Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 18:54:03 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (182) 910 Value Destroyed (6958) 6958 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (2085) 2085 TOTAL SCORE: 15073 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 582 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 784/850 Matter 93/300 Energy 444/500 System Corruption 14% Temperature Cool (42) Movement Treading (155) Location -6/Waste Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads Advanced Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Cloak of Protection Experimental Power Shielding Hacking Suite > --- WEAPON (4) ------- Autogun Autogun Mini Assault Cannon > --- INVENTORY (15) --- Heavy Deuterium Engine Centrium Wheel Improved Heat Sink Energy Well (350) High-capacity Matter Pod (0) Structural Scanner Improved Shield Generator Improved Shield Generator Improved Force Field System Shield Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Cloak of Protection Experimental Power Shielding Hacking Suite > --- WEAPON ----------- Autogun Autogun Mini Assault Cannon Light Antimatter Cannon > --- INVENTORY -------- Heavy Deuterium Engine Centrium Wheel Improved Heat Sink Energy Well High-capacity Matter Pod Structural Scanner Improved Shield Generator Improved Shield Generator Improved Force Field System Shield Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Slots Evolved 8 | . . . . . 4 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 3 | . . . . . 1 . 1 . . 1 . Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 159 | 6 7 . 2 10 39 15 44 12 6 15 3 Power 16 | . . . . 2 7 . 5 . . 1 1 Engine 13 | . . . . 2 5 . 4 . . 1 1 Core 2 | . . . . . 2 . . . . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 32 | 2 2 . . 1 7 . 13 4 1 2 . Treads 23 | 1 1 . . . 7 . 8 4 1 1 . Leg . | . . . . . . . . . . . . Wheel 8 | 1 1 . . 1 . . 4 . . 1 . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 46 | 2 2 . . 2 9 4 11 1 4 9 2 Device 26 | 1 . . . 1 7 2 3 . 4 7 1 Storage 6 | 1 1 . . . . 1 1 . . 2 . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 13 | . 1 . . 1 2 1 6 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 65 | 2 3 . 2 5 16 11 15 7 1 3 . Energy Gun 6 | . . . . . 4 . 1 1 . . . Energy Cannon 6 | . . . . . 2 2 1 1 . . . Ballistic Gun 26 | 2 3 . 1 2 4 5 5 2 . 2 . Ballistic Cannon 11 | . . . . 1 2 . 3 3 1 1 . Launcher 10 | . . . . 2 4 3 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 4 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 3 . 1 . 1 Parts Lost 57 | . 2 . . 4 16 . 21 8 1 4 1 Power 9 | . . . . 1 3 . 3 . . 2 . Propulsion 20 | . 1 . . 1 4 . 7 4 1 1 1 Utility 10 | . . . . 1 3 . 4 1 . 1 . Weapon 18 | . 1 . . 1 6 . 7 3 . . . Highest Loss Streak 13 | . 2 . . 4 11 . 13 7 1 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 85 85 85 99 97 100 97 98 99 97 99 Engine 7 | . . . . 13 11 9 6 7 7 5 12 Core 2 | . . . . . 4 9 2 . . . . Reactor 3 | . . . . . . . 4 7 7 5 . Treads 25 | . 14 14 14 14 24 27 25 29 29 26 26 Wheel 2 | . 14 14 14 14 1 . 2 . . . . Device 8 | . 3 . . 4 9 9 6 7 13 19 13 Storage 8 | . 14 14 14 14 9 9 7 7 7 6 6 Hackware 3 | . . . . . . . 7 7 7 6 6 Protection 7 | . 10 14 14 9 8 8 7 7 1 . 5 Energy Gun 3 | . . . . . 4 1 3 6 . . . Energy Cannon 3 | . . . . . 7 9 2 . . . . Ballistic Gun 12 | . 