Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 01:08:44 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (109) 545 Value Destroyed (2653) 2653 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3331) 3331 TOTAL SCORE: 15229 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 104 Aligned with FarCom 300 Win 3000 Friendly Fire -90 Cogmind --------- Core Integrity 1581/1600 Matter 186/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads > --- UTILITY (13) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Medium Storage Unit Seismic Detector Nova Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter ECM Suite Layered Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Phase Cannon Maul > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Particle Reactor Gravmag System Gravmag System Biomechanical Wings Impulse Thruster Array Energy Well Advanced Weight Redist. System Advanced Trap Scanner Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Long-range Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Thermal Shield Hacking Suite Improved Hacking Suite Advanced System Shield High-powered Tractor Beam D4-RBY's Behemoth Befriender Heavy Plasma Cannon Heavy Plasma Cannon Mini Assault Cannon Mini Assault Cannon EMP Blaster Micro-nuke Launcher Improved Datajack Improved Datajack Plasma Cutter Plasma Cutter Maul Scythe Power Sword Power Sword Self-destruct Interrupter [Rating: 127] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . . 1 1 . 1 Utility 11 | . . . 1 . . . 1 2 1 . . . . 1 1 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 99 | 6 13 1 18 . . 2 4 20 2 . 2 4 . 5 4 3 15 . Power 15 | 1 2 1 3 . . . 1 2 . . . 1 . 2 . 1 1 . Engine 11 | 1 2 1 3 . . . 1 . . . . 1 . 1 . 1 . . Core 3 | . . . . . . . . 2 . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 32 | 2 2 . 9 . . . 1 8 1 . . . . 1 1 1 6 . Treads 11 | 1 . . 8 . . . 1 . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . . . . . . . . 1 . Wheel 4 | 1 2 . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . Flight 15 | . . . . . . . . 8 1 . . . . 1 1 1 3 . Utility 28 | 1 3 . 3 . . 1 1 6 . . . 1 . 1 3 1 7 . Device 12 | . 2 . 3 . . 1 . 1 . . . 1 . . 1 . 3 . Storage 3 | 1 1 . . . . . . 1 . . . . . . . . . . Processor 4 | . . . . . . . . 2 . . . . . . 1 1 . . Hackware 7 | . . . . . . . . 2 . . . . . 1 . . 4 . Protection 2 | . . . . . . . 1 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 6 . 3 . . 1 1 4 1 . 2 2 . 1 . . 1 . Energy Gun 7 | 1 4 . . . . . . 1 . . . 1 . . . . . . Energy Cannon 6 | . 2 . 2 . . . . . 1 . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . Unidentified Prototypes 5 | . 1 . . . . . 1 2 . . . 1 . . . . . . Parts Lost 46 | . . . 2 . . . . . . . . 2 . 3 . 28 11 . Power 6 | . . . . . . . . . . . . 1 . 1 . 3 1 . Propulsion 9 | . . . 1 . . . . . . . . . . 1 . 2 5 . Utility 18 | . . . 1 . . . . . . . . 1 . 1 . 10 5 . Weapon 13 | . . . . . . . . . . . . . . . . 13 . . Highest Loss Streak 27 | . . . 1 . . . . . . . . 2 . 2 . 27 9 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 25 | 2 16 25 24 25 24 23 22 36 38 36 35 35 34 36 38 37 2 4 Power 2 | . 2 3 2 3 2 2 2 2 5 5 5 4 4 2 4 3 . . Propulsion 5 | 1 3 5 5 7 7 7 5 7 8 8 7 7 7 6 4 3 . . Utility 7 | . 3 6 6 6 6 6 7 12 9 10 10 9 9 12 14 15 1 2 Weapon 7 | . 5 10 10 8 7 7 7 11 9 7 7 9 8 10 11 11 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 96 | . 3 . 7 3 1 1 5 45 10 . 1 . . 4 4 9 . 3 Power 11 | . 1 . . . . . 1 3 1 . . . . 2 . 2 . 1 Propulsion 21 | . . . 3 2 . . 1 11 2 . 1 . . . . 1 . . Utility 32 | . 1 . 1 . . 1 . 16 3 . . . . 1 4 4 . 1 Weapon 31 | . 