Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 23:32:40 Player: FISH Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1022) 1022 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5357 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 990/1000 Matter 278/300 Energy 530/530 System Corruption 9% Temperature Cool (0) Movement Rolling (99) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (4) --- Armored Wheel Overtuned Scrapsphere Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Makeshift Salvage Targeting Computer Makeshift Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Gatling Laser Improved Spread Laser Scythe > --- INVENTORY (20) --- Makeshift Power Source Neutrino Core Enhanced Optical Array Improved Thermal Shield Hacking Suite System Shield Improved Recalibrator Tesla Rifle Long-range Proton Cannon Long-range Proton Cannon Disruptor Cannon Barrage Gun Heavy Missile Launcher Improved Remote Datajack CPS Tube (2) CPS Tube (2) CPS Tube (2) Spear DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Wheel Overtuned Scrapsphere Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cooling System High-capacity Storage Unit Improved Sensor Array Improved Weapon Cycler Improved Medium Armor Plating Makeshift Light Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Spread Laser Disruptor Cannon Barrage Gun > --- INVENTORY -------- Makeshift Power Source Neutrino Core Enhanced Optical Array Makeshift Salvage Targeting Computer Improved Thermal Shield Hacking Suite System Shield Improved Recalibrator High-powered Shock Rifle Tesla Rifle Gatling Laser Long-range Proton Cannon Heavy Missile Launcher Improved Remote Datajack CPS Tube CPS Tube CPS Tube Scythe Spear DRS Beacon [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Protection Makeshift Light Armor Plating Weapon Flamer Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Flamer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 42 | 7 2 8 5 20 Power 6 | 1 . 1 1 3 Engine 3 | 1 . 1 . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 9 | 2 . 3 2 2 Treads 3 | . . 2 1 . Leg 2 | 2 . . . . Wheel 4 | . . 1 1 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 1 . 10 Device 10 | 1 1 1 . 7 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | 2 . 3 2 5 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . 1 5 . 5 Power 1 | . 1 . . . Propulsion 3 | . . 3 . . Utility 5 | . . . . 5 Weapon 2 | . . 2 . . Highest Loss Streak 4 | . 1 4 . 3 To Critical Strikes . | . . . . . Average Backups 14 | 4 6 10 16 16 Power . | . 1 . . 2 Propulsion 2 | 2 3 2 2 . Utility 6 | . 1 4 7 4 Weapon 4 | . 1 3 4 6 Tool/Special . | . . . . . Unused Backups 38 | . . . 15 23 Power 3 | . . . 2 1 Propulsion 5 | . . . 3 2 Utility 12 | . . . 5 7 Weapon 14 | . . . 5 9 Tool/Special 4 | . . . . 4 Average Slot Usage (%) 94 | . 97 92 96 87 Engine 8 | . 12 6 9 3 Core 4 | . . . 4 6 Treads 16 | . . 14 21 . Leg 2 | . 28 9 . . Wheel 4 | . . 3 3 16 Device 15 | . 14 14 14 23 Storage 12 | . 14 14 14 5 Protection 1 | . . . . 9 Energy Gun 8 | . . . 10 5 Ballistic Gun 9 | . 28 15 7 4 Special Weapon 7 | . . 12 8 . Peak Build Rating 76 | 7 7 10 26 76 Average Rating 19 | 5 6 8 17 63 On Entrance 10 | . 7 7 10 26 Avg Prop Armor Cover (%) 6 | . . 10 . 1 Naked Turns . | . . . . . Heaviest Build 105 | 11 46 52 53 105 Greatest Support 48 | 20 20 40 42 48 Greatest Overweight (x) 17 | 1 2 2 17 2 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 9 14 20 20 Average Carried 15 | 4 6 10 17 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 9 11 20 19 Class Distribution -------------------- 74% | Mutant 17% | Derelict-Mutant 8% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1016 | 356 84 77 129 370 Remotely . | . . . . . Salvage Created 1365 | 249 195 109 . 812 Parts 80 | 28 14 6 . 32 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored 1 | . . . . 1 Broken 1 | . . . . 