Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 11:31:25 Player: celerysam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (448) 448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2138 Bonus ------- None Cogmind --------- Core Integrity 448/550 Matter 210/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Light Nuclear Core Light Treads Wheel Wheel Compact Wheel Seismic Detector Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Visual Processing Unit Particle Charger > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Wheel Wheel Compact Wheel Seismic Detector Grenade Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 25 | 6 7 3 9 Power 4 | 1 2 . 1 Engine 3 | 1 1 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads 1 | . . . 1 Leg 7 | 2 2 1 2 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 3 | . 2 1 . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 6 | 2 1 1 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 1 8 Power 1 | . 1 . . Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 86 91 87 Engine 6 | . 10 . 6 Core 4 | . . 11 2 Treads 1 | . . . 4 Leg 28 | . 28 30 27 Device 10 | . 4 16 12 Storage 11 | . 14 11 9 Processor 2 | . . . 8 Energy Gun 23 | . 28 21 16 Peak Build Rating 22 | 6 9 14 22 Average Rating 11 | 4 6 12 20 On Entrance 7 | . 6 9 14 Naked Turns . | . . . . Heaviest Build 24 | 11 15 17 24 Greatest Support 50 | 20 20 30 50 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 5 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 310 | 206 84 20 . Remotely . | . . . . Salvage Created 472 | . 274 56 142 Parts 29 | . 15 6 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 11 3 3 Guns 15 | . 10 3 2 AOE 2 | . 1 . 1 Classes Destroyed 4 | . 2 . 2 Operator 1 | . . . 1 Swarmer 9 | . 6 3 . Grunt 7 | . 5 . 2 Hunter 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 146 | . 59 20 67 Missed 43 | . 18 4 21 Damage Taken 1253 | . 398 152 703 Core 187 | . 73 12 102 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 70 97 . Volleys Fired 60 | . 39 8 13 Largest 2 | . 2 2 2 Hottest 126 | . 90 90 126 Shots Fired 113 | . 78 13 22 Gun 113 | . 78 13 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 101 | . 74 5 22 Explosive . | . . . . Electromagnetic 12 | . 4 8 . Robot Hit Streak 9 | . 9 8 4 Robot Miss Streak 4 | . 4 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | . 50 10 12 Core Hits 25 | . 18 3 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 . 2 Burn 4 | . 2 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1007 | . 660 134 213 Guns 939 | . 592 134 213 Cannons . | . . . . Explosions 68 | . 68 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 884 | . 622 49 213 Explosive . | . . . . Electromagnetic 123 | . 38 85 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 448 | . 258 3 448 Average Temperature 126 | . 100 3 192 Received Heat Transfer 447 | . 132 36 279 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2353 | . 1649 112 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 215 | . 215 87 137 Initial 36 | . . 12 36 Average 62 | . 63 68 73 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 91 100 100 Level 1 3 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 3 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 15 10 12 Peak Tracking Total 8 | . 5 8 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1056 | 72 433 298 253 Spaces Moved 610 | 58 212 227 113 Core 19 | 19 . . . Treads . | . . . . Legs 591 | 39 212 227 113 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 117 | 98 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 38 22 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 828 | 70 313 239 206 Wait 114 | . 47 . 67 Move 607 | 57 211 226 113 Hop . | . . . . Pick Up 15 | 7 5 2 1 Fast Attach 11 | 5 . 1 5 Attach 6 | 1 2 2 1 Detach . | . . . . Swap 8 | . 5 . 3 Drop 7 | . 4 . 3 Fire 60 | . 39 8 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 10) 495 | -10/Materials | Discovered new exit (range 10) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Build established: Scavenger-Mutant 793 | -9/Materials | Discovered new exit (range 9) 804 | -9/Materials | Entered another Materials area 804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -8/Materials | Self-destructed Last Messages --------------- 01021_ K-01 Serf collects debris. 01021_ U-05 Engineer lays Concrete. 01023_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01024_ U-05 Engineer builds a Wall. 01026_ U-05 Engineer builds a Door. 01027_ U-05 Engineer builds a Wall. 01029_ O-16 Technician uses terminal to summon reinforcements. 01029_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01029_ O-16 Technician locks terminal. 01031_ U-05 Engineer lays Concrete. 01033_ Critical hit (Burn: +37). 01033_ U-05 Engineer lays Concrete. 01033_ Aluminum Leg destroyed. 01034_ U-05 Engineer lays Concrete. 01047_ Aluminum Leg destroyed. 01052_ Field Laser destroyed. 01055_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ?????????????????????##########??????????????# ? | | ?????????????????????# ! #???????????"Y"# ? | | ?????????????????????# #######?####" "# ? | | ?????????????????????#! # ## ? | | ?????????????????????# !@! # ## # | | ?????????????????????# !! + ## ^T # | | ?????????????????????# !! # ## # | | ?????????????????????# Y # ## !!] # | | ?????????????????????# "T" ## ### !!] # | | ?????????????????????# ## #?# !]] # | | ?????????????????????###### #### ### # | | ??????????????????????????###??# #"" # | | ???????????????????????????????# #"T # | | ???????????????????????????????# #"" !! ^""" # | | ????????????????????????######## ### !! """ %# | | ????????????????????????# """ # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# ##############+### % + | | ????????????????????????# ????????????? #= | | ????????????????????????# ???????????? # | | ????????????????????????+??????????? # | | ?????????????????????????????????? # | | ???????????????????????????????? # | | ???????????????????????????????# # | | ???????????????????????????????############### * | | ?????????????????????????????????????????????# =$% | | ?????????????????????????????????????????????# /! | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightCorruptionRedirector Manual? 0 Play Time 00:16:44 Cumulative 230.0 hours Start 2025.04.30 @ 02:17:12 End 2025.04.30 @ 11:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66114651-c35f-43bf-9fc1-18918c1d7b99