Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.22 @ 09:21:07 Player: Boris Result: Destroyed by XS-WJM(M) with Battle Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (284) 1420 Value Destroyed (14346) 14346 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (6056) 6056 TOTAL SCORE: 30182 Bonus ------- High Alert Combat Kills 1870 Follower Combat Kills 793 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1288 Friendly Fire -895 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Improved Weapon Cycler > --- WEAPON (7) ------- Dirty Datajack > --- INVENTORY (20) --- Vortex Chain Reactor Improved Transmission Jammer Experimental Phase Shifter Improved Remote Shield System Mapper Long-range Tractor Beam Wardrone Bay Dirty Datajack (20) Powered Hammer CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Spiked Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Plasma Storm Micro-nuke Launcher Kinetic Spear > --- INVENTORY -------- Vortex Chain Reactor Armored Medium Treads Improved Transmission Jammer Experimental Phase Shifter Improved Remote Shield System Mapper Long-range Tractor Beam Wardrone Bay Dirty Datajack Dirty Datajack Powered Hammer CR-A16's Behemoth Slayer [Rating: 138] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Advanced Targeting Computer Device Coolant Injector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Wave Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 5 | . . . . . 1 . . . . . . 2 . . . . . . 2 . . . Weapon 5 | . . . . . 3 . 1 . . . . . . 1 . . . . . . . . Parts Attached 206 | 5 7 3 1 3 9 8 10 3 3 . 3 15 3 7 3 10 14 14 63 8 . 14 Power 9 | 1 . . 1 . . 1 . . . . 1 . . . . . . . 2 1 . 2 Engine 5 | 1 . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 Propulsion 43 | 2 1 2 . . . 4 1 1 3 . 2 2 2 1 . 4 . 7 9 1 . 1 Treads 39 | 2 1 2 . . . 4 1 1 3 . 2 2 2 1 . 4 . 5 7 1 . 1 Leg 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | . 4 . . 1 3 2 3 1 . . . 6 1 1 2 6 4 4 23 1 . 8 Device 46 | . 2 . . . 1 2 . . . . . 4 . . 2 5 3 1 19 . . 7 Storage 4 | . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . Processor 13 | . . . . . . . 1 1 . . . 2 1 1 . 1 . 2 4 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . 2 . . . 2 . 1 . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 2 1 . 2 6 1 6 1 . . . 7 . 5 1 . 10 3 29 5 . 3 Energy Gun 19 | . . 1 . 1 2 . . . . . . . . . . . . . 10 4 . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 44 | 2 2 . . 1 4 1 6 1 . . . 4 . 4 1 . 9 2 7 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Launcher 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . 2 . . . . 1 1 6 . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Unidentified Prototypes 18 | . . . . . 2 . 2 . . . . 1 . 1 . . 3 . 5 . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Parts Lost 57 | . 3 . . . . 1 . . . . . . 1 1 . . . 12 27 . . 12 Power 4 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 Propulsion 13 | . 1 . . . . . . . . . . . . . . . . 4 4 . . 4 Utility 10 | . 1 . . . . 1 . . . . . . 1 . . . . . 3 . . 4 Weapon 30 | . 1 . . . . . . . . . . . . 1 . . . 7 18 . . 3 Highest Loss Streak 12 | . 3 . . . . 1 . . . . . . 1 1 . . . 8 5 . . 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 89 | . 87 96 71 99 97 100 97 100 100 100 100 99 98 99 100 100 68 71 82 59 84 74 Engine 5 | . 14 14 13 14 9 9 7 7 7 7 7 6 6 5 5 5 5 2 . 1 5 4 Treads 18 | . 25 24 28 28 18 18 23 23 23 23 23 20 20 23 23 23 23 16 9 14 15 14 Device 4 | . 9 . . . 7 9 2 . . . . 7 . . 1 5 2 . 8 5 5 12 Storage 4 | . . . . 1 9 9 7 7 7 7 7 6 6 5 5 5 5 3 . 4 5 5 Processor 14 | . . . . . . . 4 14 15 15 15 18 25 23 20 17 17 24 25 15 15 13 Protection 3 | . 9 28 28 26 10 9 7 . . . . . . . . . . . . . . . Energy Gun 4 | . . 10 . 13 3 9 2 . . . . . . . . . . . 9 3 21 9 Ballistic Gun 26 | . 28 17 . 14 38 36 40 46 46 46 46 37 40 40 41 41 10 19 8 . . . Piercing Weapon 1 | . . . . . . . . . . . . 2 . . . . 2 1 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 7 14 16 9 16 33 35 42 41 36 36 41 45 43 49 53 53 52 56 74 77 77 110 Greatest Support 145 | 40 40 40 40 40 40 40 60 60 60 60 60 80 80 98 98 106 99 99 145 129 129 129 Greatest Overweight (x) 14 | . . . . . . . . . . . . . . . . . . 