28 28 15 22 7 16 12 6 11 13 13 Ballistic Cannon 5 | . . . . 5 6 . 2 7 10 13 13 Peak Build Rating 69 | 8 9 7 9 18 30 34 52 55 55 61 69 Average Rating 36 | 4 7 7 8 13 25 31 44 49 52 54 67 On Entrance 26 | . 8 7 7 9 15 30 34 52 45 55 51 Naked Turns . | . . . . . . . . . . . . Heaviest Build 85 | 10 25 25 25 38 56 54 64 85 74 67 66 Greatest Support 106 | 10 20 10 10 16 60 60 106 106 96 106 106 Greatest Overweight (x) 4 | . 2 2 2 2 3 . 4 . 1 . . Average Overweight (x) . | . . 2 2 2 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 11 12 15 15 15 15 15 15 15 15 15 Average Carried 13 | 5 8 11 14 14 13 14 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 11 12 15 15 15 15 15 13 15 15 15 Class Distribution -------------------- 47% | Scavenger-Skirmisher 21% | Skirmisher 15% | Mutant 9% | Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Matter Collected 5288 | 308 333 212 . 231 825 398 1348 906 71 656 . Remotely . | . . . . . . . . . . . . Salvage Created 6504 | 110 585 36 . 334 1327 1006 1776 805 65 460 . Parts 340 | 13 34 4 . 19 63 56 77 38 3 33 . Haulers Intercepted 3 | . . . . . . 1 2 . . . . Recyclers Shooed 9 | 2 . . . 1 . . 1 . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Combat Hostiles Destroyed 140 | . 12 3 . 9 32 19 29 23 2 11 . Melee 2 | . . . . . . . 1 . . 1 . Guns 74 | . 12 3 . 5 12 6 19 12 . 5 . Cannons 41 | . . . . 1 10 7 6 10 2 5 . AOE 17 | . . . . 3 8 5 1 . . . . Classes Destroyed 17 | 1 5 . . 1 5 3 1 1 . . . Worker 17 | . 2 . . . 3 2 5 . . 5 . Builder 2 | . . . . . 1 . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 3 | . . . . . . 1 2 . . . . Recycler 5 | . 1 . . 1 . . 2 . . 1 . Mechanic 2 | . . . . . . 2 . . . . . Operator 3 | . 1 . . . 2 . . . . . . Watcher 5 | . . . . . 2 1 2 . . . . Swarmer 17 | . 3 3 . 3 . . . 5 . 3 . Grunt 69 | . 9 . . 5 21 11 14 6 . 3 . Brawler 4 | . . . . 1 1 . 1 1 . . . Duelist 2 | . . . . . . 1 . 1 . . . Sentry 22 | . . . . . 4 7 2 5 1 3 . Specialist 4 | . . . . . 3 . 1 . . . . Hunter 8 | . . . . . 3 . 4 1 . . . Programmer 13 | . . . . . . . 7 3 1 2 . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 4 8 3 . 3 6 9 8 4 1 3 . Combat Bots Only 8 | . 8 3 . 3 5 6 5 4 1 3 . Max Kills in Single Turn 4 | 1 2 1 . 2 3 4 2 2 1 2 . Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . . . . 2 3 2 1 . . . . Melee 1 | . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Hostile Shots Fired 943 | . 77 11 . 33 185 35 281 192 17 111 1 Missed 253 | . 19 3 . 10 34 9 84 51 9 34 . Damage Taken 9252 | . 602 60 . 331 2174 423 2975 1944 86 620 37 Core 1380 | . 132 7 . 69 389 52 388 262 15 66 . Absorbed by Shields 792 | . . . . 4 395 . 160 . . 233 . Redirected to Shielding 50 | . 30 2 . 18 . . . . . . . Ignored by Resistances 128 | . . . . . . . . 124 4 . . Regen/Repaired (Parts) 61 | . . . . . 61 . . . . . . Core Remaining (%) 35 | 100 . . . 16 . 19 . . 5 . . Volleys Fired 468 | 8 48 4 . 21 109 37 106 77 7 47 4 Largest 4 | 2 2 2 . 2 3 3 3 3 3 4 4 Hottest 188 | 40 40 40 . 55 158 158 153 188 131 154 154 Shots Fired 1076 | 16 93 8 . 40 227 88 277 175 26 111 15 Gun 714 | 16 93 8 . 33 100 52 210 105 12 78 7 Cannon 341 | . . . . 4 116 30 66 70 14 33 8 Launcher 21 | . . . . 3 11 6 1 . . . . Special . | . . . . . . . . . . . . Kinetic 808 | 16 93 8 . 37 113 48 219 122 26 111 15 Thermal 247 | . . . . . 