Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 18:08:38 Player: JuustuToug Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (2892) 2892 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (541) 541 TOTAL SCORE: 7418 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 505 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Advanced Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Treads Carbon-fiber Leg Improved Cryofiber Web Improved Heat Sink Authchip [Propulsion] Authchip [Armor] Tractor Beam Heavy Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Gauss Rifle Gauss Rifle Rocket Launcher CPS Tube Heavy Hammer [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Machine Analyzer Device Structural Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . 1 . . . 2 Utility 5 | . . 1 . . . 4 Weapon . | . . . . . . . Parts Attached 80 | 8 12 24 10 2 1 23 Power 9 | 1 3 1 2 . . 2 Engine 9 | 1 3 1 2 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 2 7 1 1 1 9 Treads 16 | 2 2 6 1 1 1 3 Leg 6 | . . . . . . 6 Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 4 9 3 1 . 7 Device 15 | 1 2 5 3 . . 4 Storage 5 | 1 2 2 . . . . Processor 4 | . . 2 . 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 22 | 3 3 7 4 . . 5 Energy Gun 5 | 2 . 2 1 . . . Energy Cannon 6 | . 1 1 2 . . 2 Ballistic Gun 8 | 1 1 2 1 . . 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 4 2 . . . Parts Lost 29 | . 2 3 . . . 24 Power 2 | . . . . . . 2 Propulsion 10 | . 1 . . . . 9 Utility 10 | . 1 2 . . . 7 Weapon 7 | . . 1 . . . 6 Highest Loss Streak 14 | . 1 2 . . . 14 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 10 16 20 19 20 17 Power 1 | . 1 1 1 1 1 . Propulsion 3 | . 1 2 6 5 4 2 Utility 4 | . 2 4 4 4 6 5 Weapon 7 | . 5 7 8 9 7 8 Tool/Special . | . . . . . . . Unused Backups 37 | . 7 6 10 . 3 11 Power 5 | . 3 . 1 . . 1 Propulsion 6 | . . . 5 . 1 . Utility 9 | . 1 1 1 . 1 5 Weapon 16 | . 3 5 3 . 1 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 97 96 99 100 100 86 Engine 10 | . 14 11 11 11 11 5 Treads 29 | . 26 28 33 33 33 18 Leg 1 | . . . . . . 9 Device 12 | . 13 10 11 11 11 16 Storage 10 | . 14 11 11 11 11 5 Processor 8 | . . 10 11 11 11 11 Energy Gun 1 | . 9 . . . . . Energy Cannon 8 | . 4 10 10 11 11 5 Ballistic Gun 10 | . 13 10 10 11 11 4 Peak Build Rating 59 | 7 12 25 30 29 28 59 Average Rating 23 | 5 9 18 26 27 27 44 On Entrance 18 | . 7 12 25 29 28 28 Avg Prop Armor Cover (%) 11 | . . 19 . . . 5 Naked Turns 11 | . . . . . . 11 Heaviest Build 66 | 15 35 56 57 57 57 66 Greatest Support 112 | 40 40 60 63 63 66 112 Greatest Overweight (x) 14 | . 1 3 . . . 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 6 14 17 20 20 20 19 Most Carried 20 | 3 15 20 20 20 20 20 Average Carried 17 | 1 10 16 19 19 19 17 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 3 14 20 20 20 20 3 Class Distribution -------------------- 51% | Mutant 35% | Commander-Mutant 6% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 2385 | 286 415 671 511 42 10 450 Remotely . | . . . . . . . Salvage Created 3961 | 104 668 939 1207 108 . 935 Parts 249 | 6 38 83 77 8 . 37 Haulers Intercepted 9 | . 1 4 4 . . . Recyclers Shooed 6 | . 2 . 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 72 | . 17 17 22 2 . 14 Melee 2 | . . . . . . 2 Guns 18 | . 8 2 6 . . 2 Cannons 35 | . 3 8 14 2 . 8 AOE 15 | . 6 7 2 . . . Classes Destroyed 15 | 2 6 4 1 . . 2 Worker 7 | . 2 . 3 . . 2 Builder 4 | . . 1 2 . . 1 Tunneler 2 | 1 1 . . . . . Hauler 9 | . 1 4 4 . . . Recycler 4 | 1 . 2 1 . . . Mechanic 2 | . . 1 1 . . . Operator 3 | . . 