Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 02:12:03 Player: SnailSD Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (159) 795 Value Destroyed (5524) 5524 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (851) 851 TOTAL SCORE: 13870 Bonus ------- Follower Combat Kills 251 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 172/300 Energy 85/100 System Corruption 40% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Targeting Computer Experimental Utility Shielding Advanced System Shield > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Large Storage Unit Transdimensional Reconstructor Makeshift Shrapnel Gun Improved Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer Improved Weapon Cycler > --- WEAPON ----------- Force Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Fission Core Light Fission Core Neutrino Core Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Large Storage Unit High-capacity Matter Pod Makeshift Hacking Suite Heavy Assault Rifle Gauss Rifle Guided Missile Launcher Heavy Mace [Rating: 70] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . Utility 6 | . . . . . 2 1 . 2 . . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 111 | 7 3 . 3 1 12 2 21 5 4 1 . 2 24 18 5 2 1 Power 14 | 1 . . . 1 2 . 1 1 1 . . . 4 2 1 . . Engine 8 | 1 . . . 1 2 . . 1 1 . . . 1 . 1 . . Core 6 | . . . . . . . 1 . . . . . 3 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 2 . . . 3 . 4 . 2 . . . 4 6 2 . . Treads 13 | 2 2 . . . 3 . 4 . 2 . . . . . . . . Leg 10 | . . . . . . . . . . . . . 4 6 . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 . . Utility 36 | 2 1 . . . 4 1 7 2 1 1 . 1 10 2 2 2 . Device 14 | 1 . . . . 1 1 2 1 . 1 . 1 6 . . . . Storage 3 | 1 1 . . . . . . . . . . . . 1 . . . Processor 6 | . . . . . . . 1 1 . . . . 2 . 2 . . Hackware 2 | . . . . . . . . . . . . . . 1 . 1 . Protection 11 | . . . . . 3 . 4 . 1 . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 . . 3 . 3 1 9 2 . . . 1 6 8 . . 1 Energy Gun 14 | 2 . . . . 1 1 3 2 . . . 1 2 2 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 18 | . . . 3 . 2 . 3 . . . . . 4 6 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 3 1 . . . . . . . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . 4 . . . System Corruption 29 | . . . . . . . . . . . . . . 29 . . . Parts Lost 79 | . . 1 1 . 9 1 12 . 2 2 . . 18 22 9 . 2 Power 9 | . . 1 . . 1 . . . . . . . 2 3 1 . 1 Propulsion 20 | . . . . . 2 . 3 . 1 . . . 4 5 4 . 1 Utility 21 | . . . . . 3 . 5 . 1 1 . . 6 4 1 . . Weapon 29 | . . . 1 . 3 1 4 . . 1 . . 6 10 3 . . Highest Loss Streak 13 | . . 1 1 . 3 1 7 . 2 2 . . 12 13 8 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 11 | 5 11 15 13 13 14 14 14 13 13 13 14 13 10 6 5 4 5 Power 1 | . 1 1 1 . 2 3 2 2 1 1 2 2 1 . . . . Propulsion 2 | 3 4 5 5 5 4 3 2 2 1 1 1 1 . 1 1 . . Utility 3 | . 3 5 4 3 2 2 2 4 5 6 6 6 4 2 1 1 1 Weapon 4 | . 2 4 3 5 5 6 6 4 5 5 5 4 3 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 5 . 2 . 3 1 4 3 2 . . . 3 . 1 . 5 Power 4 | . . . . . . . 1 . 1 . . . 2 . . . . Propulsion 5 | . 2 . . . 2 1 . . . . . . . . . . . Utility 6 | . 1 . 2 . . . . . 1 . . . . . 1 . 1 Weapon 12 | . 2 . . . 1 . 3 3 . . . . 1 . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 100 97 85 100 82 80 96 98 98 99 86 87 92 84 56 39 45 Engine 4 | . 14 11 . 11 7 7 1 5 6 6 6 6 1 . 1 4 5 Core 1 | . . . . . . . 5 . . . . . 3 4 2 . . Treads 15 | . 28 28 22 22 17 23 21 19 19 20 20 20 9 . . . . Leg 3 | . . . . . . . . . . . . . 