Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 21:16:48 Player: Pitt Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (846) 846 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1668) 1668 TOTAL SCORE: 5969 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 1047 Met Imprinter 300 Was Imprinted 300 Friendly Fire -111 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 98/160 System Corruption 0% Temperature Cool (0) Movement Flying (69) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY (6) ------ Reaction Control System > --- WEAPON (4) ------- Blade Saw Chainsword > --- INVENTORY (5) ---- Improved Deuterium Engine Structural Scanner Hacking Drone Bay Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Thermal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Heavy Laser Neutron Cannon Minigun Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Cold Fusion Reactor Medium Storage Unit Structural Scanner Terrain Scan Processor Trap Extractor Hacking Drone Bay Rocket Launcher Improved Datajack Mining Laser [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Minigun Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 53 | 7 3 6 2 5 3 27 Power 7 | 1 . . 1 2 1 2 Engine 4 | 1 . . 1 2 . . Core 2 | . . . . . 1 1 Reactor 1 | . . . . . . 1 Propulsion 14 | 2 1 . 1 2 . 8 Treads . | . . . . . . . Leg 4 | . . . . . . 4 Wheel 6 | 2 1 . 1 2 . . Hover 1 | . . . . . . 1 Flight 3 | . . . . . . 3 Utility 13 | 2 1 2 . . . 8 Device 6 | 1 . 1 . . . 4 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 4 | . . 1 . . . 3 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 19 | 2 1 4 . 1 2 9 Energy Gun 4 | 1 1 1 . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 . 2 . . 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 18 | . . . . . 1 17 Power 3 | . . . . . 1 2 Propulsion 5 | . . . . . . 5 Utility 6 | . . . . . . 6 Weapon 4 | . . . . . . 4 Highest Loss Streak 14 | . . . . . 1 14 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 100 100 96 74 Engine 7 | . 14 11 11 11 5 . Core 1 | . . . . . 1 5 Leg 4 | . . . . . . 18 Wheel 18 | . 28 22 22 22 22 2 Device 17 | . 14 22 22 22 22 6 Storage 9 | . 14 11 11 11 11 5 Hackware 12 | . . 11 11 11 11 20 Energy Gun 2 | . 24 11 . . . . Ballistic Gun 14 | . 3 10 22 11 21 10 Special Weapon 3 | . . . . 10 . . Peak Build Rating 61 | 9 10 18 18 18 23 61 Average Rating 20 | 6 9 15 18 16 19 36 On Entrance 13 | . 9 10 18 18 17 23 Naked Turns . | . . . . . . . Heaviest Build 44 | 13 18 23 21 21 25 44 Greatest Support 60 | 32 32 26 26 26 26 60 Greatest Overweight (x) 9 | . . . . 1 . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 3 9 9 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 5 Class Distribution -------------------- 67% | Scavenger-Mutant 16% | Hacker-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1106 | 283 34 116 . 96 96 481 Remotely . | . . . . . . . Salvage Created 1250 | 79 295 178 . . 71 627 Parts 65 | 8 18 10 . . 3 26 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 26 | . . . . 2 24 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 19 | . 4 6 . . 1 8 Melee 2 | . . . . . . 2 Guns 15 | . 4 4 . . 1 6 AOE 2 | . . 2 . . . . Classes Destroyed 12 | 1 5 1 . . 1 4 Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Tunneler 4 | 3 1 . . . . . Recycler 2 | . . . . . . 2 Operator 1 | . 1 . . . . . Watcher 3 | . 2 1 . . . . Swarmer 4 | . . 4 . . . . Cutter 2 | . . . . . . 2 Grunt 10 | . 4 2 . . . 4 Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 3 | 1 3 3 . . 1 2 Combat Bots Only 3 | . 2 3 . . 1 2 Max Kills in Single Turn 2 | 1 2 2 . . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 287 | . 20 24 . . 14 229 Missed 95 | . 7 7 . . 5 76 Damage Taken 2843 | . 152 150 . . 200 2341 Core 1026 | . 44 41 . . 72 869 Absorbed by Shields . | . . . . . . . Ignored by Resistances 36 | . . . . . . 36 Regen/Repaired (Parts) 21 | . . . . 21 . . Core Remaining (%) 84 | 100 82 . . . 71 . Volleys Fired 98 | 13 23 13 3 1 5 40 Largest 4 | 2 2 2 2 1 2 4 Hottest 233 | 60 80 80 50 100 50 233 Shots Fired 204 | 26 46 23 6 1 10 92 Gun 184 | 26 46 20 6 . 