3 1 1 . 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 20 20 20 Average Capacity 10 | 5 5 5 5 5 8 8 9 10 10 10 10 10 10 10 10 10 10 8 5 19 20 20 Most Carried 20 | 3 5 4 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 14 18 20 Average Carried 9 | 1 4 3 4 2 6 7 8 9 10 9 10 9 9 9 9 9 9 8 4 9 15 19 Final Capacity 20 | 5 5 5 5 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 20 20 20 Final Carried 18 | 3 3 4 5 5 8 8 10 10 10 10 10 10 10 10 10 10 9 5 4 14 18 18 Class Distribution -------------------- 56% | Scavenger-Executioner 9% | Mutant 8% | Scavenger-Mutant 7% | Tank 6% | Commander-Tank 6% | Commander-Executioner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Commander-Tank | -8/Garrison Commander-Executioner | -7/Factory Commander-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Zion Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 8442 | 254 141 44 . 31 601 681 347 165 331 18 486 385 482 529 373 585 60 601 1989 138 . 201 Remotely 650 | . . . . . . . . . . . . . . . . . . . 604 . . 46 Salvage Created 14792 | 25 318 . . . 933 793 563 298 782 . 703 481 627 644 559 796 78 1034 5027 83 . 1048 Parts 684 | 4 31 . . 1 45 50 15 10 35 . 36 20 32 41 22 34 1 34 234 . . 39 Haulers Intercepted 9 | . 1 . . . 1 . 1 . . . . . . 1 . . . 1 4 . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 174 | . . . . . . . . 10 37 . 43 . . . 22 32 1 29 . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 221 | . 10 . . . 17 22 6 5 13 . 17 6 8 6 8 15 . 14 59 . . 15 Melee 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Guns 186 | . 10 . . . 16 22 6 5 13 . 17 6 8 6 8 15 . 12 42 . . . Cannons 9 | . . . . . . . . . . . . . . . . . . . 9 . . . AOE 20 | . . . . . 1 . . . . . . . . . . . . . 5 . . 14 Classes Destroyed 22 | 1 4 . . . 5 1 1 1 . . 1 1 3 . . . . 1 2 . . 1 Worker 16 | . 1 . . . . . . . . . . . . 3 . . . . 12 . . . Builder 12 | . . . . . 1 . . . . . . . . 2 . . . . 9 . . . Tunneler 3 | 1 . . . 1 . . . . . . . . . . . . . . 1 . . . Hauler 9 | . 1 . . . 1 . 1 . . . . . . 1 . . . 1 4 . . . Recycler 6 | . . . . . . . 2 . . . . 1 . . . . . . 3 . . . Minesweeper 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Operator 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 6 | . . . . . 1 . . . . . . . . 2 . . . . 3 . . . Swarmer 40 | . 6 . . . . 12 . 1 4 . 6 . . . . 5 . 3 3 . . . Grunt 93 | . 4 . . . 12 4 5 2 6 . 7 5 3 . 6 4 . 10 20 . . 5 Brawler 12 | . . . . . 1 . 1 1 3 . . . . . 1 2 . . 3 . . . Duelist 4 | . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . . . 3 4 . 1 2 . 1 . . 2 . 1 . . 5 . . . Specialist 6 | . . . . . . . . . . . . . 3 . . . . . 2 . . 1 Hunter 12 | . . . . . . . . . . . . . 1 . 1 . . . 10 . . . Programmer 25 | . . . . . . 2 . . . . . 1 . 4 . 3 . . 12 . . 3 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Bouncer 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | 1 3 . . 1 5 5 5 5 8 . 6 4 3 4 4 7 . 6 18 . . 12 Combat Bots Only 12 | . 3 . . . 5 5 4 5 8 . 6 3 3 3 4 7 . 5 8 . . 12 Max Kills in Single Turn 5 | 1 1 . . 1 2 3 2 2 2 . 1 1 1 2 1 3 . 3 3 1 . 5 Gunslinging 2 | . . . . . . 2 . 1 1 . . . . . . 1 . 2 1 . . . Exploded 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1017 | . 52 . . . 29 54 1 1 11 . 41 15 30 16 33 28 . 116 425 . . 165 Missed 289 | . 8 . . . 13 13 . 1 2 . 11 2 8 4 10 6 . 35 130 . . 46 Damage Taken 14538 | . 642 . . . 265 690 16 28 168 . 369 242 486 255 434 446 . 1722 5591 . . 3184 Core 1809 | . 91 . . . 35 60 . . 23 . 54 19 35 41 . 19 . 343 534 . . 555 Absorbed by Shields 1199 | . . . . . . . . . . . . . . . . . . . 872 . . 327 Reduced by Siege Mode 240 | . . . . . . . . . . . . . . . . . . . 240 . . . Regen/Repaired (Parts) 435 | . . . . . . . . . . 386 . . . . . . . . . . . 49 Core Remaining (%) 81 | 100 . . . 63 . 82 . . . . 89 . 93 . . . . 59 . . . . Volleys Fired 440 | 2 40 1 . . 25 58 11 6 12 . 19 15 15 16 13 17 . 26 148 . . 16 Largest 7 | 2 2 2 . . 5 5 6 6 6 . 6 6 6 7 7 7 . 7 7 . . 1 Hottest 399 | 40 40 76 . . 167 167 160 159 159 . 159 164 164 202 207 207 . 210 399 . . 300 Shots Fired 1824 | 4 79 3 . . 125 204 64 30 71 . 114 83 90 111 87 118 . 105 520 . . 16 Gun 1769 | 4 79 3 . . 125 204 64 30 71 . 