Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 16:27:05 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (396) 396 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1636 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (57) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (8) ---- Aluminum Leg Hacking Suite EM Pulse Gun Medium Laser Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 14 | 6 2 3 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 1 | . . . 1 Flight . | . . . . Utility 1 | 1 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 6 | 2 2 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 79 | . 85 79 55 Engine 13 | . 14 14 11 Wheel 23 | . 28 22 9 Storage 13 | . 14 14 11 Energy Gun 26 | . 28 26 20 Naked Turns . | . . . . Heaviest Build 15 | 13 14 15 15 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 6 | 5 6 6 6 Average Carried 4 | 1 2 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 335 | 216 64 55 . Remotely . | . . . . Salvage Created 510 | . 112 216 182 Parts 37 | . 5 13 19 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 1 7 7 Guns 5 | . 1 4 . AOE 10 | . . 3 7 Classes Destroyed 6 | . 3 1 2 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Operator 2 | . 2 . . Watcher 1 | . . . 1 Swarmer 9 | . . 3 6 Grunt 6 | . 1 4 1 Best Kill Streak 9 | . 2 3 9 Combat Bots Only 7 | . 1 3 7 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 501 | . 21 215 265 Core 104 | . 10 59 35 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 27 | . 11 13 3 Largest 2 | . 2 2 2 Hottest 90 | . 90 80 70 Shots Fired 54 | . 22 26 6 Gun 48 | . 22 23 3 Cannon . | . . . . Launcher 6 | . . 3 3 Special . | . . . . Kinetic . | . . . . Thermal 22 | . 22 . . Explosive 6 | . . 3 3 Electromagnetic 26 | . . 23 3 Robot Hit Streak 7 | . 5 7 2 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 34 | . 15 16 3 Core Hits 33 | . 9 14 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1114 | . 187 384 543 Guns 440 | . 187 214 39 Cannons . | . . . . Explosions 674 | . . 170 504 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 187 | . 187 . . Explosive 674 | . . 170 504 Electromagnetic 253 | . . 214 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . 7 17 Projectiles . | . . . . Explosions 24 | . . 7 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 149 | . . . 149 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | . 110 222 48 Average Temperature 56 | . 39 76 23 Received Heat Transfer 180 | . 12 114 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 496 | . 496 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 247 | . 107 210 247 Initial 41 | . . 41 3 Average 94 | . 47 145 27 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 60 95 Level 1 21 | . . 39 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 6 7 10 Peak Tracking Total 10 | . 2 3 10 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 2 | . 2 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 767 | 50 248 402 67 Spaces Moved 661 | 41 210 358 52 Core 18 | 16 . . 2 Treads . | . . . . Legs . | . . . . Wheels 643 | 25 210 358 50 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 83 | 68 80 85 100 Slowest Speed 250 | 80 80 95 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 41 73 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 45 | . . 4 41 Melee . | . . . . Projectile . | . . . . AOE 45 | . . 4 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 814 | 62 267 426 59 Wait 100 | 11 38 51 . Move 658 | 40 209 357 52 Hop . | . . . . Pick Up 13 | 5 6 1 1 Fast Attach 1 | 1 . . . Attach 6 | 5 . . 1 Detach . | . . . . Swap 7 | . 2 3 2 Drop 2 | . 1 1 . Fire 27 | . 11 13 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 13) 299 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 693 | -10/Mines | Discovered new exit (range 8) 701 | -10/Mines | Entered Materials 701 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 768 | -9/Materials | Self-destructed Last Messages --------------- 00676_ Acquired derelict log, extracted data. World map updated: -9/Materials. 00693_ EXIT=FOUND PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00715_ Acquired Particle Gun. 00751_ W-16 Scout sends out distress signal. 00751_ Wheel destroyed. 00751_ K-01 Serf collects debris. 00759_ S-10 Pest destroyed. 00759_ G-34 Mercenary destroyed. 00759_ S-10 Pest destroyed. 00765_ W-16 Scout destroyed. 00765_ Matter Pump disabled. 00768_ Nuclear Reactor explodes. 00768_ R-06 Scavenger destroyed. 00768_ EM Pulse Gun destroyed. 00768_ Destroyed EM Pulse Gun. 00768_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????? ????????????? | | ????????????????????? ? ??????????? | | ???????????????????? ?????????? | | ?????#?????????????# ??????????? | | ?????# ??????????? ???????????? | | ?????# ########### """???????????? | | ?????# * ""???????????? | | ?????# [ = " "????????? | | ?????# **%=[!%! ???????? | | ?????# g%= *g ???????? | | ??????# = %= ???????? | | ??????# @ ###### ???????? | | ??????# kk #???????????? | | ?????# """ #???????????? | | ?????## """??????????????? | | ?????# %! """??????????????? | | ?????## ! ??????????????? | | ??????# ?????????????? | | ??????# ""T"" ????????????? | | ??????# #### """"" #???????????? | | ??????# #??? ????????????????? | | ??????# #???#####???????????????? | | ??????# #???????????????????????? | | ??????# ##??????????????????????? | | ?????## #######????????????????? | | ???# +???????????????? | | ???#+##+## #######????????????????? | | ?????????## #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ##?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #####?????????????????? | | ??????????# # #???????????????? | | ?########## # """ #???????????????? | | ?# # # """ #???????????????? | | ?# """ # # """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointNetworkWeb Manual? 0 Play Time 00:07:01 Cumulative 52.6 hours Start 2023.01.02 @ 16:19:05 End 2023.01.02 @ 16:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b95f9c-1fe3-491c-a641-92d166946fe5