Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 00:14:12 Player: Daniexpert Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (3571) 3571 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 7053 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Drone Bay (1/2) Drone Bay (0/2) Drone Bay (2/2) > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Ion Engine Light Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Kinecellerator Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Kinecellerator Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . 2 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 118 | 8 24 6 30 3 . 4 39 4 Power 18 | 1 2 2 6 1 . . 6 . Engine 14 | 1 2 1 6 . . . 4 . Core 4 | . . 1 . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 34 | 2 10 2 6 . . 2 12 . Treads 4 | . . . . . . . 4 . Leg 30 | 2 10 2 6 . . 2 8 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 4 . 8 1 . 1 9 3 Device 11 | . . . 3 . . . 5 3 Storage 8 | 2 4 . 2 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 9 | . . . 3 1 . 1 4 . Artifact . | . . . . . . . . . Weapon 38 | 3 8 2 10 1 . 1 12 1 Energy Gun 13 | 3 6 1 2 . . . 1 . Energy Cannon 2 | . . . 1 . . . 1 . Ballistic Gun 12 | . 2 . 5 . . 1 3 1 Ballistic Cannon 3 | . . . . 1 . . 2 . Launcher 7 | . . 1 2 . . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 41 | . 7 3 6 1 . 2 22 . Power 5 | . . 1 1 . . . 3 . Propulsion 12 | . 1 1 2 . . . 8 . Utility 8 | . . . . . . 1 7 . Weapon 16 | . 6 1 3 1 . 1 4 . Highest Loss Streak 7 | . 3 1 4 1 . 1 7 . Average Slot Usage (%) 96 | . 99 87 98 100 100 98 85 100 Engine 7 | . 14 7 10 6 . . 4 9 Core 4 | . . 6 . 4 11 11 3 . Treads 1 | . . . . . . . 7 . Leg 22 | . 28 27 22 22 22 22 13 27 Device 8 | . . . 11 11 11 8 11 24 Storage 22 | . 28 28 22 22 22 22 18 18 Protection 8 | . . . 10 11 11 12 8 2 Energy Gun 4 | . 21 2 4 . . . . . Energy Cannon 3 | . . . 2 11 11 . . . Ballistic Gun 9 | . 5 14 15 4 . 11 9 18 Ballistic Cannon 4 | . . . . 6 11 11 5 . Naked Turns . | . . . . . . . . . Heaviest Build 63 | 17 41 40 52 57 53 54 58 63 Greatest Support 60 | 20 20 20 23 23 23 30 60 54 Greatest Overweight (x) 17 | 4 2 3 2 2 2 2 17 1 Average Overweight (x) 1 | . . 1 1 2 2 1 . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 9 16 16 16 16 16 16 16 Most Carried 16 | 6 12 15 16 16 16 16 16 16 Average Carried 14 | 3 7 12 15 15 16 15 14 16 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 Final Carried 16 | 5 12 15 15 16 16 16 16 16 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 2637 | 276 189 215 723 91 . 137 970 36 Remotely . | . . . . . . . . . Salvage Created 4410 | 165 627 296 1451 227 . 55 1462 127 Parts 266 | 11 35 12 92 12 . 12 84 8 Haulers Intercepted 8 | . . . 6 . . . 2 . Recyclers Shooed 5 | . 1 . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 83 | . 12 7 21 6 . 7 29 1 Guns 47 | . 8 6 18 1 . 1 12 1 Cannons 17 | . . . 1 4 . 6 6 . AOE 15 | . 4 1 2 1 . . 7 . Classes Destroyed 14 | 2 6 . 2 1 . 1 2 . Worker 13 | . 2 . 6 . . . 5 . Builder 6 | . 1 . 2 1 . . 2 . Tunneler 5 | 4 . . . . . . 1 . Hauler 8 | . . . 6 . . . 2 . Recycler 6 | 1 1 . 1 . . . 2 1 Operator 4 | . 1 . . . . . 3 . Watcher 8 | . 3 . 3 . . . 2 . Swarmer 14 | . 3 . 3 . . 6 2 . Grunt 46 | . 9 7 12 5 . . 13 . Brawler 1 | . . . . . . . 1 . Duelist 3 | . . . . 1 . . 2 . Protector 1 | . . . . . . . 1 . Sentry 16 | . . . 6 . . . 9 1 Hunter 2 | . . . . . . 1 1 . Best Kill Streak 7 | 4 5 2 5 3 . 3 7 2 Combat Bots Only 5 | . 3 2 3 3 . 3 5 1 Max Kills in Single Turn 3 | 1 3 1 3 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 2 1 . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 6112 | . 971 504 1280 263 . 313 2643 138 Core 1008 | . 