103 34 57 53 . . . Explosive 16 | . . . . 1 8 6 1 . . . . Electromagnetic 5 | . . . . 2 3 . . . . . . Robot Hit Streak 28 | 6 9 2 . 7 15 20 23 15 5 28 4 Robot Miss Streak 6 | 3 6 1 . 2 3 1 3 5 2 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 2 . 2 . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . 1 . Shots Hit Robots 726 | 9 58 4 4 24 154 56 200 111 14 82 10 Core Hits 352 | 5 27 3 . 16 68 45 87 61 3 37 . Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 16 | . . . . 1 2 2 4 4 . 2 1 Burn 3 | . . . . . 2 1 . . . . . Meltdown 2 | . . . . . . 1 1 . . . . Destroy 2 | . . . . . . . 1 1 . . . Blast 9 | . . . . 1 . . 2 3 . 2 1 Melee Attacks 9 | . . . 4 . . . 5 . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17350 | 140 766 47 . 522 3749 2119 4585 3033 338 1796 255 Guns 8613 | 140 765 47 . 269 1055 491 2955 1768 120 922 81 Cannons 5816 | . . . . 35 1644 467 1307 1211 213 765 174 Explosions 2456 | . . . . 215 992 1103 92 54 . . . Melee 151 | . . . . . . . 151 . . . . Ramming 314 | . 1 . . 3 58 58 80 . 5 109 . Kinetic 9730 | 140 765 47 . 304 1203 428 2840 1728 333 1687 255 Thermal 4737 | . . . . 38 1496 530 1422 1251 . . . Explosive 2160 | . . . . 64 847 1103 92 54 . . . Electromagnetic 258 | . . . . 113 145 . . . . . . Impact . | . . . . . . . . . . . . Slashing 151 | . . . . . . . 151 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 15 15 18 7 14 Average Corruption 11 | . . . . . . . 9 15 16 6 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 264 | . . . . . . . 107 96 41 14 6 Message Errors 62 | . . . . . . . 31 18 10 2 1 Matter Fused 53 | . . . . . . . 20 21 9 2 1 Heat Flow Errors 31 | . . . . . . . 14 10 4 2 1 Energy Discharges 32 | . . . . . . . 12 8 4 6 2 Parts Rejected 2 | . . . . . . . 2 . . . . Parts Fused 4 | . . . . . . . . 4 . . . Data Loss (minor) 26 | . . . . . . . 8 11 5 2 . Data Loss (major) 18 | . . . . . . . 7 8 3 . . Misfires 13 | . . . . . . . 5 3 5 . . Alerts 8 | . . . . . . . 4 3 1 . . Misdirections 1 | . . . . . . . 1 . . . . Weapon Failures 14 | . . . . . . . 3 10 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 157 | . . . . 5 20 33 28 30 41 . . Projectiles 92 | . . . . . . . 21 30 41 . . Explosions 57 | . . . . 5 19 33 . . . . . Melee 8 | . . . . . 1 . 7 . . . . Knockbacks 30 | . . . . 1 10 . 4 4 3 8 . Impact 4 | . . . . . 1 . . . . 3 . Kinetic 26 | . . . . 1 9 . 4 4 3 5 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . 20 136 . 1 . . . . Shots 6 | . . . . 2 4 . . . . . . Rammed 51 | . 2 . . 1 7 8 11 . 2 20 . Targets Rammed 63 | . 2 . . 2 9 10 13 . 2 25 . Kicked . | . . . . . . . . . . . . Crushed 12 | . . . . 1 2 2 2 . . 5 . Highest Temperature 368 | . . . . 12 341 202 256 368 230 189 200 Average Temperature 89 | . . . . 6 121 51 60 98 49 37 58 Received Heat Transfer 2626 | . 216 . . 144 859 189 359 741 18 100 . Effects 5 | . . . . . 3 . 1 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 3 | . . . . 1 1 . 1 . . . . Impact Corruptions 2 | . . . . . 1 . 1 . . . . Robots Melted 5 | . . . . . 2 1 1 1 . . . Combat Hostiles 5 | . . . . . 2 1 1 1 . . . Parts Melted 12 | . . . . . 4 3 2 3 . . . Heat Transferred 9252 | . . . . 50 2849 1073 2737 2543 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Peak Influence 1513 | 25 332 194 . 113 482 643 407 1513 835 314 12 Initial 793 | . 16 109 . . 