Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 17:48:37 Player: Quad (phone) Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (3403) 3403 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 8004 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 239 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Angular Momentum Engine Improved VTOL Module Scythe Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Energy Well Compact Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Improved Spread Laser Heavy Missile Launcher Katana > --- INVENTORY -------- VTOL Module Advanced Weight Redist. System Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . 1 Utility 3 | . . 1 1 . 1 . . . Weapon 1 | . . 1 . . . . . . Parts Attached 86 | 6 6 14 10 22 9 6 5 8 Power 7 | 1 . 2 1 1 . 1 1 . Engine 6 | 1 . 2 1 1 . 1 . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 27 | 2 . 4 5 6 4 1 3 2 Treads 2 | . . . 2 . . . . . Leg 9 | . . 2 3 4 . . . . Wheel 4 | 2 . 2 . . . . . . Hover 1 | . . . . 1 . . . . Flight 11 | . . . . 1 4 1 3 2 Utility 24 | 1 1 4 3 6 4 1 . 4 Device 8 | . . . 1 3 3 . . 1 Storage 6 | 1 . 1 . 1 . 1 . 2 Processor 6 | . . 1 1 2 1 . . 1 Hackware . | . . . . . . . . . Protection 4 | . 1 2 1 . . . . . Artifact . | . . . . . . . . . Weapon 28 | 2 5 4 1 9 1 3 1 2 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 4 4 . 3 . . . . Ballistic Cannon 4 | . . . . 3 1 . . . Launcher 7 | . 1 . . 2 . 2 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 4 . . . 1 Parts Lost 25 | . . . 1 9 1 1 6 7 Power 5 | . . . . 2 1 . 1 1 Propulsion 8 | . . . 1 1 . . 2 4 Utility 6 | . . . . 2 . 1 2 1 Weapon 6 | . . . . 4 . . 1 1 Highest Loss Streak 5 | . . . 1 4 1 1 5 3 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 7 8 9 8 4 4 2 2 Power 1 | . 1 2 2 1 . . . . Propulsion 1 | . . . . 1 3 3 1 . Utility 1 | . . 1 1 1 1 . . . Weapon 3 | . 5 5 5 3 . 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . 3 1 5 . 3 . 6 Power 4 | . . 2 . . . . . 2 Propulsion 7 | . . . . 4 . 3 . . Utility 2 | . . . . 1 . . . 1 Weapon 5 | . . 1 1 . . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 98 98 78 84 55 70 68 67 Engine 7 | . 14 11 9 8 . 1 . . Leg 13 | . . 5 18 26 . . . . Wheel 4 | . 28 16 . . . . . . Flight 7 | . . . . . 22 30 29 26 Device 8 | . . . 1 11 18 21 3 4 Storage 8 | . 14 11 9 8 . . 7 9 Processor 5 | . . 4 9 3 6 7 7 10 Protection 6 | . 12 16 9 5 . . . . Ballistic Gun 8 | . 25 27 4 5 . . . . Ballistic Cannon 1 | . . . . . 5 5 . . Launcher 4 | . 2 4 9 5 . 1 7 4 Slashing Weapon 4 | . . . 6 7 . . 7 5 Peak Build Rating 55 | 6 11 18 35 36 27 36 36 55 Average Rating 27 | 4 10 16 28 33 22 28 31 38 On Entrance 18 | . 6 11 17 35 1 27 36 34 Avg Prop Armor Cover (%) 8 | . . . . . . 9 . 7 Naked Turns 133 | . . . . 7 10 . . 116 Heaviest Build 47 | 14 21 39 47 47 9 17 22 28 Greatest Support 51 | 26 26 32 51 51 18 20 27 32 Greatest Overweight (x) 9 | . . 3 4 9 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 9 10 9 5 5 5 5 Most Carried 10 | 2 8 10 10 10 5 5 5 5 Average Carried 7 | 1 7 8 9 9 4 4 2 2 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 Final Carried 10 | 2 8 10 10 5 5 5 2 5 Class Distribution -------------------- 44% | Mutant 14% | Sprinter 9% | Derelict-Sprinter 8% | Tank 8% | Gunner 6% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Matter Collected 2350 | 213 259 551 177 545 109 428 68 . Remotely . | . . . . . . . . . Salvage Created 3622 | . 284 766 685 1578 79 37 157 36 Parts 212 | . 12 38 52 91 6 3 6 4 Haulers Intercepted 6 | . . 1 . 5 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 1 3 . Prevented 2 | . . . . . . 2 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 80 | . 6 16 14 26 4 4 10 . Melee 28 | . . . 14 13 . . 1 . Guns 25 | . 6 12 . 7 . . . . Cannons 7 | . . . . 3 4 . . . AOE 20 | . . 4 . 3 . 4 9 . Classes Destroyed 12 | . 2 6 1 3 . . . . Worker 5 | . . 2 1 1 1 . . . Builder 6 | . . . . 4 1 . . 