9 20 12 4 4 Device 11 | . 14 14 11 11 4 7 10 13 13 13 13 13 19 10 5 . . Storage 6 | . 14 14 11 11 9 7 7 6 6 6 6 6 5 4 2 . . Processor 8 | . . . . . . . . 12 13 13 13 13 13 17 13 11 11 Protection 7 | . . . . . 8 7 17 13 12 12 6 6 3 1 . 2 5 Energy Gun 13 | . 28 28 15 11 6 7 11 17 20 20 20 20 13 1 . . . Ballistic Gun 10 | . . . 25 33 29 19 17 8 6 5 . . 7 16 8 . . Peak Build Rating 70 | 9 12 12 16 17 25 30 38 46 51 53 47 58 70 66 55 33 33 Average Rating 39 | 5 10 11 14 17 19 24 35 43 48 52 47 48 60 53 33 25 32 On Entrance 32 | . 9 12 11 16 17 25 30 37 46 51 47 47 58 67 55 15 33 Naked Turns 44 | . . . . . . . . . . . . . . . 44 . . Heaviest Build 66 | 12 27 27 30 33 43 43 54 55 62 62 56 62 66 50 47 11 11 Greatest Support 80 | 40 46 46 46 46 46 66 66 60 60 60 60 60 80 80 80 20 20 Greatest Overweight (x) 14 | . . . . . 1 . 1 1 1 1 . 1 14 . 6 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 13 10 5 5 Most Carried 15 | 7 15 15 14 13 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 12 | 5 11 15 13 13 14 14 14 14 14 14 15 14 11 6 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 15 15 14 13 15 15 15 15 15 15 15 14 15 5 5 5 5 Class Distribution -------------------- 48% | Scavenger-Gunner 18% | Mutant 12% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Commander-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 3886 | 260 110 119 81 . 730 158 705 164 18 40 . 20 786 620 38 . 37 Remotely 694 | . . . . . 319 158 217 . . . . . . . . . . Salvage Created 6992 | 246 264 74 189 . 1070 220 1468 132 129 93 . 357 2045 705 . . . Parts 377 | 19 12 7 12 . 56 18 88 3 9 3 . 9 112 29 . . . Haulers Intercepted 8 | . . . 1 . 3 . 4 . . . . . . . . . . Recyclers Shooed 5 | 1 . 1 . . . . 1 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . 11 10 . 10 . 18 1 . . Prevented 7 | . . . . . . . . . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 116 | . 7 3 3 . 17 6 25 2 3 3 . 7 24 16 . . . Guns 104 | . 7 3 3 . 17 6 19 1 3 3 . 7 19 16 . . . AOE 10 | . . . . . . . 6 . . . . . 4 . . . . Classes Destroyed 14 | 3 3 . 2 . 3 . 1 . . . . 2 . . . . . Worker 8 | 1 . . . . . . 1 . . . . . 6 . . . . Builder 6 | . . . . . 1 . 3 . . . . . 2 . . . . Tunneler 9 | 7 . 1 . . . . 1 . . . . . . . . . . Hauler 8 | . . . 1 . 3 . 4 . . . . . . . . . . Recycler 7 | 1 . . . . . . 2 . . . . . 4 . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . Watcher 4 | . 2 . . . . . 1 . . . . . 1 . . . . Swarmer 31 | . 3 3 . . . 4 7 . 3 3 . . . 8 . . . Grunt 39 | . 4 . 2 . 9 . 5 2 1 . . 3 8 5 . . . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . Sentry 18 | . . . . . 7 1 9 . . . . . 1 . . . . Hunter 12 | . . . . . 1 1 1 . . . . . 7 2 . . . Programmer 12 | . . . . . . . 3 . . . . . 8 1 . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | 3 3 3 3 . 4 4 7 2 3 3 . 3 17 4 . . . Combat Bots Only 8 | . 3 3 3 . 4 4 4 2 3 3 . 3 8 4 . . . Max Kills in Single Turn 3 | 1 1 2 1 . 1 2 3 1 3 2 . 1 3 2 . . . Gunslinging 1 | . . 1 . . . 1 1 . 1 1 . . . 1 . . . Exploded 2 | . . . . . . . 2 . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1013 | . 36 18 7 . 109 66 257 . 23 27 . 5 180 197 73 . 15 Missed 319 | . 10 4 2 . 31 30 81 . 7 8 . 1 55 53 32 . 5 Hits 694 | . 26 14 5 . 78 36 176 . 16 19 . 4 125 144 41 . 10 Melee 1 | . . . 1 . . . . . . . . . . . . . . Projectile 693 | . 26 14 4 . 78 36 176 . 16 19 . 4 125 144 41 . 10 Critical Strikes 18 | . . . 1 . 3 . 2 . . 1 . . 4 7 . . . Damage Taken 10103 | . 280 120 73 . 1205 403 1830 . 