Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.18 @ 09:49:38 Player: Omegapult Legs Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (200) 1000 Value Destroyed (11024) 11024 Prototype IDs (95) 1900 Alien Tech Used (12) 2400 Bonus (52083) 52083 TOTAL SCORE: 79907 Bonus ------- High Alert Combat Kills 2015 Follower Combat Kills 2120 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2152 Cogmind --------- Core Integrity 935/1850 Matter 137/300 Energy 666/700 System Corruption 23% Temperature Cool (4) Movement Walking (100) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Desublimator High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler SHELL Armor AEGIS Remote Shield Matter Drive > --- WEAPON (4) ------- Omega Cannon Sigix Broadsword > --- INVENTORY (20) --- Experimental Biometal Leg Advanced Coolant Injector Superbattery (1500) Medium Matter Pod (80) Advanced Armor Integrity Analyzer Advanced Particle Charger Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield Firepult Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Surveybot 24 Chip Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter SHELL Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Omega Cannon Sigix Broadsword > --- INVENTORY -------- Advanced Coolant Injector Superbattery Medium Matter Pod Surveybot 24 Scanner Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Advanced Phase Shifter AEGIS Remote Shield Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Gamma Rifle Gamma Rifle Firepult [Rating: 279] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Biometal Leg Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved VTOL Module Utility Surveybot 24 Chip Device AEGIS Remote Shield Storage Medium Storage Unit Processor Surveybot 24 Chip Hackware Advanced System Shield Protection SHELL Armor Artifact Matter Drive Weapon Heavy Hardcell Cannon Energy Gun Medium Laser Energy Cannon Warp Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 12 | . . . . . 2 . 2 . . . . . . . . . . . . 2 . . . . 1 . . 1 . 2 . . 2 . . Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 519 | 9 16 3 3 1 12 16 25 12 2 6 5 7 2 . 9 6 15 4 . 15 . 3 9 2 10 22 5 29 27 8 26 8 10 142 50 Power 24 | 1 . . . . . 1 2 1 . 2 . . 1 . 1 . . . . . . 1 . . 1 5 . 2 . . 2 . . 4 . Engine 6 | 1 . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Core 7 | . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 2 . . . . . . . . . Reactor 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 . . 2 . . 4 . Propulsion 81 | 3 2 . . . 4 6 7 4 . . . . . . 3 . . . . 4 . . 5 2 2 4 . 2 3 2 4 1 . 20 3 Treads 18 | 1 2 . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Leg 16 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . 3 2 4 1 . . . Flight 30 | . . . . . . 2 7 4 . . . . . . 2 . . . . 4 . . 5 2 2 . . 2 . . . . . . . Utility 271 | 2 4 . 2 . 5 4 10 6 2 2 3 7 . . 3 5 7 4 . 6 . 2 4 . 7 6 3 15 16 5 12 5 8 87 29 Device 155 | 1 1 . . . . 1 3 1 . 1 2 4 . . 1 2 1 3 . 4 . 1 1 . 6 5 . 10 9 3 8 3 4 57 23 Storage 34 | . 2 . 1 . . . 1 1 . . . 1 . . 1 . . . . 2 . 1 1 . 1 1 1 2 4 1 1 1 1 8 2 Processor 33 | 1 . . . . 4 . . 2 . 1 1 2 . . . . . . . . . . . . . . . . 2 1 . . 1 17 1 Hackware 10 | . . . . . . . 1 . 2 . . . . . . . 2 . . . . . 1 . . . 1 . . . 2 . 1 . . Protection 31 | . 1 . 1 . 1 3 5 2 . . . . . . 1 3 4 1 . . . . 1 . . . 1 3 1 . . . 1 2 . Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 3 Weapon 143 | 3 10 3 1 1 3 5 6 1 . 2 2 . 1 . 2 1 8 . . 5 . . . . . 7 2 10 8 1 8 2 2 31 18 Energy Gun 17 | 1 4 . . . . 3 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 2 3 Energy Cannon 51 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 7 7 1 7 1 1 16 5 Ballistic Gun 31 | 2 2 1 1 1 . . 4 . . . . . . . . . 7 . . 5 . . . . . 5 . 1 . . . . . 2 . Ballistic Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 7 Launcher 7 | . 1 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . 1 . 2 1 . 1 . 2 1 . . . . . . . . . . . . . . 1 1 . 2 3 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . . 2 3 . . . . . . . 1 . 3 . . . . . 5 . . 1 5 . 5 . 1 . 1 21 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 System Corruption 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . 21 10 Parts Lost 27 | . . . . . . 3 . . . . . 1 . . . . 2 . . 1 . 2 . 3 . 3 . 3 . 2 . . . 6 1 Power 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . 2 . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 2 . . . . . 3 . Weapon 10 | . . . . . . 2 . . . . . . . . . . 2 . . 1 . . . 3 . . . . . . . . . 1 1 Highest Loss Streak 3 | . . . . . . 3 . . . . . 1 . . . . 2 . . 1 . 1 . 3 . 3 . 1 . 1 . . . 2 1 Average Slot Usage (%) 81 | . 99 100 97 100 97 92 73 83 84 87 100 99 85 86 85 80 75 80 80 86 100 88 85 83 72 67 84 74 75 69 72 69 67 66 75 Engine 4 | . 14 14 14 14 9 3 . 6 7 7 7 6 3 6 4 . . . . . . . 5 5 2 . . . 1 3 3 8 7 . . Core 1 | . . . . . . . 3 . . . . . . . . 6 6 6 6 5 5 1 . . 2 5 5 2 . . . . . . . Reactor 1 | . . . . . . 6 3 . . . . . . . . . . . . . . . . . . 2 . 4 7 . 2 . . 2 3 Treads 9 | . 2 28 28 28 21 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Leg 4 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 22 Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 20 18 21 24 24 25 23 3 . Flight 3 | . . . . . . 1 6 30 30 30 30 30 26 26 20 6 6 6 6 9 23 23 23 23 21 10 . 3 . . . . . . . Device 11 | . 13 14 9 . . . 7 6 . . 6 6 . . 1 6 2 10 6 16 23 15 11 11 13 15 16 19 11 9 7 5 7 18 18 Storage 7 | . 2 14 14 14 9 9 10 7 7 7 7 7 13 13 8 6 6 6 6 6 5 9 5 5 5 5 9 5 7 8 7 8 7 5 3 Processor 6 | . 1 . . . 12 6 . 5 8 8 15 20 20 20 18 13 6 6 6 5 5 5 5 5 5 5 5 4 10 11 8 4 4 8 11 Hackware 3 | . . . . . . . 6 7 13 15 15 9 6 6 6 6 9 13 13 11 11 11 11 17 15 5 5 4 4 4 7 4 3 . . Protection 5 | . 10 . 2 14 12 17 17 11 15 10 1 . . . 3 6 12 2 6 3 . . 2 5 5 . 1 4 4 4 4 4 3 3 3 Energy Gun 1 | . 11 . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 7 6 . . . . . . . . . . . . . . . . . . . . 4 1 3 4 1 3 . . . Ballistic Gun 5 | . 4 14 14 27 1 . 7 4 . . . . . . . . 17 26 26 22 23 18 17 6 . 6 15 4 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Launcher 3 | . 10 13 14 . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 6 13 7 8 6 12 20 3 . . . . . . . . . . . . . 