Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 17:48:39 Player: Krysmphoenix Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2545) 2545 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6535 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (59) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Particle Charger Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Wheel Gravmag System Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Particle Charger Advanced ECM Suite > --- WEAPON ----------- Improved Spread Laser Heavy Plasma Cannon > --- INVENTORY -------- Cooled Deuterium Engine Particle Charger Weapon Cycler [Rating: 47] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . . 4 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 Utility 4 | . . . . 2 2 . . . Weapon 2 | . . . . 1 . . . 1 Parts Attached 69 | 6 15 4 . 15 17 . . 12 Power 10 | 1 1 1 . 3 1 . . 3 Engine 5 | 1 1 1 . 1 . . . 1 Core 5 | . . . . 2 1 . . 2 Reactor . | . . . . . . . . . Propulsion 22 | 2 8 1 . 3 4 . . 4 Treads 3 | . . . . . 2 . . 1 Leg 10 | . 4 1 . 3 2 . . . Wheel 3 | 2 . . . . . . . 1 Hover 5 | . 4 . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 22 | 1 3 1 . 4 10 . . 3 Device 14 | . 2 1 . 1 8 . . 2 Storage 1 | 1 . . . . . . . . Processor 6 | . 1 . . 3 1 . . 1 Hackware 1 | . . . . . 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 3 1 . 5 2 . . 2 Energy Gun 14 | 2 3 1 . 5 2 . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . 2 Parts Lost 32 | . 3 . . 2 5 1 7 14 Power 5 | . . . . 1 . 1 1 2 Propulsion 11 | . 3 . . . 2 . 1 5 Utility 8 | . . . . . 1 . 2 5 Weapon 8 | . . . . 1 2 . 3 2 Highest Loss Streak 12 | . 1 . . 1 4 1 7 12 To Critical Strikes . | . . . . . . . . . Average Backups 3 | 1 3 4 5 3 4 4 4 3 Power . | . . . . . . . . . Propulsion . | . 1 1 1 . . 1 1 . Utility 2 | . 1 2 2 . 3 3 3 2 Weapon . | 1 . . 1 1 . . . . Tool/Special . | . . . . . . . . . Unused Backups 16 | 1 5 1 . 3 4 . . 2 Power . | . . . . . . . . . Propulsion 4 | 1 3 . . . . . . . Utility 7 | . 1 1 . 2 2 . . 1 Weapon 3 | . 1 . . . 1 . . 1 Tool/Special 2 | . . . . 1 1 . . . Average Slot Usage (%) 86 | . 94 100 100 95 97 94 68 51 Engine 5 | . 14 14 14 5 . . . 1 Core 6 | . . . . 9 15 9 4 4 Treads 2 | . . . . . 2 15 13 2 Leg 8 | . 6 28 28 18 11 . . . Wheel 1 | . 7 . . . . . . . Hover 4 | . 14 . . . . . . 2 Device 18 | . 9 14 14 16 27 30 22 15 Processor 13 | . 10 14 14 19 10 15 15 17 Hackware 1 | . . . . . 6 . . . Energy Gun 20 | . 28 28 28 26 22 23 12 2 Peak Build Rating 47 | 6 7 9 9 34 46 42 38 47 Average Rating 25 | 3 6 8 9 26 42 39 27 29 On Entrance 17 | . 6 7 9 9 33 42 38 17 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 14 14 8 8 23 36 27 21 38 Greatest Support 44 | 20 20 20 20 30 44 44 44 22 Greatest Overweight (x) 11 | . 1 . . . 6 . . 11 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 4 5 Average Carried 3 | 1 3 4 5 3 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 4 4 4 2 Class Distribution -------------------- 43% | Mutant 41% | Scavenger-Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Matter Collected 938 | 260 160 40 . 175 155 10 . 138 Remotely . | . . . . . . . . . Salvage Created 2778 | 64 505 91 . 947 721 52 60 338 Parts 122 | 4 18 3 . 42 33 2 2 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . 5 . . 2 2 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 57 | . 15 2 . 17 15 1 1 6 Guns 47 | . 14 2 . 15 14 1 . 1 Cannons 5 | . . . . . . . . 