Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.22 @ 11:09:32 Player: Fallonthefloor engines Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (497) 2485 Value Destroyed (21192) 21192 Prototype IDs (129) 2580 Alien Tech Used (14) 2800 Bonus (28017) 28017 TOTAL SCORE: 68774 Bonus ------- High Alert Combat Kills 2368 Follower Combat Kills 333 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2746 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Friendly Fire -5230 Cogmind --------- Core Integrity 15/1600 Matter 300/300 Energy 600/600 System Corruption 0% Temperature Cool (0) Movement Walking (111) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (7) --- Enhanced Flexi-carbon Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Desublimator Coolant Network High-capacity Storage Unit Spectral Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Advanced Phase Shifter Powered Armor SHELL Armor > --- WEAPON (4) ------- Heavy Quantum Rifle Hypervelocity Linear Accelerator Graviton Cannon > --- INVENTORY (20) --- Enhanced Biometal Leg Centrium Leg Desublimator Gravity Neutralizing Apparatus Advanced Kinecellerator Experimental Weapon Cycler Experimental Weapon Cycler Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Powered Armor Powered Armor Experimental Thermal Shield Mobile Refinery Mk. CCLXVII Drone Bay (2/2) Heavy Quantum Rifle Compact HERF Cannon Compact HERF Cannon Neutron Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Medium Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Energy Well Spectral Analyzer Experimental Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Experimental Transmission Jammer SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Hardcell Cannon > --- INVENTORY -------- Particle Reactor Experimental Biometal Heavy Treads Myomer Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Medium Storage Unit Advanced Kinecellerator Femtoactuators Mobile Refinery Mk. CCLXVII High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Spacefold Activator Microwarp Drive Enhanced Quantum Rifle Long-range Phase Cannon Heavy Hardcell Cannon Heavy Hardcell Cannon Vibroblade Vibroblade [Rating: 266] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Spectral Analyzer Device Experimental Transmission Jammer Storage Large Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Heavy Hardcell Cannon Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Vibroblade Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 5 | . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Utility 9 | . . . . . . . 2 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 934 | 3 35 13 14 5 7 13 67 35 22 16 . 7 44 6 5 6 44 1 6 1 6 10 14 18 9 17 35 13 38 39 14 47 38 15 190 81 Power 90 | . 6 1 1 1 . 1 7 4 . . . . 6 . . . 1 . . . . 2 2 1 1 2 3 . 2 3 2 11 4 3 21 5 Engine 27 | . 6 1 1 1 . 1 5 4 . . . . 4 . . . . . . . . . . . . 1 . . . 1 . 2 . . . . Core 9 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . 1 1 1 . . 1 . . 1 . . . . Reactor 54 | . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . 3 . 1 2 2 8 4 3 21 5 Propulsion 183 | . 10 3 9 . 2 3 21 9 3 . . 2 8 . 1 . 8 1 3 . 1 . 4 . . 1 10 . 10 11 3 4 . 1 31 24 Treads 34 | . 6 1 5 . 2 3 9 . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 4 . Leg 87 | . 4 2 4 . . . 7 . . . . . . . . . . . . . . . . . . . . . 8 3 3 4 . 1 27 24 Wheel 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Hover 37 | . . . . . . . 1 3 1 . . . 2 . 1 . 8 . 3 . 1 . 4 . . 1 9 . 1 2 . . . . . . Flight 23 | . . . . . . . 4 6 . . . 2 5 . . . . . . . . . . . . . 1 . . 5 . . . . . . Utility 389 | 2 10 3 4 1 2 4 20 15 6 10 . 1 19 1 3 4 20 . 3 1 5 7 1 12 7 8 10 3 18 18 8 11 12 9 100 31 Device 229 | 1 7 1 . . 1 3 5 7 4 7 . . 13 1 2 1 7 . 2 1 2 5 . 8 7 6 6 1 14 12 1 9 9 8 59 19 Storage 30 | . 3 1 1 . . 1 3 . 2 . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . 14 . Processor 26 | 1 . 1 . . . . . 2 . . . . . . . 1 1 . 1 . . . 1 . . 1 . 2 . 1 . . . . 12 2 Hackware 15 | . . . . . . . 3 1 . 1 . 1 2 . . . . . . . . 1 . 1 . . . . . 4 . . 1 . . . Protection 79 | . . . 3 1 1 . 9 5 . 2 . . 4 . 1 2 12 . . . 3 1 . 2 . 1 4 . 3 . 6 1 . . 8 10 Artifact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 7 . Weapon 272 | 1 9 6 . 3 3 5 19 7 13 6 . 4 11 5 1 2 15 . . . . 1 7 5 1 6 12 10 8 7 1 21 22 2 38 21 Energy Gun 60 | 1 4 . . . . 1 9 2 5 2 . 2 2 . . . 1 . . . . . . . . . 3 . 2 3 1 6 2 . 7 7 Energy Cannon 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 9 2 7 . Ballistic Gun 68 | . 4 4 . 2 3 2 1 . 2 1 . . 3 3 . . 4 . . . . 1 2 2 1 2 3 5 3 1 . 7 1 . 5 6 Ballistic Cannon 37 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 3 2 . . 1 . 17 8 Launcher 40 | . . 2 . 1 . . 3 5 4 2 . 2 1 2 1 . 2 . . . . . 5 3 . 1 2 4 . . . . . . . . Special Weapon 7 | . 1 . . . . 2 . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 31 | . . . . . . . . . 1 1 . . 5 . . 1 5 . . . . . . . . 1 4 1 . 1 . . 9 . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 89 | . . . . . . . 4 5 . . . . 9 . 1 1 7 . . . . 4 4 . . . 11 . 3 15 1 2 3 . 11 8 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . System Corruption 19 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . 8 1 . . . . . . . . . Parts Lost 119 | . 4 2 . . 5 1 2 19 . 1 . . 1 . . . 7 1 . . 3 . 3 1 6 . 7 2 3 9 3 . 4 1 14 20 Power 17 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 2 . . . . . 2 . 1 . 3 4 Propulsion 41 | . . 2 . . 2 1 2 8 . . . . 1 . . . 4 . . . 1 . 2 . . . 4 2 1 5 . . . . 3 3 Utility 38 | . 1 . . . 2 . . 6 . 1 . . . . . . 2 1 . . 2 . 1 . 2 . 1 . 2 3 . . 3 . 5 6 Weapon 23 | . 2 . . . 1 . . 2 . . . . . . . . 1 . . . . . . . 2 . 2 . . 1 1 . . 1 3 7 Highest Loss Streak 8 | . 2 1 . . 5 6 1 8 . 1 . . 1 . . . 3 1 . . 3 . 3 1 3 . 6 2 1 5 2 . 3 1 8 6 Average Slot Usage (%) 90 | . 98 96 100 99 98 83 98 85 77 89 92 98 97 99 99 94 99 90 96 98 86 98 98 99 87 81 90 46 83 86 81 84 81 90 85 84 Engine 3 | . 13 10 11 11 11 5 4 1 7 7 7 7 5 . . . . . . . . . . . . 2 1 . . 3 4 . . . . . Core 1 | . . . . . . . 4 4 . . . . . 6 6 6 . . . . . . . 4 2 1 1 . 2 2 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 . . 3 . 3 2 2 8 11 11 10 7 Treads 8 | . 18 14 36 44 43 43 28 . 1 7 7 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Leg 11 | . 8 13 7 . . . 5 . . . . . . . . . . . . . . . . . . . . . 18 14 8 24 25 26 25 24 Hover 8 | . . . . . . . . 5 17 23 23 23 25 26 29 31 30 25 28 33 30 33 31 30 30 30 29 3 . 2 . . . . . . Flight 1 | . . . . . . . 2 28 . . . 13 5 6 1 . . . . . . . . . . . . . . 7 15 . . . . . Device 14 | . 16 4 1 . . 10 10 16 18 17 23 23 22 33 36 37 20 6 10 9 8 13 11 17 10 16 12 5 12 15 11 10 10 16 15 13 Storage 5 | . 9 19 8 11 8 5 8 . 3 . . . . . . . . . . . . . . . 5 5 5 5 3 3 6 4 4 3 5 3 Processor 5 | . 1 3 . . . . . . 7 2 . . . . . . 6 6 11 11 11 11 12 11 10 11 14 18 14 10 8 8 4 3 8 15 Hackware 2 | . . . . . . . . 2 . . . . 4 . . . . . . . . 2 5 6 10 10 10 10 9 11 9 8 6 7 . . Protection 7 | . . . 12 11 11 . 14 12 7 15 15 14 11 6 6 6 16 28 22 22 15 16 14 8 8 1 2 3 2 . 6 8 4 3 5 3 Energy Gun 2 | . 4 . . . . 5 8 10 8 6 7 7 . . . . . . . . . . . . . . 2 . . 3 3 3 . . . 1 Ballistic Gun 5 | . 22 27 22 21 22 8 . . 2 6 . . 1 12 8 . 3 6 5 5 2 3 4 4 . . 3 . 2 . . 1 . . 3 5 Ballistic Cannon 2 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 6 2 . . . . 4 5 Slashing Weapon 1 | . . . . . . . . . . . 7 7 17 6 6 6 3 . . . . . . . . 2 2 . . 1 . . 