139 89 165 36 . 24 537 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 50 | 100 . 8 . . . 43 . . Volleys Fired 357 | 11 62 39 102 14 . 17 107 5 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 116 | 80 115 70 91 116 . 116 71 46 Shots Fired 618 | 22 112 46 202 28 . 33 165 10 Gun 489 | 22 112 44 192 6 . 15 88 10 Cannon 110 | . . . 6 22 . 18 64 . Launcher 19 | . . 2 4 . . . 13 . Special . | . . . . . . . . . Kinetic 364 | . 16 38 138 14 . 32 116 10 Thermal 129 | . 48 6 60 14 . 1 . . Explosive 19 | . . 2 4 . . . 13 . Electromagnetic 106 | 22 48 . . . . . 36 . Robot Hit Streak 19 | 4 12 10 17 7 . 8 19 11 Robot Miss Streak 6 | 3 4 2 6 1 . 3 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 427 | 11 73 33 129 17 . 19 138 7 Core Hits 206 | 6 31 16 62 9 . 9 70 3 Critical Hits 5 | . 1 . . 1 . . 3 . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . 3 . Melee Attacks 22 | . . . . . . . 22 . Impact 22 | . . . . . . . 22 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9255 | 219 1125 477 2297 422 . 484 4117 114 Guns 4312 | 142 809 373 1796 58 . 79 941 114 Cannons 2167 | . . . 91 273 . 405 1398 . Explosions 2286 | 77 316 104 410 91 . . 1288 . Melee 488 | . . . . . . . 488 . Ramming 2 | . . . . . . . 2 . Kinetic 4327 | . 109 337 1318 226 . 484 1739 114 Thermal 1777 | 77 679 36 569 196 . . 220 . Explosive 1545 | . . 104 373 . . . 1068 . Electromagnetic 1116 | 142 337 . 37 . . . 600 . Impact 488 | . . . . . . . 488 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . Average Corruption 2 | . 1 3 . . . . . . Corruption Purged . | . . . . . . . . . Effects 10 | . . 10 . . . . . . Message Errors 3 | . . 3 . . . . . . Matter Fused 1 | . . 1 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 3 | . . 3 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 185 | 16 29 . 3 21 . . 116 . Projectiles 52 | . . . . 21 . . 31 . Explosions 107 | 16 29 . 3 . . . 59 . Melee 26 | . . . . . . . 26 . Knockbacks 14 | . . . . 1 . 3 10 . Impact . | . . . . . . . . . Kinetic 13 | . . . . 1 . 2 10 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 502 | . 102 . 59 . . . 341 . Shots 15 | . 3 . 2 . . . 10 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 349 | 126 349 249 5 147 . 91 244 . Average Temperature 72 | 55 98 63 1 47 . 39 61 . Received Heat Transfer 2193 | . 408 282 540 54 . . 882 27 Effects 3 | . 2 1 . . . . . . Shutdowns 1 | . 1 . . . . . . . Interference 1 | . . 1 . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 6 | . 3 . . . . . 3 . Impact Corruptions 5 | . . . . . . . 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 1 2 . . . . . Heat Transferred 3456 | 100 1252 99 1370 335 . . 300 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | 1 3 . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 631 | 25 293 110 250 145 . 105 631 107 Initial 101 | . 16 . 19 61 . . . 101 Average 114 | 8 87 48 120 36 . 46 294 94 Maximum Alert Level 2 | . 1 . 1 . . . 2 . Low Security (%) 86 | 100 86 100 93 100 . 100 45 100 Level 1 5 | . 13 . 6 . . . 12 . Level 2 7 | . . . . . . . 41 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 . 1 1 . . 10 2 Investigation 4 | . 1 . . 1 . . 1 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 2 1 Assault 1 | . . . . . . . 1 . Garrison 6 | . . . . . . . 6 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . . . 2 . . . 5 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 16 11 35 6 . 7 49 9 Peak Tracking Total 8 | . 4 2 4 3 . 3 7 8 Tactical Retreats 12 | . . 3 3 . . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 9 | . 1 . 1 1 . 1 5 . Max in Single Turn 2 | . 1 . 1 1 . 1 2 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 23 | . 7 . 8 1 1 . 