Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.18 @ 01:53:56 Player: Finestep Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (249) 1245 Value Destroyed (6361) 6361 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2154) 2154 TOTAL SCORE: 14640 Bonus ------- High Alert Combat Kills 733 Follower Combat Kills 835 Met Imprinter 300 Was Imprinted 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 190/550 Energy 100/100 System Corruption 16% Temperature Cool (21) Movement Core (1200) Ox23 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Matter Compressor Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- Power Sword > --- INVENTORY (24) --- Long-range Sensor Array Advanced Terrain Scanner Advanced Melee Analysis Suite Weapon Cycler Damper Plating Improved System Shield Component Analysis Suite Enhanced Autogun Heavy Missile Launcher Plasma Cutter Scythe Chainsword Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Makeshift Armor Plating > --- WEAPON ----------- Assault Cannon Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Enhanced Nuclear Core Armored Treads Medium Treads Armored Huge Wheel Matter Compressor Advanced Terrain Scanner Advanced Melee Analysis Suite Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Damper Plating Hacking Suite Improved Hacking Suite System Shield Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Proton Missile Launcher Plasma Cutter Greatsword Power Sword [Rating: 62] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 6 | . . . 1 . . 3 . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 234 | 12 3 7 27 13 5 6 3 56 14 2 3 13 70 Power 15 | 1 . 1 1 4 . . . 5 . . . . 3 Engine 10 | 1 . 1 1 4 . . . 3 . . . . . Core 5 | . . . . . . . . 2 . . . . 3 Reactor . | . . . . . . . . . . . . . . Propulsion 55 | 8 1 1 16 6 . 1 1 12 . . . 4 5 Treads 31 | 4 . 1 9 5 . 1 1 7 . . . 1 2 Leg 7 | . . . . . . . . 4 . . . 3 . Wheel 17 | 4 1 . 7 1 . . . 1 . . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 81 | 1 2 . 3 . . 3 1 15 9 2 3 9 33 Device 31 | . . . . . . 1 1 3 4 2 . 7 13 Storage 12 | 1 2 . 2 . . . . 2 . . 1 . 4 Processor 7 | . . . . . . 1 . 2 . . . . 4 Hackware 3 | . . . . . . . . . . . . . 3 Protection 28 | . . . 1 . . 1 . 8 5 . 2 2 9 Artifact . | . . . . . . . . . . . . . . Weapon 83 | 2 . 5 7 3 5 2 1 24 5 . . . 29 Energy Gun 14 | . . . 3 . 2 . . 6 . . . . 3 Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 37 | 2 . 5 3 3 2 2 1 7 2 . . . 10 Ballistic Cannon 12 | . . . . . . . . 8 . . . . 4 Launcher 3 | . . . . . . . . 1 . . . . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . 2 3 . . . 10 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 1 . . . 1 . . . . 1 Parts Lost 34 | . . 6 3 1 . . 1 7 . . . . 16 Power 5 | . . 1 1 . . . . 1 . . . . 2 Propulsion 9 | . . 2 2 . . . . 1 . . . . 4 Utility 6 | . . . . . . . . 2 . . . . 4 Weapon 14 | . . 3 . 1 . . 1 3 . . . . 6 Highest Loss Streak 12 | . . 2 1 1 . . 1 4 . . . . 12 Average Slot Usage (%) 94 | . 99 91 93 98 95 99 88 92 99 100 100 100 92 Engine 4 | . 14 10 10 11 11 7 7 5 . . . . . Core 3 | . . . . . . . . 1 7 7 7 7 5 Treads 14 | . 14 15 13 16 29 23 16 11 23 23 23 15 5 Leg 2 | . . . . . . . . 6 . . . 7 2 Wheel 4 | . 14 7 16 16 . . . . . . . . 5 Device 6 | . . . . . . 6 7 2 12 14 15 13 9 Storage 24 | . 27 28 28 33 33 23 23 23 23 23 23 23 20 Processor 8 | . . . . . . 6 7 10 7 7 7 7 19 Protection 2 | . . . 1 . . 6 7 6 2 . . 1 . Energy Gun 2 | . . . 3 3 9 . . 4 . . . . 