1 . 3 1 1 . 3 14 4 . . . . 1 . 2 . 1 Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 99 100 100 100 96 81 85 86 86 84 84 86 88 89 30 10 Engine 7 | . 14 14 11 11 11 11 9 . . . . 4 6 9 5 4 . . Core 1 | . . . . . . . . 6 6 6 6 1 . . 5 4 . . Treads 15 | . 14 14 26 33 33 33 36 . . . . . . . . . . 4 Wheel 2 | . 14 14 6 . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 29 33 33 33 33 33 29 31 32 8 . Device 13 | . 11 14 21 22 22 22 18 . 5 6 6 10 13 10 9 9 3 . Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 5 4 . . Processor 2 | . . . . . . . . 8 6 6 6 6 6 5 5 8 . . Hackware 3 | . . . . . . . . 4 6 6 6 6 6 10 10 9 10 4 Protection 2 | . . . . . . . 6 6 6 6 6 1 . . 4 4 . . Energy Gun 3 | . 23 . . . . . . . . . . . 4 . 5 . . . Energy Cannon 10 | . 2 28 21 22 22 22 17 . 2 6 3 . . 2 . 3 1 2 Impact Weapon 1 | . . . . . . . . 5 6 6 6 6 6 4 5 4 . . Peak Build Rating 127 | 6 16 16 27 26 29 33 40 80 91 90 92 93 92 103 116 127 82 30 Average Rating 52 | 4 10 16 22 26 27 29 39 68 88 90 90 88 91 100 114 124 52 27 On Entrance 50 | . 6 16 16 26 26 29 33 40 76 90 90 92 87 92 103 116 . 22 Avg Prop Armor Cover (%) 14 | 13 13 12 10 . . . . . . . . . . . . 2 15 41 Naked Turns 4 | . . . . . . . . . . . . . . . . 2 2 . Heaviest Build 104 | 12 94 94 97 97 97 97 104 19 26 26 26 22 19 28 33 41 30 12 Greatest Support 80 | 20 16 10 60 60 60 60 80 24 30 30 30 30 30 30 36 42 30 75 Greatest Overweight (x) 9 | . 9 9 4 1 1 1 1 . . . . . . . . 1 . . Average Overweight (x) . | . 4 9 2 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 5 5 Average Capacity 27 | 6 19 25 25 25 25 25 25 39 40 40 40 40 40 40 40 39 5 5 Most Carried 40 | 4 25 25 25 25 25 25 25 40 40 36 40 40 37 40 40 40 4 5 Average Carried 26 | 2 16 25 24 24 24 25 24 36 37 36 38 37 36 38 39 39 2 4 Final Capacity 40 | 8 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 5 5 5 Final Carried 40 | 4 25 25 25 25 25 25 25 39 36 36 40 37 36 40 39 . 4 5 Class Distribution -------------------- 47% | Mutant 35% | Hauler-Sprinter 12% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Zion Hauler-Sprinter | -6/Deep Caves Hauler-Sprinter | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Sprinter | -4/Factory Hauler-Sprinter | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Matter Collected 1752 | 266 128 24 216 10 . 41 92 323 20 10 3 2 51 455 40 71 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4150 | 60 730 82 1096 109 . 123 481 349 107 . 11 2 . 650 117 233 . . Parts 199 | 1 51 3 76 8 . 11 17 11 . . 2 . . 11 1 7 . . Haulers Intercepted 12 | . 2 . 2 . . . 1 2 1 . . . . 2 1 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 62 | . 10 2 24 6 . 7 7 . . . . 3 . 3 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Guns 10 | . 10 . . . . . . . . . . . . . . . . . Cannons 30 | . . 1 19 6 . . 4 . . . . . . . . . . . AOE 17 | . . . 4 . . 6 3 . . . . 3 . 1 . . . . Classes Destroyed 15 | 1 7 . 4 . . . . . . . 1 1 . 1 . . . . Worker 10 | . 2 . . . . . . 3 . . . . . 2 . 3 . . Builder 5 | . 1 . 3 . . . . . 1 . . . . . . . . . Tunneler 2 | . 1 . . . . . 1 . . . . . . . . . . . Hauler 12 | . 2 . 2 . . . 1 2 1 . . . . 2 1 1 . . Recycler 7 | 1 1 . . . . . 2 1 . . . . . 2 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . . . . . 1 . . . . Watcher 10 | . 1 . 2 . . . 1 4 . . . . . . . 2 . . Swarmer 20 | . . . 7 6 . 4 3 . . . . . . . . . . . Grunt 29 | . 10 2 13 . . 3 1 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 6 | . . . 3 . . . 3 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . 3 . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 9 | 1 4 2 9 3 . 4 5 3 1 . 