202 291 . 98 2282 2328 770 . 221 Core 1509 | . 62 10 10 . 98 30 210 . . 69 . . 236 283 347 . 154 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . 52 . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 71 . 97 82 . 65 . . . . 91 . . . . . Volleys Fired 313 | 22 19 8 8 . 52 13 63 2 3 3 . 9 61 44 6 . . Largest 4 | 2 2 2 4 . 4 4 4 4 4 4 . 3 4 4 3 . . Hottest 320 | 90 90 90 130 . 131 131 216 265 265 265 . 240 320 139 79 . . Shots Fired 998 | 44 38 16 31 . 201 45 196 8 12 11 . 27 200 154 15 . . Gun 984 | 44 38 16 31 . 201 45 187 8 12 11 . 27 195 154 15 . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . 9 . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 553 | . . . 18 . 172 32 117 2 3 2 . . 65 127 15 . . Thermal 400 | 44 38 16 13 . 29 13 66 6 9 9 . 27 130 . . . . Explosive 14 | . . . . . . . 9 . . . . . 5 . . . . Electromagnetic 31 | . . . . . . . 4 . . . . . . 27 . . . Robot Hit Streak 32 | 8 8 8 3 . 12 11 17 4 8 2 . 12 32 14 3 . . Robot Miss Streak 7 | 5 2 7 2 . 3 3 6 3 4 5 . 5 3 3 1 . . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . Secondary Targets 29 | . 1 1 1 . 4 3 2 . 2 2 . 2 6 5 . . . Max Gunslinging Chain 2 | . 1 1 1 . 1 1 1 . 1 2 . 1 1 1 . . . Shots Hit Robots 639 | 24 27 8 15 . 138 29 124 6 9 5 . 20 135 98 1 . . Core Hits 338 | 10 15 5 8 . 48 13 85 4 5 4 . 15 89 37 . . . Critical Kills 5 | . . . . . . . . . . . . 1 4 . . . . Critical Parts Destroyed 10 | . . . . . 2 . . . . . . . 7 1 . . . Critical Strikes 20 | . 1 . 1 . 2 1 2 . . . . 1 11 1 . . . Burn 5 | . 1 . 1 . . 1 2 . . . . . . . . . . Destroy 15 | . . . . . 2 . . . . . . 1 11 1 . . . Melee Attacks 2 | . . . . . . . 2 . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13830 | 280 328 93 188 . 2119 460 3439 180 216 118 . 469 4266 1662 12 . . Guns 12052 | 280 326 93 188 . 2109 460 2478 173 216 112 . 469 3474 1662 12 . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1739 | . . . . . . . 947 . . . . . 792 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 39 | . 2 . . . 10 . 14 7 . 6 . . . . . . . Kinetic 5977 | . . . 120 . 1809 344 1221 35 30 20 . . 1047 1339 12 . . Thermal 5669 | 280 326 93 68 . 300 116 1174 138 186 92 . 469 2427 . . . . Explosive 1739 | . . . . . . . 947 . . . . . 792 . . . . Electromagnetic 406 | . . . . . . . 83 . . . . . . 323 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . . . . . . . 6 40 40 40 40 Average Corruption 22 | . . . . . . . . . . . . . 4 28 40 40 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . . . . . . 25 30 31 13 6 Message Errors 28 | . . . . . . . . . . . . . 6 11 7 3 1 Matter Fused 23 | . . . . . . . . . . . . . 6 7 3 5 2 Heat Flow Errors 15 | . . . . . . . . . . . . . 1 2 8 2 2 Energy Discharges 11 | . . . . . . . . . . . . . 3 3 3 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 10 | . . . . . . . . . . . . . 4 2 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . . . . . 2 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . 2 . 1 Weapon Failures 7 | . . . . . . . . . . . . . 2 3 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 117 | . . . . . . . 78 . . 2 . . 37 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 115 | . . . . . . . 78 . . . . . 37 . . . . Melee 2 | . . . . . . . . . . 2 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . . . . 106 . . . . . 22 . . . . Shots 4 | . . . . . . . 3 . . . . . 1 . . . . Rammed 10 | . 2 . . . 2 . 4 1 . 1 . . . . . . . Targets Rammed 10 | . 2 . . . 2 . 