3 1 3 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 9 15 16 21 21 46 95 45 20 19 20 20 20 20 19 32 39 50 50 50 55 25 25 20 20 23 61 59 71 80 77 108 90 86 188 179 Greatest Support 234 | 20 40 40 40 40 83 83 50 20 20 20 20 20 20 20 50 50 50 50 50 59 29 29 22 28 32 60 60 60 80 88 108 90 94 234 176 Greatest Overweight (x) 27 | . . . . . 1 1 . . . . . . . . . 11 . . . . . . . . . 1 . 1 1 23 1 . . 27 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 25 20 Average Capacity 12 | 5 5 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 19 20 Most Carried 20 | 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 9 10 10 10 10 10 15 15 15 15 20 20 Average Carried 11 | 1 5 8 9 9 9 8 8 9 10 9 9 9 9 10 9 9 10 10 10 8 8 5 7 8 9 8 9 9 8 11 14 14 14 18 17 Final Capacity 20 | 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 20 20 Final Carried 20 | 5 8 8 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 9 8 10 8 10 9 10 15 14 14 15 20 13 Class Distribution -------------------- 34% | Mutant 8% | Hacker-Mutant 8% | Alien-Mutant 5% | Hacker-Sprinter 5% | Alien-Tank 5% | Alien-Gunner 4% | Derelict-Mutant 4% | Alien-Sprinter 3% | Alien-Assassin 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Derelict-Sprinter | -7/Deep Caves Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Waste Derelict-Sprinter | -6/Factory Derelict-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Tank | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8795 | 377 152 101 20 94 110 268 285 40 68 70 15 48 . . 138 150 330 172 16 322 20 20 . 115 . 151 . 481 325 80 171 112 247 2892 1405 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11758 | 210 175 121 . 234 128 328 208 . . . 15 . . . 351 402 311 202 347 541 . . . . . 151 . 627 397 404 341 435 278 3992 1560 Parts 443 | 23 11 12 . 10 8 17 10 . . . . . . . 10 19 16 9 15 35 . . . . . 9 . 18 7 8 15 20 12 112 47 Haulers Intercepted 8 | . . . . . 2 1 1 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 11 | 1 2 . . 2 . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 133 | . . 6 . . . 6 2 . . . . . . . . 4 6 2 5 7 . . . . . 2 . 11 4 2 7 10 2 35 22 Melee 8 | . . . . . . 1 . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . 1 1 Guns 18 | . . 1 . . . 1 2 . . . . . . . . . 5 2 . 7 . . . . . . . . . . . . . . . Cannons 50 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 6 . 1 6 8 1 19 6 AOE 15 | . . 5 . . . 3 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 1 Classes Destroyed 20 | 3 2 2 . 1 1 1 . . . . . . . . . 1 . 1 . 2 . . . . . 1 . . 3 . . . . 2 . Worker 13 | 1 2 . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 5 . Builder 10 | . 2 1 . . . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 2 1 1 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Recycler 11 | 1 1 . . 2 . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . 1 3 . Operator 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Watcher 8 | . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 . Swarmer 38 | . . 3 . . . . . . . . . . . . . . 4 . 3 3 . . . . . . . 6 . . 5 9 . 5 . Grunt 27 | . . 3 . . . 5 1 . . . . . . . . 2 . . 2 2 . . . . . . . 4 . 2 2 . . 4 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 12 | . . . . . . 1 1 . . . . . . . . 1 . 2 2 . . . . . . . . 1 . . . 1 . 3 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 8 . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 2 3 . 1 1 4 2 . . . . . . . 2 2 3 4 6 3 . . . . . 2 . 5 3 2 3 7 2 9 5 Combat Bots Only 7 | . . 3 . . . 4 1 . . . . . . . . 1 3 2 5 3 . . . . . 2 . 5 3 1 3 6 2 7 5 Max Kills in Single Turn 6 | 1 1 3 . 1 1 2 1 . . . . . . . 1 1 1 1 6 2 . . . . . 1 . 1 1 1 1 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . . 2 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 1 1 Melee 1 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 18258 | . . 133 . . 22 1726 226 . . . 164 79 . . . 159 489 . 90 382 102 211 . 400 238 123 . 703 331 869 603 171 291 5274 5472 Core 1502 | . . 43 . . . 212 28 . . . 107 16 . . . 60 79 . 45 33 . 33 . 123 89 70 . 74 16 106 . . . 168 200 Absorbed by Shields 7730 | . . . . . . . . . . . . . . . . 48 33 . . . . . . . . . . 263 33 . . . . 2444 4909 Reduced by Siege Mode 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 . Core Remaining (%) 77 | 100 . . . 82 . 61 . . . . . 78 . . . . . . 78 . . . . 81 . . 77 . 93 . . 78 . . 50 Volleys Fired 739 | 31 40 10 . 12 6 48 17 . . . . . . . . . 21 8 1 18 . . . . . 10 17 35 39 32 33 26 3 152 180 Largest 4 | 2 2 2 . 2 1 2 2 . . . . . . . . . 4 4 4 4 . . . . . 1 1 2 1 1 1 1 1 2 2 Hottest 250 | 70 100 40 . 40 65 121 136 . . . . . . . . . 116 140 140 140 . . . . . 120 120 100 250 100 100 100 100 250 250 Shots Fired 935 | 34 42 14 . 24 6 50 33 . . . . . . . . . 38 33 4 72 . . . . . 10 17 38 38 31 33 26 3 208 181 Gun 333 | 34 28 8 . 24 . 8 32 . . . . . . . . . 38 33 4 72 . . . . . . . 6 . . . . . . 46 Cannon 573 | . . . . . 6 34 . . . . . . . . . . . . . . . . . . . 10 17 32 38 31 33 26 3 208 135 Launcher 14 | . . 6 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 15 | . 14 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 463 | 31 2 8 . 24 . . 10 . . . . . . . . . 38 33 4 72 . . . . . . . 7 . . . . . 117 117 Thermal 377 | 3 40 . . . 5 42 22 . . . . . . . . . . . . . . . . . . 10 17 31 38 31 33 26 3 58 18 Explosive 14 | . . 6 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 80 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 46 Robot Hit Streak 43 | 11 8 9 . 10 3 5 13 . . . . . . . . . 7 8 . 8 . . . . . 11 . 16 13 11 23 24 . 43 36 Robot Miss Streak 5 | 3 4 1 . 1 3 1 2 . . . . . . . . . 5 4 . 5 . . . . . . . 1 2 . . . . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Capacitor 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 26 3 91 . Shots Hit Robots 610 | 27 17 9 . 16 3 19 23 . . . 1 . . . 5 23 32 16 . 43 . . . . . 9 . 15 8 7 13 1 1 168 154 Core Hits 357 | 10 7 12 . 9 3 17 13 . . . . . . . 4 10 13 9 11 23 . . . . . 4 . 11 9 4 12 9 2 77 88 Critical Kills 24 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 6 3 2 1 3 1 5 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Critical Strikes 53 | 1 1 . . . . 