Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 05:34:49 Player: woegarden Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (24) 120 Value Destroyed (579) 579 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2100) 2100 TOTAL SCORE: 7959 Bonus ------- Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 28/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Power Amplifier Power Amplifier Core Analyzer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Airjet Airjet > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Minigun Guided Missile Launcher > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Weight Redist. System Improved Terrain Scan Processor Core Analyzer Actuator Array Actuator Array Improved Propulsion Shielding Trap Extractor Maul Heavy Flail [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Slots Evolved 10 | . . 2 . 2 . . 2 . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 6 | . . . . . . . 2 . . . 2 2 . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 59 | . 4 14 8 13 8 . . . . . 8 2 2 Power 12 | . . 2 2 4 1 . . . . . 1 1 1 Engine 6 | . . 2 . 2 1 . . . . . 1 . . Core 6 | . . . 2 2 . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . Propulsion 21 | . 2 8 . 3 4 . . . . . 2 1 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 14 | . 2 8 . 3 . . . . . . . . 1 Hover 6 | . . . . . 4 . . . . . 2 . . Flight 1 | . . . . . . . . . . . . 1 . Utility 11 | . 2 . 3 1 1 . . . . . 4 . . Device 8 | . 1 . 2 . 1 . . . . . 4 . . Storage 2 | . 1 . 1 . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 15 | . . 4 3 5 2 . . . . . 1 . . Energy Gun 4 | . . 1 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | . . . . 4 1 . . . . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 1 . Parts Lost 21 | . . 1 . 6 . . . . . 7 1 3 3 Power 6 | . . . . 2 . . . . . 2 . 1 1 Propulsion 11 | . . 1 . 3 . . . . . 4 1 . 2 Utility 2 | . . . . . . . . . . . . 2 . Weapon 2 | . . . . 1 . . . . . 1 . . . Highest Loss Streak 7 | . . 1 . 6 . . . . . 7 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 99 99 97 75 72 61 61 61 36 37 19 3 Engine 8 | . 14 11 8 9 12 18 15 15 15 8 4 4 . Core 1 | . . . 2 8 . . . . . . . . . Wheel 28 | . 20 44 44 35 17 . . . . . . . . Hover 3 | . . . . . 18 36 30 30 30 15 5 . . Device 11 | . 12 11 11 8 3 9 7 7 7 7 23 13 . Storage 7 | . 14 11 11 9 5 . . . . . . . . Energy Gun 7 | . 14 11 11 9 . . . . . . . . . Ballistic Gun 2 | . 14 . . 14 3 . . . . . . . . Ballistic Cannon 4 | . . 6 10 1 . . . . . . . . . Launcher 1 | . . . . . 8 9 7 7 7 4 3 . . Naked Turns 35 | . . . . . . . . . . . . . 35 Heaviest Build 50 | 13 19 25 33 48 50 22 22 22 22 22 20 12 14 Greatest Support 58 | 20 26 58 48 48 48 38 38 38 38 38 17 16 12 Greatest Overweight (x) 6 | . . . . 3 6 . . . . . 2 3 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 9 10 10 15 10 5 5 5 5 5 5 5 5 Most Carried 15 | 7 9 10 11 15 15 5 5 5 5 5 5 5 5 Average Carried 8 | 6 7 8 10 13 9 5 5 5 5 5 4 4 4 Final Capacity 15 | 8 10 10 15 15 5 5 5 5 5 5 5 5 5 Final Carried 13 | 7 9 10 11 13 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 90% | Mutant 5% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Matter Collected 730 | 220 . . 399 105 . . . . . . . . 6 Remotely . | . . . . . . . . . . . . . . Salvage Created 787 | 140 . 94 278 275 . . . . . . . . . Parts 46 | 10 . 5 9 22 . . . . . . . . . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Combat Hostiles Destroyed 18 | . . 2 10 6 . . . . . . . . . Guns 9 | . . 1 2 6 . . . . . . . . . Cannons 9 | . . 1 8 . . . . . . . . . . Classes Destroyed 9 | 2 . 1 4 2 . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . Tunneler 5 | 3 . . 2 . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Swarmer 3 | . . . . 3 . . . . . . . . . Grunt 7 | . . . 6 1 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . . . Assembled 3 | . . . 3 . . . . . . . . . . Best Kill Streak 6 | 2 . 2 2 6 . . . . . . . . . Combat Bots Only 5 | . . 2 2 5 . . . . . . . . . Max Kills in Single Turn 1 | 1 . 1 1 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Damage Taken 4043 | . 10 400 391 1231 64 81 . . . 395 221 493 757 Core 1778 | . 10 131 62 282 35 17 . . . 122 96 364 659 Absorbed by Shields 5 | . . . . . . 5 . . . . . . . Core Remaining (%) 76 | 100 96 . 51 . . 39 . . . 82 88 . . Volleys Fired 89 | 20 . 10 36 23 . . . . . . . . . Largest 3 | 2 . 2 2 3 . . . . . . . . . Hottest 127 | 60 . 95 104 127 . . . . . . . . . Shots Fired 191 | 40 . 15 68 68 . . . . . . . . . Gun 150 | 40 . 10 34 66 . . . . . . . . . Cannon 41 | . . 5 34 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 104 | 20 . 5 34 45 . . . . . . . . . Thermal 67 | . . 10 34 23 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 20 | 20 . . . . . . . . . . . . . Robot Hit Streak 14 | 6 . 12 14 7 . . . . . . . . . Robot Miss Streak 7 | 3 . 2 3 7 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 112 | 23 . 12 46 31 . . . . . . . . . Core Hits 47 | 6 . 4 17 18 . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . 3 . . . . . . . . . . Burn 2 | . . . 2 . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2032 | 266 . 200 859 616 . 17 . . . 7 30 18 19 Guns 1264 | 266 . 116 324 558 . . . . . . . . . Cannons 621 | . . 84 516 21 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 147 | . . . 19 37 . 17 . . . 7 30 18 19 Kinetic 1087 | 71 . 84 516 416 . . . . . . . . . Thermal 603 | . . 116 324 163 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 195 | 195 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 . . . . 2 1 1 Average Corruption 2 | . . . . 2 3 3 . . . . 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . 3 . 1 . . . . 1 . 1 Message Errors 1 | . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 35 | . . . 16 19 . . . . . . . . . Projectiles 16 | . . . 16 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 19 | . . . . 19 . . . . . . . . . Knockbacks 3 | . . . 1 1 . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 2 | . . . 1 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . 8 18 . 8 . . . 2 14 8 8 Shots . | . . . . . . . . . . . . . . Rammed 26 | . . . 3 3 . 1 . . . 4 6 2 7 Targets Rammed 26 | . . . 3 3 . 1 . . . 4 6 2 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 592 | 40 . 159 328 592 . 7 . . . 11 . . . Average Temperature 135 | 22 . 67 111 234 . 3 . . . 6 . . . Received Heat Transfer 1240 | . 6 141 213 405 . 55 . . . 126 99 . 195 Effects 19 | . . . 4 15 . . . . . . . . . Shutdowns 7 | . . . . 7 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . Interference 6 | . . . 4 2 . . . . . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . . 2 1 1 . . . . . . . . . Heat Transferred 1628 | . . 296 925 407 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Peak Influence 255 | 20 13 233 196 255 116 90 46 77 39 107 136 81 144 Initial 94 | . 13 5 31 25 94 75 46 32 39 27 56 66 24 Average 67 | 7 13 84 56 97 97 76 46 37 39 38 69 65 63 Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . Low Security (%) 94 | 100 100 79 100 87 100 100 100 100 100 100 100 100 100 Level 1 5 | . . 20 . 12 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . 2 . . . . . . 3 1 1 Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 6 | . . . . 2 . . . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Distress Signals 7 | . . 1 1 3 . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 96 | . 