6 11 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 12 35 35 36 40 41 28 82 30 27 35 31 31 38 30 32 35 38 37 37 33 33 42 38 70 58 55 86 31 103 105 71 191 185 209 228 189 Greatest Support 216 | 20 40 40 80 80 80 80 80 39 36 36 36 36 45 45 56 48 62 52 76 80 79 79 84 84 84 84 85 30 120 122 112 182 182 212 216 216 Greatest Overweight (x) 12 | . . 1 . . . 1 2 1 . . . . 1 . . 1 12 . . . . . . . . 9 1 6 1 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 10 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 10 25 25 25 25 20 Average Capacity 13 | 5 8 12 11 15 12 7 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 15 15 15 15 14 11 8 18 25 25 22 20 Most Carried 25 | 6 15 15 14 15 15 6 17 5 5 5 5 5 5 5 5 5 5 3 4 4 5 5 5 10 12 14 15 15 15 15 10 21 25 25 25 20 Average Carried 12 | 4 7 12 8 14 12 4 11 4 4 4 5 4 4 4 4 4 4 3 2 3 4 4 4 5 11 10 14 11 11 10 6 13 21 23 20 18 Final Capacity 25 | 5 15 5 15 15 5 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 5 10 25 25 25 20 20 Final Carried 25 | 5 15 5 14 15 4 6 5 5 5 5 5 5 4 5 5 5 3 3 3 4 5 5 5 10 12 11 15 10 15 5 9 19 25 25 20 20 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Mutant 17% | Generator-Gunner 6% | Hacker-Mutant 5% | Derelict-Mutant 5% | Generator-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Scout | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 20477 | 260 775 534 367 143 . 432 1611 341 703 307 . 173 663 937 194 497 1020 342 106 18 45 126 397 222 327 337 586 270 702 689 40 786 301 97 5246 883 Remotely 934 | . 235 . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . 689 . Salvage Created 22679 | 169 1065 468 655 160 . 294 1901 686 286 82 . 190 712 626 170 . 885 704 60 25 28 . 769 531 71 89 1569 383 771 1213 586 1432 551 1541 3356 651 Parts 970 | 16 49 20 47 19 . 9 100 37 10 7 . 3 28 21 9 . 41 31 6 4 3 . 47 34 6 7 57 17 28 44 15 59 25 48 88 35 Haulers Intercepted 19 | . 2 . 2 . . . 6 2 . . . . 3 . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Recyclers Shooed 13 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 . 2 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 270 | . . . . . . . . . 8 3 . 4 . 11 7 4 . 28 . 3 1 . 42 . 5 4 140 10 . . . . . . . . Prevented 30 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 27 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 369 | . 21 15 15 8 . 5 35 14 8 6 . 5 2 11 7 . 13 18 4 4 4 . 8 9 7 5 20 15 12 4 3 16 6 19 42 8 Melee 28 | . . . . . . . . . . . . . 1 3 . . 2 . . . . . . . . . . . . . . . 5 17 . . Guns 155 | . 20 7 15 4 . 5 11 5 2 . . 1 . 2 . . 5 7 . . . . 8 4 . 1 20 2 5 2 3 14 . . 6 6 Cannons 69 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . 7 2 . 2 1 2 34 2 AOE 116 | . 1 8 . 4 . . 5 9 6 6 . 4 1 6 7 . 6 11 4 4 4 . . 5 7 4 . 13 . . . . . . 1 . Classes Destroyed 27 | 2 6 3 2 . . . 1 2 . . . . . 1 1 . 1 1 . . . . 2 . . . 3 . . . . . . . 2 . Worker 40 | . 2 3 3 . . 1 4 3 . . . . 2 . . . . . . . . . . 1 . . . . . 2 . 3 . . 16 . Builder 11 | . 1 1 . 1 . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . Tunneler 11 | 5 . 2 . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 2 . . . 6 2 . . . . 3 . . . . . . . . . . 1 . . . . . 1 1 1 . . . . Recycler 36 | 1 . 3 . 1 . 1 4 2 . . . . 3 . . . . . . . . . . 2 . . . . 2 5 2 3 . . 7 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 9 | . 2 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Watcher 10 | . 1 . . . . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . Swarmer 92 | . . 3 4 6 . 4 3 3 3 3 . 5 2 7 3 . . 4 4 4 4 . . 9 5 4 1 5 . . . 5 . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 137 | . 21 2 6 2 . . 21 3 3 2 . . . 2 4 . . 11 . . . . 1 . 2 . 12 7 3 . 2 6 . 12 15 . Brawler 10 | . . . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 3 . . . . . . 1 2 . Duelist 6 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Sentry 24 | . . . 4 . . . 8 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . 3 2 2 . Demolisher 6 | . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . . . 11 . Programmer 33 | . . . . . . . . 7 1 . . . . . . . . . . . . . . . . 1 . . 5 4 . 5 2 3 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 14 | . . 8 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | 4 3 8 6 4 . 4 6 10 4 3 . 4 3 4 4 . 5 15 4 4 4 . 2 9 5 4 4 5 2 3 2 5 2 3 5 2 Combat Bots Only 15 | . 3 8 5 4 . 2 5 6 4 3 . 4 1 4 4 . 3 15 4 4 4 . 2 9 5 4 4 5 2 1 2 4 1 3 4 2 Max Kills in Single Turn 4 | 1 1 3 2 2 . 1 1 2 2 2 . 2 2 4 3 . 2 3 4 3 2 . 2 3 3 4 3 3 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . 2 . . 1 2 2 2 . 2 1 4 3 . 2 3 4 3 2 . . 3 3 4 . 3 . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 6 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 1 CL-ANK (-8/Mines) 5H-AD0 (-6/Deep Caves) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 43762 | . 867 568 311 175 895 213 1203 2236 88 63 . 85 524 204 34 . 959 158 14 87 273 . 703 427 1458 86 1634 393 1825 1658 1457 2047 1905 2362 9356 9494 Core 5143 | . 75 154 . . 142 37 97 426 16 . . . 120 32 . . 169 35 . 41 15 . 135 70 301 22 274 112 155 141 212 175 517 171 970 529 Absorbed by Shields 11675 | . . . . . . . 76 . . . . . . . . . 65 . . . . . . . . . . . . . . 1966 354 2166 6079 969 Core Remaining (%) 55 | 100 . 8 . . . 55 82 . . . . 36 . . . . . 58 . . . . 80 . . . . 32 . 72 . . 29 . . . Volleys Fired 1561 | 10 122 35 29 12 27 49 121 40 21 7 . 6 4 10 6 . 146 25 10 2 3 . 55 29 15 6 72 19 46 59 52 98 51 12 274 88 Largest 4 | 2 2 2 2 2 2 2 2 2 1 1 . 1 1 2 1 . 1 1 1 1 1 . 1 1 1 1 1 1 3 1 1 3 3 1 3 4 Hottest 334 | 60 105 60 46 47 46 92 122 122 80 80 . 80 80 80 80 . 80 80 80 80 80 . . 80 80 80 . 50 199 90 94 283 244 120 334 330 Shots Fired 2680 | 20 203 70 58 20 54 55 233 67 23 7 . 6 4 17 6 . 146 26 10 2 3 . 55 29 15 6 72 19 114 59 52 219 55 12 606 337 Gun 1548 | 20 202 62 58 16 54 38 80 52 15 1 . 4 2 15 . . 106 16 9 . . . 55 26 1 5 72 9 36 33 52 191 4 . 66 248 Cannon 969 | . . . . . . . 145 . . . . . . . . . . . . . . . . . . . . . 78 26 . 28 51 12 540 89 Launcher 111 | . . 8 . 4 . . 8 15 8 6 . 2 2 2 6 . 6 10 1 2 3 . . 3 14 1 . 10 . . . . . . . . Special 52 | . 1 . . . . 17 . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . Kinetic 1746 | 10 151 62 58 16 54 28 159 . . 1 . . . 15 . . 106 16 9 . . . 55 26 1 5 72 9 110 26 . 61 3 . 396 297 Thermal 807 | 10 36 . . . . 27 66 52 15 . . 4 2 . . . 34 . . . . . . . . . . . 4 33 52 158 52 12 210 40 Explosive 103 | . . 8 . 4 . . 8 15 8 6 . 2 2 2 6 . 6 10 1 2 3 . . 3 14 1 . 2 . . . . . . . . Electromagnetic 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Robot Hit Streak 45 | 7 24 8 7 9 10 10 31 21 15 17 . 21 23 8 9 . 15 11 2 4 7 . 21 12 15 19 26 4 15 17 24 9 2 9 45 28 Robot Miss Streak 6 | 2 5 4 5 5 3 6 6 2 . . . . . 1 . . 2 1 2 . . . 2 2 . . 2 6 3 1 2 5 2 1 4 5 Penetration Max 3 | . . . . . . . 1 . . . . . . . . . 1 3 . . . . 3 1 . . 3 . 1 . . . . . . . Secondary Targets 8 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Shots Hit Robots 1799 | 14 147 49 44 11 40 35 159 43 15 2 . 7 25 23 5 . 51 16 3 2 3 . 39 14 3 4 55 11 78 43 27 141 33 97 337 223 Core Hits 991 | 7 60 55 34 12 5 12 85 62 13 12 . 9 16 20 14 . 31 27 4 5 4 . 26 17 13 5 41 37 27 20 17 47 14 41 122 77 Critical Kills 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 4 . 1 . 1 . . . 1 3 Critical Parts Destroyed 18 | . 2 1 . . . . . . . . . . . 2 . . 1 . . . . . 1 1 . . 4 1 . . . . . . . 5 Critical Strikes 121 | . 3 1 . . . 1 19 2 1 . . . 1 2 . . 5 1 . . . . 4 1 . . 8 1 7 1 4 5 1 9 33 11 Burn 13 | . . . . . . . 4 2 1 . . . 1 . . . . . . . . . . . . . . . . . . 