2 . . . 1 Watcher 6 | . 3 2 1 . . . Swarmer 17 | . 6 7 4 . . . Grunt 32 | . 10 5 14 . . 3 Brawler 2 | . . . 2 . . . Sentry 16 | . . 5 2 2 . 7 Hunter 3 | . . . . . . 3 Programmer 1 | . . . . . . 1 Subdweller 1 | . 1 . . . . . Best Kill Streak 13 | 2 3 6 13 1 . 4 Combat Bots Only 7 | . 3 5 7 1 . 3 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 931 | . 103 68 83 2 . 675 Missed 277 | . 25 26 22 1 . 203 Hits 654 | . 78 42 61 1 . 472 Projectile 654 | . 78 42 61 1 . 472 AOE 1 | . . . . . . 1 Critical Strikes 2 | . 1 . . . . 1 Damage Taken 6571 | . 1011 568 703 11 . 4278 Core 1151 | . 176 80 45 . . 850 Absorbed by Shields . | . . . . . . . Ignored by Resistances 209 | . . . . . . 209 Regen/Repaired (Parts) 306 | . 260 46 . . . . Core Remaining (%) 65 | 100 29 . . . 68 . Volleys Fired 303 | 2 85 58 82 5 . 71 Largest 2 | 2 2 2 2 2 . 2 Hottest 96 | 70 91 91 91 91 . 96 Shots Fired 574 | 4 161 109 161 10 . 129 Gun 338 | 4 134 51 79 5 . 65 Cannon 221 | . 21 52 79 5 . 64 Launcher 15 | . 6 6 3 . . . Special . | . . . . . . . Kinetic 278 | 2 76 51 79 5 . 65 Thermal 281 | 2 79 52 79 5 . 64 Explosive 15 | . 6 6 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 3 16 8 13 3 . 16 Robot Miss Streak 3 | . 3 3 3 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 395 | 3 111 63 90 5 . 123 Core Hits 162 | 3 36 39 46 2 . 36 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 7 | . 3 . . . . 4 Burn 3 | . 3 . . . . . Meltdown 1 | . . . . . . 1 Destroy 2 | . . . . . . 2 Smash 1 | . . . . . . 1 Melee Attacks 26 | . . 3 1 . . 22 Impact 26 | . . 3 1 . . 22 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8354 | 34 1899 1728 2064 111 . 2518 Guns 3224 | 34 1246 473 649 17 . 805 Cannons 3345 | . 347 718 970 82 . 1228 Explosions 1261 | . 306 532 423 . . . Melee 477 | . . . . . . 477 Ramming 47 | . . 5 22 12 . 8 Kinetic 2725 | 10 771 473 649 17 . 805 Thermal 3844 | 24 822 718 970 82 . 1228 Explosive 1261 | . 306 532 423 . . . Electromagnetic . | . . . . . . . Impact 477 | . . . . . . 477 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 128 | . 65 6 25 . . 32 Projectiles 26 | . 18 . 1 . . 7 Explosions 77 | . 47 6 24 . . . Melee 25 | . . . . . . 25 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . 15 23 . . . . Shots 2 | . 1 1 . . . . Rammed 11 | . . 1 7 1 . 2 Targets Rammed 12 | . . 1 8 1 . 2 Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 296 | 18 296 126 120 27 . 13 Average Temperature 62 | 10 94 25 23 15 . 7 Received Heat Transfer 1842 | . 519 186 315 6 . 816 Effects 4 | . 4 . . . . . Energy Bleed 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 21 | . 7 . . . . 14 Heat Transferred 7687 | 74 2257 1295 1739 139 . 2183 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . 1 3 1 . . Low Security (%) 64 | 100 100 77 11 38 . 100 Level 1 20 | . . 22 25 61 . . Level 2 10 | . . . 45 . . . Level 3 4 | . . . 17 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 738 | 10 106 252 738 297 . 74 Initial 277 | . . 34 94 277 . . Average 178 | . 36 116 460 210 . 22 Influence Increases 3364 | 10 559 724 1214 289 . 568 Destroy 0b10 Robot/C 1720 | . 320 340 660 80 . 320 Destroy 0b10 Robot/NC 215 | 10 35 60 65 15 . 30 Destroy Leader 456 | . 88 102 152 . . 114 Allied During Kill 196 | . . . 124 42 . 30 Successful Hack 163 | . 42 41 22 32 . 26 Select Force Hacks 120 | . . . . 120 . . Disable Machine 135 | . 15 15 90 . . 15 Destroy Structure 119 | . 29 46 41 . . 3 Lose Combat Pursuer 240 | . 30 120 60 . . 30 Influence Decreases 3294 | 10 477 580 728 891 110 498 Entered New Map 725 | . . 