Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 00:25:28 Player: youngster Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1617) 1617 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-150) -150 TOTAL SCORE: 5712 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 130 Friendly Fire -347 Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Signal Interpreter Recoil Stabilizer Advanced ECM Suite Improved Focal Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Drone Bay High-powered Shock Rifle [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . 1 . 1 . . . 1 Weapon 3 | . . . . . 1 1 . . 1 Parts Attached 100 | 7 5 6 29 10 14 5 9 6 9 Power 14 | 1 1 1 6 . 1 1 1 1 1 Engine 11 | 1 1 . 6 . 1 1 . 1 . Core 3 | . . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 2 7 4 5 1 1 . 2 Treads 15 | . . . 4 4 5 1 1 . . Leg 6 | . . 2 3 . . . . . 1 Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 21 | 2 2 . 5 2 1 2 3 2 2 Device 9 | 1 1 . 2 1 . . 2 2 . Storage 3 | 1 . . 1 . . 1 . . . Processor 5 | . 1 . 2 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 2 3 11 4 7 1 4 3 4 Energy Gun 13 | 2 1 . 4 1 . . . 2 3 Energy Cannon 4 | . . 1 1 1 . . 1 . . Ballistic Gun 5 | . . 1 1 1 . . 1 . 1 Ballistic Cannon 4 | . . . . 1 2 1 . . . Launcher 13 | . 1 1 5 . 3 . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 . . 1 Parts Lost 37 | . . 3 7 2 . 1 8 1 15 Power 5 | . . . 1 . . 1 1 . 2 Propulsion 10 | . . 1 3 1 . . 3 . 2 Utility 6 | . . . . . . . 2 . 4 Weapon 16 | . . 2 3 1 . . 2 1 7 Highest Loss Streak 12 | . . 2 5 2 . 1 8 1 12 Average Slot Usage (%) 91 | . 99 99 97 99 99 99 66 72 62 Engine 8 | . 14 5 9 11 9 7 4 6 4 Core 1 | . . 8 1 . . . . . 1 Treads 16 | . . . 7 33 26 29 19 7 4 Leg 9 | . . 26 25 . . . . . 1 Device 5 | . 14 14 4 . . . 1 29 20 Storage 6 | . . . 10 11 9 7 4 . . Processor 15 | . 13 14 18 21 18 15 9 . 5 Protection 2 | . . . . . 9 7 4 . 1 Energy Gun 6 | . 26 12 8 6 . . . 13 15 Energy Cannon 4 | . . 14 8 4 1 . 2 6 . Ballistic Gun 2 | . . . 2 6 . . . . 1 Ballistic Cannon 4 | . . . . 4 8 14 9 . . Launcher 3 | . 1 . 1 . 7 7 8 7 4 Special Melee Weapon 1 | . . . . . 3 7 . . . Naked Turns 41 | . . . . . . . 41 . . Heaviest Build 71 | 8 9 13 32 41 43 68 71 39 38 Greatest Support 90 | 20 20 20 63 68 70 90 90 20 20 Greatest Overweight (x) 8 | . . 1 1 . 2 . 8 1 8 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 12 | 4 4 4 10 10 10 12 12 4 4 Average Capacity 8 | 4 4 4 9 10 10 11 8 4 4 Most Carried 12 | 4 4 4 10 10 10 12 12 2 2 Average Carried 7 | 2 3 3 8 9 9 10 8 1 1 Final Capacity 12 | 4 4 4 10 10 10 12 4 4 4 Final Carried 12 | 4 4 4 10 10 10 12 3 2 1 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Bomber | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Matter Collected 1647 | 310 56 74 412 193 233 47 254 . 68 Remotely . | . . . . . . . . . . Salvage Created 2214 | 53 80 163 1057 112 219 54 362 . 114 Parts 132 | 6 5 11 80 11 10 4 . . 5 Haulers Intercepted 6 | . . . 4 . 2 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 42 | 1 4 6 21 2 3 1 2 . 2 Melee 1 | . . . . . 1 . . . . Guns 17 | 1 1 1 10 2 . . . . 2 Cannons 6 | . . 2 3 . 1 . . . . AOE 18 | . 3 3 8 . 1 1 2 . . Classes Destroyed 11 | 2 1 . 6 . . . 1 . 1 Worker 3 | 1 . . 2 . . . . . . Builder 5 | . . . 3 . 1 . . . 1 Hauler 6 | . . . 4 . 2 . . . . Recycler 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 12 | . 3 3 6 . . . . . . Grunt 17 | 1 1 3 10 . 2 . . . . Sentry 9 | . . . 5 2 1 1 . . . Hunter 2 | . . . . . . . . . 2 Compactor 2 | . . . . . . . 2 . . Thug 2 | . . . 1 . . . 1 . . Best Kill Streak 7 | 1 3 3 7 2 2 1 1 . 2 Combat Bots Only 5 | 1 3 3 5 2 2 1 1 . 1 Max Kills in Single Turn 3 | 1 3 3 3 1 2 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 2 . 1 1 1 . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Damage Taken 4638 | 23 65 180 878 280 139 65 339 310 2359 Core 1276 | . . 35 150 . 18 . 154 58 861 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . 86 . 62 96 . . 69 . Volleys Fired 140 | 4 11 10 60 5 13 2 18 2 15 Largest 3 | 2 2 2 2 2 2 3 1 3 3 Hottest 241 | 80 80 96 112 40 80 128 33 241 240 Shots Fired 237 | 8 21 20 106 10 15 4 18 6 29 Gun 125 | 8 17 11 47 10 . . . 4 28 Cannon 65 | . . 8 41 . 12 2 . 2 . Launcher 47 | . 4 1 18 . 3 2 18 . 1 Special . | . . . . . . . . . . Kinetic 41 | . . . 5 10 12 2 . . 12 Thermal 80 | 4 6 9 42 . . . . 4 15 Explosive 42 | . 4 1 18 . 1 . 18 . . Electromagnetic 74 | 4 11 10 41 . 2 2 . 2 2 Robot Hit Streak 21 | 6 10 7 9 17 21 4 10 6 9 Robot Miss Streak 6 | . 3 1 3 . 6 2 1 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 177 | 6 10 13 60 10 28 4 16 6 24 Core Hits 113 | 3 5 10 51 4 19 4 7 1 9 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 18 | . . . . . 15 2 1 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 7 | . . . . . 7 . . . . Sneak Attacks 11 | . . . . . 9 1 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5768 | 71 301 424 2023 125 691 219 1450 84 380 Guns 1185 | 71 88 93 439 125 . . . 42 327 Cannons 930 | . . 139 438 . 294 21 . 38 . Explosions 3412 | . 213 188 1142 . 172 198 1446 . 53 Melee 225 | . . . . . 225 . . . . Ramming 16 | . . 4 4 . . . 4 4 . Kinetic 589 | . . . 60 125 294 21 . . 89 Thermal 1301 | 22 113 147 625 . . 140 . 42 212 Explosive 2654 | . 110 110 896 . 92 . 1446 . . Electromagnetic 983 | 49 78 163 438 . 80 58 . 38 79 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 225 | . . . . . 225 . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 158 | . . 27 89 . . 23 14 . 5 Projectiles 12 | . . . 12 . . . . . . Explosions 146 | . . 27 77 . . 23 14 . 5 Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 333 | . 34 28 226 . . . 27 . 18 Shots 13 | . 1 1 9 . . . 1 . 1 Rammed 3 | . . . . . . . 1 1 1 Targets Rammed 5 | . . 1 1 . . . 1 1 1 Kicked 2 | . . 1 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 405 | 66 . 40 405 . 35 54 . 255 270 Average Temperature 85 | 30 . 17 100 . 9 30 . 128 110 Received Heat Transfer 645 | 12 12 63 234 72 81 18 . 153 . Effects 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . 1 . . . . . 5 Heat Transferred 2239 | 50 125 250 1139 . . 100 . 100 475 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Peak Influence 581 | 25 166 218 581 237 104 150 123 34 58 Initial 202 | . 16 64 6 202 . 4 52 . 16 Average 112 | 4 105 116 229 105 51 51 61 12 22 Maximum Alert Level 2 | . . 1 2 1 . . . . . Low Security (%) 79 | 100 100 99 51 58 100 100 100 100 100 Level 1 11 | . . . 13 41 . . . . . Level 2 9 | . . . 35 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 4 . 3 2 . 1 2 Investigation 3 | . 1 . 1 . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 2 . 3 . 3 1 . 1 . Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Distress Signals 5 | . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | 1 9 7 33 2 14 1 6 7 8 Peak Tracking Total 6 | 1 3 3 6 2 5 1 4 4 6 Tactical Retreats 5 | . 1 . 3 . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Traps Triggered 7 | . 1 . . 2 3 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Machines Disabled 6 | . . . 4 . . 2 . . . Max in Single Turn 1 | . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Machines Accessed 9 | . 1 . 4 1 . 1 . 1 1 Terminals 6 | . 1 . 2 . . 1 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 23 | . 4 . 10 1 . 2 . 1 5 Successful 20 | . 4 . 9 1 . 1 . 1 4 Failed 2 | . . . 1 . . 1 . . . Catastrophic 2 | . . . 1 . . 1 . . . Database Lockouts 1 | . . . . . . . . . 1 Manual 8 | . 1 . 2 . . 1 . . 4 Terminals 19 | . 4 . 7 . . 2 . 1 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 4 . 6 1 . 1 . 1 4 Record 12 | . 