5 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 36 | . 2 1 . . . . . . . . . . . 2 . . 1 1 . . . . 4 1 . . 8 1 1 . 4 . . . . 10 Blast 55 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . 32 1 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 15 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 9 . . Melee Attacks 300 | . . . . . . . . . . . . 3 33 17 5 6 24 . . . 1 . . . . . 2 . . 25 3 . 44 125 12 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing 294 | . . . . . . . . . . . . 3 33 17 5 5 21 . . . . . . . . . 1 . . 25 3 . 44 125 12 . Piercing 5 | . . . . . . . . . . . . . . . . 1 3 . . . 1 . . . . . . . . . . . . . . . Sneak Attacks 36 | . . . . . . . . . . . . . 10 1 4 . 8 . . . . . . . . . . . . 8 2 . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 44 | . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . . . 7 31 . . Damage Inflicted 94979 | 174 1984 1333 735 485 629 490 4432 3081 1017 648 . 702 2036 1943 1710 . 4073 2624 566 399 516 . 2960 1279 1747 550 5571 3293 2827 3811 1723 4275 1692 4652 24291 6731 Guns 32245 | 174 1812 683 725 142 629 327 1033 704 249 . . 61 35 279 . . 1631 1453 150 . . . 2960 764 55 276 5215 293 755 951 1223 3437 . . 1439 4790 Cannons 31177 | . . . . . . . 2629 . . . . . . . . . . . . . . . . . . . . . 2072 706 . 762 130 414 22523 1941 Explosions 16374 | . 144 563 . 267 . . 646 2377 768 648 . 373 368 317 1007 . 557 1171 416 399 516 . . 515 1692 274 356 3000 . . . . . . . . Melee 13919 | . . . . . . . . . . . . 268 1633 1347 703 . 1560 . . . . . . . . . . . . 2069 487 . 1562 4130 160 . Ramming 819 | . 28 87 10 76 . 43 124 . . . . . . . . . . . . . . . . . . . . . . 85 13 76 . 108 169 . Kinetic 49839 | 96 1341 683 725 142 629 229 2753 . . . . . . 279 . . 1631 1453 150 . . . 2960 764 55 276 5215 293 2789 706 . 1164 . . 19536 5970 Thermal 14572 | 78 464 . . . . 218 909 1244 249 . . 61 35 . . . 325 . . . . . . 11 . . . . 38 951 1223 3035 130 414 4426 761 Explosive 13254 | . . 563 . 267 . . 646 1823 768 648 . 373 368 317 1007 . 557 1171 416 399 516 . . 504 1692 274 356 589 . . . . . . . . Electromagnetic 165 | . 151 . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13919 | . . . . . . . . . . . . 268 1633 1347 703 . 1560 . . . . . . . . . . . . 2069 487 . 1562 4130 160 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2411 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2411 . . . . . . . . Highest Corruption 20 | . . . . . . . . 20 20 10 10 10 13 13 13 13 5 5 . . . . . . . 9 9 1 5 14 . 15 7 . . . Average Corruption 9 | . . . . . . . . 8 12 10 10 10 12 13 13 13 5 5 . . . . . . . 7 4 1 3 8 . 13 7 . . . Corruption Purged 19 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Effects 187 | . . . . . . . . 16 30 14 2 17 5 26 9 1 . 9 . . . . . . . 2 1 4 2 25 . 24 . . . . Message Errors 49 | . . . . . . . . 5 3 4 1 4 2 7 4 . . 2 . . . . . . . 1 . 3 1 5 . 7 . . . . Matter Fused 45 | . . . . . . . . 3 8 4 . 2 3 6 2 . . 1 . . . . . . . 1 1 . . 7 . 7 . . . . Heat Flow Errors 20 | . . . . . . . . 3 4 . . 3 . 2 . 1 . 2 . . . . . . . . . . 1 3 . 1 . . . . Energy Discharges 24 | . . . . . . . . 2 4 . 1 4 . 3 1 . . 1 . . . . . . . . . . . 7 . 1 . . . . Data Loss (minor) 20 | . . . . . . . . 1 4 3 . 1 . 3 1 . . 2 . . . . . . . . . 1 . 1 . 3 . . . . Data Loss (major) 11 | . . . . . . . . 1 3 . . 1 . 3 1 . . . . . . . . . . . . . . 1 . 1 . . . . Misfires 6 | . . . . . . . . . 2 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 6 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5968 | . . 4 . . . . 103 370 26 . . 69 350 506 539 . 519 34 . . 52 . . 2 93 . 5 259 44 686 194 26 143 174 1770 . Projectiles 1969 | . . . . . . . 85 . . . . . . . . . . . . . . . . . . . . . 44 164 . 26 . . 1650 . Explosions 948 | . . 4 . . . . 18 370 26 . . . . 12 47 . 26 34 . . 52 . . 2 93 . 5 259 . . . . . . . . Melee 3051 | . . . . . . . . . . . . 69 350 494 492 . 493 . . . . . . . . . . . . 522 194 . 143 174 120 . Knockbacks 125 | . . . . 1 . . 21 . . . . . . . . . . . . . . . . . . . . . 22 5 . . . 1 65 10 Impact 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . Kinetic 113 | . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . 21 4 . . . . 59 9 Secondary 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 Self-Inflicted Damage 312 | . 35 26 . . . . 49 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 9 | . 1 1 . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 25 | . 3 1 1 8 . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 78 | . 5 16 1 10 . 6 12 . . . . . . . . . . . . . . . . . . . . . . 8 1 3 . 7 9 . Kicked 47 | . 2 15 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 8 1 3 . 7 9 . Crushed 6 | . . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 20 30 1 17 . . 67 195 259 80 . 202 91 150 7 124 159 205 . 95 129 . 182 120 221 196 25 . 211 106 17 138 332 . 364 304 Average Temperature 55 | . 4 17 1 12 . . 28 58 50 38 . 55 39 74 4 74 43 77 . 68 34 . 64 10 79 109 10 . 81 53 8 50 86 . 73 55 Received Heat Transfer 3815 | . 474 88 96 66 . 45 572 276 . 9 . . . 99 9 . 97 57 . 9 9 . . 36 297 . 411 12 72 . 243 171 106 327 204 30 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 39 | . 3 . . . . 10 6 9 2 . . . . . . . . . . . . . . . . . . . . 1 3 2 . 2 1 . Heat Transferred 17047 | 175 971 . . . . 368 2220 1991 555 . . 148 148 . . . 298 . . . . . . 50 . . . . 87 1147 1665 4033 111 370 2288 422 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1704 | 30 247 135 345 130 . 110 675 1704 . . . . 1183 . . . . . 841 . . . . 610 . . . . 192 244 343 397 282 612 1085 . Initial 306 | . 19 96 1 . . . 7 306 . . . . 134 . . . . . 306 . . . . 44 . . . . 74 76 67 88 84 62 122 . Average 310 | 18 139 44 148 61 . 37 304 579 . . . . 726 . . . . . 619 . . . . 218 . . . . 111 100 201 150 131 236 674 . Maximum Alert Level 5 | . 1 . 1 . . . 2 5 . . . . 4 . . . . . 3 . . . . 2 . . . . . 1 1 1 1 2 4 . Low Security (%) 42 | 100 82 100 70 100 . 100 36 18 . . . . 8 . . . . . . . . . . 66 . . . . 100 89 38 70 76 39 4 . Level 1 16 | . 17 . 29 . . . 41 49 . . . . 7 . . . . . 20 . . . . 8 . . . . . 10 61 29 23 51 4 . Level 2 9 | . . . . . . . 21 1 . . . . 20 . . . . . 29 . . . . 25 . . . . . . . . . 8 13 . Level 3 11 | . . . . . . . . 5 . . . . 45 . . . . . 50 . . . . . . . . . . . . . . . 26 . Level 4 19 | . . . . . . . . 21 . . . . 18 . . . . . . . . . . . . . . . . . . . . . 51 . Level 5 . | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 9 . 2 . . . 7 8 . . . . 9 . . . . 1 5 . . . . 1 . . . . 1 3 . 7 4 5 . . Investigation 18 | . 3 . . . . . 3 3 . . . . 4 . . . . . 3 . . . . . . . . . . . . . . 2 . . Extermination 15 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 3 . 3 2 2 . . Reinforcement 24 | . 6 . 2 . . . 3 3 . . . . 2 . . . . . 1 . . . . . . . . . . . . 4 2 1 . . Assault 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 62 | . 5 . . . . . 2 3 . . . . . . . . . . 2 . . . 15 1 . . . . . . 2 2 . . 30 . Communications Jammed 312 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 24 63 37 75 66 38 . Distress Signals 309 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 24 63 36 75 66 36 . Times Spotted 772 | . 49 17 22 11 1 17 74 75 8 4 . 6 11 10 5 . 42 26 12 12 11 . 12 14 12 1 80 16 15 20 15 35 20 45 57 17 Peak Tracking Total 38 | . 4 8 6 4 2 7 5 18 4 3 . 4 5 3 3 . 38 9 6 7 6 . 2 6 6 1 18 5 3 5 4 6 4 10 7 4 Tactical Retreats 81 | . 1 2 2 1 . 4 3 14 . 1 . 1 . 2 . . 6 3 . 3 2 . . . 2 . 8 . 1 1 4 6 . 7 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . 1 . . . . . 