1 Ballistic Gun 11 | . 28 28 17 18 12 22 18 11 1 . . . 9 Ballistic Cannon 5 | . . . . . . . . 5 15 15 15 15 2 Slashing Weapon 2 | . . . . . . . . . 5 7 7 7 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 106 | 12 56 59 78 78 78 87 88 106 106 93 98 98 95 Greatest Support 98 | 20 10 40 40 60 60 60 90 98 60 60 60 68 50 Greatest Overweight (x) 23 | 1 5 5 7 7 1 1 2 5 1 1 1 1 23 Average Overweight (x) 1 | . 3 3 2 2 1 1 . . 1 1 1 1 2 Largest Inventory Capacity 30 | 6 18 18 24 24 24 24 24 30 24 24 24 24 24 Average Capacity 22 | 5 13 18 21 24 24 24 24 24 24 24 24 24 23 Most Carried 24 | 5 16 17 23 24 24 23 24 24 24 24 24 24 24 Average Carried 21 | 2 9 16 17 23 23 19 23 23 23 24 23 23 23 Final Capacity 24 | 6 18 18 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 5 16 17 23 24 24 21 23 24 24 24 24 24 16 Class Distribution -------------------- 26% | Hauler-Mutant 16% | Mutant 13% | Messiah-Assassin 12% | Messiah-Mutant 11% | Hauler-Gunner 5% | Scavenger-Gunner 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Recycling Commander-Tank | -7/Factory Hauler-Mutant | -7/Waste Hauler-Gunner | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Matter Collected 6931 | 377 114 420 914 608 203 93 154 2199 209 37 50 190 1363 Remotely . | . . . . . . . . . . . . . . Salvage Created 10280 | 146 148 490 2030 841 855 42 481 3224 63 . . . 1960 Parts 537 | 7 10 38 129 41 46 2 10 161 6 . . . 87 Haulers Intercepted 13 | . . . 4 2 . . . 4 . . . . 3 Recyclers Shooed 11 | . . 1 2 2 1 . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 13 . 2 14 . Prevented 3 | . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 166 | . 3 15 38 11 13 1 2 56 2 . . . 25 Melee 1 | . . . . . . . . 1 . . . . . Guns 130 | . 3 15 38 11 13 1 2 29 . . . . 18 Cannons 25 | . . . . . . . . 19 2 . . . 4 AOE 10 | . . . . . . . . 7 . . . . 3 Classes Destroyed 18 | 2 2 2 5 . 1 . 1 4 . . . . 1 Worker 11 | . . . 4 2 . . . 2 . . . . 3 Builder 6 | . . 1 1 1 . . . 2 . . . . 1 Tunneler 10 | 3 . 3 1 . . . . 1 . . . . 2 Hauler 13 | . . . 4 2 . . . 4 . . . . 3 Recycler 28 | 1 . . 2 3 7 . . 12 . . . . 3 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 6 | . . . 3 . . . . 2 . . . . 1 Drone 12 | . . . . . 12 . . . . . . . . Watcher 8 | . 1 . 4 . . . . 3 . . . . . Swarmer 44 | . . 9 10 3 . . . 13 . . . . 9 Grunt 65 | . 3 6 20 5 1 1 . 19 2 . . . 8 Brawler 2 | . . . 1 . . . . 1 . . . . . Duelist 2 | . . . . . . . . 1 . . . . 1 Sentry 20 | . . . 7 3 . . . 5 . . . . 5 Hunter 1 | . . . . . . . . 1 . . . . . Programmer 9 | . . . . . . . . 7 . . . . 2 Compactor 2 | . . . . . . . 2 . . . . . . Assembled 9 | . . . . . . . . 9 . . . . . Best Kill Streak 13 | 2 2 3 13 5 6 1 1 9 1 . . . 7 Combat Bots Only 9 | . 2 3 8 4 5 1 1 9 1 . . . 7 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 1 4 1 . . . 3 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 4 | . . . . . . . . 4 . . . . 2 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Damage Taken 11012 | . 97 847 1215 716 28 59 65 3486 . . . 289 4210 Core 1679 | . . 235 168 155 . . . 269 . . . . 852 Absorbed by Shields 14 | . . . . . 2 8 4 . . . . . . Reduced by Siege Mode 4 | . . . . . . . . 4 . . . . . Core Remaining (%) 46 | 100 . 6 . . 19 . . . . . . 61 . Volleys Fired 631 | 16 22 69 132 60 40 4 18 154 6 . . 4 106 Largest 3 | 2 2 2 2 2 2 3 3 3 2 . . 2 3 Hottest 159 | 40 40 46 88 81 86 69 69 159 88 . . 88 147 Shots Fired 1396 | 32 44 137 261 109 74 12 42 435 12 . . 