Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 16:11:55 Player: aloola Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (2564) 2564 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1357) 1357 TOTAL SCORE: 11476 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 83 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Advanced ECM Suite AEGIS Remote Shield Advanced Beam Rifle Cooled Proton Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster Biomechanical Wings Field Propulsion Drive Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Improved Terrain Scanner Advanced Target Analyzer Advanced Target Analyzer Microactuators Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Great Axe Lance > --- INVENTORY -------- Light Ion Engine Wheel Cesium-ion Thruster Xenon Bombardment Thruster Matter Compressor Advanced Beam Rifle Mini Grenade Launcher [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Datajack Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 . . . 4 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . 1 . . . 1 . 1 . Utility 9 | . . 1 . . . 2 1 . . . 2 2 1 . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 198 | 7 5 19 11 1 19 41 12 25 6 . 19 5 17 11 Power 21 | 1 . 3 . . 2 3 . 4 . . 5 . 2 1 Engine 8 | 1 . 2 . . . 1 . 1 . . 2 . 1 . Core 13 | . . 1 . . 2 2 . 3 . . 3 . 1 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 70 | 2 2 8 9 . 9 13 9 3 4 . 3 1 4 3 Treads 1 | . . . . . . . . . . . . . . 1 Leg 31 | . 2 5 5 . 5 11 3 . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . . . Hover 4 | . . 1 . . . 2 . . . . . . . 1 Flight 30 | . . . 4 . 4 . 6 3 4 . 3 1 4 1 Utility 52 | 2 2 4 1 . 3 9 1 7 2 . 6 3 8 4 Device 23 | 1 1 1 1 . 1 2 . 3 1 . 4 1 5 2 Storage 5 | 1 1 . . . . 2 . . . . 1 . . . Processor 9 | . . 2 . . . 2 . . . . . 1 2 2 Hackware 4 | . . . . . . . 1 1 . . . 1 1 . Protection 11 | . . 1 . . 2 3 . 3 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 1 4 1 1 5 16 2 11 . . 5 1 3 3 Energy Gun 21 | 2 1 3 . 1 3 4 2 3 . . 1 1 . . Energy Cannon 7 | . . . . . 1 3 . . . . . . . 3 Ballistic Gun 5 | . . 1 1 . 1 2 . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . 1 . 1 . Launcher 6 | . . . . . . 3 . 1 . . 1 . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 4 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 6 | . . . . . . 2 . 3 . . 1 . . . Unidentified Prototypes 13 | . . . . . . 4 2 1 . . 1 1 1 3 Parts Lost 44 | . 1 4 . . 11 2 . 3 . . . 4 18 1 Power 7 | . . . . . 1 2 . 1 . . . . 3 . Propulsion 17 | . . 2 . . 7 . . 1 . . . 1 6 . Utility 14 | . . 1 . . 1 . . 1 . . . 2 8 1 Weapon 6 | . 1 1 . . 2 . . . . . . 1 1 . Highest Loss Streak 14 | . 1 2 . . 5 1 . 2 . . . 4 14 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 92 100 100 95 99 98 94 99 100 97 89 86 38 Engine 2 | . 14 8 . . . 1 . . . . 3 . . . Core 6 | . . 2 11 11 10 7 7 6 7 7 1 5 3 2 Leg 14 | . 15 21 17 . 15 26 10 . . . . . . . Wheel 1 | . 12 4 1 . . . . . . . . . . . Flight 12 | . . . 13 33 15 . 19 29 30 30 29 25 25 2 Device 7 | . 14 6 4 11 5 6 7 3 5 7 10 11 10 2 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 5 5 3 . Processor 17 | . . 10 11 11 11 27 23 18 15 15 11 10 11 17 Hackware 3 | . . . . . . . 5 7 15 15 11 10 17 2 Protection 2 | . . 4 6 . 5 2 . 3 1 . 4 4 . . Energy Gun 7 | . 27 21 17 11 10 3 7 1 . . . 1 . . Energy Cannon 1 | . . . . . 4 4 . . . . . . . 6 Ballistic Gun 2 | . . . 