1 . . . . . 2 . . . . . . . . . 1 2 . . . . . . . 2 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 16 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 98 | . . . . 1 . . 4 24 . . . . 1 . . 2 3 . 7 . 1 . 9 11 . . 3 . 1 7 . 4 9 . 10 1 Max in Single Turn 6 | . . . . 1 . . 1 6 . . . . 1 . . 1 1 . 4 . 1 . 3 6 . . 2 . 1 1 . 1 1 . 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 99 | . 6 . 2 . 2 . 10 12 . 1 3 . 8 . . . . . 6 . . 4 . 5 . . 3 . 4 11 2 9 4 6 1 . Terminals 60 | . 3 . 2 . . . 5 8 . . . . 3 . . . . . 3 . . . . 4 . . . . 4 8 1 9 4 5 1 . Fabricators 9 | . . . . . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . 2 1 . . . . . Repair Stations 5 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recycling Units 8 | . 2 . . . . . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 304 | . 12 . 7 . 2 . 33 28 . 1 25 . 30 . . . . . 16 . . 17 . 23 . . 5 . 9 28 6 30 11 19 2 . Successful 164 | . 7 . 2 . 2 . 18 11 . 1 25 . 16 . . . . . 7 . . 17 . 9 . . 5 . 4 11 4 12 4 9 . . Failed 140 | . 5 . 5 . . . 15 17 . . . . 14 . . . . . 9 . . . . 14 . . . . 5 17 2 18 7 10 2 . Catastrophic 28 | . 1 . 1 . . . 1 1 . . . . 4 . . . . . 2 . . . . 6 . . . . 2 1 . 5 . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 147 | . 9 . 3 . 1 . 14 23 . . . . 15 . . 1 . . 9 . . . . 13 . . 1 . 8 17 2 19 1 11 . . Terminals 189 | . 8 . 7 . . . 22 22 . . . . 10 . . . . . 8 . . . . 19 . . . . 9 21 3 30 11 17 2 . Fabricators 34 | . . . . . . . . 2 . . . . 13 . . . . . 7 . . . . 4 . . . . . 5 3 . . . . . Repair Stations 10 | . 2 . . . . . 4 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Recycling Units 10 | . 2 . . . . . 3 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 99 | . 2 . 2 . 2 . 7 3 . 1 25 . 2 . . . . . 1 . . 17 . 4 . . 5 . 2 5 1 10 4 6 . . Record 16 | . . . . . 1 . . . . . 6 . . . . . . . . . . 5 . . . . 4 . . . . . . . . . Part Schematic 15 | . . . . . . . . 1 . . 9 . 1 . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . 1 . . . 3 . . . . . . . . . . 4 . 1 . . . . . . . 2 . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Alert Level 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 . . Unreport Threat 15 | . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 1 . 3 2 3 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . . . 7 . . . . . 4 . . . . 2 . . . . . 2 2 . . . . . Load Schematic 9 | . . . . . . . . . . . . . 4 . . . . . 2 . . . . 1 . . . . . 1 1 . . . . . Build 8 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . 1 . . . . . 1 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 39 | . 3 . . . . . 6 8 . . . . 7 . . . . . 2 . . . . 3 . . . . 2 3 1 2 . 2 . . Terminals 23 | . 1 . . . . . 4 5 . . . . 2 . . . . . 1 . . . . 3 . . . . 2 1 . 2 . 2 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . . . . . . . 3 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 1 . . . 2 . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 7 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . 2 1 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Haulers 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 3 . 2 . . . 7 11 . . . . 7 . . . . . 6 . . . . 5 . . . . 4 8 2 9 4 6 1 . Full Trace Events 10 | . 1 . . . . . 1 1 . . . . 2 . . . . . 3 . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 1 . . 9 . 1 . . . . . . . . 4 . . . . . . . . . . . . . . Parts Built 11 | . . . . . . . . . . . . . 3 . . . . . 4 . . . . 1 . . . . . 1 2 . . . . . Matter 1868 | . . . . . . . . . . . . . 530 . . . . . 424 . . . . 384 . . . . . 384 146 . . . . . Time 729 | . . . . . . . . . . . . . 240 . . . . . 159 . . . . 102 . . . . . 204 24 . . . . . Total Part Build Rating 60 | . . . . . . . . . . . . . 14 . . . . . 24 . . . . 8 . . . . . 8 6 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 27 | . . . . 2 . . . 1 . . . 1 4 . . 2 1 2 . . . . . . . . . . . . . . 6 . . 8 Largest Group 8 | . . . . 2 . . . 1 . . . 1 4 . . 2 3 2 1 . . . . . . . . . . . . . 6 . . 8 Highest-Rated Group 308 | . . . . 52 . . . 10 . . . 95 146 . . 190 308 78 49 . . . . . . . . . . . . . 84 . . 112 Highest-Rated Ally 118 | . . . . 31 . . . 10 . . . 95 41 . . 95 118 49 49 . . . . . . . . . . . . . 15 . . 15 Total Orders 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 5 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Ally Attacks 172 | . . . . 2 . . . . . . . 16 35 . . . 29 5 9 . . . . . . . . . . . . . 3 . . 73 Total Damage 3550 | . . . . 21 . . . . . . . 290 1088 . . . 937 158 190 . . . . . . . . . . . . . 85 . . 781 Kills 22 | . . . . . . . . . . . . 2 9 . . . 5 1 3 . . . . . . . . . . . . . 1 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 24 | . . 1 . 2 . . . . 2 3 . 2 . 2 . 1 . 1 . 2 3 . 3 . 2 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 45620 | 140 2310 1925 959 1075 676 1292 4969 1014 865 523 49 381 1099 699 183 949 2862 344 317 350 278 185 783 648 442 626 1219 603 748 957 454 1451 967 1036 11662 580 Spaces Moved 36197 | 69 693 790 487 591 339 914 2324 2383 1055 729 75 659 1118 1372 365 1405 3096 452 467 471 505 167 683 707 546 732 1353 411 408 968 431 902 720 513 7108 189 Core 563 | . . . . . . 484 . . . . . . . . . . 10 . . . . . . . . 4 . 55 10 . . . . . . . Treads 4294 | . 445 194 417 591 339 430 1878 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11245 | 69 248 596 70 . . . 307 . . . . . . . . . . . . . . . . . . . . . 398 282 182 902 548 459 6995 189 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16725 | . . . . . . . . 426 1055 729 75 659 1118 1372 365 1405 3086 452 467 471 505 167 683 707 546 728 1353 356 . . . . . . . . Flight 3031 | . . . . . . . 139 1957 . . . . . . . . . . . . . . . . . . . . . 686 249 . . . . . Fastest Speed 23 | 120 120 120 120 160 160 50 97 23 45 65 65 45 33 33 30 40 30 40 45 41 48 51 51 60 60 56 43 51 50 24 33 110 110 111 111 105 Average Speed 87 | 120 145 135 154 160 160 101 170 26 49 65 65 45 42 42 39 61 43 44 52 47 51 51 53 60 65 64 53 91 122 61 69 115 110 111 131 112 Slowest Speed 650 | 120 160 200 160 160 160 160 290 106 65 65 65 65 98 43 43 106 650 65 66 48 54 51 68 60 72 500 156 350 195 190 120 190 190 111 200 200 Overloaded Moves 415 | . . . . . . . . 144 . . . . 13 20 27 . 103 35 . 4 . . . . . . 69 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . Cave-ins Triggered 7 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 3 . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Microwarps 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 14 . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 95 95 33 97 69 91 83 36 87 90 68 69 23 95 53 86 93 69 13 76 80 62 77 19 82 83 93 68 12 85 13 93 36 18 91 10 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 20 | . 2 . . . 1 . 2 2 . 1 1 . 1 1 . 1 . . . 1 . 3 1 . . . 3 . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 1 1 . . 1 . 1 . . . . . Unknown Exits Taken 27 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . . . 1 1 . 1 . 1 1 1 1 . Scrap Searched 47 | . . 2 . 2 . 1 . . 4 9 . 2 . 4 2 3 . 1 . 1 3 . 3 . 4 3 . 3 . . . . . . . . Spaces Dug 283 | . 1 . . 33 . . . 17 . . . . 1 5 1 2 29 . 10 . . . 4 31 2 3 4 62 3 16 . 2 21 6 30 . Terrain Destroyed 2117 | . 5 26 . 39 . . 88 227 112 48 . 15 17 39 63 2 168 100 76 33 33 . 37 117 77 22 33 251 40 23 1 12 46 8 177 182 Melee 28 | . . . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . 1 . . 8 . . 5 6 4 . Projectile 852 | . 1 . . . . . 56 . . . . . . 15 . . 130 13 25 . . . 36 55 2 10 25 18 40 15 1 12 41 2 173 182 AOE 1237 | . 4 26 . 