1 Hauler 6 | . . 1 . 5 . . . . Recycler 2 | . . 1 . 1 . . . . Mechanic 1 | . . 1 . . . . . . Operator 3 | . . . 2 1 . . . . Watcher 5 | . 1 1 1 . . . . 2 Swarmer 23 | . . 4 4 . 4 4 7 . Grunt 34 | . 6 7 5 14 . . 2 . Duelist 1 | . . . . 1 . . . . Sentry 20 | . . 5 5 9 . . 1 . Demolisher 2 | . . . . 2 . . . . Best Kill Streak 11 | . 4 4 11 9 6 4 10 1 Combat Bots Only 11 | . 4 3 11 7 4 4 10 . Max Kills in Single Turn 3 | . 1 3 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . 1 . 2 3 . Melee 1 | . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Hostile Shots Fired 633 | . 34 74 88 188 29 5 49 166 Missed 210 | . 7 16 26 48 10 1 30 72 Hits 423 | . 27 58 62 140 19 4 19 94 Melee 3 | . . . . 3 . . . . Projectile 420 | . 27 58 62 137 19 4 19 94 AOE 19 | . . . . 19 . . . . Critical Strikes 11 | . . 2 1 6 . . 1 1 Damage Taken 6534 | . 315 715 674 2998 292 57 296 1187 Core 1690 | . 64 111 48 419 93 . 102 853 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 605 | . 75 43 . 487 . . . . Core Remaining (%) 66 | 100 74 72 . 15 . . 72 . Volleys Fired 178 | . 37 42 2 55 17 3 13 9 Largest 3 | . 2 3 1 3 1 1 1 1 Hottest 111 | . 46 76 30 111 40 39 39 39 Shots Fired 321 | . 67 110 2 100 17 3 13 9 Gun 224 | . 64 104 . 56 . . . . Cannon 51 | . . . . 34 17 . . . Launcher 46 | . 3 6 2 10 . 3 13 9 Special . | . . . . . . . . . Kinetic 275 | . 64 104 . 90 17 . . . Thermal . | . . . . . . . . . Explosive 46 | . 3 6 2 10 . 3 13 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 9 12 2 13 4 1 7 11 Robot Miss Streak 5 | . 5 4 . 5 2 2 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 238 | . 36 59 22 94 9 1 9 8 Core Hits 166 | . 13 33 18 64 6 6 14 12 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . 2 10 1 . . 1 Destroy 1 | . . . . 1 . . . . Blast 1 | . . . . . 1 . . . Sever 12 | . . . 2 9 . . . 1 Melee Attacks 159 | . . . 34 90 . . 6 29 Impact . | . . . . . . . . . Slashing 159 | . . . 34 90 . . 6 29 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . 1 11 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9712 | . 568 1336 1246 4431 284 276 925 646 Guns 1821 | . 557 880 . 384 . . . . Cannons 717 | . . . . 433 284 . . . Explosions 2681 | . . 421 82 501 . 276 863 538 Melee 4424 | . . . 1164 3101 . . 62 97 Ramming 69 | . 11 35 . 12 . . . 11 Kinetic 2538 | . 557 880 . 817 284 . . . Thermal . | . . . . . . . . . Explosive 2681 | . . 421 82 501 . 276 863 538 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 4424 | . . . 1164 3101 . . 62 97 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . Average Corruption 4 | . . . . 4 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . 25 . . . . Message Errors 7 | . . . . 7 . . . . Matter Fused 4 | . . . . 4 . . . . Heat Flow Errors 3 | . . . . 3 . . . . Energy Discharges 2 | . . . . 2 . . . . Data Loss (minor) 4 | . . . . 4 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 552 | . . 32 41 317 . . 106 56 Projectiles 10 | . . . . 10 . . . . Explosions 194 | . . 32 . . . . 106 56 Melee 348 | . . . 41 307 . . . . Knockbacks 9 | . . . . 6 3 . . . Impact . | . . . . . . . . . Kinetic 9 | . . . . 6 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 406 | . 4 45 . 105 . . 83 169 Shots 13 | . . 2 . 5 . . 2 4 Rammed 13 | . 3 4 . 3 . . . 3 Targets Rammed 16 | . 3 5 . 5 . . . 3 Kicked 3 | . . 1 . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 286 | . 54 91 . 286 . 8 . 12 Average Temperature 42 | . 18 30 . 78 . 6 . 7 Received Heat Transfer 1746 | . 150 228 171 1026 . . 18 153 Effects 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Maximum Alert Level 3 | . . 1 1 3 1 . . . Low Security (%) 69 | 100 100 96 55 55 44 . . 100 Level 1 23 | . . 3 44 27 55 . . . Level 2 7 | . . . . 16 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 722 | . 149 217 233 722 279 . . 180 Initial 206 | . . 52 89 83 206 . . 56 Average 147 | . 64 84 143 204 192 . . 41 Influence Increases 3477 | . 