114 83 90 111 87 118 . 105 469 . . 12 Cannon 45 | . . . . . . . . . . . . . . . . . . . 45 . . . Launcher 10 | . . . . . . . . . . . . . . . . . . . 6 . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1504 | 4 79 1 . . 119 149 64 30 71 . 114 83 90 111 87 118 . 105 279 . . . Thermal 249 | . . 2 . . 6 55 . . . . . . . . . . . . 174 . . 12 Explosive 10 | . . . . . . . . . . . . . . . . . . . 6 . . 4 Electromagnetic 61 | . . . . . . . . . . . . . . . . . . . 61 . . . Robot Hit Streak 30 | 3 9 2 . . 18 14 6 13 6 . 9 19 14 13 10 9 . 12 30 . . 10 Robot Miss Streak 6 | . 3 1 . . 3 3 2 1 3 . 4 1 3 3 3 4 . 3 6 . . 4 Penetration Max 2 | . . . . . . . 1 . 1 . 1 . 1 1 1 1 . 1 2 . . . Secondary Targets 56 | . . . . . 5 9 1 1 5 . 7 . 2 . 3 3 . 4 16 . . . Max Gunslinging Chain 2 | . . . . . 1 2 1 1 2 . 1 . 1 . 1 1 . 2 1 . . . Shots Hit Robots 1146 | 3 45 2 . . 78 93 33 17 35 . 58 62 57 58 56 58 2 81 397 1 . 10 Core Hits 679 | 3 25 1 . . 35 35 19 12 29 . 32 20 26 27 25 30 1 40 227 . . 92 Critical Kills 19 | . . . . . 1 . . 1 2 . 1 1 . . . 3 . 1 9 . . . Critical Parts Destroyed 26 | 1 1 . . . . . 2 1 2 . 1 1 . . . 3 . 2 12 . . . Critical Strikes 70 | 1 1 . . . 1 1 2 2 4 . 2 2 . . . 6 . 4 44 . . . Burn 14 | . . . . . . . . . . . . . . . . . . . 14 . . . Destroy 46 | 1 1 . . . 1 1 2 2 4 . 2 2 . . . 6 . 3 21 . . . Blast 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Impale 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Melee Attacks 56 | . . . . . . . . . . . . 8 . . . . 2 12 23 1 . 10 Impact 8 | . . . . . . . . . . . . . . . . . . . . 1 . 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . . . . 7 . . . . 2 12 23 . . 3 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . 6 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35043 | 26 436 32 . . 1763 1916 773 357 823 . 1081 1122 1191 1387 1215 1479 140 2210 13551 111 . 5430 Guns 24571 | 26 389 29 . . 1519 1916 773 357 823 . 1081 1089 1191 1377 1188 1479 . 1934 9241 . . 159 Cannons 2218 | . . . . . . . . . . . . . . . . . . . 2218 . . . Explosions 6956 | . 36 . . . 228 . . . . . . . . . . . . . 1421 . . 5271 Melee 1217 | . . . . . . . . . . . . 33 . . . . 140 276 657 111 . . Ramming 81 | . 11 3 . . 16 . . . . . . . . 10 27 . . . 14 . . . Kinetic 21801 | 26 389 . . . 1419 1516 773 357 823 . 1081 1089 1191 1377 1188 1479 . 1934 7159 . . . Thermal 8773 | . . 29 . . 100 400 . . . . . . . . . . . . 3373 . . 4871 Explosive 2153 | . 36 . . . 228 . . . . . . . . . . . . . 1330 . . 559 Electromagnetic 1018 | . . . . . . . . . . . . . . . . . . . 1018 . . . Impact 111 | . . . . . . . . . . . . . . . . . . . . 111 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1106 | . . . . . . . . . . . . 33 . . . . 140 276 657 . . . Highest Corruption 11 | . 11 11 11 11 . 1 2 2 2 2 . . 1 4 4 5 5 5 7 5 5 5 Average Corruption 4 | . 11 11 11 11 . 1 2 2 2 2 . . 1 2 4 4 5 5 3 5 5 5 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . 6 5 9 8 . 3 . 10 11 1 . . 2 8 16 19 7 23 32 15 15 2 Message Errors 40 | . 2 1 1 1 . . . 1 3 . . . . . 4 5 1 6 6 5 3 1 Matter Fused 51 | . . 1 1 5 . 1 . 2 4 1 . . 1 3 4 5 2 5 8 3 5 . Heat Flow Errors 20 | . 1 . 3 . . . . 1 1 . . . . 1 3 . 1 2 3 2 2 . Energy Discharges 18 | . 1 . 1 1 . . . 1 1 . . . 1 1 . . 1 3 4 1 2 . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . Parts Fused 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 21 | . 1 1 1 1 . . . . . . . . . 2 3 1 1 5 2 1 2 . Data Loss (major) 12 | . . 1 1 . . 1 . 2 1 . . . . . . 2 . . 1 1 1 1 Misfires 6 | . . 1 . . . 1 . . . . . . . . . 2 . 1 1 . . . Alerts 7 | . . . . . . . . 1 . . . . . . 1 . 1 . 2 2 . . Weapon Failures 11 | . 1 . . . . . . 1 1 . . . . 1 1 3 . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 932 | . . . . . . 4 . . . . . 3 . . . . 54 . 758 103 . 10 Projectiles 477 | . . . . . . . . . . . . . . . . . . . 477 . . . Explosions 56 | . . . . . . 4 . . . . . . . . . . . . 42 . . 10 Melee 399 | . . . . . . . . . . . . 3 . . . . 54 . 239 103 . . Knockbacks 20 | . . . . . . . . . . . . . . . . . . . 19 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . 16 . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Self-Inflicted Damage 507 | . . . . . . 