Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 12:44:46 Player: ClassActJerk Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (441) 441 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1401 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/450 Energy 105/160 System Corruption 0% Temperature Critical (655) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Large Matter Pod > --- WEAPON (3) ------- Beam Rifle Particle Gun > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 21 | 1 14 6 Power 5 | . 3 2 Engine 3 | . 3 . Core 2 | . . 2 Reactor . | . . . Propulsion 8 | . 6 2 Treads 4 | . 2 2 Leg 4 | . 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | . 4 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 4 | 4 5 4 Power 2 | 1 2 1 Propulsion 1 | 1 . 2 Utility . | . . . Weapon . | 1 1 . Tool/Special . | . . . Unused Backups 3 | . 2 1 Power . | . . . Propulsion 3 | . 2 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 86 | . 87 84 Engine 11 | . 12 9 Treads 9 | . 15 . Leg 14 | . 8 22 Storage 23 | . 24 22 Protection 3 | . . 8 Energy Gun 12 | . 5 21 Ballistic Gun 10 | . 19 . Peak Build Rating 11 | 1 8 11 Average Rating 7 | . 6 9 On Entrance 3 | . 1 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 5 16 21 Greatest Support 40 | 3 40 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 5 Average Carried 4 | 5 5 4 Final Capacity 8 | 8 8 8 Final Carried 7 | 7 3 2 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 684 | 137 406 141 Remotely . | . . . Salvage Created 562 | . 269 293 Parts 32 | . 18 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 10 | . 6 4 Classes Destroyed 4 | . 1 3 Recycler 1 | . . 1 Grunt 8 | . 6 2 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 71 | . 46 25 Missed 10 | . 7 3 Hits 61 | . 39 22 Melee 6 | . . 6 Projectile 55 | . 39 16 Critical Strikes 5 | . 2 3 Damage Taken 1219 | . 483 736 Core 523 | . 107 416 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 57 . Volleys Fired 56 | . 28 28 Largest 2 | . 2 2 Hottest 121 | . 40 121 Shots Fired 99 | . 57 42 Gun 99 | . 57 42 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 57 | . 57 . Thermal 38 | . . 38 Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 16 | . 16 15 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | . 39 29 Core Hits 27 | . 18 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 753 | . 333 420 Guns 750 | . 330 420 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 330 | . 330 . Thermal 377 | . . 377 Explosive . | . . . Electromagnetic 43 | . . 43 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Message Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 849 | . 55 849 Average Temperature 247 | . 20 388 Received Heat Transfer 402 | . 306 96 Effects 22 | . . 22 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Interference 3 | . . 3 Matter Decay 3 | . . 3 Short Circuit 1 | . . 1 Damage (minor) 4 | . . 4 Damage (core) 5 | . . 5 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 1 | . . 1 Heat Transferred 1073 | . . 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 80 65 Initial . | . . . Average 13 | . 17 8 Influence Increases 290 | . 140 150 Destroy 0b10 Robot/C 220 | . 120 100 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 50 | . 20 30 Lose Combat Pursuer 15 | . . 15 Influence Decreases 225 | . 140 85 Time Decay 215 | . 140 75 Lost Part 10 | . . 10 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 13 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 956 | 41 519 396 Spaces Moved 400 | 39 222 139 Core 88 | 39 49 . Treads 80 | . 80 . Legs 232 | . 93 139 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 141 | 84 130 174 Slowest Speed 190 | 100 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 44 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 706 | 46 409 251 Wait 195 | . 123 72 Move 398 | 38 221 139 Hop . | . . . Pick Up 23 | 7 12 4 Fast Attach 1 | 1 . . Attach 13 | . 8 5 Detach . | . . . Swap 7 | . 6 1 Drop 12 | . 10 2 Fire 56 | . 28 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 11) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 941 | -9/Materials | Core integrity fell below 50% 956 | -9/Materials | Core integrity fell below 20% 958 | -9/Materials | Core destroyed Last Messages --------------- 00946_ Overheating: System interference. 00946_ Particle Gun temporarily disabled. 00946_ G-34 Mercenary destroyed. 00947_ Power failure, Lgt. Nuclear Core shutdown. 00947_ Overheating: Core damaged (-76). 00947_ Acquired 29 matter. 00948_ W-16 Scout suffers critical hit (Burn). 00950_ Overheating: Matter decay (-35). 00951_ Overheating: Beam Rifle damaged (-9). 00952_ Overheating: Beam Rifle damaged (-2). 00952_ Dropped Aluminum Leg. 00953_ Power failure, Lgt. Nuclear Core shutdown. 00954_ Overheating: System interference. 00954_ Beam Rifle temporarily disabled. 00956_ Overheating: Core damaged (-72). 00957_ Lgt. Treads broken. 00957_ Overheating: Short circuit. 00958_ Overheating: Core damaged (-40). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###########???????????????????????? | | ???????????????# !!###### ????????? | | ???????????????# ==%@=== ????????? | | ???????????????# !=###### ????????? | | ???????????????# !%#???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????#####+#################???????????? | | ??????????????????# #???????????? | | ??????????????????# ############## #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ??????????????????# #????????????# #???????????? | | ???????????##?????# #????????????# #???????????? | | ????????#### ###### #????????????# #???????????? | | ????????# # #????????????# #???????????? | | ????????# // # #?????##+#####+###?????????? | | ????????# // # #?????# + #?????????? | | ????????# + #?????# # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSwordFlail Manual? 0 Play Time 00:08:54 Cumulative 22.9 hours Start 2025.11.13 @ 12:38:09 End 2025.11.13 @ 12:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aee9d930-35bd-4b8b-a5d1-55a9b98449e1