4 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 537 | 240 201 135 187 . 287 245 438 204 136 90 . 147 537 333 211 250 91 Average Temperature 101 | 91 78 63 82 . 84 113 111 112 65 51 . 58 161 88 86 126 62 Received Heat Transfer 1764 | . 96 . 24 . 441 . 423 . 12 . . 45 324 243 78 . 78 Effects 21 | . . . . . . . 7 . . . . . 13 1 . . . Shutdowns 3 | . . . . . . . 1 . . . . . 1 1 . . . Energy Bleed 3 | . . . . . . . 1 . . . . . 2 . . . . Interference 6 | . . . . . . . 3 . . . . . 3 . . . . Matter Decay 6 | . . . . . . . . . . . . . 6 . . . . Short Circuit 2 | . . . . . . . 1 . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 2 . . 1 4 . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . Parts Melted 37 | 1 2 . . . . . 6 2 . 3 . 7 16 . . . . Heat Transferred 11559 | 756 918 248 260 . 777 370 2692 248 335 174 . 857 3924 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . . 1 . . . . Low Security (%) 77 | 100 100 100 100 100 100 100 65 100 . . . . 41 . . . . Level 1 22 | . . . . . . . 34 . . . . . 58 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 363 | 15 90 50 55 12 129 118 363 172 . . . . 360 . . . . Initial 175 | . . 2 15 12 4 48 44 154 . . . . 175 . . . . Average 130 | 2 40 9 33 12 56 69 189 105 . . . . 243 . . . . Influence Increases 4042 | 45 193 75 77 . 495 150 901 222 173 113 . 181 917 455 45 . . Destroy 0b10 Robot/C 2460 | . 140 60 60 . 340 120 500 120 120 80 . 120 480 320 . . . Destroy 0b10 Robot/NC 225 | 45 10 5 5 . 20 . 60 5 . . . 10 65 . . . . Destroy Leader 586 | . 34 10 12 . 116 30 180 22 10 10 . 20 112 30 . . . Allied During Kill 166 | . . . . . . . . 60 43 23 . 31 9 . . . . Successful Hack 42 | . 9 . . . . . 12 . . . . . 21 . . . . Disable Machine 105 | . . . . . 15 . 60 . . . . . 30 . . . . Destroy Structure 128 | . . . . . 4 . 74 . . . . . 50 . . . . Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 180 | . . . . . . . 15 15 . . . . . 105 45 . . Influence Decreases 4042 | 45 186 42 85 20 400 159 658 411 325 18 95 139 653 612 194 . . Entered New Map 670 | . . 5 25 20 8 59 54 187 57 . 95 . 17 114 29 . . Time Decay 2552 | 45 186 27 50 . 312 90 474 144 248 8 . 119 416 278 155 . . Lost Part 670 | . . 10 10 . 80 10 120 . 20 10 . . 180 220 10 . . Lost Ally 150 | . . . . . . . 10 80 . . . 20 40 . . . . Squads Dispatched 24 | . 1 . . . 5 3 10 . . . . . 5 . . . . Investigation 2 | . . . . . . . 1 . . . . . 1 . . . . Extermination 6 | . . . . . . 1 3 . . . . . 2 . . . . Reinforcement 10 | . 1 . . . 2 2 3 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 8 | . . . . . 3 . 2 . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 13 3 3 . 22 6 30 6 5 7 . 7 28 23 5 . 3 Peak Tracking Total 7 | . 3 3 3 . 6 4 5 6 3 4 . 3 7 7 5 . 3 Tactical Retreats 8 | . . . . . . . 1 1 . . . . . 4 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 1 | . . . . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 7 | . . . . . 1 . 4 . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 22 | . 3 . . . . . 3 . . . 4 . 2 1 . 9 . Terminals 7 | . 3 . . . . . 3 . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 91 | . 5 . . . . . 7 . . . 28 . 3 1 . 47 . Successful 87 | . 5 . . . . . 3 . . . 28 . 3 1 . 47 . Failed 4 | . . . . . . . 4 . . . . . . . . . . Catastrophic 2 | . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 13 | . 5 . . . . . 7 . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 85 | . 5 . . . . . 3 . . . 28 . 1 1 . 47 . Record 50 | . 2 . . . . . 1 . . . 11 . . . . 36 . Part Schematic 11 | . . . . . . . . . . . 