42 193 145 291 793 264 10 Average 359 | 9 208 192 . 62 240 296 209 997 698 137 10 Maximum Alert Level 4 | . 1 . . . 2 2 2 4 3 1 . Low Security (%) 37 | 100 37 100 . 100 46 18 38 . . 69 100 Level 1 36 | . 62 . . . 36 73 58 2 . 30 . Level 2 13 | . . . . . 17 7 2 28 59 . . Level 3 6 | . . . . . . . . 23 40 . . Level 4 6 | . . . . . . . . 45 . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . 1 7 4 9 . 1 4 . Investigation 6 | . 1 . . 1 3 . . . . 1 . Extermination 7 | . . . . . . . 5 . 1 1 . Reinforcement 14 | . 2 . . . 4 2 4 . . 2 . Assault 2 | . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 2 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Distress Signals 18 | . 2 . . 1 7 4 3 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 236 | . 25 3 . 15 52 36 55 30 2 15 3 Peak Tracking Total 9 | . 7 3 . 3 7 8 9 5 1 3 3 Tactical Retreats 16 | . 1 . . 2 4 . 6 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Traps Triggered 11 | . 1 . . . 3 . . 4 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Machines Disabled 10 | . . . . . 2 3 3 2 . . . Max in Single Turn 2 | . . . . . 1 1 1 2 . . . Garrison Access 4 | . . . . . . . 1 . 1 2 . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Machines Accessed 65 | . 10 . 1 1 9 13 13 2 8 8 . Terminals 44 | . 7 . . . 7 11 8 2 6 3 . Fabricators 3 | . . . . . . . 1 . . 2 . Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 7 | . 2 . . . . 2 2 . . 1 . Scanalyzers 2 | . . . . . 1 . . . 1 . . Garrison Access 5 | . . . . . . . 2 . 1 2 . Total Hacks 159 | . 29 . 1 1 25 30 34 3 17 19 . Successful 96 | . 20 . 1 1 13 21 20 1 9 10 . Failed 63 | . 9 . . . 12 9 14 2 8 9 . Catastrophic 9 | . 1 . . . . 2 1 . 4 1 . Database Lockouts . | . . . . . . . . . . . . Manual 92 | . 22 . 1 . 21 17 18 . 7 6 . Terminals 122 | . 23 . . . 22 27 20 3 15 12 . Fabricators 6 | . . . . . . . 3 . . 3 . Repair Stations 3 | . 2 . . . 1 . . . . . . Recycling Units 17 | . 4 . . . . 3 8 . . 2 . Scanalyzers 3 | . . . . . 2 . . . 1 . . Garrison Access 6 | . . . . . . . 3 . 1 2 . Terminal Hacks 33 | . 5 . 1 1 1 11 5 1 5 3 . Record 1 | . . . . . . . . . . 1 . Robot Analysis 3 | . 2 . . . . . 1 . . . . Open Door 7 | . . . . 1 . 5 . 1 . . . Terminal Index 3 | . . . . . . 1 1 . . 1 . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . 2 . . . 1 . Locate Traps 9 | . 2 . . . . 2 1 . 4 . . Hauler Manifests 3 | . 1 . . . . 1 1 . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . 1 . Network Status 2 | . . . . . . . 1 . . 1 . Repair Station Hacks 1 | . 1 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 1 3 . . 1 . Report Inventory 5 | . 1 . . . . 1 2 . . 1 . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 3 | . . . . . 2 . . . 1 . . Insert Component 3 | . . . . . 2 . . . 1 . . Garrison Access Hacks 5 | . . . . . . . 2 . 1 2 . Unlock Access 1 | . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . 1 . 1 2 . Unauthorized Hacks 46 | . 13 . . . 10 9 9 . 2 3 . Terminals 37 | . 10 . . . 9 7 7 . 2 2 . Assimilate 1 | . 1 . . . . . . . . . . Botnet 13 | . 3 . . . 3 2 2 . 2 1 . Skim 23 | . 6 . . . 6 5 5 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Patch 1 | . . . . . 1 . . . . . . Recycling Units 8 | . 3 . . . . 2 2 . . 1 . Monitor 1 | . 1 . . . . . . . . . . Reject 6 | . 2 . . . . 2 1 . . 1 . Recyclers 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 46 | . 