5 Classes Destroyed 10 | 1 2 . . 2 4 . . 1 Worker 1 | . . . . . . . . 1 Builder 1 | . . . . . 1 . . . Recycler 2 | 1 . . . 1 . . . . Watcher 1 | . . . . . 1 . . . Swarmer 7 | . 3 . . . 4 . . . Grunt 30 | . 12 2 . 10 5 . . 1 Duelist 2 | . . . . . 1 . 1 . Sentry 7 | . . . . 5 2 . . . Hunter 7 | . . . . 2 1 1 . 3 Programmer 4 | . . . . . 2 . . 2 Best Kill Streak 5 | 1 3 2 . 4 5 1 1 3 Combat Bots Only 4 | . 3 2 . 4 4 1 1 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Hostile Shots Fired 467 | . 76 11 . 76 111 4 42 147 Missed 156 | . 26 5 . 32 45 2 12 34 Hits 311 | . 50 6 . 44 66 2 30 113 Melee 5 | . . . . . 4 . 1 . Projectile 306 | . 50 6 . 44 62 2 29 113 Critical Strikes 9 | . . . . 1 2 . . 6 Damage Taken 4543 | . 552 77 . 716 771 31 561 1835 Core 1460 | . 165 11 . 155 178 . 97 854 Absorbed by Shields 166 | . . . . . 166 . . . Core Remaining (%) 65 | 100 . . 29 71 . . 60 . Volleys Fired 178 | 1 53 5 . 51 37 1 5 25 Largest 3 | 2 2 2 . 3 3 3 3 2 Hottest 185 | 100 100 80 . 167 185 185 185 165 Shots Fired 395 | 2 106 10 . 146 89 3 11 28 Gun 371 | 2 106 10 . 146 89 3 11 4 Cannon 24 | . . . . . . . . 24 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 391 | 2 106 10 . 142 89 3 11 28 Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . 4 . . . . Robot Hit Streak 64 | 2 14 9 . 54 64 16 18 16 Robot Miss Streak 3 | . 2 1 . 2 3 . 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 320 | 2 80 9 . 121 70 3 10 25 Core Hits 131 | 2 29 5 . 43 31 2 3 16 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 4 . . 3 2 1 2 . Burn 12 | . 4 . . 3 2 1 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5027 | 26 933 99 . 1662 1316 56 196 739 Guns 4349 | 26 933 99 . 1662 1316 56 196 61 Cannons 678 | . . . . . . . . 678 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 4968 | 26 933 99 . 1603 1316 56 196 739 Explosive . | . . . . . . . . . Electromagnetic 59 | . . . . 59 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . . . . . . . 15 Message Errors 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Misfires 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 542 | 39 340 5 . 252 162 78 177 542 Average Temperature 106 | 24 126 2 . 76 59 47 103 161 Received Heat Transfer 1327 | . 273 45 . 315 202 . 168 324 Effects 5 | . . . . . . . . 5 Shutdowns 1 | . . . . . . . . 1 Interference 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . 1 . . 2 1 . 1 . Combat Hostiles 5 | . 1 . . 2 1 . 1 . Parts Melted 33 | . 6 . . 11 10 1 3 2 Heat Transferred 11494 | 74 2704 225 . 3963 2775 185 518 1050 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 99 | 100 100 100 . 98 100 . . 100 Level 1 . | . . . . 1 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 211 | 5 76 62 . 211 180 . . 39 Initial 91 | . . 12 . . 91 . . . Average 39 | 1 30 15 . 75 67 . . 3 Influence Increases 1639 | 5 435 61 . 449 445 30 30 184 Destroy 0b10 Robot/C 1140 | . 300 40 . 340 300 20 20 120 Destroy 0b10 Robot/NC 25 | 5 . . . 5 10 . . 5 Destroy Leader 322 | . 70 10 . 100 82 10 10 40 Successful Hack 36 | . 19 11 . 2 4 . . . Destroy Structure 11 | . 1 . . 2 4 . . 4 Partial Spotted 45 | . 30 . . . . . . 15 Lose Combat Pursuer 60 | . 15 . . . 45 . . . Influence Decreases 1639 | 5 403 93 . 246 504 174 30 184 Entered New Map 186 | . . 20 . . 112 54 . . Time Decay 1224 | 5 373 73 . 226 342 110 . 95 Lost Part 229 | . 30 . . 20 50 10 30 89 Squads Dispatched 13 | . 4 . . 2 3 . . 4 Investigation 7 | . 4 . . 