1 3 . 3 1 2 . . Combat Bots Only 6 | . 2 2 6 3 . 4 4 . . . . 3 . 1 . . . . Max Kills in Single Turn 4 | 1 2 1 3 1 . 4 2 1 1 . 1 1 . 3 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 4 2 . . . . 1 . 1 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Hostile Shots Fired 391 | . 41 6 52 46 . 5 14 5 . . 7 25 8 34 6 8 125 9 Missed 145 | . 15 1 13 6 . 1 3 2 . . 4 11 3 21 4 3 56 2 Hits 246 | . 26 5 39 40 . 4 11 3 . . 3 14 5 13 2 5 69 7 Projectile 246 | . 26 5 39 40 . 4 11 3 . . 3 14 5 13 2 5 69 7 Critical Strikes 6 | . 1 . . . . . . . . . 2 . 1 . . . 2 . Damage Taken 3995 | . 356 69 442 321 . 68 162 44 . . 55 286 20 210 35 106 1733 88 Core 1039 | . 57 14 70 26 . 19 14 . . . 12 105 . 18 . . 685 19 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . . . . . . . . . . . 41 . . Core Remaining (%) 88 | 100 . 71 . . . 71 97 100 . . . . 86 98 100 100 52 98 Volleys Fired 246 | 6 58 5 49 16 . 4 29 . . . . 9 1 31 . 14 12 12 Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 1 1 . 1 1 1 Hottest 136 | 60 105 136 136 136 . 136 136 . . . . 33 40 85 . 85 113 113 Shots Fired 405 | 11 116 10 94 32 . 7 56 . . . . 9 1 31 . 14 12 12 Gun 129 | 11 116 . . . . . . . . . . . 1 1 . . . . Cannon 260 | . . 10 90 32 . 6 54 . . . . . . 30 . 14 12 12 Launcher 13 | . . . 4 . . 1 2 . . . . 6 . . . . . . Special 3 | . . . . . . . . . . . . 3 . . . . . . Kinetic 18 | 6 12 . . . . . . . . . . . . . . . . . Thermal 369 | 5 104 10 90 32 . 6 54 . . . . . . 30 . 14 12 12 Explosive 9 | . . . . . . 1 2 . . . . 6 . . . . . . Electromagnetic 6 | . . . 4 . . . . . . . . . 1 1 . . . . Robot Hit Streak 14 | 8 9 7 14 9 . 3 7 . . . . 2 3 4 . . . . Robot Miss Streak 5 | 1 2 1 2 3 . 1 5 . . . . 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 252 | 9 80 7 64 14 . 3 27 14 7 . 2 2 1 15 1 6 . . Core Hits 127 | 2 41 2 34 6 . 6 14 3 . . . 3 . 12 . 4 . . Critical Kills 3 | . . . 1 . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 11 | . . . . . . . . 3 2 . . . . 5 1 . . . Critical Strikes 14 | . . . 1 . . . . 3 2 . . . . 6 1 1 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . Smash 13 | . . . . . . . . 3 2 . . . . 6 1 1 . . Melee Attacks 109 | . . . . . . . 1 21 13 . 3 . . 37 6 28 . . Impact 99 | . . . . . . . . 18 13 . 1 . . 33 6 28 . . Slashing 8 | . . . . . . . 1 1 . . 2 . . 4 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 10 2 . 1 . . 4 1 5 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8325 | 91 937 144 1638 309 . 463 826 906 356 . 128 288 9 1652 77 463 . 38 Guns 1049 | 91 937 . . . . . . . . . . . 9 12 . . . . Cannons 2463 | . . 144 1373 309 . 62 575 . . . . . . . . . . . Explosions 2075 | . . . 265 . . 401 237 . . . . 288 . 850 . . . 34 Melee 2720 | . . . . . . . . 906 356 . 128 . . 790 77 463 . . Ramming 18 | . . . . . . . 14 . . . . . . . . . . 4 Kinetic 98 | 33 65 . . . . . . . . . . . . . . . . . Thermal 3834 | 58 872 144 1373 309 . 312 633 . . . . . . 99 . . . 34 Explosive 1369 | . . . . . . 151 179 . . . . 288 . 751 . . . . Electromagnetic 286 | . . . 265 . . . . . . . . . 9 12 . . . . Impact 2515 | . . . . . . . . 867 356 . . . . 752 77 463 . . Slashing 205 | . . . . . . . . 39 . . 128 . . 38 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . 5 1 . 2 . Average Corruption 2 | . . . . . . . . . . . . . . 4 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . 5 3 . 1 . Message Errors 1 | . . . . . . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1376 | . . 2 . 2 . 53 46 474 172 . 78 20 . 408 77 44 . . Projectiles 10 | . . 2 . 2 . . 6 . . . . . . . . . . . Explosions 115 | . . . . . . 53 40 . . . . 20 . 