272 587 430 1327 171 90 220 380 Destroy 0b10 Robot/C 1740 | . 120 320 280 660 80 80 200 . Destroy 0b10 Robot/NC 160 | . 5 30 20 80 10 . . 15 Destroy Leader 386 | . 22 84 72 164 10 10 20 4 Allied During Kill 117 | . . . . 117 . . . . Successful Hack 89 | . 16 13 2 19 6 . . 33 Disable Machine 225 | . 45 30 45 60 15 . . 30 Destroy Structure 295 | . 49 50 11 107 5 . . 73 Partial Spotted 90 | . . . . 15 45 . . 30 Lose Combat Pursuer 375 | . 15 60 . 105 . . . 195 Influence Decreases 3313 | . 148 500 442 1071 537 129 180 306 Entered New Map 637 | . . 72 122 116 249 34 10 34 Time Decay 2053 | . 148 428 310 485 278 95 110 199 Lost Part 233 | . . . 10 90 10 . 60 63 Lost Ally 390 | . . . . 380 . . . 10 Squads Dispatched 26 | . 1 1 3 7 5 . . 9 Investigation 9 | . 1 1 . 2 3 . . 2 Extermination 4 | . . . . . 2 . . 2 Reinforcement 8 | . . . 3 3 . . . 2 Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Distress Signals 8 | . 2 1 2 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 13 24 18 55 5 4 7 23 Peak Tracking Total 9 | . 8 4 7 9 5 4 3 9 Tactical Retreats 15 | . 1 3 . 6 . . . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . 3 . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Disabled 15 | . 3 2 3 4 1 . . 2 Max in Single Turn 2 | . 2 1 1 2 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Machines Accessed 44 | . 4 8 2 10 4 2 1 13 Terminals 27 | . 2 5 1 8 2 . . 9 Fabricators 1 | . . . . . 1 . . . Repair Stations 4 | . 1 1 . 1 1 . . . Recycling Units 4 | . 1 1 . 1 . . . 1 Scanalyzers 4 | . . 1 1 . . . . 2 Garrison Access 1 | . . . . . . . . 1 Total Hacks 107 | . 15 24 3 25 9 4 1 26 Successful 50 | . 11 14 2 9 3 4 1 6 Failed 56 | . 4 9 1 16 6 . . 20 Catastrophic 20 | . 1 . 1 7 2 . . 9 Database Lockouts 1 | . . 1 . . . . . . Manual 42 | . 9 16 1 9 . . . 7 Terminals 62 | . 6 17 1 17 4 . . 17 Fabricators 3 | . . . . . 3 . . . Repair Stations 13 | . 2 3 . 6 2 . . . Recycling Units 12 | . 7 2 . 2 . . . 1 Scanalyzers 10 | . . 2 2 . . . . 6 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 18 | . 4 2 . 4 1 4 1 2 Record 9 | . 2 2 . 1 . 3 . 1 Open Door 4 | . . . . 2 . 1 1 . Open DSF 2 | . . . . . 1 . . 1 Branch Access Points 2 | . 1 . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 9 | . 2 2 . 4 1 . . . Scan Component 4 | . 1 1 . 2 . . . . Repair 4 | . 1 1 . 2 . . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 1 . 1 . . . . Report Inventory 3 | . 1 1 . 1 . . . . Scanalyzer 6 | . . 1 2 . . . . 3 Retrieve Study 6 | . . 1 2 . . . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 1 8 . . . . . 1 Terminals 8 | . . 7 . . . . . 1 Track 2 | . . 2 . . . . . . Assimilate 2 | . . 1 . . . . . 1 Botnet 4 | . . 4 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Monitor 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 36 | . 3 7 2 9 3 . . 12 Full Trace Events 10 | . . 2 . 3 3 . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . 1 2 . . . . 3 Parts Repaired 4 | . 1 1 . 2 . . . . Time 128 | . 32 26 . 70 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total Allies 13 | . . . . 12 . . . 1 Largest Group 10 | . . . . 10 . . . 1 Highest-Rated Group 203 | . . . . 203 . . . 26 Highest-Rated Ally 31 | . . . . 31 . . . 26 Total Orders 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 56 | . . . . 56 . . . . Total Damage 757 | . . . . 757 . . . . Kills 9 | . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Active Infowar (turns) 4820 | . . . 641 2646 460 521 35 517 Sensors 3118 | . . . 101 2646 364 7 . . Structural 769 | . . . . 769 . . . . Seismic 1338 | . . . . . 265 521 35 517 Machine Analysis 540 | . . . 540 . . . . . Jamming 13 | . . . . . 11 2 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . Drone Launches 16 | . . . . 16 . . . . Drone Recoveries 2 | . . . . 2 . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Turns Passed 6937 | 40 407 1058 690 2690 612 526 221 693 Spaces Moved 5052 | 34 270 595 293 868 604 907 403 1078 Core 267 | 2 . . . 