Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 08:26:53 Player: flignut Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (574) 574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1109 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Reinforced Ion Engine Improved Treads Improved Treads Wheel Improved Heat Sink Huge Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector ECM Suite Medium Laser Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Improved Treads Improved Treads Wheel Improved Heat Sink Huge Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector ECM Suite Beam Cannon Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 38 | 6 26 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 3 | . . 3 Leg . | . . . Wheel 7 | 2 5 . Hover . | . . . Flight . | . . . Utility 10 | 1 9 . Device 4 | . 4 . Storage 5 | 1 4 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 15 | 2 10 3 Energy Gun 7 | 1 6 . Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 4 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 100 Engine 14 | . 14 14 Treads 8 | . . 27 Wheel 18 | . 27 . Device 6 | . 10 . Storage 14 | . 14 14 Hackware 6 | . 2 14 Energy Gun 11 | . 15 5 Energy Cannon 3 | . . 9 Ballistic Gun 10 | . 11 8 Ballistic Cannon 1 | . . 3 Naked Turns . | . . . Heaviest Build 55 | 12 54 55 Greatest Support 46 | 20 32 46 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 16 | 7 15 20 Most Carried 19 | 7 19 18 Average Carried 13 | 3 13 15 Final Capacity 20 | 8 20 20 Final Carried 18 | 7 18 16 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 671 | 260 318 93 Remotely . | . . . Salvage Created 864 | 114 578 172 Parts 54 | 7 38 9 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 12 7 Guns 15 | . 11 4 Cannons 2 | . . 2 Classes Destroyed 7 | 2 5 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 8 | . 3 5 Grunt 11 | . 9 2 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 119 | . 64 55 Missed 30 | . 16 14 Damage Taken 970 | . 566 404 Core 253 | . 171 82 Absorbed by Shields . | . . . Regen/Repaired (Parts) 120 | . 120 . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 3 72 20 Largest 2 | 1 2 2 Hottest 110 | 40 90 110 Shots Fired 181 | 3 138 40 Gun 163 | 3 138 22 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 75 | . 66 9 Thermal 106 | 3 72 31 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 4 Robot Miss Streak 8 | . 8 7 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 107 | 3 86 18 Core Hits 49 | 3 37 9 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 5 | . 4 1 Burn 4 | . 4 . Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1180 | 36 865 279 Guns 1040 | 36 865 139 Cannons 140 | . . 140 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 391 | . 352 39 Thermal 789 | 36 513 240 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 448 | . 258 448 Average Temperature 122 | . 96 172 Received Heat Transfer 477 | . 315 162 Effects 7 | . . 7 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 7 | . 3 4 Heat Transferred 2457 | 75 1790 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 243 | 10 243 224 Initial 44 | . 6 44 Average 107 | 3 113 104 Maximum Alert Level 1 | . 1 1 Low Security (%) 82 | 100 82 81 Level 1 17 | . 17 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 28 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 7 | . 7 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1804 | 52 1185 567 Spaces Moved 971 | 37 733 201 Core 1 | 1 . . Treads 201 | . . 201 Legs . | . . . Wheels 769 | 36 733 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 240 Average Speed 128 | 79 100 241 Slowest Speed 320 | 80 115 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 3 79 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1350 | 53 1053 244 Wait 210 | 1 194 15 Move 969 | 36 732 201 Hop . | . . . Pick Up 27 | 7 19 1 Fast Attach 11 | 6 5 . Attach 10 | . 7 3 Detach 2 | . 2 . Swap 17 | . 14 3 Drop 9 | . 8 1 Fire 95 | 3 72 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [Sub]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Discovered new exit (range 4) 758 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Repaired Med. Laser 1091 | -10/Materials | Repaired Lgt. Assault Rifle 1238 | -10/Materials | Entered Mines 1251 | -10/Mines | Core integrity fell below 20% 1651 | -10/Mines | Learned 8 Materials zone layouts 1805 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01545_ Overheating: Energy bleed (-26). 01546_ Acquired 5 matter. 01551_ U-05 Engineer builds a Wall. 01573_ T-07 Excavator is excavating. 01574_ K-01 Serf collects debris. 01578_ T-07 Excavator is excavating. 01578_ K-01 Serf collects debris. 01580_ U-05 Engineer lays Concrete. 01583_ K-01 Serf collects debris. 01599_ R-06 Scavenger collects Flight Unit. 01634_ Searching scrap... 01634_ Found Sml. Battery. 01634_ Found 29 Matter. 01634_ Found Lgt. Cannon. 01634_ Found Hcp. Storage Unit. 01634_ Found 33 Matter. 01639_ Acquired Lgt. Cannon. 01642_ Acquired 10 matter. 01651_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x8). 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