4 11 5 5 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 7 7 5 3 3 . Special Melee Weapon 2 | . . . . . . 3 7 5 7 7 5 4 . . Peak Build Rating 96 | 9 9 15 18 18 21 37 45 45 43 42 64 76 96 88 Average Rating 33 | 6 8 11 16 18 17 33 42 40 42 42 57 64 74 51 On Entrance 29 | . 9 8 15 18 18 21 37 42 38 42 42 63 58 28 Naked Turns 36 | . . . . . . . . . . . . . . 36 Heaviest Build 40 | 15 20 28 26 19 31 31 21 25 23 22 36 30 35 40 Greatest Support 80 | 20 20 30 30 20 37 60 80 22 23 23 30 31 37 51 Greatest Overweight (x) 9 | 1 . 2 1 . 5 3 . 1 . . 1 . 9 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Average Carried 9 | 6 8 9 9 10 9 9 9 9 9 10 9 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 7 10 10 10 10 9 10 9 10 10 10 10 10 5 5 Class Distribution -------------------- 19% | Scavenger-Mutant 17% | Scavenger-Skirmisher 13% | Mutant 13% | Scavenger-Scout 9% | Assassin 6% | Scout 5% | Scavenger-Sprinter 4% | Scavenger-Assassin 3% | Skirmisher 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Storage Scavenger-Scout | -7/Recycling Scavenger-Sprinter | -7/Scraptown Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Hacker-Scout | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Matter Collected 2661 | 270 50 185 119 . 250 619 . 385 60 . 156 . 415 152 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3345 | 72 289 594 292 . 376 788 . 359 . . 181 . 394 . Parts 197 | 9 16 39 17 . 15 47 . 22 . . 5 . 27 . Haulers Intercepted 3 | . 1 . . . . 2 . . . . . . . . Recyclers Shooed 4 | 1 . 1 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Combat Hostiles Destroyed 54 | . 5 11 8 . 9 10 . 6 . . . . 5 . Melee 11 | . . . . . . . . 6 . . . . 5 . Guns 38 | . 5 10 8 . 8 7 . . . . . . . . Cannons 4 | . . . . . 1 3 . . . . . . . . Classes Destroyed 15 | 1 3 6 1 . 1 1 . 2 . . . . . . Worker 4 | . . . . . . . . 1 . . 2 . 1 . Builder 3 | . . 3 . . . . . . . . . . . . Tunneler 5 | 3 . 1 . . . . . . . . . . 1 . Hauler 3 | . 1 . . . . 2 . . . . . . . . Recycler 5 | . . 1 1 . . 1 . 1 . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . Watcher 6 | . 3 1 . . . 2 . . . . . . . . Swarmer 10 | . . 3 3 . 1 . . 3 . . . . . . Grunt 28 | . 5 5 4 . 7 5 . 2 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 6 | . . 3 . . . 3 . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . 5 . Best Kill Streak 6 | 1 2 6 3 . 2 4 . 2 . . 1 . 3 . Combat Bots Only 6 | . 2 6 3 . 2 4 . 2 . . . . 3 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 . 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Hostile Shots Fired 475 | . 25 66 25 . 67 44 . 54 . . . 35 126 33 Missed 139 | . 4 16 9 . 16 9 . 13 . . . 15 44 13 Damage Taken 5663 | . 259 696 210 . 814 538 . 587 . . . 308 1661 590 Core 2070 | . 52 128 31 . 217 127 . 141 . . . 74 801 499 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . 94 . . . 9 . . Core Remaining (%) 76 | 100 79 . . . 6 76 . . . 79 100 93 . . Volleys Fired 235 | 7 31 43 24 . 51 54 . 13 . . 5 . 7 . Largest 2 | 2 2 2 2 . 2 2 . 2 . . 1 . 1 . Hottest 138 | 100 100 121 121 . 138 94 . 116 . . 61 . 57 . Shots Fired 412 | 14 61 86 46 . 83 88 . 21 . . 5 . 8 . Gun 357 | 14 61 86 46 . 77 53 . 18 . . 2 . . . Cannon 39 | . . . . . 6 29 . . . . 1 . 3 . Launcher 13 | . . . . . . 3 . 3 . . 2 . 5 . Special 3 | . . . . . . 3 . . . . . . . . Kinetic 106 | . . 5 9 . 41 47 . . . . 1 . 3 . Thermal 251 | 14 61 81 37 . 36 9 . 11 . . 2 . . . Explosive 13 | . . . . . . 