Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 09:34:00 Player: rice Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1311) 1311 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2966 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Flying (244) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Power Maul > --- INVENTORY (20) --- Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Heat Sink Improved Cooling System Signal Interpreter Seismic Detector ECM Suite Utility Shielding Hacking Suite Hacking Suite Splice Drone Bay (6/6) Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Improved Flight Unit Heat Sink Improved Cooling System Signal Interpreter Seismic Detector ECM Suite Utility Shielding Hacking Suite Hacking Suite Splice Drone Bay Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 62 | 6 18 3 29 6 Power 7 | 1 2 . 4 . Engine 7 | 1 2 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 3 . 11 3 Treads 12 | . 2 . 10 . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 1 3 Utility 21 | 1 11 3 4 2 Device 10 | . 4 3 3 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 5 . 1 2 Artifact . | . . . . . Weapon 15 | 2 2 . 10 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | 1 2 . 8 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 10 | . 1 . 1 8 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 3 | . . . . 3 Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 100 99 81 Engine 11 | . 14 14 11 9 Treads 23 | . 15 28 32 17 Leg 3 | . 12 . . . Flight 1 | . . . . 4 Device 7 | . 8 13 11 2 Storage 12 | . 14 14 11 11 Protection 10 | . 5 . 11 17 Energy Gun 1 | . 7 . . . Energy Cannon 5 | . . . 9 7 Ballistic Gun 14 | . 20 28 12 7 Impact Weapon 1 | . . . . 3 Peak Build Rating 19 | 6 8 14 18 19 Average Rating 12 | 3 7 8 15 16 On Entrance 7 | . 6 8 8 17 Naked Turns . | . . . . . Heaviest Build 58 | 13 49 46 56 58 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 19 | . 1 1 1 19 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 5 15 20 20 20 Most Carried 20 | 3 10 11 20 20 Average Carried 14 | 1 7 9 17 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 3 9 11 20 16 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1165 | 249 253 14 511 138 Remotely . | . . . . . Salvage Created 1779 | . 406 . 1051 322 Parts 117 | . 33 . 78 6 Haulers Intercepted 5 | . 1 . 4 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 43 | . 12 . 21 10 Melee 3 | . . . . 3 Guns 25 | . 11 . 11 3 Cannons 8 | . . . 7 1 AOE 4 | . 1 . 3 . Classes Destroyed 10 | . 5 . 5 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 5 | . 1 . 4 . Recycler 1 | . . . 1 . Operator 3 | . 2 . 1 . Watcher 4 | . 2 . 2 . Swarmer 21 | . 9 . 8 4 Grunt 15 | . 3 . 6 6 Sentry 7 | . . . 7 . Best Kill Streak 3 | . 3 . 3 3 Combat Bots Only 4 | . 3 . 3 4 Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 280 | . 69 . 77 134 Missed 59 | . 18 . 24 17 Damage Taken 2573 | . 500 . 654 1419 Core 514 | . 106 . 52 356 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 3 . 10 37 Regen/Repaired (Parts) 56 | . . . 56 . Core Remaining (%) 78 | 100 . 57 . . Volleys Fired 144 | . 55 . 65 24 Largest 2 | . 2 . 2 2 Hottest 91 | . 60 . 91 91 Shots Fired 274 | . 110 . 124 40 Gun 215 | . 110 . 82 23 Cannon 56 | . . . 39 17 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 176 | . 71 . 82 23 Thermal 56 | . . . 39 17 Explosive 3 | . . . 3 . Electromagnetic 39 | . 39 . . . Robot Hit Streak 30 | . 9 . 30 9 Robot Miss Streak 6 | . 6 . 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 188 | . 63 . 90 35 Core Hits 76 | . 27 . 40 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Meltdown 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 17 | . . . . 17 Impact 17 | . . . . 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3225 | . 711 . 1544 970 Guns 1562 | . 620 . 696 246 Cannons 856 | . . . 607 249 Explosions 314 | . 91 . 223 . Melee 452 | . . . . 452 Ramming 41 | . . . 18 23 Kinetic 1276 | . 334 . 696 246 Thermal 947 | . 91 . 607 249 Explosive 223 | . . . 223 . Electromagnetic 286 | . 286 . . . Impact 452 | . . . . 452 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . 8 18 Message Errors 7 | . . . 1 6 Matter Fused 4 | . . . 2 2 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 3 | . . . 2 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 195 | . . . 9 186 Projectiles 1 | . . . 1 . Explosions 8 | . . . 8 . Melee 186 | . . . . 186 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 75 | . 36 . 39 . Shots 2 | . 1 . 