9 . . . 7 7 10 2 6 5 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked 4 | . . . 4 . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Total Allies 9 | . . . . 3 . 2 . 4 . . . Largest Group 4 | . . . . 3 . 2 . 4 . . . Highest-Rated Group 112 | . . . . 40 . 62 . 112 . . . Highest-Rated Ally 31 | . . . . 16 . 31 . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 125 | . . . . 36 . 24 . 65 . . . Total Damage 2085 | . . . . 324 . 406 . 1355 . . . Kills 22 | . . . . 4 . 6 . 12 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Robot Analysis Total 3 | . 2 . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Turns Passed 14981 | 80 741 203 323 746 3099 1415 3792 2197 997 1300 88 Spaces Moved 8115 | 53 642 173 212 502 1476 729 1875 1190 589 630 44 Core 9 | 9 . . . . . . . . . . . Treads 6021 | . 1 . . . 1154 729 1684 1190 589 630 44 Legs . | . . . . . . . . . . . . Wheels 2085 | 44 641 173 212 502 322 . 191 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 130 163 93 156 160 156 156 Average Speed 146 | 74 84 110 110 117 156 163 153 159 160 159 156 Slowest Speed 305 | 80 160 110 110 130 245 163 305 160 240 160 156 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 95 45 61 70 80 88 53 83 23 15 42 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 9 | . 2 1 . . 3 1 2 . . . . Known Exits Taken 4 | . . 1 . . . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 31 | . . . . . 10 14 1 . . 6 . Terrain Destroyed 224 | . . . . 10 63 46 20 70 6 7 2 Melee 1 | . . . . . . . 1 . . . . Projectile 31 | . . . . . 9 . 4 3 6 7 2 AOE 192 | . . . . 10 54 46 15 67 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Gar Fac Fac Was Total 10328 | 74 748 177 299 615 2080 892 2582 1346 625 835 55 Wait 1273 | . 29 . 77 63 400 75 489 34 5 101 . Move 8106 | 52 641 172 211 501 1475 728 1875 1189 588 630 44 Hop . | . . . . . . . . . . . . Pick Up 129 | 8 11 1 4 10 30 11 28 8 8 7 3 Fast Attach 49 | 6 2 . . 2 9 2 17 3 4 4 . Attach 67 | . 2 . . 4 20 . 20 9 2 7 3 Detach 9 | . . . . 1 3 . 2 1 . 2 . Swap 43 | . 3 . 2 4 10 13 7 . . 4 . Drop 91 | . 10 . 1 7 15 16 20 4 9 8 1 Fire 468 | 8 48 4 . 21 109 37 106 77 7 47 4 Melee 9 | . . . 4 . . . 5 . . . . Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush 62 | . 2 . . 2 9 10 12 . 2 25 . Escape Stasis . | . . . . . . . . . . . . Rewire 21 | . . . . . . . . 21 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: Ext x2) -6/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Destroyed 8 combat bots 299 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 494 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Learned location of 1 exit from Storage 645 | -10/Materials | Identified exit to Materials 650 | -10/Materials | Core integrity fell below 50% 687 | -10/Materials | Learned location of 2 exits from Subcaves 739 | -10/Materials | Learned Storage stockpile data 749 | -10/Materials | Identified exit to Subcaves 758 | -10/Materials | Learned location of 2 exits from Mines 775 | -10/Materials | Learned location of Recycling (-8) 822 | -10/Materials | Entered Mines 824 | -10/Mines | Identified exit to Exiles 888 | -10/Mines | Learned location of Storage (-8) 1020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1025 | -10/Mines | Entered Exiles 1058 | -10/Exiles | Met 