1 Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 6 5 . 8 Guns 16 | . 6 3 . 7 Cannons 2 | . . 1 . 1 Classes Destroyed 11 | 3 3 1 . 4 Worker 4 | 2 . . . 2 Builder 1 | . . . . 1 Tunneler 6 | 6 . . . . Recycler 3 | 1 . . . 2 Mechanic 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 4 | . 3 . . 1 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Subdweller 5 | . . 5 . . Best Kill Streak 4 | 4 3 1 . 3 Combat Bots Only 3 | . 3 1 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 151 | . 35 38 . 78 Missed 42 | . 8 13 . 21 Hits 109 | . 27 25 . 57 Projectile 109 | . 27 25 . 57 AOE 2 | . . . . 2 Damage Taken 1781 | . 301 613 . 867 Core 233 | . 68 155 . 10 Absorbed by Shields 96 | . . . . 96 Core Remaining (%) 55 | 100 . . 10 . Volleys Fired 154 | 49 34 30 . 41 Largest 3 | 2 2 2 . 3 Hottest 200 | 40 40 200 . 184 Shots Fired 317 | 98 68 58 . 93 Gun 284 | 98 68 42 . 76 Cannon 17 | . . . . 17 Launcher . | . . . . . Special 16 | . . 16 . . Kinetic 235 | 98 68 42 . 27 Thermal 70 | . . 16 . 54 Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 16 | 9 10 14 . 16 Robot Miss Streak 5 | 4 3 2 . 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 232 | 63 42 48 . 79 Core Hits 104 | 19 15 13 . 57 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 . . . 1 Destroy 1 | 1 . . . . Corrupt 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3054 | 503 354 513 . 1684 Guns 2656 | 503 354 347 . 1452 Cannons 169 | . . . . 169 Explosions . | . . . . . Melee 63 | . . . . 63 Ramming . | . . . . . Kinetic 1562 | 503 354 347 . 358 Thermal 1300 | . . 166 . 1134 Explosive . | . . . . . Electromagnetic 129 | . . . . 129 Impact . | . . . . . Slashing 63 | . . . . 63 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 7 | . . . . 7 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 279 | . 12 4 . 279 Average Temperature 79 | . 8 1 . 90 Received Heat Transfer 312 | . 126 144 . 42 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . . . . 4 Heat Transferred 2730 | . . 1200 . 1530 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 99 | 15 70 . . 99 Initial . | . . . . . Average 17 | 1 17 . . 23 Influence Increases 483 | 45 152 . . 286 Destroy 0b10 Robot/C 280 | . 120 . . 160 Destroy 0b10 Robot/NC 80 | 45 5 . . 30 Destroy Leader 62 | . 22 . . 40 Allied During Kill 10 | . . . . 10 Successful Hack 5 | . 5 . . . Disable Machine 30 | . . . . 30 Destroy Structure 16 | . . . . 16 Influence Decreases 400 | 45 92 60 . 203 Entered New Map 29 | . . 29 . . Time Decay 296 | 45 82 31 . 138 Lost Part 55 | . 10 . . 45 Lost Ally 20 | . . . . 20 Squads Dispatched 5 | . . . . 5 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 10 5 . 15 Peak Tracking Total 4 | . 3 2 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . 1 . 5 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 2 . 32 1 Successful 34 | . 1 . 32 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 32 | . . . 32 . Record 28 | . . . 28 . Robot Analysis 4 | . . . 4 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 55 | . . . 55 55 Highest-Rated Ally 55 | . . . 55 55 Initial UFD Resources 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 222 | . . . . 222 Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 6121 | 33 245 781 4366 696 Sensors 544 | . . . . 544 IFF 145 | . . . . 145 Seismic 5574 | 33 245 781 4366 149 Robot Analysis Total 4 | . . . 4 . Derelict Logs Recovered 4 | . . 1 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 6719 | 296 342 969 4366 746 Spaces Moved 3233 | 107 89 381 2191 465 Core 10 | 7 . . 3 . Treads 1587 | . . 191 1396 . Legs 257 | 100 89 68 . . Wheels 1379 | . . 122 792 465 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 130 115 99 Average Speed 183 | 117 247 208 195 106 Slowest Speed 900 | 120 260 260 900 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 18 31 90 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 5 . Spaces Dug 8 | . . . . 