48 132 435 110 . Time Decay 2203 | 10 467 502 546 416 . 262 Lost Part 203 | . 10 30 . . . 163 Lost Ally 163 | . . . 50 40 . 73 Squads Dispatched 17 | . 3 2 4 . . 8 Investigation 4 | . 2 2 . . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . 2 . . 1 Assault 2 | . . . 2 . . . Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 15 | . 3 3 6 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 29 34 46 3 . 26 Peak Tracking Total 8 | . 4 5 8 3 . 5 Tactical Retreats 10 | . 2 4 3 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 10 | . 1 2 6 . . 1 Max in Single Turn 1 | . 1 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 42 | . 9 11 9 10 . 3 Terminals 28 | . 6 9 6 6 . 1 Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 1 . . 1 Recycling Units 9 | . 2 1 2 4 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 136 | . 31 39 23 35 . 8 Successful 78 | . 20 24 12 19 . 3 Failed 57 | . 11 15 11 15 . 5 Catastrophic 9 | . 1 2 2 2 . 2 Database Lockouts 1 | . . . . 1 . . Manual 89 | . 18 22 16 30 . 3 Terminals 107 | . 21 35 16 31 . 4 Fabricators . | . . . . . . . Repair Stations 14 | . 7 2 3 . . 2 Recycling Units 13 | . 3 2 4 4 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 23 | . 3 10 3 6 . 1 Part Schematic 2 | . 1 . . 1 . . Prototype ID Bank 8 | . . 6 . 2 . . Open Door 2 | . . . 2 . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 2 | . 1 1 . . . . Terminal Index 5 | . 1 1 1 1 . 1 Surveillance Status 1 | . . . . 1 . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 6 2 1 . . 1 Scan Component 6 | . 3 1 1 . . 1 Repair 4 | . 3 1 . . . . Recycling Unit Hacks 4 | . 2 1 1 . . . Retrieve Components 4 | . 2 1 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 41 | . 9 11 7 13 . 1 Terminals 35 | . 9 10 6 9 . 1 Botnet 16 | . 4 5 2 4 . 1 Skim 19 | . 5 5 4 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . 1 1 4 . . Reject 2 | . . 1 1 . . . Tunnel 4 | . . . . 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used 1 | . . 1 . . . . Hacking Detections 35 | . 9 9 8 6 . 3 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . 3 1 . . . . Time 110 | . 84 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 23 | . 10 4 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 12 | . . . 12 . . . Largest Group 11 | . . . 11 10 8 8 Highest-Rated Group 119 | . . . 119 88 72 72 Highest-Rated Ally 31 | . . . 31 16 16 16 Total Orders 2 | . . . 2 . . . EXPLORE 2 | . . . 2 . . . Ally Attacks 150 | . . . 55 38 . 57 Total Damage 1694 | . . . 877 343 . 474 Kills 19 | . . . 12 3 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 7390 | 32 1123 1218 1575 1007 1470 965 Sensors 625 | . . . . . . 625 Terrain 439 | . . 439 . . . . Structural 4527 | . 959 333 182 854 1470 729 Seismic 196 | 32 164 . . . . . Machine Analysis 5780 | . . 763 1575 1007 1470 965 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . 3 . . . Drone Recoveries 2 | . . . 2 . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 8133 | 109 1515 1481 1575 1007 1470 976 Spaces Moved 3951 | 53 668 674 691 575 871 419 Core 22 | 3 . . . . . 19 Treads 3589 | 50 668 527 691 575 871 207 Legs 193 | . . . . . . 193 Wheels 147 | . . 147 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 125 166 166 163 50 Average Speed 161 | 153 162 154 169 166 165 144 Slowest Speed 750 | 160 240 170 170 166 166 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 97 46 78 95 57 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 9 | . 1 2 . 6 . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 6 | . . . . . 6 . Spaces Dug 89 | . 