8R-AWN 1080 | -10/Exiles | Met EX-HEX 1113 | -10/Exiles | Met EX-BIN 1128 | -10/Exiles | Aligned with FarCom system 1129 | -10/Exiles | Given EX-Vault access code 1155 | -10/Exiles | Opened EX-Vault 1163 | -10/Exiles | Found Cloak of Protection 1187 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1202 | -10/Exiles | Exiles lab attacked by MAIN.C 1259 | -10/Exiles | Discovered new exit (range 10) 1348 | -10/Exiles | Left Exiles lab with Cloak of Protection 1348 | -10/Exiles | Entered Mines 1470 | -9/Mines | Met a Derelict shopkeep closing up shop 1612 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1635 | -9/Mines | Assembled infested the area 1795 | -9/Mines | Core integrity fell below 20% 1823 | -9/Mines | Lost 4 parts (1p1n1u1w) 2091 | -9/Mines | Discovered new exit (range 3) 2094 | -9/Mines | Entered Materials 2094 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2390 | -8/Materials | Build established: Skirmisher 2769 | -8/Materials | Build established: Tank 3300 | -8/Materials | Discovered new exit (range 5) 3858 | -8/Materials | Learned location of Extension (-6) 3938 | -8/Materials | Learned location of Zion (-7) 3965 | -8/Materials | Learned location of 2 exits from Factory 3980 | -8/Materials | Learned location of 1 exit from Storage 3981 | -8/Materials | Core integrity fell below 50% 4001 | -8/Materials | Learned Storage emergency access door positions 4003 | -8/Materials | Lost 11 parts (3p3n2u3w) 4062 | -8/Materials | Discovered new exit (range 4) 4064 | -8/Materials | Learned Factory repair station intel 4245 | -8/Materials | Build established: Scavenger-Skirmisher 4388 | -8/Materials | Discovered new exit (range 16) 5193 | -8/Materials | Entered Storage 5194 | -8/Storage | Identified exit to Factory 5194 | -8/Storage | Identified exit to Recycling 5882 | -8/Storage | Used back door to open Recycling access 6220 | -8/Storage | Met a pair of Derelict thieves 6446 | -8/Storage | Core integrity fell below 20% 6450 | -8/Storage | Learned location of 1 exit from Lower Caves 6587 | -8/Storage | Learned Factory stockpile data 6608 | -8/Storage | Entered Factory 6608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6609 | -7/Factory | Identified exit to Lower Caves 6610 | -7/Factory | Identified exit to Factory 6612 | -7/Factory | Loaded intel: 6 repair station locations 7612 | -7/Factory | Learned location of Lower Caves (-6) 7672 | -7/Factory | Learned location of 1 exit from Extension 7758 | -7/Factory | Learned Hub_04(d) stockpile data 7785 | -7/Factory | Loaded intel: 80 trap records 7864 | -7/Factory | Learned location of 2 exits from Upper Caves 8078 | -7/Factory | Cargo convoy interrupted 8165 | -7/Factory | System corruption reached 10% 8192 | -7/Factory | Lost 13 parts (2p4n2u5w) 8297 | -7/Factory | Lost 3 parts (1p1n1u) 9033 | -7/Factory | Build established: Skirmisher 10080 | -7/Factory | Core integrity fell below 50% 10400 | -7/Factory | Identified exit to Garrison 10400 | -7/Factory | Entered Garrison 10516 | -7/Garrison | Triggered checkpoint 10540 | -7/Garrison | Discovered new exit (range 8) 10694 | -7/Garrison | Triggered checkpoint 10747 | -7/Garrison | Discovered new exit (range 11) 10794 | -7/Garrison | Triggered checkpoint 11116 | -7/Garrison | Triggered checkpoint 11180 | -7/Garrison | Triggered checkpoint 