8 Terrain Destroyed 8 | . . . . 8 Melee 8 | . . . . 8 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3760 | 195 157 486 2285 637 Wait 204 | 28 30 54 21 71 Move 3229 | 106 88 380 2190 465 Hop . | . . . . . Pick Up 64 | 5 3 8 35 13 Fast Attach 15 | 7 . . 3 5 Attach 16 | . . 6 . 10 Detach 4 | . . . 2 2 Swap 23 | . 2 8 2 11 Drop 38 | . . . 32 6 Fire 154 | 49 34 30 . 41 Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 13) 297 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 10) 639 | -10/Materials | Entered Subcaves 640 | -10/Subcaves | Approached by a straggling Scientist 664 | -10/Subcaves | Identified exit to Recycling 912 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1036 | -10/Subcaves | Core integrity fell below 50% 1131 | -10/Subcaves | Lost 4 parts (2n2w) 1307 | -10/Subcaves | Discovered new exit (range 8) 1353 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1489 | -10/Subcaves | Core integrity fell below 20% 1608 | -10/Subcaves | Entered Scraptown 1719 | -7/Scraptown | Learned location of Extension (-4) 2036 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2041 | -7/Scraptown | Learned 12 Factory zone layouts 2043 | -7/Scraptown | Learned Research emergency access door positions 2070 | -7/Scraptown | Discovered new exit (range 13) 2972 | -7/Scraptown | Visited UFD Registry 2972 | -7/Scraptown | Registered with UFD as "Pulsechassis" 3032 | -7/Scraptown | Visited Science Testing Area 3068 | -7/Scraptown | Visited Curators Association 3149 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3181 | -7/Scraptown | Found DCF Scrap (27 items) 3238 | -7/Scraptown | Visited LU-1G1's Boring Crew 3298 | -7/Scraptown | Visited Analyses Database 3401 | -7/Scraptown | Visited Scrap Suit Storage 3476 | -7/Scraptown | Visited Chapter 10 3560 | -7/Scraptown | Visited Derelict Rescue Squad 3584 | -7/Scraptown | Found DRS Beacon 3707 | -7/Scraptown | Visited Botcube Research 3887 | -7/Scraptown | Discovered new exit (range 3) 5100 | -7/Scraptown | Visited Junk Repository 5228 | -7/Scraptown | Found Botcube 5267 | -7/Scraptown | Botcube activated 5289 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 5344 | -7/Scraptown | Build established: Derelict-Mutant 5575 | -7/Scraptown | Visited Comm Corps 5623 | -7/Scraptown | Visited SPCMW 5667 | -7/Scraptown | Visited TADAMA 5669 | -7/Scraptown | Received an X-ray algorithm 5723 | -7/Scraptown | Visited Cyclists 5732 | -7/Scraptown | Entered Cyclist Reading Room 5850 | -7/Scraptown | Met Optimus 5850 | -7/Scraptown | Accepted into 0bPrime 5974 | -7/Scraptown | Entered Factory 5974 | -5/Factory | Accompanied by 1 ally 5974 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 5975 | -5/Factory | Identified exit to Factory 6222 | -5/Factory | Loaded intel: 8 recycling unit locations 6720 | -5/Factory | Self-destructed Last Messages --------------- 06681_ System corrupted: Barrage Gun jammed. 06682_ System corrupted: Substantial component data lost. 06682_ Slug penetrates Wall. 06690_ Neutrino Reactor explodes. 06690_ Cooling System destroyed. 06690_ Door malfunctions. 06692_ Neutrino Reactor explodes. 06692_ Slug penetrates Wall. 06694_ Imp. Heat Sink melted. 06694_ P-70 Sage destroyed. 06695_ Slug penetrates Wall. 06697_ P-70 Sage destroyed. 06698_ Slug penetrates Wall. 06701_ Penetrated by Slug. 06705_ Slug penetrates Wall. 06708_ System corrupted: Component data lost. 06709_ Slug penetrates Wall. 06720_ Imp. Medium Armor Plating destroyed. 06720_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????########+##= =*] #????????????????????????? | | ?????# [[*################??????????????????? | | ?????# ] # [ ???????????????????? | | ?????# #= """"""??????????????????????? | | ?????# * + """""???????????????????????? | | ?????# #! 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