8 230 Gun 1189 | 32 44 137 261 109 72 12 42 293 . . . . 187 Cannon 196 | . . . . . . . . 140 12 . . 8 36 Launcher 9 | . . . . . . . . 2 . . . . 7 Special 2 | . . . . . 2 . . . . . . . . Kinetic 1214 | 32 44 137 207 89 46 12 42 370 12 . . 8 215 Thermal 159 | . . . 54 20 28 . . 49 . . . . 8 Explosive 5 | . . . . . . . . 2 . . . . 3 Electromagnetic 18 | . . . . . . . . 14 . . . . 4 Robot Hit Streak 16 | 7 5 14 11 11 10 4 14 16 6 . . 8 10 Robot Miss Streak 7 | 1 3 5 4 3 4 1 2 7 2 . . 1 4 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 22 | . . 2 10 2 . 1 . 4 . . . . 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . . . . 1 Shots Hit Robots 900 | 25 24 79 181 76 41 10 37 252 8 . . 7 160 Core Hits 440 | 7 11 31 77 28 26 4 9 147 3 . . 1 96 Critical Hits 26 | . . . . 1 . . . 17 . . . . 8 Critical Kills 15 | . . . . 1 . . . 11 . . . . 3 Critical Parts Destroyed 7 | . . . . . . . . 6 . . . . 1 Melee Attacks 55 | . . . . . . . . 5 3 1 . 8 38 Impact . | . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . 5 3 1 . 8 38 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17491 | 215 226 905 2789 1124 776 170 591 5510 195 . . 162 4828 Guns 11874 | 215 226 905 2789 1124 756 170 591 2776 . . . . 2322 Cannons 3010 | . . . . . . . . 2174 195 . . 119 522 Explosions 1644 | . . . . . . . . 550 . . . . 1094 Melee 933 | . . . . . . . . . . . . 43 890 Ramming 10 | . . . . . . . . 10 . . . . . Kinetic 13062 | 215 226 905 2137 854 470 170 591 4385 195 . . 119 2795 Thermal 1795 | . . . 652 270 306 . . 518 . . . . 49 Explosive 1432 | . . . . . . . . 425 . . . . 1007 Electromagnetic 259 | . . . . . . . . 172 . . . . 87 Impact . | . . . . . . . . . . . . . . Slashing 933 | . . . . . . . . . . . . 43 890 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . 5 5 5 . . 4 4 4 4 . 16 Average Corruption 2 | . . . 5 5 5 . . 2 4 4 4 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 161 | . . . 13 19 23 . . 50 16 10 7 . 23 Message Errors 39 | . . . 1 4 6 . . 13 3 3 2 . 7 Matter Fused 20 | . . . 3 2 2 . . 3 4 2 3 . 1 Heat Flow Errors 21 | . . . . 3 3 . . 9 3 2 1 . . Energy Discharges 19 | . . . . 4 5 . . 5 1 . 1 . 3 Parts Rejected 4 | . . . 1 1 1 . . . . . . . 1 Data Loss (minor) 25 | . . . 2 2 1 . . 8 4 3 . . 5 Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Targeting Errors 23 | . . . 5 2 4 . . 9 1 . . . 2 Weapon Failures 6 | . . . . 1 . . . 3 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 234 | . . . . . . . . 18 4 . . 3 209 Projectiles 24 | . . . . . . . . 17 4 . . 3 . Explosions 31 | . . . . . . . . 1 . . . . 30 Melee 179 | . . . . . . . . . . . . . 179 Knockbacks 28 | . . . . . . . . 26 . . . 1 1 Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . 26 . . . 1 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . . . 95 . . . . 12 Shots 4 | . . . . . . . . 3 . . . . 1 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 545 | . 12 18 227 228 304 . . 437 251 255 136 86 545 Average Temperature 78 | . 9 6 60 65 67 . . 85 62 113 75 40 110 Received Heat Transfer 2930 | . 54 216 453 192 . 32 . 684 . . . 75 1224 Effects 16 | . . . 1 1 1 . . 4 . . . . 9 Shutdowns 3 | . . . . . . . . 1 . . . . 2 Energy Bleed 3 | . . . 1 . 1 . . . . . . . 1 Interference 4 | . . . . 1 . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . 1 . . . . . Total Turns 11 | . . . . . . . . 11 . . . . . Longest Duration 11 | . . . . . . . . 11 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . 1 . . 1 . . . . . Heat Transferred 3726 | . . . 