2 14 12 17 1 6 . 1 . 17 9 5 12 Peak Tracking Total 18 | . 2 6 3 12 2 5 . 2 . 18 6 3 16 Tactical Retreats 16 | . . 6 2 2 . 1 . . . 1 2 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Traps Triggered 10 | . . . . 2 1 1 . 3 . . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Machines Disabled 1 | . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Machines Accessed 9 | . . 1 . 1 4 . 2 . 1 . . . . Terminals 6 | . . 1 . 1 3 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . Total Hacks 18 | . . 1 . 3 10 . 3 . 1 . . . . Successful 8 | . . . . 2 4 . 1 . 1 . . . . Failed 10 | . . 1 . 1 6 . 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . 1 . . . . . . . . . . . Terminals 13 | . . 1 . 3 7 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 3 . 1 . 1 . . . . Terminal Hacks 5 | . . . . 2 3 . . . . . . . . Record 1 | . . . . 1 . . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 2 . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Turns Passed 3134 | 86 105 663 908 352 101 71 32 83 15 60 286 252 120 Spaces Moved 3223 | 25 88 610 755 254 112 138 67 141 30 104 248 438 213 Core 479 | . . . . . . . . . . 12 61 352 54 Treads . | . . . . . . . . . . . . . . Legs 42 | 25 17 . . . . . . . . . . . . Wheels 1728 | . 71 610 755 254 31 . . . . . . . 7 Hover 736 | . . . . . 81 138 67 141 30 92 187 . . Flight 238 | . . . . . . . . . . . . 86 152 Fastest Speed 45 | 120 90 90 90 90 48 48 48 48 48 48 50 45 45 Average Speed 77 | 120 95 92 90 90 68 48 48 48 48 53 98 55 48 Slowest Speed 435 | 120 120 95 90 135 435 48 48 48 48 60 180 200 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 26 34 98 35 19 41 3 39 1 42 7 15 35 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Fac Ext Total 3707 | 45 109 704 917 331 140 142 66 155 30 107 287 446 228 Wait 191 | . 11 32 100 20 . . . . . . 21 . 7 Move 3210 | 24 87 609 754 253 112 137 66 140 30 103 247 437 211 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 46 | 1 4 18 6 9 5 . . . . . 2 1 . Fast Attach 16 | . 1 1 2 2 1 . . . . . 6 2 1 Attach 18 | . 2 5 . 6 2 . . . . . 2 . 1 Detach 4 | . . . . 1 2 . . . . . . 1 . Swap 25 | . 1 8 6 5 5 . . . . . . . . Drop 62 | . 3 21 10 9 13 . . . . . 3 3 . Fire 89 | 20 . 10 36 23 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ram 26 | . . . 3 3 . 1 . . . 4 6 2 7 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 4 . 15 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 845 | -9/Materials | Discovered new exit (range 12) 855 | -9/Materials | Entered Mines 856 | -9/Mines | Learned location of Storage (-8) 1228 | -9/Mines | Assembled infested the area 1258 | -9/Mines | Learned Materials machine intel 1587 | -9/Mines | Discovered new exit (range 11) 1624 | -9/Mines | Discovered new exit (range 7) 1686 | -9/Mines | Learned location of Zion (-6) 1763 | -9/Mines | Entered Materials 1763 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1764 | -8/Materials | Loaded intel: 44 machine locations 2101 | -8/Materials | Discovered new exit (range 15) 2113 | -8/Materials | Core integrity fell below 50% 2114 | -8/Materials | Discovered new exit (range 12) 2115 | -8/Materials | Entered Storage 2120 | -8/Storage | Found Prototype Launcher 2120 | -8/Storage | Identified Gui. Missile Launcher 2132 | -8/Storage | Lost 6 parts (2p3n1w) 2216 | -8/Storage | Identified exit to Garrison 2216 | -8/Storage | Entered Garrison 2219 | -8/Garrison | Installed Relay Interface Framework 2250 | -8/Garrison | Triggered checkpoint 2283 | -8/Garrison | Discovered new exit (range 10) 2287 | -8/Garrison | Entered Factory 2287 | -7/Factory | Evolved 2 slots: Utility x2 2316 | -7/Factory | Identified exit