5 1 Terminals 19 | . 7 . 7 . . . 4 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 78 | . 24 . 33 1 1 . 16 3 Successful 44 | . 15 . 17 1 1 . 9 1 Failed 32 | . 8 . 15 . . . 7 2 Catastrophic 4 | . 1 . 1 . . . 2 . Database Lockouts 2 | . 1 . 1 . . . . . Manual 43 | . 11 . 20 . . . 9 3 Terminals 69 | . 24 . 29 . . . 13 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 10 . 8 1 1 . 4 1 Record 2 | . 1 . . . 1 . . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 2 | . . . . 1 . . . 1 Level Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 3 . Locate Traps 6 | . 1 . 4 . . . 1 . Disarm Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 5 . 5 . . . 3 . Terminals 13 | . 5 . 5 . . . 3 . Track 4 | . 2 . 1 . . . 1 . Botnet 6 | . 2 . 3 . . . 1 . Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 6 . 7 . . . 5 1 Full Trace Events 4 | . 1 . . . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 2 | . . . . . . . . 2 EXPLORE 2 | . . . . . . . . 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 22 | . . . . . . . . 22 Drone Recoveries 9 | . . . . . . . . 9 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 8473 | 109 1208 581 2066 1312 806 963 1307 121 Spaces Moved 4174 | 45 704 288 913 694 448 515 504 63 Core 14 | 9 . . . . . . 5 . Treads 201 | . . . . . . . 201 . Legs 3959 | 36 704 288 913 694 448 515 298 63 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 155 120 120 Average Speed 166 | 126 135 150 179 180 180 175 161 142 Slowest Speed 900 | 250 180 210 180 180 180 180 900 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 3 94 44 66 94 84 92 23 34 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 12 | . . . . . . . 12 . Terrain Destroyed 151 | 5 7 10 36 1 . . 92 . Melee . | . . . . . . . . . Projectile 11 | . . . . 1 . . 10 . AOE 140 | 5 7 10 36 . . . 82 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 5057 | 71 846 388 1155 731 448 541 792 85 Wait 248 | 1 40 51 57 12 1 1 81 4 Move 4166 | 44 703 287 912 693 447 514 503 63 Hop . | . . . . . . . . . Pick Up 65 | 6 7 3 22 4 . 2 21 . Fast Attach 36 | 7 1 2 4 1 . 2 16 3 Attach 31 | . 6 3 8 1 . 1 12 . Detach 5 | . . 2 1 1 . . 1 . Swap 52 | 1 17 1 18 1 . 1 12 1 Drop 69 | 1 10 . 31 4 . 3 16 4 Fire 357 | 11 62 39 102 14 . 17 107 5 Melee 22 | . . . . . . . 22 . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Lost 3 parts (3w) 626 | -10/Materials | Discovered new exit (range 6) 739 | -10/Materials | Discovered new exit (range 11) 804 | -10/Materials | Build established: Scavenger-Mutant 866 | -10/Materials | Core integrity fell below 50% 892 | -10/Materials | Lost 3 parts (1n2w) 932 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Central database locked down 1138 | -10/Materials | Build established: Mutant 1156 | -10/Materials | Identified exit to Materials 1250 | -10/Materials | Discovered new exit (range 16) 1318 | -10/Materials | Entered Mines 1424 | -10/Mines | Discovered exit to Materials (range 8) 1425 | -10/Mines | Learned location of Zion (-7) 1759 | -10/Mines | Core integrity fell below 20% 1899 | -10/Mines | Entered Materials 1899 | -9/Materials | Evolved 2 slots: Utility x2 2007 | -9/Materials | Lost 4 parts (1p1n2w) 2261 | -9/Materials | Build established: Scavenger-Mutant 2635 | -9/Materials | Discovered new exit (range 14) 2799 | -9/Materials | Discovered new exit (range 16) 3069 | -9/Materials | Build established: Mutant 3357 | -9/Materials | Central database locked down 3965 | -9/Materials | Entered Mines 4000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4039 | -9/Mines | Learned location of Storage (-8) 4370 | -9/Mines | Met a Derelict shopkeep closing up shop 4516 | -9/Mines | Core integrity