3 . 3 . . 2 . 5 . Electromagnetic 42 | . . . . . 6 29 . 7 . . . . . . Robot Hit Streak 16 | 4 15 15 13 . 12 16 . 7 . . . . . . Robot Miss Streak 5 | 1 5 2 4 . 4 2 . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . Shots Hit Robots 403 | 8 43 57 32 . 65 78 11 37 . 23 16 4 29 . Core Hits 195 | 3 16 41 30 . 61 22 . 7 . . 3 1 11 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 25 | 1 4 5 1 . . 3 . 4 . . 1 . 6 . Burn 11 | 1 4 5 1 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . Corrupt 2 | . . . . . . 2 . . . . . . . . Sever 11 | . . . . . . . . 4 . . 1 . 6 . Melee Attacks 164 | . . . . . . 23 11 39 . 23 22 5 41 . Impact . | . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . 32 . . 12 . 35 . Piercing 11 | . . . . . . . . . . . . 5 6 . Sneak Attacks 80 | . . . . . . 22 10 10 . 21 15 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 5 . Damage Inflicted 7211 | 100 533 975 460 . 765 1244 . 1107 . . 539 184 1304 . Guns 3302 | 100 533 812 460 . 673 577 . 147 . . . . . . Cannons 759 | . . . . . 92 667 . . . . . . . . Explosions 163 | . . 163 . . . . . . . . . . . . Melee 2987 | . . . . . . . . 960 . . 539 184 1304 . Ramming . | . . . . . . . . . . . . . . . Kinetic 776 | . . 24 42 . 213 497 . . . . . . . . Thermal 2662 | 100 533 951 418 . 460 80 . 120 . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 786 | . . . . . 92 667 . 27 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2680 | . . . . . . . . 960 . . 539 . 1181 . Piercing 307 | . . . . . . . . . . . . 184 123 . Highest Corruption 12 | . . . . . . . . 1 1 . . . 11 12 Average Corruption 5 | . . . . . . . . 1 1 . . . 5 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . 1 1 . . . 12 7 Message Errors 8 | . . . . . . . . 1 . . . . 5 2 Matter Fused 3 | . . . . . . . . . . . . . 2 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 1 . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 524 | . . 131 . . . . . 248 . . 77 . 68 . Projectiles . | . . . . . . . . . . . . . . . Explosions 131 | . . 131 . . . . . . . . . . . . Melee 393 | . . . . . . . . 248 . . 77 . 68 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . . 85 . . . . . . . . . . 108 . Shots 3 | . . 1 . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 471 | 78 360 414 315 . 471 354 . 336 . . 25 . 8 170 Average Temperature 126 | 35 128 139 106 . 176 77 . 142 . . 11 . 7 72 Received Heat Transfer 1428 | . 144 249 99 . 477 243 . 117 . . . . 12 87 Effects 21 | . 1 3 . . 14 . . 3 . . . . . . Shutdowns 2 | . . 1 . . 1 . . . . . . . . . Energy Bleed 9 | . 1 1 . . 6 . . 1 . . . . . . Interference 7 | . . . . . 5 . . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 15 | 1 6 2 1 . 2 . . . . . . . 3 . Heat Transferred 6312 | 370 1887 2226 879 . 580 148 . 222 . . . . . . Parts Sabotaged 12 | . . . . . . . . . . . . . . 12 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Peak Influence 1860 | 15 158 287 228 . 141 128 25 145 68 . 92 49 116 1860 Initial 108 | . 9 42 108 . . . 9 . 34 . . 44 4 50 Average 92 | 6 75 171 167 . 64 26 10 70 63 . 32 41 39 1617 Maximum Alert Level 5 | . . 1 1 . . . . . . . . . . 5 Low Security (%) 93 | 100 100 52 78 . 100 100 100 100 100 . 100 100 100 . Level 1 4 | . . 47 21 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . 99 Squads Dispatched 29 | . 2 1 1 . . 2 1 2 . . 3 1 4 12 Investigation 6 | . . . 1 . . 2 1 . . . 