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 29748_ Acquired 264 matter. 29749_ Slug penetrates Reinforced Barrier. 29749_ Slug penetrates B-74 Champion. 29751_ Acquired Centrium Heavy Armor Plating. 29753_ Slug penetrates Reinforced Barrier. 29754_ Acquired Prototype Energy Gun. 29754_ Identified Hvy. Quantum Rifle. 29755_ System corrupted: Matter fused (-9). 29756_ Slammed into MAIN.C. 29758_ Acquired 1 matter. 29759_ Hvy. Quantum Rifle destroyed. 29759_ Slammed into MAIN.C. 29761_ Critical hit (Burn: +37). 29762_ Hdn. Centrium Heavy Treads destroyed. 29762_ Penetrated by Slug. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????################???????????? | | ???????????????????"""" 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" ????????????????????? | | ????????????????????????##?##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 177 Energy Generation 93 Energy Capacity 2340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 20 EM Shielding 4 Corruption Prevention 20 Armor Coverage 2850 Resistance: TH 75 Power Shielding 90 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 51 Defensive Hacking 21 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Lyr. Medium Armor Plating | -7/Factory | Hacked Imp. Particle Charger | -7/Factory | Hacked System Shield | -6/Factory | Scanalyzed Adv. Treads | -6/Factory | Scanalyzed Lgt. Treads | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Imp. Assault Rifle | -6/Factory | Scanalyzed Signal Interpreter | -6/Factory | Scanalyzed Fission Core | -6/Extension | Hacked Arm. Huge Wheel | -6/Extension | Hacked Cld. Airjet | -6/Extension | Hacked HERF Cannon | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Beam Splitter | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -6/Factory | Preloaded HERF Cannon | x1 | -6/Factory | Preloaded HERF Cannon | x1 | -6/Factory | Preloaded Adv. Particle Charger | x2 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Beam Splitter | x1 | -3/Research Lyr. Medium Armor Plating | x1 | -3/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- Corridor Of Doom Just Shoot The Terminal Pyromaniac Torch Challenges ------------ None Game ------ Seed AccelerationFireMatrix Manual? 0 Play Time 05:42:20 Cumulative 313.3 hours Start 2021.07.30 @ 23:15:43 End 2021.08.01 @ 19:07:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 80 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6aa9395-5335-4313-aad5-4ee712c785ba