107 . . . . . . . . . . . . 168 . . 232 Shots 15 | . . . . . . 1 . . . . . . . . . . . . 3 . . 11 Rammed 11 | . 2 1 . . 1 . . . . . . . . . 6 . . . 1 . . . Targets Rammed 16 | . 2 1 . 1 1 . . . . . . . . 1 8 . . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . 1 . . . . . . . . . 1 2 . . . 1 . . . Highest Temperature 439 | . 264 33 272 . 199 199 255 141 243 . 312 285 117 351 439 234 199 330 393 106 148 203 Average Temperature 88 | . 36 18 133 . 93 74 99 49 86 . 109 104 29 108 149 115 106 99 71 63 82 80 Received Heat Transfer 2680 | . 111 . . . 153 99 9 36 18 . 87 126 99 9 174 81 . 664 595 . . 419 Effects 8 | . . . . . . . . . . . . . . . 3 . . 4 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 7 . . . Total Turns 136 | . . . . . . . . . . . . . . . . . . . 136 . . . Longest Duration 34 | . . . . . . . . . . . . . . . . . . . 34 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . 1 7 . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Melted 17 | . . . . . . . . . . . . . . . . . . 1 11 . . 5 Heat Transferred 13159 | . . 74 . . 185 703 . . . . . . . . . . . . 6127 . . 6070 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 2038 | 5 227 69 . 5 543 2038 1340 . . . . 680 432 305 . . . . 1730 . . . Initial 1069 | . 3 54 . . 1 352 1069 . . . . 496 247 226 . . . . 28 . . . Average 622 | . 104 64 . . 218 1151 1189 . . . . 537 370 216 . . . . 493 . . . Maximum Alert Level 5 | . 1 . . . 2 5 4 . . . . 2 2 1 . . . . 5 . . . Low Security (%) 26 | 100 85 100 . 100 45 . . . . . . . . 30 . . . . 31 . . . Level 1 16 | . 14 . . . 27 2 . . . . . 4 41 69 . . . . 18 . . . Level 2 25 | . . . . . 26 36 . . . . . 95 58 . . . . . 26 . . . Level 3 10 | . . . . . . 11 38 . . . . . . . . . . . 15 . . . Level 4 11 | . . . . . . 16 61 . . . . . . . . . . . 6 . . . Level 5 8 | . . . . . . 31 . . . . . . . . . . . . 1 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 38 | . 2 . . . 5 . 3 . 1 . . 2 2 4 . . . . 19 . . . Investigation 7 | . 1 . . . 2 . 1 . . . . . . 1 . . . . 2 . . . Extermination 7 | . . . . . . . . . . . . . . 2 . . . . 5 . . . Reinforcement 14 | . 1 . . . 1 . 2 . . . . 2 2 . . . . . 6 . . . Assault 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . Garrison 7 | . . . . . 2 . . . . . . . . 1 . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . 1 . . . . . . 2 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 7 | . 1 . . . 2 . . . . . . . . . . . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 16 3 . . 19 29 9 7 16 1 21 9 7 8 8 14 . 26 83 . . 43 Peak Tracking Total 11 | . 4 2 . . 5 6 4 7 6 1 6 2 3 2 4 5 . 5 8 . . 11 Tactical Retreats 15 | . 3 1 . . . . . . 3 . . 1 . . . . . 4 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 5 | . . . . . . 1 1 . . . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . 1 . . . 9 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 37 | . 2 . . . 3 15 2 . . . 1 . . . . . . . 13 . . 1 Max in Single Turn 5 | . 2 . . . 1 2 1 . . . 1 . . . . . . . 5 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 41 | . 8 . 1 . 3 3 2 . . . . 2 . 3 2 . 4 . 8 1 1 3 Terminals 22 | . 6 . . . 2 3 1 . . . . 1 . 3 1 . . . 5 . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . 1 . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 99 | . 18 . 1 . 9 7 2 . . . . 2 . 7 2 . 17 . 20 1 1 12 Successful 58 | . 6 . 1 . 4 2 1 . . . . 1 . 1 2 . 17 . 9 1 1 12 Failed 40 | . 11 . . . 5 5 1 . . . . 1 . 6 . . . . 11 . . . Catastrophic 15 | . 3 . . . 2 1 1 . . . . 1 . 2 . . . . 5 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 10 . . . 6 . 1 . . 1 . . . 2 . . . . 7 . . . Terminals 50 | . 14 . . . 6 7 1 . . . . 1 . 7 1 . . . 13 . . . Fabricators 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . . . . . . . . . . 1 . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . 4 . 1 . 2 2 1 . . . . 1 . 1 2 . 17 . 6 1 1 12 Record 19 | . . . 1 . . . . . . . . . . . 1 . 5 . . . . 12 Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . Terminals 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 8 . . . 3 2 1 . . . . 2 . 3 . . . . 7 . . . Full Trace Events 5 | . 1 . . . 1 1 . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 34 | . . . . . . 27 . . . . . . . . . . . . 