1 . . . . . . . . . 1 1 2 . 6 . . . . . . . 6 3 2 1 3 1 16 8 Burn 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 2 1 3 1 5 . Destroy 9 | . . . . . . . . . . . . . . . . . 1 2 . 6 . . . . . . . . . . . . . . . Blast 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Sever 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Melee Attacks 111 | . . . . . . . . . . 6 1 . 1 . 10 34 12 . . . . . . . . . . . . . 10 2 1 28 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . . 6 1 . . . 8 19 12 . . . . . . . . . . . . . 10 2 1 28 6 Piercing 18 | . . . . . . . . . . . . . 1 . 2 15 . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . . . . 5 1 5 . . . . . . . . . . . . . 1 . 1 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Damage Inflicted 40877 | 325 207 541 . 235 107 903 405 . . . 116 . . . 553 992 1346 463 996 1037 . . . . . 334 . 1133 947 624 1500 707 413 15866 11127 Guns 3989 | 325 197 78 . 227 . 92 405 . . . . . . . . . 627 463 . 1037 . . . . . . . 43 . . . . . . 495 Cannons 25832 | . . . . . 107 296 . . . . . . . . . . . . . . . . . . . 281 . 1090 705 624 1262 707 168 11170 9422 Explosions 3927 | . . 451 . . . 495 . . . . . . . . . . . . 996 . . . . . . . . . 242 . . . . 793 950 Melee 7026 | . . . . . . . . . . . 116 . . . 553 992 719 . . . . . . . . . . . . . 238 . 245 3903 260 Ramming 103 | . 10 12 . 8 . 20 . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . Kinetic 20377 | 312 11 78 . 227 . . 75 . . . . . . . . . 627 463 . 1037 . . . . . . . 43 . . . . . 8359 9145 Thermal 10381 | 13 186 . . . 82 388 330 . . . . . . . . . . . . . . . . . . 281 . 1090 947 624 1262 707 168 3076 1227 Explosive 946 | . . 451 . . . 495 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2044 | . . . . . 25 . . . . . . . . . . . . . 996 . . . . . . . . . . . . . . 528 495 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6402 | . . . . . . . . . . . 116 . . . 337 584 719 . . . . . . . . . . . . . 238 . 245 3903 260 Piercing 624 | . . . . . . . . . . . . . . . 216 408 . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 1 9 1 1 1 1 . . . 9 9 9 10 10 1 . . . . 2 4 6 . . 13 . . 1 . 22 23 Average Corruption 10 | . . . . . 1 2 1 1 1 1 . . . 9 9 9 9 7 1 . . . . 1 3 3 . . 12 . . 1 . 12 20 Corruption Purged 56 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 4 6 . . . . . . . 36 . Effects 300 | . . . . . . 14 . . . 1 . . . 1 6 36 17 5 . . . . . . . 2 . . 9 . . . . 169 40 Message Errors 73 | . . . . . . 3 . . . 1 . . . . 2 8 5 2 . . . . . . . 1 . . 1 . . . . 43 7 Matter Fused 64 | . . . . . . 3 . . . . . . . . . 7 4 . . . . . . . . 1 . . 2 . . . . 39 8 Heat Flow Errors 39 | . . . . . . 1 . . . . . . . 1 3 5 1 2 . . . . . . . . . . . . . . . 26 . Energy Discharges 39 | . . . . . . 2 . . . . . . . . . 9 4 . . . . . . . . . . . 1 . . . . 19 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 Data Loss (minor) 33 | . . . . . . 2 . . . . . . . . 1 4 . . . . . . . . . . . . 2 . . . . 19 5 Data Loss (major) 17 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 1 . . . . 10 2 Misfires 9 | . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 4 1 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 15 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3044 | . . . . . . 6 . . . . 93 . . . 82 105 27 . . . . . . . . 1 . 63 70 24 77 40 . 1611 845 Projectiles 1565 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 63 70 24 77 40 . 493 797 Explosions 35 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Melee 1444 | . . . . . . . . . . . 93 . . . 82 105 27 . . . . . . . . . . . . . . . . 1089 48 Knockbacks 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 71 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 70 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Self-Inflicted Damage 352 | . . 31 . . . 151 . . . . . . . . . . . . 91 . . . . . . 53 . . . . . . . 8 18 Shots 10 | . . 2 . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 Rammed 9 | . . 4 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 3 4 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | 50 130 10 . . 22 236 197 . . . 7 . . 270 206 245 240 252 21 42 . . . . . . . . 72 26 44 99 12 308 298 Average Temperature 64 | 26 44 3 . . 11 74 81 . . . 7 . . 241 93 86 87 60 14 16 . . . . . . . . 38 15 36 34 8 89 111 Received Heat Transfer 1326 | . . 51 . . . 333 51 . . . 45 . . . . 30 49 . . 72 18 9 . 27 45 . . 99 . 126 81 9 18 137 126 Effects 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Total Turns 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Parts Fried 22 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . 7 6 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 2 1 3 1 12 10 Combat Hostiles 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 1 1 2 1 12 10 Parts Melted 106 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . 8 20 6 . 6 . 21 41 Heat Transferred 21874 | 111 629 . . . 111 703 771 . . . . . . . . . . . . . . . . . . 333 . 888 2038 481 1036 592 111 6000 8070 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1297 | 45 54 70 . 15 86 339 239 . . . . . 52 48 78 337 719 424 1297 1207 . . . . 316 161 . 312 512 538 487 662 567 1147 . Initial 634 | . 29 1 . . 1 35 127 . . . . . 2 18 33 21 141 270 148 634 . . . . 132 154 . . 126 280 302 161 396 362 . Average 224 | 30 27 24 . 6 27 100 154 . . . . . 38 33 39 203 392 402 330 905 . . . . 243 134 . 162 318 359 237 372 461 821 . Maximum Alert Level 4 | . . . . . . 1 1 . . . . . . . . 1 3 2 4 4 . . . . 1 . . 1 2 2 2 2 2 4 . Low Security (%) 45 | 100 100 100 . 100 100 68 57 . . . . . 100 100 100 44 9 . 66 . . . . . 18 100 . 77 22 . 36 18 . . . Level 1 16 | . . . . . . 31 42 . . . . . . . . 55 64 19 10 . . . . . 81 . . 22 47 72 45 23 3 . . Level 2 7 | . . . . . . . . . . . . . . . . . 23 80 6 16 . . . . . . . . 29 27 18 58 96 5 . Level 3 9 | . . . . . . . . . . . . . . . . . 2 . 4 76 . . . . . . . . . . . . . 26 . Level 4 20 | . . . . . . . . . . . . . . . . . . . 10 7 . . . . . . . . . . . . . 67 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . . . 1 9 4 . . . . . 1 . . 1 . . 4 2 . . . . 1 1 . 12 4 2 . 3 1 4 . Investigation 4 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Reinforcement 42 | . 