39 . . 32 227 112 48 . 15 16 24 62 . 38 87 51 33 33 . 1 62 75 12 7 233 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 46910 | 106 1800 1567 640 695 420 1211 3101 2653 1369 771 74 725 1715 1438 387 1481 4301 549 516 592 518 266 989 869 608 871 1700 617 566 1203 527 1141 805 831 8895 393 Wait 7118 | 20 905 704 77 71 36 174 459 200 263 . . 48 466 30 . 59 963 60 28 117 . 77 223 105 36 106 190 160 40 65 11 36 83 233 1073 . Move 35790 | 68 692 789 486 590 338 913 2323 2331 1054 728 74 658 1116 1371 364 1404 3094 451 466 470 504 166 682 706 545 731 1352 410 407 953 429 901 562 463 7010 189 Hop 33 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . Pick Up 331 | 1 17 1 18 3 7 25 43 5 2 8 . 1 6 2 2 2 7 . 1 . 2 4 2 3 . 3 15 1 12 4 3 16 10 2 89 14 Fast Attach 479 | 2 12 3 6 1 . 6 36 22 8 3 . 2 31 1 4 2 20 1 5 1 2 5 10 9 2 6 24 1 25 31 10 16 13 3 106 50 Attach 237 | . 4 3 4 1 5 6 14 8 2 6 . 1 6 1 1 . 3 . 1 . 3 3 . . 1 8 5 12 9 5 4 21 17 7 58 18 Detach 187 | 1 2 2 1 . . 4 6 5 . 3 . . 9 . . . 3 . 2 1 2 1 . 3 3 4 5 9 8 4 9 17 16 3 57 7 Swap 236 | 1 19 7 4 3 2 1 17 6 12 7 . 4 7 4 1 4 21 . . . 1 3 4 9 6 3 6 . 4 5 . 13 14 6 29 13 Drop 585 | 3 22 7 14 4 5 27 70 10 7 9 . 2 30 2 4 5 27 . 3 1 . 7 11 5 . 4 30 5 15 37 5 20 7 6 167 14 Fire 1561 | 10 122 35 29 12 27 49 121 40 21 7 . 6 4 10 6 . 146 25 10 2 3 . 55 29 15 6 72 19 46 59 52 98 51 12 274 88 Melee 231 | . . . . . . . . . . . . 3 26 17 5 5 16 . . . 1 . . . . . 1 . . 25 3 . 31 89 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 46 | . 2 15 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 8 . 3 . 7 9 . Crush 31 | . 3 1 1 10 . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 1 . . . . 14 . . . 1 . . . . . 1 . . . . . . . . . 1 . 5 . Rewire 22 | . . . . . . . . . . . . . . . . . . 12 . . . . 1 . . . . . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 141 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1103 | -10/Materials | Build established: Scavenger-Mutant 1177 | -10/Materials | Discovered new exit (range 5) 1431 | -10/Materials | Discovered new exit (range 13) 1948 | -10/Materials | Build established: Mutant 2322 | -10/Materials | Discovered new exit (range 6) 2325 | -10/Materials | Discovered new exit (range 13) 2383 | -10/Materials | Repaired Lgt. Treads 2418 | -10/Materials | Discovered new exit (range 9) 2451 | -10/Materials | Entered Mines 2457 | -10/Mines | Assembled infested the area 2496 | -10/Mines | Destroyed 8 combat bots 3277 | -10/Mines | Core integrity fell below 50% 3445 | -10/Mines | Core integrity fell below 20% 3663 | -10/Mines | Discovered new exit (range 5) 4376 | -10/Mines | Entered Materials 4376 | -9/Materials | Evolved 2 slots: Propulsion x2 4777 | -9/Materials | Build established: Scavenger-Mutant 4920 | -9/Materials | Discovered new exit (range 16) 5286 | -9/Materials | Discovered new exit (range 14) 5335 | -9/Materials | Entered Mines 5518 | -9/Mines | Discovered new exit (range 5) 5525 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5757 | -9/Mines | Found a hidden stash of uninstalled traps 5857 | -9/Mines | Learned Materials terminal intel 6054 | -9/Mines | Discovered new exit (range 11) 6325 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6327 | -9/Mines | Discovered new exit (range 5) 6410 | -9/Mines | Entered Exiles 6450 | -9/Exiles | Met 8R-AWN 6476 | -9/Exiles | Met EX-HEX 6535 | -9/Exiles | Met EX-DEC 6564 | -9/Exiles | Learned location of Zion (-6) 6694 | -9/Exiles | Met EX-BIN 6716 | -9/Exiles | Aligned with FarCom system 6718 | -9/Exiles | Given EX-Vault access code 6756 | -9/Exiles | Opened EX-Vault 6767 | -9/Exiles | Found Chronowheel 6802 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6824 | -9/Exiles | Exiles lab attacked by MAIN.C 6909 | -9/Exiles | Discovered new exit (range 11) 6991 | -9/Exiles | Attacked by the Exiles 7086 | -9/Exiles | Activated Chronowheel 7086 | -9/Exiles | Spacetime reconverged on an earlier point 7086 | -9/Exiles | Entered Mines 7116 | -8/Mines | CL-ANK came to Exiles' defense 7119 | -8/Mines | Lost 6 parts (3n2u1w) 7667 | -8/Mines | Destroyed CL-ANK 7862 | -8/Mines | Discovered new exit (range 5) 7979 | -8/Mines | Discovered new exit (range 15) 8378 | -8/Mines | Entered Materials 8378 | -8/Materials | Evolved 2 slots: Utility x2 8379 | -8/Materials | Loaded intel: 12 terminal locations 8846 | -8/Materials | Build established: Mutant 9756 | -8/Materials | Discovered new exit (range 11) 10483 | -8/Materials | Discovered new exit (range 13) 11010 | -8/Materials | Build established: Scavenger-Mutant 11617 | -8/Materials | Build established: Mutant 11898 | -8/Materials | Discovered new exit (range 15) 12378 | -8/Materials | First assault squad dispatched 13347 | -8/Materials | Entered Factory 13347 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13348 | -7/Factory | Identified exit to Storage 13427 | -7/Factory | Discovered new exit (range 6) 13457 | -7/Factory | Identified exit to Lower Caves 13542 | -7/Factory | Discovered exit to Lower Caves (range 10) 13592 | -7/Factory | Discovered new exit (range 13) 13641 | -7/Factory | Build established: Sprinter 14048 | -7/Factory | Cargo convoy interrupted 14102 | -7/Factory | Lost 8 parts (1p4n2u1w) 14195 | -7/Factory | Crushed by falling debris 14196 | -7/Factory | System corruption reached 10% 14210 | -7/Factory | Found Prototype Launcher 14210 | -7/Factory | Identified Mni. Smartbomb Launcher 14280 | -7/Factory | Lost 7 parts (2p2n2u1w) 14319 | -7/Factory | Core integrity fell below 50% 14361 | -7/Factory | Entered Lower Caves 14574 | -7/Lower Caves | Build established: Mutant 14997 | -7/Lower Caves | Spotted B-75 Beast 15078 | -7/Lower Caves | Discovered new exit (range 5) 15167 | -7/Lower Caves | Encountered a Warlord checkpoint 15170 | -7/Lower Caves | Learned Factory machine intel 15226 | -7/Lower Caves | Entered another Lower Caves area 15242 | -7/Lower Caves | Spotted B-75 Beast 15284 | -7/Lower Caves | Discovered new exit (range 5) 15388 | -7/Lower Caves | Learned Factory stockpile data 15546 | -7/Lower Caves | Learned location of Extension (-5) 15555 | -7/Lower Caves | Learned 12 Factory zone layouts 15656 | -7/Lower Caves | Encountered a Warlord checkpoint 15701 | -7/Lower Caves | Build established: Derelict-Mutant 15739 | -7/Lower Caves | Discovered new exit (range 7) 15749 | -7/Lower Caves | Entered Data Miner 15749 | -7/Data Miner | Discovered new exit (range 6) 15762 | -7/Data Miner | Met Data Miner 15774 | -7/Data Miner | Learned location of Section 7 (-2) 15774 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15783 | -7/Data Miner | Received God Mode back door access code from Data Miner 15798 | -7/Data Miner | Entered Proximity Caves 15800 | -6/Proximity Caves | Learned 8 Factory zone layouts 15815 | -6/Proximity Caves | Escorted by Enhanced Grunt 15997 | -6/Proximity Caves | Discovered new exit (range 8) 16094 | -6/Proximity Caves | Spotted B-75 Beast 16140 | -6/Proximity Caves | Learned Factory emergency access door positions 16179 | -6/Proximity Caves | Entered Factory 16179 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16180 | -6/Factory | Identified exit to Factory 16180 | -6/Factory | Identified exit to Lower Caves 16183 | -6/Factory | Loaded intel: 285 machine locations 16269 | -6/Factory | Garrison activated, responded to threat 16380 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 16479 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 16576 | -6/Factory | Local fabrication network quarantined 16597 | -6/Factory | Discovered exit to Lower Caves (range 15) 17071 | -6/Factory | Cargo convoy interrupted 17180 | -6/Factory | Found Prototype Slashing Weapon 17180 | -6/Factory | Identified Vibroblade 17183 | -6/Factory | Crushed by falling debris 17190 | -6/Factory | System corruption reached 10% 17278 | -6/Factory | Entered Lower Caves 17366 | -6/Lower Caves | Encountered a Warlord checkpoint 17461 | -6/Lower Caves | Build established: Infiltrator-Mutant 17840 | -6/Lower Caves | Learned Factory emergency access door positions 17916 | -6/Lower Caves | Discovered new exit (range 5) 17977 | -6/Lower Caves | Entered another Lower Caves area 17984 | -6/Lower Caves | Found Alien Artifact 17984 | -6/Lower Caves | Identified Core Expander 17984 | -6/Lower Caves | Installed Core Expander, added new Utility slot 18131 | -6/Lower Caves | Discovered new exit (range 13) 18160 | -6/Lower Caves | Entered Zion 18169 | -6/Zion | Given A8's code to call for help 18183 | -6/Zion | System corruption cleaned by Quarantine Array 18205 | -6/Zion | Discovered new exit (range 16) 18300 | -6/Zion | Learned Factory stockpile data 18415 | -6/Zion | Build established: Mutant 18833 | -6/Zion | Found Prototype Device 18833 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18874 | -6/Zion | Found CR-A16's Pointy Stick 18935 | -6/Zion | Discovered new exit (range 6) 19017 | -6/Zion | Found Relay Coupler [Programmer] 19083 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19094 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19098 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19109 | -6/Zion | Entered Deep Caves 19109 | -6/Deep Caves | Accompanied by 2 allies 19110 | -6/Deep Caves | Met 5H-AD0 19309 | -6/Deep Caves | Build established: Derelict-Mutant 19796 | -6/Deep Caves | Destroyed 5H-AD0 19799 | -6/Deep Caves | Found Prototype Ballistic Gun 19799 | -6/Deep Caves | Identified 5H-AD0's Sniper Rifle 19941 | -6/Deep Caves | Attacked by Z-Imprinter 19951 | -6/Deep Caves | Destroyed Z-Imprinter 19980 | -6/Deep Caves | Lost 3 parts (2n1w) 19985 | -6/Deep Caves | Found Prototype Processor 19985 | -6/Deep Caves | Identified Spectral Analyzer 20094 | -6/Deep Caves | Z-Facility disabled 20152 | -6/Deep Caves | Found Prototype Protection 20152 | -6/Deep Caves | Identified Zio. Weapon Casing 20156 | -6/Deep Caves | Found Zio. Weapon Casing 20274 | -6/Deep Caves | Found Zio. Weapon Casing 20278 | -6/Deep Caves | Found Zio. Weapon Casing 20310 | -6/Deep Caves | Build established: Scavenger-Mutant 20345 | -6/Deep Caves | Discovered new exit (range 6) 20406 | -6/Deep Caves | Spotted as-98825 21379 | -6/Deep Caves | Spotted as-14493 21943 | -6/Deep Caves | Triggered Deep Caves wall 21944 | -6/Deep Caves | Spotted AS-87184 21944 | -6/Deep Caves | Found Modified TNC 21945 | -6/Deep Caves | Spotted AS-77317 21953 | -6/Deep Caves | Crushed by falling debris 21971 | -6/Deep Caves | Entered Proximity Caves 21977 | -5/Proximity Caves | Spotted B-75 Beast 21997 | -5/Proximity Caves | Lost 3 parts (1n2u) 22120 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22206 | -5/Proximity Caves | Destroyed 15 combat bots 22240 | -5/Proximity Caves | Learned Factory trap positions 22245 | -5/Proximity Caves | Discovered exit to Factory (range 11) 22299 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22315 | -5/Proximity Caves | Entered Factory 22315 | -5/Factory | Accompanied by 1 ally 22315 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22316 | -5/Factory | Identified exit to Extension 22317 | -5/Factory | Loaded intel: 100 trap records 22437 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 22449 | -5/Factory | Garrison activated, responded to threat 22504 | -5/Factory | Identified exit to Upper Caves 22522 | -5/Factory | Incoming investigation squad redirected 22540 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 22632 | -5/Factory | Entered Upper Caves 22634 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22681 | -5/Upper Caves | Learned 4 Factory zone layouts 22781 | -5/Upper Caves | Learned location of Armory (-3) 22972 | -5/Upper Caves | Discovered new exit (range 17) 22982 | -5/Upper Caves | Entered another Upper Caves area 23030 | -5/Upper Caves | Learned Factory stockpile data 23050 | -5/Upper Caves | Encountered a Warlord checkpoint 23153 | -5/Upper Caves | Lost 3 parts (1n2u) 23230 | -5/Upper Caves | Learned Factory emergency access door positions 23242 | -5/Upper Caves | Discovered new exit (range 14) 23250 | -5/Upper Caves | Found Alien Artifact 23260 | -5/Upper Caves | Entered Zhirov 23260 | -5/Zhirov | Discovered new exit (range 3) 23270 | -5/Zhirov | Met Zhirov 23282 | -5/Zhirov | Found Alien Artifact 23282 | -5/Zhirov | Identified Integrated Reactor 23282 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23327 | -5/Zhirov | Learned location of Testing (-3) 23332 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23344 | -5/Zhirov | Found Alien Artifact 23414 | -5/Zhirov | Build established: Machinist-Mutant 23445 | -5/Zhirov | Entered Proximity Caves 23450 | -4/Proximity Caves | Learned Research stockpile data 23461 | -4/Proximity Caves | Spotted B-86 Titan 23514 | -4/Proximity Caves | Learned Research interactive machine intel 23908 | -4/Proximity Caves | Discovered new exit (range 21) 24045 | -4/Proximity Caves | Lost 3 parts (2n1u) 24138 | -4/Proximity Caves | Found Prototype Launcher 24138 | -4/Proximity Caves | Identified Scatter Rocket Array 24142 | -4/Proximity Caves | Found Prototype Launcher 24142 | -4/Proximity Caves | Identified Gui. Missile Launcher 24171 | -4/Proximity Caves | Found Scatter Rocket Array 24228 | -4/Proximity Caves | Entered Factory 24228 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24408 | -4/Factory | Build established: Scavenger-Mutant 24566 | -4/Factory | Fabricated Exp. Transmission Jammer? 24599 | -4/Factory | Identified exit to Upper Caves 24737 | -4/Factory | Destroyed 9 combat bots 24824 | -4/Factory | Discovered new exit (range 2) 24829 | -4/Factory | Found Imp. Powered Armor 24842 | -4/Factory | Discovered new exit (range 13) 24876 | -4/Factory | Entered Upper Caves 24990 | -4/Upper Caves | Learned Research trap positions 25037 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25254 | -4/Upper Caves | Identified exit to Upper Caves 25258 | -4/Upper Caves | Lost 3 parts (1u2w) 25318 | -4/Upper Caves | Entered another Upper Caves area 25558 | -4/Upper Caves | Discovered new exit (range 15) 25922 | -4/Upper Caves | Discovered new exit (range 9) 25943 | -4/Upper Caves | Identified exit to Warlord 25944 | -4/Upper Caves | Entered Warlord 25975 | -4/Warlord | System corruption cleaned by Quarantine Array 26110 | -4/Warlord | Found Prototype Device 26111 | -4/Warlord | Found Prototype Device 26113 | -4/Warlord | Found Prototype Device 26115 | -4/Warlord | Found Prototype Device 26117 | -4/Warlord | Identified Minesniffer Drone Bay (x4) 26162 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 26207 | -4/Warlord | Met Warlord 26212 | -4/Warlord | Opened Warlord's prototype stash 26216 | -4/Warlord | Found Prototype Reactor 26216 | -4/Warlord | Identified Vortex Chain Reactor 26222 | -4/Warlord | Found Exp. Target Analyzer 26230 | -4/Warlord | Found Exp. Targeting Computer 26232 | -4/Warlord | Warlord's base attacked by MAIN.C 26316 | -4/Warlord | Found Prototype Energy Gun 26316 | -4/Warlord | Identified Vortex