7 . . . Machine Destruction 30 | . . . . . . 27 . . . . . . . . . . . . 3 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . 13 . 2 2 . . . . . . 2 . . . . . 3 Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 27 | . . . . . 2 13 . 2 2 3 . . . . . 2 . . . . . 3 Largest Group 8 | . . . . . 2 8 8 8 7 5 5 . . . . 2 2 2 . . . 3 Highest-Rated Group 195 | . . . . . 32 139 100 100 92 135 132 . . . . 78 78 78 . . . 195 Highest-Rated Ally 65 | . . . . . 16 31 15 16 32 32 32 . . . . 49 49 49 . . . 65 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 149 | . . . . . . 37 12 20 32 7 35 . . . . . . 6 . . . . Total Damage 3144 | . . . . . . 924 254 450 595 59 649 . . . . . . 213 . . . . Kills 30 | . . . . . . 12 3 3 6 . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 . . . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 15884 | 80 533 155 270 205 372 1832 626 499 631 1286 889 417 259 641 764 598 342 892 2139 756 532 1166 Spaces Moved 8409 | 54 246 89 168 124 156 926 345 280 346 781 364 188 126 344 415 308 189 680 953 430 319 578 Core 412 | 22 . . . . . . . . . . . . . . . . . 332 57 . . 1 Treads 7660 | 32 246 89 168 124 156 926 345 280 346 781 364 188 126 344 415 308 189 348 559 430 319 577 Legs 337 | . . . . . . . . . . . . . . . . . . . 337 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 165 165 162 162 50 50 166 166 165 Average Speed 155 | 115 160 160 160 160 160 160 160 160 160 160 160 160 161 165 165 163 162 108 146 170 166 168 Slowest Speed 750 | 160 160 160 160 160 160 160 160 160 160 160 160 160 163 165 165 165 162 200 190 250 166 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 46 | 4 49 16 51 29 24 87 12 45 55 76 53 7 85 10 59 55 60 60 29 67 57 75 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 8 | . . 1 1 . . . . 1 . 2 . . . . . . 3 . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . . . . 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 . . . 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 21 | . . . . 1 . . . 1 2 5 1 . . . 4 2 . 1 . 4 . . Spaces Dug 18 | . . . . . . . . . . . . 6 . . . . . 1 5 . . 6 Terrain Destroyed 412 | . 22 . . . 30 161 . . . . . 6 . 2 3 9 . 14 117 . . 48 Melee 18 | . . . . . . . . . . . . 6 . . . . . 1 5 . . 6 Projectile 36 | . . . . . . . . . . . . . . 2 3 9 . 12 10 . . . AOE 357 | . 22 . . . 30 161 . . . . . . . . . . . . 102 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp War Total 10131 | 66 322 98 171 131 208 1156 393 320 399 819 630 254 147 385 460 361 226 766 1310 449 322 738 Wait 577 | 3 18 4 . . 9 57 4 12 1 33 242 20 1 5 16 12 . 19 87 . . 34 Move 8387 | 53 245 88 167 123 155 925 344 279 345 780 363 187 125 343 414 307 188 679 952 429 318 578 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 91 | 3 5 . . 2 5 5 12 1 . 3 . 3 1 7 2 2 4 5 11 10 4 6 Fast Attach 103 | 5 2 2 . 1 5 . 3 1 . . . 2 1 2 . 2 11 7 44 7 . 8 Attach 49 | . 3 . 1 2 2 2 4 1 . . . 4 1 5 2 . 3 3 12 1 . 3 Detach 27 | . . . 2 1 . . . . . . . 2 . 1 1 . 1 3 12 1 . 3 Swap 56 | . 2 1 . . 2 6 3 1 3 . 3 9 1 . 1 8 1 4 8 . . 3 Drop 121 | . 5 1 1 1 4 7 12 2 3 3 3 4 2 5 1 5 16 8 16 . . 22 Fire 440 | 2 40 1 . . 25 58 11 6 12 . 19 15 15 16 13 17 . 26 148 . . 16 Melee 49 | . . . . . . . . . . . . 8 . . . . 2 12 18 1 . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 2 1 . 1 1 . . . . . . . . 1 8 . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 215 | . . . . . . 96 . 17 35 . . . . . 2 8 . . . . . 57 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 394 | -10/Materials | Central database locked down 445 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Crushed by falling debris 504 | -10/Materials | System corruption reached 10% 535 | -10/Materials | Lost 3 parts (1n1u1w) 614 | -10/Materials | Entered Mines 615 | -10/Mines | Learned location of Storage (-7) 645 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 646 | -10/Mines | Assembled infested the area 719 | -10/Mines | Met 8R-AWN 730 | -10/Mines | Discovered new exit (range 4) 733 | -10/Mines | Met a Derelict bent on vengeance 762 | -10/Mines | Discovered new exit (range 5) 769 | -10/Mines | Entered Exiles 810 | -10/Exiles | Welcomed by 8R-AWN 838 | -10/Exiles | Met