to Garrison 2319 | -7/Factory | Entered Garrison 2336 | -7/Garrison | Triggered checkpoint 2388 | -7/Garrison | Triggered checkpoint 2390 | -7/Garrison | Triggered checkpoint 2391 | -7/Garrison | Discovered new exit (range 13) 2400 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 2402 | -7/Garrison | Entered Factory 2417 | -7/Factory | Identified exit to Garrison 2417 | -7/Factory | Entered Garrison 2432 | -7/Garrison | Triggered checkpoint 2445 | -7/Garrison | Triggered checkpoint 2450 | -7/Garrison | Triggered checkpoint 2464 | -7/Garrison | Discovered new exit (range 11) 2472 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 2477 | -7/Garrison | Entered Factory 2477 | -6/Factory | Evolved 2 slots: Utility x2 2498 | -6/Factory | Lost 7 parts (2p4n1w) 2758 | -6/Factory | Discovered new exit (range 8) 2763 | -6/Factory | Entered another Factory area 2763 | -5/Factory | Evolved 2 slots: Utility x2 3004 | -5/Factory | Lost 3 parts (1p2u) 3010 | -5/Factory | Discovered new exit (range 12) 3015 | -5/Factory | Entered Extension 3078 | -5/Extension | Spotted B-75 Beast 3081 | -5/Extension | Spotted B-75 Beast 3087 | -5/Extension | Core integrity fell below 50% 3131 | -5/Extension | Core integrity fell below 20% 3135 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03084_ Slug penetrates Machine. 03085_ Machine disabled. 03089_ Field Propulsion Drive destroyed. 03089_ Acquired 6 matter. 03114_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E004. 03118_ Slammed into G-50 Soldier. 03122_ Acquired Neutrino Core. 03124_ Arm. Wheel destroyed. 03125_ Neutrino Core destroyed. 03128_ Critical hit (Burn: +37). 03129_ Penetrated by Slug. 03131_ Slammed into Y-64 Sentinel. 03132_ Penetrated by Slug. 03132_ S-27 Virus destroyed. 03133_ Slammed into Y-64 Sentinel. 03133_ Penetrated by Slug. 03134_ Slammed into Y-64 Sentinel. 03135_ Critical hit (Burn: +37). 03135_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ????????# ###########??????????????????????????? | | ????????# + #??????????????????????????? | | ????????# #### * #????#"##??????????????????? | | ????????## ##??# * * #???? T#??????????????????? | | ?????????# #???# l *gs######+##??????????????????? | | ?????????# #???# s%s @YY #??????????????????? | | ?????????# #???# [#Y##### #??????????????????? | | ?????????# #???######## #???# #??????????????????? | | ???# ##### ############ #???# #??????????????????? | | #???# #??????????????????? | | ???#################### #???# #??????????????????? | | ??????????????????????# #???# #??????????????????? | | ??????????????????????# #???# #??????????????????? | | ??????????????????????# #???# #??????????????????? | | ??????????????????????# #???# #??????????????????? | | ??????????????????????# #???# #??????????????????? | | ??????????????????????# #???# #??????????????????? | | ???????????????????####+##??# #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# + #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????########?# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??##??#???????????? | | ??????????????????????????### ### ## ### ????????? | | ??????????????????????????#"" " "" ""??????? | | ??????????????????????????# " " ??????? | | ??????????????????????????# #?????? | | ??????????????##?????##???# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 61 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualSeismicWand Manual? 0 Play Time 00:41:59 Cumulative 100.8 hours Start 2022.12.31 @ 04:53:41 End 2022.12.31 @ 05:34:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 123 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 35789664-dd99-4533-988e-529e3a75cfe7