8 . . . . 3 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 9 | . 2 . . . . . . . . . 3 . . . . 4 . Open Door 3 | . . . . . . . 2 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . 3 . . . . . 2 . . . . Full Trace Events 2 | . . . . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 8 . . . . 3 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 10 | . . . . . . . 10 . . . . . . . . . . Largest Group 10 | . . . . . . . 10 10 5 4 4 4 3 . . . . Highest-Rated Group 173 | . . . . . . . 173 173 76 60 60 60 48 . . . . Highest-Rated Ally 29 | . . . . . . . 29 29 16 16 16 16 16 . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks 118 | . . . . . . . . 47 12 11 . 33 15 . . . . Total Damage 1249 | . . . . . . . . 490 127 106 . 372 154 . . . . Kills 10 | . . . . . . . . 5 3 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 823 | 3 442 197 106 14 61 . . . . . . . . . . . . Terrain 823 | 3 442 197 106 14 61 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . 2 . . . . . . 1 . . 2 . 2 1 . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 8415 | 234 442 197 106 14 778 188 1213 302 649 734 129 980 1001 600 527 226 95 Spaces Moved 4468 | 96 227 109 45 9 369 91 546 167 306 299 80 557 462 372 477 182 74 Core 103 | 2 . . . . . . . . . . . . 5 . 87 . 9 Treads 3106 | 94 227 109 45 9 369 91 546 167 306 299 80 557 207 . . . . Legs 1072 | . . . . . . . . . . . . . 250 372 205 180 65 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 187 | . . . . . . . . . . . . . . . 185 2 . Fastest Speed 32 | 50 160 160 160 160 160 160 160 160 160 163 163 163 120 120 32 32 50 Average Speed 158 | 157 160 160 160 160 160 160 169 160 206 240 163 170 150 120 102 119 125 Slowest Speed 750 | 160 160 160 160 160 240 160 240 240 243 243 163 243 750 120 350 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 62 44 6 7 32 5 82 6 51 51 69 80 17 53 74 62 13 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . . . . 3 . Known Exits Taken 3 | . . . 1 . . 1 . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . . . . 1 2 . 1 . 3 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 137 | . . . . . . . 83 . . . . . 52 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . 1 1 . . AOE 135 | . . . . . . . 83 . . . . . 52 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 5196 | 131 270 116 60 9 446 109 713 195 319 306 79 567 663 448 500 190 75 Wait 147 | . 1 . . . . . 38 5 . . . . 88 4 11 . . Move 4451 | 95 226 108 44 8 368 90 545 166 305 298 79 556 461 371 476 181 74 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 77 | 7 12 . 3 . 9 2 15 5 3 1 . . 15 3 1 1 . Fast Attach 73 | 7 . . 1 . 5 2 13 7 1 . . 1 14 12 5 4 1 Attach 44 | . . . 2 1 5 1 8 1 1 . . 1 13 10 . 1 . Detach 2 | . . . . . . . 1 . . . . . 1 . . . . Swap 16 | . 3 . . . 2 . 6 . 2 1 . . 1 1 . . . Drop 56 | . 7 . 2 . 3 1 16 8 4 2 . . 9 2 1 1 . Fire 313 | 22 19 8 8 . 52 13 63 2 3 3 . 9 61 44 6 . . Melee 2 | . . . . . . . 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 10 | . 2 . . . 2 . 4 1 . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . 2 . . . . . . 1 . 