2 1 . . . Extermination 4 | . . . . . 2 . . 2 Reinforcement 2 | . . . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Distress Signals 5 | . 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 32 2 . 24 19 1 4 12 Peak Tracking Total 5 | . 4 2 . 5 4 1 4 5 Tactical Retreats 5 | . 4 . . . 1 . . . ECM-based Alert Blocks 4 | . 4 . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Traps Triggered 4 | . 3 . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Machines Accessed 21 | . 10 1 . 3 6 . . 1 Terminals 14 | . 7 1 . 1 4 . . 1 Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 3 | . 2 . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 27 5 . 9 11 . . 2 Successful 21 | . 11 3 . 4 3 . . . Failed 33 | . 16 2 . 5 8 . . 2 Catastrophic 5 | . 4 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 28 | . 18 2 . 3 5 . . . Terminals 35 | . 19 5 . 2 7 . . 2 Fabricators 3 | . . . . . 3 . . . Repair Stations 3 | . 2 . . . 1 . . . Recycling Units 9 | . 6 . . 3 . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 3 3 . . 2 . . . Record 1 | . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . 1 . . . . . . . Scan Component 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . 3 . . . . Retrieve Study 3 | . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 5 . . 1 . . . . Terminals 4 | . 4 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Reject 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 8 1 . 3 5 . . 1 Full Trace Events 3 | . 1 . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 117 | . . . . . 117 . . . Total Part Build Rating 14 | . . . . . 14 . . . Part Studies Acquired 2 | . . . . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Active Infowar (turns) 935 | . 541 . . . . . . 394 ECM 935 | . 541 . . . . . . 394 Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Turns Passed 4681 | 57 1161 235 146 527 1135 369 65 986 Spaces Moved 2490 | 50 751 171 122 224 513 253 36 370 Core 143 | 12 . . . . 10 . . 121 Treads 502 | . . . . . 100 253 36 113 Legs 1053 | . 133 171 122 224 403 . . . Wheels 220 | 38 181 . . . . . . 1 Hover 572 | . 437 . . . . . . 135 Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 120 120 105 105 145 145 50 Average Speed 120 | 72 73 120 120 119 149 145 145 167 Slowest Speed 600 | 80 120 120 120 120 350 145 145 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 98 43 14 23 17 47 11 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . 4 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Total 3825 | 69 1258 191 121 370 812 253 41 710 Wait 945 | . 399 2 . 46 212 . 1 285 Move 2482 | 49 750 170 121 223 512 252 35 370 Hop . | . . . . . . . . . Pick Up 90 | 10 24 5 . 20 21 . . 10 Fast Attach . | . . . . . . . . . Attach 38 | 6 5 . . 6 7 . . 14 Detach 3 | . . . . . . . . 3 Swap 38 | . 11 4 . 12 10 . . 1 Drop 50 | 3 16 5 . 12 13 . . 1 Fire 178 | 1 53 5 . 51 37 1 5 25 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: Mat x2 / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 431 | -10/Materials | Discovered new exit (range 12) 667 | -10/Materials | Discovered new exit (range 16) 930 | -10/Materials | Core integrity fell below 50% 1024 | -10/Materials | Discovered new exit (range 6) 1185 | -10/Materials | Discovered new exit (range 11) 1219 | -10/Materials | Entered Mines 1237 | -10/Mines | Build established: Scavenger-Mutant 1376 | -10/Mines | Identified exit to Materials 1431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1448 | -10/Mines | Discovered new exit (range 6) 1454 | -10/Mines | Entered Subcaves 1589 | -10/Subcaves | Discovered new exit (range 8) 1600 | -10/Subcaves | Entered Materials 1600 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1956 | -8/Materials | Discovered new exit (range 16) 2127 | -8/Materials | Entered Factory 2127 | -7/Factory | Evolved 2 slots: Utility x2 2128 | -7/Factory | Identified exit to Storage 2237 | -7/Factory | Lost 4 parts (2n2w) 2413 | -7/Factory | Fabricated Adv. Hardlight Generator (x2) 2569 | -7/Factory | Build established: Scavenger-Gunner 3151 | -7/Factory | Discovered new exit (range 14) 3262 | -7/Factory | Entered Lower Caves 3616 | -7/Lower Caves | Discovered new exit (range 7) 3631 | -7/Lower Caves | Entered another Lower Caves area 3648 | -7/Lower Caves | Spotted B-75 Beast 3691 | -7/Lower Caves | Discovered new exit (range 3) 3696 | -7/Lower Caves | Entered Factory 3696 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3715 | -6/Factory | Lost 7 parts (1p1n2u3w) 3950 | -6/Factory | Build established: Mutant 4655 | -6/Factory | Core integrity fell below 50% 4675 | -6/Factory | Core integrity fell below 20% 4682 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04657_ K-01 Serf collects debris. 04660_ Critical hit (Burn: +37). 04661_ G-50 Soldier destroyed. 04661_ K-01 Serf collects debris. 04664_ Overheating: System interference. 04664_ Hvy. Plasma Cannon temporarily disabled. 04664_ Adv. Targeting Computer temporarily disabled. 04664_ Weapon Cycler temporarily disabled. 04664_ Mic. Nuclear Core destroyed. 04664_ K-01 Serf collects debris. 04666_ Hvy. Plasma Cannon destroyed. 04667_ K-01 Serf cleans the Power Conduit. 04670_ Critical hit (Burn: +37). 04671_ K-01 Serf collects debris. 04671_ Adv. Targeting Computer destroyed. 04674_ Weapon Cycler destroyed. 04675_ K-01 Serf collects debris. 04678_ Adv. ECM Suite destroyed. 04679_ K-01 Serf cleans the Power Conduit. 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[[ |%!!![%kgg" " " " " ####+######## | | ????? #########%" " " " " # [ ## | | ????????????????????????#!* # """""" ## | | ????????????????????????#= !# """""" ## | | ????????????????????????############## """""" ## | | ????????????????????????###??????????# """""" ## | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# """""" ##* | | ?????????????????????????????????????# """""" ## | | ?????????????????????????????????????# """""" ### | | ?????????????????????????????????????# """""" #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# """""" ### | | ?????????????????????????????????????# """""" # | | ?????????????????????????????????????# """""" # # | | ?????????????????????????????????????# """""" # # | | ?????????????????????????????????????# + # | | ???????????????????????????????##########/###### # | | ???????????????????????????????#! # #?## # | | ???????????????????????????????# # ### | | ???????????????????????????????# + " | | ???????????????????????????????# # ### | | ???????????????????????????????# "T" # ] #?#### | | ???????????????????????????????# """?#######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySapperCompressor Manual? 0 Play Time 00:51:44 Cumulative 23.6 hours Start 2026.04.14 @ 16:57:49 End 2026.04.14 @ 17:48:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 43 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a3544f-59f5-4a07-b0fd-d1f37f730746