1 1 . . Extermination 3 | . . . . . . . . 1 . . . . 2 . Reinforcement 8 | . 2 1 . . . . . 1 . . 2 . 2 . Assault 12 | . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Distress Signals 6 | . 2 . . . . 1 . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 152 | . 13 18 11 . 13 18 2 13 . . 1 3 21 39 Peak Tracking Total 26 | . 2 5 4 . 3 4 1 6 . . 1 3 10 26 Tactical Retreats 16 | . 1 4 2 . . 1 . 3 . . . . 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Traps Triggered 6 | . . . . . . 1 2 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 116 | . . . . . . 111 5 . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . Reprogrammed 10 | . . . . . . 9 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Machines Disabled 5 | . . 1 . . . 1 . 1 . . 1 . 1 . Max in Single Turn 1 | . . 1 . . . 1 . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Machines Accessed 50 | . 3 2 1 1 1 8 6 4 9 3 11 1 . . Terminals 36 | . 3 2 . . 1 8 4 3 5 . 9 1 . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 156 | . 9 7 1 1 2 21 15 11 41 27 20 1 . . Successful 102 | . 3 2 1 1 . 8 11 4 35 27 9 1 . . Failed 53 | . 6 5 . . 2 13 4 7 6 . 10 . . . Catastrophic 15 | . 1 2 . . 1 3 . . 3 . 5 . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 56 | . 4 7 . 2 2 14 3 3 16 . 5 . . . Terminals 89 | . 9 7 . . 2 21 9 8 14 . 18 1 . . Fabricators 2 | . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 3 3 . . . . . Scanalyzers 6 | . . . . . . . 5 . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 91 | . 3 2 1 1 . 8 7 2 32 27 7 1 . . Record 60 | . . . . . . 1 3 . 26 27 3 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . 1 . . . . 2 . . . . . . Open DSF 3 | . . . . . . . 1 . . . 1 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 1 . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 5 | . 1 1 . . . 1 . . 1 . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Locate Traps 3 | . . . . . . 3 . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . 2 . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 . . . Network Status 2 | . . . . . . . 1 . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . Report Inventory 2 | . . . . . . . . 1 1 . . . . . Scanalyzer 4 | . . . . . . . 3 . . . 1 . . . Insert Component 2 | . . . . . . . 1 . . . 1 . . . Analyze 2 | . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 1 2 . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 2 . . . . . Monitor 3 | . . . . . . . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 2 . . 1 8 4 2 6 . 9 . . . Full Trace Events 4 | . 1 . . . . 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 44 | . . . . . . 8 7 3 . 21 5 . . . Non-combat 26 | . . . . . . 8 7 3 . 3 5 . . . Combat 18 | . . . . . . . . . . 18 . . . . Robot Hacks Applied 66 | . . . . . . 18 11 6 . 21 10 . . . parse_system 43 | . . . . . . 11 2 3 . 21 6 . . . no_distress 12 | . . . . . . 7 2 2 . . 1 . . . find_chute 3 | . . . . . . . 2 . . . 1 . . . find_fabricator 2 | . . . . . . . 1 . . . 1 . . . find_dsf 1 | . . . . . . . 1 . . . . . . . find_recycling 4 | . . . . . . . 3 . . . 1 . . . find_station 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Total Allies 3 | . . . 3 . . . . . . . . . . . Largest Group 3 | . . . 3 3 2 . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 24 . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . . . Total Orders 5 | . . . 2 . 3 . . . . . . . . . STAY 3 | . . . 1 . 