1406 592 703 . . 914 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Peak Influence 1171 | 20 135 120 761 702 615 1171 409 901 . . . . 750 Average Influence 320 | 5 52 49 362 513 381 1098 317 382 . . . . 299 Maximum Alert Level 4 | . . . 3 3 2 4 2 3 . . . . 3 Low Security (%) 37 | 100 100 100 22 . . . 7 22 . . . . 39 Level 1 33 | . . . 35 22 60 . 83 51 . . . . 28 Level 2 20 | . . . 33 71 39 . 8 9 . . . . 31 Level 3 7 | . . . 8 5 . 56 . 17 . . . . . Level 4 1 | . . . . . . 43 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 7 4 . 2 . 18 . . . . 8 Investigation 13 | . . . 4 1 . 2 . 6 . . . . . Extermination 11 | . . . . . . . . 8 . . . . 3 Reinforcement 8 | . 1 . 3 1 . . . 2 . . . . 1 Assault 6 | . . . . 2 . . . 1 . . . . 3 Garrison 2 | . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Distress Signals 5 | . . . 3 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 309 | . 11 15 54 26 29 7 6 81 2 . . 12 66 Peak Tracking Total 12 | . 2 3 6 9 4 4 4 9 1 . . 6 12 Tactical Retreats 17 | . . . 2 2 . . . 6 . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Traps Triggered 9 | . . . 2 2 . 2 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Machines Disabled 30 | . . 2 . 2 4 . . 13 . . . . 9 Max in Single Turn 3 | . . 1 . 1 . . . 3 . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Machines Accessed 50 | . 1 . 6 4 12 2 . 15 . . . . 10 Terminals 21 | . 1 . 5 3 4 . . 8 . . . . . Fabricators 9 | . . . . . . 2 . 1 . . . . 6 Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units 12 | . . . 1 . 8 . . 3 . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . 1 Garrison Access 3 | . . . . 1 . . . 1 . . . . 1 Total Hacks 137 | . 2 . 17 8 34 5 . 42 . . . . 29 Successful 75 | . . . 10 5 20 2 . 18 . . . . 20 Failed 62 | . 2 . 7 3 14 3 . 24 . . . . 9 Catastrophic 6 | . . . . . 1 . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 82 | . . . 6 4 19 3 . 11 . . . . 39 Terminals 57 | . 2 . 14 7 14 . . 20 . . . . . Fabricators 27 | . . . . . . 5 . 3 . . . . 19 Repair Stations 7 | . . . . . . . . . . . . . 7 Recycling Units 31 | . . . 3 . 20 . . 8 . . . . . Scanalyzers 11 | . . . . . . . . 9 . . . . 2 Garrison Access 4 | . . . . 1 . . . 2 . . . . 1 Terminal Hacks 20 | . . . 5 2 6 . . 7 . . . . . Part Schematic 3 | . . . . . 2 . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . 1 . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . Unreport Threat 3 | . . . . . 2 . . 1 . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . 2 . . . . 8 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 6 | . . . . . . 1 . 1 . . . . 4 Build 4 | . . . . . . . . 1 . . . . 3 Repair Station Hacks 5 | . . . . . . . . . . . . . 5 Scan Component 3 | . . . . . . . . . . . . . 3 Repair 2 | . . . . . . . . . . . . . 2 Recycling Unit Hacks 8 | . . . 1 . 5 . . 2 . . . . . Retrieve Components 8 | . . . 1 . 5 . . 2 . . . . . Scanalyzer 6 | . . . . . . . . 4 . . . . 2 Insert Component 3 | . . . . . . . . 2 . . . . 1 Analyze 3 | . . . . . . . . 2 . . . . 1 Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . 1 Unauthorized Hacks 60 | . . . 8 4 21 4 . 14 . . . . 9 Terminals 7 | . . . 3 2 1 . . 1 . . . . . Track 1 | . . . 1 . . . . . . . . . . Botnet 6 | . . . 2 2 1 . . 1 . . . . . Fabricators 5 | . . . . . . 1 . . . . . . 4 Report 1 | . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . 1 Download 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . . . 1 . 8 . . 2 . . . . . Tunnel 11 | . . . 