9 31 . . 225 Treads 36 | . . . 36 . . . . . Legs 1228 | . . 114 257 857 . . . . Wheels 783 | 32 270 481 . . . . . . Hover . | . . . . . . . . . Flight 2738 | . . . . 2 573 907 403 853 Fastest Speed 26 | 50 90 90 130 50 26 26 27 32 Average Speed 71 | 87 90 121 170 128 32 27 32 36 Slowest Speed 685 | 90 90 330 385 685 105 32 37 109 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins 8 | . . . . 4 . . . 4 Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 46 | 3 44 48 33 90 14 91 59 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . 5 . . Spaces Dug 60 | . . . 2 32 3 . . 23 Terrain Destroyed 463 | . 61 44 10 122 5 26 111 84 Melee 57 | . . . 2 32 . . . 23 Projectile 7 | . . . . 2 5 . . . AOE 399 | . 61 44 8 88 . 26 111 61 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Total 7796 | 41 363 841 414 2175 999 1177 468 1318 Wait 2173 | . 42 155 62 1089 360 246 39 180 Move 5040 | 33 269 594 292 867 603 906 402 1074 Hop 2 | . . . . . . . . 2 Pick Up 41 | 2 4 8 3 9 3 5 . 7 Fast Attach 63 | 6 2 10 8 17 8 4 3 5 Attach 17 | . . 1 1 7 2 . 3 3 Detach 3 | . 1 . . 1 1 . . . Swap 26 | . 5 8 1 8 . 3 . 1 Drop 64 | . . 18 11 16 5 7 2 5 Fire 178 | . 37 42 2 55 17 3 13 9 Melee 159 | . . . 34 90 . . 6 29 Ram 13 | . 3 4 . 3 . . . 3 Kick 3 | . . 1 . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . 4 . . . . Trap 3 | . . . . . . 3 . . Miscellaneous 7 | . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Mines 373 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Repaired Hvy. Assault Rifle 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 794 | -9/Materials | Build established: Tank 1374 | -9/Materials | Repaired Grenade Launcher 1393 | -9/Materials | Discovered new exit (range 10) 1419 | -9/Materials | Central database locked down 1506 | -9/Materials | Entered another Materials area 1506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1853 | -8/Materials | Destroyed 11 combat bots 1968 | -8/Materials | Build established: Mutant 2164 | -8/Materials | Discovered new exit (range 3) 2196 | -8/Materials | Entered Storage 2476 | -8/Storage | Repaired Grenade Launcher+ 2529 | -8/Storage | Repaired Hrd. Heavy Armor Plating 3766 | -8/Storage | Destroyed 7 combat bots 3784 | -8/Storage | Identified exit to Recycling 3876 | -8/Storage | Crushed by falling debris 4283 | -8/Storage | Build established: Assassin 4472 | -8/Storage | Lost 4 parts (1n3w) 4608 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4779 | -8/Storage | Met a pair of Derelict thieves 4803 | -8/Storage | Core integrity fell below 50% 4841 | -8/Storage | Lost 24 allies 4849 | -8/Storage | Discovered new exit (range 15) 4879 | -8/Storage | Released all parts (8) 4885 | -8/Storage | Core integrity fell below 20% 4886 | -8/Storage | Entered Factory 4886 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5310 | -7/Factory | Build established: Sprinter 5411 | -7/Factory | Discovered new exit (range 7) 5413 | -7/Factory | Identified exit to Lower Caves 5431 | -7/Factory | Discovered new exit (range 16) 5498 | -7/Factory | Entered Lower Caves 5542 | -7/Lower Caves | Learned 8 Factory zone layouts 5542 | -7/Lower Caves | Learned Research terminal intel 5576 | -7/Lower Caves | Encountered a Warlord checkpoint 5893 | -7/Lower Caves | Found DCF Scrap (15 items) 6001 | -7/Lower Caves | Learned 8 Factory zone layouts 6021 | -7/Lower Caves | Discovered new exit (range 5) 6023 | -7/Lower Caves | Identified exit to Lower Caves 6024 | -7/Lower Caves | Entered another Lower Caves area 6026 | -7/Lower Caves | Discovered new exit (range 2) 6026 | -7/Lower Caves | Identified exit to Factory 6049 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6064 | -7/Lower Caves | Learned Factory interactive machine intel 6090 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 6115 | -7/Lower Caves | Destroyed 