Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.10 @ 17:29:04 Player: Grimhilt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (465) 465 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1460 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 60/125 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 5 15 3 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover 2 | . 2 . Flight 1 | . 1 . Utility 5 | . 5 . Device 5 | . 5 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 2 8 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 8 | . 1 8 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 96 56 Engine 13 | . 14 8 Leg 18 | . 21 2 Hover 2 | . . 14 Flight 4 | . 5 . Device 24 | . 25 19 Energy Gun 10 | . 11 . Ballistic Gun 15 | . 16 13 Naked Turns . | . . . Heaviest Build 11 | 7 11 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 4 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 557 | 146 398 13 Remotely . | . . . Salvage Created 623 | . 592 31 Parts 39 | . 38 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 11 1 Guns 10 | . 10 . AOE 1 | . . 1 Classes Destroyed 8 | . 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Sentry 1 | . . 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1387 | . 551 836 Core 573 | . 157 416 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 37 . Volleys Fired 74 | . 62 12 Largest 2 | . 2 1 Hottest 70 | . 70 20 Shots Fired 130 | . 118 12 Gun 130 | . 118 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 82 | . 70 12 Thermal 48 | . 48 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | . 69 10 Core Hits 33 | . 30 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 5 . Burn 4 | . 4 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1115 | . 871 244 Guns 947 | . 871 76 Cannons . | . . . Explosions 157 | . . 157 Melee . | . . . Ramming 11 | . . 11 Kinetic 620 | . 544 76 Thermal 484 | . 327 157 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 62 | . . 62 Projectiles . | . . . Explosions 62 | . . 62 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 219 | . . 219 Shots 3 | . . 3 Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 78 | . 78 17 Average Temperature 35 | . 38 7 Received Heat Transfer 501 | . 258 243 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | . 3 1 Heat Transferred 1408 | . 1258 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 307 | . 225 307 Initial 85 | . . 85 Average 97 | . 99 138 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 84 76 Level 1 15 | . 15 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 16 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 1 1 Successful 2 | . 1 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Robot Analysis 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 832 | 59 669 104 Spaces Moved 453 | 43 311 99 Core 8 | 7 . 1 Treads . | . . . Legs 326 | 36 277 13 Wheels . | . . . Hover 118 | . 33 85 Flight 1 | . 1 . Fastest Speed 50 | 50 56 56 Average Speed 106 | 108 119 64 Slowest Speed 210 | 120 210 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 64 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 60 | . . 60 Melee . | . . . Projectile . | . . . AOE 60 | . . 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 678 | 55 494 129 Wait 98 | . 87 11 Move 451 | 42 310 99 Hop . | . . . Pick Up 14 | 8 6 . Fast Attach 8 | . 8 . Attach 9 | 5 1 3 Detach . | . . . Swap 6 | . 6 . Drop 14 | . 14 . Fire 74 | . 62 12 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 603 | -10/Materials | Core integrity fell below 50% 694 | -10/Materials | Discovered new exit (range 11) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x2 810 | -9/Materials | Core integrity fell below 50% 819 | -9/Materials | Core integrity fell below 20% 833 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00784_ Critical hit (Burn: +37). 00784_ K-01 Serf cleans the Fusion Modulator. 00790_ K-01 Serf collects debris. 00796_ Lgt. Ion Engine destroyed. 00800_ Imp. Heat Sink destroyed. 00800_ Lgt. Assault Rifle destroyed. 00802_ Hover Unit destroyed. 00802_ Critical hit (Burn: +37). 00809_ Fusion Modulator explodes. 00809_ Aluminum Leg destroyed. 00809_ Destroyed Aluminum Leg. 00809_ Fusion Modulator explodes. 00809_ Heat Sink melted. 00809_ Y-45 Defender destroyed. 00810_ Acquired 13 matter. 00811_ K-01 Serf collects debris. 00827_ Aluminum Leg destroyed. 00828_ K-01 Serf collects debris. 00829_ Slammed into Y-45 Defender. 00832_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #????####???? | | ?????????????????????????????????? #??? #???? | | ?????????????????????????????????? #?? #???? | | ????????????????????????????????## ## #???? | | ################################# # #???? | | ; #???? | | ## ################## ;;;;;;; ; #???? | | ?# #????????????????# ;;;;;; ;;;;;#?????? | | ?# #????????????????# Y ; !! #? | | ## #????????????????# ##;@ ; !! ! #? | | # #????????????????# ###; ;!! #? | | # #######??????????# ## ; ; #? | | + ??? ###; ;"+#####? | | # #######??????????# #?#; ;" #????? | | # #????????????????# #?#;;;; "" #????? | | # #?######?????????? ??### # #????? | | # # !!#?????????? ????###; ; #?#????? | | ## # ! #?????????? ?????? + #??????? | | + #?????????? ??????## # #??????? | | ## # #?????????? ???????# # "" #??????? | | ?# # #?????????? ???????### ### "Y #??????? | | ?# #? #?????????? ?????????? #???"??#??????? | | # #?######?###????????????????? #?????????????? | | # ######## #####????????????? ??????????????? | | + ????????????????????????????? | | # #????????????????????????????????? | | ## ###?????????????????????????????????? | | #??????????????????????????????????? | | ##+## ##### #??????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionHeatLauncher Manual? 0 Play Time 00:13:13 Cumulative 19.7 hours Start 2022.12.10 @ 17:17:04 End 2022.12.10 @ 17:29:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c049e525-a77a-46d4-beee-078f8a24e065