1 . 8 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . 5 3 7 2 . 14 . . . . 7 Full Trace Events 6 | . . . 1 1 1 . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 1 . 2 . . . . 1 Parts Built 2 | . . . . . . . . . . . . . 2 Matter 592 | . . . . . . . . 212 . . . . 380 Time 254 | . . . . . . . . 106 . . . . 148 Total Part Build Rating 12 | . . . . . . . . . . . . . 12 Parts Repaired 2 | . . . . . . . . . . . . . 2 Time 99 | . . . . . . . . . . . . . 99 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 44 | . . . 10 . 25 . . 9 . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . 15 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Total Allies 26 | . . . . 2 15 . . . . . 4 . 5 Largest Group 14 | . . . . 2 14 12 7 . . . 4 4 5 Highest-Rated Group 296 | . . . . 62 204 168 87 . . . 148 148 296 Highest-Rated Ally 85 | . . . . 31 24 24 24 . . . 38 38 85 Zionite Dispatches 2 | . . . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . 1 Total Orders 10 | . . . . . 8 . . 2 . . . . . GOTO 6 | . . . . . 6 . . . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . . Ally Attacks 316 | . . . . 16 136 26 58 . . . . 35 45 Total Damage 5389 | . . . . 335 1221 425 853 . . . . 914 1641 Kills 68 | . . . . 3 31 5 1 . . . . 13 15 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . 2 1 . Drone Launches 2 | . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . 8 Main Access 1 | . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Turns Passed 16467 | 141 402 1702 1305 478 850 355 433 3337 786 467 1801 933 3477 Spaces Moved 8518 | 71 271 983 622 195 288 185 164 1614 323 239 996 430 2137 Core 4 | 2 . . . . . . . . . . . . 2 Treads 4198 | 4 . 329 108 61 288 185 164 1212 323 239 996 255 34 Legs 790 | . . . . . . . . 373 . . . 175 242 Wheels 3526 | 65 271 654 514 134 . . . 29 . . . . 1859 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 100 110 180 180 160 150 180 180 180 156 120 Average Speed 152 | 91 118 151 131 134 180 180 161 162 180 180 180 170 130 Slowest Speed 1200 | 160 130 200 220 220 180 180 200 260 180 180 180 180 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 50 100 51 33 68 5 74 51 51 48 90 59 50 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 20 | . . . 1 . 8 . . 2 . . . 1 8 Known Exits Taken 3 | . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 . . 1 1 . . . 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . . . 3 1 2 2 . Spaces Dug 43 | . . . . . . . . 5 3 1 . 7 27 Terrain Destroyed 138 | . . . . . . . . 50 3 1 . 7 77 Melee 41 | . . . . . . . . 4 3 1 . 7 26 Projectile 23 | . . . . . . . . 18 . . . . 5 AOE 74 | . . . . . . . . 28 . . . . 46 Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Total 10725 | 113 313 1067 861 319 544 199 295 1995 509 273 1006 613 2618 Wait 860 | 9 7 4 36 20 61 . 108 79 156 32 3 140 205 Move 8506 | 70 270 982 621 194 287 185 163 1613 322 238 995 429 2137 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 4 10 5 17 8 1 3 1 31 4 . 2 7 25 Fast Attach 72 | 7 1 . 10 6 2 . 1 23 . . . 4 18 Attach 58 | 1 . 5 6 2 1 5 1 15 2 . . 3 17 Detach 13 | 2 . . 4 2 1 . . 3 . . . . 1 Swap 104 | 4 2 2 11 5 2 1 1 18 12 2 3 6 35 Drop 150 | . 1 . 24 14 3 1 2 51 4 . 3 11 36 Fire 631 | 16 22 69 132 60 40 4 18 154 6 . . 4 106 Melee 55 | . . . . . . . . 5 3 1 . 8 38 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . Rewire 147 | . . . . . 