10 combat bots 6151 | -7/Lower Caves | Entered a destroyed Warlord outpost 6245 | -7/Lower Caves | Entered Factory 6245 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6247 | -6/Factory | Loaded intel: 53 interactive machine locations 6402 | -6/Factory | Build established: Derelict-Sprinter 6673 | -6/Factory | Spotted B-75 Beast 6762 | -6/Factory | Lost 3 parts (1p1n1w) 6822 | -6/Factory | Released all parts (7) 6831 | -6/Factory | Core integrity fell below 50% 6912 | -6/Factory | Core integrity fell below 20% 6938 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- SECURING TERMINAL." 06869_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 06876_ O-24 Administrator accesses terminal... 06876_ O-24 Administrator IFF database reprogrammed. 06877_ Administrator 5a reveals location of Blade Trap. 06881_ Administrator 5a reveals location of Chute Trap. 06910_ R-10 Processor collects System Shield. 06911_ Slammed into U-05 Engineer. 06911_ U-05 Engineer destroyed. 06911_ Penetrated by Slug. 06911_ U-05 Engineer destroyed. 06917_ Triggered Blade Trap. 06917_ Massive razor-sharp blades shoot up from within the floor. 06920_ Connecting with DSF Access... Map ----- +----------------------------------------------------+ | ????????????# #??# """"""" + # | | ??????????########## #??# # # | | ??????????? # ##########+##### # | | ???????????? """" # ! ???? # | | ??????????? """" + ???? # | | ??????????? """" # """ ""????? """ # | | ??????????? """" # """????????^""" # | | ??????????? """" + """???????? """ # | | ???????????? """" ### #### ??? # | | ??????????? #?# #??? 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""????????" ???? # | | ?????????????????????# #"??? ???????? ?????? | | ?????????????????????# #"""???????????????????? | | ?????????????????????# #"""???????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #?????"????????????????? | | ?????????????????????# #?????T????????????????? | | ?????????????????????# #?????"????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#+########???????????????? | | ?????????????????????# """ *// ?????????????? | | ?????????????????????# "Y" *// #????????????? | | ?????????????????????#@" " *// +????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# Y #????????????? | | ?????????????????????#### ########????????????? | | ?????????????????????????##???????????????????? | | ??????????????????????????????????????????????? | | ???#######+## ?????????????????????? | | ?????# # ?????????????????????? | | ?????# # ?????????????????????? | | ?????# # ?????????????????????? | | ?????# # ?????????????????????? | | ?????# " F" # ?????????????????????? | | ?????# """" # ?????????????????????? | | ?????######## ?????????????????????? | | ????????????# ?????????????????????? | | ???########## ?????????????????????? | | ???# """ # ?????????????????????? | | ???# "R" # #######?????????????????????? | | ???# " " # ## ?????????????????????? | | ???# # ## ?????????????????????? | | ???# + ## ?????????????????????? | | ???#""" # ## ?????????????????????? | | ???#""" # ## ?????????????????????? | | ???#""" # ## ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 520 Matter Stores 330 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 34% | -10/Materials Grenade Launcher | 28% | -9/Materials Grenade Launcher | 33% | -8/Storage Hrd. Heavy Armor Plating | 25% | -8/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked VTOL Module | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Katana | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction I Spy Let's See Who's Tougher Quantum Hacking Release The Drones! Challenges ------------ None Game ------ Seed LauncherEmergencyStick Manual? 0 Play Time 02:14:09 Cumulative 9.3 hours Start 2026.09.21 @ 21:38:15 End 2026.09.22 @ 17:48:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 69fae0ad-67c2-4da5-989a-2c144d0f71c1