2 . . . . Melee 1251 | . . . . . . . . 474 172 . 78 . . 406 77 44 . . Knockbacks 11 | . . . . . . . . 3 2 . . . . 4 . 2 . . Impact 11 | . . . . . . . . 3 2 . . . . 4 . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . 1 . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . 1 . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 217 | 40 50 210 29 . . 21 . . . . . . . 217 7 215 120 24 Average Temperature 32 | 25 10 111 7 . . 14 . . . . . . . 31 5 39 47 11 Received Heat Transfer 748 | . 213 45 168 . . 27 72 9 . . 36 85 . . 9 12 72 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 5 2 . . . . 3 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Parts Fried 19 | . . . 2 . . . . 6 3 . . . . 8 . . . . Impact Corruptions 32 | . . . . . . . . 10 5 . . . . 13 1 3 . . Robots Melted 3 | . . 1 1 . . 1 . . . . . . . . . . . . Combat Hostiles 3 | . . 1 1 . . 1 . . . . . . . . . . . . Parts Melted 12 | . 3 . 2 1 . 1 5 . . . . . . . . . . . Heat Transferred 7023 | 125 1983 259 2479 555 . 411 1136 . . . . . . 25 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . . 2 1 . . . Low Security (%) 89 | 100 100 100 92 100 . 100 98 41 100 . . . . 79 . 100 100 100 Level 1 9 | . . . 7 . . . 1 58 . . . . . 8 100 . . . Level 2 1 | . . . . . . . . . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 488 | . 104 50 223 164 . 147 201 296 88 . . . . 488 245 157 142 124 Initial 234 | . . . . 84 . . 49 72 88 . . . . . 234 120 . 83 Average 80 | . 33 18 106 105 . 53 50 181 44 . . . . 138 226 54 24 85 Influence Increases 4034 | 5 362 50 654 170 . 242 362 447 43 . . . 32 880 77 221 348 141 Destroy 0b10 Robot/C 1280 | . 200 40 480 120 . 140 140 60 . . . . 20 80 . . . . Destroy 0b10 Robot/NC 260 | 5 50 . 40 . . . 25 60 10 . . . . 35 5 30 . . Destroy Leader 314 | . 56 10 98 20 . 20 44 12 2 . . . 10 34 2 6 . . Allied During Kill 3 | . . . . . . . . . . . . . 2 1 . . . . Successful Hack 243 | . 10 . 16 . . . 21 56 12 . . . . 18 2 57 27 24 Disable Machine 450 | . . . . . . 45 90 180 15 . . . . 75 15 15 . 15 Destroy Structure 389 | . 1 . 5 . . 22 42 4 4 . . . . 142 8 38 36 87 Partial Spotted 285 | . . . . . . 15 . 30 . . . . . 45 45 75 60 15 Lose Combat Pursuer 810 | . 45 . 15 30 . . . 45 . . . . . 450 . . 225 . Influence Decreases 3920 | 5 362 50 437 339 48 115 329 426 223 1 . . 30 403 325 452 209 166 Entered New Map 855 | . . . . 133 48 . 78 88 93 1 . . . 2 245 111 . 56 Time Decay 2877 | 5 352 50 417 206 . 115 251 318 130 . . . 30 337 80 328 148 110 Lost Part 124 | . . . 20 . . . . . . . . . . 30 . 13 61 . Lost Ally 64 | . 10 . . . . . . 20 . . . . . 34 . . . . Squads Dispatched 24 | . 2 . 2 . . . . 2 1 . . . . 5 2 3 4 3 Investigation 8 | . . . 1 . . . . 1 1 . . . . 2 1 . 1 1 Extermination 12 | . . . . . . . . 1 . . . . . 3 1 3 3 1 Reinforcement 4 | . 2 . 1 . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Distress Signals 8 | . 1 . 2 . . . 1 . . . . . . 2 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 23 1 26 8 . 6 13 7 2 3 7 7 2 38 7 15 34 3 Peak Tracking Total 20 | . 4 1 7 3 . 4 5 3 1 3 7 5 1 20 4 2 17 3 Tactical Retreats 33 | . 3 . 1 1 . . . 2 . . . 1 . 8 2 9 6 . ECM-based Alert Blocks 19 | . . . . . . . . . . . . . . . 7 12 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . . 2 . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . 19 . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Machines Disabled 34 | . . . . . . 3 6 12 1 . 3 1 . 5 1 1 . 1 Max in Single Turn 4 | . . . . . . 3 3 1 1 . 1 1 . 4 1 1 . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Machines Accessed 68 | . 4 1 5 . 2 . 4 14 7 . . . . 