146 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 497 | -10/Materials | Discovered new exit (range 13) 544 | -10/Materials | Entered Mines 1259 | -10/Mines | Identified exit to Materials 1724 | -10/Mines | Core integrity fell below 50% 1893 | -10/Mines | Core integrity fell below 20% 2043 | -10/Mines | Discovered exit to Materials (range 5) 2246 | -10/Mines | Entered Materials 2246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2247 | -9/Materials | Identified exit to Mines 2350 | -9/Materials | Identified exit to Storage 2576 | -9/Materials | Destroyed 8 combat bots 2900 | -9/Materials | Build established: Hauler-Mutant 3020 | -9/Materials | Discovered new exit (range 14) 3551 | -9/Materials | Entered Storage 3696 | -9/Storage | Core integrity fell below 50% 3952 | -9/Storage | Met a pair of Derelict thieves 3993 | -9/Storage | Core integrity fell below 20% 4025 | -9/Storage | Used back door to open Recycling access 4025 | -9/Storage | Discovered new exit (range 3) 4029 | -9/Storage | Entered Recycling 4073 | -9/Recycling | Spotter reported a threat 4089 | -9/Recycling | Spotter reported a threat 4091 | -9/Recycling | Spotter reported a threat 4101 | -9/Recycling | Spotter reported a threat 4134 | -9/Recycling | Spotter reported a threat 4187 | -9/Recycling | Spotter reported a threat 4202 | -9/Recycling | Spotter reported a threat 4232 | -9/Recycling | Spotter reported a threat 4240 | -9/Recycling | Spotter reported a threat 4271 | -9/Recycling | Spotter reported a threat 4315 | -9/Recycling | Spotter reported a threat 4315 | -9/Recycling | Spotter reported a threat 4316 | -9/Recycling | Spotter reported a threat 4320 | -9/Recycling | Spotter reported a threat 4359 | -9/Recycling | Spotter reported a threat 4361 | -9/Recycling | Spotter reported a threat 4368 | -9/Recycling | Spotter reported a threat 4384 | -9/Recycling | Spotter reported a threat 4411 | -9/Recycling | Spotter reported a threat 4411 | -9/Recycling | Spotter reported a threat 4421 | -9/Recycling | Spotter reported a threat 4466 | -9/Recycling | Spotter reported a threat 4467 | -9/Recycling | Spotter reported a threat 4468 | -9/Recycling | Spotter reported a threat 4518 | -9/Recycling | Spotter reported a threat 4518 | -9/Recycling | Spotter reported a threat 4554 | -9/Recycling | Spotter reported a threat 4554 | -9/Recycling | Spotter reported a threat 4554 | -9/Recycling | Spotter reported a threat 4554 | -9/Recycling | Spotter reported a threat 4595 | -9/Recycling | Spotter reported a threat 4595 | -9/Recycling | Spotter reported a threat 4595 | -9/Recycling | Spotter reported a threat 4642 | -9/Recycling | Discovered new exit (range 16) 4642 | -9/Recycling | Spotter reported a threat 4642 | -9/Recycling | Spotter reported a threat 4642 | -9/Recycling | Spotter reported a threat 4693 | -9/Recycling | Spotter reported a threat 4693 | -9/Recycling | Spotter reported a threat 4693 | -9/Recycling | Spotter reported a threat 4744 | -9/Recycling | Spotter reported a threat 4744 | -9/Recycling | Spotter reported a threat 4774 | -9/Recycling | Spotter reported a threat 4795 | -9/Recycling | Spotter reported a threat 4795 | -9/Recycling | Spotter reported a threat 4795 | -9/Recycling | Spotter reported a threat 4811 | -9/Recycling | Build established: Commander-Mutant 4832 | -9/Recycling | Spotter reported a threat 4848 | -9/Recycling | Spotter reported a threat 4879 | -9/Recycling | Entered Factory 4879 | -7/Factory | Accompanied by 12 allies 4879 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 