1 . . . 1 8 3 . . . . . . . . 1 . . 3 1 . . . . 1 . . 12 4 1 . 3 1 2 . Assault 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . . . . . . 3 1 . . . . . . . . 4 2 . 1 1 . . . . . . . 4 1 . . 3 2 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 5 6 . . 5 21 12 . 3 . 7 2 2 4 3 27 22 6 5 21 18 13 . 18 9 . . 32 19 27 28 19 11 51 45 Peak Tracking Total 14 | . 2 3 . . 2 7 3 . 3 . 7 1 2 4 2 4 5 2 5 9 12 10 . 13 7 . . 7 5 13 5 7 14 8 6 Tactical Retreats 45 | . . . . . . 1 3 . . . 1 1 . . 1 2 . . . 4 1 3 . 3 2 . . 2 2 4 6 2 . 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . . . . . 1 . 2 . . . . . 1 . . 6 . . . . . . . . 2 1 . . . 1 . . . 12 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 65 | . . . . . . 4 1 . . 2 . . . . . 1 . 2 21 4 . . . . . 1 2 . 6 1 6 7 . 5 2 Max in Single Turn 10 | . . . . . . 2 1 . . 1 . . . . . 1 . 1 10 1 . . . . . 1 1 . 1 1 1 1 . 2 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 89 | . . . 2 . 5 2 4 1 . . . . 5 . 4 10 . . 3 7 . . 4 . 4 2 . 4 6 5 8 4 4 5 . Terminals 61 | . . . . . 5 1 1 . . . . . 3 . 3 10 . . 2 6 . . . . 4 . . 3 3 4 6 3 4 3 . Fabricators 5 | . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Stations 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . Total Hacks 365 | . . . 2 . 16 5 11 1 . . . . 15 . 12 25 . . 8 40 . . 17 . 26 11 . 31 30 24 49 12 10 20 . Successful 136 | . . . 2 . 8 4 3 1 . . . . 7 . 5 12 . . 2 14 . . 17 . 5 4 . 7 6 8 18 4 4 5 . Failed 228 | . . . . . 8 1 8 . . . . . 8 . 7 13 . . 6 25 . . . . 21 7 . 24 24 16 31 8 6 15 . Catastrophic 61 | . . . . . . . 2 . . . . . 1 . 1 2 . . 2 5 . . . . 4 2 . 8 7 6 11 3 3 4 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 124 | . . . 1 . 7 . 9 . . . . . 5 . 10 9 1 . 5 16 . . . . 15 4 . 6 2 8 11 . . 15 . Terminals 262 | . . . . . 16 4 4 . . . . . 11 . 10 25 . . 6 35 . . . . 26 . . 24 13 19 45 5 10 9 . Fabricators 21 | . . . . . . . 6 . . . . . 2 . . . . . . 5 . . . . . 8 . . . . . . . . . Repair Stations 16 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 3 . . 4 . 2 . . 4 . Recycling Units 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Scanalyzers 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 5 2 . . . . Garrison Access 14 | . . . . . . 1 . . . . . . . . 2 . . . 2 . . . . . . . . . 2 . . 7 . . . Terminal Hacks 82 | . . . 2 . 5 3 . 1 . . . . 4 . 3 7 . . . 7 . . 17 . 4 . . 3 2 3 13 3 4 1 . Record 7 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . 1 . . . . . . 2 . . 4 . . . . . . 1 1 . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Prototype ID Bank 11 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . 4 . 1 . . 1 . . 1 . . . . Open Door 13 | . . . . . . . . 1 . . . . . . 1 5 . . . . . . . . . . . . 1 . . 2 3 . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 10 | . . . . . 1 1 . . . . . . 1 . 1 . . . . 1 . . . . 2 . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 4 . . . . Locate Traps 5 | . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . 3 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Build 6 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . Refit 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 3 1 . . . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 1 . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 27 | . . . . . 2 . 1 . . . . . 2 . 2 5 . . 2 3 . . . . 1 1 . . . 2 3 . . 3 . Terminals 19 | . . . . . 2 . . . . . . . 1 . 2 5 . . . 2 . . . . 1 . . . . 2 2 . . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . . . 1 . . . . . . . 1 . 1 3 . . . 1 . . . . . . . . . 2 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . Fabricators 4 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . . . . . 5 1 4 . . . . . 3 . 3 7 . . 2 7 . . . . 4 1 . 4 5 5 6 1 1 5 . Full Trace Events 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 1 . . . . . . 2 . . 4 . . . . 1 . 2 1 . . . . Parts Built 15 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . 6 . . . . . . . . . Matter 510 | . . . . . . . . . . . . . . . . . . . . 306 . . . . . 204 . . . . . . . . . Time 177 | . . . . . . . . . . . . . . . . . . . . 101 . . . . . 76 . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . 1 . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 42 | . . . . 2 . 10 3 . . . . . . . 1 16 5 . 3 . . . . . . 1 . . 1 . . . . . . Largest Group 11 | . . . . 2 1 10 3 . . . . . . . 1 11 5 3 5 . . . . . . 1 1 1 1 . . . . . . Highest-Rated Group 475 | . . . . 43 31 173 60 . . . . . . . 26 332 475 285 277 . . . . . . 65 65 65 156 . . . . . . Highest-Rated Ally 156 | . . . . 31 31 31 20 . . . . . . . 26 156 156 95 95 . . . . . . 65 65 65 156 . . . . . . Total Orders 12 | . . . . . . 1 1 . . . . . . . . . 3 3 . . . . . . . . 2 . 2 . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . ROAM 5 | . . . . . . 1 1 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . Ally Attacks 412 | . . . . . 1 100 7 . . . . . . . . 133 120 22 11 . . . . . . . . . 18 . . . . . . Total Damage 10386 | . . . . . . 1310 109 . . . . . . . . 3091 3536 870 186 . . . . . . . . . 1284 . . . . . . Kills 62 | . . . . . . 11 1 . . . . . . . . 21 17 2 3 . . . . . . . . . 7 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Derelict Logs Recovered 11 | . . 1 . . . . . 1 1 2 . 2 . . . . . . . . 1 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 19522 | 365 1075 1783 858 622 337 1384 559 133 71 475 68 195 80 22 169 1198 481 256 102 376 70 96 72 87 169 386 260 519 573 301 414 199 127 4977 663 Spaces Moved 19177 | 164 520 1071 530 146 246 272 771 353 249 1537 202 550 274 79 355 1065 464 92 196 562 259 331 194 333 470 225 223 637 623 434 778 522 340 3845 265 Core 29 | 12 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 15 . Treads 3284 | 65 55 1071 530 146 48 141 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1228 . Legs 2226 | 87 465 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1409 265 Wheels 198 | . . . . . 198 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4917 | . . . . . . . . . . . . . . . . . . . . . . . . . . 168 223 637 623 433 778 522 340 1193 . Flight 8523 | . . . . . . 