Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.21 @ 23:39:28 Player: TpFive3.5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (428) 428 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1648 Bonus ------- None Cogmind --------- Core Integrity 93/400 Matter 264/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Backup Laser I > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Beam Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser I Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 29 | 7 2 17 3 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 1 | . . 1 . Leg 8 | 2 . 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . 3 1 Device . | . . . . Storage 4 | 2 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 2 1 5 2 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 5 9 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 2 | . . 1 1 Weapon 7 | . . 3 4 Highest Loss Streak 9 | . . 5 9 Average Slot Usage (%) 91 | . 100 97 52 Engine 11 | . 14 10 5 Leg 27 | . 28 31 14 Storage 23 | . 28 22 17 Protection 5 | . . 9 4 Energy Gun 4 | . 1 4 9 Ballistic Gun 17 | . 26 16 . Naked Turns . | . . . . Heaviest Build 32 | 13 15 32 32 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 4 | 3 . 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | 8 8 12 18 Average Capacity 8 | 7 8 9 9 Most Carried 10 | 4 7 10 10 Average Carried 6 | 2 6 7 7 Final Capacity 12 | 8 8 12 6 Final Carried 10 | 4 7 10 6 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 539 | 223 43 273 . Remotely . | . . . . Salvage Created 593 | 52 85 334 122 Parts 37 | 3 4 24 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 13 | . 2 9 2 Guns 11 | . 2 9 . AOE 1 | . . . 1 Classes Destroyed 6 | 1 1 3 1 Worker 1 | . . 1 . Recycler 2 | 1 . . 1 Swarmer 3 | . . 3 . Grunt 7 | . 2 4 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 3 | 1 1 3 2 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1822 | . 320 734 768 Core 363 | . 56 124 183 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 81 | 5 24 31 21 Largest 2 | 2 2 2 2 Hottest 70 | 40 40 70 70 Shots Fired 147 | 10 48 61 28 Gun 145 | 10 48 61 26 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 104 | 10 48 46 . Thermal 32 | . . 6 26 Explosive 2 | . . . 2 Electromagnetic 9 | . . 9 . Robot Hit Streak 12 | 2 8 12 10 Robot Miss Streak 3 | 1 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 102 | 6 35 40 21 Core Hits 36 | 3 7 17 9 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 975 | 40 309 172 454 Guns 756 | 40 309 172 235 Cannons . | . . . . Explosions 217 | . . . 217 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 466 | 40 309 117 . Thermal 276 | . . 41 235 Explosive 217 | . . . 217 Electromagnetic 14 | . . 14 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 1 8 Average Corruption 2 | . . 1 4 Corruption Purged . | . . . . Effects 5 | . . 3 2 Message Errors 2 | . . 1 1 Matter Fused 1 | . . . 1 Energy Discharges 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 79 | . . . 79 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 28 35 198 Average Temperature 44 | . 10 13 92 Received Heat Transfer 606 | . 174 222 210 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 769 | . . 124 645 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 251 | 5 84 251 57 Initial 35 | . 3 35 21 Average 80 | 3 35 152 27 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 70 100 Level 1 12 | . . 29 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 7 9 6 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 4 3 3 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 36 | . 17 12 7 Successful 20 | . 8 7 5 Failed 16 | . 9 5 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 24 | . 8 12 4 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 13 | . 3 7 3 Record 8 | . . 7 1 Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Unlock Access 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 3 3 Full Trace Events 8 | . 3 3 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 970 | 109 322 410 129 Spaces Moved 513 | 65 180 204 64 Core 61 | 11 . . 50 Treads 2 | . . 2 . Legs 450 | 54 180 202 14 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 121 | 121 120 124 114 Slowest Speed 250 | 200 120 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 42 17 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . . 24 Melee . | . . . . Projectile . | . . . . AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 734 | 87 246 310 91 Wait 75 | . 38 37 . Move 510 | 64 179 203 64 Hop . | . . . . Pick Up 27 | 11 3 13 . Fast Attach . | . . . . Attach 18 | 7 . 8 3 Detach 1 | . . 1 . Swap 11 | . 2 9 . Drop 10 | . . 8 2 Fire 81 | 5 24 31 21 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Repaired Lgt. Assault Rifle 301 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Discovered new exit (range 7) 797 | -9/Materials | Lost 5 parts (1p1u3w) 810 | -9/Materials | Build established: Scavenger-Mutant 842 | -9/Materials | Entered Storage 878 | -9/Storage | Garrison activated, responded to threat 950 | -9/Storage | Core integrity fell below 50% 952 | -9/Storage | Lost 9 parts (1p3n1u4w) 960 | -9/Storage | Identified exit to Garrison 971 | -9/Storage | Self-destructed Last Messages --------------- 2x Hvy. Ion Engine 2x Imp. Medium Laser (1 escort) A-02 Transporter 4x Reclamation Unit 2x Lrg. Matter Pod A-02 Transporter 4x Med. Matter Pod 2x Beam Rifle A-02 Transporter 4x Imp. EM Shotgun 1x Imp. Flight Unit (1 escort) A-02 Transporter 2x Imp. EM Shotgun 2x Imp. Assault Rifle (1 escort) 00966_ ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. 00971_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????#####????????????? | | ???????????????????#"""#????????????? | | ?????????????#######"R"#????????""??? | | ??????########T# # " "########"Y"### | | ??????# % | | ??????# ! | | ??????# % | | ??????######+##Y# ## u ############? | | ????????# #?????????? | | ????????# #?????????? | | ?????#### # #?????????? | | ?????#""" g"""# ##?????????? | | ?????#"G @g"""# #?????????? | | ?????#""" b """# """ ##?????????? | | ?????#### """## """ #??????????? | | ????????# """## """ #??????????? | | ????????# ## #??????????? | | ????????######T#### """ #??????????? | | ?????????????###??# """ #??????????? | | ??????????????????# """ #??????????? | | ??????????????????# #??????????? | | ??????????????????########??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- Lgt. Deuterium Engine | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Troublemaker Challenges ------------ None Game ------ Seed MakeshiftDeepDetonator Manual? 0 Play Time 00:27:07 Cumulative 3.9 hours Start 2020.11.21 @ 23:13:39 End 2020.11.21 @ 23:39:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55a53ef6-e1c4-4975-afcd-e37e5ffd117f