13 3 4 10 1 Terminals 39 | . 3 . 5 . . . 4 6 2 . . . . 8 2 2 6 1 Fabricators 5 | . . . . . . . . 4 . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units 8 | . 1 . . . . . . 2 1 . . . . 2 . . 2 . Scanalyzers 6 | . . . . . . . . 1 2 . . . . 1 . 1 1 . Garrison Access 6 | . . . . . . . . 1 2 . . . . 1 1 . 1 . Total Hacks 155 | . 9 1 10 . 2 . 14 35 16 . . . . 27 8 10 21 2 Successful 82 | . 6 1 8 . 2 . 9 18 8 . . . . 8 4 7 10 1 Failed 71 | . 3 . 2 . . . 5 16 8 . . . . 18 4 3 11 1 Catastrophic 11 | . . . 1 . . . 1 1 1 . . . . 3 1 . 2 1 Database Lockouts 2 | . . . . . . . . 1 . . . . . 1 . . . . Manual 87 | . 8 . 10 . 1 . 9 20 5 . . . . 12 6 4 12 . Terminals 96 | . 8 . 10 . . . 14 15 5 . . . . 17 6 4 15 2 Fabricators 16 | . . . . . . . . 14 . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Units 13 | . 1 . . . . . . 2 3 . . . . 5 . . 2 . Scanalyzers 17 | . . . . . . . . 3 5 . . . . 2 . 4 3 . Garrison Access 8 | . . . . . . . . 1 3 . . . . 1 2 . 1 . Terminal Hacks 23 | . . 1 1 . 2 . 7 2 1 . . . . 3 1 . 4 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . 1 . . . . 1 1 . . . Locate Traps 4 | . . . 1 . . . 2 . . . . . . 1 . . . . Zone Layout 5 | . . . . . . . 1 1 . . . . . 1 . . 2 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 5 . . . . . 1 . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . . . 2 1 . . . . 1 . . 1 . Retrieve Components 5 | . . . . . . . . 2 1 . . . . 1 . . 1 . Scanalyzer 9 | . . . . . . . . 1 3 . . . . 1 . 3 1 . Retrieve Study 9 | . . . . . . . . 1 3 . . . . 1 . 3 1 . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 35 | . 6 . 7 . . . 2 8 2 . . . . 2 3 2 3 . Terminals 30 | . 6 . 7 . . . 2 4 2 . . . . 1 3 2 3 . Assimilate 4 | . 2 . . . . . . 1 1 . . . . . . . . . Botnet 17 | . 2 . 2 . . . 1 3 1 . . . . 1 2 2 3 . Skim 9 | . 2 . 5 . . . 1 . . . . . . . 1 . . . Fabricators 5 | . . . . . . . . 4 . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . Liberate 3 | . . . . . . . . 2 . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . 2 . . . 4 10 6 . . . . 12 2 4 6 1 Full Trace Events 5 | . . . . . . . . . 1 . . . . 2 1 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . 14 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . Part Studies Acquired 9 | . . . . . . . . 1 3 . . . . 1 . 3 1 . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 23 | . . . . . . . . . . . . . . . . 23 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . 4 3 . . . . 2 . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . . . 1 . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . . . . 2 . . . 1 . . . . . . parse_system 2 | . . . . . . . . 1 . . . 1 . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 1 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Total Allies 9 | . 1 . . . . . . 3 1 . 2 . 1 1 . . . . Largest Group 2 | . 1 . . . . . . 2 2 2 2 . 1 1 . . . . Highest-Rated Group 85 | . 10 . . . . . . 64 52 52 70 . 85 85 . . . . Highest-Rated Ally 85 | . 10 . . . . . . 32 26 26 39 . 85 85 . . . . Total Orders 5 | . 1 . . . . . . 2 2 . . . . . . . . . STAY 3 | . 1 . . . . . . 1 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . . . . . . Ally Attacks 19 | . . . . . . . . 6 . . . . 4 9 . . . . Total Damage 975 | . . . . . . . . 447 . . . . 245 283 . . . . Kills 7 | . . . . . . . . 5 . . . . 1 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Active Infowar (turns) 1243 | . . . . . . . . 202 . . . . . . 175 773 93 . Optics 947 | . . . . . . . . 190 . . . . . . . 757 . . Sensors 12 | . . . . . . . . 12 . . . . . . . . . . Seismic 89 | . . . . . . . . . . . . . . . . . 89 . ECM 908 | . . . . . . . . . . . . . . . 