131 771 353 249 1537 202 550 274 79 355 1064 464 92 196 562 259 331 194 333 470 57 . . . . . . . . . Fastest Speed 15 | 50 120 160 160 160 90 50 50 27 27 27 27 27 27 27 27 50 50 50 50 27 27 27 26 20 17 17 55 55 46 36 17 23 19 15 100 Average Speed 66 | 130 124 160 160 160 110 113 50 27 27 27 27 27 27 27 30 50 50 50 50 42 27 27 26 25 24 48 55 56 48 45 33 25 22 95 102 Slowest Speed 1400 | 160 160 160 160 160 160 260 50 27 27 27 27 27 27 27 50 600 50 50 50 50 27 27 27 27 26 132 55 132 120 1200 114 26 23 1400 188 Overloaded Moves 322 | . . . . . . . . . . . . . . . . . . . . . . . . 119 72 7 . . . 18 20 . 60 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . . 7 6 . 1 . . 1 1 2 3 11 4 . 12 13 3 4 . 2 10 . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 1 1 Exploration Rate (%) 47 | 5 49 99 69 10 25 44 11 43 50 87 56 79 10 77 10 91 70 69 23 19 50 54 60 62 14 12 91 19 72 23 87 50 10 79 19 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 7 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . 3 1 . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . 1 1 . . Unknown Exits Taken 23 | 1 1 1 1 1 . . 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 . 1 . . 1 . Scrap Searched 15 | . . 1 . . . . . 2 4 3 . 3 . . . . . . . . . 2 . . . . . . . . . . . . . Spaces Dug 91 | . 6 16 . . . 39 . . . 2 . . 1 . 4 . . . . . . . . . . . . 2 11 7 2 . . 1 . Terrain Destroyed 1487 | . 13 47 . . 2 92 . . . 2 . . 1 . 4 . 13 10 1143 5 . . . . . 1 . 8 11 16 5 3 . 88 23 Melee 9 | . . . . . . . . . . 2 . . 1 . 4 . . . . . . . . . . . . . . . 2 . . . . Projectile 133 | . 13 . . . 2 22 . . . . . . . . . . 13 10 . 5 . . . . . . . 8 11 16 3 3 . 12 15 AOE 1344 | . . 47 . . . 70 . . . . . . . . . . . . 1143 . . . . . . . . . . . . . . 76 8 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 25169 | 277 876 1123 544 510 305 1289 914 394 250 1590 212 592 279 76 406 1695 674 281 184 648 255 335 213 333 511 490 345 761 851 507 911 584 390 5020 544 Wait 3873 | 67 283 36 . 346 29 938 54 6 . 35 1 33 . . 21 451 154 174 . 52 . . . . 31 216 84 38 125 17 29 5 22 624 2 Move 18989 | 163 519 1070 529 145 245 255 758 352 246 1536 201 547 272 75 348 1042 457 91 173 537 253 323 193 328 449 224 222 636 622 433 777 521 339 3844 264 Hop 71 | . . . . . . 7 6 . 1 . . 1 1 1 3 11 2 . 10 11 2 3 . 2 10 . . . . . . . . . . Pick Up 147 | 5 7 . 4 2 4 4 6 7 . 2 1 1 . . 6 2 . . . 5 . . 3 . 3 4 5 . 5 9 11 5 3 36 7 Fast Attach 276 | 8 4 . 1 . 8 9 15 6 1 5 2 2 1 . 6 2 14 4 . 6 . 1 8 . 5 11 4 11 11 4 7 6 8 98 8 Attach 172 | . 3 . 1 . 4 6 9 5 . 1 . . 1 . 3 . . . . 7 . 2 2 1 3 8 2 13 8 4 13 7 2 39 28 Detach 162 | 1 1 . . . 3 6 9 3 1 . 1 2 2 . 1 . 2 . . 2 . 3 3 . 3 2 3 14 8 2 10 5 4 51 20 Swap 89 | 1 9 3 1 1 . 1 1 1 1 . 3 5 . . . 4 1 . . 2 . . . 1 2 4 1 5 8 1 8 2 . 6 17 Drop 310 | 1 7 . 8 2 6 9 21 14 . 5 2 1 1 . 9 4 11 4 . 8 . 3 4 1 5 9 7 9 17 5 13 5 8 99 12 Fire 739 | 31 40 10 . 12 6 48 17 . . . . . . . . . 21 8 1 18 . . . . . 10 17 35 39 32 33 26 3 152 180 Melee 98 | . . . . . . . . . . 6 1 . 1 . 9 22 12 . . . . . . . . . . . . . 10 2 1 28 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 4 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 111 | . . . . . . 2 18 . . . . . . . . 48 . . . . . . . . . . . . . . . . . 43 . Rewire 118 | . . . . . . . . . . . . . . . . 109 . . . . . . . . . 1 . . 8 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 366 | -11/Scrapyard | Entered Materials 367 | -10/Materials | Build established: Mutant 936 | -10/Materials | Discovered new exit (range 5) 996 | -10/Materials | Discovered new exit (range 16) 1441 | -10/Materials | Entered Mines 1442 | -10/Mines | Met a Derelict bent on vengeance 1558 | -10/Mines | Learned 2 Materials zone layouts 1780 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1780 | -10/Mines | Discovered new exit (range 5) 2026 | -10/Mines | Discovered new exit (range 10) 2866 | -10/Mines | Discovered new exit (range 5) 3224 | -10/Mines | Entered Exiles 3263 | -10/Exiles | Met 8R-AWN 3287 | -10/Exiles | Met EX-HEX 3349 | -10/Exiles | Met EX-DEC 3376 | -10/Exiles | Learned location of Zion (-7) 3541 | -10/Exiles | Met EX-BIN 3566 | -10/Exiles | Aligned with FarCom system 3568 | -10/Exiles | Given EX-Vault access code 3605 | -10/Exiles | Opened EX-Vault 3618 | -10/Exiles | Found Flying Fortress v7 3627 | -10/Exiles | Found Superbattery 3631 | -10/Exiles | Found Firepult 3663 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3770 | -10/Exiles | Discovered new exit (range 11) 4082 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Superbattery, Firepult 4082 | -10/Exiles | Entered Mines 4095 | -9/Mines | Discovered new exit (range 11) 4704 | -9/Mines | Entered Materials 4704 | -8/Materials | Accompanied by 1 ally 4704 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4709 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5001 | -8/Materials | Identified exit to Storage 5041 | -8/Materials | Entered Storage 5041 | -8/Storage | Accompanied by 1 ally 5089 | -8/Storage | Identified exit to Factory 5089 | -8/Storage | Identified exit to Recycling 5558 | -8/Storage | Crushed by falling debris 6096 | -8/Storage | Crushed by falling debris 6098 | -8/Storage | Crushed by falling debris 6129 | -8/Storage | Lost 3 parts (1n2w) 6178 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6425 | -8/Storage | Entered Factory 6425 | -7/Factory | Evolved 2 slots: Utility x2 6427 | -7/Factory | FarCom data flow suspended 6552 | -7/Factory | Fabricated B-48 Gladiator? 