Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 16:31:10 Player: Spencer_Rockford Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (319) 319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1329 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 244/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Flight Unit Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Light Ion Engine Light Cannon Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 3 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 1 | . . 1 Flight 3 | . . 3 Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 4 8 Power 2 | . 1 1 Propulsion 4 | . . 4 Utility 1 | . 1 . Weapon 5 | . 2 3 Highest Loss Streak 6 | . 3 6 To Critical Strikes . | . . . Average Backups 4 | 3 4 3 Power 1 | . . 1 Propulsion . | . 1 . Utility . | . 1 . Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 74 | . 94 43 Engine 11 | . 13 8 Treads 17 | . 28 . Hover 2 | . . 5 Flight 5 | . . 14 Device 5 | . 9 . Storage 8 | . 14 . Ballistic Gun 17 | . 25 5 Ballistic Cannon 2 | . 1 3 Special Weapon 1 | . . 4 Peak Build Rating 8 | 7 7 8 Average Rating 5 | 5 6 4 On Entrance 4 | . 7 6 Avg Prop Armor Cover (%) 6 | . . 6 Naked Turns 55 | . . 55 Heaviest Build 15 | 15 15 8 Greatest Support 40 | 40 40 14 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 5 Most Carried 7 | 6 7 6 Average Carried 4 | 3 4 3 Final Capacity 8 | 8 8 5 Final Carried 7 | 4 7 4 Class Distribution -------------------- 87% | Mutant 7% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 679 | 443 236 . Remotely . | . . . Salvage Created 502 | 207 272 23 Parts 45 | 20 22 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Guns 11 | . 9 2 Cannons 1 | . . 1 Classes Destroyed 6 | 3 3 . Worker 2 | 2 . . Tunneler 6 | 6 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 7 | . 4 3 Grunt 5 | . 5 . Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 106 | . 78 28 Missed 26 | . 19 7 Hits 80 | . 59 21 Projectile 80 | . 59 21 Damage Taken 1587 | . 676 911 Core 463 | . 59 404 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 85 | 22 39 24 Largest 2 | 2 2 2 Hottest 120 | 40 50 120 Shots Fired 142 | 44 71 27 Gun 116 | 44 69 3 Cannon 4 | . 2 2 Launcher . | . . . Special 22 | . . 22 Kinetic 120 | 44 71 5 Thermal 22 | . . 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 8 9 3 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 80 | 26 49 5 Core Hits 30 | 10 17 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1038 | 316 637 85 Guns 956 | 316 617 23 Cannons 58 | . 20 38 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1014 | 316 637 61 Thermal 24 | . . 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . . 13 Average Corruption 11 | . . 11 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 3 | . . 3 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . . 2 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles 4 | . . 4 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 288 | . 5 288 Average Temperature 111 | . 2 123 Received Heat Transfer 324 | . 324 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 111 | 5 111 42 Initial 33 | . . 33 Average 24 | 1 51 10 Influence Increases 394 | 45 255 94 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 50 | 45 5 . Destroy Leader 40 | . 30 10 Successful Hack 9 | . 9 . Destroy Structure 10 | . 1 9 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 394 | 45 174 175 Entered New Map 48 | . . 48 Time Decay 259 | 45 134 80 Lost Part 87 | . 40 47 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 13 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 4 | . 2 2 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 330 | 23 307 . Seismic 330 | 23 307 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1102 | 363 446 293 Spaces Moved 507 | 186 200 121 Core 18 | 15 . 3 Treads 371 | 171 200 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 118 | . . 118 Fastest Speed 32 | 50 160 32 Average Speed 127 | 151 160 36 Slowest Speed 160 | 160 160 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins 25 | . . 25 Cave-ins Triggered 10 | . . 10 Exploration Rate (%) 18 | 10 37 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 18 | . . 18 Terrain Destroyed 20 | . . 20 Melee . | . . . Projectile 20 | . . 20 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 777 | 223 255 299 Wait 150 | . 8 142 Move 501 | 185 199 117 Hop 1 | . . 1 Pick Up 18 | 9 6 3 Fast Attach 2 | 2 . . Attach 13 | 5 3 5 Detach . | . . . Swap 1 | . . 1 Drop 4 | . . 4 Fire 85 | 22 39 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 2 | . . 2 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 364 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 702 | -10/Materials | Lost 3 parts (1p1u1w) 712 | -10/Materials | Discovered new exit (range 18) 763 | -10/Materials | Discovered new exit (range 7) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x2 959 | -9/Materials | Crushed by falling debris 963 | -9/Materials | Crushed by falling debris 964 | -9/Materials | System corruption reached 10% 966 | -9/Materials | Crushed by falling debris 1001 | -9/Materials | Lost 6 parts (4n2w) 1040 | -9/Materials | Crushed by falling debris 1040 | -9/Materials | Core integrity fell below 50% 1044 | -9/Materials | Crushed by falling debris 1049 | -9/Materials | Crushed by falling debris 1049 | -9/Materials | Crushed by falling debris 1054 | -9/Materials | Crushed by falling debris 1054 | -9/Materials | Core integrity fell below 20% 1072 | -9/Materials | Crushed by falling debris 1104 | -9/Materials | Crushed by falling debris 1104 | -9/Materials | Smashed by cave-in Last Messages --------------- 01044_ The unstable cave ceiling collapses. 01044_ Crushed by falling debris. 01044_ Lgt. Ion Engine destroyed. 01044_ System corrupted by crushing effect (+1). 01047_ System corrupted: Heat flow error (+298). 01049_ The unstable cave ceiling collapses. 01049_ Crushed by falling debris. 01049_ The unstable cave ceiling collapses. 01049_ Crushed by falling debris. 01049_ Lgt. Cannon destroyed. 01049_ System corrupted by crushing effect (+2). 01054_ The unstable cave ceiling collapses. 01054_ Crushed by falling debris. 01063_ T=JIIXL#B6JP6FVXMU%IN6M 01072_ The unstable cave ceiling collapses. 01072_ Crushed by falling debris. 01078_ System corrupted: Component data lost. 01094_ System corrupted: Matter fused (-7). 01104_ The unstable cave ceiling collapses. 01104_ Crushed by falling debris. 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