11181 | -7/Garrison | Discovered new exit (range 15) 11233 | -7/Garrison | Build established: Commander-Skirmisher 11364 | -7/Garrison | Triggered checkpoint 11490 | -7/Garrison | Triggered checkpoint 11644 | -7/Garrison | Triggered checkpoint 11733 | -7/Garrison | Build established: Skirmisher 11996 | -7/Garrison | Phase Generator disabled 12034 | -7/Garrison | Spotted B-75 Beast 12088 | -7/Garrison | Core integrity fell below 20% 12102 | -7/Garrison | Destroyed B-75 Beast 12128 | -7/Garrison | Lost 7 parts (3n1u3w) 12532 | -7/Garrison | Installed Relay Interface Framework 12542 | -7/Garrison | Build established: Scavenger-Skirmisher 12597 | -7/Garrison | Entered Factory 13381 | -7/Factory | Discovered exit to Factory (range 15) 13594 | -7/Factory | Entered another Factory area 13594 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13595 | -6/Factory | Identified exit to Extension 14894 | -6/Factory | Sucked down chute 14894 | -6/Factory | Entered Waste 14909 | -6/Waste | EMP discharged 14909 | -6/Waste | System corruption reached 10% 14959 | -6/Waste | Spotted C-40 Crusher 14972 | -6/Waste | Spotted C-40 Crusher 14981 | -6/Waste | Spotted C-40 Crusher 14981 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14982 | -6/Waste | Self-destructed Last Messages --------------- 14904_ Dropped Structural Scanner. 14905_ Identified Exp. Power Shielding. 14906_ Acquired Structural Scanner. 14909_ Broken Imp. Remote Datajack fried beyond repair. 14909_ System corrupted (+7). 14917_ System corrupted: Heat flow error (+232). 14932_ System corrupted: Energy discharge (-79). 14933_ Acquired Broken Imp. Force Field. 14955_ System corrupted: Matter fused (-7). 14966_ System corrupted: Autogun jammed. 14967_ 4 Matter crushed. 14970_ C-40 Crusher suffers critical hit (Blast). 14970_ Destroyed Dynamic Insulation System. 14975_ ,UUFI9S0JQ3PI 1R5XZ9|S 0 IQS&RZ 14979_ 2 Matter crushed. 14979_ 12 Matter crushed. 14981_ Med. Treads crushed. 14981_ Lgt. Antimatter Cannon crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #???????????#????????? | | ???????????????????????# #?????????? #????????? | | ???????????? ???????# #????????? #????????? | | ???????????# #??????# #????##?? #????????? | | ?????????### #??????# @ #####%## #????????? | | ?????????# #??????# CC CC #????????? | | ?????????# #??????# CC CC CC ##???????? | | ?????????? ##?????# "#???????? | | ??????????? ##?????# #????????? | | ##########?# ##?????# ######## #????????? | | ##########?# = ##?????# #????????? #????????? | | ##?# ##?????# #???????????#????????? | | #### ####???# #????????????????????? | | #### ######## ######## ????????????? | | ?????????? | | ?????????? | | ?????????? | | ! ?????????? | | #### ######## ######## ??????????? | | = #### ##?????# #????????? ??????????? | | ##?# ##?????# #????????????????????? | | ##########?# #??????# #????????????????????? | | ##########?# #??????# #????????????????????? | | ???????????######??????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 300 Resistance: KI 30 Power Shielding 90 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonArmageddonLattice Manual? 0 Play Time 03:33:26 Cumulative 45.0 hours Start 2025.02.18 @ 09:17:52 End 2025.02.18 @ 18:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b6416c56-7307-4907-8cd1-bf112df6a249