175 729 4 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Turns Passed 9855 | 68 1258 138 1196 424 530 315 1667 716 274 117 305 128 151 862 177 775 533 221 Spaces Moved 10796 | 39 586 53 471 148 212 111 583 1348 570 295 787 355 245 1681 513 1528 1074 197 Core 312 | 2 . . . . . . . . . . . . . . . 1 144 165 Treads 1370 | 2 . . 282 148 212 111 583 . . . . . . . . . . 32 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 863 | 35 586 53 189 . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 5 . Flight 8246 | . . . . . . . . 1348 570 295 787 355 245 1681 513 1527 925 . Fastest Speed 17 | 50 100 215 140 250 250 250 250 26 23 23 23 23 23 23 20 17 34 50 Average Speed 63 | 100 152 215 203 250 250 250 250 26 23 23 23 23 23 23 20 17 38 65 Slowest Speed 250 | 160 215 215 250 250 250 250 250 29 23 23 23 23 23 23 20 90 60 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . 17 . . 1 . 6 7 1 4 9 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 61 10 41 25 61 21 46 29 16 40 76 56 49 39 14 35 32 8 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . 1 . . . . 1 1 . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 1 2 . . . . . . . Spaces Dug 73 | . . . . . . . 1 4 4 . . . . 23 4 16 11 10 Terrain Destroyed 233 | . . . 2 . . 25 41 4 4 . . 21 . 68 4 25 12 27 Melee 42 | . . . . . . . 1 4 4 . . . . 14 4 15 . . Projectile 63 | . . . . . . . 1 . . . . . . 29 . 10 12 11 AOE 128 | . . . 2 . . 25 39 . . . . 21 . 25 . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Fac Res Res Acc Total 13178 | 55 844 68 632 175 215 145 736 1675 691 343 849 391 331 2046 576 1959 1170 277 Wait 1543 | 1 146 9 53 6 . 25 103 107 83 49 27 20 89 271 45 376 72 61 Move 10693 | 38 585 52 470 147 211 110 582 1313 569 294 784 354 235 1667 510 1519 1057 196 Hop 39 | . . . . . . . . 17 . . 1 . 3 6 1 4 7 . Pick Up 199 | 4 25 . 16 3 1 1 6 96 12 . 5 . . 14 7 5 3 1 Fast Attach 37 | 6 4 . . . . . 2 5 1 . . . . 2 . 3 14 . Attach 38 | . . . 7 . . . 1 12 2 . . 2 1 3 3 3 2 2 Detach 12 | . 2 . . . . . 1 3 . . . 1 . . . . 3 2 Swap 52 | . 9 1 14 . . 3 4 7 . . 2 5 . 5 1 1 . . Drop 137 | . 15 1 23 3 3 2 6 60 11 . . . . 4 3 6 . . Fire 246 | 6 58 5 49 16 . 4 29 . . . . 9 1 31 . 14 12 12 Melee 109 | . . . . . . . 1 21 13 . 3 . . 37 6 28 . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . . . 15 . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . 2 6 . . . . Trap 19 | . . . . . . . . 19 . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 7) 1013 | -10/Materials | Build established: Scavenger-Mutant 1015 | -10/Materials | Discovered new exit (range 12) 1327 | -10/Materials | Entered Mines 1372 | -10/Mines | Discovered new exit (range 5) 1399 | -10/Mines | Found the Drone Emporium 1465 | -10/Mines | Entered Materials 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -9/Materials | Discovered new exit (range 16) 2371 | -9/Materials | Loaded intel: 10 trap records 2426 | -9/Materials | Identified exit to Materials 2472 | -9/Materials | Learned Materials trap positions 2486 | -9/Materials | Build established: Mutant 2506 | -9/Materials | Identified exit to Mines 2531 | -9/Materials | Learned Storage trap positions 2568 | -9/Materials | Learned location of Recycling (-7) 2601 | -9/Materials | Learned Materials trap positions 2661 | -9/Materials | Entered Mines 2819 | -9/Mines | Learned Materials trap positions 3027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3075 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3075 | -9/Mines | Discovered new exit (range 5) 3085 | -9/Mines | Entered Exiles 3123 | -9/Exiles | Discovered