1 . Rammed 8 | . . . 1 7 Targets Rammed 10 | . . . 3 7 Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 329 | . 91 . 72 329 Average Temperature 69 | . 25 . 16 131 Received Heat Transfer 678 | . 117 . 183 378 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 7 | . . . . 7 Impact Corruptions 8 | . . . . 8 Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 4 2 Heat Transferred 1667 | . 150 . 1073 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 348 | . 348 84 293 135 Initial 84 | . . 84 . 10 Average 98 | . 193 65 98 33 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 80 | 100 37 100 89 100 Level 1 19 | . 62 . 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 34 . 34 17 Peak Tracking Total 6 | . 4 . 6 4 Tactical Retreats 6 | . 4 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 7 | . 6 . . 1 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 4 1 8 1 Terminals 11 | . 4 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 10 1 20 1 Successful 16 | . 5 1 9 1 Failed 16 | . 5 . 11 . Catastrophic 6 | . 2 . 4 . Database Lockouts . | . . . . . Manual 22 | . 7 . 15 . Terminals 28 | . 10 . 18 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 1 4 1 Robot Analysis 2 | . . . 2 . Open Door 2 | . . 1 . 1 Branch Access Points 1 | . 1 . . . Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . 3 . Terminals 7 | . 4 . 3 . Botnet 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 1 | . 1 . . . Hacking Detections 11 | . 3 . 8 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5793 | 79 1506 508 1890 1810 Spaces Moved 2364 | 59 633 200 928 544 Core 31 | 4 . . . 27 Treads 1861 | . 303 200 928 430 Legs 385 | 55 330 . . . Wheels . | . . . . . Hover . | . . . . . Flight 87 | . . . . 87 Fastest Speed 50 | 50 120 240 160 160 Average Speed 188 | 115 177 240 160 239 Slowest Speed 1000 | 120 240 240 240 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 74 39 55 81 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 22 | . 3 . 18 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 21 | . 3 . 18 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3395 | 67 916 227 1211 974 Wait 718 | . 194 23 132 369 Move 2360 | 58 632 199 927 544 Hop . | . . . . . Pick Up 44 | 3 9 2 26 4 Fast Attach 10 | 6 1 . 2 1 Attach 8 | . 1 . 2 5 Detach . | . . . . . Swap 44 | . 16 3 25 . Drop 40 | . 8 . 29 3 Fire 144 | . 55 . 65 24 Melee 17 | . . . . 17 Ram . | . . . . . Kick . | . . . . . Crush 10 | . . . 3 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered new exit (range 12) 320 | -10/Materials | Build established: Mutant 1171 | -10/Materials | Discovered new exit (range 4) 1586 | -10/Materials | Entered Mines 1599 | -10/Mines | Met a Derelict bent on vengeance 1691 | -10/Mines | Learned location of Storage (-8) 1706 | -10/Mines | Discovered new exit (range 8) 1715 | -10/Mines | Learned 2 Materials zone layouts 1874 | -10/Mines | Found the Drone Emporium 1889 | -10/Mines | Found Prototype Device 1889 | -10/Mines | Identified Splice Drone Bay 2094 | -10/Mines | Entered Materials 2094 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2095 | -9/Materials | Identified exit to Materials 2153 | -9/Materials | Repaired Lgt. Treads 2704 | -9/Materials | Discovered new exit (range 13) 2786 | -9/Materials | Build established: Scavenger-Mutant 3316 | -9/Materials | Discovered exit to Materials (range 16) 3984 | -9/Materials | Entered Mines 4113 | -9/Mines | Assembled infested the area 4526 | -9/Mines | Discovered exit to Materials (range 5) 4604 | -9/Mines | Build established: Mutant 4650 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5532 | -9/Mines | Core integrity fell below 50% 5544 | -9/Mines | Core integrity fell below 20% 5567 | -9/Mines | Lost 3 parts (1p2u) 5794 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05560_ Lgt. Ion Engine fried. 05560_ Flight Unit fried. 05560_ S-10 Pest destroyed. 05566_ Acquired 14 matter. 05580_ Destroyed Flight Unit. 05580_ Destroyed Lgt. Ion Engine. 05580_ S-10 Pest system corrupted by crushing effect. 05581_ S-10 Pest system terminally corrupted. 05585_ Acquired 3 matter. 05593_ Acquired Med. Armor Plating. 05602_ Acquired 10 matter. 05632_ ::LMUTCNV,HB=AI RMQ/GNBAVSV:V#FZI1OL%D 05776_ System corrupted: Energy discharge (-26). 05783_ C-30 ARC bursts open, deploying its payload. 05783_ G-47 Trooper unfolds itself. 05783_ G-34 Mercenary unfolds itself. 05784_ K-01 Serf collects debris. 05792_ G-47 Trooper knocked back. 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