2 . . . . . . . . . FOLLOW 2 | . . . 1 . 1 . . . . . . . . . Ally Attacks 26 | . . . 6 . 20 . . . . . . . . . Total Damage 286 | . . . 48 . 238 . . . . . . . . . Kills 5 | . . . 1 . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Turns Passed 10499 | 113 787 646 645 269 881 3414 478 970 185 375 731 115 679 211 Spaces Moved 10552 | 77 474 260 708 583 797 1832 927 530 621 1245 1381 175 686 256 Core 170 | 1 . . . . 1 . . . . . . . 20 148 Treads 8 | . . . . . . . . . . . . . . 8 Legs 2991 | . 304 251 228 . 260 1827 121 . . . . . . . Wheels 255 | 76 170 9 . . . . . . . . . . . . Hover 91 | . . . . . . 5 . . . . . . . 86 Flight 7037 | . . . 480 583 536 . 806 530 621 1245 1381 175 666 14 Fastest Speed 23 | 50 80 95 34 34 34 116 27 26 27 28 25 27 23 35 Average Speed 59 | 80 105 157 65 34 67 125 40 30 27 28 26 27 27 74 Slowest Speed 500 | 95 120 260 190 34 300 250 130 105 28 28 104 31 500 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 39 | . . . 3 . 10 . . 4 8 . 1 . 13 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 45 23 96 92 94 49 16 51 93 59 27 5 11 37 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . 1 . Scrap Searched 4 | . . . 1 . 1 . . . . 2 . . . . Spaces Dug 50 | . . . . . . . . 9 . . 5 1 35 . Terrain Destroyed 181 | . . 10 . . . 17 . 34 . . 22 1 97 . Melee 6 | . . . . . . . . 1 . . 3 1 1 . Projectile 7 | . . . . . . . . 2 . . 2 . 3 . AOE 168 | . . 10 . . . 17 . 31 . . 17 . 93 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Tes Total 14183 | 112 701 417 845 653 1051 2886 1030 1269 622 1270 1716 233 1106 272 Wait 2719 | 9 178 71 95 68 185 782 19 627 . 3 271 46 365 . Move 10464 | 76 473 259 701 582 777 1831 926 522 605 1244 1378 174 660 256 Hop 35 | . . . 3 . 9 . . 3 7 . 1 . 12 . Pick Up 87 | 10 8 9 3 1 5 17 10 8 2 . 7 2 3 2 Fast Attach 46 | 7 1 5 . . 5 5 . 4 . . 4 1 6 8 Attach 41 | . 2 2 . . 7 4 3 7 1 . 2 2 9 2 Detach 17 | . . 1 . . 1 . 1 6 . . 1 1 5 1 Swap 111 | . 2 12 11 1 7 32 9 14 5 . 13 2 2 1 Drop 100 | 3 6 15 8 1 4 27 10 8 2 . 12 . 2 2 Fire 235 | 7 31 43 24 . 51 54 . 13 . . 5 . 7 . Melee 158 | . . . . . . 23 11 39 . 23 22 5 35 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . 36 18 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 116 | . . . . . . 111 5 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / DSF) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Identified exit to Mines 901 | -10/Materials | Entered another Materials area 901 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 974 | -9/Materials | Identified exit to Mines 1547 | -9/Materials | Entered Mines 1608 | -9/Mines | Discovered new exit (range 15) 1652 | -9/Mines | Build established: Scavenger-Mutant 1659 | -9/Mines | Identified exit to Materials 1701 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1706 | -9/Mines | Identified exit to Zion 1901 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1922 | -9/Mines | Met a Derelict shopkeep closing up shop 2033 | -9/Mines | Identified exit to Exiles 2047 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2192 | -9/Mines | Entered Exiles 2192 | -9/Exiles | Accompanied by 3 allies 2197 | -9/Exiles | Discovered new exit (range 15) 2202 | -9/Exiles | Identified exit to Mines 2209 | -9/Exiles | Met 8R-AWN 2233 | -9/Exiles | Met EX-HEX 2252 | -9/Exiles | Met EX-DEC 2267 | -9/Exiles | Visited The Gauntlet 2325 | -9/Exiles | Discovered exit to Mines (range 11) 2349 | -9/Exiles | Met EX-BIN 2353 | -9/Exiles | Aligned with FarCom system 2353 | -9/Exiles | Given EX-Vault access code 2365 | -9/Exiles | Opened EX-Vault 2369 | -9/Exiles | Found Modified TNC 2378 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2461 | -9/Exiles | Left Exiles lab with Modified TNC 2461 | -9/Exiles | Entered Mines 2461 | -8/Mines | Accompanied by 3 allies 2823 | -8/Mines | Core integrity fell below 50% 2878 | -8/Mines | Core integrity fell below 20% 2898 | -8/Mines | Lost 5 parts (1p3n1u) 2947 | -8/Mines | Lost 3 parts (2n1w) 3281 | -8/Mines | Discovered exit to Materials (range 15) 3318 | -8/Mines | Discovered exit to Materials (range 9) 3342 | -8/Mines | Entered Materials 3342 | -8/Materials | Evolved 2 slots: Utility x2 3654 | -8/Materials | Build established: Scavenger-Skirmisher 5518 | -8/Materials | Discovered new exit (range 8) 5591 | -8/Materials | Identified exit to Factory 5838 | -8/Materials | Build established: Scavenger-Assassin 6528 | -8/Materials | Build established: Assassin 6756 | -8/Materials | Entered Factory 6756 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6957 | -7/Factory | Discovered new exit (range 12) 6960 | -7/Factory | Identified exit to Storage 7000 | -7/Factory | Identified exit to DSF 7227 | -7/Factory | Build established: Scout 7234 | -7/Factory | Entered Storage 8192 | -7/Storage | Used back door to open Recycling access 8192 | -7/Storage | Discovered new exit (range 5) 8192 | -7/Storage | Identified exit to Recycling 8204 | -7/Storage | Entered Recycling 8262 | -7/Recycling | Scanned before Scraplab entrance 8265 | -7/Recycling | Discovered new exit (range 11) 8383 | -7/Recycling | Entered Scraplab 8388 | -7/Recycling | Identified exit to Scraptown 8389 | -7/Recycling | Entered Scraptown 8389 | -7/Scraptown | System corruption cleaned by C-Scrubber 8501 | -7/Scraptown | Discovered new exit (range 5) 8503 | -7/Scraptown | Identified exit to Factory 8530 | -7/Scraptown | Visited Cyclists 8546 | -7/Scraptown | Visited Awakened 8644 | -7/Scraptown | Visited Assassins FH 8658 | -7/Scraptown | Visited Cave Peace 8668 | -7/Scraptown | Visited Red Mages 8691 | -7/Scraptown | Visited Fellowship of the Rings 8692 | -7/Scraptown | Build established: Scavenger-Sprinter 8710 | -7/Scraptown | Visited Shadow of the Wyrm 8724 | -7/Scraptown | Turned away by UFD registrar 8764 | -7/Scraptown | Entered Factory 8764 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9070 | -5/Factory | Build established: Scavenger-Scout 9111 | -5/Factory | Discovered new exit (range 3) 9111 | -5/Factory | Identified exit to Upper Caves 9346 | -5/Factory | Central database locked down 9349 | -5/Factory | Identified exit to Factory 9351 | -5/Factory | Identified exit to DSF 9495 | -5/Factory | Entered another Factory area 9495 | -4/Factory | Evolved 2 slots: Utility x2 9580 | -4/Factory | Identified exit to DSF 9583 | -4/Factory | Discovered new exit (range 5) 9584 | -4/Factory | Identified exit to Research 9604 | -4/Factory | Spotted B-86 Titan 9610 | -4/Factory | Entered Research 9610 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9634 | -3/Research | Lost 4 parts (1n2u1w) 9986 | -3/Research | Lost 4 parts (1p1n2u) 10225 | -3/Research | System corruption reached 10% 10275 | -3/Research | Lost 14 parts (2p5n6u1w) 10282 | -3/Research | Discovered new exit (range 13) 