32 43 13 . . 1 Terrain Destroyed 121 | . 40 45 35 . . 1 Melee 5 | . . 3 1 . . 1 Projectile . | . . . . . . . AOE 116 | . 40 42 34 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 5089 | 73 934 1002 938 616 906 620 Wait 515 | 8 123 174 109 29 23 49 Move 3945 | 52 667 673 690 574 870 419 Hop . | . . . . . . . Pick Up 78 | 3 21 22 10 2 6 14 Fast Attach 31 | 7 5 8 5 . . 6 Attach 22 | . . 4 . . . 18 Detach 1 | . . . . . . 1 Swap 79 | 1 17 33 14 4 1 9 Drop 77 | . 16 26 19 1 6 9 Fire 303 | 2 85 58 82 5 . 71 Melee 26 | . . 3 1 . . 22 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 11 | . . 1 8 1 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / [*Scr]) -9/Scraptown -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Discovered new exit (range 8) 710 | -10/Materials | Derelicts attacked the area 721 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Learned location of 1 exit from Storage 884 | -10/Materials | Learned Storage trap positions 949 | -10/Materials | Learned location of Storage (-9) 985 | -10/Materials | Discovered new exit (range 6) 1048 | -10/Materials | Loaded intel: 1 repair station location 1082 | -10/Materials | Learned Recycling recycling unit intel 1127 | -10/Materials | Loaded intel: 19 trap records 1205 | -10/Materials | Core integrity fell below 50% 1247 | -10/Materials | Learned Storage emergency access door positions 1470 | -10/Materials | Repaired Hvy. Assault Rifle 1497 | -10/Materials | Repaired Lgt. Treads 1525 | -10/Materials | Repaired Lgt. Treads 1601 | -10/Materials | Discovered new exit (range 16) 1625 | -10/Materials | Entered another Materials area 1625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -9/Materials | Identified exit to Mines 2219 | -9/Materials | Discovered new exit (range 15) 2385 | -9/Materials | Identified exit to Materials 2465 | -9/Materials | Learned location of Recycling (-9) 2499 | -9/Materials | Identified exit to Storage 2541 | -9/Materials | Learned Storage trap positions 2586 | -9/Materials | Repaired Lgt. Treads 2605 | -9/Materials | Learned Storage security intel 2652 | -9/Materials | Build established: Scavenger-Mutant 2658 | -9/Materials | Learned Storage emergency access door positions 2734 | -9/Materials | Learned Storage security intel 2779 | -9/Materials | Loaded intel: 2 recycling unit locations 2836 | -9/Materials | Learned location of 1 exit from Storage 2962 | -9/Materials | Build established: Mutant 3106 | -9/Materials | Entered Storage 3107 | -9/Storage | Identified exit to Recycling 3108 | -9/Storage | Loaded intel: 28 trap records 3342 | -9/Storage | Destroyed 7 combat bots 3635 | -9/Storage | Met a pair of Derelict thieves 3737 | -9/Storage | Used back door to open Recycling access 4359 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4654 | -9/Storage | Build established: Commander-Mutant 4681 | -9/Storage | Entered Recycling 4681 | -9/Recycling | Accompanied by 10 allies 4682 | -9/Recycling | Loaded intel: 4 recycling unit locations 5044 | -9/Recycling | Discovered new exit (range 11) 5065 | -9/Recycling | Identified exit to Factory 5127 | -9/Recycling | Learned location of Mines (-9) 5197 | -9/Recycling | Learned Materials emergency access door positions 5229 | -9/Recycling | Scanned before Scraplab entrance 5257 | -9/Recycling | Learned Storage trap positions 5346 | -9/Recycling | Learned location of Zion (-7) 5460 | -9/Recycling | Learned Storage emergency access door positions 5641 | -9/Recycling | Discovered new exit (range 11) 5646 | -9/Recycling | Entered Scraplab 5688 | -9/Recycling | Entered Scraptown 5688 | -9/Scraptown | Accompanied by 8 allies 5954 | -9/Scraptown | Discovered new exit (range 5) 6084 | -9/Scraptown | Visited Supply Room 6131 | -9/Scraptown | Visited Bundlers 6209 | -9/Scraptown | Visited Spacefarers 6468 | -9/Scraptown | Visited TADAMA 6503 | -9/Scraptown | Visited Red Mages 6626 | -9/Scraptown | Visited Awakened 6646 | -9/Scraptown | Visited The Evicted 7158 | -9/Scraptown | Entered Factory 7158 | -6/Factory | Accompanied by 8 allies 7158 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7310 | -6/Factory | Lost 4 allies 7562 | -6/Factory | Lost 4 allies 7897 | -6/Factory | Garrison activated, responded to threat 7900 | -6/Factory | Garrison activated, responded to threat 8067 | -6/Factory | Lost 14 parts (1p7n3u3w) 8087 | -6/Factory | Core integrity fell below 50% 8116 | -6/Factory | Core integrity fell below 20% 8123 | -6/Factory | Released all parts (4) 8134 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08109_ Acquired 10 matter. 08110_ Slug penetrates Y-54 Guardian. 08111_ Acquired 4 matter. 08113_ Slug penetrates Y-54 Guardian. 08114_ Acquired 4 matter. 08116_ Slug penetrates Y-54 Guardian. 08117_ Acquired 4 matter. 08119_ Gauss Rifle destroyed. 08121_ Y-54 Guardian destroyed. 08123_ Released Imp. Signal Interpreter. 08123_ Released Machine Analyzer. 08123_ Released Hcp. Storage Unit. 08123_ Released Adv. Beam Cannon. 08123_ Adv. Beam Cannon crushed and broken. 08123_ Dropped Tractor Beam. 08123_ Tractor Beam crushed and broken. 08124_ Dropped Adv. Beam Cannon. 08124_ Adv. Beam Cannon crushed and broken. 08125_ Slammed into S-27 Virus. 08125_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????############ | | ?????????????????????????## ! | | ???????????########??????## """ | | ?????####### ??????## " " =""" | | ?????+ ??????## ""G""=""" | | ?????# ??????## %= | | ?????#/ !/ ## #?????########/### | | ?????# !/ # ############[ %## | | ?????# !/ # " |![!%%!!!!! %+ | | ?????# # ######%#####% # | | ?????# ##/#######*###### ## | | ????# @ ## % ##%##?### ## | | ??????##### ## #%* #??## ## | | ??????????# ##* + =#??## ## | | ??????????## ## """ # #??## ## | | ???????????# s## """ ## ##??## ## | | ???????????+ ss/ """ ## #???## ## | | ???????????# ########### #??? # ## | | ???????????# #?????????# #????? ## | | ???????????##+##?????????# #??? # ## | | ?????????????????????????? #??? # ## | | ?????????????????????????? #??? # ### | | ?????????????????????????? ???? + | | ?????????????????????????? ???? # | | ?????????????????????????? ??? # | | ?????????????????????????? ???### | | ?????????????????????????? ???## | | ???????????????????????? | | ????????????????????????## | | ????????????????????????## """ """ " | | ????????????????????????? ? """ """ " | | ?????????????????????????T??""" """ " | | ?????????????????????????????? ? | | ????????????????????????????"""?""" " | | ????????????????????????????"""?""" " | | ????????????????????????????""" """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: TH 20 Evasion (%) 55 Recoil Reduction 5 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Tractor Beam | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 15% | -10/Materials Lgt. Treads | 25% | -10/Materials Lgt. Treads | 58% | -10/Materials Lgt. Treads | 67% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegZipCoupler Manual? 0 Play Time 01:02:12 Cumulative 215.0 hours Start 2025.12.04 @ 15:37:50 End 2025.12.04 @ 18:08:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54dac08b-07c2-4dd9-af61-77c1a5fbc2df