EX-HEX 898 | -10/Exiles | Met EX-DEC 910 | -10/Exiles | Learned location of Zion (-7) 938 | -10/Exiles | Met EX-BIN 1025 | -10/Exiles | Discovered new exit (range 11) 1039 | -10/Exiles | Entered Mines 1215 | -9/Mines | Discovered new exit (range 4) 1244 | -9/Mines | Entered Materials 1244 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1510 | -8/Materials | Garrison activated, responded to threat 1557 | -8/Materials | Identified exit to Garrison 1588 | -8/Materials | Build established: Tank 1616 | -8/Materials | Entered Garrison 1616 | -8/Garrison | Accompanied by 2 allies 1632 | -8/Garrison | Triggered checkpoint 1650 | -8/Garrison | Triggered checkpoint 1882 | -8/Garrison | Triggered checkpoint 1930 | -8/Garrison | Triggered checkpoint 1998 | -8/Garrison | Triggered checkpoint 2031 | -8/Garrison | Garrison Relay disabled 2109 | -8/Garrison | Discovered new exit (range 15) 2122 | -8/Garrison | Build established: Commander-Tank 2216 | -8/Garrison | Triggered checkpoint 2300 | -8/Garrison | Discovered new exit (range 10) 2336 | -8/Garrison | Triggered checkpoint 2366 | -8/Garrison | Garrison Relay disabled 2407 | -8/Garrison | Garrison Relay disabled 2460 | -8/Garrison | Garrison Relay disabled 2552 | -8/Garrison | Triggered checkpoint 2644 | -8/Garrison | Phase Generator disabled 2681 | -8/Garrison | Discovered new exit (range 10) 2744 | -8/Garrison | Triggered checkpoint 2849 | -8/Garrison | Build established: Tank 2862 | -8/Garrison | Garrison Relay disabled 3032 | -8/Garrison | Garrison Relay disabled 3268 | -8/Garrison | Garrison Relay disabled 3443 | -8/Garrison | Build established: Commander-Tank 3448 | -8/Garrison | Entered Factory 3448 | -7/Factory | Accompanied by 8 allies 3448 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3535 | -7/Factory | Identified exit to Storage 3535 | -7/Factory | Identified exit to Lower Caves 3974 | -7/Factory | Build established: Commander-Executioner 4074 | -7/Factory | Entered Lower Caves 4074 | -7/Lower Caves | Accompanied by 8 allies 4099 | -7/Lower Caves | Met a Warlord Commander 4100 | -7/Lower Caves | Learned location of Warlord (-4) 4108 | -7/Lower Caves | Found Unknown Device 4202 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4261 | -7/Lower Caves | Lost 3 allies 4541 | -7/Lower Caves | Discovered new exit (range 13) 4573 | -7/Lower Caves | Entered another Lower Caves area 4573 | -7/Lower Caves | Accompanied by 7 allies 4618 | -7/Lower Caves | Lost 4 allies 4707 | -7/Lower Caves | Encountered a Warlord checkpoint 4796 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4832 | -7/Lower Caves | Destroyed 8 combat bots 4836 | -7/Lower Caves | Lost 3 allies 4881 | -7/Lower Caves | Build established: Scavenger-Executioner 5083 | -7/Lower Caves | Learned Factory emergency access door positions 5195 | -7/Lower Caves | Discovered new exit (range 3) 5204 | -7/Lower Caves | Entered Zion 5204 | -7/Zion | Accompanied by 2 allies 5273 | -7/Zion | System corruption cleaned by Quarantine Array 5357 | -7/Zion | Found CR-A16's Pointy Stick 5392 | -7/Zion | Discovered new exit (range 16) 5476 | -7/Zion | Visited the Megawrench Repair Shop 5560 | -7/Zion | Learned location of Recycling (-7) 5667 | -7/Zion | Learned location of Armory (-4) 5737 | -7/Zion | Given the Hacking Drone Bay 5799 | -7/Zion | Found Prototype Device 6107 | -7/Zion | Gained Derelict followers 6289 | -7/Zion | Received a visual enhancement algorithm 6398 | -7/Zion | Megawrench repaired 12 parts 6490 | -7/Zion | Entered Proximity Caves 6490 | -6/Proximity Caves | Accompanied by 5 allies 6493 | -6/Proximity Caves | Spotter reported a threat 6536 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6585 | -6/Proximity Caves | Lost 3 allies 6682 | -6/Proximity Caves | Spotter reported a threat 6788 | -6/Proximity Caves | Spotter reported a threat 6918 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7179 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7308 | -6/Proximity Caves | Discovered new exit (range 11) 7379 | -6/Proximity Caves | Entered Factory 7379 | -6/Factory | Evolved 2 slots: Utility x2 7380 | -6/Factory | Identified Encrypted Comm Array 7382 | -6/Factory | Identified Hacking Drone Bay 7729 | -6/Factory | Search patrols dispatched 7793 | -6/Factory | Identified exit to DSF 7796 | -6/Factory | Entered DSF 7839 | -6/DSF | Additional patrols routed to DSF 7968 | -6/DSF | Sterilization system engaged 7988 | -6/DSF | Ambient heat levels rising (+10) 8003 | -6/DSF | Ambient heat levels rising (+10) 8018 | -6/DSF | Ambient heat levels rising (+10) 8030 | -6/DSF | Discovered new exit (range 15) 8033 | -6/DSF | Ambient heat levels rising (+10) 8048 | -6/DSF | Ambient heat levels rising (+10) 8055 | -6/DSF | Entered Factory 8055 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8514 | -5/Factory | Discovered new exit (range 5) 8559 | -5/Factory | Garrison activated, responded to threat 8637 | -5/Factory | Identified exit to Upper Caves 8696 | -5/Factory | Entered Upper Caves 9393 | -5/Upper Caves | Discovered new exit (range 3) 9401 | -5/Upper Caves | Identified exit to Upper Caves 9460 | -5/Upper Caves | Entered another Upper Caves area 9754 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9876 | -5/Upper Caves | Destroyed 7 combat bots 10033 | -5/Upper Caves | Discovered new exit (range 15) 10054 | -5/Upper Caves | Identified exit to Zhirov 10058 | -5/Upper Caves | Entered Zhirov 10058 | -5/Zhirov | Accompanied by 2 allies 10058 | -5/Zhirov | Discovered new exit (range 4) 10088 | -5/Zhirov | Met Zhirov 10177 | -5/Zhirov | Learned location of Quarantine (-3) 10177 | -5/Zhirov | Learned location of Testing (-2) 10177 | -5/Zhirov | Learned location of Command (-1) 10192 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10216 | -5/Zhirov | Found Alien Artifact 10216 | -5/Zhirov | Identified Integrated Dissipator 10216 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10305 | -5/Zhirov | Found Alien Artifact 10394 | -5/Zhirov | Identified exit to Proximity Caves 10400 | -5/Zhirov | Entered Proximity Caves 10400 | -4/Proximity Caves | Accompanied by 2 allies 10786 | -4/Proximity Caves | Spotted B-86 Titan 10820 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10823 | -4/Proximity Caves | Destroyed B-86 Titan 10852 | -4/Proximity Caves | Lost 8 parts (1p1n6w) 10997 | -4/Proximity Caves | Lost 4 parts (3n1w) 11244 | -4/Proximity Caves | Identified exit to Factory 11258 | -4/Proximity Caves | Learned Research garrison access intel 11292 | -4/Proximity Caves | Entered Factory 11292 | -4/Factory | Evolved 2 slots: Utility x2 11312 | -4/Factory | Identified exit to Research 11343 | -4/Factory | Build established: Scavenger-Mutant 11428 | -4/Factory | Identified exit to Upper Caves 11428 | -4/Factory | Identified exit to Extension 11428 | -4/Factory | Identified exit to Armory 11972 | -4/Factory | Garrison activated, responded to threat 12049 | -4/Factory | Identified Transdimensional Reconstructor 12049 | -4/Factory | Warped through subspace 12049 | -4/Factory | Spotted B-86 Titan 12060 | -4/Factory | Destroyed B-86 Titan 12081 | -4/Factory | Destroyed 8 combat bots 12091 | -4/Factory | Lost 3 parts (1n2w) 12276 | -4/Factory | Lost 3 parts (1u2w) 12390 | -4/Factory | Lost 4 parts (1p3w) 12682 | -4/Factory | Build established: Scavenger-Executioner 12824 | -4/Factory | First assault squad dispatched 13035 | -4/Factory | Lost 5 parts (1u4w) 13121 | -4/Factory | Found Prototype Device 13121 | -4/Factory | Identified Active Sensor Suite 13224 | -4/Factory | Garrison activated, responded to threat 13344 | -4/Factory | Core integrity fell below 50% 13385 | -4/Factory | Destroyed 7 combat bots 13390 | -4/Factory | Lost 4 parts (1p3w) 13400 | -4/Factory | Build established: Scavenger-Assassin 13431 | -4/Factory | Entered Upper Caves 13530 | -4/Upper Caves | Learned 4 Research zone layouts 13632 | -4/Upper Caves | Learned Research stockpile data 13721 | -4/Upper Caves | Build established: Scavenger-Mutant 14025 | -4/Upper Caves | Discovered new exit (range 15) 14187 | -4/Upper Caves | Entered another Upper Caves area 14358 | -4/Upper Caves | Build established: Scavenger-Executioner 14711 | -4/Upper Caves | Discovered new exit (range 5) 14719 | -4/Upper Caves | Entered Warlord 14799 | -4/Warlord | System corruption cleaned by Quarantine Array 