6582 | -7/Factory | Discovered new exit (range 10) 6984 | -7/Factory | Entered Lower Caves 6994 | -7/Lower Caves | Identified exit to Lower Caves 7117 | -7/Lower Caves | Entered another Lower Caves area 7149 | -7/Lower Caves | Encountered a Warlord checkpoint 7164 | -7/Lower Caves | Discovered new exit (range 16) 7180 | -7/Lower Caves | Spotted 9Z-V7U(f) 7180 | -7/Lower Caves | Spotted DA-SIN(f) 7180 | -7/Lower Caves | Spotted DO-UCQ(f) 7183 | -7/Lower Caves | Encountered a Master Thief 7183 | -7/Lower Caves | Encountered a Master Thief 7183 | -7/Lower Caves | Encountered a Master Thief 7188 | -7/Lower Caves | Entered Zion 7227 | -7/Zion | Discovered new exit (range 11) 7240 | -7/Zion | System corruption cleaned by Quarantine Array 7290 | -7/Zion | Learned 4 Factory zone layouts 7292 | -7/Zion | Learned location of Quarantine (-2) 7402 | -7/Zion | Learned Factory garrison access intel 7416 | -7/Zion | Build established: Hacker-Sprinter 7438 | -7/Zion | Discovered new exit (range 5) 7618 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7663 | -7/Zion | Entered Deep Caves 7673 | -7/Deep Caves | Found Surveybot 24 Chip 7675 | -7/Deep Caves | Found Surveybot 24 Scanner 7701 | -7/Deep Caves | Z-Facility disabled 7723 | -7/Deep Caves | Attacked by Z-Imprinter 7728 | -7/Deep Caves | Discovered new exit (range 6) 7731 | -7/Deep Caves | Entered Proximity Caves 7842 | -6/Proximity Caves | Build established: Derelict-Sprinter 7896 | -6/Proximity Caves | Learned Factory garrison access intel 7925 | -6/Proximity Caves | Discovered new exit (range 5) 7926 | -6/Proximity Caves | Entered Factory 7926 | -6/Factory | Evolved 2 slots: Weapon x2 7928 | -6/Factory | Loaded intel: 4 garrison access locations 7989 | -6/Factory | Identified exit to Lower Caves 7989 | -6/Factory | Identified exit to Extension 8006 | -6/Factory | Sucked down chute 8006 | -6/Factory | Entered Waste 8008 | -6/Waste | Spotted C-40 Crusher 8009 | -6/Waste | Spotted C-40 Crusher 8011 | -6/Waste | Spotted C-40 Crusher 8021 | -6/Waste | EMP discharged 8021 | -6/Waste | Spotted C-40 Crusher 8022 | -6/Waste | Spotted C-40 Crusher 8024 | -6/Waste | Discovered new exit (range 16) 8024 | -6/Waste | Spotted C-40 Crusher 8028 | -6/Waste | Entered Factory 8029 | -6/Factory | Loaded intel: 3 garrison access locations 8197 | -6/Factory | Entered Extension 8197 | -6/Extension | Accompanied by 1 ally 8266 | -6/Extension | Rescued a captive Derelict 8669 | -6/Extension | Build established: Commander-Mutant 8734 | -6/Extension | Spotted B-75 Beast 8750 | -6/Extension | Allies destroyed B-75 Beast 8753 | -6/Extension | Spotted B-75 Beast 8776 | -6/Extension | Discovered new exit (range 3) 8780 | -6/Extension | Destroyed B-75 Beast 8822 | -6/Extension | Rescued A7 8923 | -6/Extension | Rescued a captive Derelict 9052 | -6/Extension | Build established: Derelict-Mutant 9117 | -6/Extension | Rescued a captive Derelict 9118 | -6/Extension | Rescued a captive Derelict 9373 | -6/Extension | Discovered new exit (range 16) 9373 | -6/Extension | Discovered new exit (range 15) 9395 | -6/Extension | Entered Cetus 9395 | -6/Cetus | Accompanied by 4 allies (A7) 9400 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9408 | -6/Cetus | Spotted Cetus Guard 9408 | -6/Cetus | Spotted Cetus Guard 9411 | -6/Cetus | Spotted Cetus Guard 9413 | -6/Cetus | System corruption reached 10% 9417 | -6/Cetus | Spotted Cetus Guard 9431 | -6/Cetus | Allies destroyed Cetus Guard 9440 | -6/Cetus | Allies destroyed Cetus Guard 9441 | -6/Cetus | Allies destroyed Cetus Guard 9517 | -6/Cetus | Destroyed A7 9525 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9595 | -6/Cetus | Started Cetus Manufacturing Module 9620 | -6/Cetus | Manufactured an Enhanced Grunt 9645 | -6/Cetus | Manufactured an Enhanced Grunt 9670 | -6/Cetus | Manufactured an Enhanced Grunt 9694 | -6/Cetus | Discovered new exit (range 15) 9695 | -6/Cetus | Manufactured an Enhanced Grunt 9720 | -6/Cetus | Manufactured an Enhanced Grunt 9788 | -6/Cetus | Spotted Cetus Guard 9806 | -6/Cetus | Spotted Cetus Guard 9806 | -6/Cetus | Spotted Cetus Guard 9806 | -6/Cetus | Spotted Cetus Guard 9806 | -6/Cetus | Allies destroyed Cetus Guard 9809 | -6/Cetus | Discovered new exit (range 16) 9813 | -6/Cetus | Destroyed Cetus Guard 9815 | -6/Cetus | Allies destroyed Cetus Guard 9816 | -6/Cetus | Destroyed Cetus Guard 9838 | -6/Cetus | Met Revision 17 9872 | -6/Cetus | Build established: Scavenger-Tank 9876 | -6/Cetus | Entered Archives 9876 | -6/Archives | Accompanied by 3 allies 9935 | -6/Archives | Discovered new exit (range 16) 10101 | -6/Archives | Discovered new exit (range 16) 10132 | -6/Archives | Entered Hub_04(d) 10132 | -6/Hub_04(d) | Accompanied by 2 allies 10211 | -6/Hub_04(d) | Discovered new exit (range 8) 10218 | -6/Hub_04(d) | Network Hub disabled 10224 | -6/Hub_04(d) | Network Hub disabled 10234 | -6/Hub_04(d) | Entered Factory 10234 | -5/Factory | Evolved 2 slots: Utility x2 10235 | -5/Factory | Identified exit to Upper Caves 10414 | -5/Factory | Discovered new exit (range 20) 10476 | -5/Factory | Fabricated Lgt. Assault Rifle (x3) 10501 | -5/Factory | Fabricated Lgt. Assault Rifle (x3) 10526 | -5/Factory | Fabricated Lgt. Assault Rifle (x3) 10534 | -5/Factory | First assault squad dispatched 10593 | -5/Factory | Central database locked down 10610 | -5/Factory | Entered Upper Caves 10610 | -5/Upper Caves | Spotted O7-U9U(f) 10610 | -5/Upper Caves | Spotted 1Q-0BM(f) 10611 | -5/Upper Caves | Encountered a Master Thief 10611 | -5/Upper Caves | Encountered a Master Thief 10659 | -5/Upper Caves | Flying Fortress v7 stolen by Master Thief 10675 | -5/Upper Caves | Discovered new exit (range 18) 10677 | -5/Upper Caves | Learned Factory emergency access door positions 10680 | -5/Upper Caves | Entered another Upper Caves area 10700 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10752 | -5/Upper Caves | Learned Factory terminal intel 10753 | -5/Upper Caves | Spotted CM-8FB(f) 10755 | -5/Upper Caves | Encountered a Master Thief 10756 | -5/Upper Caves | Spotted KU-YN9(f) 10757 | -5/Upper Caves | Encountered a Master Thief 10757 | -5/Upper Caves | Spotted WD-LKY(f) 10775 | -5/Upper Caves | Discovered new exit (range 5) 10776 | -5/Upper Caves | Entered Zhirov 10776 | -5/Zhirov | Discovered new exit (range 3) 10781 | -5/Zhirov | Met Zhirov 10788 | -5/Zhirov | Found Alien Artifact 10788 | -5/Zhirov | Identified Integrated Dissipator 10788 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10812 | -5/Zhirov | Found Alien Artifact 10819 | -5/Zhirov | Learned location of Testing (-3) 10819 | -5/Zhirov | Learned location of Command (-1) 10820 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10829 | -5/Zhirov | Build established: Hacker-Sprinter 10848 | -5/Zhirov | Entered Proximity Caves 10859 | -4/Proximity Caves | Learned Research stockpile data 10875 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10901 | -4/Proximity Caves | Spotted B-86 Titan 10914 | -4/Proximity Caves | Lost 3 parts (3w) 10933 | -4/Proximity Caves | Discovered new exit (range 10) 10935 | -4/Proximity Caves | Entered Factory 10935 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10937 | -4/Factory | Loaded intel: 18 terminal locations 10965 | -4/Factory | Identified exit to Upper Caves 10965 | -4/Factory | Identified exit to Armory 11089 | -4/Factory | Discovered new exit (range 5) 11104 | -4/Factory | Entered Armory 11105 | -4/Armory | Identified Transdimensional Reconstructor 11105 | -4/Armory | Warped through subspace to slip node 11105 | -4/Armory | Discovered new exit (range 1) 11139 | -4/Armory | Lost 3 parts (3u) 11351 | -4/Armory | Fabricated Lgt. Assault Rifle (x3) 11376 | -4/Armory | Fabricated Lgt. Assault Rifle (x3) 11490 | -4/Armory | Entered Lab 11490 | -4/Lab | Accompanied by 1 ally 11490 | -4/Lab | Discovered new exit (range 9) 11497 | -4/Lab | Hidden lab's door opened automatically 11497 | -4/Lab | Sensor layout match revealed 11522 | -4/Lab | Gained access to the hidden lab's interior 11533 | -4/Lab | Found Alien Artifact 11553 | -4/Lab | Found Transdimensional Reconstructor 11572 | -4/Lab | Found Alien Artifact 11572 | -4/Lab | Identified Core Expander 11572 | -4/Lab | Installed Core Expander, added new Propulsion slot 11579 | -4/Lab | Found Alien Artifact 11579 | -4/Lab | Identified Integrated Reactor 11579 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 11621 | -4/Lab | Found Prototype Energy Cannon 11621 | -4/Lab | Identified Warp Cannon 11625 | -4/Lab | Found Warp Cannon 11627 | -4/Lab | Found Prototype Protection 11629 | -4/Lab | Found Prototype Hackware 11629 | -4/Lab | Identified Quantum Router 11652 | -4/Lab | Identified Hvy. Regenerative Plating 11750 | -4/Lab | Entered Research 11750 | -3/Research | Accompanied by 1 ally 11750 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11936 | -3/Research | Build established: Hacker-Mutant 11950 | -3/Research | Revision forces began assault on 0b10 11972 | -3/Research | Met up with Revision 17++ 12084 | -3/Research | Identified Core Reset Matrix 12194 | -3/Research | Identified exit to Testing 12269 | -3/Research | Entered Testing 12397 | -3/Testing | Spotted PH-LRDOSAA88G 12408 | -3/Testing | Rewired PH-LRDOSAA88G 12482 | -3/Testing | Found Prototype Launcher 12482 | -3/Testing | Identified Z-bomb Delivery System 12682 | -3/Testing | System corruption reached 10% 12694 | -3/Testing | Found Prototype Energy Cannon 12694 | -3/Testing | Identified Hpw. Disruptor Cannon 12715 | -3/Testing | Found Prototype Energy Cannon 12715 | -3/Testing | Identified Disintegrator 12749 | -3/Testing | Discovered new exit (range 19) 12818 | -3/Testing | Scanned by Researcher 12834 | -3/Testing | Found Prototype Protection 12834 | -3/Testing | Identified SHELL Armor 12842 | -3/Testing | Entered Research 12842 | -2/Research | Evolved 2 slots: Utility x2 12855 | -2/Research | Spotted B-90 Cyclops 12945 | -2/Research | Spotted B-90 Cyclops 12945 | -2/Research | Warped through subspace 13060 | -2/Research | Identified exit to Quarantine 13143 | -2/Research | Entered Quarantine 13146 | -2/Quarantine | Found Quantum Capacitor 13176 | -2/Quarantine | Found Alien Slashing Weapon 13176 | -2/Quarantine | Identified Sigix Broadsword 13268 | -2/Quarantine | Used Core Reset Matrix 13272 | -2/Quarantine | Detected hypermatrix surge 13272 | -2/Quarantine | Sensed 16 artifacts in vicinity 13374 | -2/Quarantine | Found Matter Drive 13446 | -2/Quarantine | Found Subatomic Replicator 13472 | -2/Quarantine | Found Core Stripper 13482 | -2/Quarantine | Found Quantum Capacitor 13497 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13501 | -2/Quarantine | Found Transdimensional Reconstructor 13507 | -2/Quarantine | Found Dimensional Node Initializer 13512 | -2/Quarantine | Discovered new exit (range 5) 13515 | -2/Quarantine | Warped through subspace 13517 | -2/Quarantine | Found Transdimensional Reconstructor 13537 | -2/Quarantine | Spotted Fortress 13556 | -2/Quarantine | Discovered new exit (range 6) 13557 | -2/Quarantine | Entered Section 7 13558 | -2/Section 7 | Sensed 16 artifacts in vicinity 13562 | -2/Section 7 | Found Integrity Redistributor 13581 | -2/Section 7 | Found Integrated Dissipator 13581 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13601 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 13602 | -2/Section 7 | Found Integrated Reactor 13602 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13604 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13612 | -2/Section 7 | Found Integrity Redistributor 13621 | -2/Section 7 | Spotted S7 Guard 13622 | -2/Section 7 | Found Integrated Heat Negator 13622 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 13633 | -2/Section 7 | Identified exit to Access 13659 | -2/Section 7 | Spotted B-99 Colossus 13676 | -2/Section 7 | Found LRC Armor 13676 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13713 | -2/Section 7 | Found Matter Drive 13718 | -2/Section 7 | Found Transdimensional Reconstructor 13721 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 13731 | -2/Section 7 | Spotted Alpha 7 13733 | -2/Section 7 | Warped through subspace 13753 | -2/Section 7 | Spotted B-90 Cyclops 13756 | -2/Section 7 | Entered Access 13756 | -1/Access | Evolved 2 slots: Utility x2 13761 | -1/Access | Identified exit to Command 13793 | -1/Access | Found Unknown Protection 13793 | -1/Access | Identified Hvy. Insulated Plating 13797 | -1/Access | Found Hvy. Insulated Plating 13799 | -1/Access | Found Quantum Capacitor 13883 | -1/Access | Entered Command 14058 | -1/Command | Spotted M Guard 14058 | -1/Command | Spotted M Guard 14058 | -1/Command | Spotted Combat Programmer 14075 | -1/Command | Destroyed Combat Programmer 14075 | -1/Command | Spotted Combat Programmer 14080 | -1/Command | Destroyed Combat Programmer 14118 | -1/Command | Destroyed M Guard 14131 | -1/Command | Destroyed M Guard 14131 | -1/Command | All MAIN.C guards destroyed 14141 | -1/Command | Build established: Alien-Sprinter 14149 | -1/Command | Found Corrupted Prototype Device 14152 | -1/Command | Destroyed 7 combat bots 14152 | -1/Command | Identified