10 76 Cannon 14 | . . . . . . 14 Launcher 5 | . . 3 . . . 2 Special 1 | . . . . 1 . . Kinetic 126 | 13 4 18 6 . 10 75 Thermal 73 | 13 42 2 . 1 . 15 Explosive 2 | . . . . . . 2 Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 12 | 5 8 4 4 . 2 12 Robot Miss Streak 4 | 1 2 2 1 . 4 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 125 | 15 29 13 4 . 4 60 Core Hits 56 | 6 17 8 . . 2 23 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . . 4 Destroy 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Sever 1 | . . . . . . 1 Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2540 | 142 327 313 76 . 115 1567 Guns 1743 | 142 327 200 76 . 115 883 Cannons 282 | . . . . . . 282 Explosions 242 | . . 113 . . . 129 Melee 273 | . . . . . . 273 Ramming . | . . . . . . . Kinetic 1419 | 67 9 188 76 . 115 964 Thermal 606 | 75 318 12 . . . 201 Explosive 129 | . . . . . . 129 Electromagnetic 113 | . . 113 . . . . Impact . | . . . . . . . Slashing 273 | . . . . . . 273 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 84 | . . . . . . 84 Projectiles 8 | . . . . . . 8 Explosions . | . . . . . . . Melee 76 | . . . . . . 76 Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 159 | 40 159 17 8 8 6 135 Average Temperature 32 | 22 40 5 4 5 5 46 Received Heat Transfer 501 | . 87 18 . . 63 333 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . . 2 Heat Transferred 1110 | 175 725 25 . . . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 839 | 15 228 318 123 . . 839 Initial 256 | . 9 96 123 . . 256 Average 376 | 5 124 192 123 . . 575 Maximum Alert Level 3 | . 1 1 . . . 3 Low Security (%) 32 | 100 72 57 100 . . . Level 1 27 | . 27 42 . . . 28 Level 2 15 | . . . . . . 27 Level 3 24 | . . . . . . 43 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . . 8 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 . . . . 4 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 13 11 . . 13 38 Peak Tracking Total 8 | . 5 5 . . 6 8 Tactical Retreats 5 | . . 1 . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 6 | . 3 1 . . . 2 Terminals 4 | . 2 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 18 | . 7 6 . . . 5 Successful 9 | . 3 5 . . . 1 Failed 9 | . 4 1 . . . 4 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 14 | . 3 4 . 1 . 6 Terminals 13 | . 6 6 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 6 | . 3 2 . . . 1 Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Terminal Index 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 3 . . . . Terminals 3 | . . 3 . . . . Track 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 5 | . 3 1 . . . 1 Full Trace Events 2 | . 1 . . . . 1 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 11 | . . . . 10 . 1 Largest Group 10 | . . . . 10 10 8 Highest-Rated Group 460 | . . . . 460 460 401 Highest-Rated Ally 96 | . . . . 96 96 96 Zionite Dispatches 1 | . . . . . . 1 Demo 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 132 | . . . . . 25 107 Total Damage 4373 | . . . . . 871 3502 Kills 37 | . . . . . 12 25 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4815 | 161 388 232 28 1385 1583 1038 Spaces Moved 3200 | 107 302 160 20 1035 890 686 Core 111 | 1 . . . . . 110 Treads . | . . . . . . . Legs 405 | . . . . . . 405 Wheels 2670 | 106 302 160 20 1035 890 157 Hover 8 | . . . . . . 8 Flight 6 | . . . . . . 6 Fastest Speed 32 | 50 90 90 90 90 90 32 Average Speed 93 | 99 96 90 90 90 90 102 Slowest Speed 500 | 100 100 90 90 95 90 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 34 21 8 87 84 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . . . . 12 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4813 | 134 353 228 24 1482 1663 929 Wait 1412 | . 14 40 . 440 762 156 Move 3194 | 106 301 159 19 1034 889 686 Hop . | . . . . . . . Pick Up 23 | 8 6 5 . 1 2 1 Fast Attach 34 | 7 1 2 . . 1 23 Attach 5 | . . 2 . . . 3 Detach 2 | . . . . . . 2 Swap 14 | . 2 2 2 5 2 1 Drop 20 | . 6 5 . 