Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 19:38:39 Player: chrissy uwu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1157) 1157 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 3997 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 69/100 System Corruption 9% Temperature Cool (10) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Improved Flight Unit Medium Matter Pod (100) Improved Targeting Computer Improved Light Armor Plating Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Sensor Array Improved Shield Generator Hacking Suite > --- WEAPON ----------- Flak Cannon Scythe > --- INVENTORY -------- Improved Flight Unit Medium Matter Pod Improved Light Armor Plating Missile Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Improved Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 49 | 8 2 22 6 2 9 Power 7 | 1 . 3 1 . 2 Engine 6 | 1 . 3 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 22 | 4 . 14 . . 4 Treads 2 | 2 . . . . . Leg 10 | 2 . 5 . . 3 Wheel . | . . . . . . Hover 5 | . . 4 . . 1 Flight 5 | . . 5 . . . Utility 8 | 1 . 2 4 . 1 Device 4 | . . 2 2 . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 12 | 2 2 3 1 2 2 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 3 . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 6 . 2 12 Power 5 | . . 2 . . 3 Propulsion 9 | . . 3 . 2 4 Utility 3 | . . . . . 3 Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 2 . 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 85 87 93 99 35 Engine 10 | . 14 10 13 18 5 Leg 11 | . 28 23 . . 4 Hover 12 | . . 1 36 35 5 Flight 4 | . . 15 . . . Device 7 | . . 3 18 18 4 Storage 4 | . 14 10 . . . Hackware 3 | . . . 4 9 5 Ballistic Gun 11 | . 25 22 15 . . Ballistic Cannon 1 | . . . . 9 . Slashing Weapon 3 | . . . . 9 6 Peak Build Rating 33 | 6 8 23 31 33 24 Average Rating 17 | 3 7 13 27 32 16 On Entrance 15 | . 6 8 23 31 27 Naked Turns . | . . . . . . Heaviest Build 29 | 14 16 17 29 28 12 Greatest Support 52 | 40 20 52 32 32 38 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 5 8 7 5 5 5 Most Carried 8 | 5 5 8 5 5 5 Average Carried 4 | 1 2 6 3 4 5 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 1 5 3 3 5 5 Class Distribution -------------------- 90% | Mutant 5% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1315 | 168 156 431 145 289 126 Remotely . | . . . . . . Salvage Created 1134 | . 172 507 165 . 290 Parts 75 | . 20 33 9 . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 38 | . 8 18 5 . 7 Melee 6 | . . . . . 6 Guns 30 | . 8 18 3 . 1 AOE 2 | . . . 2 . . Classes Destroyed 5 | . 3 1 . . 1 Watcher 2 | . 1 . 1 . . Swarmer 17 | . 6 8 . . 3 Grunt 13 | . 2 5 3 . 3 Sentry 7 | . . 5 2 . . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 3 6 6 . 3 Combat Bots Only 6 | . 3 6 3 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 346 | . 48 112 49 14 123 Missed 113 | . 20 34 21 4 34 Damage Taken 2899 | . 228 790 365 157 1359 Core 935 | . 62 79 66 28 700 Absorbed by Shields 60 | . . . 60 . . Core Remaining (%) 84 | 100 75 80 . 82 . Volleys Fired 81 | . 16 38 20 . 7 Largest 2 | . 2 2 2 . 1 Hottest 65 | . 46 46 46 . 65 Shots Fired 145 | . 32 75 31 . 7 Gun 140 | . 32 75 26 . 7 Cannon . | . . . . . . Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 133 | . 32 75 26 . . Thermal 7 | . . . . . 7 Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 4 8 12 . 5 Robot Miss Streak 10 | . 7 10 2 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 133 | . 17 54 27 3 32 Core Hits 67 | . 12 30 15 . 10 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 . . 2 5 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Sever 6 | . . . . 2 4 Melee Attacks 46 | . . . . 6 40 Impact . | . . . . . . Slashing 46 | . . . . 6 40 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2858 | . 249 864 682 108 955 Guns 1551 | . 249 862 359 . 81 Cannons . | . . . . . . Explosions 323 | . . . 323 . . Melee 966 | . . . . 92 874 Ramming 18 | . . 2 . 16 . Kinetic 1470 | . 249 862 359 . . Thermal 81 | . . . . . 81 Explosive 323 | . . . 323 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 966 | . . . . 92 874 Piercing . | . . . . . . Highest Corruption 8 | . . . . 4 8 Average Corruption 2 | . . . . 