2 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 235 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 9) 677 | -10/Materials | Entered Mines 860 | -10/Mines | Learned 2 Materials zone layouts 861 | -10/Mines | Discovered new exit (range 8) 874 | -10/Mines | Entered Materials 874 | -9/Materials | Evolved 2 slots: Weapon x2 875 | -9/Materials | Identified exit to Mines 980 | -9/Materials | Entered Mines 981 | -9/Mines | Discovered new exit (range 9) 994 | -9/Mines | Entered Materials 994 | -8/Materials | Evolved 2 slots: Utility x2 1367 | -8/Materials | Build established: Tank 1403 | -8/Materials | Garrison activated, responded to threat 1439 | -8/Materials | Lost 3 parts (1u2w) 1712 | -8/Materials | Discovered new exit (range 15) 1772 | -8/Materials | Entered Factory 1772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1773 | -7/Factory | Identified exit to Storage 1960 | -7/Factory | Entered Storage 2409 | -7/Storage | Lost 7 parts (2n3u2w) 2662 | -7/Storage | Build established: Scavenger-Tank 3072 | -7/Storage | Discovered new exit (range 16) 3109 | -7/Storage | Found Prototype Launcher 3109 | -7/Storage | Identified Gui. Missile Launcher 3146 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3173 | -7/Storage | Entered Factory 3173 | -6/Factory | Accompanied by 10 allies 3173 | -6/Factory | Evolved 2 slots: Utility x2 3394 | -6/Factory | Discovered new exit (range 15) 3457 | -6/Factory | Lost 4 allies 3475 | -6/Factory | Entered Lower Caves 3475 | -6/Lower Caves | Accompanied by 5 allies 3477 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3581 | -6/Lower Caves | Learned location of 1 exit from Factory 3696 | -6/Lower Caves | Build established: Scavenger-Gunner 3753 | -6/Lower Caves | Found DCF Scrap (13 items) 4093 | -6/Lower Caves | Discovered new exit (range 13) 4124 | -6/Lower Caves | Entered another Lower Caves area 4124 | -6/Lower Caves | Accompanied by 4 allies 4191 | -6/Lower Caves | Encountered a Warlord checkpoint 4822 | -6/Lower Caves | Discovered new exit (range 11) 4858 | -6/Lower Caves | Entered Data Miner 4858 | -6/Data Miner | Accompanied by 4 allies 4858 | -6/Data Miner | Discovered new exit (range 6) 4889 | -6/Data Miner | Met Data Miner 4922 | -6/Data Miner | Learned location of Section 7 (-3) 4922 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4951 | -6/Data Miner | Received God Mode back door access code from Data Miner 4987 | -6/Data Miner | Entered Proximity Caves 4987 | -5/Proximity Caves | Accompanied by 4 allies 4990 | -5/Proximity Caves | Spotter reported a threat 5941 | -5/Proximity Caves | Discovered new exit (range 11) 5967 | -5/Proximity Caves | Entered Factory 5967 | -5/Factory | Accompanied by 3 allies 5967 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5968 | -5/Factory | Identified exit to Factory 6011 | -5/Factory | P-70 Sage assimilated allied Trooper 4c 6436 | -5/Factory | Destroyed 8 combat bots 6479 | -5/Factory | Lost 12 parts (1p4n3u4w) 6694 | -5/Factory | Fabricated Exp. Heat Sink (x1) 6706 | -5/Factory | Lost 3 parts (2u1w) 6958 | -5/Factory | Discovered new exit (range 9) 6968 | -5/Factory | Entered Upper Caves 7007 | -5/Upper Caves | Lost 3 parts (1n2w) 7077 | -5/Upper Caves | Lost 4 parts (1p1u2w) 7110 | -5/Upper Caves | Ambushed by research squad 7133 | -5/Upper Caves | System corruption reached 10% 7177 | -5/Upper Caves | System corruption reached 30% 7179 | -5/Upper Caves | Lost 13 parts (1p4n3u5w) 7377 | -5/Upper Caves | Identified exit to Upper Caves 7419 | -5/Upper Caves | Core integrity fell below 50% 7568 | -5/Upper Caves | Entered another Upper Caves area 7595 | -5/Upper Caves | Learned 4 Factory zone layouts 7772 | -5/Upper Caves | Spotted B-75 Beast 7851 | -5/Upper Caves | Released all parts (5) 7872 | -5/Upper Caves | Core integrity fell below 20% 7878 | -5/Upper Caves | Lost 8 parts (4n1u3w) 