fell below 50% 4848 | -9/Mines | Discovered new exit (range 11) 4904 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4908 | -9/Mines | Found Prototype Device 4956 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4958 | -9/Mines | Discovered new exit (range 5) 5021 | -9/Mines | Discovered new exit (range 8) 5277 | -9/Mines | Entered Exiles 5301 | -9/Exiles | Discovered new exit (range 15) 5322 | -9/Exiles | Met 8R-AWN 5351 | -9/Exiles | Met EX-HEX 5419 | -9/Exiles | Met EX-DEC 5538 | -9/Exiles | Met EX-BIN 5756 | -9/Exiles | Visited The Gauntlet 6061 | -9/Exiles | Discovered new exit (range 14) 6083 | -9/Exiles | Entered Mines 6683 | -8/Mines | Discovered new exit (range 11) 7046 | -8/Mines | Entered Materials 7046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7221 | -8/Materials | Garrison activated, responded to threat 7321 | -8/Materials | Discovered new exit (range 3) 7538 | -8/Materials | Garrison activated, responded to threat 7557 | -8/Materials | Lost 7 parts (1p3n2u1w) 7656 | -8/Materials | Core integrity fell below 50% 7681 | -8/Materials | Lost 3 parts (2n1u) 7720 | -8/Materials | Core integrity fell below 20% 7748 | -8/Materials | Lost 5 parts (1p2u2w) 8107 | -8/Materials | Lost 6 parts (1p2n2u1w) 8129 | -8/Materials | Build established: Scavenger-Mutant 8353 | -8/Materials | Entered Storage 8474 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08442_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. 08443_ R-06 Scavenger collects Imp. Ion Engine. 08444_ K-01 Serf collects debris. 08444_ R-06 Scavenger collects Heat Sink. 08445_ K-01 Serf cleans the Recycling Unit. 08447_ Drone destroyed. 08447_ R-06 Scavenger collects Hvy. Assault Rifle. 08448_ R-06 Scavenger collects Heat Sink. 08449_ Drone released from Drone Bay. 08451_ Component Storage disabled. 08451_ Drone retrieved by Drone Bay. 08452_ Drone destroyed. 08453_ R-06 Scavenger collects Sml. Storage Unit. 08454_ R-06 Scavenger collects Cryofiber Web. 08458_ R-06 Scavenger collects Com. Wheel. 08461_ Drone retrieved by Drone Bay. 08466_ Drone destroyed. 08473_ K-01 Serf collects debris. 08474_ U-05 Engineer lays Concrete. 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""" T + ## """"??????????? | | ????# """ # """"??????????? | | ????# """ #???????????????? | | ????# ##???????????????? | | ????############# * ##########??????? | | ????????# u = #??????? | | ????????# """ "" u k #??????? | | ????????# """ Y" # " "s""" #??????? | | ????????# """ "" # # """ """ #??????? | | ????????# "%" # # """ """ #??????? | | ?????? / """ + + """@""" #??????? | | ??????### """ #### """n""" #??????? | | ????????# """ #??# sn #??????? | | ????????# #??####s######??????? | | ????????###############nsr#??????????? | | ????????????# # #?####?????? | | ????????????# # ## ######? | | ????????????# # + ##! !#? | | ??????????#"" + # ##! !#? | | ??????????#"T # r# ##! #? | | ??????????#"" """ """ #% ##T ## ! #? | | ??????????### """ """ # #?######!##? | | ????????????? """ """ # Y#????#T=%=#? | | ?????????????########## ########/##? | | ???????????????# ## wYg #? | | ???????????????# ## % #? | | ???##??????????# ## % #? | | ??? ??????????# ###### ##### #? | | ??? ??????????# ## % # #? | | ??? #?????????# ##[ # #? | | ???# #?????????###+####[/ # #? | | ???# #??????????# ### # #? | | ???# #??????????# + !# #? | | ???# #??????????# ### # #? | | ???# #??????????##%##?# #####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevTerrabombCompactor Manual? 0 Play Time 00:49:46 Cumulative 176.5 hours Start 2020.10.06 @ 23:19:54 End 2020.10.07 @ 00:14:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc0f4144-8fff-4aae-bc10-18add281ad91