AEGIS Remote Shield 14153 | -1/Command | System corruption reached 10% 14174 | -1/Command | Found Corrupted AEGIS Remote Shield 14207 | -1/Command | Spotted B-99 Colossus 14432 | -1/Command | First assault squad dispatched 14442 | -1/Command | Met MAIN.C 14443 | -1/Command | 0b10 Conduit disabled 14582 | -1/Command | Found Prototype Processor 14582 | -1/Command | Identified Exp. Melee Analysis Suite 14584 | -1/Command | Found Prototype Device 14584 | -1/Command | Identified Exp. Cloaking Device 14586 | -1/Command | Found Prototype Device 14586 | -1/Command | Identified Beam Splitter 14588 | -1/Command | Found Prototype Device 14588 | -1/Command | Identified Adv. Kinecellerator 14614 | -1/Command | Found Prototype Device 14614 | -1/Command | Identified Exp. Weapon Cycler 14666 | -1/Command | Found Prototype Protection 14759 | -1/Command | Found Prototype Ballistic Cannon 14759 | -1/Command | Identified Omega Cannon 14958 | -1/Command | Destroyed MAIN.C Shell 14960 | -1/Command | MAIN.C activated Command garrisons 14998 | -1/Command | Destroyed MAIN.C 15039 | -1/Command | Found Prototype Reactor 15039 | -1/Command | Identified Vortex Chain Reactor 15212 | -1/Command | Build established: Alien-Tank 15369 | -1/Command | Discovered new exit (range 8) 15696 | -1/Command | Found Prototype Device 15696 | -1/Command | Identified Active Sensor Suite 15840 | -1/Command | Spotted Alpha 7 15851 | -1/Command | Destroyed Alpha 7 16221 | -1/Command | Build established: Alien-Skirmisher 16317 | -1/Command | Phase Generator disabled 16579 | -1/Command | Build established: Alien-Gunner 17623 | -1/Command | Build established: Alien-Assassin 17819 | -1/Command | Discovered new exit (range 15) 17821 | -1/Command | Found Prototype Device 17821 | -1/Command | Identified Exp. ECM Suite 17854 | -1/Command | Found Prototype Processor 17854 | -1/Command | Identified Exp. Targeting Computer 17857 | -1/Command | Found Prototype Processor 17857 | -1/Command | Identified Exp. Core Analyzer 18399 | -1/Command | Build established: Alien-Mutant 18504 | -1/Command | Found Corrupted Exp. Targeting Computer 18533 | -1/Command | Found Adv. Kinecellerator 18845 | -1/Command | Warped through subspace to slip node 18845 | -1/Command | Discovered new exit (range 5) 18860 | -1/Command | Entered Access_0 18861 | -1/Access_0 | Sensed 2 artifacts in vicinity 18862 | -1/Access_0 | Met Architect 18865 | -1/Access_0 | Architect warped through subspace 18899 | -1/Access_0 | Architect warped through subspace 18929 | -1/Access_0 | Architect warped through subspace 18933 | -1/Access_0 | Destroyed A8 18964 | -1/Access_0 | Architect warped through subspace 19002 | -1/Access_0 | Subspace Access Node disabled 19017 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-170) 19052 | -1/Access_0 | Found Corrupted Prototype Device 19052 | -1/Access_0 | Identified Desublimator 19063 | -1/Access_0 | Architect warped through subspace 19089 | -1/Access_0 | Architect warped through subspace 19124 | -1/Access_0 | Architect warped through subspace 19155 | -1/Access_0 | Architect warped through subspace 19176 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-144) 19202 | -1/Access_0 | Architect warped through subspace 19226 | -1/Access_0 | Architect warped through subspace 19261 | -1/Access_0 | Architect warped through subspace 19283 | -1/Access_0 | Architect warped through subspace 19298 | -1/Access_0 | Subspace Access Node disabled 19316 | -1/Access_0 | Architect warped through subspace 19334 | -1/Access_0 | Architect warped through subspace 19348 | -1/Access_0 | Architect warped through subspace 19356 | -1/Access_0 | A6 warped into view 19372 | -1/Access_0 | Destroyed A6 19377 | -1/Access_0 | Architect warped through subspace 19393 | -1/Access_0 | Architect warped through subspace 19399 | -1/Access_0 | Architect warped through subspace 19426 | -1/Access_0 | Subspace Access Node disabled 19431 | -1/Access_0 | Architect warped through subspace 19458 | -1/Access_0 | Subspace Access Node disabled 19514 | -1/Access_0 | Destroyed Architect 19515 | -1/Access_0 | Architect triggered a singularity event 19516 | -1/Access_0 | Warped through subspace to slip node 19516 | -1/Access_0 | Discovered new exit (range 8) 19523 | *** | Escaped singularity! Last Messages --------------- 19503_ Destroyed Modified Quantum Sheargun. 19505_ Quantum Shear penetrates Wall. 19505_ Penetrated by Quantum Shear. 19508_ System corrupted: Omega Cannon jammed. 19510_ 9V2SD3Y 2,G:L>WWPA2LSK06FBY 19510_ Quantum Shear penetrates Wall. 19512_ Penetrated by Quantum Shear. 19514_ Architect: "If I can't win, no one wins!" 19514_ Architect destroyed. 19515_ A0_COM: Initiating irreversible singularity event. Goodbye. 19516_ A0_COM: 10. 19516_ Warped through subspace, drawn to slip node. 19516_ EXIT=FOUND 19517_ A0_COM: 9. 19518_ A0_COM: 8. 19519_ A0_COM: 7. 19520_ A0_COM: 6. 19521_ A0_COM: 5. 19522_ A0_COM: 4. 19523_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ;#?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Coolant Potential 200 Energy Generation 85 Energy Capacity 2200 Matter Stores 400 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Prevention 12 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 33 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Stasis Canceling 2 Offensive Hacking 14 Defensive Hacking 49 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Lgt. Assault Rifle | x3 | -5/Factory Lgt. Assault Rifle | x3 | -5/Factory Lgt. Assault Rifle | x3 | -5/Factory Lgt. Assault Rifle | x3 | -4/Armory Lgt. Assault Rifle | x3 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Reactor Sigix Broadsword Core Reset Matrix Matter Drive High-powered Transdimensional Reconstructor Subatomic Replicator Integrated Heat Negator LRC Armor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumKineticBox Manual? 0 Play Time 03:37:39 Cumulative 1981.6 hours Start 2021.07.18 @ 05:49:45 End 2021.07.18 @ 09:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2596 Rogue 2588 Adventurer 0 Explorer 8 Win Type 6 Total 218 Types 42/28/83/3/3/5/51/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 712da469-ccc1-482f-89bd-ab797f61507a