5173 | -7/Factory | Build established: Commander-Tank 5234 | -7/Factory | Sucked down chute 5234 | -7/Factory | Entered Waste 5280 | -7/Waste | Spotted C-40 Crusher 5293 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5296 | -7/Waste | Destroyed C-40 Crusher 5310 | -7/Waste | Found Damper Plating 5420 | -7/Waste | 8 allies followed down the chute 5434 | -7/Waste | Spotted C-40 Crusher 5453 | -7/Waste | Destroyed C-40 Crusher 5456 | -7/Waste | Spotted C-40 Crusher 5474 | -7/Waste | Spotted C-40 Crusher 5553 | -7/Waste | Spotted C-40 Crusher 5606 | -7/Waste | Spotted C-40 Crusher 5636 | -7/Waste | Discovered new exit (range 19) 5667 | -7/Waste | Entered Factory 5856 | -7/Factory | Build established: Hauler-Tank 6514 | -7/Factory | Garrison activated, responded to threat 6519 | -7/Factory | Build established: Scavenger-Gunner 6633 | -7/Factory | Discovered new exit (range 14) 6775 | -7/Factory | Identified exit to Lower Caves 6839 | -7/Factory | Build established: Hauler-Gunner 7557 | -7/Factory | Assembled infested ambush trap array 7617 | -7/Factory | Destroyed 9 combat bots 7722 | -7/Factory | Discovered new exit (range 19) 7802 | -7/Factory | Lost 4 parts (1p1n1u1w) 8867 | -7/Factory | First assault squad dispatched 8920 | -7/Factory | Build established: Scavenger-Gunner 9004 | -7/Factory | Entered Lower Caves 9495 | -7/Lower Caves | Build established: Hauler-Mutant 9778 | -7/Lower Caves | Discovered new exit (range 4) 9790 | -7/Lower Caves | Entered another Lower Caves area 10242 | -7/Lower Caves | Discovered new exit (range 9) 10257 | -7/Lower Caves | Entered Zion 10437 | -7/Zion | Discovered new exit (range 12) 10518 | -7/Zion | System corruption cleaned by Quarantine Array 10558 | -7/Zion | Identified exit to Deep Caves 11255 | -7/Zion | Learned Factory interactive machine intel 11482 | -7/Zion | Imprinted 11485 | -7/Zion | Declared Zion's savior 11617 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11769 | -7/Zion | Build established: Messiah-Mutant 12058 | -7/Zion | Entered Proximity Caves 12058 | -6/Proximity Caves | Accompanied by 4 allies 12971 | -6/Proximity Caves | Discovered new exit (range 8) 12991 | -6/Proximity Caves | Entered Factory 12991 | -6/Factory | Accompanied by 1 ally 12991 | -6/Factory | Evolved 2 slots: Utility x2 12992 | -6/Factory | Loaded intel: 46 interactive machine locations 13289 | -6/Factory | Build established: Messiah-Assassin 13357 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13388 | -6/Factory | Retrieved Zion intel report: Emergency Access 13490 | -6/Factory | Retrieved Zion intel report: Main Access 13490 | -6/Factory | Identified exit to Factory 13556 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13679 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 13708 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13731 | -6/Factory | Retrieved Zion intel report: Trap Installations 13732 | -6/Factory | Zion Hacker squad teleported in 13837 | -6/Factory | Zion Heavy squad teleported in 13852 | -6/Factory | Fabricated Hyp. Gauss Cannon? 