7880 | -5/Upper Caves | Encountered a Warlord checkpoint 8089 | -5/Upper Caves | Discovered new exit (range 3) 8095 | -5/Upper Caves | Entered Zhirov 8096 | -5/Zhirov | Discovered new exit (range 3) 8121 | -5/Zhirov | Met Zhirov 8138 | -5/Zhirov | Build established: Mutant 8142 | -5/Zhirov | Learned location of Quarantine (-3) 8142 | -5/Zhirov | Learned location of Testing (-2) 8142 | -5/Zhirov | Learned location of Command (-1) 8174 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8253 | -5/Zhirov | Found Alien Artifact 8253 | -5/Zhirov | Identified Integrated Dissipator 8253 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8268 | -5/Zhirov | Found Alien Artifact 8321 | -5/Zhirov | Entered Proximity Caves 8416 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- emitted. 08293_ Zhirov uses his terminal. 08308_ System corrupted: Energy discharge (-89). LOCATION=UNKNOWN GOAL=ESCAPE 08327_ System corrupted: Heat flow error (+144). 08346_ System corrupted: Heat flow error (+137). 08361_ KB4M/ OLMTTCLZU>B5 LX NYQ:7WBK&NZWF1 08380_ System corrupted: Matter fused (-5). 08399_ Flexi-carbon Leg destroyed. 08413_ Imp. Deuterium Engine destroyed. 08413_ Searching scrap... 08413_ Found Force Booster. 08413_ Found Hvy. Plasma Cannon. 08413_ Found Imp. Propulsion Shielding. 08413_ Found Authchip [Weapon]. 08413_ Found 37 Matter. 08414_ Acquired 37 matter. 08415_ Acquired Hvy. Plasma Cannon. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??###????????????????????????????????????????????? | | ?## ##??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ?## #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | # ####???????????????????????????????????????? | | # #???????????????????????????????????????? | | # ##??????????????????????????????????????? | | # ##????????###??????????????????????????? | | # ######### ##?????????????????????????? | | ?# ## #?????????????????????????? | | ?## ### ##?????????????????????????? | | ??# ###### ## #??????????????????????????? | | ??# ##???# ###? #??????????????????????????? | | ??# ##????### ##??? ???#??????????????????????? | | ?# ######### #????### ??????????????????????? | | ?# #?????# #??????????????????????? | | ?## #????? #??????????????????????? | | ??########### ##????# #??????????????????????? | | ????????????#### ##???# #??????????????????????? | | ?????????##????## ##??# #??????????????????????? | | ????????## #????## ##?# #??????????????????????? | | ??????### ##???## ###!#??? ??????????????? | | ?????## ##???## @# ???????????? | | ????## ###### !! ???????????? | | ???## g ### ???????????? | | ??## g g #?? ???????????? | | ?## """ ##? ??????????? | | ?# """" #?# ???????????? | | ?# """" #?? ##### ???????????? | | ?# "" ##? ##????????????????? | | ?# "" #?# ##?????????????????? | | ?##### """" ###??###??????????????????? | | ?????## # "" # #?????????????????????????? | | ??????###### ## #?????????????????????????? | | ???????????##########?##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 10 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Exp. Heat Sink | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Achiever Alien Tech Explorer Just What I Needed The Science Guy Use The Force Challenges ------------ None Game ------ Seed ProjectileOpticalSlayer Manual? 0 Play Time 01:16:55 Cumulative 20.7 hours Start 2025.07.30 @ 00:17:27 End 2025.07.30 @ 02:12:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1df60e6-55ef-46cf-8e3e-fea3c6609596