10284 | -3/Research | Core integrity fell below 50% 10289 | -3/Research | Entered Testing 10290 | -3/Testing | Maximum security lockdown engaged 10303 | -3/Testing | Found Prototype Device 10303 | -3/Testing | Identified AEGIS Remote Shield 10322 | -3/Testing | Found Prototype Processor 10322 | -3/Testing | Identified Exp. Melee Analysis Suite 10449 | -3/Testing | Core integrity fell below 20% 10487 | -3/Testing | Spotted Striker 10487 | -3/Testing | Spotted Striker 10500 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10456_ Terminal x3 10463_ System corrupted: Heat flow error (+110). 10463_ >> Machine Analyzer network decryption results: 10463_ Terminal x1 10464_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10464_ Adv. Gravity Neutralizer blown off. 10464_ Imp. Signal Interpreter blown off. 10464_ Adv. Target Analyzer blown off. 10464_ Machine Analyzer blown off. 10464_ E-15 Imp destroyed. 10478_ System corrupted: Energy discharge (-23). 10487_ W-44 Eye sends out distress signal. 10490_ ALERT: Assault forces dispatched. 10494_ EIBT#QCAR7MHASHD1EWO0L 10496_ Knocked back. 10500_ Penetrated by Slug. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????# """ """ """?"""?"""?"""?"""????????? | | ?????????# """ """ """?"""?"""?"""?"""????""?"" | | ?????????# """ """ """?????"""?"""?"""????""R"" | | ?????????# """ """ """ ????"""?"""?"""?????"""" | | ?????????#=] " " ??????????????????????? | | ?????????# "%"%" ??????????????????????? | | ?????????# ###########+#####???????????????? | | ?????????# #??# """"" #???"""T"""?????? | | ?????????# #??# ""T"" #???"""?"""?????? | | ?######### #??# ????????????????? | | #### ???????"""?"""???? | | ?############ + """"" ]??????????"""?"""???? | | ????????????# #### """"" #?????"""?"""???? | | ????????????######??# """"" #???????????????? | | ????????????????##### #???????????????? | | ????????????????# + """"" #???????????????? | | ????????????????# ### """"" #???????????????? | | ????????????????????# """"" +???????????????? | | ???????######???????# #???????????????? | | ??????? ???##+########??????????????????? | | ??????# ""????# #?????????????????????????? | | ??????# """???# #????????????= ?????????? | | ??????# i T" ### ########### % ?????????? | | #?????# """ #= h "????????? | | ?????/ ggb "" /o= "????????? | | #?????# ggb bgg#!! @ ????????? | | #?????# """"" + h ????????? | | #?????# e """""?# ##############???????????? | | #?????# ??"""""?# #?????????????????????? | | ###???? ?b???????# #?????????????????????? | | #???? gl????????# ###= #?????????????????????? | | ###"#"/########### #?#####?????????????????????? | | K % %#???????????????????????????? | | ####################???????????????????????????? | | !#??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 16 Corruption Block 15 Armor Coverage 225 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 75 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 40 Item Schematics ----------------- Exp. Thermal Generator | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Close Call Deadly Force Dodgeball, But With Guns Hunted Just Browsing Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed HardenedDefenseBiocell Manual? 0 Play Time 04:28:51 Cumulative 29.0 hours Start 2025.01.24 @ 23:28:18 End 2025.01.25 @ 16:11:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 391fa6d8-bad5-408d-95b8-39a5130c9e86