3 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 39 | . . . . . 39 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . 8 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 2 | . . 1 . 1 . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 67 | . 1 14 67 . 21 Average Temperature 22 | . 1 3 28 . 9 Received Heat Transfer 749 | . 18 177 167 72 315 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 259 | . . . . . 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 612 | . 252 612 498 399 176 Initial 209 | . . 105 198 209 176 Average 199 | . 91 361 283 265 62 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 51 | 100 86 19 15 . 100 Level 1 30 | . 13 24 63 100 . Level 2 17 | . . 56 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 3 1 1 3 Investigation 3 | . . . 1 . 2 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 3 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 8 | . 3 1 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 16 25 8 15 12 Peak Tracking Total 12 | . 5 8 4 12 6 Tactical Retreats 10 | . 3 2 1 2 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 14 | . 1 2 2 6 3 Terminals 10 | . 1 2 . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 3 | . . . 1 1 1 Total Hacks 38 | . 1 5 7 15 10 Successful 24 | . 1 4 2 12 5 Failed 14 | . . 1 5 3 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 26 | . 1 5 . 14 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 8 | . . . 3 1 4 Terminal Hacks 21 | . 1 4 . 11 5 Record 6 | . . 2 . 2 2 Prototype ID Bank 1 | . . . . . 1 Open Door 2 | . . . . 2 . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 3 | . . 1 . 2 . Alert Level 2 | . . . . 1 1 Unreport Threat 1 | . . . . . 1 Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . 2 2 2 2 Full Trace Events 4 | . . . 1 1 2 Feedback Events 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 2149 | 85 293 555 326 266 624 Spaces Moved 2146 | 54 155 562 416 412 547 Core 15 | 12 . . . . 3 Treads 25 | 25 . . . . . Legs 496 | 17 155 141 . . 183 Wheels . | . . . . . . Hover 1217 | . . 28 416 412 361 Flight 393 | . . 393 . . . Fastest Speed 31 | 50 120 31 48 48 50 Average Speed 66 | 122 120 54 48 48 87 Slowest Speed 160 | 160 120 120 48 116 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 32 46 30 62 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . 26 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . . . 26 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2638 | 72 230 732 510 468 626 Wait 257 | . 50 84 59 44 20 Move 2133 | 53 154 553 415 411 547 Hop 4 | . . 4 . . . Pick Up 41 | 9 6 18 5 3 . Fast Attach 10 | . . . 1 . 9 Attach 20 | 6 . 10 3 1 . Detach 2 | . . 1 1 . . Swap 19 | 2 2 12 2 1 . Drop 23 | 2 2 11 4 1 3 Fire 81 | . 16 38 20 . 7 Melee 46 | . . . . 6 40 Ram 1 | . . . . 1 . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 389 | -9/Materials | Identified exit to Mines 492 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Discovered new exit (range 10) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1182 | -8/Materials | Discovered new exit (range 10) 1260 | -8/Materials | Entered Storage 1373 | -8/Storage | Identified exit to Recycling 1505 | -8/Storage | Discovered new exit (range 7) 1526 | -8/Storage | Entered Factory 1526 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1621 | -7/Factory | Discovered new exit (range 3) 1741 | -7/Factory | Lost 5 parts (1p2n2u) 1983 | -7/Factory | Hacking Suite fried by hacking feedback 2107 | -7/Factory | Core integrity fell below 50% 2130 | -7/Factory | Core integrity fell below 20% 2150 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired Aluminum Leg. G-47 Trooper Aluminum Leg severed. Lgt. Nuclear Core destroyed. System corrupted: Aluminum Leg rejected. G-47 Trooper Aluminum Leg severed. Imp. Carbon-fiber Leg destroyed. G-47 Trooper destroyed. G-50 Soldier destroyed. Acquired 20 matter. G-47 Trooper Particle Gun severed. Destroyed Aluminum Leg. Scythe destroyed. Acquired Particle Gun. G-47 Trooper suffers critical hit (Burn). Particle Gun destroyed. Aluminum Leg destroyed. Acquired Particle Gun. Aluminum Leg melted. G-47 Trooper destroyed. 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