14373 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 14499 | -6/Factory | Repaired Arm. Huge Wheel 14578 | -6/Factory | Terminal network hard line cut 15058 | -6/Factory | Repaired Adv. Terrain Scanner 15297 | -6/Factory | Build established: Messiah-Mutant 15365 | -6/Factory | Garrison activated, responded to threat 15419 | -6/Factory | Destroyed 7 combat bots 16141 | -6/Factory | First assault squad dispatched 16190 | -6/Factory | Build established: Messiah-Assassin 16376 | -6/Factory | System corruption reached 10% 16399 | -6/Factory | Core integrity fell below 50% 16433 | -6/Factory | Lost 12 parts (2p2n3u5w) 16457 | -6/Factory | Core integrity fell below 20% 16468 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16398_ Overheating: Short circuit. 16398_ Hyp. Gauss Cannon permanently disabled. 16398_ U-05 Engineer builds a Wall. 16399_ Overheating: Core damaged (-85). 16399_ HV Slug penetrates B-48 Gladiator. 16399_ Hyp. Gauss Cannon destroyed. 16402_ Overheating: Arm. Huge Wheel damaged (-51). 16402_ Overheating: Lrg. Storage Unit damaged (-89). 16402_ System corrupted: Matter fused (-8). 16402_ U-05 Engineer lays Concrete. 16402_ Fission Core destroyed. 16403_ Overheating: Power Sword damaged (-5). 16403_ U-05 Engineer lays Concrete. 16404_ Overheating: Energy bleed (-22). 16405_ U-05 Engineer builds a Wall. 16420_ System corrupted: Component data lost. 16437_ System corrupted: Power Sword rejected. 16437_ Acquired Power Sword. 16453_ Arm. Huge Wheel destroyed. 16462_ System corrupted: Energy discharge (-22). Map ----- +----------------------------------------------------+ | + #?????#??#### """?""""" + ^ | | """ # #????##??#?#? ? ######## | | """" # #????????#### ? ######## | | """" # #????????##? == ?######?# | | ### ###???????????# =[[ ##?###?# | | +##+##?# #???????????### =[ ######## | | #??# #?????????????# + | | #??# #########??#?## ######## | | #?## ## #?#?##? """"""""" ?##?##### | | #?# ! # #??#### ? ######## | | ### # """ ############################ | | ! + """ + ? ?? # ## | | # # """ # ?# ## | | # # # # ## ## | | ############## # """" """" ## ## | | #????????????# """ """ # """" """" / / | | #????????????# ! """ """ # """" """" ##### | | #????????????# """ """ # """" """" ##### | | ######???????#! # """" """" ##### | | # #???????# """ """ # """" """" ##### | | # #???????# """ """ # """" """" ##### | | # #???????# """ """ # #?### | | ## # #???????# # ##### | | ## # #???????#######+############/########## | | ## # #?????????# k g | | ## # #?????????# @ g i | | =## # #?????????# < g | | +## # #########?# | | |# ###+### #?# | | # + """ #?### ######+########## | | # ^^ ### """ #???# #??? ????#??? | | #^^""" ""# """ #???# +?"""""""""???? ? | | # """ Y"# #???# ##### ? ?? | | # """ ""# #???# #???# =! # ?? | | # #####+######## #???# =! #??? | | ! + #???# ! #??? | | ! # #####+#####+##########+###???# #??? | | ! # #?????^?? #?????? ????# """"""""" #?? | | + #?????^ #????"" ??# #??? | | # #???? ^ #?? """ #??"""""""?? #? | | +## #??# #? """ #????????????#? ? | | #??#^ ^ +?? !!! #?????????????? ? | | #####??#^ """ !#? """ !! #????????????#??# | | ???????# """"" #? """ !! #???????????????? | | ???????# """"" #???""" #???????????????? | | ???????##???######???? #???????????????? | | ??????????????????????? #???????????????# | | ???????????????????????###########???????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Recycling | Hacked Adv. Terrain Scanner | -9/Recycling | Hacked Lrn. Terrain Scanner | -7/Factory | Downloaded Hvy. Treads | -7/Factory | Scanalyzed Hyp. Gauss Cannon | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterRegenerativeRifle Manual? 0 Play Time 02:05:10 Cumulative 291.5 hours Start 2019.11.17 @ 04:22:02 End 2019.11.18 @ 01:53:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b83b542-218f-47e4-887e-bd18385f9167