new exit (range 15) 3153 | -9/Exiles | Met 8R-AWN 3188 | -9/Exiles | Met EX-HEX 3270 | -9/Exiles | Met EX-BIN 3300 | -9/Exiles | Aligned with FarCom system 3303 | -9/Exiles | Given EX-Vault access code 3363 | -9/Exiles | Opened EX-Vault 3387 | -9/Exiles | Found Lightpack 2.0 3433 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3508 | -9/Exiles | Met EX-DEC 3518 | -9/Exiles | Learned location of Zion (-6) 3595 | -9/Exiles | Discovered new exit (range 10) 3615 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3615 | -9/Exiles | Entered Mines 3868 | -8/Mines | Discovered exit to Materials (range 16) 3930 | -8/Mines | Entered Materials 3930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3931 | -8/Materials | Loaded intel: 17 trap records 5363 | -8/Materials | Discovered new exit (range 16) 5597 | -8/Materials | Entered Factory 5597 | -7/Factory | Evolved 2 slots: Utility x2 5650 | -7/Factory | Central database locked down 5925 | -7/Factory | Build established: Hauler-Sprinter 5991 | -7/Factory | Identified exit to Storage 5991 | -7/Factory | Identified exit to Lower Caves 6035 | -7/Factory | Discovered new exit (range 7) 6037 | -7/Factory | Identified exit to Factory 6181 | -7/Factory | Fabricated Plasma Cutter (x2) 6313 | -7/Factory | Entered another Factory area 6313 | -6/Factory | Accompanied by 1 ally 6313 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6351 | -6/Factory | Spotted B-75 Beast 6464 | -6/Factory | Discovered new exit (range 7) 6465 | -6/Factory | Identified exit to Lower Caves 6587 | -6/Factory | Entered Lower Caves 6587 | -6/Lower Caves | Accompanied by 2 allies 6589 | -6/Lower Caves | Identified exit to Lower Caves 6701 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6704 | -6/Lower Caves | Identified exit to Zion 6704 | -6/Lower Caves | Entered Zion 6717 | -6/Zion | Discovered new exit (range 11) 6749 | -6/Zion | Found GAL Module 6755 | -6/Zion | Learned Factory trap positions 6771 | -6/Zion | Gained Derelict followers 6812 | -6/Zion | Received a visual enhancement algorithm 6819 | -6/Zion | Learned 4 Factory zone layouts 6956 | -6/Zion | Discovered new exit (range 5) 6959 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6997 | -6/Zion | Attacked by Zionites 7001 | -6/Zion | Found Prototype Energy Gun 7009 | -6/Zion | Identified exit to Deep Caves 7009 | -6/Zion | Entered Deep Caves 7015 | -6/Deep Caves | Identified D4-RBY's Behemoth Befriender 7089 | -6/Deep Caves | Z-Facility disabled 7121 | -6/Deep Caves | Attacked by Z-Imprinter 7136 | -6/Deep Caves | Discovered new exit (range 9) 7137 | -6/Deep Caves | Identified exit to Proximity Caves 7137 | -6/Deep Caves | Entered Proximity Caves 7164 | -5/Proximity Caves | Spotted B-75 Beast 7177 | -5/Proximity Caves | Rewired B-75 Beast 7229 | -5/Proximity Caves | Discovered new exit (range 9) 7232 | -5/Proximity Caves | Identified exit to Factory 7288 | -5/Proximity Caves | Entered Factory 7288 | -5/Factory | Accompanied by 1 ally 7288 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7290 | -5/Factory | Loaded intel: 73 trap records 7441 | -5/Factory | Central database locked down 7973 | -5/Factory | Cargo convoy interrupted 8052 | -5/Factory | Spotted B-75 Beast 8064 | -5/Factory | Rewired B-75 Beast 8082 | -5/Factory | Discovered new exit (range 4) 8094 | -5/Factory | Identified exit to Factory 8150 | -5/Factory | Entered another Factory area 8150 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8319 | -4/Factory | Discovered new exit (range 9) 8323 | -4/Factory | Identified exit to Research 8327 | -4/Factory | Entered Research 8327 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8466 | -3/Research | Discovered new exit (range 7) 8467 | -3/Research | Identified exit to Quarantine 9021 | -3/Research | Repaired Imp. Cesium-ion Thruster 9093 | -3/Research | Discovered new exit (range 15) 9095 | -3/Research | Identified exit to Research 9100 | -3/Research | Released all parts (19) 9102 | -3/Research | Entered another Research area 9102 | -2/Research | Evolved 2 slots: Utility x2 9131 | -2/Research | Lost 27 parts (2p2n10u13w) 9248 | -2/Research | Spotted B-90 Cyclops 9400 | -2/Research | Build established: Hacker-Mutant 9559 | -2/Research | Allied Derelicts emerged from ambush trap array 9594 | -2/Research | Lost 3 allies 9600 | -2/Research | Identified exit to Access 9611 | -2/Research | Spotted B-90 Cyclops 9619 | -2/Research | Lost 9 parts (1p4n4u) 9635 | -2/Research | Entered Access 9635 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9653 | -1/Access | Identified exit to Surface 9834 | -1/Access | Energy Cycler disabled 9856 | *** | Escaped! Last Messages --------------- Found 1 level access point to Surface: (59,230) Map updated. 09653_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 09727_ Slammed into U-05 Engineer. 09728_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09729_ U-05 Engineer builds a Wall. 09806_ Slug penetrates Wall. 09810_ Penetrated by Slug. 09814_ Slug penetrates Wall. 09814_ U-05 Engineer builds a Wall. 09815_ Slammed into W-44 Eye. 09817_ Slammed into A-15 Conveyor. 09831_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9M. 09834_ ALERT: Power surge detected, dispatching additional patrols. 09834_ Energy Cycler explodes. 09854_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????# ##### # "" ???????????????????? | | ?????????+ " # """""???????????????????? | | ?????????# + """""???????????????????? | | ?????????# ##### ## "" ????????????????? | | ?????????## ?????# #? "" ?????????????????? | | ??????????# #????# #?? ?????????????????? | | ??????????# #????# #?? ????????????????? | | ??????????# ######/###?##########???????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ?#### ##### # " #??????????????????????????? | | # """ #??????????????????????????? | | + """ #??????????????????????????? | | ?????###### # " #??????????????????????????? | | ??????????# # = !#??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# ##########??????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????#k "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 28 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 73 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked EM Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive H-55 Commando | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Plasma Cutter | x2 | -7/Factory | Authchip Repaired ---------- Imp. Cesium-ion Thruster | 31% | -3/Research Studied --------- Flight Unit | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Scythe | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Maul | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Desperate Times I Know It's In Here Somewhere Challenges ------------ None Game ------ Seed AntigravSubdwellerInjector Manual? 1 Play Time 01:17:54 Cumulative 1687.0 hours Start 2026.07.15 @ 22:43:41 End 2026.07.16 @ 01:08:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1203 Rogue 1163 Adventurer 40 Explorer 0 Win Type 0 Total 222 Types 105/11/75/2/2/4/16/2/1/4 Lore% 97 Gallery% 97 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00b87f4a-ade3-47ee-896e-723443fbf58e