1 2 6 Fire 98 | 13 23 13 3 1 5 40 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Utility x2 769 | -9/Materials | Discovered new exit (range 14) 782 | -9/Materials | Entered Mines 783 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 794 | -9/Mines | Met a Derelict bent on vengeance 810 | -9/Mines | Entered Zion 827 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 843 | -7/Zion | Build established: Scavenger-Mutant 851 | -7/Zion | Learned Factory terminal intel 884 | -7/Zion | Learned 4 Factory zone layouts 947 | -7/Zion | Visited the Megawrench Repair Shop 947 | -7/Zion | Megawrench repaired 5 parts 1125 | -7/Zion | Learned location of Armory (-4) 1172 | -7/Zion | Given the Hacking Drone Bay 1183 | -7/Zion | Found Prototype Device 1206 | -7/Zion | Given A8's code to call for help 1360 | -7/Zion | Met Imprinter 1394 | -7/Zion | Imprinted 1396 | -7/Zion | Declared Zion's savior 1515 | -7/Zion | Gained Derelict followers 1718 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1736 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2165 | -7/Zion | Discovered new exit (range 9) 2195 | -7/Zion | Entered Proximity Caves 2195 | -6/Proximity Caves | Accompanied by 10 allies 2245 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3054 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3174 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3177 | -6/Proximity Caves | Learned location of Extension (-4) 3649 | -6/Proximity Caves | Discovered new exit (range 6) 3778 | -6/Proximity Caves | Entered Factory 3778 | -6/Factory | Accompanied by 8 allies 3778 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3780 | -6/Factory | Loaded intel: 180 non-interactive machine locations 3781 | -6/Factory | Loaded intel: 26 terminal locations 4105 | -6/Factory | Build established: Hacker-Mutant 4128 | -6/Factory | First assault squad dispatched 4161 | -6/Factory | Mak. System Shield fried by hacking feedback 4227 | -6/Factory | Garrison activated, responded to threat 4292 | -6/Factory | Lost 3 allies 4369 | -6/Factory | Lost 3 allies 4710 | -6/Factory | Core integrity fell below 50% 4718 | -6/Factory | Spotted B-75 Beast 4733 | -6/Factory | Zion Demo squad teleported in 4743 | -6/Factory | Lost 14 parts (2p4n4u4w) 4747 | -6/Factory | Core integrity fell below 20% 4816 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04793_ System Shield severed. 04793_ C-17 Slicer destroyed. 04796_ Chainsword severed. 04796_ Acquired Chainsword. 04797_ C-17 Slicer destroyed. 04800_ Acquired Blade Saw. 04802_ U-05 Engineer lays Concrete. 04805_ Acquired Surge Thruster. 04806_ U-05 Engineer lays Concrete. 04807_ Acquired Surge Thruster. 04808_ U-05 Engineer lays Concrete. 04809_ Acquired Lgt. Nuclear Core. 04809_ U-05 Engineer lays Concrete. 04810_ Acquired 17 matter. 04811_ Acquired 19 matter. 04811_ U-05 Engineer lays Concrete. 04812_ Acquired Surge Thruster. 04814_ U-05 Engineer lays Concrete. 04815_ Acquired Reaction Control System. 04815_ U-05 Engineer lays Concrete. 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""" #??## """ """ | | ?"""?"""?"""??# """" """" #??## """ """ | | ?"""?"""?"""??# u #??## """ """% | | ??????????? + #??## # | | ??????????????# ;??## ! ]# | | ??????????????######+#####;;??## # | | ??????????????????????????#;??############### | | ???????????????????????????B ? | | ?"????"""""????????????????B ?????????????? | | ?"????"""""???????????????? ????????????? | | ?"????"""???????????H?????? ?????????????? | | ?"????????????????????????? ????????????? | | ?"????????????????????????? ??????????????? | | ?"????????????????????????????????????????? | | ?"?????????????????????????????????????????####### | | ?"???????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????""""?""""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: TH 20 Evasion (%) 63 Melee Accuracy 8 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedCarbideRay Manual? 0 Play Time 00:42:13 Cumulative 204.9 hours Start 2024.08.19 @ 20:32:47 End 2024.08.19 @ 21:16:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3518c7a8-1261-400a-be0c-4e58f7346c45