3 . 4 . . 1 . . 4 Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 3 . . 1 . . 1 Full Trace Events 2 | . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 278 | . . . 278 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . . . . 3 1 1 . . Non-combat 4 | . . . . . 3 1 . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 9 | . . . . . 7 1 1 . . parse_system 4 | . . . . . 3 . 1 . . no_distress 4 | . . . . . 3 1 . . . check_alert 1 | . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Total Allies 6 | . . 2 . 3 . . 1 . . Largest Group 3 | . . 2 1 3 3 . 1 . . Highest-Rated Group 42 | . . 42 31 40 40 . 31 . . Highest-Rated Ally 31 | . . 31 31 16 16 . 31 . . Total Orders 2 | . . . . 2 . . . . . FOLLOW 1 | . . . . 1 . . . . . GUARD 1 | . . . . 1 . . . . . Ally Attacks 49 | . . 9 13 . 15 . 12 . . Total Damage 739 | . . 166 169 . 193 . 211 . . Kills 5 | . . 1 2 . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Turns Passed 5137 | 80 172 438 1356 944 519 549 559 186 334 Spaces Moved 2931 | 73 147 324 639 536 270 328 365 94 155 Core 190 | 17 . . . . . . 133 . 40 Treads 1676 | . . . 144 536 270 328 232 94 72 Legs 853 | . . 321 495 . . . . . 37 Wheels 206 | 56 147 3 . . . . . . . Hover 6 | . . . . . . . . . 6 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 120 160 155 155 50 180 50 Average Speed 142 | 73 80 119 136 160 157 155 138 180 171 Slowest Speed 450 | 80 80 150 180 160 200 156 450 180 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 31 68 56 91 27 12 87 3 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . . 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 9 | . . . 9 . . . . . . Terrain Destroyed 293 | . 38 13 103 . 13 22 104 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 292 | . 38 13 103 . 13 21 104 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Total 3640 | 88 181 353 1018 615 335 362 396 104 188 Wait 361 | . 10 7 259 50 10 17 2 . 6 Move 2923 | 72 146 323 638 535 269 328 364 93 155 Hop . | . . . . . . . . . . Pick Up 43 | 5 3 2 13 5 7 4 . 2 2 Fast Attach 52 | 6 2 3 13 4 7 2 6 3 6 Attach 25 | 1 1 2 6 3 2 2 2 3 3 Detach 10 | . . 2 7 1 . . . . . Swap 24 | . 2 1 10 3 5 2 1 . . Drop 39 | . 6 2 11 9 7 3 1 . . Fire 140 | 4 11 10 60 5 13 2 18 2 15 Melee 18 | . . . . . 15 2 1 . . Ram 1 | . . . . . . . . . 1 Kick 2 | . . 1 1 . . . . . . Crush 2 | . . . . . . . 1 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 8) 252 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Entered Mines 347 | -10/Mines | Learned Materials terminal intel 440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 557 | -10/Mines | Build established: Scavenger-Mutant 680 | -10/Mines | Discovered new exit (range 9) 689 | -10/Mines | Identified exit to Materials 691 | -10/Mines | Entered Materials 691 | -9/Materials | Accompanied by 1 ally 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -9/Materials | Loaded intel: 12 terminal locations 696 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 709 | -9/Materials | Identified exit to Mines 1141 | -9/Materials | Build established: Mutant 1680 | -9/Materials | Discovered new exit (range 9) 1705 | -9/Materials | Build established: Scavenger-Mutant 1794 | -9/Materials | Lost 5 parts (1p2n2w) 1829 | -9/Materials | Repaired Rocket Launcher 2031 | -9/Materials | Build established: Mutant 2047 | -9/Materials | Entered Mines 2051 | -9/Mines | Met a Derelict bent on vengeance 2053 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2087 | -9/Mines | Learned Materials emergency access door positions 2144 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2581 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2778 | -9/Mines | Discovered new exit (range 12) 2788 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2802 | -9/Mines | Discovered new exit (range 13) 2955 | -9/Mines | Learned location of Storage (-8) 2991 | -9/Mines | Entered Materials 2991 | -8/Materials | Accompanied by 3 allies 2991 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3479 | -8/Materials | Discovered new exit (range 10) 3510 | -8/Materials | Entered Factory 3510 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4059 | -7/Factory | Sucked down chute 4059 | -7/Factory | Entered Waste 4060 | -7/Waste | Met a frightened Derelict 4085 | -7/Waste | Spotted C-40 Crusher 4104 | -7/Waste | Destroyed C-40 Crusher 4109 | -7/Waste | Spotted C-40 Crusher 4118 | -7/Waste | Spotted C-40 Crusher 4184 | -7/Waste | Spotted C-40 Crusher 4197 | -7/Waste | Spotted C-40 Crusher 4202 | -7/Waste | Destroyed C-40 Crusher 4230 | -7/Waste | Spotted C-40 Crusher 4391 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4394 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4396 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4397 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4399 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4400 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4428 | -7/Waste | Discovered new exit (range 11) 4431 | -7/Waste | Lost 8 parts (1p3n2u2w) 4618 | -7/Waste | Entered Factory 4768 | -7/Factory | Discovered new exit (range 10) 4804 | -7/Factory | Entered another Factory area 4804 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4838 | -6/Factory | Central database locked down 5083 | -6/Factory | Lost 12 parts (1p2n3u6w) 5098 | -6/Factory | Core integrity fell below 50% 5134 | -6/Factory | Core integrity fell below 20% 5138 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05111_ Penetrated by Slug. 05114_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 05115_ K-01 Serf collects debris. 05119_ Slug penetrates Subcomponent Replicator. 05119_ Slug penetrates Wall. 05120_ U-05 Engineer builds a Door. 05123_ Penetrated by Slug. 05126_ Slug penetrates Wall. 05126_ Penetrated by Slug. 05129_ Imp. Heavy Armor Plating destroyed. 05129_ Penetrated by Slug. 05132_ Nuclear Core destroyed. 05133_ Penetrated by Slug. 05133_ Acquired Prototype Hover Unit. 05133_ Identified Cld. Airjet. The Cld. Airjet is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. 05135_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# h #??????????????????????? | | ?????????????# "" "" #??????????????????????? | | ???????????? + "" "" !*@#??????????????????????? | | ?????????????# """ """ !* #??????????????????????? | | ?????????????# """ """hp #??????????????????????? | | ?????????????# """ " " h #??????????????????????? | | ?????????????# !#??????????????????????? | | ######+#############+############????????????????? | | % ?????????????? | | % ?????????????? | | ?????????????? | | ??????????????? | | ??????????????? | | ################ ##########???????????????? | | ## """"""" !# #????????????????????????? | | ## """" "" # #????????????????????????? | | ## """"" " # #????????????????????????? | | ## """" # #????????????????????????? | | ## # #????????????????????????? | | ## # #????????????????????????? | | ## # #????????????????????????? | | ############+### #????????????????????????? | | % #????????????????????????? | | +????????????????????????? | | ! #????????????????????????? | | % #????????????????????????? | | #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 25 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot First Step to Greatness Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TrackerSeismicReconfigurator Manual? 0 Play Time 02:25:50 Cumulative 4.8 hours Start 2021.06.13 @ 20:44:17 End 2021.06.15 @ 00:25:28 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6edf9236-4b5d-4cbe-a0f5-67bbabc415d5