Shotgun 26320 | -4/Warlord | Found Prototype Energy Gun 26320 | -4/Warlord | Identified Vortex Rifle 26324 | -4/Warlord | Found Prototype Launcher 26324 | -4/Warlord | Identified Vortex Catalyst Activator 26331 | -4/Warlord | Found Vortex Shotgun 26582 | -4/Warlord | Warlord forces counterattacked 26592 | -4/Warlord | Spotted Executioner 26594 | -4/Warlord | Spotted Striker 26672 | -4/Warlord | Spotted Striker 26672 | -4/Warlord | Spotted B-90 Cyclops 26683 | -4/Warlord | Spotted B-86 Titan 26693 | -4/Warlord | Build established: Hacker-Scout 26732 | -4/Warlord | Spotted Executioner 26827 | -4/Warlord | Spotted Striker 26882 | -4/Warlord | Spotted Executioner 26886 | -4/Warlord | Destroyed Executioner 26907 | -4/Warlord | Warlord base infiltrated, sounded retreat 26910 | -4/Warlord | Spotted Striker 26975 | -4/Warlord | Found Exp. Targeting Computer 27068 | -4/Warlord | Found Prototype Slashing Weapon 27068 | -4/Warlord | Identified Particle Cleaver 27096 | -4/Warlord | Spotted Striker 27113 | -4/Warlord | Spotted Executioner 27128 | -4/Warlord | Core integrity fell below 50% 27150 | -4/Warlord | Spotted Striker 27158 | -4/Warlord | Discovered new exit (range 15) 27163 | -4/Warlord | Entered Proximity Caves 27164 | -3/Proximity Caves | Lost 6 parts (4n1u1w) 27407 | -3/Proximity Caves | Discovered new exit (range 21) 27420 | -3/Proximity Caves | Build established: Hacker-Mutant 27766 | -3/Proximity Caves | Entered Research 27766 | -3/Research | Evolved 2 slots: Utility x2 27767 | -3/Research | Identified exit to Armory 27768 | -3/Research | Loaded intel: 109 trap records 27770 | -3/Research | Loaded intel: 38 interactive machine locations 27833 | -3/Research | Discovered new exit (range 10) 28025 | -3/Research | Found Enh. Force Lance 28352 | -3/Research | Identified exit to Testing 28514 | -3/Research | Entered Testing 28563 | -3/Testing | Discovered new exit (range 59) 28617 | -3/Testing | Found Prototype Hackware 28617 | -3/Testing | Identified Exp. System Shield 28713 | -3/Testing | Found Prototype Energy Gun 28713 | -3/Testing | Identified Warp Gun 28898 | -3/Testing | Lost 3 parts (2n1u) 29080 | -3/Testing | System corruption reached 10% 29085 | -3/Testing | Identified Transdimensional Reconstructor 29085 | -3/Testing | Warped through subspace 29107 | -3/Testing | Found Prototype Hackware 29107 | -3/Testing | Identified Exp. Hacking Suite 29115 | -3/Testing | Lost 5 parts (3n2u) 29118 | -3/Testing | Found Prototype Slashing Weapon 29118 | -3/Testing | Identified Centrium Greatsword 29185 | -3/Testing | Found Prototype Reactor 29185 | -3/Testing | Identified Zero-point Reactor 29208 | -3/Testing | Found Prototype Device 29208 | -3/Testing | Identified AEGIS Remote Shield 29218 | -3/Testing | Found Spectral Analyzer 29249 | -3/Testing | Found Prototype Protection 29437 | -3/Testing | Fabricated Exp. Transmission Jammer? 29471 | -3/Testing | Entered Research 29471 | -2/Research | Warlord forces began assault on 0b10 29471 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29508 | -2/Research | Spotted B-90 Cyclops 29528 | -2/Research | Identified exit to Quarantine 29540 | -2/Research | Found Adv. Powered Armor 29558 | -2/Research | Fabricated Imp. Utility Shielding (x2) 29581 | -2/Research | Research machine network offline 29686 | -2/Research | Found Imp. Powered Armor 29700 | -2/Research | Identified SHELL Armor 29925 | -2/Research | Entered Quarantine 30095 | -2/Quarantine | Found Alien Artifact 30469 | -2/Quarantine | System corruption reached 10% 30603 | -2/Quarantine | Discovered new exit (range 13) 30790 | -2/Quarantine | Found Alien Artifact 30790 | -2/Quarantine | Identified Terrabomb 30790 | -2/Quarantine | Used Terrabomb 30850 | -2/Quarantine | Build established: Generator-Mutant 30927 | -2/Quarantine | Found Prototype Processor 31046 | -2/Quarantine | Identified Core Reset Matrix 31046 | -2/Quarantine | Used Core Reset Matrix 31050 | -2/Quarantine | Detected hypermatrix surge 31050 | -2/Quarantine | Sensed 10 artifacts in vicinity 31194 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 31197 | -2/Quarantine | Found Transdimensional Reconstructor 31199 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 31202 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 31202 | -2/Quarantine | Warped through subspace 31296 | -2/Quarantine | Spotted Fortress 31372 | -2/Quarantine | Discovered new exit (range 5) 31376 | -2/Quarantine | Entered Section 7 31377 | -2/Section 7 | Sensed 23 artifacts in vicinity 31411 | -2/Section 7 | Found Core Reset Matrix 31453 | -2/Section 7 | Found Integrated Mediator 31453 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 31468 | -2/Section 7 | Discovered new exit (range 23) 31474 | -2/Section 7 | Build established: Hacker-Mutant 31531 | -2/Section 7 | Crushed by falling debris 31539 | -2/Section 7 | Spotted S7 Guard 31544 | -2/Section 7 | Sensed 21 artifacts in vicinity 31544 | -2/Section 7 | Found Core Membrane 31544 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 31562 | -2/Section 7 | Lost 3 parts (3u) 31569 | -2/Section 7 | Found Microwarp Drive 31602 | -2/Section 7 | Found Spacefold Activator 31635 | -2/Section 7 | Discovered new exit (range 9) 31665 | -2/Section 7 | Warped through subspace 31720 | -2/Section 7 | Spotted S7 Guard 31722 | -2/Section 7 | Found Integrated Heat Negator 31722 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 31779 | -2/Section 7 | Found Prototype Slashing Weapon 31779 | -2/Section 7 | Identified Vibroblade 31801 | -2/Section 7 | Build established: Alien-Mutant 31824 | -2/Section 7 | Found Vibroblade 31827 | -2/Section 7 | Found Vibroblade 31862 | -2/Section 7 | Spotted S7 Guard 31872 | -2/Section 7 | Found Integrated Singularity Reactor 31872 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 31895 | -2/Section 7 | Destroyed S7 Guard 32134 | -2/Section 7 | Spotted S7 Guard 32198 | -2/Section 7 | Found Core Regenerator 32289 | -2/Section 7 | Found Integrity Redistributor 32310 | -2/Section 7 | Core integrity fell below 50% 32335 | -2/Section 7 | Emitted hypermatrix ping 32340 | -2/Section 7 | Assembled emerged from beneath the floor 32343 | -2/Section 7 | Entered Access 32343 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 32489 | -1/Access | Incoming investigation squad redirected 32823 | -1/Access | Warped through subspace 32884 | -1/Access | Build established: Generator-Mutant 33291 | -1/Access | Identified exit to Surface 33372 | -1/Access | Discovered new exit (range 7) 33379 | -1/Access | Entered Command 33461 | -1/Command | Spotted B-99 Colossus 33533 | -1/Command | Crushed by falling debris 33586 | -1/Command | Met MAIN.C 33589 | -1/Command | 0b10 Conduit disabled 33636 | -1/Command | Spotted B-99 Colossus 33670 | -1/Command | Found Prototype Ballistic Gun 33670 | -1/Command | Identified Multirail 33679 | -1/Command | Found Prototype Device 33679 | -1/Command | Identified Femtoactuators 33683 | -1/Command | Found Prototype Device 33683 | -1/Command | Identified Adv. Kinecellerator 33695 | -1/Command | Core integrity fell below 50% 33737 | -1/Command | Found Prototype Processor 33737 | -1/Command | Identified Exp. Target Analyzer 33740 | -1/Command | Found Prototype Processor 33740 | -1/Command | Identified Exp. Core Analyzer (x2) 33743 | -1/Command | Found Adv. Kinecellerator 33747 | -1/Command | Found Prototype Reactor 33747 | -1/Command | Identified Zero-point Reactor 33750 | -1/Command | Found Zero-point Reactor 33810 | -1/Command | Found Exp. Transmission Jammer 34117 | -1/Command | Found Prototype Launcher 34301 | -1/Command | Build established: Generator-Gunner 34333 | -1/Command | Found Unknown Device 34333 | -1/Command | Identified Antimissile System 34630 | -1/Command | Build established: Generator-Tank 34852 | -1/Command | Discovered exit to Surface (range 8) 34988 | -1/Command | Build established: Generator-Gunner 36699 | -1/Command | Destroyed B-99 Colossus 36804 | -1/Command | Used Core Regenerator, restored core integrity (+400) 37577 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-112) 38503 | -1/Command | Destroyed MAIN.C Shell 38506 | -1/Command | MAIN.C activated Command garrisons 38614 | -1/Command | Destroyed MAIN.C 38638 | -1/Command | Lost 8 parts (2n3u3w) 39240 | -1/Command | Spotted Combat Programmer 39264 | -1/Command | Destroyed Combat Programmer 39264 | -1/Command | All MAIN.C guards destroyed 40442 | -1/Command | Found Unknown Protection 40449 | -1/Command | Identified Powered Armor 40472 | -1/Command | Found Powered Armor 40476 | -1/Command | Found Powered Armor 40640 | -1/Command | Found Corrupted Prototype Processor 40642 | -1/Command | Identified Exp. Targeting Computer 41123 | -1/Command | Found Corrupted Prototype Device 41124 | -1/Command | Identified Active Sensor Suite 41586 | -1/Command | Crushed by falling debris 42312 | -1/Command | Found Unknown Device 42314 | -1/Command | Identified Launcher Loader 42394 | -1/Command | Discovered exit to Surface (range 8) 42644 | -1/Command | Found Exp. Targeting Computer 42728 | -1/Command | Found Multirail 42938 | -1/Command | Build established: Scavenger-Gunner 43117 | -1/Command | Crushed by falling debris 43428 | -1/Command | Found Powered Armor 43672 | -1/Command | Found Adv. Kinecellerator 43952 | -1/Command | Build established: Scavenger-Tank 44724 | -1/Command | Build established: Scavenger-Gunner 45027 | -1/Command | Warped through subspace to slip node 45027 | -1/Command | Discovered new exit (range 4) 45041 | -1/Command | Entered Access_0 45042 | -1/Access_0 | Sensed 4 artifacts in vicinity 45044 | -1/Access_0 | Met Architect 45045 | -1/Access_0 | Emitted hypermatrix ping 45050 | -1/Access_0 | Assembled emerged from beneath the floor 45081 | -1/Access_0 | Allies destroyed A8 45096 | -1/Access_0 | Architect warped through subspace 45189 | -1/Access_0 | Architect warped through subspace 45199 | -1/Access_0 | Found Prototype Device 45199 | -1/Access_0 | Identified Exp. Weapon Cycler 45206 | -1/Access_0 | Found Prototype Device 45206 | -1/Access_0 | Identified Desublimator 45229 | -1/Access_0 | Architect warped through subspace 45260 | -1/Access_0 | Lost 3 parts (1p1n1u) 45280 | -1/Access_0 | Found Prototype Device 45280 | -1/Access_0 | Identified Exp. Thermal Shield 45314 | -1/Access_0 | Core integrity fell below 20% 45322 | -1/Access_0 | Lost 6 parts (2p1u3w) 45333 | -1/Access_0 | Architect warped through subspace 45337 | -1/Access_0 | Found Prototype Device 45337 | -1/Access_0 | Identified Exp. Phase Shifter 45363 | -1/Access_0 | Found Exp. Targeting Computer 45366 | -1/Access_0 | Found Exp. Targeting Computer 45423 | -1/Access_0 | Found Exp. Weapon Cycler 45438 | -1/Access_0 | Architect warped through subspace 45441 | -1/Access_0 | Lost 3 parts (1p1u1w) 45501 | -1/Access_0 | Found Desublimator 45540 | -1/Access_0 | Subspace Access Node disabled 45615 | -1/Access_0 | Found Exp. Weapon Cycler 45621 | -1/Access_0 | Self-destructed Last Messages --------------- 45560_ Dropped Powered Armor. 45561_ Acquired Powered Armor. 45571_ Quantum Shear penetrates Wall. 45581_ Hdn. Centrium Leg severed. 45581_ Penetrated by Quantum Shear. 45584_ Quantum Shear penetrates Wall. 45584_ Acquired Hdn. Centrium Leg. 45586_ Quantum Shear penetrates Earth. 45586_ Penetrated by Quantum Shear. 45589_ Acquired Centrium Leg. 45591_ Quantum Shear penetrates Wall. 45591_ Exp. Biometal Leg destroyed. 45591_ Acquired Centrium Leg. 45593_ Quantum Shear penetrates Wall. 45595_ Acquired Hdn. Centrium Leg. 45608_ Acquired Enh. Biometal Leg. 45609_ Penetrated by Quantum Shear. 45612_ Dropped Coolant Network. 45612_ Acquired Coolant Network. 45615_ Dropped Adv. Weapon Cycler. Map ----- +----------------------------------------------------+ | #????? ## #??????# ????????????????????????????? | | #????? # ##????## #####???????????????????????? | | #?????? ?????? #???????????????????????? | | ##????? ??????? ???????????????????????? | | #?????# #??????? #???????????????????????? | | ?????# #???????? #???????????????????????? | | ####### ####?????? ##??????????????????????? | | ## ## ## #??????? ###????????????????????? | | "## #; #####???# ##???????????????????? | | # "" ;; #???# #???????????????????? | | %" " %% ; ##??## ????????????????????? | | """%" ";% ; #??# #####??????????????????? | | %!%% ; ;;#### ##;;#??????????????????? | | ! %%! !!;;;; ;;;; ##?????????????????? | | %"%" 0 %! ;;; ##????????????????? | | % " "; ;;;; ;;;;# ##???????????????? | | " ; ;; ; ;; ; ;; ;#???????????????? | | " " ; ;; ;% ; ; ;; ;; ;#####???????????? | | """" ; ; ;;;; ; ; ;;;;;;; #???????????? | | #" ;;;;;;;;;; ;; ! ! ! ;;; #######??#??? | | "##??## ;;; ; ! ;!;;;;;;;;;;## #??? | | #???#######;; ;!!;;;;;% % ;; ;; #??? | | #?????????##; ;; ;; ! % % ;####? | | #??????????# ;;; ;; % % % % % ;;; ## | | #??????##### ;;; ;; %% % ; # | | #?????## # ###; ;;;@ %% % % ;;; ## | | "?????# ##### ; ;;### ;##; !%! % % % ; ##? | | " ##### #???# " " ### ;##" """ ;;;%;% ;; # | | """# ##"##"" """"# ; ""# """ "";; # | | "" % # #### # | | ###"" % "#########??##### ## ##### | | ""###"""" "####???????????????####?####???? | | ####??????????????????????????????? | | ##?????????????????????????????????? | | """""#""" #??????????????????????????????????? | | ##### " #?????????????????????????????????? | | ??????### #?????????????????????????????????? | | ????????#" ##?????????????????????????????????? | | ????????## ##??????????????????????????????????? | | ?????????# ##???????????????????????????????????? | | ????????? #????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ??????? #????????????????????????????????????? | | ?????? # ##????????????????????????????????????? | | ??????#### #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ?????????###?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Coolant Potential 100 Energy Generation 111 Energy Capacity 1280 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 48 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 42 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Transmission Jammer | x1 | -6/Factory Imp. Utility Shielding | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Exp. Transmission Jammer | x1 | -3/Testing Imp. Utility Shielding | x2 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Terrabomb Core Reset Matrix High-powered Transdimensional Reconstructor Integrated Mediator Core Membrane Microwarp Drive Spacefold Activator Integrated Heat Negator Integrated Singularity Reactor Core Regenerator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumMiningExoskeleton Manual? 0 Play Time 05:44:52 Cumulative 2245.3 hours Start 2021.09.21 @ 22:41:30 End 2021.09.22 @ 11:09:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2690 Rogue 2682 Adventurer 0 Explorer 8 Win Type - Total 261 Types 47/32/95/3/3/5/73/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72400c3e-d63f-4529-b315-9e53cdc2db5a