Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.13 @ 22:36:36 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (880) 880 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2980 Bonus ------- None Cogmind --------- Core Integrity 374/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (47) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (6) ------ Heat Sink Large Storage Unit Terrain Scan Processor Transport Network Coupler Weapon Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Heat Sink Heat Sink Medium Storage Unit Improved Sensor Array Improved Medium Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Large Storage Unit Terrain Scanner Terrain Scan Processor Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Heat Sink Heat Sink Medium Storage Unit Weapon Shielding Particle Cannon Particle Cannon Particle Cannon Particle Cannon Advanced Beam Cannon [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 45 | 4 5 30 3 3 Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 2 . 11 . . Treads 4 | 2 . 2 . . Leg 9 | . . 9 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 1 9 3 2 Device 7 | . . 4 2 1 Storage 2 | . 1 1 . . Processor 5 | . . 4 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 1 4 7 . 1 Energy Gun 6 | 1 . 4 . 1 Energy Cannon 5 | . 2 3 . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 8 | . . 2 . 6 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . . . 3 Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 72 99 100 93 Engine 9 | . 14 9 9 9 Core 1 | . . 1 . . Treads 5 | . 28 3 . . Leg 15 | . . 17 18 17 Device 17 | . . 18 27 15 Storage 9 | . 3 11 9 9 Processor 13 | . . 14 18 18 Energy Gun 12 | . 1 13 18 17 Energy Cannon 8 | . 22 8 . . Naked Turns . | . . . . . Heaviest Build 37 | 5 19 36 37 37 Greatest Support 40 | 40 40 40 26 26 Greatest Overweight (x) 2 | . . 2 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 5 10 15 15 15 Average Capacity 12 | 5 6 12 15 15 Most Carried 15 | . 8 15 15 15 Average Carried 11 | . 4 12 13 14 Final Capacity 15 | 5 10 15 15 15 Final Carried 15 | . 8 15 15 14 Class Distribution -------------------- 65% | Mutant 28% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 645 | 86 79 420 30 30 Remotely . | . . . . . Salvage Created 1580 | . 79 1297 52 152 Parts 84 | . 1 73 3 7 Haulers Intercepted 4 | . . 4 . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 24 | . . 18 1 5 Guns 12 | . . 7 1 4 Cannons 7 | . . 7 . . AOE 1 | . . 1 . . Classes Destroyed 10 | . 1 9 . . Worker 5 | . . 5 . . Builder 2 | . . 2 . . Tunneler 1 | . . 1 . . Hauler 4 | . . 4 . . Recycler 3 | . 1 2 . . Mechanic 1 | . . 1 . . Watcher 4 | . . 4 . . Swarmer 7 | . . 4 . 3 Grunt 12 | . . 10 . 2 Sentry 5 | . . 4 1 . Best Kill Streak 5 | . 1 5 1 4 Combat Bots Only 4 | . . 3 1 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1518 | . . 865 33 620 Core 308 | . . 132 . 176 Absorbed by Shields . | . . . . . Redirected to Shielding 27 | . . . . 27 Core Remaining (%) 89 | 100 100 67 . . Volleys Fired 100 | . 1 78 2 19 Largest 2 | . 2 2 2 2 Hottest 124 | . 120 124 112 121 Shots Fired 198 | . 2 156 4 36 Gun 123 | . . 83 4 36 Cannon 75 | . 2 73 . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 198 | . 2 156 4 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 2 12 3 9 Robot Miss Streak 5 | . . 5 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 134 | . 2 102 3 27 Core Hits 45 | . 1 36 2 6 Critical Kills 2 | . . 2 . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 8 . 1 Burn 7 | . . 6 . 1 Meltdown 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2366 | . 35 1826 51 454 Guns 1402 | . . 897 51 454 Cannons 964 | . 35 929 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 2366 | . 35 1826 51 454 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 171 | . 60 171 . 56 Average Temperature 39 | . 31 47 . 21 Received Heat Transfer 483 | . . 330 9 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 5 | . . 4 . 1 Combat Hostiles 4 | . . 3 . 1 Parts Melted 18 | . 1 14 . 3 Heat Transferred 5624 | . 74 4366 111 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 274 | . 5 274 87 121 Initial 42 | . . 1 42 36 Average 103 | . 1 123 79 79 Maximum Alert Level 1 | . . 1 . . Low Security (%) 89 | 100 100 85 100 100 Level 1 10 | . . 14 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . . 30 1 12 Peak Tracking Total 9 | . . 6 1 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 5 | . . 4 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 5 | . . 3 . 2 Terminals 4 | . . 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . 8 . 7 Successful 4 | . . 2 . 2 Failed 11 | . . 6 . 5 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 9 | . . 7 . 2 Terminals 14 | . . 7 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Prototype ID Bank 1 | . . . . 1 Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 2 . 2 Full Trace Events 3 | . . 1 . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1932 | 46 179 1446 108 153 Spaces Moved 785 | 28 99 557 52 49 Core 3 | 3 . . . . Treads 315 | 25 99 191 . . Legs 467 | . . 366 52 49 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 190 190 Average Speed 177 | 148 160 180 190 190 Slowest Speed 260 | 160 160 260 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 23 53 5 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1134 | 31 118 856 57 72 Wait 145 | . . 145 . . Move 781 | 27 98 556 51 49 Hop . | . . . . . Pick Up 28 | . 8 19 1 . Fast Attach 30 | 4 5 20 . 1 Attach 5 | . . 1 2 2 Detach 8 | . 3 4 . 1 Swap 10 | . . 9 1 . Drop 27 | . 3 24 . . Fire 100 | . 1 78 2 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 910 | -9/Materials | Build established: Scavenger-Mutant 1334 | -9/Materials | Build established: Mutant 1642 | -9/Materials | Discovered new exit (range 13) 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Utility x2 1684 | -8/Materials | Discovered new exit (range 15) 1780 | -8/Materials | Entered Storage 1933 | -8/Storage | Self-destructed Last Messages --------------- 01874_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Alarm Trap Map updated. Feedback: System corruption (+1%). 01874_ ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. 01910_ K-01 Serf collects debris. 01910_ Connecting with Terminal... 01910_ ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. 01914_ K-01 Serf collects debris. 01922_ Imp. Aluminum Leg destroyed. 01926_ Flight Unit melted. 01926_ S-10 Pest destroyed. 01927_ Imp. Medium Laser destroyed. 01929_ Heat Sink destroyed. 01930_ Critical hit (Burn: +37). 01931_ Hvy. Ion Engine destroyed. 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[/ #?????????????? | | ???# # [] #?????????????? | | ???# T # #?????????????? | | ???# "" Y #?????????????? | | ???# # #?????????????? | | ???# # #?????????????? | | ???###@###?######?????????????? | | ???? ?????????????????????? | | ?? #???????????????????? | | # #???????????????????? | | # g ""??????????????????? | | # """" gs Y"#?????????????????? | | # """" g[""#?????????????????? | | # """" s ###?????????????????? | | # """" s +????????aa?????????? | | ?????######???????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 45 Targeting Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombIntegrityMinigun Manual? 0 Play Time 00:15:40 Cumulative 118.6 hours Start 2022.07.13 @ 22:21:38 End 2022.07.13 @ 22:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b6c94ed-0572-49b5-9132-54e8cf3d716a