14929 | -4/Warlord | Found Prototype Device 15072 | -4/Warlord | Found Prototype Energy Gun 15072 | -4/Warlord | Identified Plasma Storm 15467 | -4/Warlord | Met Warlord 15492 | -4/Warlord | Warlord's base attacked by MAIN.C 15505 | -4/Warlord | Found Prototype Device 15505 | -4/Warlord | Identified Exp. Phase Shifter 15512 | -4/Warlord | Found Prototype Reactor 15523 | -4/Warlord | Found Prototype Hackware 15694 | -4/Warlord | Lost 3 allies 15820 | -4/Warlord | P-70 Sage assimilated allied 7Q-1MX(M) 15824 | -4/Warlord | Spotted Striker 15829 | -4/Warlord | Attacked by Warlord forces 15830 | -4/Warlord | Spotted GO-5BN(B) 15830 | -4/Warlord | Spotted 0D-ELV(B) 15841 | -4/Warlord | Destroyed GO-5BN(B) 15842 | -4/Warlord | Warlord forces counterattacked 15869 | -4/Warlord | Spotted C0-0H4(g) 15878 | -4/Warlord | Core integrity fell below 20% 15884 | -4/Warlord | Destroyed 12 combat bots 15885 | -4/Warlord | Destroyed by XS-WJM(M) with Battle Rifle Last Messages --------------- 15863_ X-77 Beamer destroyed. 15865_ The unstable cave ceiling collapses. 15865_ Plasma Storm destroyed. 15865_ Critical hit (Burn: +37). 15868_ The unstable cave ceiling collapses. 15869_ Rnf. Fission Core destroyed. 15870_ Acquired 31 matter. 15870_ Critical hit (Burn: +19). 15871_ 0D-ELV(B) suffers critical hit (Burn). 15873_ Acquired 10 matter. 15873_ Critical hit (Burn: +37). 15874_ Exp. Cooling System destroyed. 15877_ 0D-ELV(B) destroyed. 15880_ The unstable cave ceiling collapses. 15880_ Imp. Target Analyzer destroyed. 15880_ Arm. Medium Treads destroyed. 15882_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 15885_ Adv. Cooling System destroyed. 15885_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????""" ## """"" #### """ #?????????????? | | ??????????" " ## """"" + + """ #?????????????? | | ?????????#" " ## ## ########?????????????? | | ?????????#/!/ ## ## #####????????????????? | | ?????????#/!! ## ## #????????????????? | | ??????##?##[#### ## #????????????????? | | ??????#X###+########+###### #????????????????? | | ??????" #????????????????? | | ??????" ^ #####????????????????? | | ??????" """ #????????????????????? | | ??????####^ """ ##????????????????????? | | ?????????# """ ##????????????????????? | | ?????????# % #????????????????????? | | ?????????# #### #M ##????????????????????? | | ?????????# #??### #?????????????????????? | | ?????????######"###????# #?????????????????????? | | ??????????????###??????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????##########??# #?????????????????????? | | ???????????# #??# #?????????????????????? | | ???????????# #??# #?????????????????????? | | ???????????# #### ##?????""#????????????? | | ???????????# + #?##?#""#????????????? | | ???????????# #### # #?#""#####????????? | | ?########### #??# #?#""# #######????? | | ?# ## ####%@ #####"" # # #????? | | ?# ## # ==! i # "" # #### | | ## ## % = = "" " | | # ## != % = "" " | | + # g %%% =% !%= %= | | # # *= !g * !%%%= | | # # % g[ % %!*%=% * | | # # g % * %! % % =|% ! | | #######+## =%= ; "" = = = """ | | +##### = % "" """ | | ^ # ! % "" ## ####### | | # # # #####""#####? #?????? | | + ???#""#??????#?????? | | """ # ######### g ####??#""#????????????? | | """ # # + #??????""#????????????? | | """ + + # #??????""#????????????? | | # # # ######?????????????????????? | | """ + # [ # #??????????????????????????? | | """ ###### # #??????????????????????????? | | """ #????# [ # #??????????????????????????? | | #????# # #??????????????????????????? | | #????# # ###??????????????????????????? | | ######????# # ??????????????????????????#### | | ??????????# # ?????????????????????????## # | | ??????????# # ?????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 65 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 22 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSurgeBlade Manual? 0 Play Time 01:57:10 Cumulative 459.4 hours Start 2024.01.22 @ 07:24:07 End 2024.01.22 @ 09:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 147 Adventurer 15 Explorer 0 Win Type - Total 30 Types 8/3/8/2/2/0/4/2/1 Lore% 91 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddc5f564-9aa3-4d9c-be1f-71ee1678d88f